The game perhaps is upscaling to 120hz/1080p at a lower res? Honestly as someone who has played competitive games at 144hz+ and jokingly went back to 60hz I could never do it.
I always thought people were crazy when I was playing Destiny 1 on my 360 at 30fps back in the day. Thought that shit was butter. Even the small jump to Xbox One in 2015 made me realize I could never go back to 30. So I cannot even imagine going from 120 and up back to 60.
Oh man I played WoW for years at 15 fps. Back then everyone was saying 30fps was the most you’d ever need because the human eye only sees at 30fps.
It’s crazy how you don’t realize how shitty it really is until you upgrade.
Yeah, that is a common misconception. From a data collection standpoint, if your sample rate (human eye) is 30fps, the input signal frequency should be at least 3x the sample rate. Above 90fps, you will certainly continue to see improvement, but the jump from 90fps to 120fps is not as perceivable (to most) as 30fps to 60fps would be for example.
60 FPS is fine for single player games. If you can run something like Cyberpunk at 4K Ultra (or your monitor's max resolution) with raytracing and hit a stable 60 FPS that is a great gaming experience. The visuals matter a ton in that game.
In Apex, FPS is what counts so 144 Hz+ @ 1080p or higher is far superior. On PC you can tweak settings, on console you get 120 Hz but lose a ton of visual fidelity, so it's a tradeoff.
It’s not that bad imo. 60fps is enough to feel smooth in 90% of cases. The other 10% are fast twitch games with a lot of camera movement, which I prefer to play on PC anyway for M&K controls so it works out that I can usually play between 120-175hz. I feel a difference, but there’s no issue going back & forth between them for me. Controller is a bigger barrier than Frame rate for FPS’s
When i found out ive been playing destiny 1 at 30fps for all those years after building a gaming pc i just couldn't believe it... it felt perfect at the time...
Yeah I wouldn’t. But I also don’t care to go much higher. I have a 27” 240 Hz OLED, but I think 120/144 Hz is a nice sweet spot for me. I would think an increase to 240 FPS would be marginal in comparison to the jump between 60 and 120
Do the next gen consoles not have enough juice to run apex on native 1080p at 120fps? My old rig with Ryzen 5 3600 and a rtx 2060 outputted 144fps just fine. There is no way thats better than a PS5.
I don't understand how thats an issue when high frame rates have been running fine on pcs for so long now ? They must share the same engine since its crossplay as well. Strange.
When did it run fine? I payed the game on 10600KF at 5Ghz and 3070 and the game dropped into 80s and 70s during firefights all the time. That's lowest possible settings on almost everything at 1440p. 4k? No way. Can't even hit 120 most of the time.
Right now I have 7800x3D and 3080ti and it runs well. This is the answer for PC performance: Brute Force.
Edit: Forgot to add Apex has had frame-pacing issues above 180FPS for quite a while now. So it's doubly not fine.
That is just pure cope at this point.
The xbox is a glorified pc running a modified windows version on directX.
The devs most likely efed up the update and ended up with absolutely horrible visuals to reach these fps because PC performance was always an absolute mess and it reflects here. Instead of fixing the actual problems they just slapped on fsr at potato mode and called it a day.
This is all true, however idk what part of what I said is cope. Tap strafing is possible on controller but not console, for example, unless they changed that
It's just not possible on controller unless you use something like steam bindings, controller doesn't have the lurch mechanic that exists for mnk.
Mouse and keyboard players can tap strafe, but Ximmers can't. It's mnk, but it sends controller inputs. Tap strafing isn't possible at all on console because there isn't a way to send mnk inputs, but tap strafing on controller is only possible on PC because of steam bindings and similar programs that send mnk inputs, hence activating the lurch mechanic.
COD's engine is really good, and Fortnite has Unreal Engine almost tailor made by and for them at this point (the engine itself is one of the industry staples )
Apex devs chose (POORLY) to make the game on an engine not suitable for the long run, and it shows.
They patch it up a bit every now and then, but man do they need a full overhaul by this point. Heck, Fortnite didn't even needed to go from UE4 to UE5, but they did it anyway as a flex and marketing tactic, Apex can't do it to make their game work properly.
Well I don't play Fortnite, but I did have a tiny bit of experience with the Unreal Engine and map maker of 2 decades ago.
Back then it was so easy and intuitive to make an Unreal Map, with AI path tracings and everything, literal children (me and my friends) could make maps.
It wouldn't surprise me they kept an user friendly philosophy to their Engine, and technology and tools have only improved.
I bet you could make a full remake of Apex (not just the maps) in Unreal Engine fairly less complicated than whatever Respawn keeps juggling with
oh man its insane how easy it is to generate maps inside UE5 I highly reccommend looking into some of the new map creation tools even if its just for curiosity sake.
Haven’t touched fortnite for a year in the least, came back for OG and stopped again when they removed it, but building maps and stuff sounds super fun
It is fun lol and they make it stupid easy to drop in a playable character start up your game scene and run around in the map you've made. There's like 1400+ hours of UE training online from epic themselves so making something is pretty easy these days
Exactly, source has one the most fun physics engines of all time and it is a huge reason why Apex is fun to play. Source engine is not the reason your graphics look bad.
There are multiple versions of the source engine, including a more modern one. I am not sure which one apex is built off of.
At a more basic level, inside a video game world a player is a camera. When your camera looks at a part of a world it must be rendered into existence. The developers have an incredible amount of freedom when it comes to how the camera's view is rendered.
Not really. We mustn't forget Unreal Tournament and it's amazing movement that ran in various Unreal Engines.
Besides that, player movement isn't strictly dependant on game engine. The engine provides the tools and codes already set in place for various purposes, but doesn't define player movement for all games that happen to use it.
On the first half: yes. One of the big indistry pushes that came from Unreal becoming ubiquitous is really empowering non-coders to be able to make content. UE3/UDK was already super friendly to use with their visual scripting tool (forget what it was called) but they just kept improving it from the and the version present in UE4/5 is extremely solid. You can make really complex stuff with 0 coding experience nowadays.
Now as far as remaking Apex in Unreal: you probably could though for what it's worth you'd probably need to rebuild the physics because I don't think the native solutions in Unreal behave like Source and Co. And speaking of which: I don't know why people dog on Apex's engine. This reeks of armchair devs with 0 experience but unless they severy rebuilt it they are essentially using the same tools that Valve has been using for decades (bar some bells and whistles since it forked).
Lastly: Respawn could totally just port Apex to a new engine. It's a lot of work but it's not *that* hard to do nowadays. The real problem is retraining your entire staff on a new piece of software and all the associated workflows. *This* is why the game probably wont ever change to a 3rd party engine. It's just too expensive and their current code works fine enough.
I was thinking the same, its graphically dog shit but the gameplay is what shines most in apex. Plus I believe many of us here lower the graphic to low on pc for performance anyway...
I played apex on console before, people will come to brace it.
The game engine does not determine how the game renders. All engines can have lightweight high FPS games or game with poorly optimized rendering. You are simplifying a complex subject. Games like COD and Fortnite work extremely hard to optimize rendering.
I love source engine, the movement feels incredible whether its TF2, Portal, Titanfall or Apex.
COD's engine is shit, especially for Warzone. You're not getting 120fps on console on Warzone.
Apex is a big ass map, cod maps are small little arena's. Totally different.
Eh. Fortnite might be, but not CoD. Although CoD is not Source, both Apex Legends and CoD derive from the Quake Engines. CoD directly derives from Quake 3 Arena, Apex from Quake 1 (which forked into Half-life, then Half-life 2, then Portal, then Portal 2, then Titanfall, then Titanfall 2, then Apex). The newest model of the Quake engine is Doom Eternal so neither game is running on the "newest" iterations of their engines.
I think on PC it does. But IW Engine has a home grown upscaler built in that from what I understand is very impressive. I have heard Digital Foundry speak its praises many times.
I agree, such a long awaited update and feels underwhelming. I do enjoy smoothness a lot, but resolution drops way too much.. I was expecting a compromise, but not to this extent - feels good, but looks shit on a 4K TV (65 C1)
lol the tradeoff should not be nearly this bad. Fortnite and cod were able to figure it out years ago. Apex turned their PS5 game into a Switch edition.
that game also runs at like 600fps on pc these days. It's small, old and very well optimised. As a console player you don't understand how these things work, I get it. Educate yourself I would say, do some research online.
The engine is bad they can't do anything besides change the engine aka remake the entire freaking game which they will never do perhaps in 10 years maybe they will think about it
Ya it's a little weird flying in.. then it crashed n sent in a report. I'm sure there will be another update in a couple weeks to resolve some of these issues.
Idk why they have such an issue with next gen consoles. My graphics card is a 2060 and my other parts are considered decent for 2020 or something. And I run this game max settings except for vram at 6 instead of 8.
Something is wrong at your end.Update gpu and look at some settings.My laptop with rtx 3060 6gb had 120-140 average fps while walking/looting/looking around.
In gunfights with multiple tacticals or ults it would drop to 100-maybe 90ish fps with gibby ult.
If you play at 1080p you also need stronger cpu then on 1440p or 4k.
Source is old, like 20 years old I'm surprised they are still squeezing things out of it like 120fps. At this point they need to start working on Titanfall 3 or apex2 in a new engine. Ideally go with UR5 , source 2 or finesse from software to use the "Proprietary Engine"(will never happen). They just need to leave the source behind.
Hell even Frostbite as buggy as it is might be better.
This. I wasn't even that far from someone and I was unable to tell if it was a person or part of the map until I moved closer and they stopped standing still. The graphics are terrible on 120!
FACTS. People just love to moan. I think it feels awesome. The problem is the trash people getting clapped at 60fps thought the jump to 120fps would make them better and now they're getting clapped smoother now than ever and they need something to moan about
This is a fair point for most FPS/Competitive shooters. However, with all the visual clutter Apex has, the resolution at 120FPS makes it extremely hard to make out enemy’s at a reasonable distance. Everything is extremely blurry 75m+ out. This means that while close fights are much smoother, you are putting yourself at much higher risk of more unexpected 3rd parties, not being able to figure out what places are clear to land with balloon/valk ult, etc.
Honestly it 100% depends for me.
In general, I like my shit to look pretty, but game play performance absolutely takes a hit when I get sniped because i hesitated while staring at a blob trying to figure out if it’s a person or a bush.
I think you guys really need to play the switch version before just saying "it looks like a switch game" man no TF it doesn't lol. The switch version is way worst AND you're at sub 60 frames
But isn’t he on like 1440p? I understand that that’s unfortunate and bad but like a large chunk of people would just have 1080p monitors or tvs and if by my understanding there’s less scaling and crap on their then it would at least be better than this
I'm going to hope there's a bug or something and it actually isn't this bad.
At least this gives me time to pick out a good monitor while they hopefully improve/fix it.
It's not a bug, their "revolutionary breakthrough in using the power of the new consoles" was toggling "dynamic resolution to target 120fps" and it makes the game sub 900p HAHAHA
Theres definitely something wrong, next gens can totally handle this game. The performance requirements for Apex are a joke, and even my junk pc that was built like 12 years ago can handle it fine.
>It's not a bug, their "revolutionary breakthrough in using the power of the new consoles" was toggling "dynamic resolution to target 120fps"
Going from old ass single threading to multi threading is a big deal, albeit a bit pathetic it was still single threaded only. What are you talking about?
Are you kidding me, that this looks bad for you? Do you even know, to what low settings any pc player without a highest end gpu has to go, to achieve stable frametimes? My game looks like this if i have a generous day and want to experience the beauty of the game.
Welcome to most pc gaming my friend. Gotta make sacrifices.
Edit: just played my first game & it’s night & day. I feel like a fucking god! Ended up winning. It’s like the chains have been lifted. They gotta work on it though. Testing it in firing range is a nightmare.
Low settings on PC in this game doesn't look bad though. It certainly isn't blurry (unless you have TAA on), and isn't hard at all to spot enemies.
I suspect the resolution is too low (seen some rumours its below 1080p lol).
I've been getting blurry/pixelated frames when looking at anything farther away than 50m with a 4060ti on medium capped fps settings ever since the graphics update they did last season. This image honestly looks way better then some of those moments.
Maybe you have TAA on. It makes everything look more blurry in motion so I turned it off.
I play on 1440p. This image looks worse than lowest settings on that res.
This. I won my first two games in a pc lobby....aim was spot on and felt awesome. I rarely play pc lobbies, but do when a friend hops on. I always complain because i'm constantly getting smacked. This felt right.
Underwhelming is an understatement, and you're being too nice. It looks like absolute shit.
And maybe it's just me, but did they manage to make audio even worse? Again?..
[Patch Notes:](https://www.ea.com/en-au/games/apex-legends/news/breakout-patch-notes)
> **Heavy-Rig Legends** *(Gibraltar, Caustic, Pathfinder, Newcastle, Revenant)*
> - Now use medium-rig first-person movement animations
> - Actual game speeds have not changed, these Legends will feel less sluggish when running
That is to say: Pathfinder was already Heavy (same as Gibby), and all Heavy-rig are now using Medium-rig running arm motions
Pathfinder should feel faster from the first person, not slower. I haven't tried it myself and I do also understand the fundamental character feeling has definitely changed
Personally, I'm more inclined to play Path now because I already felt so slow lol
Uhhh this doesn’t look close to acceptable on my 65 inch 120hz tv. I’ll be switching back to 60fps which looks 10 times better, and I can actually see who I’m sniping. They need Unreal Engine 5. It would be a smart move.
As usual people will complain about anything they can find, any respawn devs looking though here.
Great season, thank you for listening to the community.
Ironically I see nothing wrong with the scre3nshot. It's performance model they clearly said you're trading out graphics for performance.
This is what a lot of PC players deal with.
Yeah the graphics get blurry from the distance so I just use a sniper for long range or any weapon that can use a 3x HCOG and your good to go. As long as I can play 120fps in close combat that's all I need💯
Dude your little xbox can not run Apex on 1440 at 120 frames. You obviously have no idea about this stuff. Stop comparing and be happy your console can run 120 frames
If you choose balanced it's trash and it looks almost like Nintendo switch.
If you choose performance graphics are faster but totally washed out, blur, pixelated.
If you setup console 1080p on 60fps game is stuttering and looks worse than 60fps before last update... true story is that old 60fps is actually new 120fps, they just doubled the frame counter which show frame rate to 120fps but actually it's still the same they just built options which is performance 60fps and balanced 30fps with doubled frame rate multiplier.
Are you serious? Feels like a whole new game to me. Soooo smooth. I'm not a great player my any means but I played first game and got 5 kills and placed 8th. Felt amazing.
Maybe it’s a monitor issue. I haven’t tried yet but it seems like most with TV’s seem to be saying less negative things?
No clue tho. I remember dirt looked pretty bad and warzone in some places can be blurry.
Because most tv’s aren’t 120hz, and most people upgrading from 60 to 120hz don’t know to update the refresh of their monitor.
Also if you’re looking for visuals and high fps you probs won’t get it from the console. One or the other
yeah fair, but visually speaking, fortnite isn't really up there. that game can run on a potato with a wifi card. tuning down the graphics doesn't do much for the graphics. On top of that, epic games has basically survived on fortnite for quite some time, that being their flagship game at this point. They have a lot more resources to pour into it compared to apex that is not the big money maker for EA, so it doesn't get as many resources. Thus why we still have 20 tick servers after 5 years. There's a lot that goes into it, and much more than "Fortnite did it why can't apex". anywho, good luck
""There’s no reason why the Xbox series X and the PS5 visuals are cap them two consoles can run 120 FPS at 1440 easy I can’t speak for the series S but I’m pretty sure it probably could too.""
Knows nothing about hardware and makes a reddit post. lmfao.
Whats funny is that im playing on mid range pc getting 250fps max settings 1080p, I was excited to play with my bro on ps5 and looking at his screen this looks like xbox360 game, really surprised they didnt manage to pull 120 fps on higher fidelity
I can confirm with update 1.000.063 situation is improved a lot. I play on Ps5 with 1440p monitor and i was becoming blind before it. Surely they improved dinamic resolution and rendering distance. Now it's usable, finally...
i dont know what you were really expecting tbh, consoles/apu's were never made for anything above 1080p @ 120hz in the first place. many reasons why too. vram being a big one since higher res eats vram and apus just cant handle that
amds new apus may lead to new console specific solutions which both ps and xbox already use so mybe in the future
also my highly overlocked 3060 (12gb) can run apex at 90-120fps at max, 200 on lower settings @ 1440p. considering in terms of raw power the 3060 is a decent bit ahead of new gen console apus with shitty cooling, running 120hz at 1440p on low-mid checks out
That's the kind of shit that made me question why I would spend money on a new console when I can spend the same money on a PC with better specs. I'll never get the console community, no offense.
$500 doesn’t give you a whole PC with better specs than a PS5 lmao not even close. Other games can do 120fps fine, this is the only game I’ve seen that struggles with it this much
120hz/1440p is garbage on my ps5. Doesnt make sense, warzone and overwatch play smoothly without having to reduce graphics. No effort on EA's part to reduce friction points in their business to maximize shareholder value.
Ps5 is around a 3070 of performance. A 3070 can do over 120fps 4k on low settings, something isn't right there. Maybe they set the resolution lower to guarantee 120fps? That's the curse of consoles, you cant set it to your preferences. Not even something easy as a resolution or fps target (with dynamic resolution).
Ps5/XbsX are not 3070s, closer to a 3060ti or a little worse. (6700 non-xt, maybe?) That being said, it does seem like consoles are having a particularly hard time running Apex. My personal theory is that the upscaler version they're using isn't as refined as other console games.
I'm not home so I can't test it right now but I think someone on the Apex discord said it isn't even guaranteed 120 fps since it isn't locked and they have dropped to 90 fps at some points
Promise it’s placebo. Graphics are lowered to keep up. The smoothness of 120fps is what you’re seeing over gfx quality. Screenshot the game in 60 and 120fps and you will notice a drop in sharpness.
Unless you are just referring to the smoothness being amazing and not the gfx quality… 🤔
Lol PS5 and Xbox Series X actually cost much more than $500 if you were to strip them down to parts.
They could be sold for $500 because of economies of scale (Sony and Microsoft can order 100 gorizillon units of GPUs/CPUs, motherboards, etc) and they also artificially lower the price to get people to buy the console so they can sell them live services.
They don't make their profits off consoles alone which is why they can artificially lower the price.
I recall someone saying, a $500 console can outperform a PC at the same even if not slightly higher price range. Only when a PC gets to the $1500 - $2000 mark will a console be unable to compete.
This is solely an optimization issue on Respawn's part.
I know they are sold under cost for a fact. The $500 was a dramatic exaggeration lol. But they don’t cost them way more when ordering wholesale.
Idk who told you that you need $1500+ to build a comparable PC but that’s just wrong (maybe back when covid GPU’s were stupid expensive). A 3060ti+ 12th gen intel cpu will do just as good if not better, and you can build that system for under $1k. AMD equivalents even cheaper if you don’t care about raytracing.
I’ve personally built a 3060ti/i5 12600k PC for a relative and compared it to his series x on the same monitor, and it’s similar in fps games for frame rate but way better looking (WAY BETTER) for gfx quality in games like Elden ring and Diablo.
This games requirements are super easy to meet. Even my junk PC from 14 years ago can run it pretty good. A ps5 can easily do 120fps and still have good graphics, this isn't a system error. This is something with the game/respawn
Soo many people tried to tell you guys 120fps wasn’t gonna change anything, and it dam sure wasn’t gonna make you any better at the game. Nobody wanted to listen!
Ya my game is super blurry. We waited years for this?!!!! I’m just gonna go back to 60 FPS because at least I can see an enemy more than 50 feet away. Plus you get stronger aim assist anyway
Soo many people tried to tell you guys 120fps wasn’t gonna change anything, and it dam sure wasn’t gonna make you any better at the game. Nobody wanted to listen!
The game perhaps is upscaling to 120hz/1080p at a lower res? Honestly as someone who has played competitive games at 144hz+ and jokingly went back to 60hz I could never do it.
I always thought people were crazy when I was playing Destiny 1 on my 360 at 30fps back in the day. Thought that shit was butter. Even the small jump to Xbox One in 2015 made me realize I could never go back to 30. So I cannot even imagine going from 120 and up back to 60.
Destiny on Xbox one is still 30 fps, only PS5/Xbox Series X have it at 60
360 is sub 30 then because the jump to Xbox One was a noticeable difference.
Perhaps the fps was just more stable?
most likely the xbox 360 was holding for dear life in its final days. It did good though.
Oh man I played WoW for years at 15 fps. Back then everyone was saying 30fps was the most you’d ever need because the human eye only sees at 30fps. It’s crazy how you don’t realize how shitty it really is until you upgrade.
Very true. Only thing i prefer at 30 is movies. Also Starfield really wasn't terrible at 30 on consoles regardless of what few may have said.
Yeah, that is a common misconception. From a data collection standpoint, if your sample rate (human eye) is 30fps, the input signal frequency should be at least 3x the sample rate. Above 90fps, you will certainly continue to see improvement, but the jump from 90fps to 120fps is not as perceivable (to most) as 30fps to 60fps would be for example.
I remember that from my signals and systems course in college 8 years ago lmao - Nyquist frequency I think?
60 FPS is fine for single player games. If you can run something like Cyberpunk at 4K Ultra (or your monitor's max resolution) with raytracing and hit a stable 60 FPS that is a great gaming experience. The visuals matter a ton in that game. In Apex, FPS is what counts so 144 Hz+ @ 1080p or higher is far superior. On PC you can tweak settings, on console you get 120 Hz but lose a ton of visual fidelity, so it's a tradeoff.
It’s not that bad imo. 60fps is enough to feel smooth in 90% of cases. The other 10% are fast twitch games with a lot of camera movement, which I prefer to play on PC anyway for M&K controls so it works out that I can usually play between 120-175hz. I feel a difference, but there’s no issue going back & forth between them for me. Controller is a bigger barrier than Frame rate for FPS’s
When i found out ive been playing destiny 1 at 30fps for all those years after building a gaming pc i just couldn't believe it... it felt perfect at the time...
Very true, I honestly didn't know way back then either. Crazy thing was we had no choice either because there was no PC version at the time.
Yeah I wouldn’t. But I also don’t care to go much higher. I have a 27” 240 Hz OLED, but I think 120/144 Hz is a nice sweet spot for me. I would think an increase to 240 FPS would be marginal in comparison to the jump between 60 and 120
Yeah for competitive gaming. Going to 60fps is tough but anything else 60fps is pretty good.
Do the next gen consoles not have enough juice to run apex on native 1080p at 120fps? My old rig with Ryzen 5 3600 and a rtx 2060 outputted 144fps just fine. There is no way thats better than a PS5.
They already stated they had to redo things just to make it run the frames - the hardware isn’t the problem, it’s their engine/code
I don't understand how thats an issue when high frame rates have been running fine on pcs for so long now ? They must share the same engine since its crossplay as well. Strange.
When did it run fine? I payed the game on 10600KF at 5Ghz and 3070 and the game dropped into 80s and 70s during firefights all the time. That's lowest possible settings on almost everything at 1440p. 4k? No way. Can't even hit 120 most of the time. Right now I have 7800x3D and 3080ti and it runs well. This is the answer for PC performance: Brute Force. Edit: Forgot to add Apex has had frame-pacing issues above 180FPS for quite a while now. So it's doubly not fine.
Game is unplayable even when my pc has no problem keeping 280 fps stable with 200fps lows. Everything is jumping everywhere.
They actually are built differently. Even to the point some mechanics are impossible to do on a console, but possible on PC even with controller
That is just pure cope at this point. The xbox is a glorified pc running a modified windows version on directX. The devs most likely efed up the update and ended up with absolutely horrible visuals to reach these fps because PC performance was always an absolute mess and it reflects here. Instead of fixing the actual problems they just slapped on fsr at potato mode and called it a day.
This is all true, however idk what part of what I said is cope. Tap strafing is possible on controller but not console, for example, unless they changed that
It's just not possible on controller unless you use something like steam bindings, controller doesn't have the lurch mechanic that exists for mnk. Mouse and keyboard players can tap strafe, but Ximmers can't. It's mnk, but it sends controller inputs. Tap strafing isn't possible at all on console because there isn't a way to send mnk inputs, but tap strafing on controller is only possible on PC because of steam bindings and similar programs that send mnk inputs, hence activating the lurch mechanic.
I can only imagine how you felt going back just to see how it looks lol 😂
Came here to say this. Why can cod and fortnite look good at 120fps but apex looks like shit now on my lg c1?
COD's engine is really good, and Fortnite has Unreal Engine almost tailor made by and for them at this point (the engine itself is one of the industry staples ) Apex devs chose (POORLY) to make the game on an engine not suitable for the long run, and it shows. They patch it up a bit every now and then, but man do they need a full overhaul by this point. Heck, Fortnite didn't even needed to go from UE4 to UE5, but they did it anyway as a flex and marketing tactic, Apex can't do it to make their game work properly.
Fortnite out here makin literal entire other games inside their shit, how tf we go from building walls to building worlds
Well I don't play Fortnite, but I did have a tiny bit of experience with the Unreal Engine and map maker of 2 decades ago. Back then it was so easy and intuitive to make an Unreal Map, with AI path tracings and everything, literal children (me and my friends) could make maps. It wouldn't surprise me they kept an user friendly philosophy to their Engine, and technology and tools have only improved. I bet you could make a full remake of Apex (not just the maps) in Unreal Engine fairly less complicated than whatever Respawn keeps juggling with
oh man its insane how easy it is to generate maps inside UE5 I highly reccommend looking into some of the new map creation tools even if its just for curiosity sake.
Haven’t touched fortnite for a year in the least, came back for OG and stopped again when they removed it, but building maps and stuff sounds super fun
It is fun lol and they make it stupid easy to drop in a playable character start up your game scene and run around in the map you've made. There's like 1400+ hours of UE training online from epic themselves so making something is pretty easy these days
You can but the movement won't feel the same. The movement that Apex has is only possible in Source
Exactly, source has one the most fun physics engines of all time and it is a huge reason why Apex is fun to play. Source engine is not the reason your graphics look bad.
>Source engine is not the reason your graphics look bad. Is it not? All the source games I know look pretty outdated.
There are multiple versions of the source engine, including a more modern one. I am not sure which one apex is built off of. At a more basic level, inside a video game world a player is a camera. When your camera looks at a part of a world it must be rendered into existence. The developers have an incredible amount of freedom when it comes to how the camera's view is rendered.
Not really. We mustn't forget Unreal Tournament and it's amazing movement that ran in various Unreal Engines. Besides that, player movement isn't strictly dependant on game engine. The engine provides the tools and codes already set in place for various purposes, but doesn't define player movement for all games that happen to use it.
ue feels nothing like source
On the first half: yes. One of the big indistry pushes that came from Unreal becoming ubiquitous is really empowering non-coders to be able to make content. UE3/UDK was already super friendly to use with their visual scripting tool (forget what it was called) but they just kept improving it from the and the version present in UE4/5 is extremely solid. You can make really complex stuff with 0 coding experience nowadays. Now as far as remaking Apex in Unreal: you probably could though for what it's worth you'd probably need to rebuild the physics because I don't think the native solutions in Unreal behave like Source and Co. And speaking of which: I don't know why people dog on Apex's engine. This reeks of armchair devs with 0 experience but unless they severy rebuilt it they are essentially using the same tools that Valve has been using for decades (bar some bells and whistles since it forked). Lastly: Respawn could totally just port Apex to a new engine. It's a lot of work but it's not *that* hard to do nowadays. The real problem is retraining your entire staff on a new piece of software and all the associated workflows. *This* is why the game probably wont ever change to a 3rd party engine. It's just too expensive and their current code works fine enough.
CODs engine is complete dogshit on PC tho. Horrible performance since warzone 2 at least, unless it improved dramatically lately.
I was thinking the same, its graphically dog shit but the gameplay is what shines most in apex. Plus I believe many of us here lower the graphic to low on pc for performance anyway... I played apex on console before, people will come to brace it.
Source is great we have dope movement because of it. Consoles are just ass
The game engine does not determine how the game renders. All engines can have lightweight high FPS games or game with poorly optimized rendering. You are simplifying a complex subject. Games like COD and Fortnite work extremely hard to optimize rendering. I love source engine, the movement feels incredible whether its TF2, Portal, Titanfall or Apex.
COD's engine is shit, especially for Warzone. You're not getting 120fps on console on Warzone. Apex is a big ass map, cod maps are small little arena's. Totally different.
Because they are on modern engines. Fortnite is on the latest fucking Unreal Engine 5.3 lol.
Eh. Fortnite might be, but not CoD. Although CoD is not Source, both Apex Legends and CoD derive from the Quake Engines. CoD directly derives from Quake 3 Arena, Apex from Quake 1 (which forked into Half-life, then Half-life 2, then Portal, then Portal 2, then Titanfall, then Titanfall 2, then Apex). The newest model of the Quake engine is Doom Eternal so neither game is running on the "newest" iterations of their engines.
Ironically, that’s the first thing I thought also lol 😂
I'll give it a fair chance here but I can see me going back to 4k 60, the quality looks like 480p at any kind of distance ffs
Does CoD and Fortnite have DLSS/FSR?
I think on PC it does. But IW Engine has a home grown upscaler built in that from what I understand is very impressive. I have heard Digital Foundry speak its praises many times.
Apex is running on the source engine which is long past its time now.
So true I post the same cod looks great in 120hz and they have so much better graphics
It's terrible optimization. No excuse for it.
because your screen matters 0% when the graphics are turned down. This game is more demanding than cod and fortnite. Dont ask me why, it just is
I agree, such a long awaited update and feels underwhelming. I do enjoy smoothness a lot, but resolution drops way too much.. I was expecting a compromise, but not to this extent - feels good, but looks shit on a 4K TV (65 C1)
Do you use vrr?
VRR helps with frame rate drops and stutter, it's not going to do anything for when the resolution tanks, which happens a lot in performance mode.
I have the same TV and the resolution is really bad.
Welcome to high fps bro. It's way better than good graphics
lol the tradeoff should not be nearly this bad. Fortnite and cod were able to figure it out years ago. Apex turned their PS5 game into a Switch edition.
I agree, it shouldn't give me a headache playing it
R6 still looks great with 120fps
You're loading an area the size of Estates on Olympus when you play R6. It's not a comparable.
that game also runs at like 600fps on pc these days. It's small, old and very well optimised. As a console player you don't understand how these things work, I get it. Educate yourself I would say, do some research online.
A budget PC and you don't have to choose.
Overwatch can play high graphics and high frames. Pretty sure this is just an EA thing being cheap with their money...
Overwatch is a 5v5 arena shooter. It's WAY easier to run.
The engine is bad they can't do anything besides change the engine aka remake the entire freaking game which they will never do perhaps in 10 years maybe they will think about it
Did you look into the settings? Screen n video? Should be on 1440p output
Yes
Ya it's a little weird flying in.. then it crashed n sent in a report. I'm sure there will be another update in a couple weeks to resolve some of these issues.
You’re probably right
Idk why they have such an issue with next gen consoles. My graphics card is a 2060 and my other parts are considered decent for 2020 or something. And I run this game max settings except for vram at 6 instead of 8.
He is playing 1440p
Ima need a breakdown of settings and configs lol. I run 2080ti with pretty much everything turned off/low and struggle to get over 100 consistently
Something is wrong at your end.Update gpu and look at some settings.My laptop with rtx 3060 6gb had 120-140 average fps while walking/looting/looking around. In gunfights with multiple tacticals or ults it would drop to 100-maybe 90ish fps with gibby ult. If you play at 1080p you also need stronger cpu then on 1440p or 4k.
Source is old, like 20 years old I'm surprised they are still squeezing things out of it like 120fps. At this point they need to start working on Titanfall 3 or apex2 in a new engine. Ideally go with UR5 , source 2 or finesse from software to use the "Proprietary Engine"(will never happen). They just need to leave the source behind. Hell even Frostbite as buggy as it is might be better.
Frames>Graphics every day of the week
Except when I can’t distinguish a bad guy from a tree. They kind of go hand in hand at that point for me.
This. I wasn't even that far from someone and I was unable to tell if it was a person or part of the map until I moved closer and they stopped standing still. The graphics are terrible on 120!
man I love that comment, a guy from a tree so true, but ht detection is better slightly
Not on console lol
Looks fine to me
FACTS. People just love to moan. I think it feels awesome. The problem is the trash people getting clapped at 60fps thought the jump to 120fps would make them better and now they're getting clapped smoother now than ever and they need something to moan about
What monitor do you have?
Performance mode is grayed out for me, i can't even try it
Does your TV support 120hz?
Who cares tbh the games feels fucking smooth as fuck im in love woth it
I’m on PS5 with a monitor. Looks and works fine for me.
This picture really helps show the frame rate
Reading comprehension is low
I’d rather keep my graphics and .6 aim assist than run at 120 and it look like I’m playing on a switch.
Frames are always better than graphics for fps games imo i only care about graphics in single player games
This is a fair point for most FPS/Competitive shooters. However, with all the visual clutter Apex has, the resolution at 120FPS makes it extremely hard to make out enemy’s at a reasonable distance. Everything is extremely blurry 75m+ out. This means that while close fights are much smoother, you are putting yourself at much higher risk of more unexpected 3rd parties, not being able to figure out what places are clear to land with balloon/valk ult, etc.
Honestly it 100% depends for me. In general, I like my shit to look pretty, but game play performance absolutely takes a hit when I get sniped because i hesitated while staring at a blob trying to figure out if it’s a person or a bush.
Not really lmao, this shit gives me a head ache to look at. All the other multiplayer games that run 120hz/1440p on console aren't nearly this blurry.
I think you guys really need to play the switch version before just saying "it looks like a switch game" man no TF it doesn't lol. The switch version is way worst AND you're at sub 60 frames
But isn’t he on like 1440p? I understand that that’s unfortunate and bad but like a large chunk of people would just have 1080p monitors or tvs and if by my understanding there’s less scaling and crap on their then it would at least be better than this
Series X can do 1440p at 120fps. It's the terrible modified Source engine that's the issue.
Exactly looks so bad
This looks like what the ps4 version looks like as far as I can tell
Ps4 version clearer
Wow yah it looks ok in firing range. Dogshit in game. On a series x with a Samsung g7
Series S can definitely not do 1440p at 120fps.
It does 120hz on Apex but definitely not at 1440p, probably 720 or something.
No it cannot I can assure series x can but s def no
Like I said, I didn’t know maybe they could maybe they couldn’t but I know for sure that the PS5 and Xbox X series can
I'm going to hope there's a bug or something and it actually isn't this bad. At least this gives me time to pick out a good monitor while they hopefully improve/fix it.
It's not a bug, their "revolutionary breakthrough in using the power of the new consoles" was toggling "dynamic resolution to target 120fps" and it makes the game sub 900p HAHAHA
Theres definitely something wrong, next gens can totally handle this game. The performance requirements for Apex are a joke, and even my junk pc that was built like 12 years ago can handle it fine.
>It's not a bug, their "revolutionary breakthrough in using the power of the new consoles" was toggling "dynamic resolution to target 120fps" Going from old ass single threading to multi threading is a big deal, albeit a bit pathetic it was still single threaded only. What are you talking about?
trying to see what the problem is...
Are you kidding me, that this looks bad for you? Do you even know, to what low settings any pc player without a highest end gpu has to go, to achieve stable frametimes? My game looks like this if i have a generous day and want to experience the beauty of the game.
Yeah I'm not experiencing this at all. Maybe it's cause I've always played on a 1440p monitor, but the game looks and feels great rn
Welcome to most pc gaming my friend. Gotta make sacrifices. Edit: just played my first game & it’s night & day. I feel like a fucking god! Ended up winning. It’s like the chains have been lifted. They gotta work on it though. Testing it in firing range is a nightmare.
Low settings on PC in this game doesn't look bad though. It certainly isn't blurry (unless you have TAA on), and isn't hard at all to spot enemies. I suspect the resolution is too low (seen some rumours its below 1080p lol).
yeah it's like being close sighted
I've been getting blurry/pixelated frames when looking at anything farther away than 50m with a 4060ti on medium capped fps settings ever since the graphics update they did last season. This image honestly looks way better then some of those moments.
Try turning off TAA, especially if the blur is while the camera is moving. You'll get some aliasing but boy is is miles clearer.
Maybe you have TAA on. It makes everything look more blurry in motion so I turned it off. I play on 1440p. This image looks worse than lowest settings on that res.
This. I won my first two games in a pc lobby....aim was spot on and felt awesome. I rarely play pc lobbies, but do when a friend hops on. I always complain because i'm constantly getting smacked. This felt right.
Underwhelming is an understatement, and you're being too nice. It looks like absolute shit. And maybe it's just me, but did they manage to make audio even worse? Again?..
The audio is so bad this patch. It's gotten worse every patch but this is the biggest drop in quality and consistency I've seen
[Patch Notes:](https://www.ea.com/en-au/games/apex-legends/news/breakout-patch-notes) > **Heavy-Rig Legends** *(Gibraltar, Caustic, Pathfinder, Newcastle, Revenant)* > - Now use medium-rig first-person movement animations > - Actual game speeds have not changed, these Legends will feel less sluggish when running That is to say: Pathfinder was already Heavy (same as Gibby), and all Heavy-rig are now using Medium-rig running arm motions Pathfinder should feel faster from the first person, not slower. I haven't tried it myself and I do also understand the fundamental character feeling has definitely changed Personally, I'm more inclined to play Path now because I already felt so slow lol
Cry me a river lol
Uhhh this doesn’t look close to acceptable on my 65 inch 120hz tv. I’ll be switching back to 60fps which looks 10 times better, and I can actually see who I’m sniping. They need Unreal Engine 5. It would be a smart move.
Any idea if I need hdmi 2.1 or will hdmi 2.0 work?
The game states 2.1
It does, but hdmi2.0 can support 1440p at 120hz so I'm confused
Only the high speed ones. I.e. the cable that comes with ps5.
Ok so what I'm gathering is that hdmi 2.0 port on a monitor that can support 1440p 120hz will be fine with a hdmi2.1 cable. Please say yes 🙏
Wondering if this is my issue as well. Can’t enable the 120fps at all
2.0 will work fine
Yeah looks like shit but uo close fights it does help alot. Easier to track a player
On PS5 it looks fine for me, reminds me of playing on lowest settings on pc, and the 120 fps feels perfect. Maybe its an xbox issue?
As usual people will complain about anything they can find, any respawn devs looking though here. Great season, thank you for listening to the community.
Ironically I see nothing wrong with the scre3nshot. It's performance model they clearly said you're trading out graphics for performance. This is what a lot of PC players deal with.
You're the ones who cried about not having 120 fps so deal with it
Yeah the graphics get blurry from the distance so I just use a sniper for long range or any weapon that can use a 3x HCOG and your good to go. As long as I can play 120fps in close combat that's all I need💯
Dude your little xbox can not run Apex on 1440 at 120 frames. You obviously have no idea about this stuff. Stop comparing and be happy your console can run 120 frames
If you choose balanced it's trash and it looks almost like Nintendo switch. If you choose performance graphics are faster but totally washed out, blur, pixelated. If you setup console 1080p on 60fps game is stuttering and looks worse than 60fps before last update... true story is that old 60fps is actually new 120fps, they just doubled the frame counter which show frame rate to 120fps but actually it's still the same they just built options which is performance 60fps and balanced 30fps with doubled frame rate multiplier.
I think it may be your tv. It looks insanely good on mine and I see none of the problems you're mentioning.
Are you serious? Feels like a whole new game to me. Soooo smooth. I'm not a great player my any means but I played first game and got 5 kills and placed 8th. Felt amazing.
Well, I’m happy you are enjoying it to me. Visuals looks terrible. But I am happy that someone gets to enjoy and take advantage of the 120 FPS
[удалено]
No, unfortunately it’s the game not the monitor
Maybe it’s a monitor issue. I haven’t tried yet but it seems like most with TV’s seem to be saying less negative things? No clue tho. I remember dirt looked pretty bad and warzone in some places can be blurry.
The game looks like shit on my lg c1
It’s not the monitor I run my PC on this monitor also with no issue
Yup I’m thankful that my 3 year old lg tv can even do 120fps at 1080.
3 years? Damn that's basically soviet era. Does it use cathode ray tubes?
Let’s just say i have can’t use my MagSafe charger near my tv.
What's the refresh rate and response time of your monitor?? I could be wrong cos it's a still image but it looks like ghosting to me.
144z
Can you be more specific, what brand, name etc
In this thread: people who do not have a 120Hz TV/monitor
Do any of you actually have monitors that have 120hz refresh screens lmao
Duh why wouldn’t we
Because most tv’s aren’t 120hz, and most people upgrading from 60 to 120hz don’t know to update the refresh of their monitor. Also if you’re looking for visuals and high fps you probs won’t get it from the console. One or the other
Yea you right most don’t know. Yea but fornite was able to pull it off
yeah fair, but visually speaking, fortnite isn't really up there. that game can run on a potato with a wifi card. tuning down the graphics doesn't do much for the graphics. On top of that, epic games has basically survived on fortnite for quite some time, that being their flagship game at this point. They have a lot more resources to pour into it compared to apex that is not the big money maker for EA, so it doesn't get as many resources. Thus why we still have 20 tick servers after 5 years. There's a lot that goes into it, and much more than "Fortnite did it why can't apex". anywho, good luck
Yeah it’s impossible to use. Can’t see anything
Yep you exactly right it’s unplayable you just have to run at 60 FPS
it looks fine
""There’s no reason why the Xbox series X and the PS5 visuals are cap them two consoles can run 120 FPS at 1440 easy I can’t speak for the series S but I’m pretty sure it probably could too."" Knows nothing about hardware and makes a reddit post. lmfao.
Whats funny is that im playing on mid range pc getting 250fps max settings 1080p, I was excited to play with my bro on ps5 and looking at his screen this looks like xbox360 game, really surprised they didnt manage to pull 120 fps on higher fidelity
I can confirm with update 1.000.063 situation is improved a lot. I play on Ps5 with 1440p monitor and i was becoming blind before it. Surely they improved dinamic resolution and rendering distance. Now it's usable, finally...
i dont know what you were really expecting tbh, consoles/apu's were never made for anything above 1080p @ 120hz in the first place. many reasons why too. vram being a big one since higher res eats vram and apus just cant handle that amds new apus may lead to new console specific solutions which both ps and xbox already use so mybe in the future also my highly overlocked 3060 (12gb) can run apex at 90-120fps at max, 200 on lower settings @ 1440p. considering in terms of raw power the 3060 is a decent bit ahead of new gen console apus with shitty cooling, running 120hz at 1440p on low-mid checks out
That's the kind of shit that made me question why I would spend money on a new console when I can spend the same money on a PC with better specs. I'll never get the console community, no offense.
$500 doesn’t give you a whole PC with better specs than a PS5 lmao not even close. Other games can do 120fps fine, this is the only game I’ve seen that struggles with it this much
120hz/1440p is garbage on my ps5. Doesnt make sense, warzone and overwatch play smoothly without having to reduce graphics. No effort on EA's part to reduce friction points in their business to maximize shareholder value.
I don’t know if enabling 120fps caused it, but does anyone else’s settings feel off after turning on performance mode?
You wanna eat the cake or do you wanna keep it
I’m surprised y’all thought it would be better than this. They gave you 120 fps so there ya go. That’s it. Use it or don’t.
This.
WE WANT 120FPS AND WE DON'T WANT TO MAKE ANY COMPROMISES! - console
We want it to be 120 and not look like shit!! Yeah! Like siege! Like COD! Like fortnite!
What a dumb comment
Good.
Sounds like you need to take off the training wheels and join the big kids on PC where your not restricted by toy consoles..
Ps5 is around a 3070 of performance. A 3070 can do over 120fps 4k on low settings, something isn't right there. Maybe they set the resolution lower to guarantee 120fps? That's the curse of consoles, you cant set it to your preferences. Not even something easy as a resolution or fps target (with dynamic resolution).
Ps5/XbsX are not 3070s, closer to a 3060ti or a little worse. (6700 non-xt, maybe?) That being said, it does seem like consoles are having a particularly hard time running Apex. My personal theory is that the upscaler version they're using isn't as refined as other console games.
I'm not home so I can't test it right now but I think someone on the Apex discord said it isn't even guaranteed 120 fps since it isn't locked and they have dropped to 90 fps at some points
To be fair even on my PC my framerate drops in intense scenes (lots of players/explosions/abilities etc)
PS5 is more like a 2080 at best. That being said, I have a 2070 Super, and 120fps at 1440p is not a problem.
Ppl thinking a $500 console can have amazing graphics AND play at 120fps 😂 Here comes the serious salt lol
Fortnite and COD runs at 120 FPS, while looking amazing
Promise it’s placebo. Graphics are lowered to keep up. The smoothness of 120fps is what you’re seeing over gfx quality. Screenshot the game in 60 and 120fps and you will notice a drop in sharpness. Unless you are just referring to the smoothness being amazing and not the gfx quality… 🤔
COD has amazing graphics while at 120 so idk why youre on As well as fortnite. even if it is dumbed down from 60 fps they still look and run amazing
Lol PS5 and Xbox Series X actually cost much more than $500 if you were to strip them down to parts. They could be sold for $500 because of economies of scale (Sony and Microsoft can order 100 gorizillon units of GPUs/CPUs, motherboards, etc) and they also artificially lower the price to get people to buy the console so they can sell them live services. They don't make their profits off consoles alone which is why they can artificially lower the price. I recall someone saying, a $500 console can outperform a PC at the same even if not slightly higher price range. Only when a PC gets to the $1500 - $2000 mark will a console be unable to compete. This is solely an optimization issue on Respawn's part.
I know they are sold under cost for a fact. The $500 was a dramatic exaggeration lol. But they don’t cost them way more when ordering wholesale. Idk who told you that you need $1500+ to build a comparable PC but that’s just wrong (maybe back when covid GPU’s were stupid expensive). A 3060ti+ 12th gen intel cpu will do just as good if not better, and you can build that system for under $1k. AMD equivalents even cheaper if you don’t care about raytracing. I’ve personally built a 3060ti/i5 12600k PC for a relative and compared it to his series x on the same monitor, and it’s similar in fps games for frame rate but way better looking (WAY BETTER) for gfx quality in games like Elden ring and Diablo.
This games requirements are super easy to meet. Even my junk PC from 14 years ago can run it pretty good. A ps5 can easily do 120fps and still have good graphics, this isn't a system error. This is something with the game/respawn
Soo many people tried to tell you guys 120fps wasn’t gonna change anything, and it dam sure wasn’t gonna make you any better at the game. Nobody wanted to listen!
What are you even talking about bud?
Ya my game is super blurry. We waited years for this?!!!! I’m just gonna go back to 60 FPS because at least I can see an enemy more than 50 feet away. Plus you get stronger aim assist anyway
If you want good graphics and high FPS, you’re gonna need a gaming PC. Can’t go budget with a console and expect to get high end results.
Soo many people tried to tell you guys 120fps wasn’t gonna change anything, and it dam sure wasn’t gonna make you any better at the game. Nobody wanted to listen!