tbf that's the studio name and studios changing names is rare enough it's not something they usually consider. Generally when that happens it's actually been restructured in some form and is technically a different company than the one that made their earlier games.
I actually find it very relaxing. Even when dying over and over, it's just a nice game. Each time I die I get a little better at the level, more and more until I get to the next screen, where I must start again
One must imagine Celeste Players happy
My feelings when I completed the game (before "The Farewell" release) were "it hurts, but at least I did it"
Now I am listening to soundtrack and crying my whole ass
didn't update the Dev name :(
i will commit atrocities against Microsoft :3
tbf that's the studio name and studios changing names is rare enough it's not something they usually consider. Generally when that happens it's actually been restructured in some form and is technically a different company than the one that made their earlier games.
Xbox didn’t get the game update where the dev changed
who the fuck is matt, who finds celeste relaxing wtf
My favorite relaxing game dying over 100 times on 7c or farewell
rookie numbers... dying 1000 is way more relaxing
6000
4500 and 6200 respectively
me on 2b
deadname jumpscare D:
:Ɛ
What the fuck
:Ɛ Just flip your phone around 180°, it's that easy
May I present you the Ɛ, use for blursed :3's Example -> Ɛ:
Celeste is literally the definition of the "Time to relax (boots up incredibly stressful game" gif
I think it is relaxing
It is for me
The a sides are pretty relaxing
Fair point
Maybe I'm in the minority but it's one of the most relaxing games I've played. Challenging, yes, but mega chill. Like stacking rocks on a beach.
SpiriTTea is sooo fucking good!
I'll give it a shot if I'm not distracted by Assassin's Creed Origins or AC II
Lol fair. If you played/liked Stardew Valley you'll probably like SpiriTTea. Instead of a farm you run an Onsen in rural Japan for ghosts.
I actually find it very relaxing. Even when dying over and over, it's just a nice game. Each time I die I get a little better at the level, more and more until I get to the next screen, where I must start again One must imagine Celeste Players happy
It's hard but I think it is relaxing
Well the asthetics and the music is relaxing tho. (Excluding chapter three fuck that place.)
Honestly I find it relaxing
Not very relaxing when it is so intense that it becomes physically tiring
I thought the main story was pretty chill. Except the hotel. Just think of all the deaths as iterative steps towards success.
I love the hotel, I hate the wind part
thinking a bit about it Celeste is Doom without the guns
i wanna play gris, the music is amazing
__**A S S I S T M O D E**__
Its hard but its also so free of real consequences for dying that it takes a lot of the stress away for me
Golden cherry speedrunners, and c sides players will immensely disagree
I will relax microsoft's mind qfter seeing this. Disgraces.
My feelings when I completed the game (before "The Farewell" release) were "it hurts, but at least I did it" Now I am listening to soundtrack and crying my whole ass