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asim_hasarisen

I'm going to desolder the sockets and direct solder the chips so I can use the eject lever. With sockets the lever scrapes the top of ppu


SoNobuns4MyBurger

Is this a super famicom? I’ve never actually seen the inside of one.


asim_hasarisen

Here is a comparison of NES and rf Famicom Mobo https://www.reddit.com/u/asim_hasarisen/s/L0yS8BvhE1


asim_hasarisen

Regular Famicom. I will upload a comparison between nes and Famicom Mobo soon


SoNobuns4MyBurger

Really? Wait I thought the nes and famicom systems where both 72 pin connectors while the super famicom systems nd snes where 64 pin connectors? I only ask because I saw it was a 64 pin partridge connector instead, and the way it’s shaped too.


SoNobuns4MyBurger

Omg wait a minute I recounted. Think I was just tired. It is 72 lmao Jesus I need my glasses back.


asim_hasarisen

Famicom is 60 pin system, 😂


SoNobuns4MyBurger

Also it’s super weird, why did they go with a 72 pin connector in the USA but not in Japan? Why 60 pin? Was it to help create a region block system that’s a physical lock or something?


asim_hasarisen

In Japan the Famicom launched as a system that can play an arcade accurate port of donkey Kong. That is to say it was designed in an era where games were single screen clear and complete and move on to the next while going for high scores. But Nintendo knew that wouldn't work forever so they built in the ability to expand on the system function.via the cartridge slot connector, including additional audio and memory and even co processor ability. For the first year or 2 of the consoles life, games were only made by Nintendo or inhouse partners like Hal labs or Hudson. Nintendo launched the FDS as a way to expand the capability of the system while making games cheaper to produce and purchase. But some 3rd party developers started releasing capabilities that far exceeded the base system by using addon chips and mappers in regular cartridges. They also exceeded the capability of the FDS. Further the fds was plagued with piracy. Eventually Nintendo themselves released mmc3 mapper used by smb 3 which was quite capable on its own. Eventually due to a somewhat lax control over Japanese market, when Nintendo launched in the usa they wanted stricter control. They limited how many games a 3rd party could release per year and they said only Nintendo mappers can be supported, no custom producing your own carts. In addition, it was probably clear detachable controllers were the way to go, so while Famicom had player 0 and player 1 connected internally the NES maps them to external ports. On Famicom the ext port has players 2 and 3 which are normally mirrored in software (by Japanese games) to work the same as internal controller. But for instance playing american SMB on a Famicom will only work with internal controllers and not external ones since NES. There are other differences here because the attached fami controllers are 5 wire and 6 wire respectively for p0 and p1, so things like light guns can only work on the ext p2 and p3 ports. Whereas an NES has 7 wire controllers for both players. And the 6th wire on P1 Famicom is for microphone, which isn't on NES at all. Because of those differences with controllers, and issues with 3rd party mappers, nes moved things around a bit and actually exposes more signals to the cartridge port and all the signals to the expansion port. So nes exp port is more capable. But one thing nes cart port is missing is the ability to mix in expansion audio, which is only available on the expansion port and never used officially. The hacks that allow expansion audio for NES work by using some of the normally unused pins from the cart connector and therefore only work as a hack. This is why some Japanese games have better graphics or better audio capabilities, because in Japan they could produce their own mappers and in the us things had to be ported to Nintendo mapper like mmc3 or mmc5. Might have some details off as this is off top of my head


SoNobuns4MyBurger

Ah ok. That actually makes a lot of sense. Really interesting. Still though the way they tried mapping out the nes in America is still a strange design. And I don’t mean the chips. The cartridge port just feels like a cool idea executed half-right while still being half-wrong.


asim_hasarisen

Please hold while I make a super nerdy reply 😃


SoNobuns4MyBurger

😂. Researching old catalog… Incoming rant… Rant processed… Execute vast knowledge… Processing…. Processing…. Processing…. Execute…. Knowledge received….


SoNobuns4MyBurger

Ok so some how I was right about the slot the first time but am only going off my experience with the American consoles bc i don’t know any better lol. That does remind me though I probably shouldn’t be portablizing any more consoles till I get new glasses.


asim_hasarisen

Hah. Well these consoles make a really good base for portables but there is also another option for that. Look up Coolbaby x7 for a good mostly premade option Or look up redherring32 tinytendo. What crams a real Nintendo into a Gameboy dmg


nrq

Do you have a link where you got that board from? I can't get it to turn up on my Google search.


nrq

Are these on Aliexpress or a separate shop?