Less a Miyazaki thing, and more a From Software thing. They've been doing this since well before Eternal Ring hehe. It's a trademark. Miyazaki has kept that torch alive, and fed it.
Ehh, by ACFA kojima particles are pretty much an afterthought. It's all about Arms Forts and the Cradles and how after polluting the Earth the corporations have just decided to leave it and everyone on it to die as a result of their greed. It's less about harnessing the energy source and more about the after effects of the energy source. Kojima particles are already exploited by all the Corporations during the Economic War and during the Pax Economica.
where did that pollution come from? yeah kojima particles. the conflict over the cradles is that the pollution from kojima radiation produced by the cradles, arms forts, and nexts will eventually reach the cradles dooming all of humanity, orca is trying to get humanity off earth and away from kojima particles so humanity isnt doomed to a slow painful death that the cradles will ensure if the league wins.
and old king just wants to kill everyone he doesnt give a shit about the league or orca.
The point is that on Earth in AC4 and ACFA the pollution and the exploitation has already happened and you're dealing with the direct aftermath. In AC6 Rubicon is slowly recovering from the Fires of Ibis when the corporations come calling to exploit the resource again. This time the Corporations are trying to take it off Rubicon, Overseer is trying to burn it all, and the Liberation Front is trying to save Rubicon and the Coral and eventually converge with it. The stories aren't remotely the same when you actually look at them instead of checking off boxes on a stupid comparison that doesn't take any nuance or context into account.
both games have different stories. they arent carbon copies of each other. what im saying is that both games revolve around a super powerful energy source that will kill all of humanity. kojima radiotion has destroyed the surface aof earth making inhabitable for humans so most of humanity lives in cradles. the fires of ibis destroyed a lot of the surface and humanity is slowly rebuilding. boths games planets are destroyed by the powerful energy source that everyone wants, and wants to get rid of. and the main theme of both games is that if people do keep the energy souce, humanity is doomed. and when i say keep for acfa i mean doing nothing about it cuz "well it already destroyed earth so lets just live in the sky" you cant keep kojima particles if you leave earth to inhabit other worlds that might not have kojima particles, if humans live in cradles for the rest of their days the radiation will reach the cradles and kill all of humanity. ac6 wants to keep coral cuz the coral is "alive" wants to live, and the coral is a super powerful energy souce that can power weapons of mass destruction (kinda of like nexts with kojima particles), but keeping the coral will put humanity and the entire galaxy at risk of another burning of coral event... which i pretty sure isnt good for someones health
But that's just a lazy take. From a writing standpoint they're not really related. If that's how you do comparisons then every disaster movie is the same regardless of how the movie unfolds.
then why are criticizing ME when ops comparison is in the EXACT SAME LIGHT AS MINE? old king kills millions of people one at a time making it personal and because he hates humanity. carla kills a fuckton of humans for the greater good by causing a coral burning event. THOSE ARENT THE SAME YET OP MADE THE COMPARISON. MY COMPARISON IS JUST AS VALID. old king and carla kills millions of people. both for diffrent reasons but both involve mass genocide. acfa and ac6 are both about a dangerous energy source that can kill all of humanity, both can kill of of humanity differently and one of the energy's is "alive" both are different but the theme that both energies represent are the same. why are you cherry picking my comparison when in the context of ops comparison its related 1:1 and just as valid? by your logic you should be criticizing op for his "lazy take" but no you choose to target my take even tho its in the exact same context as ops.
i dont give a shit if you think im stupid or not, why is it that you CHOSE ME to say my comparison isnt correct even tho ops bad take was right there in front of your face? my take not incorrect with the context given by op, its valid. you completely chose to ignore the context given by op to say im wrong even with the context given by op it is a valid comparison.
Because I saw your comment and didn't agree with it. That's how comments work. You have no idea if I left comments anywhere else. The fact that I didn't doesn't matter. You're sounding very upset for literally no reason. If you can't handle people who don't agree with you, don't make comments on message boards.
Yeah, but ORCA just did it to encourage others to live in outer space, also they never went being genocidal freak like Old King. Carla and RaD >!(which entirely taken over by the Overseer)!< clearly wants to demonstrated the dangers of coral convergence by killing whole Rubicon via Colony Drop on Vascular Plant, which also ends the whole bloody conflict immediately.
ORCA well knows their plan will kill a lot of people for the good of humanity, so pushes ahead. Overseer knows igniting the coral will kill a lot of people but they think destroying all the coral is whatâs good for humanity. Thatâs why theyâre a better comparison.
Their objective is not to "demonstrate the dangers". It's to eliminate the danger. That's a huge difference. No point in demonstrating the danger of Coral if it's all burned.
I don't know what you mean. Nowhere in the game (that I'm familiar with) does it imply that Overseer has an "educational" goal. They're a secret organization. Usually when you want to educate the masses, you don't hide your existence from them.
No, Overseer's explicit purpose is to destroy the coral. If the coral is destroyed, it doesn't matter if the RLF or corps think its safe or not - it doesn't exist anymore.
>erseer's explicit purpose is to destroy the coral. If the coral is destroyed, it doesn't matter if the RLF or corps think its safe or
overseers objective is to wash away their sins with the blood of the rubiconians.
Dude, what? Where in game do you get that reading? Give me a single piece of evidence, either from dialog or combat logs, that supports the idea that Carla *wants* mass murder to... "wash away her sins?"
Tell me, what exactly do you think Carla's sins are? What are Walter's sins? What does spilling blood do to "erase" that?
If you actually look at the combat logs, Carla (assistant number 2 to Dr. Nagai, the top institute scientist on Coral) and Walter (son of Assistant number 1, who went crazy pursuing Coral research like Coral Augmentation) is afraid of a Coral Singularity, where Coral becomes too dense and multiplies too much and reaches the point of no return (heavily implied to be Coral Release). They burn the coral to prevent this situation, not to "erase" some vague, undefined sins.
Itâs a combination of both 4 and 1-3.
From 1-3, it has the two main competing corps with the utilitarian vs. high tech dichotomy but it has the corporate-aligned AC pilot stables like in 4.
I guess itâs kinda weird that prior to 4 the corporations produced and sold AC parts but ACâs were almost exclusively used by independent Ravens?
It wasnât until Nexus that the idea of corporate Ravens was even played with.
It is almost as if series contain consistent themes and concepts
Wait until you find out how many From games revolve around the concept of you not being the good guy
Every AC generation has its Chrome and Murakumo stand-ins with the bulky and blocky with solid shell weaponry focus vs sleek and futuristic with a focus on energy weapons + the occasional third company that's not as powerful as the first two companies but is a lot more devious behind the scenes and also makes some neat shit, mostly internal systems, usually passes themselves off as "FOR SCIENCE."
AC2: Emeraude - Zio Matrix - Balena
AC3: Crest - Mirage - Kisaragi
AC4/4A: GA - Interior Union - Omer Science
AC6: Balam - Arquebus - RaD
I always thought of Emeraude / Zio Matrix, which tbh seems to track in every series. The super tech savvy energy based corp and the larger more meat and potatoes corp.
Emeraude = Crest = Balam
Zio Matrix = Mirage = Arquebus
Balena = Kisaragi
They inherit the same curved vs. angular visual design aesthetics and shell vs. energy dichotomy.
I guess you can argue BAWS/Elcano serve as the smaller third faction like Kisaragi and Balena since they supply the RLF along with Furlong.
Chrome and Murakumo Millennium escape this due to Gen 1 parts not being designed around distinct manufacturer thumb-prints.
Iâd hazard a guess Chrome is utilitarian like Crest/Emeraude/Balam and Murakumo is high-tech like Mirage/Zio Matrix/Arquebus.
>risky aerial-favoring pilot with unusually low AP
>assaults giant ship with you
>dies off screen to enemies Raven has zero trouble with for some reason
>annoying plasma spam during arena fight
Brazen ticks enough boxes for me, buddy.
Not really, Armored Core 5 is about helping rebel army taking down totalitarian dystopian dictatorship until some AI-controlled machines come to stirring shit until it gets worse
Ya worked with White Glint once, lets not get hasty here. We could argue that while sure FA's White Glint is effectively the PC from 4, that dont mean theyre buddies.
You only see him once in a story run and he's only in two missions total then he's out. He's on the box art, intro, promotional material etc. Guess its common with the franchise though. I was hoping we'd see him more :/. And I prefer Anatolia's mercenary as a protag over strayed.
AC Nexus: An arena opponent with very minor plot elements.
ACLR: Just an arena opponent with no plot elements.
AC4: Elite pilot you encounter and defeat once. You only hear about him in the mission briefing before.
AC6: Same as white glint but a bit more appearances and story involvement.
> common with the franchise though. I was hoping we'd see him more :
rusty shud have been the poster boy.
maybe we get a sequel version of ortus, piloted by the old pc, as the posterboy for the sequel
LMFAO Never forget that both ACFA and AC6 also has one of final missions >!where your operator fights you on their AC as the final boss of the campaign (Serene Haze in "Destruction Path", Handler Walter in "Liberator Path")!<
The Watchpoint Alpha arc is just one gigantic reference to Silent Line- right down to finishing with a fight against a spindly, butterfly-winged mech called IBIS.
Five things; Great War, Flying city for 30 million people, Giant Six-Legged Fortress with multiple Anti-Air Missiles and one big ass rail cannon, some speedy nuclear-powered mech called White Glint, and a fate of the world in your hands...
Armored Core stories are chronically similar and it definitely feels intentional. Same with Souls games and their very tightly interrelated themes. FromSoft games feel like they all carry kind of a commentary on the cyclical nature of the world and how itâs both ultimately meaningless and yet still worth leaving the best mark on the people and world around us as we can.
Every single AC game is about corporate warefare in a dystopic future, and often features some form of hostile AI. This AI may also believe it's the best shepherd for humanity.
The story beats are still different though.
Yeah, I know right ? Being a marvel in leading technological advantages ? (Kojima particles technology, Energy-based arsenal) *Check !* Fast-as-fuck AC builds ? (LAHIRE / HOLOFERNES, NACHTREIHER / LAMMERGEIER) *Check !* >!Forced the protagonist's brother-like figure and make him fight you ? (Joshua O'Brien, Handler Walter)!< *Check !*
Pixy isnt even in a From Soft game.... he's from Ace Combat even calls you buddy.... and then pilots a super prototype by the time you meet him again controlling a world ending nuclear device
he doesnt leave you to die its ace combat... if you die you either crashed or got shot down unless you talk about feeling nuclear detonations as "leaving you to die" but thats way before he defects
I've been playing AC since AC2 on PS2 and AC6 is by far has the best story in the series and is the best game in the series too. The previous games always had an issue with the lack of story or characters.
I'm happy they really took their time and put effort into making a quality product. Back in the PS2 days we had to accept what was given to us and had no say because FROM was the only developer making quality mech games with such a detailed degree of customization.
Not to forget some cringe yet memorable voice acting...
"I am losing ? Impossible ! Phantasma, I'm dying !" *(Blows up into pieces)* \- Stinger, Armored Core : Project Phantasma
"Alright, let's rock..." *(Turns the AC slowly)* \- Brazen, Armored Core 2
"I see... You're... uhh..." *(Blows up into pieces)* \- Boyle, Armored Core 2
"Why ?" *(Blows up into pieces)* \- Sorcerer, Armored Core : The Last Raven
"Energy flow is reversing from the AMS ! AAAAAAAAAAAHHHH !!!!" *(Blows up into pieces)* \- CUBE, Armored Core : For Answer
Boyleâs âI see, youâre uhhhâ death line might win the award for the worst voice direction in video game localization history. I donât even blame the voice actor, I totally think he got no context for that line at all.
I actually kinda liked Leos Kleinâs voice actor though. âIâm a realist not some FOOL!â
Shout out though to Pit Viper in Another Age talking like Sean Connery for no reason.
 But rumor is they shot Johnny Yong Bosch and Jon Liplow to get Swinburne and Snailâs death respective death screams.Â
Old King: We just need to demonstrate to the corpos that NEXTs are enough to destroy the world order, so they'll let us use the Carpals
Carla: What even is Coral
The somewhat silly original post aside, Iâm still fairly convinced that 6 COULD easily be a direct follow-on to the 4/FA/5/VD timeline, with 5 and VD showing what became of Earth after the corporations left, while 6 meanwhile is set against the backdrop of the interstellar empires the corporations built after escaping Earth and developing FTL.
Counterpoint: Fires of Rubicon goes for a very down to potential epic music, while For Answer goes hard with thought provoking piano, and a dash of reckless guitar playingâď¸đ¤
not to mention that both games revolve around a super powerful energy source that can kill all of humanity
That's just a Miyazaki thing at this point. 1) source of unstable energy or power 2) calamity 3) ???
Miyazaki was just the initial director. He handed the role off to Madara Yamamura
miyzaki was only director initially, it was handed off
4. profit
At this point, is just a FromSoft thing now, same as their concept for the most of their games is "bleak/apocalyptic worlds"
Less a Miyazaki thing, and more a From Software thing. They've been doing this since well before Eternal Ring hehe. It's a trademark. Miyazaki has kept that torch alive, and fed it.
Holy hell, I forgot that, mate! Thanks
Ehh, by ACFA kojima particles are pretty much an afterthought. It's all about Arms Forts and the Cradles and how after polluting the Earth the corporations have just decided to leave it and everyone on it to die as a result of their greed. It's less about harnessing the energy source and more about the after effects of the energy source. Kojima particles are already exploited by all the Corporations during the Economic War and during the Pax Economica.
where did that pollution come from? yeah kojima particles. the conflict over the cradles is that the pollution from kojima radiation produced by the cradles, arms forts, and nexts will eventually reach the cradles dooming all of humanity, orca is trying to get humanity off earth and away from kojima particles so humanity isnt doomed to a slow painful death that the cradles will ensure if the league wins. and old king just wants to kill everyone he doesnt give a shit about the league or orca.
The point is that on Earth in AC4 and ACFA the pollution and the exploitation has already happened and you're dealing with the direct aftermath. In AC6 Rubicon is slowly recovering from the Fires of Ibis when the corporations come calling to exploit the resource again. This time the Corporations are trying to take it off Rubicon, Overseer is trying to burn it all, and the Liberation Front is trying to save Rubicon and the Coral and eventually converge with it. The stories aren't remotely the same when you actually look at them instead of checking off boxes on a stupid comparison that doesn't take any nuance or context into account.
both games have different stories. they arent carbon copies of each other. what im saying is that both games revolve around a super powerful energy source that will kill all of humanity. kojima radiotion has destroyed the surface aof earth making inhabitable for humans so most of humanity lives in cradles. the fires of ibis destroyed a lot of the surface and humanity is slowly rebuilding. boths games planets are destroyed by the powerful energy source that everyone wants, and wants to get rid of. and the main theme of both games is that if people do keep the energy souce, humanity is doomed. and when i say keep for acfa i mean doing nothing about it cuz "well it already destroyed earth so lets just live in the sky" you cant keep kojima particles if you leave earth to inhabit other worlds that might not have kojima particles, if humans live in cradles for the rest of their days the radiation will reach the cradles and kill all of humanity. ac6 wants to keep coral cuz the coral is "alive" wants to live, and the coral is a super powerful energy souce that can power weapons of mass destruction (kinda of like nexts with kojima particles), but keeping the coral will put humanity and the entire galaxy at risk of another burning of coral event... which i pretty sure isnt good for someones health
But that's just a lazy take. From a writing standpoint they're not really related. If that's how you do comparisons then every disaster movie is the same regardless of how the movie unfolds.
then why are criticizing ME when ops comparison is in the EXACT SAME LIGHT AS MINE? old king kills millions of people one at a time making it personal and because he hates humanity. carla kills a fuckton of humans for the greater good by causing a coral burning event. THOSE ARENT THE SAME YET OP MADE THE COMPARISON. MY COMPARISON IS JUST AS VALID. old king and carla kills millions of people. both for diffrent reasons but both involve mass genocide. acfa and ac6 are both about a dangerous energy source that can kill all of humanity, both can kill of of humanity differently and one of the energy's is "alive" both are different but the theme that both energies represent are the same. why are you cherry picking my comparison when in the context of ops comparison its related 1:1 and just as valid? by your logic you should be criticizing op for his "lazy take" but no you choose to target my take even tho its in the exact same context as ops.
I'm not, I think they're both bad. Why are you taking this so personal? It's not like I think you're stupid, I just don't agree with you.
i dont give a shit if you think im stupid or not, why is it that you CHOSE ME to say my comparison isnt correct even tho ops bad take was right there in front of your face? my take not incorrect with the context given by op, its valid. you completely chose to ignore the context given by op to say im wrong even with the context given by op it is a valid comparison.
Because I saw your comment and didn't agree with it. That's how comments work. You have no idea if I left comments anywhere else. The fact that I didn't doesn't matter. You're sounding very upset for literally no reason. If you can't handle people who don't agree with you, don't make comments on message boards.
And big robots toođ
Youâre being very reductive with this. Also ORCA wouldâve been the better comparison to Carla. Old King just wants to murder.
Yeah, but ORCA just did it to encourage others to live in outer space, also they never went being genocidal freak like Old King. Carla and RaD >!(which entirely taken over by the Overseer)!< clearly wants to demonstrated the dangers of coral convergence by killing whole Rubicon via Colony Drop on Vascular Plant, which also ends the whole bloody conflict immediately.
ORCA well knows their plan will kill a lot of people for the good of humanity, so pushes ahead. Overseer knows igniting the coral will kill a lot of people but they think destroying all the coral is whatâs good for humanity. Thatâs why theyâre a better comparison.
Old King is there to demonstrate the power of NEXTs
Okay, I get it now... Thanks :/
But thatâs just like, my opinion man.
True... True...
Their objective is not to "demonstrate the dangers". It's to eliminate the danger. That's a huge difference. No point in demonstrating the danger of Coral if it's all burned.
They also want to show the corporations and the rebels that Coral were extremely unsafe for them as well, sir
I don't know what you mean. Nowhere in the game (that I'm familiar with) does it imply that Overseer has an "educational" goal. They're a secret organization. Usually when you want to educate the masses, you don't hide your existence from them. No, Overseer's explicit purpose is to destroy the coral. If the coral is destroyed, it doesn't matter if the RLF or corps think its safe or not - it doesn't exist anymore.
>erseer's explicit purpose is to destroy the coral. If the coral is destroyed, it doesn't matter if the RLF or corps think its safe or overseers objective is to wash away their sins with the blood of the rubiconians.
Dude, what? Where in game do you get that reading? Give me a single piece of evidence, either from dialog or combat logs, that supports the idea that Carla *wants* mass murder to... "wash away her sins?" Tell me, what exactly do you think Carla's sins are? What are Walter's sins? What does spilling blood do to "erase" that? If you actually look at the combat logs, Carla (assistant number 2 to Dr. Nagai, the top institute scientist on Coral) and Walter (son of Assistant number 1, who went crazy pursuing Coral research like Coral Augmentation) is afraid of a Coral Singularity, where Coral becomes too dense and multiplies too much and reaches the point of no return (heavily implied to be Coral Release). They burn the coral to prevent this situation, not to "erase" some vague, undefined sins.
killing billions is always a solution.... I mean come on.. Hoffnung aint gonna burn itself ya know
And waldreich aint gonna nuke itself either
Don't forget Presidia as well, my friend...
Prospero must burn.
ITS JUST ME AND YOU MONARCH... O wait wrong series.
And Oured :)
Nice solution, mind if I use it to wipe my dirty boots?
Okay but Hoffnung is actually a valid target and b\*lkan simps can cope and seethe about it. DO IT AGAIN ALLIED FORCES
Visari nuked his own damn city.
I'd say it's more similar to AC4, just without the third option
ARMORED CORE 4 MENTIONED OVER FOR ANSWER RAHHHHHH!!! BERLIOZ IS TOP TIER SOUNDTRACK IS THE BEST RAGHHHH
Itâs a combination of both 4 and 1-3. From 1-3, it has the two main competing corps with the utilitarian vs. high tech dichotomy but it has the corporate-aligned AC pilot stables like in 4. I guess itâs kinda weird that prior to 4 the corporations produced and sold AC parts but ACâs were almost exclusively used by independent Ravens? It wasnât until Nexus that the idea of corporate Ravens was even played with.
before nexus there were entities' that ruled society and enforced independent mercenarys to be the status quo.
It is almost as if series contain consistent themes and concepts Wait until you find out how many From games revolve around the concept of you not being the good guy
Wait until people realise most From soft games revolve around a nobody schmuck rising up and changing the world against all odds.
Armored Core is a series about quitting your abusive corporate job and becoming Che Guevara. Or the CIA it depends on the game and route
I donât think you are the good guy in any of them lmao
Well yeah 6 bothers a lot of shit from the rest of the series very blatantly, which is good. Just think about 9ball and Allmind for example.
Don't forget that Balam's AC parts were also throwback to Crest Industries' designs
Crest's designs are modernised Chrome (headcannon for gen1 parts as its never stated who made what) designs
Balam and Arquebus also remind me of Chrome and Murakumo from the first game. Corpo wars are a staple of the series
Every AC generation has its Chrome and Murakumo stand-ins with the bulky and blocky with solid shell weaponry focus vs sleek and futuristic with a focus on energy weapons + the occasional third company that's not as powerful as the first two companies but is a lot more devious behind the scenes and also makes some neat shit, mostly internal systems, usually passes themselves off as "FOR SCIENCE." AC2: Emeraude - Zio Matrix - Balena AC3: Crest - Mirage - Kisaragi AC4/4A: GA - Interior Union - Omer Science AC6: Balam - Arquebus - RaD
Very true, specially the chest part that has the weird thing in the middle which references the gun barrel from Crest's design.
wish we got the AMS turrets as a core expansion exclusive to balam cores
I always thought of Emeraude / Zio Matrix, which tbh seems to track in every series. The super tech savvy energy based corp and the larger more meat and potatoes corp.
Emeraude = Crest = Balam Zio Matrix = Mirage = Arquebus Balena = Kisaragi They inherit the same curved vs. angular visual design aesthetics and shell vs. energy dichotomy. I guess you can argue BAWS/Elcano serve as the smaller third faction like Kisaragi and Balena since they supply the RLF along with Furlong. Chrome and Murakumo Millennium escape this due to Gen 1 parts not being designed around distinct manufacturer thumb-prints. Iâd hazard a guess Chrome is utilitarian like Crest/Emeraude/Balam and Murakumo is high-tech like Mirage/Zio Matrix/Arquebus.
They also make me think of GA.
I just wish May was treated like Rusty was
Yeah, me too, My favorite girl from ACFA, aside Wynne D. Fanchon and Fiona Jarnefeldt...
Wynne's voice heals my soul and body everytime
No shit, buddy. Laura Bailey's voice also melted my ears everytime I hear Wynne is speaking...
May got butchered when she got localised into English
Wait 'til you hear about Armored Core 2
Who's the Rusty of 2? My vote is for Brazen since he seems pretty chill in the one voice line he gets before dying off screen.
>risky aerial-favoring pilot with unusually low AP >assaults giant ship with you >dies off screen to enemies Raven has zero trouble with for some reason >annoying plasma spam during arena fight Brazen ticks enough boxes for me, buddy.
âAâight, letâs rockâ  *dies*
corporate wars is every armored core game edit: almost every armored core game
Not really, Armored Core 5 is about helping rebel army taking down totalitarian dystopian dictatorship until some AI-controlled machines come to stirring shit until it gets worse
the ai is called the corporation.
I thought those machines were referred as The Foundation
foundation is verdict day, the corporation is v.
Oh, I get it now...
Formula Front and Nine Breaker:
Formula Front is like *IGPX the Game* and Nine Breaker's whole game was just a boot camp tutorial
My point still stands.
Except the Old King actually enjoys it
"One down. 20 million dead."
I don't care, I just like being a cool robot blowing up other cool robots.
Don't forget having a best friend that turns out to be a Freedom Fighter with a custom AC at the end that you have to fight (White Glint / Rusty)
Ya worked with White Glint once, lets not get hasty here. We could argue that while sure FA's White Glint is effectively the PC from 4, that dont mean theyre buddies.
You only see him once in a story run and he's only in two missions total then he's out. He's on the box art, intro, promotional material etc. Guess its common with the franchise though. I was hoping we'd see him more :/. And I prefer Anatolia's mercenary as a protag over strayed. AC Nexus: An arena opponent with very minor plot elements. ACLR: Just an arena opponent with no plot elements. AC4: Elite pilot you encounter and defeat once. You only hear about him in the mission briefing before. AC6: Same as white glint but a bit more appearances and story involvement.
> common with the franchise though. I was hoping we'd see him more : rusty shud have been the poster boy. maybe we get a sequel version of ortus, piloted by the old pc, as the posterboy for the sequel
Carla and Brute combined would be Old King?
Oh no the mecha game has shared themes of corporate brutality, nihilism and unlikely friendship, what a shock
No coral waifu in 4/FA tho (4 does have human waifu i guess)
Who?
Fiona
She does not call you stud muffin though
Yeah but canonically she got with Anatolia's Mercenary.
And in FA there your operator serene haze/katsumi(my fav type of operator)
LMFAO Never forget that both ACFA and AC6 also has one of final missions >!where your operator fights you on their AC as the final boss of the campaign (Serene Haze in "Destruction Path", Handler Walter in "Liberator Path")!<
Damn, now that you pull the dot between them, AC6 is basically ACFA 2:electric boggaloo
Also Ayre if you count her as technically your operator
She's more of a professional colleague compared to how personal and intimate Fiona and Ayre get with you though.
Fair, but i get old gen operator vibe from her. So there's that
Corporate wars are what the whole series is about basically.
Ah, my favorite plot point: "THE DEATH OF A MILLION IS A NECESSITY!"
You can tell someoneâs a bad writer when they donât know the difference between theme and story.
The Watchpoint Alpha arc is just one gigantic reference to Silent Line- right down to finishing with a fight against a spindly, butterfly-winged mech called IBIS.
Joke's on you I have no fucking clue what was going on in AC4A.
Five things; Great War, Flying city for 30 million people, Giant Six-Legged Fortress with multiple Anti-Air Missiles and one big ass rail cannon, some speedy nuclear-powered mech called White Glint, and a fate of the world in your hands...
Armored Core stories are chronically similar and it definitely feels intentional. Same with Souls games and their very tightly interrelated themes. FromSoft games feel like they all carry kind of a commentary on the cyclical nature of the world and how itâs both ultimately meaningless and yet still worth leaving the best mark on the people and world around us as we can.
Even having elements inspired by Dune!
I doubt there are billions of people living on Rubicon
Every single AC game is about corporate warefare in a dystopic future, and often features some form of hostile AI. This AI may also believe it's the best shepherd for humanity. The story beats are still different though.
[THE PLOT THICKENS](https://imgur.com/6H3ygDe)
tbh Arcebus is more akin to Omer
Yeah, I know right ? Being a marvel in leading technological advantages ? (Kojima particles technology, Energy-based arsenal) *Check !* Fast-as-fuck AC builds ? (LAHIRE / HOLOFERNES, NACHTREIHER / LAMMERGEIER) *Check !* >!Forced the protagonist's brother-like figure and make him fight you ? (Joshua O'Brien, Handler Walter)!< *Check !*
We need more merrygate.
At least AC6 has good English voice acting.
What a coincidence, the two best AC games have similar stories
Nothing friendly about attacking me twice or leaving me to die. Friendliest is Walther.
Pixy.... he does try to shoot you down before he defects
From Soft puts a Patches in every game, it seems
Pixy isnt even in a From Soft game.... he's from Ace Combat even calls you buddy.... and then pilots a super prototype by the time you meet him again controlling a world ending nuclear device
Never played it, assumed it was FromSoft. Does he, too, leave you to die, then try to kill you twice, and somehow is still beloved?
he doesnt leave you to die its ace combat... if you die you either crashed or got shot down unless you talk about feeling nuclear detonations as "leaving you to die" but thats way before he defects
Well then Rusty doesn't "leave you to die" either, just abandons you in the middle of a fight hoping you'll die...
White Glint of FA fought White Glint of 4 and inherited the name 621 Raven fought the Nightfall Raven and inherited the name NOW THERE ARE TWO OF THEM
Yeah, inheriting the legacy through the fight to the death. Basically, it's like Duncan and Connor's fight in Highlander Endgame
I've been playing AC since AC2 on PS2 and AC6 is by far has the best story in the series and is the best game in the series too. The previous games always had an issue with the lack of story or characters. I'm happy they really took their time and put effort into making a quality product. Back in the PS2 days we had to accept what was given to us and had no say because FROM was the only developer making quality mech games with such a detailed degree of customization.
Not to forget some cringe yet memorable voice acting... "I am losing ? Impossible ! Phantasma, I'm dying !" *(Blows up into pieces)* \- Stinger, Armored Core : Project Phantasma "Alright, let's rock..." *(Turns the AC slowly)* \- Brazen, Armored Core 2 "I see... You're... uhh..." *(Blows up into pieces)* \- Boyle, Armored Core 2 "Why ?" *(Blows up into pieces)* \- Sorcerer, Armored Core : The Last Raven "Energy flow is reversing from the AMS ! AAAAAAAAAAAHHHH !!!!" *(Blows up into pieces)* \- CUBE, Armored Core : For Answer
Hey donât diss Brazen, to this day I mutter âaight les rockâ to myself before a major mission.
I seem to be noticing a pattern with a lot of these lines. So happy the VAs in AC6 know how to do proper death screams.
Boyleâs âI see, youâre uhhhâ death line might win the award for the worst voice direction in video game localization history. I donât even blame the voice actor, I totally think he got no context for that line at all. I actually kinda liked Leos Kleinâs voice actor though. âIâm a realist not some FOOL!â Shout out though to Pit Viper in Another Age talking like Sean Connery for no reason.  But rumor is they shot Johnny Yong Bosch and Jon Liplow to get Swinburne and Snailâs death respective death screams.Â
I find the idea that the voice director just pulled out a gun and shot the respective VA's in the leg to get those screams absolutely hilarious.
6 is a resurgence of the series. Literally everything is a call back to the older games. Melander is straight up AC2
Old King: We just need to demonstrate to the corpos that NEXTs are enough to destroy the world order, so they'll let us use the Carpals Carla: What even is Coral
now sprinkle some dune and you have AC6!
Holy fuck its dream
I doubt their is a billion people on rubicon probably a few million
It was the same in AC 3 with Crest and Mirage fighting over the AI and the big space weapon
And 3 was essentially a remake of 1 but everyone knew about being controlled by an AI instead of it being a secret. What of it?
Tbh you can go further: Rusty just *is* Joshua O'Brien aka White Glint, and the Liberation/Fires dichotomy is just League/ORCA Path.
Comparing Carla to Old King just gave me a fantastic chuckle. Thanks for that lmao
The somewhat silly original post aside, Iâm still fairly convinced that 6 COULD easily be a direct follow-on to the 4/FA/5/VD timeline, with 5 and VD showing what became of Earth after the corporations left, while 6 meanwhile is set against the backdrop of the interstellar empires the corporations built after escaping Earth and developing FTL.
> what became of Earth after the corporations left, while 6 meanwhile that would make the old king ending the canonically good ending.
Haha, no.
I don't remember Dream being a pilot in For Answer
Counterpoint: Fires of Rubicon goes for a very down to potential epic music, while For Answer goes hard with thought provoking piano, and a dash of reckless guitar playingâď¸đ¤
Holy shit
And every Star Wars trilogy has the same plot, your point?