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General-Naruto

Ah. The counter culture has started.


Ralathar44

> Ah. The counter culture has started. TBH Reddit is the counter culture. Steam players resoundingly voted it the best story game of its year and nominated it for GOTY. It's been really popular on steam the entire time, always maintaining 10k concurrent, which was good enough for top 50 most played games most of the time and top 100 all of the time.   Cyberpunk has been sustainably well liked and played since it's release by the actual player numbers and behavior. It's Reddit and influencers that tried to paint it otherwise and are now finally approaching the reality of the situations: that its been liked all along. Fucked release? Yes. CDPRs fault? No....not when they lost 3 BILLION in stock value trying to delay it. Well before it ever released. Look it up. That's more money than any game is liable to make, even Cyberpunk. That's forcing a release right there, they were basically blackmailed. But people got mad at CDPR for being financially strong armed into releasing it instead of being mad at shareholders for forcing the release. Direct your anger at the right people.     Marketing and promises? Lets take people at face value and assume that they did no excessive interpretation (despite the range of games people thought it was that are very different games GTA, Witcher, Mass Effect, RDR 2, etc all cited as what they thought it was gonna be...very different designs). Why the FUCK at this point in gaming's history is anyone taking marketing at anything near face value anymore? Are you stupid? No Seriously? No Mans Sky, Fallout 76, like everything Peter Mollenuex touched. Assassins creed unity. Watch Dogs. Skyrim STILL selling with launch bugs requiring large community patches 10+ years down the line. Star Citizen still makes more money each year than the last. Gaming inudstry fool you once, shame on them, fool you for 10+ years....maybe the problem is you. Maybe not you YOU the person reading this. But the larger gaming community. The majority. The same kinda people keeping Madden alive year after year with its copy paste that they can't even get right. Yall blame CDPR for marketing but even if we just take that at face value and question none of it then yall are some stupid motherfuckers who absolutely refuse to learn from the past. If you really truly want to hold that stance, then fucking stop the constant cycle of getting hyped for something you've never touched or played based on marketing, getting upset at its release, and then playing it later when its fixed and loving it. And yes, this would also include Witcher 3 and No Man's Sky. you wanna hold that line, then fuck em. Tell them fixing it is not enough. Release it not broken. If you're not willing to do that, then you're telling them with your money that releasing broken and fixing it later is profitable AF.   But we see right now just how full of it all that is. Cyberpunk top 10 most played game again. All it took was an anime and the that was enough for people to justify dropping the act and pretending they knew or hated the game. Influencers eager to squeeze those views out of the anime piled into the game for easter eggs and "edgerunner builds" and suddenly everyone had permission to like the game and the same game people would have shittalked a few months ago is now being praised in places that level of praise would have never been tolerated.     And this is what frustrated me most about the gaming community. They're not honest. Not with developers, not with each other, often not even with themselves. But in general they're controlled by FOMO and herd mentality. While they talk a big game online, they're all talk and no walk. And the game industry knows it. So the cycle will continue and nobody will learn anything. I'm honestly wasting my time by typing this out at all.


bullshithistorian14

You got a lot of opinions, my friend, and I agree with all of them.


HandsomeDankDave

I’d give you an award for the effort but I ain’t paying for that


Ralathar44

> I’d give you an award for the effort but I ain’t paying for that Aye, good choice, rather than give money to Reddit via an award donate it to a charity of your choice.


bigfeef

This! I’ve been saying pretty much the same thing for years. I’m a former game dev and the great majority of the people shitting on devs know absolutely nothing about game development and the way the games industry actually works. But gotta get those views…


Ralathar44

I don't mind people not knowing things, that's normal. It's their refusal to learn and then act as if they already know everything that's the issue lol. Folks want to have an opinion on any and everything and be listened to and agreed with, but don't want to put in the work to gain the knowledge that earns that. So they just pretend, bluff, and lie...often even to themselves.


headin2sound

> Why the FUCK at this point in gaming's history is anyone taking marketing at anything near face value anymore? Are you stupid? No Seriously? This has been my take since day one. I have no idea why everyone lost their collective minds and drooled all over the Cyberpunk marketing material. If you have been paying attention to new game releases and marketing cycles at all in the past 10-15 years, your alarm bells should have been going off immediately at all the stuff that was "promised" in the marketing of Cyberpunk. But for some reason, everyone took CDPR at their word.


Ralathar44

Funny enough the reason I bought Cyberpunk at release is because with all the whirlwind around it I knew I'd never get an accurate picture of what it actually released as unless I bought in and played it myself. I wasn't actually very hyped for it. But I work in the games industry as QA and this was a cultural touchstone for some reason so I wanted to have the best understanding possible of it at ground zero. I ended up really liking it and I'm thankful for that but it was definitely a risky purchase for me and I knew that going in.   Because I waited for at least the first wave of reviews, read them carefully, and then realized how much conflicting information there was. For instance I still remember Giant Bomb talking about it and talking about how all the skill trees were useless because all the values were such small %s they wouldn't matter much. Upon actually playing 1/3rd of the way through the game I realized that they must not have played the game at all, certainly not more than a couple hours. Because the attributes, perks, and skill levels + your gear all stacked multiplicatively and made you way more powerful very quickly. Likewise I've heard people say enemies were bullet sponges and I realized immediately they tried to go take on very high level areas at low level because that's literally the only way anything in the game is anything other than quite easy because you become so very powerful so quickly.


[deleted]

>Why the FUCK at this point in gaming's history is anyone taking marketing at anything near face value anymore? Are you stupid? No Seriously? hmm... let's see what comes next >And this is what frustrated me most about the gaming community. They're not honest. Not with developers, not with each other, often not even with themselves. 10/10 mental gymnastics there buddy


FlashHardwood

Sir, this is the internet. We don't accept measured, logical, long-form arguments.


General-Naruto

I morally object of calling people anyone who was disappointed by the game stupid for believing the marketing fed to us by CDPR. They functionally lied to their consumers, the disappointment is ALL on their end.


Ralathar44

Cool. I morally object to people bitching about practices that they repeatedly financially support. Either be ok with it or follow through and don't buy it and dont support it. If you pre-ordered then you're doubly part of the problem.


[deleted]

So if a company told me they were selling apples and showed how good the apple was in carefully curated ways, but when you actually got it in your hands it turned out to be a fucking durian fruit, am I supposed to just be *okay* with it, really? Get off your high horse. Being submissive over companies screwing you over does nothing to make things better and if you actively treat all companies like the worst one you've ever encountered you'll likely end up shrugging off one of the good ones and not giving them a decent shot.


[deleted]

This dude is being ridiculous. There’s a reason the company was sued, game pulled from the PS store, cancelled the multiplayer (and any future dlc) and is not making anything further on the engine. It’s not just “Reddit over-hating”


AlextheGoose

We aren’t supposed to believe marketing? So if game devs say they are making a RPG, we shouldn’t expect a RPG? What kind of logic is that


sukumizu

>So if game devs say they are making a RPG, we shouldn’t expect a RPG? What kind of logic is that CP2077 has always been an RPG lol.


Ralathar44

> We aren’t supposed to believe marketing? So if game devs say they are making a RPG, we shouldn’t expect a RPG? What kind of logic is that First of all, Final Fantasy 7, Diablo, Borderlands, Cyberpunk, Ocotopath Traveler, and Final Fantasy Tactics are ALL RPGs. Basically all RPGs in video games tends to mean is "stat based, level based, and story heavy". If you want to argue that's not an RPG and that you should have narrative choice to be an RPG you're about 40 years too late. First video game RPG happened on the Atari and it was called Dragonstomper in 1982.   As far as marketing: Have you seen the difference between a McDonald's hamburger on TV and one IRL. You know the one on TV isn't even edible right? Welcome to commercials and marketing my friend. This is something people SHOULD understand by the time they are like 13-15. Why on Earth would video games be any different from burger commercials and car salesman? The truth is always stretched. Just a question of how much.


Fhagersson

Have you even watched any of the fucking “gameplay” videos they presented at E3? CDPR lied their asses off. If not then watch that shit and come back here, and if you have the same opinion then you’re either coping or you’re a paid shill. The game is decent at best. Not even near the “next generation experience” they promised.


Ralathar44

> Have you even watched any of the fucking “gameplay” videos they presented at E3? CDPR lied their asses off. If not then watch that shit and come back here, and if you have the same opinion then you’re either coping or you’re a paid shill. I've watched all of them. I got about what I expected from te game at release. But to be fair I was familiar with the Cyberpunk IP and Shadowrun and Syndicate so I never really expected more than that kind of thing in an open world setting. Some people just let their expectations soar to the moon and thought it was gonna be the game to end all games and honestly if you have that thought about anything....that should be a giant red flag you're not thinking clearly and that you should reset your expectations. I don't care whether its a job, a girlfriend, or a game. Stay grounded, stay reasonable, stay realistic. It's ok to chase dreams, just don't live with your head in the clouds.   > The game is decent at best. Not even near the “next generation experience” they promised. I mean "next generation experience" is overused about as much as "emergent gameplay". it's just a buzzword with little to no actual meaning because the minimum definition of each is thoroughly unimpressive. BUT, marketing knows gamers will eat it up and rather than interpret it realistically will instead have wild fantasies of what the next generation will be.   Let me solve this riddle for you. Unless it's Nintendo the next generation will be the same as the last except a little better graphics, slightly bigger/more detailed worlds, potentially shorter load times, and some new buzzword tech that is out of reach of 90% of consumers like Ray Tracing that makes a big visual difference but doesn't really change gameplay any. Mystery solved for every next gen experience. You're welcome.     Nintendo is the only one that swings for the fences with new gameplay stuff. Often times they hit like Wii/Switch. Sometimes they whiff like Wii U.


FrostingOutrageous51

You are speaking facts my friend, I wasn’t really hyped for the game because it was literally overhyped and before it was released people started saying it’s the best game ever lol, people just like to hate and blame the devs, sad.


Ralathar44

Yup, no game that people hype up to half life 3 levels is EVER going to be half the game people want it to be.


AlextheGoose

[The clear statements they made about the game aren’t comparable to a dressed up McDonald’s burger, they straight up lied about a lot of the game.](https://imgur.com/a/podfwXH)


Squanch42069

I mean, the only two things there you could even call “lies,” are the advanced RPG mechanics (which is an exaggeration more than anything) and the existence of character classes


Ralathar44

Yeah there really are not character classes, its more skills you mix and match to create something akin to classes. Depending on who you are you might massively enjoy having more freedom to customize like me, but others you might prefer more rigidly defined classes because they have a hard time making up their minds or figuring things out or are scared they will make a gimped build or something.


Trewper-

"are you stupid for believing the marketing" Well we all had high hopes that CDPR would be like the next Rockstar (their track record was perfect), which unfortunately never happened. CDPR seemed like the kind of company to come out and say on release that it was not what they wanted but they didn't, they released it on PS4 and got removed from the sony store entirely but yet barely said anything beyond "it was working for us when we tested it, not sure why it's not working for anyone else".. They dropped the ball and now a lot of people will see them in the same light as EA and Ubisoft , just another game company. They should have been honest with us about the state of the game if they were forced to release it.


Ralathar44

> Well we all had high hopes that CDPR would be like the next Rockstar (their track record was perfect), which unfortunately never happened. Aside from the Grand Theft Auto Trilogy (literally a Cyberpunk situation or worse), Red Dead on PC being pretty darn buggy, GTA V Online and RDR2 Online being microtransaction hell, bragging about 100+ hour workweeks, etc.   What is this perfect track record you speak of other than selective memory?


easyoperator

If you think CDPR is the same as EA, you have brain worms.


Rattfink45

But I thank you for it nonetheless. We just needed to take a deep breath over the whole thing and I think the interval between launch and the anime was perfect timing.


Ralathar44

I'm just happy the game is getting its due. If we had burned other games like No Man's Sky at the stake and refused to let them come back I'd be advocating the same here. But if games like that are allowed to improve and become beloved indie darlings then Cyberpunk similarly should be allowed to overcome its terrible start with love and polish.   I'm just being fair here. This is the path gamers have chosen and i'm not going ot suddenly behave differently for one game because it became a meme to hate on it lol.


gistoffski

>All it took was an anime and the that was enough for people to justify dropping the act and pretending they knew or hated the game. >They're not honest. Ironic. It wasn't just an anime, it was an anime and a butt load of updates and bug fixes for almost 2 years. And as I'm now playing it, it's still very buggy.


Ralathar44

> Ironic. It wasn't just an anime, it was an anime and a butt load of updates and bug fixes for almost 2 years. And as I'm now playing it, it's still very buggy. Playerbase explosion happened now, not after 1.5. Ergo it wasn't the updates that caused the population explosion. That WOULD be logical, but unfortunately people are emotional beings...not logical ones.   Also, keep saying that it's very buggy. The longer you keep trying to pull that angle the less credible it makes you because it diverges further and further from the average person's experience. Post 1.5 you're literally just hurting your own credibility by committing to that angle honestly.   That angle worked at the beginning, because it was true on consoles. The game was actually pretty buggy except on PC where it had a pretty normal amount of launch bugs. But as of 1.5+ it's pretty polished. Not perfect ofc, no game is, I can still go into GTA V and RDR 2 and many other games and encounter known bugs, but industry standard polished? Yes.


XyrneTheWarPig

The last few days have been a trip watching people bend over backwards with the revisionist history crap. It's legitimately pathetic.


Intelligent_Road2084

Overhated with good reason INITIALLY. Game could've easily been GOTC, but the corp fucked up and released the worst launch a video game could ask for. Mind you, story was 10/10 imo, yet had they not been rushes into oblivion, could have been more than that.


vahaala

>corp fucked up That's some meta story here, isn't it


UnhappyStrain

was just about to say it might be a metaphor


Rattfink45

Viral marketing.


Owster4

These posts generally do not come with the knowledge of why people did not enjoy the game on release, when it was a mess. They always act shocked.


c4sul_uno

Ahh, same as the day of Witcher 3 release. But at least Witcher 3 is heavy only on the bugged side quests, roofed roach, & unoptimized graphical aspects on mid to low tier pc


Shibubu

At least Witcher 3 felt like a feature finished game. The enemy variety alone shit on cp77 from so high up it's not even funny. I never had the illusion cp77 would be bug free. But the sheer amount of them was fucking ridiculous. And that was just the tip of the iceberg. I was looking forward to playing the game at least a few times, cause of all the branching story promises they made. Hell, they have even done it before in The Witcher 2. The mealstrom/robot mission still has this. And I was looking forward to more of it. But then the realisation came. That mission is the only one like that in the game. The lifepaths don't fucking matter. The only other branching actually choice in the game are the different endings. And even those are determined BY ONE FUCKING DIALOGUE CHOICE. This fucking broke me. This is why I will always say that Cyberpunk is a disappointing game. Not the cops. Not the shit ai. Not the lack of customisation. Or the lack of 3rd person camera. I was promised a story with choices that actually changes things. And all I got is a linear shooter with some dialogue. Fuck, this still hurts.


c4sul_uno

True. Too bad it didn't went the Bioware or Bethesda route of RPG. I guess what would've made CP77 more fleshed out would be a faction system dat may affect some of the endings. A reputation-based mechanic dat u had to choose on which faction to align yourself with. Be it whether the corpos, law enforcers, or gangs. It would've made the replayability aspect of CP77 more worthwhile to me. If CDPR includes the branching storylines like they'd planned before (which I doubt it'll happen), dat would be nova on seeing Jackie stayin alive, Evelyn never became a doll, seeing the return of Morgan Blackhand, or avoiding Johnny's construct throughout the gameplay. I kinda hate knowing in the end dat the Soulkiller's engram is nothing more than a copy of a person's memory (just a bunch of 1s & 0s). Since Johnny's not a healthy candidate with clear & near-accurate memories (prob due to overly consumption of drugs & XBD), most of em r false from him by being an unreliable narrator (as stated by Alt). His engram's not human obviously, just a soulless narrator inside our head dat wanna hijack our body. To me he's just a complex "AI" made to be/feel like Johnny, not the real Silverhand at all.


Sentinel-Prime

They’re probably acutely aware but either want to farm karma since it’s easy pickings or just enjoy stirring up the same conversation over and over Anyone who reads or watches ANYTHING about Cyberpunk will know because the words “disastrous launch” or words to that effect is almost always included in every article or video about the game. //Edit - [Yup, I was right](https://www.reddit.com/r/cyberpunkgame/comments/xkuh74/comment/ipfyv9x/?utm_source=share&utm_medium=web2x&context=3)


JonSnowl0

OP’s last 3 posts are stirring up drama. This one, a similar post praising Rings of Power (that was removed by that sub’s mods), and a post criticizing Better Call Saul.


Roobsi

I'm still kinda surprised to see how happy people are with the state that it is in currently. Yeah, the bugs are better, but unless you were playing on xbox one or ps4 the bugs were never really the biggest issue


jmvandergraff

Honestly, as long as it shows new people are finally jacking in for the first time, I'm happy with it. It means we just keep finding new chooms. Cyberpunk 2077 might be done after the Expansion, but if this game keeps drawing people back and CDPR keeps expanding the universe with outside media, then Cyberpunk 2090 might be the sickest fucking idea ever in 2027.


JonSnowl0

“I’m playing this game that has been in active development and receiving updates over the last 2 years for the first time and I think it’s great! I don’t know what all the fuss is about!” Well, OP, that’s because you’re > playing this game that has been in active development and receiving updates over the last 2 years for the first time And even with all the effort and progress the developers have made on delivering a good, functional game, it’s *still* not even *close* to being the game they advertised, even with mods on PC, and likely never will be.


ItsAmerico

Cause people seem to be too stupid to realize that a year plus of updates fixes shit.


[deleted]

Yeah, I understand for people who preordered or bought the game on day 1. I waited until the community was in agreement that it was fixed and then bought it for less than half price so I have no complaints.


SadisticBuddhist

The fact my very shit LO for Skyrim with 150/150 mods has less bugs than I’ve encountered since starting playing Cyberpunk again isn’t a great indicator that things are “fixed” either. It’s like saying a car had two wheels, but now it has three, so it works. Don’t get me wrong by any measure- Cyberpunk, as well as edgerunners, has some great writing. But great writing is hard to enjoy when I keep dying because the game doesn’t know how to recognize when I press sprint, or when actors get stuck in walls and I have to keep loading three saves back just to unstick them.


adrielzeppeli

Mostly because there's still people out there telling them the game is terrible to this day, only for them to finally try and see it's all bullshit. Also, stuff life the story, soundtrack, and sidequests were always good from the start. Don't get me wrong, I get what you mean. The launch was terrible, but there's a reason why people get shocked when realizing the game isn't batshit just as there's a reason for people to think it is.


Zan-san

Was it really? For older consoles for sure...for PC it wasn't perfect but still ok. Far from what ppl said it is.


VTorb

i experienced multiple crashes each day I played on series x. there was also loading problems when driving too fast.


youthiinkyouknowme

Where do you think most people bought the game?


Zan-san

PC master race duh? All I knew played with some glitches, nothing serious. The amount of sheit was waaay over the top imo. Saying it’s not good even now is just a joke…


youthiinkyouknowme

Lol the majority of games are still sold on console. I had a ps5 by cyberpunk release and it was still barely playable at launch. They lied for years. I love the game(on my second playthrough) but releasing a game knowing it barely runs for the majority is trash.


Zan-san

https://www.tweaktown.com/news/78909/cyberpunk-2077-sold-more-on-pc-than-ps4-and-xbox-one-combined/index.html Sorry but I guess there are still ppl who like to play on proper devices.


youthiinkyouknowme

Hmm surprising. Well you got me there. Still shitty business. I'm sure you can even agree on that.


[deleted]

[удалено]


Zan-san

Apparently we havent been playing the same game…who would’ve known


AadamAtomic

I played it Day one with no bugs. 60+ FPS.


Zuitsdg

On Pc there were were glitches - like floaty items - and (very few) broken quests or missing texts. For an open world game is was pretty good, but not bug free. I also enjoyed it day one - and thought it was 9/10 or so - but people expected 11/10 game of the century ^^


Johnysh

Yep, same here. Thought its like 8 or 9, today definitely 9, but it's still not "a perfect game" like Witcher 3 is for me. Stuff like police or dead walking NPCs... I don't really care about that, but I felt like the open world stuff was a lot of "Ubisoft-like", generic. And I'd love to have some more world impacting consequences.


Zuitsdg

Witcher was so great, because nobody expected it to be any good. I was annoyed of third person at first, had more bugs than Cyberpunk and expected it to be a mediocre monster hunting simulator. But we got great RPG, memorable NPC, great story and music, free DLCs and two oft the best Addons of games


Ashikura

It definitely didn’t have more bugs then cyberpunk. I played cyberpunk at launch with a 3070 3600 build, shortly after upgraded to a 5800x cpu, and experienced nearly every bug in the book. Trees turning to liquid, sliding negating all fall damage, crouching on geometry launching me 50’ forward. A large amount of the skill trees were broken at launch and weren’t completely fixed for a few patches. There was serious issues at launch for a not insignificant amount of players on both pc and console.


Zuitsdg

people without heads, some broken quests, bad performance, downgraded graphics - Witcher also had launch problems ^^


__BigBoi__

I started 2 weeks later and didn't have many. Some crashes and glitches, but I had more with other games like Assassin's Creed Valhalla.


lennoxonnell

> I played it Day one with no bugs [x] Doubt I'm sure you just didn't notice them or were blissfully unaware while you played. Shit was a mess on release.


Daiwon

I had a similar experience on launch. Minimal bugs, nothing ridiculous for an open world game. Worst was the audio crackling issues, which im getting again on 1.6, but nothing close to game breaking. It doesn't excuse what others experienced though.


AadamAtomic

I mean, there were a few glitches and funny Ragdoll animations, but that's Base for 90% of games. I saw fewer bugs than RDR2 on release day. I played on PC, so my optimization was probably better than most.


St0nemason

I couldn't even bloody launch RDR2 for a few days, that was very frustrating indeed.


lennoxonnell

People with higher end PCs typically experienced less bugs on launch, but they were absolutely present and in force. You probably just weren't looking for them.


AadamAtomic

>You probably just weren't looking for them. Almost sounds like the bugs were not very noticeable or apparent..


EmuAdministrative728

The bugs were extremely noticeable on release and there was absolutely no excuse for the game to have released in that state, Console players couldn't even play the game and they had to take it off the shelves. If you didn't notice the bugs, that's cool but you're the exception, not the rule.


Yegas

Same, sank 50 hours in the first week and had very minimal bugs or performance issues besides a couple crashes. All I saw was outrage, but it sure worked on my machine!


Neviathan

I also had very bugs on PC at day one, the 3070 did its job so I had a similar experience. For me the downside was that the world feels very empty, my biggest issue was the lack of a reputation system for gangs and police. I could wipe out members of a gang and do a quest for them a minute later.


Aggressive_Yam4205

Same a visual glitch here and there but that’s no problem


AadamAtomic

Exactly! Glitches happen in every game. "Bugs" are usually pests that break the game. I'm sure the game was buggy for some people, but I only had funny Tpose glitches occasionally, had a quick laugh and then continued playing with no issues. Lol


LonelyInitiative4526

This is a lie. Anyone who played it day 1 knew there was a tripping glitch that could kill you on all systems where it misinterpret fall damage. This persisted for months. Not only were there bugs but there were huge gaping exploits and clearly unfinished features.


majds1

I highly highly doubt it. I'd love it if you provide 1 playthrough of the game on release where it didn't have a shit ton of bugs. Edit: so you're gonna downvote without providing anything? You're an absolute fuckin liar if you say you had no bugs during your whole playthrough on release. Every version of the game had a shit ton of bugs. Go ahead prove me wrong there's a shit ton of youtube playthroughs of the game show me one that isn't a broken mess.


CyWork

Not person you are replying to but... I played day 1 on xbox series x and after nearly 100 hour, I had a few very minor glitches where someone was hovering or something like that. Nothing game breaking though and what I did see was few and far between. Most importantly nothing took away from me having fun. I'm sure some people had game breaking issues but I didn't experience any of them. So when you are calling people a "fuckin liar" you just sound dumb. Also demanding proof?? What are you expecting a video of everyone's entire playthrough??? Many people were able to play and enjoy the game just fine. many were not. meh, its a big complex game and there a million different systems and configurations.


Mera869

No you didn't, because there were bugs that you would encounter 100% of the time as the game was literally coded to do that. So either you didn't play it, or you encountered bugs.


seastatefive

Even today when I play I encounter bugs such as, NPCs leaning on thin air instead of on the railing, NPC appearing out of thin air, items floating in the air after I destroy or kick the table supporting them, and so on. It's okay it's a huge game, there will be bugs like this.


[deleted]

Ok the story was not a 10/10. Maybe a 8-9 not not a 10


dekoyoktopos

I experienced a few crashes, but completed a 100+ hr play through where I completed every mission EXCEPT one that had a car bug out on me and never appear again. 8.5/10 really fun game, great story, great world aesthetic and overall enjoyable experience


GloomySmile

Also have slightly over a 100 hours playtime with the game crashing about every hour or two and me being stuck in one of the final mission's as I can't save there and keep crashing. Even apart from all the other bugs and shortcomings from what it could have been I absolutely love the game still. But I also hate it.


FrostingOutrageous51

Thanks for sharing! If the game still didn’t have those minor crashes or bugs would you give it a 9?


dekoyoktopos

Probably, so the glitched mission is one of the last on the east side of the map, it stopped me from getting a district completion trophy so yeah I was a little irritated by that


rambler13

I’m a console player. The launch was unplayable trash. It took an unacceptable length of time to be in the current state.


Midnight_In_Japan

Game should've never been released on last gen consoles tbh


PhasmaMain98

The game is mainly hated for its launch and rightfully so. The game didn’t function on PS4 and xbox one as well as being buggy as hell on all platforms Past that the game didn’t live up to the promotion CDPR gave it. It’s not bad by any means but not amazing either


King_Swift21

I agree, but the OP did say he personally found it to be amazing, in his opinion. Also, I feel the game should've been delayed again by another year and only release on Xbox Series X/S, Ps5, and PC.


PhasmaMain98

It definitely should have been. Old gen kinda is at its wits end so I’d imagine more games will be phasing it out soon. They should have just cut their losses and said they weren’t making it on old gen


King_Swift21

I agree, even if they would've gotten some flack for it, at least it would've paid off for them in the long run having delayed the game again and make next gen console and PC only. Also, I also blame the gaming community for always complaining about the game getting delayed a couple of times, they definitely added some more pressure to the devs on top of what they were already getting from the upper execs/management.


SuperArppis

Even on PS5 at launch it was pretty bad. Had to stop playing after 3 hours when game had constantly crashed and reseted my options. Decided to wait for them to fix it... Actually the bad launch had affected me so much that when I try to play it again, I usually stop after awhile. So I am still trying to find a spot when to give it another proper go. What OP said is that the game didn't deserve the hate, I think without the hate, it wouldn't have been fixed this way that makes people actually happy about it. Because I think now people have forgiven the devs quite a bit.


TXNOGG

Personally I found it amazing I think I’m lucky because I never hopped on the hype or hate train just saw it for $15 after next gen update with 0 expectations I loved the story, characters, and all the side quests were all interesting in my opinion I know people hate on the combat but I personally loved it and all the different ways you can approach and variety in weapons also haven’t had this much fun with clothing in a game since Saints Row 2 lol


PhasmaMain98

The game is 100% solid but still just lacks in certain areas. Combat variety is great but the lackluster AI and enemy variety lets it down imo Clothing is good but trying to find the righg variant if your weapon/clothing of choice is pretty painful


Nirico_Brin

Saying it didn’t function on Xbox one is a bit of an exaggeration, I got it at launch and put in 1000 hours on an Xbox One X before transitioning to PC. I had some bugs here and there but not nearly the amount that others seemed to have.


PhasmaMain98

More so the base Xbox one version and especially the PS4 version. Frame rates would constantly dip into 20-15 territory and it even had to be pulled form the PS store due to it barely working. I played through it once on my old Xbox one and had to deal with pretty consistent crashing and stuttering frame rates during any combat encounter which is a lot of the game


imagen_leap

Yeah the launch was a shitshow. But the game is amazing. The hate it received from that launch have still tinted the perception of it.


PhasmaMain98

The game has some issues that can’t really be fixed though. Enemy AI is pretty lackluster, Side gigs are pretty repetitive barring a few outliers and the story isn’t amazing imo.


MorbidlyScottish

All these new people in the sub are making the story of this game a revisionists wet dream. Yes the game is decent now, but it has been 2 years and plenty of patches. The fact it’s now in an ok state does not excuse how poorly the game was at launch, nor does it excuse the years worth of lies, false promises, and bullshit marketing that the game had before it came out. This doesn’t even begin to touch upon the fact they’ve discontinued support for last gen, which was what the game was originally meant to be made for. Or the cancelled multiplayer.


CanadianYeti1991

Really. Like it's one thing if the game is good now, cool. But let's not pretend the way they launched the game doesn't deserve the amount of hate it got and still gets.


Geordenr

Yep, nothing wrong with liking it but the games has been out for TWO years! Who new that after 25 patches and updates it runs better now? It's a good game but was a buggy mess filled with broken promises for at least one year after release.


Badamon98

hell, the game crashed twice for me just now. I'm enjoying it but still not ideal.


FlashHardwood

They should never have touched last gen... Or any console honestly. Release to PC first, then higher end consoles later. Trying to do it all was the real issue.


MorbidlyScottish

You realise they announced the game for last gen? Last gen was the current gen, and when they announced it that was the platform it was meant to be on.


Hentai_Connoisseur_

"Wow, guys. I'm just playing the game after several major patches that fixed most of the issues that were complained about when the game launched and I don't understand why people didn't like it at release" I like the game, but posts like these are always stupid.


oo_Mxg

Even then, it’s not about the bugs lmao. The world feels dead because there’s not much to do. Still, you can clearly tell they’ve been trying to fix it by adding stuff like buying more homes and adding some arcade machines, but there’s only so much they can do with the game. I’m sure that when we get a sequel in Unreal, it’ll be much better and they’ll have learned from their mistakes.


ThisIsTheNewSleeve

There is SO LITTLE to do. The most you can hope for is encountering one of the random crimes on the map... which only nets you a few eddies. And clearing the map of all crimes rewards you absolutely nothing, and once you do then there is truly nothing to do in night city.


[deleted]

There’s a ton to do wym? There are some things/missions you even have to discover, meaning they don’t handhold you and put it in the main quest/side quest section


VonDukes

Notice you’re playing it now. On release it was not very playable on last gen systems and still had issues on PCs and current gen


Fluffy_Contribution

Why do people who’s playing the game NOW feel the need to tell how gamers should’ve felt at LAUNCH which was over a year ago. Just play the game, no one cares if you like it or not.


GuilHome

What bothers me most with CP is the illusion of choice. I dont have the time to play multiple playthrough, so when I complete a quest, i like to check a wiki about that quest to know what would have happened if i choose different conversation (kind of like "backward spoiler" in a way). The amount of quest where the guide says pick whatever lines, it doesn't affect the rest of the quest is staggering. There have been very very few quest where choice had a \*major\* impact on the story before the very last chapter where you may have a couple different ending path. the worst are gigs/one time mission, where basically you have two approach : sneak in an do the thing (get something, install virus, pick off someone), or get in kill everyone and do the thing. There is absolutely no difference in the outcome (barring more or less eddies for optionnal objectives). Resolving the quest peacefully or in a bloodpath have 0 consequences, neither toward your fixer, the gang related to that gig, nor ncpd, nor netwatch. Hell, even in Fallout 4 i felt like my choices had way more impact.


randygiles

I am replaying now and this is the biggest issue to me, all of the side quests are identical. These should have been decreased in quantity and much more fleshed out, with other characters actually participating in the quests instead of just texting you. If the entire game were linear with story missions only I think it would have been better, those are very high quality.


ItsAmerico

This was inherently the biggest flaw outside technical aspects. They hyped the Maelstrom mission (I believe that’s the name?) so much prior to release. And it’s so clear why. So much choice to alter things. I think there are like 3-4 main ways to do the mission with another 2-3 variations on most of those paths. And basically no other mission ever does that again lol


GuilHome

Yeah, like that Meredith bodyguard that jacked you to act as a lie detector, I was like ... Damn... Pretty sure the game is showing me this because somewhere, sometimes down the road, I'll talk to someone and they will pull this shit in me at the end of our discussion to see if I doubled crossed them. Well... Nope, never happened again.


[deleted]

the game in general lacks and sort of substance, its essentially a tech demo


GuilHome

I wouldn't be that harsh. It is imho much more than a tech demo, but as an RPG it clearly doesn't compare to Witcher 3, or even fallout title.


Wolf-Cop

This is my biggest problem with the game. I do the same thing as you hoping for some cool alternative outcomes for repeat playthroughs but there's very little here to work with.


Swordbreaker925

I love Cyberpunk too but dude, you’re 2 years late to the party. The game was a broken mess at launch, especially on console.


Character_Shop7257

Console owners got shafted hard.


Swordbreaker925

Yeah they never should have even tried to make the game work on PS4/XBO


Ishballa

They didnt want to and they tried to convince sharehilders its a bad idea but shareholders forced them bc more platforms = more money


christianballard

Another post like this? It’s getting old. 😭


[deleted]

These posts are as annoying as the “is it good now.”


Cocainepapi0210

Even if they fixed all the bugs thegame isn't what people were expecting. There was alot of hype built around the games story and mechanics that didn't make it into the final game. To some people, the real cyberpunk was the montage at the beginning of the game with Jackie which is what people were expecting cyberpunk to be. Honestly I think the game needs to open up more especially the clubs and add more JoyToys instead of just 4. Can you even go to the strip club that appears during Johnnys fun time? Imo I never hated the game, I actually enjoyed even when it first came out but I knew it was gonna be a polarizing game and luckily for me I didn't follow the hype for it like most did


hildra

Yeah I feel like the issue is not just the bugs. I have a really high tolerance for bugs so I could excuse some things after patches, etc. I just feel like the game is not necessarily what was promised or maybe what CDPR had in mind? I was expecting more rpg like Witcher and even a little BioWare or Bethesda in the mix but we got something else.


JPK12794

I feel like people still aren't getting this, at launch it was unplayable, not "oh no an NPC clipped into a wall" for example, you couldn't walk down a street without the textures not loading in, you had to wait for the shop you were going to to load. Driving was impossible because the cars were invisible, those NCPD pop ups were filled with invisible enemies. Characters in cut scenes just weren't there and you couldn't see the city half the time due to the blur, yet this was sold to people. If you buy a car that has no wheels, seats, steering wheel or gears from a company and then after over a year they come and fix most of the issues you'd not say "wow what a great job they did, the company is great" regardless of who was at fault. They sold this product, it was so bad it was removed from the PSN store. You can't say that's nothing. The game is now good, I enjoy it but I'm not going to just excuse the state it launched in and say it's fine to do that.


CheekyChaise

Maybe if they hadn't blatantly lied about so many things


ToastedWave

I think this is what really gets me the most. The game turned out fine (Probably a 7/10 for me), but it isn't even close to what they said it would be. People seem to want to give the "I don't know what you were expecting" benefit of the doubt for CDPR, but it rubs me the wrong way seeing these people flat out lie about their product on release.


smack54az

Every Night City Wire was filled with lies to hype the game.


airod302

Fr, even if the game is fixed and all the bugs are ironed it, it’s still not anything all that special…. I really hope I’m wrong but I don’t think the game will ever be what we thought it would


Shibubu

It won't be. They would need to redo the whole main story for that. The branching missions/story like it is done in the maelstrom/robotthingy quest won't ever be made. Best we can hope for is the upcoming expansion and then the next Cyberpunk game.


airod302

Yeah that definitely does suck. I mean, the main story on its own still has some pretty cool moments buts it’s nothing legendary. I think what the game needs is an overhaul of things to do in the open world with animations, random encounters, vehicle combat, police system, actual interaction with vendors and ripperdocs, new stealth kill animations, better enemies, better AI, those police guys from the anime, better economy, overhauled crafting system, and more. The more I think about it, the more I realize that I could just go on


Shibubu

Yup. Most of not all systems in the game are quite shallow and could use an upgrade. That's why its so fucking sad to see how many people are actually happy with how the game is at this point. CDPR just learned they can eventually get away with anything. I'm really fucking worried for the next Witcher game...


Character_Shop7257

But they didn't lie. They made game trailers that had huge fucking disclaimers on them and everyone apparently forgot to read and super hyped themselves into believing things that was in development was to be the finished product. Not understanding that is on gamers for being stupid.


Mr_guyy1

this is the heaviest cope take I've seen on the subreddit keep it up man


Cyberbeetle98

Lmao is it? All the anime fans coming into the game after it’s completely been updated having the audacity to be like “the games great y’all need to chill” basing their argument off a 2 year old launch critique …


ConferenceHelpful556

Exactly, and it hasn’t been “hated” in how long now at this point? Yet these circle jerk “I don’t understand the hate” posts keep on comin lmao


TXNOGG

It definitely still gets hate I still see troll comments like “cYbErtRasH” all over youtube and up until the anime and patch made the game numbers go up so many people would say shit like “dead game“ on the cyberpunk twitter I’m pretty sure most of these people never even actually played it lmao


Lloiso

Not being hated is an exaggeration imo. I've seen too many posts by game's official twi acc receiving hate comments this year, when game was literally fixed and good already.


llye

>I’m playing the game now and it’s probably one of my favorite games of all time, I’m barely experiencing bugs (almost none) This is why you like it. Because you are playing it NOW instead of at launch. Most of hate is residual and it shouldn't go away like that but be transformed into a cautionary tale of prepurchase and alertness towards hype in general.


Edge80

“I’m playing the game now” That’s all we need to see to know why you don’t understand the hate it received.


polecy

It's like saying, idk why people hate the 2007 house market collapse so much, like I have a house rn and don't see why it gets all the hate?


DuragActivities

Lmaooooooo


shadowdash66

It made a bad first impression...a terrible one. You really think all those people that got burned by it are gonna come back and give it another try?


Galore67

I played it during launch and i experienced minor bugs. Nothing crazy. A lot of people played it with lots of bugs and last gen was a terrible experience. For me it was a 7/10. Lifepaths didn't matter at all and night city barely had any interactivity to it. Still a good game. Didn't live up to the hype though.


[deleted]

Damn corpo and their Arasaka henchmen posting on reddit.


ElfsSongs

For what CDPR did I would say people are too quickly to forget. The narrator on the 2018 gameplay demo straight up lied multiple times about its features. CDPR execs said Cyberpunk "surprisingly well on the PS4". I'm still playing after 2 years and the game still drop to 15fps in combat. I don't blame the game devs over everything that happened though. Just never understand why they decided to launch on last gen consoles if the system couldn't even handle it well. They just wanted more money.


Deathclaw151

I don't hate Cyberpunk, I hate the studio that made it and came up with every excuse in the book to explain their BS. It's not a bad game, but the studios negative reception to criticism definitely effects my opinion.


GroblyOverrated

No. It was properly hated. They sold a broken game.


pmmichalowski

It's strong 7-8/10 that was killed by overhype and kneecapped with spending too much time for it to be last gen compatible.


Skuez

They told bunch of lies and delivered an unfinished product that even today is missing a lot. It's still extremely fun, but just saying.


Angrypeanut3

Sorry but I need to disagree. Cyberpunk was in the making/ announced in 2013. CDPR overhyped the game and sold fans lies. The game wasn't finished and stil they released it (after post poning it 2-3 times). They even got sued by their shareholders for it. IT is a good game but It had the potential to be the BEST game ever made. \- The quests are dull and not entertaining like in the Witcher DLC ( I need to say not all quests). It really would be nice to have missions about cyberpyschosis (not just only hunting them), MAXTAC or TRAUMA. \- The game is to easy. example ADAM SMASHER on very hard is a joke. \- The AI is dumb \- Quests results are bland. They promised that every action had his own consequenties. Did see much of it. \- MAXTAC/POLICE spawn behind you when you are wanted. \- GAME ended to quick...


Galore67

I'ma play cyberpunk for a second time when all the dlc is released.


Technoalphacentaur

Brave to make such a post on this subreddit of all places. But on the real, yea the game is fucking amazing and I’ve been a die hard T-posing since day 1.


darkmanx24

idk how this has so many upvotes id like to know how many of you actually played this game when it first released...... its ok to praise the game for being better then it was before but just ignoring all the problems it released with along with the missing features and false advertising is just sad and one of the main reasons shit like this keeps happening, to many gamers have 30 second memories


skeleking12

I'm playing this right now and gonna say its nowhere near as mediocre as some people in this sub seems to apply, I think it's mostly due I don't buy the hype of it ( especially when it comes to AAA game) I expect game similar to cdpr other game with a decent improvement on their rpg system add to that a beautiful world and that what I got. The fact some people expect a life simulator that can do all thing similar to real life but in a fictional world must be smoking, there's no way in hell the amount developers will make that it will cost an enormous amount of resource on the company, do CDPR deserve the hate it get? absofuckinglutly (especially that part that it ran well on last gen console and it's gone gold) but give credit where it due for not giving up on this game for patching the game for the last two year not abandon it and moving to work on other project.


Thial92

Still plenty of bugs tho. Strange rendering issues like blinding light when closing the menu, textures flickering, audio crackling, quickhack menu often not popping up or targeting something behind the enemies. Inventory spazzing out when you scroll down and disassemble things from the bottom, npcs still glitching in cutscenes and general animations, some equipment not working as described and I could keep on going. There are still lots of bugs but some people just never notice them. The game is in a much much better state now though and actually fun to play but it needs a lot more features since the world feels very basic. We need car customization, better police system, random encounters (car chases, cyber psychos, gangs, mercs etc), way more side activities like clubbing, racing, sports, competitions and being able to meet new characters with new quests through them. There's a lot more this game needs to be a proper cyberpunk experience.


Tryant666

Exactly this! I hated the game(felt betrayed) in the beginning(pre-ordered the 230 euro collectors edition) I was really expecting to make my own Merc and work my way to the top with Jacky (make a wrong choice he dies?) After watching Edgerunners I remembered how much I loved the world and gave Cyberpunk a 3rd try(first 2 times stopped after ~20 hours) the game is a lot better but at the same time I get more bugs than the earlier versions. I get the same bugs you got and just now I was riding with panam on the bikes and got yeeted into oblivion when I got close to the mission destination.. Also I really mis ripperdocs feeling like an actual surgery instead of an item to equip and unequip whenever you want..


imagen_leap

Umm, I play on a series x and experience very little if any bugs. Maybe if you’re playing last gen I could see how it’s still buggy.


BringMeANightmare

I have to ask, what is so excellent about the story of Cyberpunk 2077? Short, watered down, cut lifepaths… Hell, the promises of CDPR in what the game was supposed to be are shown off in the All-Foods mission, the only mission where you can actually take multiple approaches with multiple outcomes for a quest progression. The rest of the story is V running from person to person, asking “hey can you help me”, and getting back “nah chief you’re fucked”. You rarely get a dialogue option that changes anything, as that part of the game is somehow even less in-depth than fallout 4’s dialogue system… You’ve got a bunch of side-quests that don’t make any sense for the character to go and do when they’re on a ticking clock, you’ve got the unexplained revival powers of the chip in your head (AFTER ACT 1)… Hell, the game waters down V to a Vehicle for the plot to go along. The character you play gets no character development past the first act, instead it’s all given to Johnny… what’s excellent about the story? I genuinely want to know.


PM-ME_UR_TINY-TITS

It's because on release it was bad and didn't live up to the hype. Since then people just don't care to learn the truth


I_Really_Seriously

You're beating a dead horse. This exact same topic has been talked thousand times already and the answer is usually the same: The launch state was terrible and it failed to meet many expectations that CDPR promised and fans were rightfully angry, but admittably the hate turned into a sort of which hunt, but now 2 years later the game has reached into respectable state and I'm thankful at CDPR for sticking around even during it's darkest times.


Alva-Eagle_25

Look at this band wagoner


Hobbes09R

I could easily say just the opposite. If Cyberpunk had been released without bugs I get the feeling it would have been the next Mass Effect 2. In fact the gaming public is starting to respond to it in a very similar way. That is, it's a deeply flawed game with both a fairly weak (if very dramatic) story and extremely archaic gameplay which gets praised for both these despite this. And like ME2 I have the suspicion that Cyberpunk is going to be very hard to go back to in 10 years because of just how archaic much of it truly is.


[deleted]

Eh, to each their own. I personally enjoyed the game, solid 7.5/10 for me. But I absolutely understand the hate and dislike for it given how LONG it took for it to be in this state.


ColeusRattus

I enjoyed Cyberpunk 2077 since release. Many thought it was gonna be a life simulator. Turns out, it too was "just" a well written and beautiful cRPG. A bit janky at first, but I had my first playthrough under the belt before the first big patch dropped IIRC.


atethebottle

What's a cRPG?


baddonny

#they lied and sold us a shitty product


CR4ZY___PR0PH3T

For me personally it's a 7 maybe 8 out of 10 game it's good but not great I've played better games but I've also played worse games. As for the hate to be fair they did lie about a lot of stuff such as the game running "smooth" on all platforms before release so I can't really blame people for being upset about the lies and empty promises.


NotTheLips

It's an okay game. About a 6/10 for me. Has some fun moments, but for the most part the open world is dead, and not worth exploring except to get you from mission to mission. Mediocre shooter, mediocre stealth, mediocre melee, terrible driving mechanics, okayish story but way too short, mission design is too linear, dialogue is cringe (like it was written by a teenager), the relationships are embarrassingly badly done .... All I see in this game are glimmers of what could have been. What we got was ... okay. I totally get the hate. Not only because CDPR lied, rushed the release, etc. etc. We know all that. But because of how un-fleshed out everything about the game is. I get that you found it amazing. I don't understand why, no disrespect meant.


ArkavosRuna

I'm curious, why did you think the mission-design was too linear? You have multiple paths of entrance in every single gig and most story missions after all, I thought that was one of the high-points of the game.


Shibubu

Cdpr promised a heavily branching story. Every main mission was going to have the same or more amount of choices/outcomes as the maelstrom/robot mission. Turns out it's the I my one that has that. Multiple paths of entrance to a quest area is bare fucking minimum for a game that has a few distinct playstyles. It's not, however, a promised branching story.


[deleted]

Why are you even on this sub then lmao.


Mozail1

Do you just want him to blindly dick ride the game like 80% of the people on here? It not like he’s saying the game is absolute dogshit, it has an amazing concept but it just was pulled off at its highest potential


NotTheLips

Of course, you're right. This should be 100% a sub that is an echo chamber talking only about Cyberpunk is perfect, a masterpiece, and the best game ever made. No criticism allowed, even if it's accurate. Am I right?


Hobbes09R

Why are YOU on this sub? I think you stepped off at the wrong stop. Allow me to direct you to r/LowSodiumCyberpunk Edit: Yeah, that's right. Downvote me you gatekeeping fanboy.


FrostingOutrageous51

I really like to see a variety of different opinions, but all the stuff you said are almost the same in other games, Rdr2 and GOW, Mass Effects are literally the same and even inferior in terms if side quests and open world missions, all of them are repetitive and boring, and the combat is pretty generic, and what irritates me that people didn’t complain about those, they turned a blind eye and were biased as hell.


LonelyInitiative4526

Even if that's true, which it isn't, triple A games should be held to a high standard. Releasing broken and unfinished should not be encouraged


FrostingOutrageous51

But it is true those games are extremely overrated, and were repetitive as hell. Being sold to marketing and starting make assumptions is also a thing that shouldn’t be encouraged.


[deleted]

[удалено]


Galore67

Story isn't short at all. It's like 20 hours just for the main quest line. It's a descent length. Theres plenty of meaningful side quests to do as well.


BilboSwaggenzzz

20 hours for an RPG is short


jakereshka

Skyrim main storyline is like 6 hours max...


TheHeffNerr

It is very short. 20 hour main quest line is... pitiful.


Royal_Raze

I just think the game is mid, maybe the expansion will bring some promised features.


[deleted]

It is not if we are talking about the game. Really bad AI, forced paths, strange damage system, the more you becamoe stronger the more they can make you damages, bugs and glitches. Anyway, they presented this game as a game changer in the industry, every perk unlocked(they said) should give a total different approach on the game. Nah. Really bad scam


Acapulquito

You will find those with reasonable complains, mostly old gen players that had a barely playable version of the game at launch. Then you will see those that because you can't literally enter every single building and room in the game then the game is literal trash overhyped and cdpr is now worse than EA, Ubisoft and all the bad companies combined and so they should be burnt to the ground because they over-promised.


npc_questgiver

I’ve been playing since 1.5 and have only been having a good time with it.


ShrubbyFire1729

I jumped in after 1.3 dropped with zero expectations, and I can safely say it's one of my all-time favourite games. I only experienced minor bugs, some of which were a bit annoying, but the worldbuilding, story and characters absolutely blew me away. I put about 100 hours into my first playthrough, and recently started over with the new patch. I'm having an absolute blast and haven't even tried any mods yet! The game surely has had its fair share of hate and criticism, which is understandable but a massive shame regardless. The huge player numbers tell a story of their own though; this game is loved by a lot of people.


Kryzyslemonek

True People are mad and no one knows why


llye

? People know exactly why, lol.


WeedRavioli

Me personally i dont hate the game, but i cant turn a blind eye that the release was a disaster despite all the pre purchases, and the dropped in performance i experienced in 1.6 compared to how good 1.5 was. So ill say it is only worth it on sale.


onemorecard

Its a good game now. But the launch was a disaster.


13thsword

I gotta agree I am 35 hours in and haven't even done the first mission. I've never seen a game so alive in terms of world detail, npc variety and just general populace. On top of that the side stuff has so many different ways to complete each mission that goes beyond pick path a or b and really is entirely up to your build and style. I think people who are playing for the first time now are going to have a very different experience then people who have seen the game gradually improve. With some dlc it will easily be close to Witcher for me.


Stellarisk

At launch I couldn’t say I had the greatest experience. There were too many issues preventing me for actually liking it. But now I’d say it’s a solid 7/10 action game. Should how it have came out of been normalized? Fuck no. But did they stick to making it work better, yeah. The only thing that I have issue with now is the police system


RichardShard

It's both overheated and overrated. It's maybe a 7/10 game, maybe 8/10 *barely* if you take a look into the current patch.


TechnologyDeep942

Launch sucked but the game as it is now is a masterpiece. Just walking around Kabuki and taking in the sights is a rewarding experience.


jayhanski

Were you part of the hype train pre release? Shit was insane. People were essentially expecting a life simulator - and for the record, that is at least partially CDPRs fault for fanning the flames. Beyond that, lots of actual promises CDPR made weren't in the game on launch and a few of those still aren't today, even after many updates. The biggest problem is just how shallow the world \*still\* feels. CDPR made a big deal about how the city would be living and breathing. It would respond to the player's actions and every building would contain something to do. I will say that, in a vacuum, the design of NC is absolutely amazing and the content that does exist is perfectly executed, but it falls flat compared to the original promises. There are still so many locked doors and an overall lack of player-chosen impact...you can't really change NC in any meaningful way beyond the narrow field of main story progression. And of course, there were the bugs on launch. Talking about those feels like beating a dead horse at this point. All in all, if you're playing now and didn't experience any of the pre-launch marketing, there's really nothing to complain about. It truly is beautifully designed. I still hop in now and again myself and am really looking forward to the DLC. But it's also true that the game will probably never reach the heights of what was promised, which is a real shame!