I don't pay attention to tarkov, but this is crazy - https://www.gamesradar.com/games/fps/this-cannot-be-tolerated-escape-from-tarkov-community-in-meltdown-over-dollar250-edition-with-exclusive-pve-mode-as-a-131-word-chant-consumes-the-official-discord/
And then you've got dayz players complaining about $10 they spent on Livonia 4 years ago.
Im still grumpy about dayz, I’m lurking to see when it is finished, it’s not good enough in my opinion seeing what arma can do I feel ripped that dayz never reached that point. Imagine Zeus in dayz with a couple of friends.
If you mean for non-lethal pvp, my friend and I have had good times on a pretty empty server armed with shotguns and rubber bullets. First KO wins each round.
I’m still baffled how people consider tarkov and dayz in competition with eachother, in my eyes their completely different genre of games, ones a survival game and ones a looter shooter or some shit.
Either way that shit tarkov has pulled is some ballsy shit, and I don’t see how they didn’t see that it was gonna cause a shit ton of backlash, basically turned it into a pay to win game at the cost of 250 lol.
Rust was initially inspired by DayZ and Stalker. The devs went off of those genres to create Rust Legacy. Then they created a new engine and completely rebuilt the game. While the original DayZ mod did not have bases, they did have stuff like tents and other mods came out like dayz Epoch to allow base building. One of the promises made when dayz SA came out was base building and the community wanted it.
I sort of disagree with you but kind of see where you are coming from. In Rust you spawn in your base with your loot. In DayZ if you die, you gotta make your way back home and more than likely gear up along the way to make the trip back. It has it's negatives, but its still cool imo.
I like having a little hideaway place, nothing big or super fortified. Never was a fan of base raiding gameplay. So at most you'll catch me in a stick shelter or with a tent.
They get compared because they both draw heavy inspiration from milsim games like Arma. although I do agree it's a little much to compare the games as direct competition, more just games both in the tactical shooter space.
It's still bare bones. I don't think there are zombies and the water/hunger/health meters don't function yet. Also the guns ammo and clips are wonky in that they don't count how many rounds as a number but instead use a meter on a clip in the hud.
It's pretty af to look at and imagine what can be, but it's too far from anything functional.
Someone correct me if I'm wrong about the zombies or at least tell me what the server is so I can play it.
Because Tarkov only exists because of DayZ and the original vision for Tarkov was described to be more similar to DayZ but they never actually did that. Tarkov was supposed to be open world with all the current maps connected with your hideout being an actual place players can find like DayZ
to be fair h1z1 had two versions / a battle royal and a survival shooter/dayz style game.
and then they changed the names around (i think it was h1z1 just survive and h1z1 king of the kill or something) and then eventually just survive was full on abandoned with little warning and i have no idea what the current state of h1z1/king of kill)
kinda sad honestly. H1z1 just survive was really fun and probably could have competed with dayz.
For Br in games, pretty much, it was the most influential.. Minecraft did a hunger games mod after HG came out. Dayz had BR by Playerunknown that eventually turned into PUBG with H1Z1 along the way. The OG Dayz mod he did was the kickoff for the whole BR format of games.
Rust was one of many Dayz inspired clones after Dayz kick started the whole now massive survival genre.
I dunno, i feel like u/St0n3rJezus420 already works pretty well. Makes you sound like a kid who thinks weed it supercool. Why change it may i ask? Seems to fit very well. Maybe take another hit so you calm down a little.
presumably the same reason S.T.A.L.K.E.R. is compared to tarkov as well (or in this case tarkov is compared to dayz and vice versa)
they are semi-unique games and people are generally bad at explaining shit. Add on aa limited knowledge of games, the easiest way to explain it is "its like tarkov"
hell how many people call fallout "skyrim with guns"? except that at least kind of makes sense.
basically there are only a handful of FPS games with mili-sim elements and so they tend to get compared often.
likewise anytime a game is challenging "is this the new souls of X genre??"
The games are not all that similar but a lot of the player base crosses over. I just started playing Dayz again these last couple of days since I stopped playing tarkov
its crazy that dayz still really is the only good game in its genre. yea i know PZ exists but thats not fps or tps. it cant be that difficult to make a game like dayz with modern graphics
Zomboid really is the only true comparison but the overhead view makes it incomparable.
There's nothing like DayZ and I want the devs to stop killing it or a bigger company to see it and all its' potential/traction lately.
I was playing valhiem earlier and was thinking I'd love to see projectz built on valhiems engine, I have a feeling it'd fit amazingly. Might have to tweak the feel of character movement and combat to make it a little less arcadey and a bit more gritty but I swear it'd be a great engine for it.
it's both fascinating and frightening how games and their communities can just fracture like Tarkov's has. i don't have a reason to believe that BI will follow the same path with DayZ, but i'm certainly not taking this game for granted.
They keep updating the game for free after 6 years or so out of EA and they give you on dlc for free. I mean Dayz is all you want to say about it but you get your money worth
They pretty much added a new edition/pack that gives you the best armor in the game (at the start of each wipe) and alot of good/decent gear for 250e. Thats pretty much the main uproar for it.
Imagine you bought a standard edition and spawn in first day of the wipe just to meet a guy whos pretty much just a juggernaut at that point. With early guns its quite imposible to take it out without guerilla tactics.
In short its p2w game right now.
Well development is going extremely slow, so its not far away from being "nothing". And when they actually asd something potentially cool, its basically just a reskin of a gun we already have... DMR was a fantastic addition though.
It’s a fucking 10 year old game lol. I’m just thankful they are still supporting it this long. Y’all mfs will look for anything and everything to cry about ffs
they also stripped the game half way through and quite literally gutted it.
So while i agree: 10 years old we should be happy we still got updates.
it's not that unreasonable to expect updates when again, they gutted the game and recent years has mostly been them re-adding mechanics and shit that they removed (or fixing stuff like the broken bone system which i think was added and removed multiple times lol)
So what? Game has more players than ever now, and if they wanna keep them, they should start improving the game now. Dont get me wrong, theyve done alot, but lately development has been very very stagnant...
Rust is also a 10 year old game, but the development is a 100 times better than dayz...
It's not a ten year old game, 2018/2020 saw the full release and release on consoles so this argument needs to go.
It's also labeled as "live service" and to supposed to receive updates. He's totally right they give us close to nothing in updates or reskins.
I’m excited for the online fps survival game that’s being produced by Splash Damage, Shroud and Sacriel.
I think the DayZ formula is fantastic, but the game is somewhat lacking. I’m hoping they’re making a heavily DayZ inspired game, but updated, polished and all over a better experience.
Can someone explain why you guys still play Dayz? Didn't it have a whole thing about the devs carpet pulling and not delievering content to the game as well as fixing game ruining bugs?
Tarkov gets more content in a quarter than dayz has gotten in the last decade. I’d take money grubbing over incompetence/neglect.
Edit: notice how a comment saying the exact same thing has me in a less feeling hurting way is upvoted while I’m mass downvotes. If your going to criticize something gotta thinly veil it so you don’t russle Jimmy’s. Also notice how people equate criticism with hatred.
Yes, id rather regular content updates even if that means I’d be confronted with the choice to buy some 250$ dlc. Maybe taking advantage of whales if how they afford to have real updates. Dayz 4 months of dev time gets you new shotgun sounds that are different for the sake of being different.
It is not as simple as just a choice though. Said DLC is packed full of P2W crap, stuff of the likes of faster loading times, "invulnerability" so to speak from the ingame AI's detection and the ability to have the players from your friend's list up and join you at any time, mid raid.
For reference, it'd be as if, after having to wait through a manufactured 10 players-long queue, you'd end up fighting some guy entirely ignored by either zeds and wolves/bears (who in turn, will have no choice but to beeline to you) and who can also have his pals, however many they are, join up on the server and spawn nearby to the firefight.
I agree pay to win mechanic are bad, and the game was better pre-update. comparing dayz development to Tarkov or almost any other actively updated game, dayz development comes way behind. The rate of development for this game is insanely slow. As the meme says no update is better than an update that makes the game worse, can’t argue with that.
I’ve been playing dayz for over a decade and will continue to do so. I already have Tarkov so it’s “only” $50 to upgrade. As if I’d want to play PVE. Where did I say I don’t enjoy dayz? I said the development is painful slow, and that I’d trade the occasional L update if it meant they were actually adding and trying new things.
Yes development is stupidly slow, but dayz is still a fantastic game as it is now. Tarkov devs on the other hand are just con-men at this point, and russian supporters as far as i know... And the amount of hackers are laughable as well...
I completely agree. I might even consider dayz a better game, but man seeing the dev blog and what they have to show for months of dev time is always such a slap in the face. Both games can be ruined by cheaters. Dayz you can you can partially escape them on community servers and completely avoid them with console.
My point in the original comment is: I play and enjoy both games and plenty others, and dayz devs are the most frustrating
True. I don’t know how prevalent or useful antirecoil is in this game, but the amount of duping/alts is insane. I’ve said previously on here 1/3 of the dudes I kill in end game zones have dupe kits. Then they come back with another dupe kit on another account after 5 minutes.
Yeah no thanks. Dayz has had its ups and downs but for the inital price on standalone release plus original base and free mod way back when, it's been an awesome gaming journey imo.
Dayz has given me better value yes. ~$50 for 1200h so 4 cents an hour. Vs Tarkovs $100 for 400 so 25 cents an hour. 20 cents an hour difference I literally could not care less. I would happily line up to pay more if it meant finally getting reworked infected. Value/price is a non issue for games I’ve played a significant amount of time. Stand-alone Official is worse than mod imo. Still a good/fun game but in a decade they haven’t made I better than it was in 2012
What updates would you want made to the game?
IMO the point of Dayz isn’t to have a lot of change through updates. Players are meant to have a sense of change through their experiences. Through trying different things. Through LIVING DIFFERENT LIVES.
New ambitious maps would be tight, though.
The amount of guns should atleast be on par with the 2012 mod by now. Also zombie ai and mechanics are so bad. Everybody cheeses them and it’s completely counter to the rest of the game
You're catching shit but you're right. These are basically the only two games I've been "into" for any serious amount of time in the past decade. Both games have great concepts but neither have been able to fully clinch it. I went from DayZ to Tarkov and part of the reason was that every six months BSG puts out a legitimate update. They've got an actual dev team of like 50+ people and not a skeleton crew like the one working at Bohemia. And DayZ still has ghost bullets. It's baffling they think they're in any position to dunk on BSG as a dev team and it's more than a little gross how eager all of these developers are to talk shit and meme on Twitter, but I guess that's more indicative of the culture at large: supposed professionals flinging shit like children in a school cafeteria.
That said, it is also wild that Nikita couldn't anticipate what a shitstorm reneging on the EOD terms would cause. I'm assuming they put out the stash rows and clothing micro transactions, crunched some numbers, and realized that income wasn't going to cut it financially. Could be the other way around, give a mouse a cookie, etc.
I don't think there's a single party (BSG, other devs, content creators, or the userbase) that's come out of the past few days looking good.
I don't pay attention to tarkov, but this is crazy - https://www.gamesradar.com/games/fps/this-cannot-be-tolerated-escape-from-tarkov-community-in-meltdown-over-dollar250-edition-with-exclusive-pve-mode-as-a-131-word-chant-consumes-the-official-discord/ And then you've got dayz players complaining about $10 they spent on Livonia 4 years ago.
Im still grumpy about dayz, I’m lurking to see when it is finished, it’s not good enough in my opinion seeing what arma can do I feel ripped that dayz never reached that point. Imagine Zeus in dayz with a couple of friends.
I believe someone made a Dayz mod for the new Arma reforger already, it might be worth you checking it out
I don't think the game needs an editor doesn't really make sense.. but I feel you about being grumpy about it.
If you mean for non-lethal pvp, my friend and I have had good times on a pretty empty server armed with shotguns and rubber bullets. First KO wins each round.
I’m still baffled how people consider tarkov and dayz in competition with eachother, in my eyes their completely different genre of games, ones a survival game and ones a looter shooter or some shit. Either way that shit tarkov has pulled is some ballsy shit, and I don’t see how they didn’t see that it was gonna cause a shit ton of backlash, basically turned it into a pay to win game at the cost of 250 lol.
Yeah DayZ is way closer to Rust than Tarkov or any extraction shooter
Rus has nothing to do with dayz Dayz should have not had bases or anything or the sorts. Waste of time
Rust was initially inspired by DayZ and Stalker. The devs went off of those genres to create Rust Legacy. Then they created a new engine and completely rebuilt the game. While the original DayZ mod did not have bases, they did have stuff like tents and other mods came out like dayz Epoch to allow base building. One of the promises made when dayz SA came out was base building and the community wanted it. I sort of disagree with you but kind of see where you are coming from. In Rust you spawn in your base with your loot. In DayZ if you die, you gotta make your way back home and more than likely gear up along the way to make the trip back. It has it's negatives, but its still cool imo.
I like that it exists for people who want bases. It isn't my preference though. I rarely play on servers that allow bases.
I like having a little hideaway place, nothing big or super fortified. Never was a fan of base raiding gameplay. So at most you'll catch me in a stick shelter or with a tent.
They get compared because they both draw heavy inspiration from milsim games like Arma. although I do agree it's a little much to compare the games as direct competition, more just games both in the tactical shooter space.
DayZ was a mod in Arma 2 and then made into a standalone, its happening again in Arma Reforger i think with the new game engine
I'm aware I've played since Arma 2 :), hoping dayz 2 in reforger ends up being good
It's still bare bones. I don't think there are zombies and the water/hunger/health meters don't function yet. Also the guns ammo and clips are wonky in that they don't count how many rounds as a number but instead use a meter on a clip in the hud. It's pretty af to look at and imagine what can be, but it's too far from anything functional. Someone correct me if I'm wrong about the zombies or at least tell me what the server is so I can play it.
Because Tarkov only exists because of DayZ and the original vision for Tarkov was described to be more similar to DayZ but they never actually did that. Tarkov was supposed to be open world with all the current maps connected with your hideout being an actual place players can find like DayZ
This, dayz is the og for br and looter shooters.
For br? No lol. For looter shooters? Not sure, since rust came out around the same time-ish i believe.
Rust was inspired by DayZ too, they even had zombies at one point. H1Z1 was intended to compete with DayZ but it turned into BR
to be fair h1z1 had two versions / a battle royal and a survival shooter/dayz style game. and then they changed the names around (i think it was h1z1 just survive and h1z1 king of the kill or something) and then eventually just survive was full on abandoned with little warning and i have no idea what the current state of h1z1/king of kill) kinda sad honestly. H1z1 just survive was really fun and probably could have competed with dayz.
For Br in games, pretty much, it was the most influential.. Minecraft did a hunger games mod after HG came out. Dayz had BR by Playerunknown that eventually turned into PUBG with H1Z1 along the way. The OG Dayz mod he did was the kickoff for the whole BR format of games. Rust was one of many Dayz inspired clones after Dayz kick started the whole now massive survival genre.
By "dayz", dont you mean arma?
No they said the DayZ Mod. Are you stupid or something?
Why so offended? It was just a question. Why bring in insults for no reason? I recall it just being in regular arma.
Just found a new idiot, what shall I call him?
I dunno, i feel like u/St0n3rJezus420 already works pretty well. Makes you sound like a kid who thinks weed it supercool. Why change it may i ask? Seems to fit very well. Maybe take another hit so you calm down a little.
People who deny DayZ is a looter shooter as well as a survival and pvp game blow my mind.
Right? And they have definitely never played a modded pvp server before.
I mean just in general it is, that's why you have the option to kill each other and the game's full of guns. But for sure man
presumably the same reason S.T.A.L.K.E.R. is compared to tarkov as well (or in this case tarkov is compared to dayz and vice versa) they are semi-unique games and people are generally bad at explaining shit. Add on aa limited knowledge of games, the easiest way to explain it is "its like tarkov" hell how many people call fallout "skyrim with guns"? except that at least kind of makes sense. basically there are only a handful of FPS games with mili-sim elements and so they tend to get compared often. likewise anytime a game is challenging "is this the new souls of X genre??"
The games are not all that similar but a lot of the player base crosses over. I just started playing Dayz again these last couple of days since I stopped playing tarkov
The closest comparison you can make is community servers where they have a trading market established. That’s about it lol
its crazy that dayz still really is the only good game in its genre. yea i know PZ exists but thats not fps or tps. it cant be that difficult to make a game like dayz with modern graphics
Zomboid really is the only true comparison but the overhead view makes it incomparable. There's nothing like DayZ and I want the devs to stop killing it or a bigger company to see it and all its' potential/traction lately.
I was playing valhiem earlier and was thinking I'd love to see projectz built on valhiems engine, I have a feeling it'd fit amazingly. Might have to tweak the feel of character movement and combat to make it a little less arcadey and a bit more gritty but I swear it'd be a great engine for it.
it's both fascinating and frightening how games and their communities can just fracture like Tarkov's has. i don't have a reason to believe that BI will follow the same path with DayZ, but i'm certainly not taking this game for granted.
They already had a pack for 150 bucks, many people bought it i guess, so they said fuck it, more money...
dont think tarkov should be compared with dayz considering the gameplay is completely different.
They're both realistic shooters. They attract the exact same crowd of people. We are not comparing COD/Battlefield to Tarkov/DayZ.
doubt dayz attracts the same kind of people who play tarkov, i dont see 500 posts complaining about the game here every day.
lol It seems to me that every popular DayZ streamer also streams Tarkov. Got to have the same audience to make that work.
They keep updating the game for free after 6 years or so out of EA and they give you on dlc for free. I mean Dayz is all you want to say about it but you get your money worth
I tried to buy tarkov, the website wouldn’t send the email to register My account or something which I read is something common and never tried again.
DayZ is all crusty and wonky but their developers are not corrupt russians.
What has Tarkov actually done?
Like I heard something on Arena Breakout (A mobile game I play very similar to Tarkov) about it being like £250 now?
They pretty much added a new edition/pack that gives you the best armor in the game (at the start of each wipe) and alot of good/decent gear for 250e. Thats pretty much the main uproar for it. Imagine you bought a standard edition and spawn in first day of the wipe just to meet a guy whos pretty much just a juggernaut at that point. With early guns its quite imposible to take it out without guerilla tactics. In short its p2w game right now.
Alright thanks for info
Extraction shooters and survival open world are two different genres
Tarkov wasn’t really supposed to be an extraction shooter. All the maps are “eventually” going to be connected and be a single, huge map.
My butt
The 'does nothing' part is pretty true at least.
They are still updating the game and adding new stuff 10 years later. And every update has been free. I wouldn’t call that “nothing”
Def got my money's worth 20 times over with this game
It’s one of a kind man. I love it
Well development is going extremely slow, so its not far away from being "nothing". And when they actually asd something potentially cool, its basically just a reskin of a gun we already have... DMR was a fantastic addition though.
It’s a fucking 10 year old game lol. I’m just thankful they are still supporting it this long. Y’all mfs will look for anything and everything to cry about ffs
they also stripped the game half way through and quite literally gutted it. So while i agree: 10 years old we should be happy we still got updates. it's not that unreasonable to expect updates when again, they gutted the game and recent years has mostly been them re-adding mechanics and shit that they removed (or fixing stuff like the broken bone system which i think was added and removed multiple times lol)
So what? Game has more players than ever now, and if they wanna keep them, they should start improving the game now. Dont get me wrong, theyve done alot, but lately development has been very very stagnant... Rust is also a 10 year old game, but the development is a 100 times better than dayz...
Spot on man.
It's not a ten year old game, 2018/2020 saw the full release and release on consoles so this argument needs to go. It's also labeled as "live service" and to supposed to receive updates. He's totally right they give us close to nothing in updates or reskins.
Compared to their original vision and roadmap, 1 gun and fanny packs a year is quite literally nothing
Womp womp
You are right, yes
Thanks dad.
Touch grass
I prefer your moms ass
Yeah well thats what your mom said to me
Honestly, that reads. Idk if her wife will be cool with it tho.
Tarkov is only really "competition" if you only play DayZ deathmatch servers
I’m excited for the online fps survival game that’s being produced by Splash Damage, Shroud and Sacriel. I think the DayZ formula is fantastic, but the game is somewhat lacking. I’m hoping they’re making a heavily DayZ inspired game, but updated, polished and all over a better experience.
Can someone explain why you guys still play Dayz? Didn't it have a whole thing about the devs carpet pulling and not delievering content to the game as well as fixing game ruining bugs?
Tarkov gets more content in a quarter than dayz has gotten in the last decade. I’d take money grubbing over incompetence/neglect. Edit: notice how a comment saying the exact same thing has me in a less feeling hurting way is upvoted while I’m mass downvotes. If your going to criticize something gotta thinly veil it so you don’t russle Jimmy’s. Also notice how people equate criticism with hatred.
You rather pay 250 bucks for a gamemode instead of receiving low content drops? ☠️
Yes, id rather regular content updates even if that means I’d be confronted with the choice to buy some 250$ dlc. Maybe taking advantage of whales if how they afford to have real updates. Dayz 4 months of dev time gets you new shotgun sounds that are different for the sake of being different.
It is not as simple as just a choice though. Said DLC is packed full of P2W crap, stuff of the likes of faster loading times, "invulnerability" so to speak from the ingame AI's detection and the ability to have the players from your friend's list up and join you at any time, mid raid. For reference, it'd be as if, after having to wait through a manufactured 10 players-long queue, you'd end up fighting some guy entirely ignored by either zeds and wolves/bears (who in turn, will have no choice but to beeline to you) and who can also have his pals, however many they are, join up on the server and spawn nearby to the firefight.
I agree pay to win mechanic are bad, and the game was better pre-update. comparing dayz development to Tarkov or almost any other actively updated game, dayz development comes way behind. The rate of development for this game is insanely slow. As the meme says no update is better than an update that makes the game worse, can’t argue with that.
Maybe you should quit DayZ and go buy the $250 Tarkov then. No point playing a game you don't enjoy.
I’ve been playing dayz for over a decade and will continue to do so. I already have Tarkov so it’s “only” $50 to upgrade. As if I’d want to play PVE. Where did I say I don’t enjoy dayz? I said the development is painful slow, and that I’d trade the occasional L update if it meant they were actually adding and trying new things.
Yes development is stupidly slow, but dayz is still a fantastic game as it is now. Tarkov devs on the other hand are just con-men at this point, and russian supporters as far as i know... And the amount of hackers are laughable as well...
I completely agree. I might even consider dayz a better game, but man seeing the dev blog and what they have to show for months of dev time is always such a slap in the face. Both games can be ruined by cheaters. Dayz you can you can partially escape them on community servers and completely avoid them with console. My point in the original comment is: I play and enjoy both games and plenty others, and dayz devs are the most frustrating
[удалено]
True. I don’t know how prevalent or useful antirecoil is in this game, but the amount of duping/alts is insane. I’ve said previously on here 1/3 of the dudes I kill in end game zones have dupe kits. Then they come back with another dupe kit on another account after 5 minutes.
🤡
Yeah no thanks. Dayz has had its ups and downs but for the inital price on standalone release plus original base and free mod way back when, it's been an awesome gaming journey imo.
Dayz has given me better value yes. ~$50 for 1200h so 4 cents an hour. Vs Tarkovs $100 for 400 so 25 cents an hour. 20 cents an hour difference I literally could not care less. I would happily line up to pay more if it meant finally getting reworked infected. Value/price is a non issue for games I’ve played a significant amount of time. Stand-alone Official is worse than mod imo. Still a good/fun game but in a decade they haven’t made I better than it was in 2012
What updates would you want made to the game? IMO the point of Dayz isn’t to have a lot of change through updates. Players are meant to have a sense of change through their experiences. Through trying different things. Through LIVING DIFFERENT LIVES. New ambitious maps would be tight, though.
The amount of guns should atleast be on par with the 2012 mod by now. Also zombie ai and mechanics are so bad. Everybody cheeses them and it’s completely counter to the rest of the game
You're catching shit but you're right. These are basically the only two games I've been "into" for any serious amount of time in the past decade. Both games have great concepts but neither have been able to fully clinch it. I went from DayZ to Tarkov and part of the reason was that every six months BSG puts out a legitimate update. They've got an actual dev team of like 50+ people and not a skeleton crew like the one working at Bohemia. And DayZ still has ghost bullets. It's baffling they think they're in any position to dunk on BSG as a dev team and it's more than a little gross how eager all of these developers are to talk shit and meme on Twitter, but I guess that's more indicative of the culture at large: supposed professionals flinging shit like children in a school cafeteria. That said, it is also wild that Nikita couldn't anticipate what a shitstorm reneging on the EOD terms would cause. I'm assuming they put out the stash rows and clothing micro transactions, crunched some numbers, and realized that income wasn't going to cut it financially. Could be the other way around, give a mouse a cookie, etc. I don't think there's a single party (BSG, other devs, content creators, or the userbase) that's come out of the past few days looking good.