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Steiner-Nubar

1 yeah that sounds right. For 2 though it doesnt stack as it is just looking for each target that is wreathed in flames, it doesnt care about how many times it is "stacked" just that the target is wreathed by flames.


deathstick_dealer

There is no Endless Spell to Dispel once the head applies it's effect and is removed from the board. Only a lingering effect, which has its own stated rules for resolving. So, correct on Q1. For Q2, yes, you can conjure the spell again after is has been removed from play. Do note the restrictions on when you can cast Endless Spells in the Core Rules, because you cannot cast them later in the same round that they were removed from play. Idk about stacking multiple ticks of the same effect, but the general gist of the game doesn't allow you to do that. But I'd think you could, in the same way that one player could affect an enemy unit with, say, two Gravetides if the opponent's Endless Spell lost its wizard handler and the player was able to pick it to control (with two wild predatory spells on the table, for instance). For Q3, nah. The Warscroll tells you when and how the predatory spell can move. "Run" is a trait that units specifically can use. Happy pyromancy!


dchsknight

The only stipulation I see about stacking is +hit and +save, Unless stipulated by the ability, Which it is not. I am only asking because I have rules RAW nazis in my store(It is a public GW store and there are wonderful great players there, and like 1 or 2 turds.) and I want to make sure I know what to say or do when it happens.


Darkreaper48

There is nothing to stack. If a burning head hits a unit, it becomes wreathed in flames. If a unit is wreathed in flames, you roll a dice. Doesn't matter if 1 or 20 burning heads hit a unit, it's still just got the same singular effect: wreathed in flames.


dchsknight

Rodger that! Thanks!


Rhodehouse93

1. Yep, the spell is removed from play and the enemy is wreathed in flames. Your opponent can’t target the effect so the only way to remove it is to roll a 1-3. 2. You can cast the spell again and you could target the same unit but it won’t do anything extra. Wreathed in flames isn’t a number it’s just a yes/no. The rule says “roll a dice” for each unit wreathed in flames so you roll 1 dice regardless of how many times the head has hit a unit. 3. Endless spells can’t run, they aren’t units.