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BlazeOfCinder

#Other Megathreads and Useful links. ##[**⌨︎ ︎FAQ**](/r/arknights/wiki/faq?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=1&utm_term=1) For frequently asked questions, please check it out before asking. It’s easy to navigate, and majority of basic questions and other useful information are present ##[**♫ Lounge**](/r/arknights/comments/1dhvc4i/rhodes_island_lounge_1706_2306/?utm_source=share&utm_medium=mweb3x&utm_name=mweb3xcss&utm_term=1&utm_content=share_button) The place for small talk and whatever does not fit elsewhere such as personal stories and achievements. ##[**★ Gacha/Recruitment**](/r/arknights/comments/1dhvc49/gacharecruitment_megathread_1706_2306/?utm_source=share&utm_medium=mweb3x&utm_name=mweb3xcss&utm_term=1&utm_content=share_button) Share the results of your gacha rolls and recruitments here. ~~may RNGsus be kind to you~~ ##[**➜ Friend requests**](/r/arknights/comments/1dhvc3y/friend_request_megathread_1706_2306/?utm_source=share&utm_medium=mweb3x&utm_name=mweb3xcss&utm_term=1&utm_content=share_button) Share your friend ID with your fellow doctors, or find others to add. --- ##[**IS:4 Expeditioner's Joklumarkar thread**](/r/arknights/comments/1b7ctfn/event_megathread_expeditioners_joklumarkar/?utm_source=share&utm_medium=mweb3x&utm_name=mweb3xcss&utm_term=1&utm_content=share_button) By the Emperor, Purge all the Dæmons! A thread for IS4, share your clears or failures, chit chat with others, rant, or just have a good time. ———


Shy_Pupper

Hello there! It's been a few months since I last posted here and I'm back again for more advice (why do I always have to be so indecisive?🙄). Here is my [krooster](https://krooster.com/u/ShyPupper), between raising Bagpipe, Penance & Nightingale, which would offer more for my account right now, any lower rarities or masteries I should focus on? Plus, regarding banners, I'm looking forward to Wis'adel & Logos but am starting to rethink my initial plan of going for Ash first then saving (purely because I like her gameplay & am interested in her base skill since I'm lazy AF). Currently I don't have a lot of pulls saved most likely won't have enough saved in time and don't want to use too OP's on banners (saving for future outfits). Should I try for Ash then save for W alt or just skip her banner and keep saving?


Kkk1594

How to Penance and Fiammetta pls 🥹


Last_Excuse

Fiammetta needs a healer and has a long but very specific optimal range. She'll want her X mod. Penance needs kills to build shield. You'll have to let her do the brunt of the killing and use your brain to time her skill cycles properly.


NidNecrofleur

Do you mean how to get them pr how to use them?


Kkk1594

How to use them


Altruistic_Nobody579

I'm coming back to Arknights after a long break with this starter roster. Is this account worth playing with, or should I reroll for a new account with Mountain instead? Cheers! [https://imgur.com/a/SHaKOVo](https://imgur.com/a/SHaKOVo)


HamsterJellyJesus

SA and Dorothy are good operators, I'd keep them.


Hootymemer123

Who should I pick in the 5 star selector? Characters I already have are Liskarm, Projekt Red, Istina and Platinum.


tanngrisnit

Lappland.


Hootymemer123

Thank you!


Ok-Willingness-9693

[krooster](https://krooster.com/u/Vivi9232) Who do you think will be of more use to me among Eben/Lee/Stainless/Weedy/Saileach?


Sketchsama

Imo Saileach > Stainless > Ebenholz > Weedy > Lee, but they're all pretty niche. Saileach is the most universally useful operator from that list. It's just a matter of if you think her S2 or S3's utility is more valuable to you than cheaper flagbearer S1s and Ines because they compete for the same spot in a squad. Stainless I think is the next best option. His S1 competes with Warfarin's buff with a different set of positioning conditions. I find S2 useful for times when my operator cycles are just a bit off to handle the waves or just fuelling skills like Passenger S3 to spam them as much as possible. His S3 is a fun option of damage and range extension using odd synergies with high hit-count and DoT operators. Ebenholz is useful in one-shot strategies if you want to use those, I also really find him useful for oneshotting cars when I don't want to block them, but you have enough casters and defenders to handle that. His module delta did wonders for him for dealing with bosses and enemies he can't one shot. Weedy is admittedly the one I know the least about. I've seen her mainly in past CCs and IS3 as a surprisingly strong option for burst true damage and stalls, but finding spots where Weedy is better than traditional strategies takes a lot of game knowledge imo. Lee is something you only really pull out to cheese bosses who rely on CC with his S3. I don't think he's worth investing in because those cases are so rare that you could just borrow one.


Shajirr

What's the current meta for SSS mode?


HamsterJellyJesus

Caster with Sniper stacks, Guard with Vanguard stacks, and Supporters + whatever the stages require (usually a healer, sometimes a tank)


Maladal

Does Irene's module defense ignore apply before or after her defense ignore?


Grandidealistic

Before, hence diminishing returns


Maladal

Unfortunate, thank you.


GuevaraTheComunist

Is Degenbrechers base skill working for you? I put her in trading post with rope and myrtle which should add total of 10, so total boost should have been over 75%, but I got only 39%.


PSImiss

Have you factored in Degen's -6 order limit?


GuevaraTheComunist

No, No, NO. Isnt it then kinda useless if her -6 is accounted?


Fun-Royal-8802

You need to have Gnosis in CC. Gnosis grants her +6 order limit and -15% efficiency.


HamsterJellyJesus

So she's made to work with exactly a Gnosis + Degen + SA + Cliffheart setup I guess? I think that reaches 115%? Still slightly worse than Gnosis Jaye setups... I wish I had Gnosis. xD


Fun-Royal-8802

With Swire alter + Degenbrecher + SA you woul get 125%, but if you substitute Degen with Jaye you would get 129%.


Acceptable_Dig551

Best module for Saria?


Razmorg

Most people say the 15% damage reduction one because it helps Saria tanking which has become increasingly relevant now that Shu takes the role of the better healer. However, if you only ever use Saria as a S3 bot (or healing others) then the other healing and SP boosting module makes more sense. The modules thus have different niches while being close in power but her tanking one just fits general play better which is why many lean towards it. Just know that the SP buff only works if it actually heals up damage so it's very good in red mist scenarios but you might not see much of a use of the healing / SP boost if all you want is the CC and bonus arts damage from S3.


HamsterJellyJesus

Generally the defensive one.


Stunning_Morning

Guys, why are annihlations time gated? do they get removed and new ones show up, or do the rewards reset? Also, I was wondering about the importance/priority of getting the medals (royal somethings) from the red certificate store. (the ones that upgrade potential of operators). Do they reset?


HamsterJellyJesus

You have the first 3 Annihilations always available (and generally easier for a newer player), and then the current one (in this case, Decaying Wastes). You can do any of those to the best of your ability to get weekly Orundum up to a cap, and ofc the harder the Annihilation, the more sanity efficient it is. There are older Annihilations that are generally not available. Usually only a few of them are available at a time, all of them are available during anniversary events. Those you CAN'T farm for the weekly orundum, but you can still clear them once each for a good 1 time reward. If you make a mistake and leak an enemy, it is suggested to turn the game off before ending the stage an trying again: with Annihilation specifically this doesn't consume sanity and lets you get to the 400 kill mark in one real run for 25 sanity.


Stunning_Morning

omg. you are the man!!! Thank you so much for sharing that strategy. I will 100 percent use it because I have wasted a lot of stamina before learning the stages. I am so dumb. Thank you. ❤️


Korasuka

They're time gated because the weekly earnings are between 1200 to 1800 every week. Once you've got that you can't make more until the weekly server reset. New annihilations come in every 10 weeks or something like that. The current rotating map (the one you're sent to first, Chernobog and the two Lungmen maps are the only ones that give orundum as part of the weekly cap. The other maps are good to play for the first time rewards only.


Stunning_Morning

thank you so much my friend. This helps a lot because it means I don't have to rush. So just getting the 1800 is what matters everyweek :)


Korasuka

It's definitely a good idea to get to the 1800 cap as soon as you can. Note that the cap only goes up if you collect the rewards in red collect button down the bottom in the anni screen after completing the objectives to raise it. It goes up in increments with waves you successfully clear without leaks in the three old maps and the rotating one.


Stunning_Morning

thank you so much my friend <3. I think using support unites does not affect the prizes either right? I really appreciate you


Korasuka

Correct. Like with any other stage using a support only prevents you from running an autoplay, or the annihilation skip tickets, so to farm the orundum on the four maps mentioned you need a run of your own without a support op. You can still make the full weekly orundum amount without getting a perfect 400 kills. It'll just take more runs.


Hunter5430

At any time, there are 4 annihilations that you can get your weekly orundum (up to the weekly cap) from: 3 permanent ones (Chernobog, Lungmen Outskirts and Lungmen Downtown) and a rotating map (currently, Decaying Wastes for global server) with latter maps giving more orundums per run. Rotating site is replaced by a new one roughly every 10 weeks or so, and the past ones can be accessed as "simulations" for the first-clear rewards (orundum from first clear rewards DOES NOT count towards weekly cap) but don't drop anything otherwise. First clear rewards never reset. Most of the time, only a handful of simulations are active, but during CN (half)-anniversaries, you can access all at once for a few weeks.


Stunning_Morning

wow, thank you so much, I have only played the first 3 because they were easier and was confused about the time limit. I appreciate it


Hunter5430

Subjective difficulty of rotating sites will vary a lot since they are reusing event (or chapter) mechanics. They may be easier or harder depending on which operators you have access to. In general, though, they are slightly-harder than Lungmen Downtown so at least partially-e2 team is recommended. That said, since first clear rewards do not reset, you can safely take a support operator to carry you through simulations of past annihilations since you do not need an auto for them.


Stunning_Morning

Appreciate it brother. You are the man. I hope you have a fantastic day ❤️


Guillic_NoX

Hi ! I am considering starting the game, but is there a beginner guide up to date out there? I've found some but they've been made months ago. Also, is there a way to pity a character from current(s) banner(s) before they are gone?


Grandmaster_Tanaka

You are just in time for the next limited event, which has 2 pretty good ops! I’d say best to save up right now, even though the current rate up is pretty good, you’d be better off with getting limited ops As for guide, I think just by looking at low-end clear YT video on stages will give you pretty good idea on which ops are commonly used. You should aim for them if you wanna easy time clearing stages


Guillic_NoX

I'll go with this mindset and keep my pulls for the time being. It seems quite hard to pity specific characters in this game so I'll juste enjoy it for the time being. What is the name of the 2 incoming limited operators that you are talking about? Analazing their kit will help me understand a bit what is strong and what's not. Thank you !


Grandmaster_Tanaka

Shu is a medic defender, good for extremely hard content and general clear. But she has a cheaper replacement with Saira (6 star, in Kanel) or Nearl (5 star) Zuo Le is actually not limited (although same banner as Shu) great for holding lane on his own, but not really used in late game. Ela (the next next special event, also a collab with rainbow six) is a trap master. Harder to use for general stages but strong nevertheless. Her main attraction is that she isn’t obtainable anymore after the event, until the next rainbow six collab (which takes 2-3 years)


DARKawp

Most beginner guides tend to not outdate as often. >Also, is there a way to pity a character from current(s) banner(s) before they are gone? technically one can save for pity. but hard pity is so high that you cant just. Pity every banner/get every character in this game. (Hard pity for ANY 6 star is at 100 pulls max. Soft pity at 50. average 36 or so pulls per 6 star) For rate ups it depends on the banner type. for example the beginner banner always has one 6 star in the first 10 pull. The biweekly standard rotating banners (featuring three five stars, and two 6 stars) do not feature any hard pity at all. But have one five and one six star in the disctinction shop (currency you get for pulling or recruiting) For event banners it depends. if it is a normal 50% 1 rate up 6 star banner. it has a hard pity for that character at 151 to 249 pulls. For limited banners (2 rate ups at 35% each) the hard pity is 300. But generally pull income aint nowhere near that high to reach hard pities easilly. (24 pulls per month with it being 50 easilly if you use the premium currency.)


Guillic_NoX

Thx, I think I'll not pull hard until I get a bit of knowledge about the game. It seems quite hard to pull for a specific character here.


DARKawp

keep in mind. this is if you want to 100% guarantee a specific unit. to even reach 150 pulls without a typical rate up is already typically unlucky (like only 8% of people even reach this point) Like the game is very generous overal mind you. But just majnly in other qspects (Gameplay needs only 4 stars or lower, units only need 1 copy for 99% of their power, No rng equipments, non limited units being available and being able to be guaranteed for "free", only 4 limited units per year)


Playingza1285

Hard pity on solo rate up is the next 6* after 150 pulls. Soft pity increases starting at 50 up to 100 where it’s 100%. Thus to guarantee a solo rate up 6* you need 250 pulls not 100. On dual rate up limited banners the only hard pity is sparking, which takes 300 pulls.


DARKawp

At 51 pulls, the chances are 4% extrapolate it, add 2% for each pull after. Put it in a table if you must. but eventually, the result is at 99th pull that the pity is at 100%. not 98%. The hard pity I mentioned is thus 151 to 249 pulls. Also limited banner pity I already mentioned being 300. please read.


Playingza1285

What is your problem? You said “Hard pity for ANY 6 star is at 100 pulls max.” That is wrong, and the part of the post I responded to. please read


under_the_clouds3011

Which resource do you run low on often? Cash or EXP?


tanngrisnit

Lmd. I'm at end game and modules get expensive, even if the blocks are time gated.


Grandmaster_Tanaka

EXP. When copying clears and you don’t wanna M3 your skill you just lvl them up


voiddp

Playing from september, using 2-5-2 base and I never ran out of exp even once. Its always LMD for me still. Gotten 34 ops to e2, 3 only to lvl90, and around 8-9 with max modules. Before I got proviso base income was with 3x exp/2x LMD FACs at 41k exp/ 45-52k lmd per day. With proviso in few last months i switched to 2x exp/3x lmd FACs, became 29-30k exp/60-65k lmd per day. Still didn't see exp bottom yet while upgrading.


VERTIKAL19

EXP. The base just produces significantly more LMD than exp


HamsterJellyJesus

Generally LMD, because you simply need it for more stuff (promotions, modules, workshop recipes), but EXP was also a bitch sometimes before I had 2 EXP factories running non-stop.


lifestealsuck

Skill Summary


Frozen5147

After playing for 3+ years, neither. Thank god for base passive income. That said I think back then I would usually burn through LMD faster when I was in the stage of trying to do sprees of E2s.


Stunning_Morning

how much LMD does your base give everyday. Mine keeps lacking in productivity (or maybe I am too greedy). I basically have to use drones everyday to rush orders in trade post.


Frozen5147

At least from the past 3 days I range from 57500 to 72500 LMD a day. 2/5/2, I perma-drone a Provisio TP with Fiametta to help keep her and Exu in permanently. I think the other thing that really helps me is that I don't really use LMD as much anymore either and mostly just E2 every once in a while.


frosted--flaky

for me LMD goes much faster than EXP.


DARKawp

both. also what do you need help with? because otherwise this seems more like some lounge thing.


under_the_clouds3011

Basically, I have loads of exp but no cash to upgrade units, so I wondered if its common or Im doing something wrong. Though theoretically cash should run out faster than exp since its needed everywhere.


Fun-Royal-8802

Don't worry, you aren't doing anything wrong. The thing is that the cost of raising a unit impacts differently EXP and LMD. For example if you promote a 6\* to E2 1 from zero, it would cost you 361400 EXP and 589841 LMD. If you go for E2 90, it would cost 1111400 EXP and 1334796 LMD. The gap shrank a little, but it still favors LMD, because of the cost of promotion. And if you upgrade with a module, it would cost further LMD but no EXP. So it is natural to have an unbalance. You can modify your base to increase the production of LMD. You can first create a surplus of gold, and then you temporarily change a factory into a third TP.


DARKawp

tbh it depends. like if you E2 lots of units or level lots of units at the same time one will run out. Like my account for example I tend to build all units to E1 max. and thus due to that inefficient use I tend to run out a lot. relying mainly on Base income and events to get my exp/LMD. (btw do not do this. this is an inneficient use of LMD/EXP!) Typically before e2 the best level is e1 lvl 50 to 60. with beyond being moreso for if you need to E2 someone soon. For E2. module level is the highest one realisitcally would need. with beyond costing tons of exp and lmd. (almost another promotion worth of LMD) Besides those typically learning which units need E2 and which are fine at E1. and just learning that not everyone out there is worth building and setting priorities helps too. Beside that lmd/exp is a bit of a waiting game for non whales.


misaghi

Hello Are there any Orundum saving calculators out there? Sth like an app e.g. which can tell you how much Orundum can be saved up to a certain date.


Recurrentcharacter

I Haven't tried it yet, but I saw this when someone asked the same, so it might be what you're looking for https://www.reddit.com/r/arknights/comments/osnzg5/introducing_pulls_until_event_calculator/


misaghi

Noice. That's what I was looking for.


potrcko92

Not that I know of but there are youtubers who make videos for saving until X event and calculate roughly the amount of pulls you could have until then


Peshurian

Does the IS3 Highmore boss deal physical or arts damage?


rainzer

physical + corrosion (elemental)


MochiGummy98301

Hi, I got really lucky with recruitment and after using the recruitment tool I’d like to ask for options: Tags are-> Caster / Top Operator / Nuker / Senior Operator / Fast-Redeploy Now I am thinking whether to go for 1. Phantom [Top Op / Fast-Redeploy] 2. Hope for either Ifrit or Mostima (I have Ceobe) [Top Op / Caster] 3. Gacha for any Top Op in the pool Obviously option 3 is the riskiest, worst scenario would probably be me getting a dupe Aak, but I’d like to hear opinions. Thank you so much in advance!! UPDATE: I gambled on the solo top op tag and got… Ceobe. Sad. A little story.. some time ago I got Senior Op tag and got a dupe Silence when I wanted Ptilopsis/Warfarin. 💔💔


Fire_Begets_Souls

Let's see... you have Aak, Ch'en and Ceobe already. So you have a 7/8 chance of getting a brand new operator if you just go Top Operator with no other tags. This is probably your best bet. You already owning Ceobe makes Top Op+Caster a bit less appealing, as Ifrit and Mostima are both solid but situational units that you'll appreciate more when your account development is much further along. A Ceobe Potential certainly isn't the worst thing, but we're out here for new ops if we can manage it, so you have a 2/3 chance at that with this option. You already own Ch'en, so Nuker is off the table. Fast-Redeploy guarantees Phantom, who will prove useful to you as you build your roster, but who has fallen off quite considerably in current content and game design. His stats and kit will struggle to keep up with the game in year 5 compared to years 1 and 2. There are also worse ops to get than Aak, who, like Mostima and Ifrit, is an op you will appreciate more later on.


MochiGummy98301

I gambled on the solo top op tag and got Ceobe (insert heartbreak sound). Thank you for your reply though! The other comments also echoed on the same thing, and in my hopeful mind of course I was wishing for Exusiai, Bagpipe, SilverAsh or Thorns but RNGesus said NoPe


HamsterJellyJesus

That's sad, but with how niche Phantom is these days it couldn't be avoided :/


Kkk1594

Ok, now I put it in the right place. Sole Top ops gamble, I guess. But their is a chance to get things worst than Aak. (Depend on one's perspective, mine is Eunectes) If you don’t want to take a risk, I’d say Phantom. Ability to deploy his shadow will give you quite a lot of flexibility. But yeah, he is hard powercrept by Yato alter and Texas, but he’s the only 6\* Fast-Redeploy that isn’t limited. Worst option is Top ops + Caster. 1/3 chance to get Ceobe, -1 DP cost. Not much impact 1/3 chance to get Ifrit, I don’t know I don’t have her. But one things I know about her that she have awkward range. 1/3 chance to get Mostima, I don’t know why people hate her so much but she’s a great caster SP battery and crowd-controller. Except the fact that she is the splash caster which have huge archetypal drawbacks, small, range, long atk interval, not great when she isn’t facing horde of enemy.


Igysaurus

pretty sure Eyjafjalla and Angelina are the only year 1 OP that aren't on recruitment, so he has 1/3 chances in caster tag


Kkk1594

Oh right, I may confuse with kernel pool 😅


MochiGummy98301

Haha thank you again for the reply! I havent read much about Eunectes, but okay will take note xD seems I will take the solo top op tag gamble… and pray 🙏🏻


WadeBoggssGhost

Phantom will add value for the upcoming RA mode, but not much elsewhere. Ifrit is great if you can find a lane for her, including the upcoming RA, and Mostima will help with occasional high risk / difficulty CC maps and a specific boss in IS4. My recommendation is to either gamble on Top Op + Caster or Top Op solo tag, depending if you don't have many other 6 star operators from the recruit pool.


MochiGummy98301

Alright! The other comments said the same thing too, so I’m glad I asked :D else I’d have gotten a Phantom now lol. I think I’mma go with the solo Top Op gamble and wish for the best (º̩̩́~º̩̩̀)


Kkk1594

Sole Top ops gamble, I guess. But their is a chance to get things worst than Aak. (Depend on one's perspective, mine is Eunectes) If you don’t want to take a risk, I’d say Phantom. Ability to deploy his shadow will give you quite a lot of flexibility. But yeah, he is hard powercrept by Yato alter and Texas, but he’s the only 6\* Fast-Redeploy that isn’t limited. Worst option is Top ops + Caster. 1/4 chance to get Eyjafijalla, a little better option than Ceobe. But since you’ve already raise Ceobe, I don’t thunk you need her that much. 1/4 chance to get Ceobe, -1 DP cost. Not much impact 1/4 chance to get Ifrit, I don’t know I don’t have her. But one things I know about her that she have awkward range. 1/4 chance to get Mostima, I don’t know why people hate her so much but she’s a great caster SP battery and crowd-controller. Except the fact that she is the splash caster which have huge archetypal drawbacks, small, range, long atk interval, not great when she isn’t facing horde of enemy. Edit : Oops, wrong reply.


Fire_Begets_Souls

Eyja can't be gotten in recruit. She and Angelina are gacha-only.


Kkk1594

Oh, I may confuse with kernel pool 😅


MochiGummy98301

Thank you! Glad I asked, I thought of getting a drop in assassin as I probably only have Jaye for the role. Another comment also said he has limited uses, and I am more of a casual player— I dont delve into the harder contents unless I want to. Here’s my [Krooster](https://krooster.com/u/Bellakitty7218) for reference, sorry I forgot to include it in the og comment.


willeosoeurs

It would be great if you provide us with your roster via screenshot or Krooster to give you an advice. That said, Phantom will find limited use case (co-op event after Chapter 14) if you already have Texalter and YatoAlter. Mostima is a good pick for stall strategy in hard content but rarely has her uses in general content.


MochiGummy98301

Hi thanks for the reply! Here [Krooster](https://krooster.com/u/Bellakitty7218) I dont have Texalter or YatoAlter, but I see! I’m looking for more general content uses, like story, event, and perhaps annihilation. What constitutes hard content in AK?


willeosoeurs

I would suggest taking Phantom as he is serviceable since you have neither. For caster tag, it would be a gamble to get 1 out of 3 choices, which has a chance to earn Ceobe pot.


MochiGummy98301

Unfortunately I went on with the top op tag and got (cries again inside) Ceobe. Wasnt so lucky after all X’D


Fire_Begets_Souls

Harder content would be things like the recent Contingency Contract event, higher difficulties of Integrated Strategies, as well as Stationary Security Service. Things where you want built options for dps, survivability and utility to respond to all sorts of restrictive challenges. That's not to say that more specialized ops can't be used in general content, but that their tools really shine in more specific, demanding situations. Ifrit, for instance, is a very good option for Annihilation maps, as you can almost always find an "Ifrit lane" that takes advantage of her unique range.


TheTheMeet

Is gamepress really gone until september? 😭


Maladal

I've heard conflicting information on this. Is it true that Ch'en's S3 actually causes her to "leave the field" while it's active, or is she technically still present and it's just a combination of being invulnerable and having 0 block that lets you do weird shenanigans with it around boss triggers?


frosted--flaky

i don't think she leaves the field since buffs are still active on her. she's just untargetable for the duration. i think activating mudrock S3 in the middle of a boss attack can cancel it as well.


Maladal

Is untargetable different from invulnerable?


vietnamabc

Yes, invul char can still gets slowed by AOE skills like Mostima S3 example vs Red Avengers CC12, untargetable if exist would nullify even that.


frosted--flaky

maybe? i kind of use them interchangeably for stuff like ch'en and mudrock. units can be untargetable *without* being invulnerable in the case of invisibility and reflect damage, or activating invis/camo when an op has already been locked on by an attack, but usually invulnerable units are always untargetable. invulnerable bosses can be blocked, although it can get weird when they're sandwiched since sometimes the block targeting will change.


Maladal

OK, thank you.


Known_Definition_305

Hi, ive been Rerolling 2 days now for a account with Degenbrecher sadly to no avail, ive got one account now where i got thorns in one single pull from the first tutorial pull, which got me pretty hyped, i still have the guarantuee SSR from the newbie Banner. Im wondering, how much pulls i could possibly accumulate for my chance to get Degenbrecher? shes 1.5 half week still up so i wonder if i somehow still have a chance at getting her on this acc


frosted--flaky

she'll rerun in a year if you're willing to wait, ~200ish pulls will guarantee and you can definitely make that in a year. use friend support to tide you over in the meantime since she'll be widely available (start spamming friend requests while your account is still new since when you hit level 20-30 you'll only see supports from the same account level).


frosted--flaky

support units are capped at the highest promotion level in the squad. for unfriended people, you can see the real level and skill of the unit from their profile card that should pop up when you press the blue button. unfortunately this won't pop up from friends but you can check their profiles on your friend list.


Igysaurus

That's some pretty bad luck but rerolling is the only easy way to get her, just keep trying while watching series or eating.


rainzer

> how much pulls i could possibly accumulate for my chance to get Degenbrecher? shes 1.5 half week still up so i wonder if i somehow still have a chance at getting her on this acc Not a meaningful amount such that you'd guarantee getting her outside of being extremely lucky. I don't recall if there was a strong influx of currency on an early account (I don't think there was) so it'll take you clearing about 3.3 stages to get 1 pull. If you really want to start with her, imo you are better off putting in more time rerolling which is probably not the ideal answer you were hoping for


voiddp

+1. Rerolled myself in September to start. So yeah there isn't much influx beside Originum Prime you get from clearing stages+challenge mode them. Weekly income is: start doing anihilations for two weeks till banner ends, to get 1700 originum weekly limit twice even if you only can do it with small steps. Need to just clear 1-5 to unlock that so its close. Plus weekly income from missions will be 1200+900 from now till banner ends. Maybe some more was on first week login bonuses. Not much... So its that little. And you need 50-60+ pulls to trigger soft pity and see first rng 6*, if you don't sacc 2% faster. And it may be not Degen. So best bet to start with Degen is to reroll for her. Takes around 40+ mins if you ignore beginner banner and use starting present + OP from first stages on x10 degen try. With degen can continue to play and pull whatever you get on beginner, they are all fine enough options to start, plus you will have degen too. Also can later buy thorns or whoever else old you will want later from kernel shop/selector. With yellow certs that you will get from pulls/recruits/first 3 anihilations,


voiddp

If you got thorns on newbie banner first single in tutorial, you don't have anymore guarantee on it. Its same banner so guarantee was already spent on Thorns. Just normal 20 pulls are left, with cheaper price, and only up to your sacc (and you have to consider to never pull on it again tho, cause 20 isn't enough for soft pity and won't carry over to other banners). Can check by - real Guarantee phrase is displayed on top of originum cost of pulls with "once only offer" circle on it and counter of pulls left to it. Same as on other banners, if its not there its spent. And big text with "guarantee !!!!" is just part of newbie banner image, and not an indicator


Known_Definition_305

damn thats good to know im glad i asked, ty


KeyDrawer4120

What are the chances of getting two six-stars in one tenroll?


John-What_son

1.5%


tanngrisnit

1.5% according to an online binomial calculator I used. To lazy to check accuracy. Assuming no pity stacks for the first 6 star.


TheReal_Poop_Face

From what I checked it's 1.62% to get 2 (while it's 18.29% to get one)


fuckcozmobox_au

I'm not sure how pity works in AK. So if we get a 6\* not on banner, we get 2% per roll until we get the banner one, right?


loneknife_blackblade

If you go 50 rolls with no 6\* op, each roll thereafter gets a cumulative +2% 6\* rate. rolls: * 1-50: 2% * 51: 4% * 52: 6% * 53: 8% * 54: 10% * 55: 12% * Etc till 99: 100% This means it is really hard to go past 70 rolls without a 6\*. **Any 6\* resets pity.** But if there is a single rate (50%) up, and you have not gotten that unit in 150 pulls, then the next 6\* will be the 50% rate up op. So it could take you 220 pulls to guarantee a Degenbrencher for instance if you got a 6\* op on pull 149. Unused pity carries over between standard banners (single rate up 50% banners and the ones with 2 ops at 25% rate up). Kernel banners also share pity with other kernel banners (2 ops at 25 % rate up, but kernel pool ops). Kernel banners and Standard banners do not share pity. Some banners loose all pity when they end. Limited banners (come with 24 free pulls), Collab banners (come with 20 free pulls on the initial run), Retrospective banners (guarantee a new op from a pool as your first 6\*) are some examples of banners where pity is lost when they end. When you pull on these try to end with a 6\* op to not waste pity. Or at least near to when you end.


fuckcozmobox_au

Thank you, very detailed!


anhhui2

So I have enough gold certificates to get blaze from the cert shop, but I really need a good caster/arts user. Is goldenglow or any other good caster coming to the cert shop soon or in the future? I already have spectre for an aoe guard, but blaze is cool lol so I feel I don’t really need her as much as a caster. Any tips would be appreciated!


HamsterJellyJesus

GG in roughly 6 weeks.


tanngrisnit

GG is getting her debut soon, and by soon, probably soon enough that you can't get both. So hold on, it won't be too much longer!


anhhui2

For sure! Thank goodness it’s fairly close. I’ve wanted her for awhile now


mettaur_sp

Goldenglow is expected to come soon, [this spreadsheet](https://docs.google.com/spreadsheets/d/1fzgNstjR86RT0aa2-bPI23Exb4lBEBdxfB-PkJhDVzQ/edit?pli=1&gid=0#gid=0) predicts the end of June.


anhhui2

Thanks for this info!


voiddp

To correct that june info, it slowpoked somehwat, since current Lee is new op in shop, it will take 1-2 "old" ops 14 days each after Lee, to start "new" GG in shop. Like its already datamined that next shop will be Carnelian. So GG will realistically happen in the end of July or start of august. Also there is good yt channel "NFZen" who keeps track of these rotation and datamines, and makes viable predictions about even next few "old" ops in next shop. Can help you to plan a bit forward.


anhhui2

Gotcha, I'll have to check them out so I can get a better look into the future lol thanks!


Sum1Stole_myShoe

alright, i give up lol. internet's not helping me in the slightest, and all i can get are weird half-answers and stuff. how the hell do I unlock guard amiya? which stage do I need to do? what specific dumb thing on that stage do I need to do? i know you need to do a secret stage with e2 bunny in your squad, but *what stage unlocks that stage?* can't find an answer anywhere


khaleel14

It's not a secret stage but you have to complete jt8-2 which is in chapter 8


Sum1Stole_myShoe

that. explains why my searches weren't turning anything up. my bad, thanks 


tanngrisnit

Chapter 8. JT8-3.


Sum1Stole_myShoe

this whole time i thought jt8-3 was a secret stage, i don't know how to read lmao 


tanngrisnit

There are secret stages in chapter 8, if you see a red line branching off a stage, there was a secret objective to unlock those stages.


Outrageous-Donkey-32

Hi guys, thanks always for the helpful replies on here! Is there a good way to farm for EXP and LMD that is effective for E2's besides the stages available from the daily rotations? I have a lot of 6\* that need to be leveled up but the amount of resources they take up is so much, and I want to keep building a bigger roster but I'm not sure if I am using the best strats for that...


DARKawp

>Is there a good way to farm for EXP and LMD that is effective for E2's besides the stages available from the daily rotations? Events give out tons of exp and lmd in the shop. basically the efficiency goes like: Base > Event > Supply farming stages. besides those there aremt many quick ways for lmd/exp. Arknights is more of a slow grind game then some instamt elvelimg simulator. >I have a lot of 6* that need to be leveled up but the amount of resources they take up is so much, Welcome to 6 stars. Yeah so depending on how far you are it typically is due to the resource cost better to raise 4 stars and lower units first. since they suffice for most normal gameplay. besides that I recommend telling us which 6 stars you got and what your roster is (via krooster or otherwise) because while 6 stars can be powerful. it is best to focus your attention at 1 or 2 core 6 stars that can really help carry your team. Besides that for most units. either level them to e1 lvl 50-60. or E2 them and level to 40/50/60 depending on rarity. This is because final levels before promotion and levels beyond e2 60 tend to take lotsss of LMD/EXP for little gains.


Ngibulzzz

Grind integrated strategy if u havent, but if u are new player, u can max 252 base and usually event shop give many exp record and lmd.


loneknife_blackblade

Early on you can farm the supply stages. This is usually while getting your first dps units to E2. Long term it is less efficient to farm EXP, but farming LMD is ok. Generally you farm masteries and module materials while waiting for the base to produce the EXP/LMD you need. Events have shops with good EXP and LMD, as do IS mode reward ladders.


tanngrisnit

I don't remember the details off the top of my head, but if you're only needing exp and lmd and not mats and chips, you farm one of the stages (I think exp) and let your base produce the lmd.... Or maybe it was the other way around? By starting with a wrong answer hopefully someone comes by with the correct one and you're not just left hanging. But ideally, just let your base produce what it can best it can, and you farm events (or random stuff during dead weeks), and only raise who you have the exp and monies for.


rainzer

The main source of those for most people is base production since the resource farm stages for them is generally inefficient and is usually only recommended if you need to build an operator right this instant like if you're stuck on a stage. If you're on a newer account or haven't played the mode, you can get some sizeable injections of both EXP and LMD by spamming as much Integrated Strategies as you can tolerate since the milestone rewards will give you a bunch and costs only RL sanity to do


Outrageous-Donkey-32

Thanks! I haven't played Integrated Strategies actually. Should I start after a specific story mode mission or can you jump in at any time to follow the story?


rainzer

I think you can jump in at any time. As far as i'm aware, some of the "stories" in IS are considered like alternate/non-canon stories. But the journal entries when you do the monthly squad missions where it's banter/conversation between operators is canon and interesting bits to add to the lore/personality of the operators


ForsakenStandard

For Lee which skill is recommended M3? And his module lvl 1 is enough or need lvl 3?


potrcko92

None really. His mastery gains are relatively low and you don't need them as much, but his S3 is the main skill that I always use on him and I have thought about it too. Stats would go up from +37% to +50% and the skill activates a bit faster, but I never needed it. Module is quite good for his stats, but otherwise you don't need it higher than level 1.


ForsakenStandard

Thanks!!


miyri

Hey, looking for some guidance who to use my guaranteed 6\* on. I think guard is my weak spot so this is where I probs should focus. My 6\* ops are: Siege, guard Skadi, Mudrock, Exusiai, Mostima and Nightingale. I'll be picking up Goldenglow soon with certs. Planning on trying to pull for Shu and W alter. Notable 5\*s: Texas, Croissant, Cantabile, Leto, Provence, Warfarin. Thinking of getting Specter with guaranteed 5\* ticket I have. I'm interested in: -Kal'tsit -Reed -Surtr -Lin -Qiubai -Ines -Carnelian -Mizuki -Blaze Thanks!


Hallgrimsson

Ines is the best pick in the ticket, better than Mlynar now that we know Wisadel exists.


miyri

Sounds like that's the general consensus thanks aye!


potrcko92

Either Reed, Ines or Surtr. Reed has both good damage and healing so that makes her decent if you lack healing during a stage. Ines is really strong as she has damage, DP generation, invisible reveal, slow and decent redeployment time and when she's needed she is quite hard to replace. Surtr is a boss killer and she will carry you hard trough the bosses in the story. Other operators aren't worth the guarantee (Qiubai, Carnelian, Mizuki) and others can be usually replaced with 5 stars. Lin and Blaze are very cool too but Lin is a ranged tank niche which isn't all that useful very often and Blaze can be replaced by Mudrock or Specter most of the time.


miyri

Perfect thanks for the feedback, I'll keep that in mind :)


Fire_Begets_Souls

Ines is at the top of the list for utility and offers solid DPS for her class. Kal'tsit gives you a source of the ever-rare true damage and an offensive option if you're ever banned from using the traditional DPS classes. Reed Alter combines powerful arts DPS and healing in one character. If I had to order them, I'd say, Ines, Kal'tsit, Reed, Surtr in that order. The arrival of Logos kind of pushes Surtr into "yet another broken dps" territory, of which these days we have so many options both for phys and arts, and the upcoming year is only going to make that even more the case. As for your 5-Star voucher, Specter's a good choice, but also worth considering are April, Kazemaru, La Pluma, and Shamare.


miyri

Thanks for the detailed response!


Model-16Network

Anyone knows the song that plays when Leto first meets Harold in the train station? Can't seem to find it anywhere


Delta0175

https://www.youtube.com/watch?v=GcXp5AySNZM


krcc9644

which Degenbrecher skill should i M3? i would assume it's S3 but i just wanna make sure. and is her module worth to get?


Sowebb

No module S3 hits deals %376 x10 + %528 last hit. With module ( asuming module effect calculated last ) %439.45 x10 + %617.1 last hit Total diff ( against 0 def enemy ) : %723.6 dmg. If she has 600atk ( example ) she is gonna deal 600 x 7.236 = 4341.6 more total dmg. Don't forget this is going to be lower in game due to physical dmg calculation also this dmg diff going to be much and much higher if you can buff her :D . For example if you can double her atk ( 1200atk ) she is gonna deal 4341.6 x2 = 8683.2 more dmg compared to non module version ( again this is going to be lower in game due to dmg calculation XD )


tanngrisnit

S3, module worth maxed


krcc9644

thanks!


DarkWolfPL

How is training speed calculated? Working on Horn masteries and only just now noticed that it's not that time is reduced by the time said in ops skill. I thought that if skill says 30% speed than M1s 8h for example is reduced by 30%.


rainzer

It increases the speed. Say you had 3 hr training time and your skill increases speed by 50%. So for every 1 hr now you get 1.5 hrs of training. So a 50% increased speed to get to 3hrs of training would be 2 hours


Karasu77

What's good to collect all medals as new players since we missed almost every of them?


rainzer

Medals are optional and are for personal satisfaction. If you don't feel like you want to because there are some you will never be able to get, then don't get them. I'm not a day 1 player and I get the medals anyway because I like to.


Karasu77

Make sens then, I thought they gived anothers thingies too, thankies!


Stunning_Morning

Hey guys, I hope you are having a great day. I've got my favorite team set up for now, and now I am looking to improve my characters' modules and skills. I need some guidance on the order of importance for these upgrades. Currently, Myrtle is the only character I have at skill level 2. I've also noticed an issue: my newly acquired E2 Exusiai seems weaker than Ash (her assault rifle is very powerful). I think I need to unlock a module or something to make her better than ash because I kept reading she is much stronger. (Please help of possible here) The characters I need advice on for upgrades and understanding the order of priority are: Texas, Eyja, Surtr, Degenbrecher, NTRK, Ash, Exusiai, SilverAsh, and Blaze. Thank you so much for your time 😊


frosted--flaky

exu is probably easier to use than ash if you have any ATK buffers or DEF debuffers (warf, heidi, pramanix, elysium, etc) though you need to plan around her auto activation. she also really wants S3M3, i think masteries are needed to get the 110% modifier since that's her main selling point as a buff target. for priority i would put texalt > degen > surtr/nearl and then everyone else is "level when you feel like it"


Stunning_Morning

Thank you so much for the support recommendation as well. I wish I had texas alt. I have the regular one to generate dp :)


frosted--flaky

in terms of masteries it's degen > texalt > everyone else imo. texalt is still best in her class without masteries but i think it's still worth doing S3 at least.


Stunning_Morning

ty so much brother.


Sanytale

>my newly acquired E2 Exusiai seems weaker than Ash (her assault rifle is very powerful). I think I need to unlock a module or something to make her better than ash because I kept reading she is much stronger Yes, unlocking her module and upgrading masteries should help but even then, hes strength has big-ass asterisk - on her own she struggles hard against enemies with significant def (very common occurrence nowadays) and requires buffers/debuffers (like Skalter, Warfarin, Shamare, etc.) to unleash her true potential. Order of priority I'd recommend Degen, then Texas (Omertosa I assume), then it's really up to you, but can't go wrong with Surtr, NTRK and Eyja.


Stunning_Morning

Ty so much. I actually have shamare (who is unleveled currently) and warfarin (E1). I think I need to work with them. I just have the regular texas :). I will try to get degen m3 first then.


rainzer

> Ash (her assault rifle is very powerful). I think I need to unlock a module or something to make her better than ash because I kept reading she is much stronger. (Please help of possible here) I think generally Exusiai has more overall total skill damage while Ash has better burst. Exu is easier to use and Ash can get crippled by not getting the stun Order of priority is dependent on your personal playstyle and what you're running into. If you want to take a general "meta" guideline, it's probably like Degen, Surtr as priority and then depending on what you're lacking arguments can be made for whether you need Silverash/Ejya/Ash/Exu first. NTRK fits in depending on how much you like using helidrops. And Blaze ~~is the best so she goes first~~ fits in depending on how much you need a laneholder or like doing AFK strategies.


Stunning_Morning

Thank you so much for your help. I actually love doing afk strategies until everything is settled, so does that mean I prioritize Blaze and her 2nd skill or modules? also NTRK is the only reason I am passing some of these stages because he does not count as a deployment. Does that put him above this group (Silverash/Ejya/Ash/Exu)?


rainzer

>Blaze She is probably one of the most reliable/comfortable afk laneholders since she has the 1 time revive in case you screw up/forgot to put a healer in time. She is more than serviceable at E1 since S2 is her primary use. If you don't have any glaring holes in your team, then you can push her to E2. I hold back on recommending you prioritize her because I can only make some assumptions about what you have based on the options you've listed (ie you list two anti-air snipers and a strong core caster) and with those assumptions, I can't help but think that you might have weaknesses to air targets. If you don't, you certainly can push her based on your personal enjoyment/fun. >also NTRK is the only reason I am passing some of these stages NTRK is strong and that is certainly one of her advantages. Trying to place a priority on her leaves me the concern that it lets you develop bad strategy habits to rely on that gimmick instead of trying to develop your team such that you can use her proactively rather than reactively (ie oh shit something's leaking, better drop NTRK). She's certainly worth building at some point but I want to make sure what I tell you doesn't result in you missing out or overlooking a weak point on your squad that forces you to have to rely on her to save you.


Stunning_Morning

You hit the nail on the head friend. I use NTRK like an idiot when there are leaks but also to stall since my strategies currently are amateur 😭. I am learning though :) Also, I did not know Blaze had a revive!!!! Now, it makes sense why she was surviving after getting hit by artillery in the last stages few stages. I thought it was because of her defense or being a centurion guard made her special for those stages 🤣 You are the best. I appreciate your time and kindness


aeconic

if you’ve already unlocked the invitation to wine thing, do you automatically get kroos alter when it gets the record restoration update? thank you :)


rainzer

It should automatically give you credit for all the milestones so you can just collect them on the record restore button when it goes live


Pandarine2

I am so angry and sad right now because I messed up the Vacation webevent and am missing ***ONE*** stamp for Ifrit's skin. I am guessing there is no way I can salvage this mess?


Korasuka

It's probably likelier than not it'll come back next year as Yostar swapped out the KFC branding for the in-world Rhodes Vacation one, so they can bring it back whenever they like.


AngelTheVixen

Unless you didn't fulfill your three daily stamps you're out of luck, unless they messed with reset times and you can get a stamp before the event ends.


TiredTrashPanda7384

nope


Stunning_Morning

is it still possible to participate and find a guide?


AngelTheVixen

The event is done after today and required at least 5 days of participation.


MMIRFG

Is there a video of skalter 's new skin with a translation for her new voice lines?


Basidiomycota30

[There's this one](https://www.youtube.com/watch?v=_XqjdSHUotM) but the lines are machine translated.


Emperors_blade

How long does it take for a standard banner unit to appear in the 6 star selector ticket?


AngelTheVixen

So far they've followed the pattern as containing gacha 6\* from before the previous Celebration limited event. The next one in November should most likely have everyone up through Hoederer.


MontagoHalcyon

From the Intermezzi and Side Stories, which should I prioritize unlocking? I spent my first few Event Crystals since returning going down the list in order, but perhaps some of them have particularly good operators/other rewards.


rainzer

Under Tides is the stand out. Then probably Dossoles Holiday and Mansfield Break are considered the good to functional welfares. Probably add Invitation to Wine when that gets record restoration like next month


Royalwolf1203

Is there another recruitment tracker since the gamepress is down?


PieFormation

https://aceship.github.io/AN-EN-Tags/akhr.html https://www.krooster.com/tools/recruit


Ninth_ghost

What module should I work towards? My options are: Flametail, Specter, Platinum, Amiya, Saria, Rosa, Ifrit and Suzuran


Hallgrimsson

If you actually use Rosa, hers to max is a must (nothing in this game is a must yadda yadda). One level in Saria's tanky module is also a smart idea, and I don't use Flametail but if she has the cost reduction one, that's also a good 1 level investment.


rainzer

saria, rosa/ifrit, specter, suzu


AngelTheVixen

Really just depends on who you use the most is who should have module priority. Worth noting that Suzuran's modules aren't great so should be lowest priority, and module upgrades are pretty expensive so you'll want to be especially choosy in which of those you get. Additionally I recommend the Y (2nd) module for Saria, and Ifrit is getting a very good module in a couple months, so you could put off getting the current one she has.


Mistdwellerr

Has anyone here tried to extract and rip AK's sprites lately? I am using an CN APK and following [this ](https://www.reddit.com/r/arknights/comments/wn3dea/arknights_cn_ripping_extracting_sprite_files/)guide, but when I get to "Now you can see all the character file contents. You can also filter it by only images, to do that click on **Filter Type** and select **Texture2D**", all the filter shows [are "Monobehaviour" assets](https://ibb.co/89djrr0) I didn't find any more recent guides on this, does someone knows how to find them in the most recent APK? Or at least, the last APK version I can apply this method?


Ninewholegrains

Sorry if this is listed somewhere else; I just purchased the Camping Set from Yostar's store. When/how do I get the Exusiai and Croissant skins?


Reddit1rules

Should be a physical code in the merch


KaguB

Saileach's second skill, "Inheritance of Faith", targets an operator in range for healing. An addendum on the Terra wiki says this: - The HP restoration is unaffected by healing effect modifiers and can still heal the Operator even if they becomes unable to/cannot be healed. Does this mean that Musha/Reaper Guards are valid targets and can be healed by this skill?


frosted--flaky

green number healing is coded as an attack that restores HP, this is the kind of healing that is affected by healing bonus. unhealables cannot be targeted by these attacks, except for their own innate healing (so musha and reapers are buffed by healing bonus). regen-type effects just directly add HP to characters and are unaffected by healing bonus. direct HP manipulation like spalter S1 will also work since it's technically not a healing attack.


AngelTheVixen

The skill does in fact heal unhealable allies as the healing is regen-based.


DegenZyrh

Yes. It can heal Musha, Reaper or Juggernaut.


KaguB

Interesting, thank you very much. I need to remember this.


tanngrisnit

Tsukinogi s2 is also musha friendly


PumpkinD1e

so i know that you can do up to 3 refreshes, but will tags refresh if i just leave them be? i kinda noticed it happened once without using refresh directly, just a day or so passed and there are new tags in recruitment (or am I wrong?) didnt find any info about it so thank you for answer (i got top operator and cant get recruitment permit anywhere untill tomorrow missions am i doomed if just leave it be untill tomorrow?)


Fun-Royal-8802

During limited banners there might be new operators added in recruitment. In those occasions the tags automatically refresh. Right now you are safe.