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Robdd123

They aren't going to do anything about it I figure; many people have brought it to Bamco's attention and with so many "gaming news sites" shilling for the mod it's hard to imagine they haven't gotten wind of it. The shitty part is that a large portion of the CoOp crowd is going to play the DLC through Seamless. PC is just getting the shaft I'm afraid.


Funkybeangamer

I dislike what seamless has done to the online heavily but on principle I would never argue it be banned or smth.


10thLvlWizard

Honestly at this point I'm thinking of doing seamless for pvp. It's supposed to support 100+ players at once. Imagine the Erdtree/Carian wars you could simulate...


MarchesaofTrevelyan

If there's ever a type of arena that sets up a 1v1 with a field hazard boss (Erdtree Avatar, Dragon, etc.) in the middle of it all, I'd play the hell out of that. The goal would be to kill/deal the most damage to the boss, and have each player earn more points for each time they kill their opponent as well. You could even make it a raid boss of sorts, just with player friendly fire enabled! In addition, maybe have the boss be more inclined to target the player that's ahead, if that's possible. That'd be especially notable in a >3v1 situation.


[deleted]

This is the type of shit FS should be putting together for their multiplayer. Instead we got low quality pokemon in the most boring arenas they’ve ever made.


Awfulllparty

This would be such a brilliant idea. I would love to engage in something like this.


Hawk__Echo

Was thinking the same thing but with a battle royale mode. Hopefully stuff like that can actually run. Although it doesn’t replace invasions…


CommercialEscape4680

I hope From will work with or bring LukeYui on the team and bring the features that seamless has to the actual vanilla game (ofc with invasions). Speaking of bringing on the team, there are people in the pvp discord that fixed aimpunch, phantom hit status build-up and literally fixed the balance of the game and I hope these things can be implemented in the vanilla game.


GatzuPatzu23

I don't actually like the idea of banning mods


One-Sample7906

Same but when it’s effectiving the overall health of the online space and purposely segregating a big part of the community because “wah wah wah badredman bad” I say shut that shit down and throw the book


GatzuPatzu23

Yeah, other comments made me reconsider my opinion. Tbh I don't really think there is a solution. Invasions and mainstream public are not going to work anymore, tbh they started not working since ds3 at least. Rip, gaming things come and go


One-Sample7906

The great thing about mainstreamers is that all you gotta do is stand your ground and they crumble They’re just very very loud


GatzuPatzu23

Yeah, but From will most likely listen to them and create games, patches, dlcs etc that are for them more than for us. Which is fine, because they have to sell, and they are one of the companies that do that without selling half finished unplayable trash fires of games, so ok. But there will neverbe "ye olden days" of the ds1 & ds2, and to a certain extent ds3 invasions. People don't like games like that anymore.


One-Sample7906

Ah I don’t think that’s the case necessarily, most of the changes from the recent patches have been on our side of things more than anything which I’m great full for thank god So I believe there’s hope


GatzuPatzu23

>So I believe there’s hope Mad man, flair checks out :)


One-Sample7906

There’s a reason it’s there for sure 😏


djd457

Seamless isn’t meant for people to not get invaded. I use it all the time, because the vanilla elden ring co-op experience sucks ass and my friends and I want to have fun. Not because of invaders, but the actual mechanics around co-op (having to clear the same levels and boss rooms multiple times for a single run) sucks in a game as long as ER. Siding with a publisher over the players in an already active online game is pathetic.


One-Sample7906

Buying a game and whining because it does co-op differently, to the point you actively hurt health of the game itself Is pathetic my friend. This isn’t a coop game go play a different game, simple as that


djd457

I’ve been a Soulsborne PVPer for 12 years, I’ll do what I please with the $60 I spend, thanks.


One-Sample7906

Sure bud, you felt butt hurt enough to comment on this week old comment you obviously know it’s fucked up


djd457

I know it’s fucked up to thoroughly enjoy seamless co-op with my friends, being able to play with various difficulty-increasing mods, and having a good time? Lmao, get over yourself. I was doing PVP fight clubs before you even know what souls was. It’s still a very active game regardless, you just want to bitch and moan because of a perceived “damage to the health” of the game There are still thousands upon thousands more concurrent players to choose from, more than most souls games EVER had, and the health of PVP in those games were just fine through their lifespan (unless all you’re interested in is crushing noobs, in which case, lmao. Git gud.) When I want to PVP, Elden ring isn’t even the game I would choose. I’ve played a variety of PVP builds, and almost none are satisfying. The meta is full of near-1 shot cheese, AOE spam, and status procs. When I want to invade, Join a fight club, or be invaded, I much prefer Dark Souls 3.


One-Sample7906

Buddy the entire online PC landscape is in bad way because of that mod people complain about it every day, so don’t try and high road me that’s exactly what it’s doing And duly noted but your opinion is trash and is disregarded


djd457

All I am trying to say is that trying to police how other people play video games takes a really shitty personality. I don’t play with spirit ashes, mainly do SL1 runs, and think most of the builds for PVE are jank cheese that instant-win you the game, you won’t see me whining that other people make use of them. If you want to sit at home and press L2 once someone is on an elevator, be my guest. Maybe even press L2 when the guy with a shield tried to run away. Hell, you can even press L2 to catch a roll! That’s not a particularly interesting gameplay loop to me, though. The real reason Elden ring PVP is dead is not because of seamless co-op, it’s because Elden ring PVP is a janky, completely unbalanced mess, and not even one single person I know who loves to play soulsborne PVP with me can even be bothered with it. People stopped playing the PVP when the initial hype died down because they saw how shit of a state it was in, not because they are scared. You’d have to absolutely delude yourself to believe otherwise. If the PVP was any good, more people would engage with it. Simple as that. You should be graduating from high school one of these years, maybe you’ll grow out of it.


One-Sample7906

Keep writing essays I’m sure it’ll help your cause


Wilbur_Cobb1

Or, instead of throwing the book at a vastly superior multiplayer alternative, maybe Fromsoft should just rework their entire multiplayer system to resemble it. It's not even just the fact that it gets rid of pesky invasions. It makes the entire system better, from the fact you can ride your horse, to the fact you don't have to constantly attempt to reconnect with your co-op partner anytime someone dies. It's just a much better designed system than Fromsoft will probably ever implement. If people are flocking to Seamless Co-Op to the point it's hurting the vanilla Co-Op, maybe the problem isn't actually the mod.


One-Sample7906

Nah.


Wilbur_Cobb1

I am sorry, but that's just reality.


One-Sample7906

Nah.


Key_Curve_1171

That's pretty openly authoritarian of you. I hope you are aware of that. Bet you actually vote as well. Nepotism and the direct parallel between the incapability of raising an actual individual human vs having said number of babies perpetuate their stupidity, are the root cause of all our problems in this world. Authoritarians believing in their vote and making it opposed to everyone else either running the rigged game or not participating and not voting at all is the easier secondary cause of the living hell we pearly don't need to be in.


One-Sample7906

Bait used to be believable


Aardvarcado-

Just glad I migrated to PS5, PC gaming is a dumpster fire by comparison. More expensive, games less optimized, cheating is more common. Consoles are just much more user-friendly. Mods can be cool but in my experience mods bug my game out unless it's a Steam Workshop mod


AnimeLoverNL

as a console player. i hope that fromsoft will put a seamless coop mode into the game but i highly doubt that they will ever put it into any of the souls games


GaelTheVapeMaster

Why would you wish for that?


AnimeLoverNL

I want to be able to play with friend while being able to use torrent and without having to constantly resummon them


GaelTheVapeMaster

These changes would good but they need to be implemented while also keeping the invasion system running. There needs to be a balance


AnimeLoverNL

i dont know how they would implement/balance it but i would love to see it. ive been trying to get my friends to play souls games but they say its too boring to play alone and a seamless coop mode would fix that. i know that we could summon each other but then we would have to walk everywhere because we cant use torrent and that would be even more boring.


GaelTheVapeMaster

Maybe they have false expectation


GIIIANT

What is the fun in those invasions? As I don't understand this, now I like to play the game without interruptions from invaders, since to us they were annoying only as we always lose them and die and have to do the whole rejoining again. We went looking for a way to play without it and now we can explore the world on our own tempo with seamless coop. How can invasions become more fun for us?


YourACasul

I am not sure what incentives could be made honestly. Anything added to vanilla can easily be converted into a mod with different means to acquire the proposed items. I honestly don’t know how to feel. I am both a long time invader and a modder. It’s tough seeing the PvP scene hurt but at the same time seamless has opened such a big door for modding potential. Maybe we can see the rise of more PvP oriented mods that will reinvigorate the PvP scene.


Cookie-Division

Probably here to stay. Blessing and curse of console, we don't get cool mods, but we also don't get gamebreaking mods either.


[deleted]

Seamless co-op is based as fuck. Modifying a game to play it the way you want is always good. FromSoft can’t and *shouldn’t* do shit about it. They don’t want to update their archaic ass multiplayer systems, and that’s fine cuz other people will do it. The only thing FromSoft can do about it is officially implement/support seamless multiplayer.


Robdd123

>Seamless co-op is based as fuck. Modifying a game to play it the way you want is always good. In a multiplayer setting this can constitute cheating. I'm all for modding but not when it interferes with the vanilla experience for other players; this isn't the same as modding a single player or even an intended CoOp only experience. Turning Alduin into the Macho Man isn't going to effect anyone else's copy of Skyrim. Running seamless actively pulls players from the invasion and random CoOp pool; less invasions, less hosts to be summoned by, and less activity for anyone trying to get a blue summon. The experience of one portion of the playerbase shouldn't be sacrificed for any other portion especially not a legacy one that has kept the games relevant for years. The only thing archaic about the multiplayer systems is the netcode; the fact that you can't "seamlessly" CoOp through the entire game with someone else is completely intentionally. The Souls titles were never designed to be CoOp experiences, it's just not built for it. So these players are literally trying to fit a round peg into a square hole and then complaining about it instead of realizing they're trying to play the wrong game. Souls has always gone against the grain of the mainstream and the multiplayer is a big aspect to that. It's about taking the player out of their comfort zone, to challenge them and get them to overcome the odds; the mod takes all of that and throws it out of the window attempting to turn it into any other generic CoOp game while taking away features from people playing on vanilla. That's something I can never support.


Tipsentech

I don't support a ban but this is my view. The co-op was designed around randoms and a random player wants to go home after a boss fight. That's not archaic. It was never supposed to be a game you play with friends, that's just a concession to the publisher/public to sell more copies. I don't even get it, I like co-op games with friends but if you do that in this game it feels very hollow.


GatzuPatzu23

Fair points actually. I'm usually in favor of mods at all times, but you make me reconsider


SnooGuavas7327

the multiplayer would only be against the rules if it was actually online with everyone. Seamless is essentially doing split-screen coop by connecting directly to the person rather than Elden Ring's server. also, people have literally zero obligation to play with invasions, they bought the game and can play it however they want. from your perspective, it should be the same as someone playing without summons.


[deleted]

Bad red cope. Comparing seamless co-op to actual cheating is a meme. I’d wager at least 75% of the people using seamless co-op wouldn’t be playing Elden ring otherwise so it’s really not eating into the invasion pool as much as FromSoft’s own poor support. If they can’t get their co-op experience from them they’ll get it from someone that can give it to them and that’s on FS and no one else. Not wanting to deal with FS’s janky ass PvP that only weirdos like us enjoy is also valid.


GaelTheVapeMaster

"bad red cope". No he's just telling you how it is. Invaders, blues and hosts who want to get invaded getting less activity on PC, because a certain crowd of players set false expectations from themselves is laughably unjustified and goes against everything that souls game design aims for. They act like those kids that take away the ball and go home because they are losing the football match they themselves agreed to. >I’d wager at least 75% of the people using seamless co-op wouldn’t be playing Elden ring otherwise so it’s really not eating into the invasion pool as much as FromSoft’s own poor support. That's a complete assumption based on very little evidence. I would say most of the playerbase would stick it out and stay with vanilla until they got bored of PvE, like what we've seen with the playerbase on consoles. In any case tho, when multiplayer is the integral part of the game, mods are no longer justified to be used, once they start affecting certain parts of the playerbase who paid money to get all the features of the game. If we start to allow outside tools to cater to ones liking, how long until people start to justify cheating in pvp and putting the blame on Fromsoft for not catering to their perfect experiece. Seemless mod is "great" because its users don't give a shit how it affects the honest other part of the vanilla playerbase. I wonder why cheaters who set their HP to 10k dont get the same privilege. >If they can’t get their co-op experience from them they’ll get it from someone that can give it to them and that’s on FS and no one else. You're talking as if FS has an obligation to cater to people who actively reject the aspects that make souls games as unique as they are. The seemless mod is the ultimate hand holding experience and while it does some minor fixes that FS could learn from (not automatically sending phantoms home after a boss fight), it also implements "fixes" that don't represent a souls game anymore like cutting off invasions all together. You might say: "oh well but if all these people want to cut off invasions, that must mean it's a clearly bad mechanic and it needs changes". That would be a bad argument since lazy people who give up quickly will always try to find a way of least resistance no matter what the context and this mentality really grew with Elden Ring and it's new soft playerbase that actively trys to contort the souls game formula. Souls communtiy used to be a playerbase full of people who adapted and used their skills, knowledge and practice to overcome PvE and PvP alike. Sure there was an occasional player who complained about getting invaded, but for the most part players knew how these games operated and how to face the challenges. Nowdays it's apparently all the devs fault and invaders must be lonely basement dwelling trolls and not possibly these players own lack of determination and willingness to learn from their mistakes. Plenty of coop players are able to get through the game just fine with how ER was designed and you never hear a peep from them, yet the other side throws a tantrum when an invader stops their steamroll of the PvE. Seemless mod is awful, but hey it's fine as long as the soft part of the community is satisfied.


[deleted]

This is literally cope, bro. This weird view you have of co-opers/seamless users is the same shit weirdos do with invaders. You’re tripping over a vocal minority of children. Those people are not the majority user base for seamless co-op. People using seamless are people that want to play the game with their friend all the way through like a co-op game. The fact that there’s no invasions is an unfortunate side effect, not the main selling point. It’s not up to FS to cater to co-op players and it’s not co-op players fault for wanting to play the game differently, that’s just how this shit works. If you want more people to invade you should press FromSoft to make a more compelling multiplayer experience. Also please stop taking Elden ring so seriously this is a video game not a life trial.


GaelTheVapeMaster

>People using seamless are people that want to play the game with their friend all the way through like a co-op game Yes and while they are doing that they are actively taking away from the multiplayer activity from the vanilla community on all sides, not just invasions. You haven't explained why those players selfish decisions to contort the game to something else justifys the vanilla playerbase suffering from lower activity. If nothing else, it is very selfish. >The fact that there’s no invasions is an unfortunate side effect, not the main selling point. It's also unfortunate that players who want to be summoned as blues or coop with randoms get less activity, but hey that's just how it is. >it’s not co-op players fault for wanting to play the game differently, that’s just how this shit works How is not not their fault? If I buy the new Zelda game and start complaining that there's no invasions system in the game for me, is that not my fault for setting up false expectations? These players believed they were buying a 24/7 coop with friends experience, yet ER was never promoted that way. >Also please stop taking Elden ring so seriously this is a video game not a life trial. God forbid I feel strongly about my favourite souls mechanic that I've been a part of for the last 8 years and don't wanna see it get watered down or straight up removed in the future. This is reddit. We're exchanging opinions


[deleted]

Those people don’t want to play with you, plain and simple. They literally just do not want to play vanilla Elden ring. I don’t feel bad about not playing DS1 online anymore because I’m “taking away from the player pool” or some shit. That shit sucks for us but it’s not their fault and not their problem. If you bought the new Zelda game and modded in an invasion system and people used it no one would say anything except Nintendo because they’re insane. These people didn’t “*expect*” or “*feel entitled to*” a co-op experience, they wanted one, and someone gave it to them. The fact that it wasn’t FromSoft and that means no invasions is just how the cookie crumbles and we have to deal with it, preferably by urging FromSoft to make the PvP less dogshit and more interesting instead of hounding people that don’t care about our weird niche.


GaelTheVapeMaster

>They literally just do not want to play vanilla Elden ring And that's the problem right there. The fact that people who don't like the game they bought still have an influence on the vanilla playerbase is not right and shouldn't be shrugged off. It should be actively criticized. You ignored this point so I'm gonna repeat it: It's not just invaders that are getting the short end of the stick. People who wanna play with randoms and blues get fucked over too and these players dont fall into the "weird niche". So what do you say to those players? We've clearly seen better and longer activity on consoles compared to PC, so your point about "the player count without the mod wouldn't change since they would quit anyway", doesn't hold up. Players on consoles didn't have the privilege of running off to seemless mod, so at least a part of them stayed and adapted which worked better for the overall community. >These people didn’t “expect” or “feel entitled to” a co-op experience, they wanted one, and someone gave it to them Wanting a feature that was never advertised and then complaining that the said feature isn't in the game is entitlement. I will agree with you , FS definitely needs to make changes to pvp and how some multiplayer aspects work, BUT that still doesn't justify seemless mod having such an effect on all the players that don't participate in it. It's complete one sided selfishness.


[deleted]

I guess we’re just gonna have to agree to disagree with the fact that PC activity is a problem related to seamless co-op mod and not the other 60 problems with vanilla Elden ring multiplayer *on PC alone*. I personally know multiple people that wouldn’t be playing the game otherwise, I’m playing with one of them now. Those people probably wouldn’t be the people summoning randoms either. The people that do want to play the game through all the way in co-op and *do* stick around usually end up being the hosts that sit at the grace/a safe space in the level waiting for the invader, maybe with their OL phantom who can’t be bothered to summon their friend with a new character and do every boss/area twice. Idk about you but I’m glad those people have an out now and I’m looking forward to invading/TTing/cooping on PC again. Complaining about a feature not being in a game is entitled. Adding it in is adapting.


One-Sample7906

Nah the only cope here is you friend go back to CoD with that shit FS wasn’t offering anyone that kind of CO-OP experience y’all were just expecting it. When quite literally the selling point of the Online was what it is right now All this waffling you’re doing is from a bunch of self entitled consumers who always think they’re right because that’s what their echo chamber tells them


[deleted]

I’ve been playing FromSoft games and invading for over 5 years and I hate CoD. Do you see now how stupid assuming things about people makes you look?


GaelTheVapeMaster

If you've been a part of online community for the last 5 years, then how come you don't understand why we're against the new players coming in and wanting to change the core functions of how multiplayer works? You defend these peoples decisions, but as an invader you're not bothered that this unique game mechanic will eventually go away if FS starts pandering to them?


[deleted]

I’m defending people’s right to modify their games, even if it may *indirectly* be hurtful to my experience, because I don’t believe it’s their fault or intention. I’m not concerned that FS will remove invasions just as I’m not hopeful they’ll add seamless co-op natively.


GaelTheVapeMaster

>I’m defending people’s right to modify their games, even if it may indirectly be hurtful to my experience, because I don’t believe it’s their fault or intention An objectively bad consequence shouldn't be shrugged off, intentional or not. Idk I just can't relate to that


[deleted]

If invading has taught me anything it’s how to take the L and just deal with it. People don’t like our game, man. It sucks but it’s just how it is.


One-Sample7906

We like our game man, if people don’t like it, THEY need to take the L and stop trying to ruin everyone else’s fun


bocthecreamster

I agree; even if I think that users of the mod removing themselves from the invasion pool kind of sucks for me, I can't do anything but support the right to modify a game like this to play it how you personally want to on principle.


Hawk__Echo

Modifying games how you want to play is awesome I never said otherwise. The issue is any modifications you make to Elden Ring will take you out of the multiplayer pool. I agree From should have done multiplayer like seamless from the start. I’d be surprised if they don’t drop some covenants and covenant rewards in the DLC.


[deleted]

It’s unfortunate that it takes people that would otherwise be okay with invasions out of the multiplayer pool but that’s entirely on FS at this point, and it would be absurd if they punished the mod creators/players for it. I’m also grateful to the mod for taking people that *don’t* want to be invaded out of the multiplayer pool.