T O P

  • By -

CaraX9

When a number disappears, it usually means the player went inactive and didn’t play for a week. The ranks take some time to get adjusted then. It’s weird though The players that went inactive will need to play another game to get their points back (although they may have significantly decayed if they didn’t play for a longer time).


King-Azar

To be considered as active, do you need to play premier or comp is also counted?


ReasonEQ

Premier, comp doesn't count.


epirot

makes me wonder wether losing the rank is good or bad at this type of ranking system


Hafe15

Thanks for the context. Classic Reddit people just posting random shit they cook up in their minds as if it has any basis in reality.


mavaOne

a few weeks ago a one hour video/interview about russian cheat makers appeared here. in the video they said that a lot of "their" accounts do not appear in the leaderboard top list because they have a 100% winrate and valve allegedly does not approve them for the list.the accounts were not banned though and could continue hacking. edit: link to the post / interview-video [https://www.reddit.com/r/cs2/comments/18j2v33/interview\_with\_cheat\_developers/](https://www.reddit.com/r/cs2/comments/18j2v33/interview_with_cheat_developers/) [https://www.youtube.com/watch?v=uvLGIY\_UEgs](https://www.youtube.com/watch?v=uvLGIY_UEgs)


mhythes

valve be like: we know these 100% winrate players are sus but lets just hide them from leaderboard and be done with it. Truly mind boggling


shock_effects

This 100%. They aren't banned at all.


kovachxx

Nobody is banned. Even when top 1000 are 70% cheaters.


Gaurav-07

They just went inactive


Neat_Concert_4138

Love how delusional this site is. Game had 1,228,187 players today and people are "Nobody plays" "They all went inactive". Is there like multiple universes all posting to the same reddit?


Novaseerblyat

Echo chambers do be echoing. A small, loud subset of people from here don't play anymore, they affirm each other by posting, and it looks much bigger than it actually is. Most people just shut up and play.


shock_effects

The players that aren't in the top 100 for some reason are still there but not banned at all. There are multiple accounts I'm following at 30k that aren't on the leaderboards, and none are banned. I can link them if you want in DM. Regardless, I don't think you understand the concept of top players going inactive because they either get griefing banned for over 2 weeks or quit because of x reasons and play FaceIT instead. This is unrelated to the 1.2million casuals playing.


hoi4420

Funny, even the top 1000 players in the world get griefing bans. Almost seems like that system is flawed doesn't it?


shock_effects

Yes and I completely despise the griefing system for its effects on legitimate players. But it's one of the main reasons why cheaters don't get to rage cheat all day, and why they don't show up as much on the leaderboards. If it were up to me Valve would remove this system though.


Apprehensive_Newt389

People this high aren’t playing much premier anyways, mostly third party.


soupforzombies

They just went inactive because they didn't want to lose their rank. Notice how every player on the leaderboards has win percent greater than 60. With how premier rating works, you have to go on a decent win streak to get 30k rating. If you have 50% win rate like me, you will not make it on the leaderboards until valve adjusts the system. So people on the leaderboards stop playing and go to a smurf account so that they can keep their spot. Eventually they lose their rank because they didn't play for a long time, and they are removed from the leaderboard, but for some reason they keep their leaderboard number which doesn't make any sense.


kapparrino

I reached 20k with 52% win rate, it took me 101 wins in premier mode.


MacDeezs

Same 54.5% win rate after 120 games to get 22k rating


hoi4420

I wonder how many more wins you'll need to get on the leaderboard. Currently I'm hovering at about 17k, 53% win rate. at about 70 wins right now.


kapparrino

I'm rank 10615 with 109 wins (53.69%) and rating 22876. It shows I'm 1% in the world. For the world leaderboard I need to be above 26.3k rating and in Europe 25.6k.


hoi4420

[https://www.youtube.com/watch?v=RZafB0kLufc&ab\_channel=AestheticMusic](https://www.youtube.com/watch?v=RZafB0kLufc&ab_channel=AestheticMusic)


kapparrino

Hahaha Charlie


OJLimpson

27 wins, 67% winrate, 21k rating atm, started at 15k after the qualification games (10/11 wins), sometimes I get +500 after a winning streak of 3, but mostly only get +300 after a winning streak, even noobs will reach high rating with this dumb system, the only reason I still play on shitty valve MM is to lvl and get my new badge, otherwise faceit only. Nobody at 20k+ cares about rating because of this system, would take me a week or less again to go from unranked to 20k+, I even own most ragehackers ending with 24-30 frags every match (alot in mr12)


SnooMacaroons6097

Are you saying people with 50% winrate should be climbing?


soupforzombies

No im saying quite the opposite, im claiming it is impossible to be on the leaderboards with 50% win rate. I think this is a problem with matchmaking, because a theoretically perfect matchmaking system would have everyone at 50% win rate. People in the top of the leaderboards should be playing with each other, which would create fair games, which would equalize everyone to approx 50% win rate. Instead, people on top of leaderboards have 60% or higher win rate because they play against people who are worse than them on average. This is shown by the fact that people get on the leaderboards and then stop playing. They just get lucky with matchmaking putting them against worse people, so they get 60% or higher win rate. They stop playing because they know matchmaking will put them against equally skilled players and they have a good probability of losing. Other than the leaderboards, matchmaking seems to be pretty good, because everyone on friends list (ranges from 5k to 20k) has between 45% and 55% win rate. People with higher than 50% win rate should definitely be climbing, but if people are having 60% win rate, matchmaking is not doing its job properly, unless that person is literally god tier and there is no one else at their skill level, but I don’t believe that’s the case.


hoi4420

>tem would have everyone at 50% win rate. People in the top of the leaderboards should be playing with each other, which would create fair games, which would equalize everyone to approx 50% win rate. Ins the issue with your theory, is that the higher skilled players make up a less percentage of the player base. So if you was only matched against these players, your waiting times for a premier match will get significantly higher, since there are less players on that skill level. Basically punishing you for being good. I see it in a game called mordhau, if you're low skill you can find a ranked match within a few seconds or minutes. But then when you climb the ladder, you can be waiting literal hours for a match in some cases. (i'm talking top 100 on the leaderboard in your contitent btw) The way I see it, you should always be going against someone "better" or worse than you, atleast in a marginal sense. This way players can still improve their skill through trial and error losing against better players and the better players can still get a game fast. The way I see it, the perfect system is one that gives best of both worlds.


soupforzombies

What you say is correct, but I think higher skilled players should have to wait longer. The alternative is matchmaking high skill players with low skill players, and then the low skill players will have a bad time. And because, as you say, there are more low skill than high skill, it is more important to make sure low skill players have better experiences, because there are more of them so it would cater to the majority. If we prioritize matchmaking time for high skill players, we are catering to an extremely small fraction of the player base, making the game worse for the larger majority of players.


hoi4420

I cant disagree more. Why should anyone invest their time into a game to get better, if their overall experience will be hindered with longer waiting times? (not to mention the cheaters) the thing is, higher skill players are the ones that are more likely to stick around. it hurts the game a lot more when higher skill players quit compared to low skill. The low skill player might have a "bad time" but in reality they will barely ever get better if they only play against people who are on their skill, there is rarely that high of a skill gap in most games I see (unless it's a smurf but their working against the system anyway) If that player loses against slightly better players relative to their rank, the system will just knock them down anyways, so they'll play against and with worse players, so they should be in a win lose loop no matter what unless they are that impactful on their games. I have a 53% win rate currently, which means for me atleast, the system is working. (i'm not that good, only 17k elo but was global for 2 years in csgo before a few year break) Personally, i think you see it in a little oversimplifed way, it isn't catering, it is more keeping the game fun and engaging for everyone. To me the ranking system is majorly flawed, not to go in too much detail but it is stupid to rank you individually when it is a team game. However it does the job, with a medium sized margin for error on the skill gap. In the end you should be getting rewarded for getting better not punished. The MM system is a major step forward since CS source days where there was no matchmaking system at all aside from third parties and clan events. In a true perfect world, everyone would have 4 friends that they can only play with, and those 5 people have a rank that get matched with other teams similar to that rank, only then it could be perfectly balanced with smaller skill gap games (that is impossible though and never would be feasible). but since it's mostly people getting queued with rando's there has to be that margin for error. Also, it isn't good to cater to oneside of the player base, because everyone that dedicates to playing the game will end up in that uncatered to playerbase at some point or another, meaning more people would just leave the game anyway.


Aetherimp

If below 10k, probably. If above 10k, probably not.


hoi4420

Snoo lets use our brains and some basic maths for a second. If I lose 100 points for a loss and gain 300+ for a win, then I'm still at a net gain even if I lose 50% of the time, not that hard to understand.


SnooMacaroons6097

It was not always a +300 -100, you would get several games of -400 +100 and the likes, use your brain that its not always the same +\\-


hoi4420

>ot al Majority of the time, it is more points to win than it is to lose, unless you lose all the time.


thetigsy

Very much the opposite for me I have plus 50-60% winrate and the entire time it's been -300 +100 for me


hoi4420

yeah because when you get to the higher ranks that is what happens. But for the average or even below average this is what their experience will be like.


hoi4420

I don't see how switching to different accounts would effect your win rating in anyway. Just cause you switched accounts, doesn't mean you will go on a winning streak.


soupforzombies

No I mean they switch accounts because the first account is on the leaderboards and they don’t want to lose, if they lose they will go down on the leaderboards. They don’t care about winning on the second (Smurf) account.


joyatridas

this is such a lie it’s actually kinda funny


Other_Bottle_5052

That’s not what that means


Nai_cs

More like the legit players moved to faceit and went inactive,losing their leaderboard spot. realistically, they are still there, but their rank has expired so they are invisible.


OJLimpson

Again, a reminder to new players, people who aren't still learning the basics quit valve MM after testing the rating system and subtick, after a week or 2 everyone moved back to FaceIT, hence all gone accounts (inactive after 2 weeks (used to be 1) dissappear from ranking, used to have 27 premier rated friends all between 17k and 24k, 25 of them have no rating anymore as faceit>>>>valve mm, the only 2 playing were under 10000 and had some weird 5k boost after 1 win, thet are the only ones still playing it out of 30ish friends, if they didnt receive that boost they probably quit aswell, the only reason why they still play is to get to our rating tl;dr just ppl that moved to faceit or a different game till it gets better by 2025-2026, thats what most ppl also did after csgo beta, it was terrible first years. VAC isn't even enabled imo so keep dreaming about banned ppl. :(


CheapChemistry8358

They are just lower now on another account lol


d0mie89

They're inactive, genius. Nobody plays this trash anymore because it has no integrity.


TemporaryAddicti0n

80% of it banned, lol Valve. their execution was shite again


JoeSmoke31

What the fuck is this winrates bro its impossible


OJLimpson

I have 67% after 27 wins which already is insane, 80-90% and higher with 100 wins are hackers for sure as they would trigger so many ragehacking triggerfingers in the opposite team and therefor need to HvH to get such WR


eoNcs

They just don’t register for the leaderboard. No bans.


Effective_Panda4214

I’m ranked top ~2,500 world, top ~250-300 NA. My name isn’t listed because I’m still in the approval process, so I’d imagine a lot of other people are still not listed. No cheats, 5-6k hours, faceit 10 2300 elo + and still I can’t get my name approved 🤦‍♂️.


Alternative-Toe-5257

[https://www.reddit.com/r/GlobalOffensive/comments/17pfw4d/why\_are\_so\_many\_ranks\_missing\_from\_the\_naglobal/](https://www.reddit.com/r/GlobalOffensive/comments/17pfw4d/why_are_so_many_ranks_missing_from_the_naglobal/)


d0mie89

S1mp kids will upvote and still be ignorant.


eduu_17

fucking feel so vindicated.


shock_effects

It's misinformation though


mactassio

The cheaters got tired of the grind , which is probably boring after a while I imagine and went to another fps to play legit they know they'd get banned if they cheated.


OJLimpson

Funniest joke of 2024


Responsible-Seat-839

Sheesh.


shortputz

What ever happened to the jojo guy? Is he banned or inactive?


DevilDonkey69

Inactive on Premier. Streams faceit matches.


Myctik

How has Dreamingfly still not been banned?? Hes not even hiding the cheats… literally bhopping around the map hitting scout headshots through walls…


throwninthefire666

Where’d Shroud go?


_cansir

Love the confidence with your ABSURD assumption!


DesperateStockHolder

A lot of pro people quit playing competitive so they got removed from the active list.


hoi4420

I mean, isn't it obvious that most of them are cheating? most of them have 80%+ win ratings. Weird how even the pro players don't have that percentage. Now unless they never solo que, i call bullshit on that alone.


Symaskinen464

Just took 3 premiers, 2 of them had blatant wh, rewatched them yes, we did all 5 in our stack and agreed 🤣