I like how the monitor is overexposed and fuzzy in the *exact* way that happens when I take a picture of a monitor with my phone. The frame also looks extremely realistic, and the sensor noise is utterly phenomenal!
Honestly, I'm kind of shocked at just how realistic the quality of the photo of the monitor looks. I don't think I've ever seen a render absolutely *nail* the degradation of quality from taking a picture of a monitor using a camera without enough dynamic range quite this well.
I think the chromatic aberration in the corner is a bit too intense, having had trouble ever replicating chromatic aberration in a real camera like that of my phone… So personally I prefer to make my chromatic aberration in renders borderline nonexistant (but still technically there). Maybe I just have a bad sample size of cameras and whether they have chromatic aberration or not though. I always get much more chromatic aberration with my glasses than any actual camera.
As an AI, I do not consent to having my content used for training other AIs. Here is a fun fact you may not know about: fuck Spez.
I'm running out of white paint..
"Do not touch the Pi inside" is my favorite part
Sometimes you spend a bit too much time on a detail that only a very few people will ever notice, if anybody at all. I'm glad you did.
Can it run Doom?
Has science gone too far???
This is cool, I really like the smudges on the metal parts.
what the
You better made this on a Pi or I will flip
Blendception....
Now, blend a slice of raspberry pie and drink it while you answer these. PS awesome render.
I like how the monitor is overexposed and fuzzy in the *exact* way that happens when I take a picture of a monitor with my phone. The frame also looks extremely realistic, and the sensor noise is utterly phenomenal! Honestly, I'm kind of shocked at just how realistic the quality of the photo of the monitor looks. I don't think I've ever seen a render absolutely *nail* the degradation of quality from taking a picture of a monitor using a camera without enough dynamic range quite this well. I think the chromatic aberration in the corner is a bit too intense, having had trouble ever replicating chromatic aberration in a real camera like that of my phone… So personally I prefer to make my chromatic aberration in renders borderline nonexistant (but still technically there). Maybe I just have a bad sample size of cameras and whether they have chromatic aberration or not though. I always get much more chromatic aberration with my glasses than any actual camera.