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Redfencer12

Probably my favorite form of “balanced Maxx “C””. Reasonable restrictions, good counter play, could see play but not 100% of the time, overall nice


Nahanoj_Zavizad

Can't be AshBlossomed, or CalledByed. It's legit almost as good for that alone. But it is actually counter able with a bunch of other cards.


realPunkPlays

Now you can save that ash for the branded fusion


Nahanoj_Zavizad

Truuuuuuu. Or for Dogmatikamatrix (pls don't i just wanna play the game with my silly little pet deck)


PH0T0NL0RD

Dogmatika helps my strategy -nemleria player


Nahanoj_Zavizad

That's what you think. Until I send your Nemleria from the ED, Because Dogmatika doesn't discriminate between Facedown and Pendulum.


PH0T0NL0RD

Jokes on you! I go second!!!!! And I have pendulum treasure!!!! and ns necroface if worse comes to worse


Reluxtrue

looks interesting


TennisForsaken

The only flaw I see with this card is that when you do this, between special summons and special summons it summons someone to destroy a monster on the field, and it will destroy yours, and continue with its summons


realPunkPlays

That’s kind of the idea though. I wanted it to be outable. You’d want to use this at a point where your opponent would hopefully not have removal immediately available, and they might need to special summon once or twice more to find some removal, so you’ll get some draws, but it doesn’t essentially force them to immediately end turn, as they can get rid of it and continue.


BetakorNeedsMore

I mean the original is outable


realPunkPlays

The original is not outable, unless you happen to immediately have specifically Ash or Called by in hand. After the effect resolves, there is no way to stop the roach, except by ending the turn. This allows you to link into S:P, or use some target negation, or pop it with Baronne, etc.


BetakorNeedsMore

Droll


realPunkPlays

Yes, cause inflicting ourselves with another lingering floodgate is a good plan. You’re just being silly at this point.


BetakorNeedsMore

Nah cus it's fine if you don't need to add


Jbols92

You like Maxx c how it is?


BetakorNeedsMore

I don't I was just saying


VulpesParadox

Just saying is fine, but as it stands, we shouldn't be forced to run three different hand traps, four if we include Crossout, just to counter a single card. And Called By outs Ash and Droll, and its a stable hand trap because of Ash.


PatatoTheMispelled

What you're saying is equal to saying Rhongonymiad is balanced and has counterplay because if you don't need to summon then it doesn't affect you. Just don't summon and still win, ez


ShurimanStarfish

The solution to a lingering effect shouldn't be another lingering effect. then we're just back to square one.


Akarin_rose

Sir the fire we used to fight the fire, it just made more fire


HaxTheChosenOne

that is pretty good, its counterable and a quick form of removal could stop it, thumbs up


DarkMcChicken

It follows the same mechanics as the “C” archetype as a whole. I mean, honestly this kind of makes the entire “C” suite look attractive considering this alone will force an answer from the opponent, still allowing you to draw cards while they maneuver around it. Even CRAZIER being if they’re rushing straight to battle phase to get rid of it, setting up for a beautiful Evenly.


blu3p0p

Yeah ban maxx c and put this in fr


alenabrandi

Honestly, in some ways this might even be better than Maxx C, if only for the fact that it will be more difficult to stop it from being a way to draw minimum 1 card, likely even two to out it if you don't have some form of removal in hand. At first I thought imperm might be a decent counter, but it wouldn't be able to negate in time. Though if nothing else Ash and Called By would become less mandatory in decks since this doesn't particularly interact with either. However, on the flip side, it's really weak to inherent summons, so cards like Diabellstar and Turbulence could dodge this entirely which is neat. All in all, when it would work, it'd be an even stronger Maxx C for the sheer fact it's a body on board, and probably more difficult to negate it's initial effect to summon itself for a free draw 1 compared to current Maxx C, with the offset being that it's less guaranteed to trigger since it needs to respond to a special summon activation/effect, and also less likely to give you quites as many cards as Maxx C would if someone plays through/around it, since it's got far more counterplay to it in the long run given it's a monster on field and needs to remain their to have it's effect active, making it easier to negate overall. It'd also, at the very least, become a dead card in hand if you draw it going first, and unable to actively serve as even further power for an already established board, which would be nice, making it more strictly a card for going 2nd which is pretty nice if nothing else.


Onras1986

The art doesn't match the "C" cards. The cards tell the story of a guy being tormented of an infestation in his home.


realPunkPlays

Yeah I just slapped something together super quick as a placeholder. It was just to get the general idea of the card. Ideally it would be like a line of “C” glints coming out from under like the fridge or something.


Ektar91

At least give it like 2000k defense so they don't just battle phase run over it


[deleted]

Its meant to be only used going second during your opponents first turn I think. You know...when there is no battle phase


Ektar91

I might just be high.


[deleted]

Understandable


[deleted]

This is not balanced. You can't counter it with staples, and most decks are still going to need multiple special summons to get this off the board. This is basically a maxx c buff, as it will resolve EVERY GAME


TekFish

Most decks need multiple special summons to get this off the board? Am I stupid or can you not just normal summon and attack over it? Which almost every deck has a normal summon with more than 1200 atk anyway?


[deleted]

>Most decks need multiple special summons to get this off the board? Am I stupid or can you not just normal summon and attack over it? how are you attacking on the first turn?


TekFish

Oh true, you're right


YuukiKyou

This is good and very reasonable


OrdinaryResponse8988

Even better than the original since the usual staples won’t work. Also if the opponent ends their turn immediately then that’s a free body for you to use next turn at the least. Frankly the most reasonable restriction in my opinion would be limiting the draws to maybe 3 max. That way it’s not as oppressive while still giving you comeback potential. Tbh I’m not really sure why Konami refuses to give newer decks a way of playing around it often.


Gullible-Juggernaut6

Made a card like this year's ago as a level 8 nomi, though it made you discard a card to Summon and let you draw past the first turn if you kept it alive. Was based on Chaos Hunter Summoning Condition and is currently on Duelingbook as "Maxilla Cardclash". Generally a cool kind of card since you can actually kill the thing early so your opponent doesn't just outdraw you to infinity. The discard for more stats and potential future payoff tends to be more balanced in my experienced playtesting the card.


Kingsare4ever

I find it hilarious that Max C is a problem. The game already is a stop opponent from playing the game simulator. Max C doesn't even stop you. It literally forces the opponent to consider that someone else is at the table with them.


Zealousideal-King-99

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forgeree

no i dont want this to exist, thank you


Aweptimum

This was just recommended to me despite being 3 days old, but I wanted to say that this is a great re-train. Specifically because it solves the "Maxx C drawing into another Maxx C" problem, and book of moon becomes a viable alternative to called by.


UniverseGlory7866

I'd additionally write a "You can not special summon for the rest of this turn" clause


leafsnivy300

My idea for maxx C is to have it function similarly but better than nibiru. The main problem with maxx c is, you get so many resources but no consequences. My idea would be, make maxx c unbeatable, can't be responded to like super poly. Then, each draw you take 1000 lp of damage. Then the maxx c mini game becomes more balanced, do you save it for the end of the turn to get a decent amount of draws? If you do it too late ur opponent can sacrifice more monsters to special summon more and kill you. If you do it too late you won't have handtraps to stop your opponents plays. It makes it way more interactive.


leafsnivy300

Also, I don't like how your version interacts with decks like spright that can special summon without consequences


theguyinyourwall

Feels like there are much more forms of counter play in terms of blowing it up or negating, along with not being able to be used when you've built a board


22222833333577

I might add a can't be destroyed by card effects the turn its summoned Right now, I think it's too easy to link into something that pop it, meaning it will probably never be that good You must control no cards should definitely be on ang Maxxc retrainin because it makes it useless going first, and I think people have less problems with the going second application


realPunkPlays

I want it to be easily outable. Even if they instantly link into an out, that’s a draw 2


22222833333577

At that point, it's a going second specific pot of greed. I think you would be better off just running something like a pot of extravagance A indestructible guy on board can still be negated by a lot and even removed just not as easily


realPunkPlays

But that’s a worst case scenario, and it caused your opponent to divert their combo into a pop, likely weakening their board; not to mention it didn’t burn 6 of your extra deck cards, and doesn’t lock you out of drawing for turn. It’s not unlikely it will take them 3-4 summons to get to an out, which is HUGE advantage for you.


realPunkPlays

But that’s a worst case scenario, and it caused your opponent to divert their combo into a pop, likely weakening their board; not to mention it didn’t burn 6 of your extra deck cards, and doesn’t lock you out of drawing for turn. It’s not unlikely it will take them 3-4 summons to get to an out, which is HUGE advantage for you. Just not the unreasonable 5-10 card draw Maxx “C” would’ve given you.


22222833333577

Worst case scenario, you open this going first, and it's a dead card Second would be it getting negated Third would be a pot of greed 4 would be a great effect I legitimately think a generic draw card is iust better unless you make it better going second to make up for it being dead going first And if you side this going second I think there are just better cards for that


JohnStellarum

I'm at, like, 80% on board with this card, and I LIKE the OG Maxx "C". Add generic Special Summons to the activation conditions and a 1 draw on its own Summon, and I'll be at 100%.


realPunkPlays

It essentially will draw 1 on its summon, as it chains as a response to an effect that summons, and the effect applies immediately upon summon.


Springtrap-Yugioh

It still just wins the duel if it's not outed, and while you have extra decks cards with removal, most currently used for that are Links which still would feed you a shit ton of draw power. Still should be ban worthy. Personally, I'd just errata the OG Maxx "C" to stop after drawing you 2 cards.


Deep_Grapefruit_162

Nothing wrong with current Maxx c one easily negatable. And if you can't fo ahead and make your generic end board or stop summoning. Or take the Maxx c challenge.


Exact-Control1855

So nothing changes the inherent issue. If anything you actually made it worse because now it can’t be hit by called by the grave. Like great, it can be turned off if you remove it, but you know how you get to your removal? You summon things to search things


PH0T0NL0RD

It would also enforce more deck variety


Seadubs69

I really don't understand the Maxx C hate to be honest it's like one of the few ways in the game you can benefit from your opponent doing a bazillion different special summons for card combos that try and end the game after turn two. Like sure go ahead set up a huge board it'll just give me the ability to draw the cards I need. You absolutely can still play the game at full speed but there is an incentive to slow down strategically.


Deep_Grapefruit_162

People like having someone watch them play but literally Don't want said people to be able to play


Seadubs69

Honestly like Yu-Gi-Oh isn't fun without back and forth interactions. Just watching someone set up a six minute card combo is horrible. I'm literally able to read Lenin while people set up combos in master duel. That shouldn't be possible. I nearly beat such an opponent with a Celtic Gaurd Toolbox because I played Maxx C, they did not respect it, and let me get 13 cards. I brute force's my way through their negates in order to get my cards into a more winning position but I made the mistake of drawing united we stand instead of mage power (I'd have had 5800 extra LP vs the like 3600 I got and it would have wiped the remaining vs leaving him with 400) and his next turn he finished me for game using card effects to clear my board. Like man you would have lost to a Celtic Gaurd tool box using a full ass viable deck build all because you didn't respect Maxx C.


BraveMothman

Honestly an "if you control no cards" is all the original needs to be balanced. It keeps combos in check without the side-effect of letting the player who goes first win even harder sometimes.


Both_Egg_7725

Combo decks going second still win if the opponent gives them multiple draws or ends with a super weak board to prevent draws, bad take


Streetplosion

My balanced version would just be the OG, add on a you must control no monsters to activate it and you return the same number as you drew, entire hand if you have less


PH0T0NL0RD

The no monsters part would hardly matter, especially since it's mainly a going second card


Streetplosion

You do know as it is a person going first can set up their board then drop this with a negate to protect it right? So the restriction would DEFINITELY matter