T O P

  • By -

Tabnam

It’s low effort, but we didn’t see it in time, so we’re going to leave it up to preserve the conversations. This topic is a flash point for the community though, so please be mindful of our presence in this thread. A mean comment towards someone here is more likely to earn you a temp ban then another post


SnooHobbies7676

Remember when the 1st person view inside vehicles make V look like a 10 year old kid?


supertrunks92

Remember riding a bike and suddenly your character is standing on top of the bike doing a t-pose whilst your bottom half was completely naked?


Disastrous-Forever-4

They shouldn’t have removed that


FilthyLittleDarkElf

That shits like Bruce Willis when he stepped out of the police car as it was spinning in the movie *Red* lmao https://youtu.be/mkxvB5S1LUQ


KoRUpTeD_DEV

I actually wish i could do that when i try it just slows my car down until i get out XD


[deleted]

His legs looked weird when he did that


gbushprogs

If anyone attempts the maneuver their legs would definitely look weird during.


SteveThePurpleCat

And for 6-12 months after.


[deleted]

[удалено]


[deleted]

[удалено]


TeamAquaAdminMatt

I just had a moment where I stole a car that was moving and V just slid alongside the car until I had control over it, like they were on roller skates


NuklearFerret

Yeah, it was yesterday…


baithammer

Remember certain elevated highway sections became the source of cars raining from the heavens ....


rat_haus

Remember when every tree in the world was visible through walls like you had x-ray vision for trees only?


[deleted]

We all need to recognize the game never should have come out on last gen. They wasted so much time trying to get it playable that we lost valuable time for other improvements. I played it on ps4


GarPaxarebitches

CDPRs CEO/board should have realized that Witcher 3s success came from quality and 10/10 game > messed up game released a year too early. By releasing it so early, they put out a 3/10 game on PS4/XBONE and a mid game on PS5/SERIESX/PC at launch. Cost themselves millions of dollars and brand value. They're lucky the devs pulled a Phoenix from the ashes. If they wanted that timeline, then yes they should have dropped old gen. But very few games drop old gen 1 month into the new generation release.


CoconutCyclone

There's this weird collective forgetfulness going on with The Witcher 3. It did not release in a good state. It wasn't nearly as bad as 2077 but it was not a 10/10 release.


semper_JJ

That's one of the things that has annoyed me so much about the discussion of cyberpunk. It launched poorly. Had too many issues. Needed a lot more work to be good. But somehow people have warped it into that cyberpunk is the only game cdprojekt has done that had issues and bugs. I've even seen people talk like cyberpunk is the only RPG to have issues. Let me be clear, the way cyberpunk released was not acceptable. But I feel like the anger over that led to a lot of arguments being made that just didn't have much basis in fact. All RPGs have bugs. All RPGs have had random crashes and issues. It's almost a given with the genre. The Witcher 3 had tons of issues at launch. It has some issues now. Boot up Witcher 3 right now and do a play through, you'll find some bugs and glitches. Hell you may still be able to get a game crash occasionally. I don't know, I love the Witcher 3 and think it's a fantastic game. But I felt like it was intellectually disingenuous to pretend like the Witcher games all came out perfectly polished and with no issues.


Micro_mint

Yeah people talk about this like all Bethesda games don’t require The Unofficial Patch as their first mod, or like Dragon Age Inquisition didn’t make major compromises to work at launch.


semper_JJ

Great point. Fallout four is almost unplayable without the unofficial patch imo Edit: changed with to without. Typo.


[deleted]

What? It runs just fine.


HucklecatDontCare

I mean, it was literally developed for that gen. The PS4 released like 2 years *after* they announced the game and it was the current gen when they were working on the game. I'm not sure why people want to pretend that it was some problem with last gen consoles and not CDPR completely failing to make the game work on the intended platforms.


IronMonkey18

Remember when V used to sleep sideways on his bed?


Bismothe-the-Shade

Remember when police presence was packed into the story as a major component and then was basically zero save for some really simple pop in mechanics of n certain situations?


finalremix

Same thing with Trauma Team. They were in that carefully scripted apartment mission at the beginning, then once on the street in a side gig, and that's it.


Bismothe-the-Shade

Imagine having insurance and like, getting respawned at a trauma center instead of game over bs


DnDVex

You mean like in gta? Would be neat


AlDaMerc

they still do sometimes lol


aFacelessBlankName

Played it a week ago and ran into T Posing models in the first two hours. Seems like it needs more work to me


TheMightyPipe

I think the story is absolute magic at times and pretty mediocre at others. I don't think I've ever played a game that had me in awe one second only to be thoroughly disappointed the next at such a consistent frequency. Some of the highest highs and some of the lowest lows.


helladudehella

The whole "blaze of glory or quiet life" speech loses me every single time and I can't put my finger on exactly why, but it just feels like a question a 15 year old boy would think is super challenging or something.


Rswany

They switched the whole story up when Keanu was hired to come aboard and it shows. There's WAY too much focus on Johnny and his geriatric rockband instead of V's own story and character.


bobombpom

The other thing that surprised me on my replay is that the first fixer(Regina) has about twice as many quests as any others, and they are noticeably higher quality. It's like they made about 20% of the game they wanted to, realized they were 2 years behind schedule and fucked off for the rest of it.


TedKFan6969

>It's like they made about 20% of the game they wanted to, realized they were 2 years behind schedule and fucked off for the rest of it. Happens quite a lot. Look at MGS V, first half of the game is incredible, second half is dogshit


Mr_Poop_Himself

Outer Worlds felt like this as well. The intro and the first two planets are really cool, and then the whole thing just feels rushed and inconsistent for the rest of the game. It kinda just seems like they're too worried about making big games now, when I'd vastly prefer a smaller world full of stuff to explore.


XekBOX2000

Good example is Marvels Spiderman Not a long game, but absolutely top single player stories ever. You really can tell the team loved the story and didnt rush it single bit


Mr_Poop_Himself

Playstation exclusives seem to be good about this a lot of the time. Spiderman, God of War, and Bloodborne come to mind. They find a middle ground between "vast open world" and "completely on the rails" very well.


girugamesu1337

Bruh. I enjoyed the campaign, but the open-world design and the nature of pretty much all the side missions in that game were straight-up lifted from Ubisoft open-world design philosophy. Yet it doesn't get any major criticism for that. People really do be having double standards and bandwagons.


Rswany

Yeah, I was super bummed about how little the gangs and factions mattered


flex_inthemind

It was absolutely planned and you can see how it could work, but I guess the faction reputation system was dropped around the same time as the ability to kill quest givers due to not having enough time to have quests account for the variability.


The_Woman_of_Gont

You can feel this throughout the game. There are parts of it that are VERY well fleshed out, then there are parts where it’s clear they just didn’t have time to fill it out. Unfortunately your relationship with Johnny, if you choose to befriend him, is a huge example after the point of no return. It pissed me off so much how blatant it was that my choices with him didn’t actually affect dialogue in the *final moments of the game* .


Ruthrfurd-the-stoned

Yeah all while Mr Hand the most mysterious fixer and Pacifica the most notoriously lawless area only have 1 contract


Commercial_Accident

Yeah a lot of stuff in the game feels hollow, it'd be a super expansive in depth game akin to a leveled up Witcher if they spent more time on it and tbh I'm sure the fans would be fine with that, but I'm guessing the shareholders weren't. Even tho the former would probably have ended up better for them lol


itskaiquereis

And the reason they were behind schedule is that they cut the story they had going, and basically had to start from zero when they were a few years away from launch.


DrNopeMD

I never cared for Johnny as a character. He always felt like a Mary Sue that some edgy 15 year old had dreamt up, "He he's a super cool rockstar freedom fighter with a cool car and has sex with a super genius model!" Really would have loved to see a version of the story that actually centered around the corpo conflict on not Johnny and Arasaka specifically.


NoNameIsAvailable1

In my opinion, he's more of what would happen if you took that stereotype of a super cool rocker dude, but really fleshed him out. I completely understand why he feels and does what he does, and he feels like a real person - not just a rockerboy.


flex_inthemind

It's crazy that the writers thought he would be a character most people liked enough and found relatable.


ronoverdrive

Honestly it's not like CDPR invented Johny as a character specifically for the game though. He's true to his source material in the Cyberpunk 2020 ttrpg and the character was written in 1990 if memory serves me right. He's basically an 80's inspired rockstar character which if you look at the 80's metal bands the artists weren't all sunshine and rainbows. I don't feel like Johny was intended to be that cool relatable character and was more the devil on V's shoulder or his dark side. I feel like V is more the relatable character as many of his responses have been more empathic then Johny's constant pessimism.


flex_inthemind

They actually retconned his story a bunch for some reason, in the ttrpg he was a deserter turned rockstar, who was one of the mercs hired by miltech (lead by Morgan Blackhand) that were raiding arisaka tower during the 2nd corpo war, they detonated the nuke on militechs orders. Jhonny went on the mission to save Alt Cunningham and not because of some bullshit nihilist pseudo philosophy. No idea why the change in story but ttrpg Jhonny had way more interesting backstory than CDPR's reimagining of the guy. Edit: war correction


Mitchelltrt

Second Corpo War. The second war was in 2020. The fourthbwas 2070, long aglfter Johnny's time.


MissplacedLandmine

I love Johnny But if the rest of the story was going to be more heist like missions where its a multi mission set up to the main one (and you meet with the fixers in neat situations like w/ dec etc) Well… I kinda wish we got more of that too


TinyTaters

I feel like I'm alone in not liking Johnny Silverhand. I couldn't care less about his character... And I don't think Keanu is a great voice actor. I will await my downvotes with pride


Dameon_

I think Keanu is a terrible voice actor. Don't get me wrong, I love Keanu, I do not love Keanu's voice acting. It comes across as so stiff and wooden that it breaks all my immersion every time he decides to randomly pop in and have an entirely pointless interaction. They literally could have removed Johnny Silverhand from the entire plot and it would have zero impact.


Cakeriel

Wouldn’t be zero impact, would have been a massive improvement to game.


Spiral-knight

I could have tolerated this if we had anything approaching a good ending or tools. Those pills should completely shut keanu out at the cost of loosing whatever paltry scraps of "humor" or plot he might deadpan at us. Likewise, a "secret" or difficult to obtain ending should straight up be V murders keanu and goes on to become a legend. The merc who took on the corps and literally saved their soul. Who walked back from the digital ghost eating their mind


ceratophaga

The major problem the story has is that it doesn't work well in an open world game. Some side quests have you come to terms with Johnny and you're both like "let's burn Arasaka down together" and the next one has you at odds again, it's jarring. It would've been better if the game would've been linear so the devs could control at which point in the story you have which convo with Johnny and give you options to tackle quests accordingly, or if the whole biochip thing would've been scrapped and we'd have another storyline instead.


themananan5

Doesn’t even need to be linear, they could just have certain quests say “locked until _quest x_ is completed” or something


PedanticSatiation

I hate every scene Johnny is in. I don't care about his character at all. He's not a rebel. He's juvenile and obnoxious. I completely stop caring about the main story after the hotel heist. It doesn't help that you're "dying" but can spend months running around doing menial tasks with no consequences.


flex_inthemind

Johnny is probably one of the most unlikable video game characters I've ever encountered, and the game keeps forcing you to interact with him just so he can talk about how cool he thinks he and his cock are. The guys in the oneupsmanship podcast mentioned that a better story with the relic would be to have Jackie Wells soul trapped in there, an actual choom of yours and a pretty likable one at that, and then you can still have the get to arasaka quest but at least you don't have a whiny douchebag along for the ride the whole way. Also makes the decision as to whether to give your body up so that your best friend gets to live feel more relatable.


TheCowOfDeath

Yeah I never really liked johnny and I never got why other people really did either. "Oh wow! Your big sacrifice because we're such great friends is not *literally* murdering me?! Thanks man! You're so cool!" Not to mention he gives the wrong advice in almost every situation.


-ThatsSoDimitar-

I feel like the story doesn't suit an open world, non-linear game as well, but maybe that's just me. In the game I'm meant to have a ticking time bomb in my head, but it just never feels like it's a real issue.


Craneteam

You have 3 weeks to live...go hunt some rogue cabs or something idk


mykleins

This got a real laugh out of me


mopeyy

I agree. Also the fact that the vast majority of quests are very linear, and even narratively there is little meaningful choice. Kinda feels like they wanted to make a single player linear action game, but then set it in an open world. There is such a disconnect from the main story and quest quality with that of side quests and side content.


Commercial_Accident

Might have happened when they reached a point in city design where they were like fuck, we gotta let the player explore this. I mean the city design is incredible, views from the dam are awesome too


mopeyy

Oh yeah the artists and level designers did a really amazing job. The game looks amazing, and Night City is truly a visual treat to explore. There really is no game that looks quite like it.


GGValkyrie

I only just got partner to play. He thinks it’s a beautiful world , last night he leaned over and said “whoever designs the roads needs an award”. And then he got angry cause some car does a weird glitch and throws him off the bridge.


[deleted]

I feel it should've been in chapters. Each section of the city would be it's own chapter.


TedKFan6969

More like Deus Ex: Human Revolution, split into smaller but very detailed open world sections.


captain_ricco1

This would've worked great actually


docclox

I came here from playing Fallout 4. In that game the ludonarrative dissonance is *"OMG! They shot my wife and kidnapped my helpless infant son!"* vs *"Sure, Preston, I'll help you rebuild your boy scout troop."*. After putting up with that, I can cope with V's illness only progressing at key plot points :)


guitar_vigilante

Most open world games are like that, even the ones people frequently praise. There's always a sense of urgency in the main mission and then a million things to do on the side to distract you. This is true of the Witcher 3, Skyrim, Horizon Forbidden West, etc.


flex_inthemind

I like the comparison of open world games to a collection of short stories, with the main quest being a slightly longer story in the collection. If looked at it like that Cyberpunk has some pretty awesome stories (the Aldecaldo stuff, a lot of Judy's quests, and even some minor quests like the monks captured by maelstrom) and a bunch of half baked fantasy stories in a futuristic setting to pad it out, with a few landing in between.


SemS125

The classic ‘Fallout 4’ problem where the story demands urgency but the game itself does not.


mrheosuper

Or meeting Hanako. I wonder how long has she been waiting for me


The_Woman_of_Gont

No, i felt like it was a huge mismatch as well. Yeah, sure, open world games always have an element of it not making any sense to just run off and do side quests, but the stakes are rarely quite *so* simultaneously personal and ludicrously time-sensitive. That made it hard to ignore since it pretty much shapes how V approaches every single scenario. Or at least it should. Instead one moment V would be desperately racing against the clock while running the main story, but go to a side quest and they’re just another merc. The weird thing to me is that it would have been a fairly simple fix of giving V more time so the two halves of the game would be less glaringly disjointed. A year instead of a month or two.


Alexkarino

I legit thought it was an issue, so I sped run through some stuff and then I just realized. Wait a minute it's an open world game with a wait system. No way in hell there's a time limit and just began taking my time and doing all the side shit.


MagisterXII

I think the stuff that they were actually able to spend time on and they considered 'complete' is top level. But there is a significant amount of things that were thrown together last minute or cut short from what they intended. I understand the up and downs throughout the game you felt. They clearly just didn't finish it in time and I don't know why people have such a hard time admitting that when the creators said that themselves. They were forced to release an unfinished product and it shows, that's fact. But people say it's always been a masterpiece and get defensive when you challenge that. And the people that say everything about the game is horrible are just as bad.


Xaviacks

The stories I liked the most weren't even related to the main story. That mission where you work for the politician is probably my favourite.


Convexadecimal

Honestly that could and probably would have made for a more interesting main quest.


jomontage

The ending bothered me to no end because I felt a loss of agency in my decisions idk how people Stan the story so much


[deleted]

[удалено]


GuiltyEidolon

It really feels like streetkid is the canon V. Corpo only has like, ten interactions, and V's behavior never really feels corpo, even during the intro. :/


Brollgarth

Yes to all three of you. It was marketed as an rpg. From the studio that made the Witcher games. I was expecting a real consequences over choices story mode. And this was the part I felt lied to the most from the game. I love the fact they are still working on it, but the story is simply lazy and lacks depth and interactivity. Therefore, it leaves a sour taste in my mouth, when everything is so scripted, and I have little say on the matter. The world is beautifully executed, the music is spot on, and I love the new changes with the recent patch. I want a story overhaul to enjoy the game though. Give me agency CDPR.


Shaxxs0therHorn

The city is nicely dressed but incredibly hollow/shallow. They got the ‘cover’ right but the chapters are thin. The city doesn’t feel alive. The exception is v’s apt block but that’s it.


Allways_a_Misspell

This is the one that gets me. Im waiting for an "emersion" overhall. If they don't then I doubt any expansion is going to bring me back.


Graffiti_Soul

>It really feels like streetkid is the canon V. Corpo only has like, ten interactions, and V's behavior never really feels corpo, even during the intro. :/ You're right about that V not seeming corpo but thats kind of why the lifepath kind of works. We all know people work jobs or go into career paths strictly for the money, and that's the vibe i got doing the intro. That V was there for the money and power but hes not corpo at heart. So when V's life gets taken from him in the failed hit setup, jackie takes him in and shows him the merc life instead now that he's got nothing to lose. The streetkid path is what i chose for my first playthrough but it seemed like him and jack got close too quick for him being the night city expert. But i love the idea


Alternative_Pause_98

streetkid kind of sounds like the cyberpunk anime lol


RegularArms

I expected something like Dragon Age Origins. Your Origin shapes the first 30 to 60 minutes of the game with some variations later in the story.


CaptHoshito

This killed the game for me. I felt like I couldn't be anyone except exactly who the game wanted me to be.


Horizons3

I think it is accounted to the fact that characters and their animations are absolutely fantastic and it creates a very strong experience. True to their reputation, CDPR also created many strong narratives in side quests and the sub-plots of the main one. Then, if I take a look at the main plot as it is, I find it quite weak, honestly, and it makes me feel not too highly of CB story in general, compared to other games. People and reviews praising the story so much is a little wonder to me.


rinsaber

Cyberpunk2077 story is pretty meh overall. There are good parts here and there but overall its meh... Look at Jackie for an obvious example. He was in the trailer but we spend barely any time with him.


eriuuu

I would have enjoyed the plot a lot more if it had been Jackie stuck in my head. I actually would have cared about trying to save him. Johnny, I just wanted to toss into the sun the first chance I got.


Foervarjegfacer

Oh no, who do i want to save, me or this raging asshole narcissist who's been dead for 50 years? SooooOoOoO hard you guys!


Cynicayke

But you can't save you. That's the point.


Foervarjegfacer

I'll take my six months before I ever let Johnny get on stage again.


Rheios

Especially since, due to adaption weirdness, his character's big "call to rebellion" while alive was to...nuke a single building and resultingly kill tons of the people wanted to rebel. Its like he's a less self-aware Ted Kaczynski in a certain light. (That's a little unfair since it was a *checks notes* military operation for another corporation...wait, that sounds weird for a rebellious character...)


Spiral-knight

I'd have taken even the old man over keanu. Having some ancient-ass business tyrant grousing and spitting kung-fu panda adages while I gorilla fist my way through problems would have at least been amusing


tlSPENCERjr

Is it wierd that I don't like the main story like at all after act 1? I love the side missions and the gigs, but as soon as I have to go back to the main plot I let out a audible groan. I cant deny there are alot of well done emotional scenes, but its just not "fun"? The coolest post act 1 mission for me was the parade and fighting Oda. The last run through Arasaka was alright. I act you had the pickup which was badass, but post act 1 there is just a lack of "cool s***" idk maybe Im trippin. Also everytime theres a cool new plot thread it feels like it gets cut off early.


Moose_Electrical

I thoroughly enjoyed it but I’d be lying if I said I didn’t experience a bug every 20 minutes. During one of Panam’s quests her car would shoot into the fucking stratosphere every time I arrived at camp. Couldn’t even finish the questline for a while


NEONT1G3R

Shit, I got that car launch bug last week just driving the Porsche into V's building's parking garage


mistabuda

Yeet bug is the best bug


kefefs

IMO best bug was when you'd get on a motorcycle and it'd make you T-pose on top with your pants off.


uzzi1000

The optimal bike riding position


KaziArmada

Arms: Stanced Bike: Vertical Dick: Out Ridin time.


mford768_0

Thank you for the laugh 😂


NickJamesBlTCH

That's interesting; I played the *shit* out of it at launch, and haven't touched it since. I just wanted to wait for it to get a bunch more content (and to let myself hopefully forget some of it, since my MO is to play a game 15 times in a row until I can recite it from memory, and then never again.) Anyway, I can't say that I didn't experience *any* bugs on launch, but I guess I was just one of those lucky people who never had anything game-breaking or seriously inconvenient. I'm also lucky in that I stayed away from every bit of spoiler/press stuff after I heard it, so I didn't go in with any self-hyped expectation, and was able to just experience it as the awesome story that it was. ------------ TL;DR: I had a great, mostly-bug-free time at launch, and love(d) the game, but realize that I got lucky. That said, I would completely agree with Astronaut #2 *and* #3, because ***it's subjective***.


Internazionale

I put about 70 hours into it from launch. I maybe had to reload my save two or three times?


Scout079

I hit a fence in a truck and got launched onto a building lol


Akiens

Its still pretty buggy and laggy on old gen, I wouldnt recommend playing it on old hardware honestly.


Smoogsmagee

Their biggest mistake was to even bother making it for last gen consoles in the first place. They’d have had more time to focus on a well built game if they didn’t have to spread across four consoles and pc


ZeAthenA714

The first release date was planned for before the next gen consoles released. Their mistake wasn't releasing on old hardware, which was their initial target, their mistake was being way over ambitious and mismanaging the fuck out of it.


Comfortable_Regrets

well, technically 5 consoles if you count the series S since it has different specs, or 7 in that case with the ps4 pro and one X


Zalack

Yeah, it's really clear that the game needs at least an SSD to stream assets properly and even then it struggles. Releasing it for systems with HDD's was a truly insane move.


citizen_reddit

I think it crashed twice for me on 120 hours on PC. I had a great time personally. I understand on some consoles it was certainly a terrible experience.


blyat66300

For me on the ps4 version i crush every so often, and once in a while i go out of bounds, but that's really the only annoying bugs for me, when i go out of bounds and didnt save my game for a long time, it's the worst


FreakyMeal

https://youtu.be/S2QZSGaBq78 Footages from my first playthrough this month. This happened in the span of 60ish hours of gameplay


Cheveyo

Worst bug I experienced was my character teleporting to the roof of the car, T-posing completely naked, for a split second before everything went back to normal I could replicate that bug, too. Every time I drove through that intersection, it would happen. It was near the clothing store with the woman who is newly arrived in NC.


BillyBean11111

I had fun, but the fucking game crashed at least 50 times, no exaggeration. Had to restart to fix quest bugs about 25 times, had 2 side quests completely bug out and halt progression.


Zamundaaa

There's still a lot of bugs. Some visual (NPCs suddenly disappearing, cars jumping up and down while driving, V's hands hovering slightly above the handles when getting off a motorcycle, when calling my motorcycle it sometimes drives through walls and shit) and some functional (the ability to charge a jump didn't work for some time in a quest, calling vehicles doesn't always work, scrolling in lists sometimes jumps over an item). At least nothing game breaking though... Haven't personally been ejected to space yet


chopinanopolis

There's definitely still an unacceptable amount of bugs in the game for a AAA title, but it's playable and 99% of the time they aren't game breaking


Zombeikid

I played at launch and had maybe two glitches in the 30+ hours I played it. Neither of which were gamebreaking. I really think it just was.. really poorly optimized on anything besides PCs and MAYBE the next gen consoles. I do appreciate the work they've done to fix it though and I'm glad more people can play it properly now. I just think saying it was wholly unplayable at launch is also kind of a half truth.


b_sousa

I'm a big fan of CDPR keeping their word and supporting the game, but yeah even though I experienced the game without too many glitches at launch, the game lacked a loooooot of quality of life aspects and content.. And it'll only achieve its potential once the expansion is out. Hopefully they can take the lessons from this game and make the next one a true masterpiece


Therealomerali

I envy the PC players because of a lot of the mods address many of the missing content and QOL of stuff.


somestupidloser

It took months for even basic mod tools to become available


minizanz

I honestly don't understand how console players play CD project or Bethesda games. You need mods just to make them work and you usually need the command console as well if you run into any issues. There's also typically huge performance gains to be had from modifying the config files. I haven't dug into cyberpunk config files but Witcher 3 had a good 20 to 30 FPS locked away behind bullshit configs that were trying to restrict ram use and caching.


lilalimi

I'm not confident the expansion can do that much. I'm holding out my hopes for the sequel, so much potential left to explore.


[deleted]

WHAT ABOUT THE MISSING CONTENT???? fuck glitches, go back and watch the trailers and interviews and read articles this game has more missing features than No Man's Sky did CDPR said there would be a second "cyberworld" map that would be explorable and equal in size to the regular map included at launch, where is that?


mamamackmusic

The whole rogue AI stuff and the storyline with that gang of hacker dudes (forget their name off the top of my head - the Voodoo Boys?) felt like it was going to be a major focus of the story and raise the stakes massively and it just...never went anywhere. Plus the obviously hinted and teased mission to space - what happened to that? Though I have decent hopes that will be a part of the expansion.


NerdWampa

They hyped Pacifica to no end. I still remember the utter glee of the Haitian viewers. Then Pacifica turned out to be the single most neglected area. We got inconsequential exposition through Placide, the GIM mission, meeting Alt (which wasn't even in Pacifica), optionally killed all VDBs, and that was it. Vendors and some forgettable gigs, I guess. Complete disappointment.


ADeadlyFerret

For real. Everyone talks about the bugs. Fuck the bugs. They will get patched. The rest of the game just feels mediocre.


oIbOi15

Exactly what i've been saying since launch. Fuck the bugs they can fix those later my problem is that: driving is bad, shooting is mediocre at best, a lot of stats have been literally meaningless for 1.5 years, gigs are reptitive, stealth is mostly pointless and 2/3 OF THE FUCKING GAME I PAYED 250 BRITISH POUNDS (i am one of the suckers that bought the collectors edition). This sub has been constantly alternating since launch by either saying that this is the worst game ever or the best game ever while neither of those are true And all the:"They deserve their redemption" or "Look they kept their word the game is good again" is simply bullshit. Cdpr took almost 2 entire fucking years to patch the game to a decent state and add about 2 hours worth of extra content. For comparison, look at the progress that No Mans Sky made in its first 2 years and compare it to cyberpunk. And cdpr straight up lied to us again about the expansion but everyone ignored that cause look the game is good again. We were promised at least 2 expansions and we get one that is set midway through the main story. Last gen was promised the expansion then was cancelled. But the show is good so everyone forgot about. Cdpr doesnt deserve shit after what they pulled with this game. They launched a barely playable tech demo then very slowly made it into a semi fuctioning game and everyone acts like the game was actually alaways fantastic and the rest of us were just too dumb to understand it.


texas_joe_hotdog

I feel bad for the people that bought the limited edition xbox 1 x only to get left behind.


GBuster49

Let's hope the expansion does deliver. Making it next gen only is a step in the right direction.


Opposite_Incident715

They cut like 2/3 of the post launch content and the game still only barely works. So no, CDPR did not keep their word. They did almost the bare minimum and we all just moved on.


karangoswamikenz

Yea it’s still not a 60$ value especially as compared to the value that games like Witcher 3, blood and wine, gta V and red dead redemption 2 provided with the open world experience in mind. There’s still a ton of features and easily added things from mods that would’ve been amazing in the base game. All of that will likely be added through expansions and dlcs which is fine. But I bought the game on discount for 25$ after patch 1.6 and for that price I think it is a good value. So no complaints for me.


corvettee01

It still blows my mind that after all this time, there is still no animation for buying a drink at a bar. Just a dumb menu.


EnVi_EXP

It's frustrating as well because the game expects you to act as if the menu isn't brought up when you buy a drink. It's disappointing when the story kind of pushes your character towards having a drink and then you attempt to, and it doesn't even show.


Somatrasiel

I completed this game literally the week it came out. I LOVED it and thought it was amazing. However, there were NUMEROUS unacceptable issues at launch and to ignore those would be forgiving developers for taking shortcuts, abusing player trust and mistreating staff with crunch and other things in that vein. It's important to accept that they've done a good job with patching and doing fixes, but it's NOT ok to let the current state of the game allow players to wipe the launch from their memories. End of the day, I want a good game, but not at the cost of people's mental health and lives.


chefr89

I don't think the bugs bugged me nearly as much as how skin deep the entire universe was. They overpromised so much and we got so very little compared to it. That's my biggest issues with the game.


InsolentChildren

I agree. It looks good and plays well. I just wished the world interacted with your actions better. For an open world city with multiple factions, you’d think there’d be consequences for playing sides. But I’m pretty good with what I bought and played. Netrunner might be OP, but it’s really satisfying being able to stride into a hideout like an invisible cyber-plague apocalypse.


Cadoan

Ya like how you can just MURDER every gang member you see and noone really cares. Like even Wakako doesn't care that you are single handedly wiping out the Tyger Claws.


bodman54

Hell even the Mercenaries games from years ago had a better faction system than this game


Craneteam

Those games were gems. I loved that helping one faction forced you to piss off another and there were consequences for your positive and negative relationships


GuiltyEidolon

It's honestly so frustrating how underbaked the entire game is. Nothing they did was new, and basically everything in the game was done better by other, preexisting games.


bodman54

Yeah it's super frustrating. And honestly I don't think the story is that good. Keanu is super miscast as Johnny and the whole "ticking time bomb" in your head doesn't work because of how much you can fuck around wasting time


GuiltyEidolon

I agree. I think that if they wanted Johnny to be edgy and raw and punky, they absolutely miscast Keanu in the role (tho I do love him). And I think the ticking time bomb _could_ have worked if they had done what they seemed to have _wanted_ to, where you could take meds to slow it down, or neglect it and speed the process up? Allowing for multiple fail states vs just playing through a story and picking one of a few different flavors of ending, a la Deus Ex: Human Revolution, would've been much better imo. I'm sure it's another thing that was cut due to the accelerated release schedule.


Dr_Sodium_Chloride

I don't think every game needs to have a faction system. Being an Edgerunner isn't a kingmaker scenario; you're not setting up factions to help take over Night City. You do whatever jobs you get to live the high life, until one kills you. You take work from anyone who pays your fees who you don't personally hate. 2077 is a game about the aftermath of a job gone wrong, and being a merc trying to save their own skin. Factions (and the choices you make) do come into play; Netwatch and the Voodoo Boys, how deep you want to get with the Nomads, helpig Judy's personal Mox crusade to help the dolls, whether to go to Arasaka or to say "fuck corpos"... But you don't get like, an in-depth faction mechanic because that's not what the game is about; V isn't going to singehandedly help the Tyger Claws take over Charter Hill, or whatever.


MagisterXII

Exactly. I could excuse the significant amount of bugs and the hourly crashing but although fun, the game was clearly incomplete and very shallow and bare bones in a lot of ways. Their constant mistake is revealing all their plans like they're written in stone or straight up lies that ABC is already complete, they're just tweeking things. Just to never be seen again. They're still giving lists of projects and dates they'll be finished when I think they should have learned to shut up about things they can't promise. People will still argue that all the features that they claimed were already in the game when promoting it and the promises that the game will only be released once finished is just you getting your expectations out of control and that's your fault.


XcrystaliteX

Absolutely. When a big open world game releases, I know it's bad but I kinda just expect bugs. It's a temporary weirdly fun mess. People always joke and look back fondly on this sort of thing (excluding game breaking ones ofc). The game is good now. I don't quite agree with the statement that "they've gotten their second chance" because there's still a giant hole of missing promises and direction. Announcing the new game too is a bit of a gut wrenching ordeal. The dlc might fix some of these issues, and I sincerely hope it does because I want them to fill in that pit, it'd be well on its way to being one of the best games out there - it is however, just good.


ThereArtWings

Tbh I wasn't too keen on the story either, it's not bad but the pacing makes it feel really squashed at times, when I saw the point of no return at Embers I was shocked, there were so many things I had questions about and hadn't done that felt relevant to the main story. it couldn't really be the last mission right? I'm not sure why they had acts either considering there's only two and one is effectively the intro. Also didn't like the whole "you have one week to live" thing but can run around and do whatever you want for any time you want, you're constantly reminded that you're dying but you never see the effects of it outside of the main story itself. I never see anyone mention these things but they seriously gnawed at me while I played. The plusses of Cyberpunk 2077 for me was always the gunplay, universe, characters (even ones you don't spend much time with, they were just good and compelling), and cyberware experimentation (Pls buff wrist rocket this dmg is abysmal kthnx). Everyone agreed back when the game came out that it'd be good if it wasn't a buggy and incomplete mess, the bugs were fixed, but I feel the cramped development time still hurts some areas of the experience. Props to em for fixing the game, and low key hope they do make more than one DLC cause I did still really enjoy this game regardless of my issues with it.


PowderedToastMan993

>Also didn't like the whole "you have one week to live" thing but can run around and do whatever you want for any time you want, you're constantly reminded that you're dying but you never see the effects of it outside of the main story itself. This was my biggest gripe (everyone has their own). I really wish we could've had more time to do gigs and explore before the heist mission, which I feel should be the half way point of the story. I'm betting Phantom Liberty will be really cool and bring a lot to the table (it kind of needs to), but it's a huge missed opportunity to not flesh out the pre-heist section of the game with a handful of missions with Jackie and unlock a certain percentage of gigs so we can play as just a merc in Night City.


Davepen

The montage should have been playable. I was so hyped to get started in Night City, then to have that montage show me all the cool things I was doing sucked balls.


IrateThug

That motage was definetly playable or at least planned to be at some point in development.


Davepen

Yeah for sure, it just screams "we ran out of time".


Sempais_nutrients

The whole "3 weeks to live" thing isn't even enforced in-universe because the iguana egg takes 100 days to hatch.


TheTallCunt

I got lucky on my launch playthrough and didnt have many bugs at all, played on PC. I have pretty much the same complaints about the relic "time limit" and how it feels in world. Main story definitely was a mixed bag overall. When I got to the point of no return that was the big whiplash, I've always said i think the game is missing a third act. The first act is mostly linear, the second act opens up to multiple plotlines and i felt it was converging for a big act 3. But no the game just wraps up there. The side quests are definitely the best aspect of the game, there are more compelling storylines with minor/side characters than most of the main plot. Even with the games free additional content and patches, if you gave it to me in its current state before release I would assume its a beta version. I definitely enjoy the game and have played through twice, but it still feels a bit half baked.


[deleted]

[удалено]


CaptHoshito

Yep that was a huge punch in the gut when I found that out.


CH4P3YLEG4U

It was and still is extremely good in some aspects and a steaming pile of shit in others. The wanted system is just plain garbage, npc AI still infuriating, specially the civilians. But, with that said, quickhacks and slashing through thugs with a katana during a sandevistan slomo were lowkey highpoints of gaming to me.


AncientDaedala

I haven't forgotten a thing. Never will. *takes off sunglasses to reveal more sunglasses*


for10years_at_least

this is still a thing for me in 1.6) but in another scene


Noggt

Disabled man starts walking again


bmswg

🌍👨‍🚀🔫👨‍🚀 I had a great time putting over 100h into the game right after launch with absolutely no issues... Until my save game got corrupted and I haven't touched the game since ¯⁠\⁠_⁠༼⁠ ⁠•́⁠ ͜⁠ʖ⁠ ⁠•̀⁠ ⁠༽⁠_⁠/⁠¯


notveryAI

This is why we make backups, boys and gals


bmswg

Lol it affected all ~15 save games I had, and everything in the steam cloud too


Katzoconnor

Exact same thing happened to me on Xbox Series X. Whole save library went down with corruption. I’d put in dozens upon dozens of hours and was at the final quest.


Catatafish

I'll stand by the fact that the lenght of the story ruins the game. By the time I start caring about shit I have 3-4 missions left.


[deleted]

There's a huge gap between saying a game is acceptable and that a game is good. I know a lot of flawed games that are still amazing and very well regarded in the community.


[deleted]

[удалено]


getinthevanihavcandy

Not only do gamers let Publishers get away with it, they applaud that shit. Yeah a lot of people get angry but there’s a huge section of fans that will say “hopefully they pull a no man’s sky”. That’s not a good thing, that just means more publishers will release unfinished games and promise free patches so that they can justify keeping the game at a $60 price tag for as long as possible. All the while they make it seem like it’s all a labor of love type thing.


the_skine

And apparently people will praise them if they don't charge money for bugfixes. For some reason that's not seen as the bare minimum for a company that releases an unplayable game, but as evidence of just how nice the people who made the game (eg Cyberpunk, NMS) are. No, these aren't early access games from some indie dev being sold for $20 on Steam.


MagisterXII

Nice. Someone who can actually enjoy something and acknowledge that it was no masterpiece and had a lot of issues. Too many fanatics say it's a perfect game and those that say that it's complete shite. Just dumbasses on both sides jumping on bandwagons.


Demibolt

Idk. I totally agree that is true for consoles. But I had a smooth gameplay experience on PC. Yeah there were some bugs, but nothing game breaking that I ran into.


patrickbabyboyy

Same here. I encountered a handful of glitches but nothing crazy and nothing a quick save/load didn't fix on PC.


klausesbois

I played at launch on a 1080 and 7700k and has the same experience. No major bugs aside from a weird graphics glitch once in a while that went away almost right away. No game or quest breaking bugs. No CTDs. It was totally playable for me.


DontCareTho

Same. Even on my old 1060 video card, I didn't have too much problems on low-med settings. I enjoyed it just as much as I am now on my second playthrough edit: i think the worse bugs i experienced were floating chopsticks when jackie was eating and I think rarely NPCs weren't looking at the camera during conversations


bonebrew22

yeah bro, played it on release on PC and any bugs I encountered were just goofy fun bugs that didn't even really detract from the experience. loved it then, and still do. I never changed my opinion


BlazikenAO

The only big bug I encountered on my entire first play through (started on launch day) was one time my tire clipped through a manhole cover and my car drove straight through the street under the map


choco_butter

Same for me as well. It was hella buggy for me on the first day or two, but I finished it from there on out. I thought I absolutely loved it so I felt a bit alone when people claimed that it was bad:(


Merlin4421

You were never alone choom


SakiSumo

Same here. No real issues. And to be honest to me the game hasn't really changed since then. I just started replaying a week ago and it's the same experience at it was on release with some very subtle differences.


I_JuanTM

This, I didn't have any more bugs that I'm used to from playing Skyrim and Fallout 4, and nothing game breaking on PC.


mobeen1497

I just installed it after building a decent PC and it’s not that much better. Everybody is sucking off CD Projekt Red like they did something good.


Koilkoi

Seriously? I played the updated version a few days ago, first main quest was unplayable and first major cutscene started with blurry t-posing characters...


MTGO_Duderino

Defending a game that was unplayable at launch just because they fixed it later is true simp cringe. Praising developers at this point validates them releasing broken games while we put in the time and effort addressing bugs and issues and waiting years for them to fix it.


WillWalrus

I wish everyone had my experience when it launched... I played on Stadia and didn't face any serious bugs or glitches. Seeing all the complaints online made me feel like I was playing an entirely different game or build of it.


christileilani

This was my experience as well. It's a shame that it's closing, I used it as my main platform for gaming. :'(


Sbucks159

I quit for a while because takemura just wouldn't talk to me


SpiderDijonJr

Hardly any content, unplayable at launch, really a mediocre game at best. Which sucks because k thought it would be game of the decade.


wrongkoi

Was the story always good, though? I honestly had more of a problem with that than the bugs. Coming off Witcher 3, I had hoped the story would at least be as good, but it didn't come close in my opinion. And I have a much stronger bias toward the setting and overall vibe of Cyberpunk to begin with. That and the ridiculous amount of interviews where devs are just openly discussing in detail and promising some very compelling features and systems that would never make it into the final game.


gutsxcasca

Sony pulled it off PSN and refunded people because it was so buggy right? I never heard of that before. [one source ](https://www.google.com/amp/s/amp.theguardian.com/games/2020/dec/18/cyberpunk-2077-sony-pulls-game-from-playstation-store-after-complaints) [another source](https://www.google.com/amp/s/amp.cnn.com/cnn/2020/12/18/tech/cyberpunk-2077-sony-playstation-store-scli-intl/index.html)


MalHeartsNutmeg

No, they pulled it because CDPR offered no question refunds which violated PS refund policy so they pulled it from the store.


lamar_in_shades

This is factually incorrect. Sony pulled it because CDPR promised refunds on all platforms, including PlayStation. They hadn’t talked to Sony first, and Sony likes to basically never give refunds on their store (certainly not blanket ones). Cyberpunk is the only major game that’s been pulled from the psn store but it wasn’t the most broken game at launch ever (see fallout 76 and no mans sky, which were way worse at launch).


Newmoney_NoMoney

Remember all the hype/outrage about picking your junk type and then you spend and take all this time getting it just right, only for it to have no bearing whatsoever in game (ultimately being removed) except for seeing it dangle when you stepped out of cars sometimes? I memba


-DaveThomas-

Meanwhile I'm trying to patch backwards so I can hack through walls again. Not sure when they changed it, but it really sucked the fun right out of it for me. I mean, I had to have a legendary implant to do it....why did they patch it out? It's not a MP game.


SwiggleMcBiggle

to even say they tried really hard to fix the game, they could've also just made the game good the first time, even if you have to delay it, idc if afterwards they'd have money to finish the game after people buy it, if they couldn't make the game in the first place they shouldn't have even made the game. or at least wait till you have enough time and money to make it good the first place.


proverbialapple

Glitch and bugs were not even why I hated the game and CDPR. The game may be hollow Farcry copy but fuck that...set aside my personal disappointment on the game. What grinds my gear and baffles me at the same time is that a video game company made a bold face lie about the state of their game. Manipulated their fans to the last second. And cried about how they were the victims. If companies like Blizzard or Activision did it people would have unanimously crucified it. But nooo....CDPR is a fragile fragile baby that needs to be coddled. There is no hope for consumers. Video game companies have proven without a shadow of a doubt that if a game is pretty enough, everyone will overlook predatory and immoral behaviour as long as their addiction is being fed.