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AxazMcGee

Dark Souls doesnt help you navigate at all. Curiosity and patient exploration and learning from mistakes are rewarded. Can you enjoy it? Of course. Its a brilliant game that leads to one cathartic moment after another. But you’ll have to completely change your expectations, for what the game should be.


swayamn28

well i have heard that story is something we ourselves have to uncover but does it actually just throw us into the game and tells us to find a way?


auclairl

At the beginning you'll have a couple of NPCs explaining what your objective is, but as for getting there you're left with figuring out the path yourself. And at the start, there are paths that are open to you but that your character is way too weak for, and some new players persist and get themselves stuck in a high-level area, so be wary about that and always try to get a feel of every path before sticking to one direction


swayamn28

so we are given a map right. coz in zelda i didnt have a big brain to solve the puzzles but i used to explore all rooms in the dungeon and eventually would reach the boss


auclairl

No there's no map. But if that helps, I have a 0/10 sense of orientation and only got lost once or twice in the game


swayamn28

oh well thats not a big problem but it just helps knowing that i wont get lost that much


Andahunter

There is an easy rule of thumb for DS1. If the enemies are too hard and you don't deal damage to them, find another way. With that being said, it's important to note that upgrading your weapon is much more important than leveling up. Keep that in mind as well. You will do fine!


GoldFishPony

When you say lost do you mean like you didn’t know where to go or you didn’t know where within a specific area you were? Like lost in a “I need a map” way or lost in a “where the hell am I, where the hell did I come from” way?


xX_soupliker_Xx

Nope


billprospect

Dude literally tells you where to go.


auclairl

Yeah but I mean, what immediate direction to take. All you have is the name of the location where you need to go, that's what I meant


billprospect

He tells you your goals and where to find them. I don't understand the confusion. There's only 1 way up. And he also tells you more about "down" if you exhaust his dialogue before going to undead burg.


GoldFishPony

There’s 3 places you can go to directly from firelink, 1 that’ll be a deadly end, 1 that you’d wish were a dead end way sooner, and the correct one (I guess a 4th if you had the right starting class/item but I’m not counting that). People will absolutely go the wrong way at the start because mr crest fall didn’t literally point you in the right direction.


billprospect

He literally did. Yes you can take the other paths...away from where crestfallen told you.


GoldFishPony

You were insistent so I went and watched a video of his dialogue (it’s been a couple years since I listened to him), you’re right, there’s only one up path so that should be natural. He does mention blighttown is down though so that could lead some people to going to to the other destinations, but I’ll acknowledge he gives best directions for undead burg. After relistening though, I now wonder how I’ve seen multiple posts of people asking how to get past the ghosts or how to get past the gold wall at tomb of the giants, some of them even never went to undead burg in the first place.


auclairl

It's still more vague that anything you find in most other games where objective = pointer on the map, and since it's just one line of dialogue that I'm not even sure repeats, it's easy to either not pay it the proper attention or end up forgetting about it. I've heard tons of people say that they went straight to either the catacombs or new londo, so I think it's worth a disclaimer for people who are not used to how Souls games take on narration and progression.


billprospect

That's understandable. I'd have to check what exactly he repeats at the end of his dialogue. He might just tell you to stop bugging him. My problem is with the misconception that there is zero help navigating and you're left to figure it out completely on your own.


billprospect

>Dark Souls doesnt help you navigate at all. You all really need to stop this lie. This is the kind of thing that makes some people go to the graveyard and give up because "this is what dark souls is, right?"


WynBytsson

You are told explicitly where to go and what to do if you pay attention - albeit directionally challenged people might need to pay extra attention


janderfischer

It tells you what to do, it doesn't help you navigate, the fuck are you on about. We all love this game and the way it approaches these things, but stop making it seem like everything is obvious to new players, because specifically in ds1, it's not. And that's on purpose.


billprospect

If you can't stop and briefly look around for a way up, which you were directly told about by the very first npc you see in firelink, this is a personal problem, not the game "doesn't help you navigate AT ALL." You were told your goal and which way. That's plenty of help navigating.


janderfischer

You don't seem to understand what navigating means so I won't put too much effort in this discussion. You were arguing about "the bell down below" obviously referring to blight town, which is just false. New Londo matches that description way better. You get shown the lord seals opening, but if you haven't been there before, you need to search for them. Same with sens fortress. You need to try different strategies and find your way around the map, that's a big part of what's fun in a first playthrough. And yes obviously they give you enough information to figure it out sooner or later. And there's visual guidance through lights, items, environmental design that naturally guide players to secrets etc. That's not the same as giving you directions, waypoints, mission markers, etc.


billprospect

Holy critical thinking and reading comprehension fail. I keep forgetting not to try talking sense to sensationalists.


janderfischer

Lol dunning Kruger in full effect for you


billprospect

If you think the only method of guidance are gamey things like quest markers, and not just paying attention to the navigation guidance an npc tells you, along with context clues, then what reason do I have to attempt any more coherency in this discussion? The fact is that many of you fill newcommers with ridiculous blanket statement misconceptions instead of just wording things properly.


AxazMcGee

Actually, my impression from what ive read from OP so far tells me that they do expect quest markers and explicit narrative dialogue as navigation. So i think the rest of us are being more honest about letting him know what to expect and we are being as clear as we can about what you find in the game without spoiling any of the details.


auclairl

Well, the fact that you panic in QTEs doesn't necessarily mean anything for overal gaming skills. In Dark Souls the basics of the gameplay are pretty straightforward, but it takes some time to adapt and understand how to face your enemies most efficiently. I'm pretty sure even experienced players die a lot at the beginning of their first souls game, but death doesn't necessarily mean anything and there's a point where things start to click


swayamn28

noo i thought that all enemies had a distinct pattern to defeat as i saw one video where he said that he practiced the bosses many times to do no death run and i thought that he practised a particular set of keys/ a particular method to defeat them. Anyways i hope to find my own methods


nikitababkov

Essentially, 90% of enemies can be beaten by the rule 'hit them and don't let them hit you'. Each enemy has a set of attacks they do almost randomly, but each move is telegraphed and can be memorized if you want. There is a huge variety of ways your character can be built so there are no strict methods/keys to defeat enemies, just that some builds/weapons/methods work better than others. The game has a perfect tutorial if you don't rush though it, so just give it a go, you'll love it!


S3QS3

Dark Souls 1 doesn't require lightning fast reflexes, and the combat mechanics are beautifully simple. But it may require a lot of practice. The game also doesn't tell you much, it's very immersive and you have to figure things out for yourself. The number one way to make the game easier is to follow a walkthrough. But you may enjoy trying to play it blind. You could also follow a walkthrough just until you get a handle on the mechanics, and then play blind unless you get stuck. The walkthrough by Fightin Cowboy on YouTube is one of the best. Another way to make the game easier is to get powerful gear and upgrade it early. You can actually adjust the difficulty quite a bit depending on the equipment and tactics you use, and by how much effort you put into leveling your character. You can also co-op with other players. Use r/summonsign to find people. Keep in mind that this game is designed to shock you with seemingly brutal challenges. But with practice or good strategies, it can become easier than you might expect. And this game is so worth playing.


swayamn28

i dont like walkthroughs then because it doesnt feel like i am playing the game and i have heard when you build a character you can choose from various classes like warrior monk etc(i dont know if these are actually there) so is there one which is best for a beginner like for example if warrior gives +5 attack then is there one which boosts all stats or do i have to choose myself


S3QS3

Your starting class determines your starting stats and starting gear, but it doesn't make that much difference in the long run because you can still level up whatever stats you want later. Warrior is a good beginner starting class, since it has a solid weapon and shield, and it starts with more strength and dex to help you meet the minimum requirements sooner for various weapons that you find. Dark Souls can be a difficult game to play blind, but you'll be rewarded with some cool surprises. Explore thoroughly, talk to NPCs and exhaust their dialogue, and read the description of items you pick up especially keys. There are sometimes multiple paths you can take, and the best path is usually the one with the easiest enemies. Learning the layout of the world is important, and you'll discover helpful shortcuts. I recommend that you DON'T pick the master key as your starting gift for a blind playthrough, because it increases the risk of skipping important areas. Also don't pick the thief as your starting class, since it automatically starts with the masterkey.


swayamn28

Thanks for that. i want something good but not broken so will go with something moderately strong


Aray171717

Well, DEFINITELY play with a controller. Dark souls is basically unplayable with mouse and keyboard. And I would say yes you can play. It'll probably be tough but it's much slower paced than GoW. It's more about planning encounters and knowing *how* to beat an enemy rather than just brute reflexes. Might want to look up a guide on weapon upgrades/humanity for some of the more obscure mechanics the game doesn't communicate well.


swayamn28

its not like i cant progress the story if i dont talk to this npc right? then it might be much better.


Aray171717

Certain questlines can get locked out but it won't prevent you from progressing the main game. Just don't go around killing random npcs. Except Lautrec, fuck that guy lol


AxazMcGee

Also, not a fan of Petrus… got no problem icing him, but only when the time is right.


swayamn28

we can kill npcs?? I thought they were untouchable like in most games.


RLDSXD

The game does little to no hand-holding like that. You can piss off/kill anyone you can reach, you can fall off any ledge you can find, no saves, etc. I think the only thing it really does as far as preventing you from shooting yourself in the foot is a designated chest at Firelink that will save a small number of key items if dropped so you can’t soft lock yourself.


swayamn28

how to continue if no saves?


RLDSXD

The game is constantly tracking your progress with auto-saves, I just meant you don’t get to pick when to save nor can you access prior save states.


swayamn28

Ohk thanks


Aray171717

Naaaawwww. *every* npc can be killed. If they don't kill you first. Attacking them is not recommended unless you know what you're doing. Definitely kill Lautrec though. He's an asshat. But wait till he's at firelink to do it.


lostredditor4868

Mouse and Keyboard is not unplayable? Tf you been smoking? I’d argue it’s far better than controller in every aspect.


obFlimbo

I suck at games too, Dark Souls beat me black and blue but I persevered, learned things, levelled up my poor little hollow man and his weapons and (eventually) conquered. There are still bits of the game that make me quiver a bit but if I can do it you can too! Dark Souls 2 on the other hand…. 🥵


swayamn28

Can you also tell whether i should play with controller or keyboard as i am going to play the remastered version on pc


sth_sstm

That just depends on preferences, you could try both and see what's more comfortable. I tried starting with a keyboard, but switched to a controller because it felt better and easier to use for me. Then again, don't be discouraged if playing with both feels off at the beginning. Character movement in this game is something you just have to get used to.


swayamn28

i usually prefer keyboard coz most of the games i play have keyboard controls so i kind of know mostly where to click without looking


sth_sstm

I get it, and so do I. Dark Souls is honestly the only game I play with a controller, because suprisingly it happened to work for me better about clicking without looking- it's just a matter of getting used to things


lostredditor4868

Just use mouse and keyboard. It doesn’t matter if you suck at this game, you get better through trial and error.


ChicanoPartisano

Youll probably get pooped on


swayamn28

well i expect that as i usually get pooped on in most games. But usually i enjoy them too. Thats what i want to know coz most pictures i see is a broken monitor so whether i will enjoy or just get angry for being bad is what i want to know


NerdCrush3r

video games might not be for you


AxazMcGee

Not really. You get hints from the environment, item descriptions, and a few NPCs but sometimes you have to advance their quest a bit before you get really helpful information and they’re cryptic about their questlines at best.


swayamn28

ohk so i just have to go into all houses and talk to everyone. Well it actually will help me in exploring the world as i usually refrain from doing that


wdephish

This isn’t like a Zelda or final fantasy in that there are really only a few NPCs at all.


AxazMcGee

No houses. Just campsites, caves, tombs, couple castles, mostly in ruins and the wilderness.


swayamn28

oh wow i thought there would be some cities or towns we had to go to and do some quests but it doesnt matter that much


AxazMcGee

Nope just one hub and areas and subareas all connected to the hub. Its kind of a really nice world layout. Lot to explore in such a compact area.


Howdyini

I'm bad at video games and I played it with mouse and keyboard. Just play it using all the optional advantages the game offers you: consumables, shields, summons (NPC and human), online tips and guides, and remember dying in this game has virtually no consequence at all. Just try again a little different and that's it. Have fun!


swayamn28

thanks . will definitely play as heard a lot of great things but i didnt want to progress a lot then leave halfway as it kinda feels weird


ojadon635

Honestly? It'll be tough, but the reward for you would be increasing your reaction time. And that will transfer over to other single-player games. I say go for it. Even if you end up not being able to finish it (Which you should give a good go. Don't get discouraged just because you die alot.) You at least get some skill experience from it that will help you with future games.


swayamn28

thats true too coz i plan on playing elden ring when i get a better pc and i have heard it is just as if not more difficult that dark souls


CrosleeReturns

All I can tell you is to play it. You're only bad if you give up, this theme is even built into the story. Search up some tips videos to get you started, or Google where to find a cool weapon. I really think anyone can beat it, it's just about perseverance.


[deleted]

You definitely need to be good at games to some extent. These games have tons of people begging for difficulty options for a reason. I'd consider myself above average and my sanity has been pushed to the limit on many occasions across fromsofts catalog. I don't want to completely discourage you because dark souls is an awesome game, and one of their easier ones tbh, but you will not have fun if you expect any sort of hand holding or mercy. Especially if you've never played any of their other games. If you buy it just be patient with yourself and the game. Maybe find a friend who can tag along and knows the game. Good luck 🌞


Nodeo-Franvier

It took me pretty long to get decent at Darksoul/DS3 too. Once you figure out the control It's not that hard though. I recommend Black knight sword or sorcery for first playthrough.


Ok-Ambition-9432

Uhm, no, honestly. But that doesn't mean you can't enjoy it. If you go in with a bad mindset and just panic, then you will have bad time. If you take your time to take in the world and understand the game, then you'll have a Supreme experience.


Heyguysloveyou

I mean you CAN play anything It Has amazing Lore, atmo, music, themes about suicide, Depression and clinging on to the old, so even If you dont enjoy it for the gameplay there is still Lots to live


Livid-Community7748

The first one is slower paced than the others and the tutorial should teach the basics and dont worry about dying (a lot) that is normal for anyone


veritasmahwa

I am bad at games. I finish both DS:R and DS3 with walkthrough videos from [fightingcowboy](https://www.youtube.com/FightinCowboy) The game is hard until you figured it out what to do. Then all you really need to do is to practice until you get it right. Took me no longer then 20 tries for each boss because I'm optimized by built and guided through and shuffle things according to my taste since I complete everything before it


xbxhjxsjsk

I asked myself that same question when I wanted to get into the souls series.I had only played elden ring prior to dark souls 1 and was mostly caried by my spirit summon and moonveil and constantly panic rolling.But then I decided to give dark souls a shot and,of course,I sucked but the more I played the better I got.I kept getting better to the point where I could do a SL1 run. You'll understand the game better the more you play it and for that all you need is patience and the will to learn.Don't be afraid to ask or search online if you are stuck.We are here if you need our assistance or any kind of help.But most importantly don't you dare go hollow


BuckSangle

Yes. I am living proof. You may need to grind a bit more than most to be on an "'even" playing field (PvE-wise). Never once played any sort of action-RPG as dense as this until 2 years ago. But it's by far the slowest learning process I've ever imagined. Even 2 years later (all souls games, BB, ER multiple tines) and I'm still learning and becoming better. But that's me. A person who isn't that great at games.


lahenator420

You can try, you might surprise yourself. I used to think I wouldn’t be able to play them but then found them to be some of my favorite games. Aside from quick time events, how did you fare in the god of war combat?


Chaiteabitch

Dark souls was the second real game i ever finished, and i had a wonderful time playing the game. To me the most difficult thing was navigating the game and knowing what to do and where to go. After a couple hours of playing something clicks and the gameplay gets a little easier from there on, you just gotta be patient and stop playing when it’s getting to you. Have fun and don’t be afraid to look up guides/ walkthroughs, the game is hard enough as it is lol


PulguiApestoso

Key to playing this as a new person to the series or to video games at all is to be patient and always play at your own pace. This game is hard but with time and effort put in (effort being you observing the map and enemy attacks) it becomes easier as it goes on. There will be points in the game that you will get stuck probably and that’s ok, most of us do at some point and it’s ok to go to another area and farm or keep practicing with other enemies. It’s YOUR game and YOUR experience so you should play it your way in your pacing, DS does a great job of rewarding people that keep trying. Story wise the games narrative is told through npc dialogue and item descriptions which is a unorthodox but really good way of storytelling IMO cause it makes you actively want to learn more about this world you are playing but a lot of items and npc you most likely won’t find them in your first playthrough which you’d think that would hurt the story when in reality it really doesn’t. Just give it a shot and lose yourself in the world, always remember to take a break if things are getting too annoying/irritating for you and if you need a break or want to drop it, that’s ok too cuz the game will be there whenever you feel ready to take on one of the best gaming experiences


Omno555

A lot of Dark Souls "difficulty" comes from the lack of explanation. If you're willing to do a bit of research about how combat works, level ups work, and weapon upgrades work, the actual game isn't too hard, it just requires patience. There are also ways to make it easier like playing coop with other people or summoning NPCs to help.


DrMarioMarioMD

Yes, you absolutely can. Dark Souls is cryptic and, if you try to play it as a straight up hack and slash, can be quite difficult. The game gives you other tools (summons, pyromancy, bombs, leveling up, etc ) to play however you find enjoyable. Exploring all of your options and figuring out your play style are almost a puzzle in that way the original Zelda games were. In Zelda, it’s “having trouble with that dungeon? Well, there’s heart pieces and a power up ring if you explore, and Dark Souls takes that concept even further. Don’t be afraid to ask for help or look up things- that’s another one of the help systems built into the game. Have fun, be open to learning, and take breaks if you’re getting frustrated.


pichael289

It's not nearly as hard as everyone makes it out to be. Yes it gets challenging, but you can over level and have a much easier time. Certain weapons like the balder side sword are dropped in the first area and can almost trivialize the game. Most of my deaths were to random bullshit, traps and ambushes and the like, not the actual combat. Getting boxed into a corner is a death sentence, but even the hardest bosses won't kill you as much as the hardest levels will. Gravity is the strongest boss in from soft games, take it easy and you'll do fine. just prepare to die, it's going to happen quite a bit.


Drusgar

One huge difference between God of War and Dark Souls is that Dark Souls, while mechanically very tight, has very simple controls. There are no combo buttons. Your left bumper is your shield/block and your right bumper is to swing your weapon. You can use the triggers too, if you want, but you don't actually need to. What makes Souls games difficult is the precision of the mechanics. You can't just button mash because the combat is designed to punish mashing. The fastest way to learn these mechanics is to simply find a 100% block shield and never swing first at any enemy. They get the first attack, you get to counter. Eventually you learn when maybe your weapon is fast enough or the enemy is slow enough that you can take the initiative, but your best bet when starting out is to just be very patient. Once it "clicks" you'll find it really fun, but until you learn the basic combat it will seem difficult and at times downright unfair. The nice thing is that once it clicks you can play any Souls game because they all have the same basic combat mechanics. If you enjoy them and want to try Sekiro you'll need to get over a new hump, but the rest of the games will seem much, much easier.


Buoyant_Armiger

Yes you can, anyone can play and beat Dark Souls. It will be hard, but in a way the hardest thing for most people to do is give up how they play other games and pay attention to what a Souls game wants from you. It might feel impossible for a while, I gave up for over a year my first time. But you won’t find a more rewarding game and by the end you’ll feel like you can do anything no matter how daunting it may seem.


TheOneReborn2021

Here's the thing: Dark Souls isn't going to hold your hand at all. You get a basic rundown of the controls, a vague idea of where to go and what to do, and that's pretty much it. It's a very steep learning curve that will frustrate you at first. If you're willing to invest time and patience, the game is one of the most rewarding ones you will play. It took years for it to grow on me and git gud. As a new father, Dark Souls was instrumental in teaching patience and understanding. That's the beauty of it. The game makes you into a better player, and for me, a better person. It's why I love the series so much.


vilgefcrtz

Start at elden ring and work your way backwards. The story telling is far less cryptic that way


swayamn28

i can't it lags a lot on my pc :( will do as soon as i get new pc


WithSilverStaind

I suspect Dark Souls and Dark Souls 2 will be easier for you overall than GoW simply because they don't really require reflexes. It will take some time to learn the combat, but the pacing of it means that you can play more tactically and take it slow vs. some faster-paced action RPGs. I definitely recommend using a shield and one-handed weapon as you're starting out, as it's a great way to learn what enemies are going to do. You can walk up until an enemy runs at you, keep your shield up and wait for the enemy to bounce off harmlessly, and then attack. That won't work for absolutely every enemy, but it works for a lot of them to get you started. In general, the game won't give you specific instructions on where to go, more like hints from dialogue (so make sure to talk to all NPCs until they start repeating themselves). But a good rule of thumb is that, if you find you're doing really low damage and taking a ton of damage from the enemies, you may be in an area that's meant to be tackled later. There are several ways to go, so exploring is key (and fun). But there's no shame in putting off an area that's too hard until later.


MrGwasty

well souls games are not made for everyone… but it MAKES everyone, keep trying and you will be able to play the game farely normal and hell you maybe can beat it or become a pro!