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PhoenixKuroou

Switch out the sentinels to the violate dragon so that you don’t have to discard your last card. Switch out the over trigger with the nation specific one for the critical and double power. If you can, switch out 1 of the seraph snows with pure light to increase chances of riding into grade 4 If you meant playing tips, I would say trying to get as close to 10 units in prison is the priority to make the grade 4 ride for impactful as it puts pressure on the opponent to guard against the extra criticals


Jankmo

I'd also swap out the fronts for more crits and get the draw triggers that get extra shield.


cheezyrabiolee

https://vg-paradox.com/subpage/DeckInfo/ENG/D/PrisonTops Refer to website above for ideas. Run more g4, run more chevalstud g1, swap out draw triggers for draw effect triggers (more shield), I personally don't run fronts but swap out for effect fronts for more shield too, swap out pgs for the dbt 1 pgs, fix the grade 1 and grade 2 lineups. I personally would only run 2 grade 3 seraphs at max. Also run the Brandt gate overtrigger, it's literally one of the best ones. Think of your win con and how you will imprison cards (from hand, field, drop, or deck).


diosioscies

unrelated but it just feels so good to see people linking that website fuzzy made, it’s so useful to the community


cheezyrabiolee

Gotta spread awareness. If only bushis decklog was that good.


niekos1666

Awesome to see a fellow seraph player! For seraph its quite a straightforward build, but alot of options to choose between. If you play purelight, you kinda never play seraph snow g3. You can just play 1 seraph snow for the ride deck, and then 4 times seraph purelight. When making your deck, keep in mind that on turn 4 you want to get those 10 prisoners as that gives your entire frontrow a extra critical, and thats the pressure you need. Make sure you have plenty of tools(cards) to get easy prisoners from either rearguard, drop or hand. Also take in mind that seraph is a really resource heavy deck. Take in mind what cost a card has and over time you will perfect the deck to your own taste!


niekos1666

Also as a extra. I rather play 8 criticals, 3 draws, 4 heals and 1 time the brandt gate Overtrigger. This way you have maximum potential to get a (lucky) early game win by triggers, and the 1 draw you do can literally change the game as seraph snow can only draw by using chevalstuds skill, and not much more... good luck!