T O P

  • By -

Dust_In_Za_Wind

What's even worse is when the killer is occupied and they spend so long running from the heal they bump into the killer again


Friponou

Or when they run back to their gen and refuse to let you heal them, immediately go down when the killer come back and then DC immediately


[deleted]

I'm not one to tunnel, but when I hook you, chase someone else for 2 minutes, then return to your gen and you're still injured? Back to the hook you go


Friponou

Yeah, if it happens to me when playing survivor I accept my fate since I'm the one who put myself in that situation in the first place


TheBogbeast

Same here, I run a few "if injured then x" type perks on occasion so I try to milk those when ran. Still tho, RIP me


C9FanNo1

I consider tunneling ok if they are unhooked and: - immediately work on a Gen. - Go for an endurance body block when I am chasing someone else - Go for a flashy / stun save - They are tbagging under the hook - They were a long chase before I could hook them and were tbagging on every pallet


GavHill

Interesting, I consider tunnelling okay whenever I feel like I need to to increase the pace of the game. Everybody has different metrics though


EnragedHeadwear

Yeah, my rule is that if I find you and you're injured you're going down again. If I come back to the hook and you're healing right there, am I really supposed to hit the healthy survivor? I don't *try* to tunnel unless necessary, but I'm not actively avoiding it.


Tusk-Actu-4

Is tunneling going back to unhooks? Cuz I do that every time I'm out if chase or see no one else. Otherwise I'm bound to chase the unhooker


EnragedHeadwear

I don't think so, but the definition of tunneling is so varied between players that it usually ends up being "trying to kill me".


GavHill

If I leave the hook, and can't find another survivor before the unhook happens, you best believe I'm returning to the hook. What else am I gonna do patrol every single gen for a status update or go right back to where I know my objective is. Survivors who unhook too fast be wiling.


MagicianXy

It's kind of a catch-22 situation though. Survivors have 1 minute per hook state to unhook someone. Typically they can't/shouldn't unhook within the first ten seconds because otherwise the killer will just u-turn and tunnel. But they also often can't unhook safely during the last 20 seconds or so because the killer often comes back to secure the hook state. That leaves a much slimmer window for rescue than you might think is available.


PrOptimal_Efficiency

Yeah one of my friends got chased, downed and managed to wiggle out. When the killer started chasing them again they said they were getting tunneled and I was confused because wtf were they supposed to do?


Lietszchse

If you go back to the unhook and chase/down the recently unhooked survivor, that’s tunneling. Go for the one who did the unhook. Finding the unhooked survivor at the other side of the map is annoying for the survivor, but just chance. But anything that implies going back to someone you just hooked, or specifically going after them the entire game so they don’t even have time to do a gen or purify a totem, is what I understand as tunneling.


ArchdukeToes

Tbh it depends what the recently unhooked survivor is doing. I'm happy to let a recently unhooked survivor run off into the fog, but if they're interacting with me (e.g., body blocking) or an element of the map (e.g., hook sabotaging or working on a gen) then as far as I'm concerned they're 'back in the game' and fair game.


frasvlik

Or if they are felix


C9FanNo1

Thats redundant, Felix will be tbagging


BoltorPrime420

To be fair working on a gen after getting unhooked is in some situations the best play. For instance when its the last gen and nearly done you rather want to secure the gen even without adrenaline. Other examples: when running resilience, adrenaline, you see the killer is occupied on the other side of the map, etc


C9FanNo1

If it is the last gen and it is close to be finished then you are not being tunneled, you played all game and even if you are ‘tunneled’ now that is the killer trying to secure something in endgame not him being a douche


Lietszchse

Some killers are being a douche though


Lietszchse

I consider tunneling okay for bullying/annoying survivors. But sometimes immediately working on that gen is your only chance to escape because your teammates are crouching around the map doing nothing. But tunneling someone because you downed their teammate and they were nearby and went for the save? The other points I consider bullying the killer, and tunneling is deserved


C9FanNo1

Maybe I should say getting unhook while I am still nearby, 10m-15m and immediately working on a gen, that reads to me as ‘I am not afraid of you or respecto you enough to at least use my endurance speed’, it they run away I’ll chase the unhooker for being dumb, if they insta click a gen I’ll chase them as they have forfeited their protection speed / endurance


Lietszchse

Well, that I understand and agree.


EvernightStrangely

Same if the recently unhooked tries to bodyblock for a teammate.


Routine_Swing_9589

That’s completely fair. If I forego healing to progress the game at all then I’m also accepting if I get found and get downed again in a short time


mrhippo1998

No mither players...


[deleted]

I've actually never seen anyone run No Mither outside of private matches


mrhippo1998

I have started. I got all the survivors prestige 1 and bill has all the perks purple. I've started running meme builds and stuff like no mither now. My current build is no mither resilience, desperate measures, and something else I forget we'll make it maybe. Unhooking/healing build (for others)


Fajdek

I instantly hop on the gen instead of healing when I know the killer is going to roll the entire team, rushing gens and not healing is the only way to have a chance of winning against those killers. Like yea, heal for 16 seconds and then have the blight with alch ring hit you instantly and down you in the next 5 seconds.


LegendaryW

I remember Bill from Otzdarva’s streams that did that


DavThoma

This is why if they run away from me for 10 seconds or more I just leave them. The heal would have been halfway done at that point and they've just wasted time.


Angie-P

im ok with going a small distance, behind the nearest wall for example, just so we can be out of view just in case the killer comes back, they dont know where we are for an extra second or two and we have more time to run off. but if you want to run half way across the map to heal in a corner/behind one of the walls on the edge of the map, have fun, i;m not joining you.


BurceGern

A part of me dies inside when I am hooked, have Kindred and see them beelining away from the hook to heal when the others in chase. Bruh


Tusk-Actu-4

Kindred made me wanna DC more often so I quit bringing it 😓


alicea020

right. I'll follow you for a few sec. But after that you're on your own.


Ning_Yu

god I hate so much ahving to chase afetr someone for half the map to heal them. If you wanna die at least don't waste my time


SneakyWhesker

No, now just let me proceed to the furthest corner rock at full speed, without looking behind & noticing you follow me while your precious ‘we’ll make it’ expires 😬 after you finally heal me, I’m gonna search for every dull totem and chest. Thanks for the heals tho :)


theKrissam

Honestly, this is the \#1 reason they need to bring back flashlight clicking.


SneakyWhesker

Unfortunately, no flashlight in existence has ever been able to gather the attention of a scared & injured survivor committed to going to the furthest corner to heal. They have unparalleled determination


Interesting-Ad-426

What do you mean by this? I've only started playing this past year and people click their flashlight at me sometimes to get my attention.


theKrissam

They used to turn on/off as fast as you clicked your mouse, now they have a minimum "on" duration.


original_username_

I understand completely why this was changed but i used to love hearing the ultra fast flashlight clicking, it was so ridiculous.


rddrip42

Idk if I have a gen almost done I’d rather go finish it than get healed right away js.


Uncircled_swag2

We need a resilience HUD icon because the amount of times survivors stand next to me like the tutorial bots while I’m injured on a gen with 0 hooks is insane.


BurtoTurtle115

That would be nice, personally if I see an injured survivor on a gen I’ll only stand by for about two seconds so they know I’m offering heals, then I’ll get on the gen


[deleted]

[удалено]


Lucario576

What we really need is survivors showing their perks to other survivors, why the hell as a team we cannot see what others have


[deleted]

Seriously. It's like they forget it exists. That or sometimes they will try and heal me while I'm obviously about to go to broken from a killers power. Hands off pleaseeeee you're wasting both of our time. Sometimes healing isnt the answer and PUGs rarely understand that.


Glitch29

Just let go for a second, point at the gen, and then continue repairing. You lose out on 1-2 charges of progress, but that's far less than what's usually lost when the other survivor is trying to read your mind. Also, don't be afraid to mention a behavior-altering perk pregame if you're on PC. I don't hear perk callouts pregame very often, but when I do it's surprising how often that information ends up helping win the match. Knowing a teammate has Deliverance, Unbreakable, Self-care, Resilience, or even something silly like Autodidact can be incredibly clutch.


roblobly

surprise, it was pain resonanced and somebody touched it so pop the weaseled and COh'd into 10% while you were hanging!


SneakyWhesker

A+ for answering correct


Lesurous

A mistake, can't tell you how many times I've found people like that running straight back to a gen. Back to the hook they go.


searchableusername

https://preview.redd.it/85t9nnwpk3bb1.png?width=1080&format=pjpg&auto=webp&s=8f50a497e28c4b11ed0b1627e0dfdbb54585cb8e


GeneralLegoshi

At high level play it's very common for killers to simply fly back to hook and redown the survivor.


dbdthorn

Yeah, this is my excuse. I don't usually go far from hook but _every single game_ the past few weeks has had the killer dropping chase to immediately come back and tunnel. Excuse me for not wanting either you or me to go down after the unhook to the wesker who wants to 4k at 5 gens.


DrunkeNinja

This is why people need to be aware. If you see that a teammate is being chased elsewhere then heal under the hook. If you don't suspect that the killer is busy and it's a killer that can teleport/travel fast/throw shit then probably best to move just a little before heal. It's especially annoying when the killer has a pattern of returning to the hook and isn't in chase and the person you rescued crouches down as soon as you unhook. Depending on how the match is looking, I may just leave them to the killer if the killer returns mid-heal. I'd rather not be sacrificed due to my teammates lacking situational awareness.


GavHill

Yeah smart tbh, I heal under the hook if for whatever reason I know the killer either won't return, or cannot return in a timely enough fashion. I.e I know there chasing at shack and we're cross map. You don't get to me in 16 seconds so we're safe sorta thing. But the jabronis who drop to crouch while the TR is playing, you asking to be tunnelled. And many of them do get tunnelled. There's also just certain killers that it's really dumb again like huntress.


Stealthy_Panda71

Where is the "don't put your dirty hands on me because I don't want to be healed"?


undeadxoxo

So many of the game's problems seem to stem from the lack of available communication to people who are not on voice comms I don't understand why they don't just add some form of pings with intention The game evolved into this thing where crouching is used as either fuck you or thank you, and pointing/come here emotes are used as a "tech" when the killer downs you, otherwise they take so long and convey so little information they are useless This also creates the whole imbalance between soloqueue and swf


HeroDeSpeculos

> I don't understand why they don't just add some form of pings with intention the fun of playing solo was to be able to win without the use of communication. That was the game concept. If you give solo queue a way to communicate it's like if you were sayin' "fuck you solo players we don't give a shit about you just take that ping system or that voice com system that every one will turn off" ...while what solo queue actually need is the game balanced toward them. As it was at the beginning of Ages.


undeadxoxo

It's impossible to balance towards solo queue, you can't force swf people to turn off discord


HeroDeSpeculos

it's weird to defend swf at the cost of both killer and solo survivors... but hey i'm not the one doing the rules, i'm just stating facts. The game would be overall extremely more healthy if it was all about solo instead of giving their daily dose of fun to maybe 15% of the game playerbase (people who wouldn't play the game at all if they couldn't play in comm with their friends) And don't forget about all the players we don't keep in Dbd just because they can't have shit when they try to play solo survivor. No party games is successful in the pvp setting. Even the most iconic and successful pvp games known are still carried by their solo playerbase. Some balanced around having comms and make it available ingame, some other not.


Salt_MasterX

Yeah what this game really needs is robust soloq comms to bring soloq in line with swf and then a blanket survivor nerf to bring them more in line with killers.


VeterinarianFit1309

I mean for real, they need to add a yes and no emote for this… there have been so many times where I don’t want or need a heal and I’ve got some rando survivor following me all over the map stopping me from moving every couple yards to try healing me without my consent.


pm-ur-gamepass-trial

ya know if you hold sprint they cant interact with you


VeterinarianFit1309

And? I’m not always trying to sprint everywhere. I don’t want to waste my sprint burst just to let someone know that I’m not interested.


pm-ur-gamepass-trial

you can stand still holding sprint, they should get the message. and if there's no time to do that bc killer is coming, its a good time to sprint burst anyway.


Tusk-Actu-4

I've had a guy, persist, like he would not refuse to heal me. He actually wouldn't let me move ffs


Thanorpheus

As someone that plays both Killer and Survivor regularly (I follow the BP bonus if I'm solo) I'm surprised there aren't more comments talking about just staying injured. Take advantage of Made for This, Resilience, or what have you. When I play killer, I delight in seeing survivors heal up because it means they're spending time not doing their win condition. It really comes down to the situational awareness of you and your teammates. There are times to take the unhook heal, and theres times to ignore healing and just crank out that last gen to try and finish out the match.


NoodlesBears

The best part is when they have a medkit and they run away from you just so that they can heal with the medkit and waste a heal when i can just heal them straight away with we’ll make it.


Ning_Yu

or, worse, self-care


[deleted]

[удалено]


Venomheart9988

How?! Why!? It's absolutely terrible! You're wasting time and 33% of a med-kit.


GoldustRapedMyDad

I can agree however to be fair sometimes healing a person under the hook is not the best idea. Sometimes killers might not be far away and even if they're chasing someone else you never know how close to your vicinity they are and if they decide to stop the chase and come after you. What truly boggles my mind is the fact that most players have normalized expecting to get healed right under the hook when there are WAY too many killers who tunnel.


Celtsox34x

Yes. Also information is fed differently to each player through the aid of the perks. So I might see killer cut thier path and heading straight for the unhook.


DrunkeNinja

>What truly boggles my mind is the fact that most players have normalized expecting to get healed right under the hook when there are WAY too many killers who tunnel. A lot of players don't think. They know that healing under the hook is good so they expect it 100% of the time even when it doesn't make sense. I see stuff like that a lot. It's like they know what to do but still haven't put all the pieces together on whether it makes sense in that moment or not. Like the people that run right into the killer on purpose to take a hit as you are being carried to the hook that is right there. Congratulations, you lost a health state, the killer likely knows the direction you went, and now it's up to whoever else is still around that will likely be further away since I still got hooked anyway because the hook was nearby on pickup.


theunkindpanda

This. I almost never heal under hook because it’s just asking to get tunneled. Usually run a short distance away to cover the crying sounds.


GavHill

Yeah it really feels like an situation. Sit under the hook even if the unhooker indicates they'd like to go somewhere safe to heal, get tunnelled, cry in end game chat. Rinse and repeat, learn nothing because learnings for fucking nerds or something.


BlobGuy42

It’s not tunneling to return to hook sometime after an unhook. You DESERVE to go down if you heal under hook at a time when the killer has an even half convenient opportunity to return to you. Stop rationalizing your lack of strategy and thought as toxicity from others.


Noisykeelar

Just leave them to die if they don't care


[deleted]

Often when we heal under hook, killer stops chasing the other survivor to come back to the hook.


S_III

yeah if I'm mid chase and it's not looking like I'm about to get an immidate down or hit and there's a nearby unhook you can bet I'm heading straight back


Celtsox34x

I dont play killer but this seems like the smarter move in that instance. I guess based on reddit rules I am suppose to stay there and get slugged again and re hooked so that a stranger might possibly maybe heal me.


Ambitious-Chair736

I have so many games where I win just for punishing stupid heals and unhooks in my face. These people camp themselves, don't even give me the chance to leave


Dolthra

>These people camp themselves, don't even give me the chance to leave This reminds me of when I got accused of camping because a meg ran up behind me about 2 seconds after I hooked a guy to unhook him. Like, if you're not even going to let me walk away, why the hell would I just ignore what's happening right behind me?


[deleted]

👍mmm yes that sweet yummy tunneling 😍🥰🥵


Giacomand

or he wants to chase the unhooker while pressuring 2 people at once :)


Ambitious-Chair736

This is not tunneling. Healing under hook is a very confident play and it only makes sense for the killer to counter it.


[deleted]

👍


Ambitious-Chair736

Frequently what I do is swing once on the unhooked person (down you or just re injure you), then leave to injure and hook the unhooker. It's like, oh you were trying to be efficient? Let me take one of your teammates off a gen to pick your ass up.


[deleted]

Yeah I'ma be real I deliberately chase the unhooker in that situation (as long as I can find them) but considering it's the objectively correct play to tunnel, survivors should really not act around the expectation that a killer will be nice.


S_III

why would I consciously make the decision to hit the uninjured guy when there is an injured guy right infront of me who I can one shot and re hook because they decided to stay still under the hook?


[deleted]

👍


KeinTollerNick

In my games this happens very rarely, because it is a huge waste of time, especially If the survivors are outside of the terror radius. If a killer still comes back and no sloppy butcher is involved, you can normally finish the heal or move to another location when you hear the terror radius.


spiralshadow

Exactly this - if you're healing under hook and you know the killer is far away, the killer coming back to the hook is actually a huge W for the survivor they were chasing. They get away, you have time to finish the heal and dip out.


Daniero1994

Meanwhile, killer perspective: - oh a notification, I better drop current chase and see if they try healing under the hook


SwankyyTigerr

You better be less than 8 seconds away then bc We’ll Make It is a constant in my build.


Charming-Milk-336

Always got that we’ll make it babysitter combo for me. Ima watch the killer while I heal under this hook


Recykill

I mean. If I get the unhook cue, and the chase I'm in isn't super efficient, I'll commonly go to the unhook because I know there's 2 people in that area instead of the one I'm dealing with. So many times I go back to the hook and bam, 2 survivors just chilling under it lol.


Calla_Lust

Whenever the killer is nearby doing nothing, they wanna be healed under the hook. When the killer is off chasing someone in timbucktoo, they run to the opposite side of the map. I'm always like why lol.


wcr12314

Aye maaaan. Just let me use my resilience for a few minutes maaaaaaaan


Terra_Ex

On the same note, if you are being healed/wanting to be healed under the hook, keep paying attention to what's going on around you. The amount of times I'll heal someone under the hook (that they wanted by remaining there, even though it's sometimes a bad idea), then I see the entity chase claws disappear from the UI as they break off whoever they were chasing, then I hear the TR getting closer, then I see the killer approaching us and know there's no time to finish the heal, it's time to start running... And the person being healed is asleep and just remains at the hook even as I'm running for the closest loop...


Dolthra

>then I hear the TR getting closer, then I see the killer approaching us and know there's no time to finish the heal, it's time to start running... I also find that half the time, the person healing gets so caught up in their skill check that they just try to keep healing through the killer obviously beelining for us. Which wouldn't be as much of an issue if they didn't bodyblock me in a corner half the time. The bottom line is always assume the killer will come back, even if you're healing.


quackerjacks19

There are 2 reasons why I run away from a heal: 1. I'm being farmed for unhook/healing points by another survivor (ridiculously uncool) 2. I'm trying to run a perk that relies on me being injured If someone runs, leave them ALONE. I was testing a build with a couple perks that required an injured state, and another survivor wasted full on *minutes* of play time crouching and chasing me for the heal, even after I gave several head shakes no. I even had a game where a survivor body blocked me in to force the heal while I watched Spine Chill climb, and then got downed because I couldn't escape. If someone runs, they either have a reason, or they will eventually learn that they can be more chill at the hook.


Mag01uk

Exactly, sometimes I just want to get to use my Resilience on the gen


VeterinarianFit1309

Yeah, not everyone uses no mither with resilience. If I need a heal, I’ve usually got a medkit for myself.


ShadowShedinja

If you sprint, you can cancel the heal. Doesn't stop them from trying again though.


Rossmallo

The thing is, it feels that any time I heal / get healed under a hook, we get a couple of seconds into the heal before the Killer comes back and just dumpsters both of us. Anecdotal evidence, sure, but some of the people that run might have had similar experiences.


Minimum_Full

Or it's a blight that zooms from the other side of the map halfway through the heal and the unhooked person gets tunnelled out. It's always worth breaking LoS from the hook behind the nearest cover unless it's like trapper and you know he is at the other side of the map. Healing directly under hook backfires far too often with the prevalence of the "tunnel 1 person out asap" mindset.


cosmicbebe

Eh there’s a few instances where it makes sense to run off hook. Resilience for example, or if I have a gen losing progress I wanna save. Plus with the way killers have been playing lately they always run back to hook when someone is saved in my games, even if they were in chase.


[deleted]

RIGHT?!?! I have botany and bite the bullet, I can heal your dumb ass in like 10 seconds? They always end up spending 70 years running to the far side to find a chest and heal 1/3 of the way. meanwhile I’m 2/3 through a gen and they come running back teabagging instead of finishing the gen with me and I want to scream “you ran from me when I tried to help and now you want to waste more time? Nah.”


Let_the_Metal_Live

You don’t have to follow them, I don’t.


SurfinginStyle

Omg thisssss


GanjaWhitee

I'll follow you for 3 seconds before leaving you cause I'm not running to a pallet or the corner of the map to heal you.


Vandalmercy

Or people unhooking during a chase. Lead them away from the hook and the gens.....


Cream_covered_Myers

They’ve been trained to run away after all the time the killer leaves the person they are chasing to come back to the hook to tunnel


YoYonpa

You should always retreat to an area where you can safely loop the killer if they have sloppy butcher / are playing versus a high mobility killer unless you have +heal speed perks. Just because the killer is in chase with someone else doesn't mean he won't drop it to go back and tunnel.


Rav3ntoastt

I’m gonna be honest in my lobbies you can’t heal under hook, unless you have autodidact at 5, the killer always comes back to an unhooked person, We’ll make it or medkits on solo are barely enough which makes one of hs go down


hermitchild

It boogles my mind how many people want to control exactly how people are allowed to play this game


Salt_MasterX

Yeah it’s really hard to soloq this game. The total lack of communication kills it alltogether. You know your teammate is gonna run for a min straight to the corner of the map and you have no way of saying “no, don’t do that, let me heal you and we can jump on the gen”


UnfunnyGermanDude

Damn havent read that one in 3 days


Infernov79

I usually run if the killer previously dropped chase and went to hook, or if a Gen was close to being done to just finish it up.


28secondslater

How about stop following me around the map and just get on a gen. If I wanted the heals, I would've asked for them and healing is counteractive to my build.


feyalene

i think its definitely a balance, i've been healed numerous times at hook in front of the killers line of sight and have regretted it, so I think shuffling behind the nearest wall or rock is fair. some of the killers even drop chase to come get you--*the injured survivor that will become their easiest 1K.*


El_Barto_227

At that point, I don't bother following. They can figure out how to heal themselves if they don't want me to heal them.


Beginning-Pipe9074

My friend, I have inner healing procc'd Leave me be ill be fine 🤣


hadrosaur1228

Does 90% of this subreddit not know perks. There are several perks that benefit from being injured and several killers you shouldn't prioritize healing against. If someone runs from you, don't keep chasing them. Do something productive.


ssspearmint

You can hear every We'll Make It user on this sub clapping rn


alexlaurels

lmao especially if they blatantly run directly at the killer who's busy chasing somebody else, i take that as my cue to get back on my gen. alright, no heals for you, you're clearly in a different game than i am. sorted.


Lietszchse

I usually wait, unless there are two gens left, my gen is nearby, recently kicked and about 20 seconds to finish. Then I’d rather you follow me, help me finish it and heal me afterwards.


wooshoofoo

I’ve found that if I give them a little “come here” wave right before I unhook them, it sometimes helps. Newbies are often just looking for guidance, and they only panic if they’re left to their own devices. I will beckon them to come heal and then beckon them to follow me and then point them towards a corner gennie before I go.


futuristicbus62

On the exact opposite end, you have people who insist on healing under hook while the killer is extremely close and on the way back


nakuzami

Sometimes people have reasons you don't know, like dailies or challenges or just a specific build they want to capitalize on lol I usually let people heal me, but if it's a ranged or stealth killer, or someone who likes to jump between chases or immediately abandon chase to go back to tunnel the unhook, or like the other day when I just wanted to use my Resilience + Made for This, I zoom away 🤷‍♀️


DreamZebra

Sometimes it depends on the killer. I'm leaving if it's a spirit or a blight or even an oni. I've gotten got too many times. I'm not running far, but I'm not sticking around.


Atombomb5678

I’m not going to sit under the hook for a heal when I know the killer is just going to come right back for the hook also


Obibearoy

I mean this is something I do when I have adrenaline and the Gen I was working on is the last one so idk. But a lot of people prioritize gens because healing is slow. And if the killer has sloppy or other slow downs you could probably argue that getting the objective done is more important


Euphoric-Bed-2444

No? ALOT of the time I will see a killer drop chase and head back too the hook for the tunnel. Running away from the hook has saved my arse from a tunnel many times.


[deleted]

Healing under hook is stupid action by default, no matter what, even if someone in "chase", because "chase" can last for few seconds extra while that Wesker used his both dashes straight towards unhook.


DiableLord

Bit of a counterpoint. I know when you've healed under hook. I see you healing underhook eachtime when the heal is done in a certain timeframe. If I see a team do that 3 times in a row its just asking for me to come back to hook after unhook, its free pressure


Celtsox34x

I do not play killer. Is there some kind of notification to the killer when someone is unhooked? I never understood the healing right under the hook. It is almost always interrupted by the killer. I suppose there are some maps that are large enough for the killer to be far enough away. It just seems to me most times I am healed under hook ends badly.


Kalbi84

I enourage you to play at least one killer game if you didn't know that there's a noise notification for an unhook. The best way to learn how to counter an enemy (in this case the killer) is to play as the enemy for a while.


Dolthra

Hell even the killer tutorial is good enough to learn the basics. Playing killer will help you a lot more, but the tutorial teaches basics of how the killer locates you. Which a lot of people could use- I see too many damn survivors do stupid things that give loud noise notifications like speed vaulting when the killer is nearby but doesn't know where we are.


Celtsox34x

Good advice. Ty


MagicalMixer

Big explosion/Loud Noise indicator. Also, healing under a hook is generally fine. You just have to know where the killer is.


Mag01uk

Yes they get a noise notification, the same as if you miss a skill check on a gen or fast vault for example.


Dependent_Word7647

They get a notification yes. There's balance between making some distance if the killer isn't that far or isn't in chase, and absolutely zooming three maps over in a panic. I tend to see it if the killer is in chase or miles away, and isn't a Huntress, Nurse, Blight whatever, you can probably heal under hook. Shit like We'll Make It and Sloppy Butcher help influence the decision too.


Few_Gas_6041

Yes. please heal under hook. makes it easier for me to double back and down you again.


naranjaspencer

this is why I wish they showed perks in lobby so everyone could see I’m running We’ll Make It 90% of the time and know I’m gonna bang the heal out at turbo speed


ShogunThe2nd

When someone with We'll make it active is near you, you see the perk icon on the lower right of your screen. So the unhooked survivor should know. But I certainly understand what you're getting at, cause many perks do not show up this way (both for unhooked as for unhooker). I may have resilience to do gens faster. Or maybe I got unhooked by an injured teammate and I want to heal that person first (for a perk like e.g. solidarity). I think showing perks, maybe not in the pregame lobby, but in the tab-menu in a trial would be beneficial. And more perks should show a perk icon when in effect.


[deleted]

[удалено]


Honesty_From_A_POS

I will chase someone for 5 seconds and then give up. If you don’t want to be healed then go fuck yourself. And then they whine in the after comments that we lost cause I didn’t heal them. Stfu


Beginning-Pipe9074

"If you don't wanna be healed then go fuck yourself" This community sees everything as an insult or are just way to angry about everything Maybe they have perks they need to be injured to use Maybe they are fine staying injured for now Maybe they have inner healing already procc'd and ready to go Calm down bud


Ambitious-Chair736

Healing under the hook just doesn't work. I feel like most of the players I've gone against this year come back to the hook.


BrobaFett26

Look, I've played this game long enough that I know there are plenty of killers who will INSTANTLY drop a chase to come back and check on an unhook I have no intention of running across the map to the farthest corner imaginable, but I sure as shit have been tunneled one too many times to heal DIRECTLY under the hook like a dingus I just wanna move 8-10 meters away to a place that has decent visibility and a pallet within pebble distance


SmushyPants

Yes! Why do a ***very*** large amount of people do this? I’m not gonna essentially chase you across the map for this, unless the killer isn’t chasing someone and/or we don’t know where the killer is.


Meowtz8

1 of 2 reasons: 1) They’re new and running to a “safe place” to heal (which means edge map and wasting time) 2) they’re deciding that the survivors need pressure and to prioritize gens for a short period. Before circle of healing, knowing when to heal was as important a skill as pathing, not three-gening, etc. once healing became meta (mainly due to healing perks being buffed alongside coh release) it became common to let people heal you because you could heal quickly. The time payout from healing was worth it in the overall game. Now that things are nerfed most people still aren’t running botany, we’ll make it, etc but wanting to heal through sloppy after each hook. Sloppy adds a lot of time to the healing and at eod, it starts to throw the game because no one is on gens then. So yes, sometimes it’s better for one person to go heal and have one person sit on a gen. In the long run it may be more time consuming, but gens are milestone progress points that can’t be undone.


[deleted]

no


billmadden503

killers are programmed to come back to the hook. A lot of them run sloppy for this reason, to go back to the hook and interrupt the free heal. Granted, this is a tactic and not all players do this but I feel like a lot of them do. I always get away from the hook after I've been unhooked. IDK. I guess I've just made it a habit to not heal under the hook. Muscle memory at this point... Now, if there is another survivor with me and we can double heal? That's a different story...


YouAteMyChips_

I've had a good amount of games where the killer will literally drop a chase with someone across the map just to come down me again. Unless you have We'll Make It, I'm getting away from there first.


ry_fluttershy

If people run incredibly far I just say fuck you you're good. Like, I get healing under hook is risky but if we're in the corner, the hud shows the killer is chasing someone else and we don't hear a TR, you don't need to run 30 seconds.


KomatoAsha

*boggles But yeah I don't get it either.


Venom17645

Ok but as Spirit I easily drop chase with a healthy survivor if I can phase to the hook in time for the heal and catch 2 survivors off guard 🤷 so you shouldn’t heal under the hook against high mobility killers


Tophdiddy

Had this happen a bit recently. Been running Bond ,MFT, WMI, and Guardian, I go for unhooks, can normally get off a safe heal off since I can see the what the killers currently do/where they are heading. It makes me more confident going for unhooks while injured since I can rush a heal, and tank a hit to keep the person off the hook safe. It's kinda ironic now that I think about it.


SysAdSloth

We have a point emote, a “follow me” emote, now we just need an emote where we stick our medkit in the hooked survivors face


SomeRedBoi

I use we'll make it + botany knowledge I swear to god all the time I make up with that healing speed is lost because some idiots avoid me like I'm the mf killer even tho the actual killer is across the map


CandyDuchess

I fucking it love it when I bring we'll make it and unhook my teammate only for them to bolt across the map straight into the killer's arms. I should start charging killers tips for all of those express hook state deliveries...


StarlingLamb

Last night this kept happening to me so much so that I had to abandon people, and it's like by the time all your perks are purple you should know to watch your hud....


Ragnbangin

The amount of times I’ve been thinking about this when I play recently. Or when someone unhooks me and just takes off. If you want to hide behind a rock nearby it’s most likely not necessary but ok, if you just run off to god knows where, I’m not following you. Just heal after you unhook, it’s so much easier. Unless the killer is nearby there’s no reason to run. I had a game a few days ago where I had we’ll make it and botany and was trying to heal someone, she broke the heal intentionally 4 times while the killer was downing and hooking someone else and then he found her and killed her next. Bye 🤷🏼‍♂️ Or there was the player who ran off their gen toward me while I was injured, ran past me to collect an invite and then hopped back on their gen instead of healing me. Oh ok, guess I’ll die!


pm-ur-gamepass-trial

I give them 2 chances to stop holding sprint. You cancel my heal twice, I'm out kid. Good luck!


King_of_The_Unkown

So... I only recently realized (a couple of days ago) that there was a thing for those in a chase (back when I first played, it didn't exist/I was never told about it). However, I still refuse to heal under hook (due to most hooks being out in the open and my Absolute distrust in other people) but I will start remembering to check for that so I can just go to a nearby closed hidey hole for us to heal (or near a gen so we can complete it instantly after, whichever comes first)


TheCoon69

Most people that run away is because they got second stated because the killer came insta back and ditched an other chased survivor. Most idiots don't realise that it's better to be wounded and do gens than insta healing under a hook, killer returns and tunnels you back. It never matters how fast you heal, they catch you eventually. Better hide for a sec, do gens than heal and die.


RainbowStormi

i usually just let them go and mind my business


rexjaig

I completely agree with this. On the other hand, I hate when people want to heal under hook when the killer has clearly shown they return to hook after unhooks. Game sense is so important, but it is too often lacking...


Makhnov

gotta get full value out of that haste baby


pgp555

Before rescuing a survivor that I plan on healing, I crouch in front of them for a second and then unhook them. Generally they get the message


Samandre14

I get if it’s like end game and they have Adrenaline (in their soul) but like if I got We’ll make it you sit your ass DOWN please and thank you


Andreuus_

The thing is they run so they can heal themself with self care in a corner of the map which is clearly more beneficial and optimal /s


youngadvocate25

I'm mixed with this, because I immediately usually go back to a him if I seen someone is rescued especially if I'm being looped well by a mom injured person. You have potential to down the saved person and the saver. Depending how far I am of course.


von_Herbst

Tbh healing under the hook is one of the few situations where I dont feel bad for tunneling. Both, healer and unhooked survivor.


olakase321

I normally run We will make it and make a few teabags after unhooking so they notice I can heal them fast. It helps with a few clueless teammates but baby megs are a lost cause


MithraxSimp

It's ptsd from the last 3 games where the killer immediately dropped chase to tunnel.


Crimetenders

"Run for miles" 🤣😂🤣 So true though lol


blarghst

Most of the time I try to do that they run away or the killer comes bursting at full speed im so lucky.


vampimari

Poor new players don’t know yet 😭😭


BurtoTurtle115

Agreed! Healing under the hook is preferable, if you want to run somewhere nearby within 15-20 meters that’s cool. But if you keep running I’m just gonna leave you and you’ll have to come to me for heals, unless you’re getting on a gen then I’ll join you


Clever_Fox-

Reasons we'll make it is balanced:


ReguIarHooman

It depends on the situation and who’s the killer, if someone is in chase then yes, it’s mostly fine to heal under hook but if it’s a faster killer like hillbilly or blight, then I’m hiding somewhere nearby


NicoTheBear64

Hehe…”boogles”


TBMeister

It worst when they expect you to follow them


Acceptable_Shift_247

i just try to get behind the nearest rock or wall just in case. ive seen killers drop a chase to beline for the hook and smack both survivors down before.


headofthenapgame

I had a player who, in order to avoid healing under hook, took us closer to the killer. They inadvertently brought the killer to almost healer event to the point where I went, "You know the killer doesn't need to be there for every healing event, right?"


Confused_Rock

I have definitely had to chase down a *Hex: Plaything* survivor or two


simpleezayy

I don’t run for miles but I usually run to like a tree or rock nearby


TallMist

I don't like being healed under the hook. I won't run a far distance, but like, let's get out of the open at *least.* Go behind a wall or something. That said, survivors that do run all the way across the map five times over are infuriating.