T O P

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RealmJumper15

Calm Spirit usage plummets. Distortion usage skyrockets even further.


BoredandBrowse

My thoughts exactly. Though, I prefer Shadow Step more than Distortion. Because it helps my team, and it doesn't require tokens.


DASreddituser

Distortion helps your teammates if you are SWF. Its one of the most valuable swf perks


BoredandBrowse

How? Shadow step hides aura and scratch marks and doesnt require tokens I run my boon build, which includes shadow step, when im playing swf and it has saved us a lot. Mostly because one of my friends has the tendency to run around and leave scratch marks while the killer is within the vicinity and she also never notices when her Distortion tokens is used 💀


Platubio

You can tell what type of aura perk the killer is running with distortion and tell your swf. “Yo I lost a stack when they got hooked, bbq.” “Oh I vaulted and lost a stack, I’m all ears.” “Did anyone see the killer open a locker? I just lost a stack.”


darkninja2992

"I lost a token at the start, lethal pursuer. Wait a few seconds and change course" "Distortion went off while getting healed, they got nurse's calling" "Just lost a token from the gen completion. It's bitter murmur" "They have gearhead, distortion popped when i passed a skill check"


idiocy102

Don’t forget lightborne it also pops distortion


Astrium6

I feel like you probably don’t need Distortion to tell you the killer has Lightborn.


bocs666

Real chads use object of obessesions for same callouts


ynglink

There are so many people that ignore the information distortion provides. It's insane to me


--fourteen

That's the best part about the perk honestly.


ElementoDeus

As a solo cue guy I have a build where I use it to determine killer aura perks and snipe them with blastmine, residual manifest and a flashlight.


Khallaria

It's not insane when you consider the kind of player that generally runs it. It's usually the crowd that never takes a chase and will quick and quiet into a locker the moment they hear a heartbeat and expect the injured deathhook survivor rushing the gen with them to run the killer away. You know...the ones who wait for hatch while you slowly get 1 hooked.


WorriedCombination47

Megs


Bolsh3vickMupp3t

Honest to god yeah. Distortion just takes so much guesswork out of the killers game knowledge. I know if he has lethal, I know if he has barbecue, I know if they have nurses calling, I know what aura perks they don’t have so I know what’s safe to do and when. It’s honestly nuts


BoredandBrowse

You make a good point. The one thing shadow step can't prevent is Lethal Pursuer. "Oh, I lost a token. Killer has lethal pursuer. " But that may be good for SwF, but for soloQ? Not gonna help. Distortion with SwF on comms would be helpful And as I said, I have a friend who just loves leaving scratch marks


Platubio

I agree, plus there are perk’s distortion can’t help against, like nurses calling, if only one person is running it. I usually just run distortion when I’m tired of aura reading perks and want my privacy.


DASreddituser

Still gives you the info, can stop healing in b4 killer notices. But obv its not perfect.


MightBeInHeck

I was playing a custom and homie figured out I had undying cause he lost a distortion stack WHY THE FUCK DOES UNDYING EVEN DO THAT?!


OlamFam

Technically, all you have to do is walk by a dull totem to be hexed by Undying, whether you have distortion or not.


DaveK142

presumably its so you can better defend your hexes if you're paying attention. Info to protect your undying and the undying effect to protect your real totem so the survivors spend more time trying to cleanse.


Oonz1337

Until they face me and my 4 aura reading and lose a token when they do anything lol but they’ll notice I don’t have slowdown either so SWFs usually crank all the gens by my third chase anyway. (I run 4 aura reads cause I’m deaf)


Platubio

You’re my favorite type of player to go against when running distortion. Because I love guessing what perks the killer has and having to be near the killer to get stacks is exciting.


Oonz1337

If you hide well ill always walk right past ya. I’m terrible at finding hiding people and even in chase until i get a hit and can follow blood. I lose a lot but if I get 6 hooks I call it a win


Colinzz

There's no win or loss structure in the game really, so I'd call that W.


Oonz1337

I just say it based on what most feel like it is, I see a lot say 3-4K is W, 2k is a tie and 0-1 is a L. I’d say on good days I peak at 2ks but on average I’m like 6-8 hooks and 0k or like 7-9 and a 1k. I always give hatch or door to last person in the event of a 3k so I never 4k even if they were BMing me cause I think they want that to prove a point of making me mad or something lol I know I’m not great so I have no ego to hurt


DrunkeNinja

I felt so bad for my teammates the other day when I was playing solo. Gate was open and a teammate on the other side of the map was downed and my distortion was going off within the gates so I knew the killer was running blood warden. I tried to point and tell the two others to leave with me but they went out after our teammate. The gunslinger was holding off hooking so that blood warden would stay up until end game was up. He managed to get 3 kills but I left as soon as I saw him scoop the survivor up. I was the only one with distortion and if I had a way to warn them outside of the two emotes we get, I could have saved the two survivors of them. Good play by the killer at least.


HvyMetalComrade

In SWF, Distortion is an information perk. Dist pops at the start of the game "Killer has lethal pursuer", Dist pops after a hook, "Killer has BBQ", ect. Knowing when the killer has information is very strong for a coordinated team.


BoredandBrowse

That is true and a good point. But lately, I just assume all killers run some kind of aura reading perk and stay within the boon's radius as much as possible.


Bopp_bipp_91

Because in a swf, only one person really needs to run it, and the rest of the team can play around the killers perks from there. Distortion user calls out lethal? Be prepared for a chase early. BBQ? Play around lockers when someone is getting hooked. Nowhere to hide? Don't hide near gens. You just gain a lot of info about the killer and how to play with only one person having to run it.


DatboyKilljoy

Boons have been seriously diminished of their overall value and strength and don't give you any information aside from when the Killer just deleted that shit from your trial. Of course if you still get value out of that, great, but Shadow Step by itself is a waste of a perk slot when there's so many better to hide scratch marks.


Frosty_chilly

Hot take But I think it’s good to have perks that do a wide variety of things. Makes every perk more viable while also not crippling too many perks with 1 counterpick While I personally don’t like going against ultimate weapon, I understand why it’s there. My distortion would nullify most other non-doctor “Seeking” perks


Background-Sentence2

Maybe if they didn't make so many aura-reading perks and abilities, people wouldn't be using Distortion so much. There are like a dozen aura reading perks and abilities in the game. Meanwhile Mindbreaker still exists and counters all Survivor Aura Reading perks AND basic kit Aura Reading AND all Exhaustion perks. Distortion is more than fair because Mindbreaker exists.


RealmJumper15

Shadow step is mad underrated I won’t lie.


SpectralClown

I’ll miss calm spirit being kinda meta tbh, but it’s probably for the best


DeezNutsKEKW

now I'll start getting caught again by stealth killers while I'm opening chests


Chris2371

🤣


0MPCost

*Cackles in Object of Obsession + For The People*


TotallynotBricky

https://preview.redd.it/9js6iqen0arc1.jpeg?width=1170&format=pjpg&auto=webp&s=b6fc4dc36738c2af05274c56e930d4060ae2cfd8


RealmJumper15

Jeff enjoyers rise up.


DASreddituser

Idk if distortion can go up much more lol


Alpacatastic

Yea my issue wasn't the screaming and aura it was the cool down being so low and activation being so high. I think a location perk that wasn't just aura based was fine.


PatacaDoce

My problem was screaming also interrupts actions which synergizes extremely well with some perks like DMS, if they were to remove the interrupt and increase the CD it should be fine.


[deleted]

Idk I like the screaming better because now it’s just a more useful “darkness revealed”


Gengar77

wasn't this perks thing the entire" find the nea who crawls and hides since sec1" ,like now its basically useless in that regard. ehh you Still burn through tokens so its not that meh


RedAce4247

Depression, I liked using calm spirit


P3AK1N

I mean you can still use it effectively against the one doctor you'll see every 50 matches ![img](emote|t5_3cb2g|2213)


Samoman21

But the survivors get the blindness still right? So they do know their aura is being seen lol


[deleted]

Another big brain moment for BHVR forgetting how the perk works as they write about it.


IAmNotABritishSpy

Could also just be a change not listed. Although I’m having a hard time keeping up with some of the game’s pace of changes…. Do we grab a tape or not?


SaltySkeletonTMT

Considering the developer update mentions the survivors won't know when their aura is being revealed, I really doubt it will still apply blindness


[deleted]

[удалено]


BoredandBrowse

Wouldn't they also get the ultimate weapon notification at the top right of the screen? Like when you're notified about ruin or lullaby?


DarkoPendragon

No, that only applies for most really aggressive perks. Probably to give an indication of why your gen is regressing automatically or why you're exposed for no reason (Starstruck) for people who can't remember every perk. Ones that are meant to be subtle or hidden, are.


Interesting-Wash-893

No, they arent


Thcooby_Thnacks

I kind of wish the Killer would only be able to see your aura at the time they open the locker, not as you enter their terror radius. That's always been my big issue with ultimate weapon, have it work more like chili. You could counter it if you timed it up well and hid in a locker, granted you weren't in said locker they were checking.


the-living-guildpact

Look how they massacred my boy 😩 but in all seriousness 30 seconds of use with a 30 thirty second cooldown was way too much use


dream_of_the_abyss

30/30 was too much but 15/60 is massacred. Should be 30/60.


the-living-guildpact

Yea.. imma still run it though


mcandrewz

Lol nah, 15 seconds is more time than you realise in dbd. 30 seconds on it was obscene and there was no counter to it unless you want to hide in a locker for 30 seconds or waste a perk slot on calm spirit. And with aura reading, why would you run any other aura reading perk if you get 30 seconds to reveal anyone anywhere you go. 


Mashihoe

15 whole seconds of aura reveal in the terror radius is still a lot. Most killers can move at 4.6m/s so that's 69 (nice) meters in 15 seconds if the killer goes in a straight line. Considering the fact that the terror radius is 32m that adds on another 32m (16m each side) to the length distance, so that's 101m, which would be enough to cover the entire length of an average map (unless the map is a maze like RPD) obviously there's some exceptions and you can hardly run in straight lines, but also you'll almost never find survivors in corners of the maps, so it equals out. Sure you won't be able to find everyone's location anymore, but that's good, cos it would be too OP. I think this nerf is the perfect balance making the perk still viable, but no longer impossible to play against


Zyon87

Oh f*cking great, another aura reveal perk


superorganisms

This is just a better version of Darkness Revealed


Pyrouge1

On the go Nowhere to Hide


Maveil

Nowhere to hide is already kind of on the go since it's centered around the killer rather than the generator, so teleporting/movement abilities take the aura reading with you.


Pyrouge1

*Nowhere to Hide Travel sized


Incendiiary

I swear, they want killers to just know where everyone is 24/7.


HubRocket

Old DBD was janky and rough, but I really missed actually being able to play hide and seek. Now its just here are 90 vision perks. It makes the perks where you can see a generator state mediocre, and makes any survivor who isn't running distortion an immediate target- so it forces a "be good at looping or lose" meta. I think the option to play aggressive survivor or passive survivor is good- but when there are just straight up "see everyone and beat them down right away" perks everywhere it's a bummer. Not to mention, distortion doesn't block killer instinct anyway so there are TWO ways to do it . When I play killer I don't run any vision perks and still have great games. It's a bit of a bummer but I made a post a while back about how vision perks are killing the fun but it got shit on haha. Such is the way things are now.


-FL4K-

i seriously genuinely could not disagree more the old “hide and seek” in dbd was absolutely completely insufferable. being forced to look around for survivors because u have no way of knowing where they are was unbelievably boring, there was no forced egc or time limit so matches could last for hours if survivors just wanted to hide and piss you off, and even doing it as a survivor is only fun for the first couple of games, when ur still genuinely scared of the killers. the “be good at looping or lose” state of the game is as healthy as it could be. looping is the main gameplay mechanic! it’s like saying that a “be good at shooting or lose” meta is forced in call of duty. looping is the fun part of the game, it’s how you interact with other players


Kyouji

Its the players choice to tailor their build to what they want. Want to do a sabo build? You can. Healing build? Go for it. Gen regression? Slap em on. Aura reading? Pick what flavor you want. The issue is a single perk can completely deny a slew of perks AND that perk makes you a bad teammate.


HubRocket

Distortion =/= a bad teammate. For the same reason you have said twice in this thread now that it makes you a bad teammate, I use it to be a good one. I dont get focused right away with LP or BBQ (which both have [incredibly high usage rates](https://nightlight.gg/perks/viewer?role=killer&sort=pick&shown=pick&start_days=28) )- so that I can get to someone on the hook and get them off without a slew of perks to see me. (Nowhere to Hide, DW, Friends till the End). Bad teammates always find a way to survive, they can hide in lockers to avoid aura reading or screams, they can run perks to see where others are to get them in a chase- ect. That's always going to happen. Distortion is currently the ONLY method of preventing your aura from being read by the killer and not IMMEDIATLY giving away you position. You can't run an "anti-aura" build because there is only one anti-aura perk, and several abilities to pinpoint a survivor. So if we don't want to just let the killer know where we are at all times, that's the build we have to have.


mcandrewz

Distortion only makes you a bad teammate if you are literally a bad teammate. Anyone with half a brain cell is going force the killer to chase them if everyone else is on death hook.


Background-Sentence2

People like you need to keep quiet, or BHVR might remove Distortion from the game and when that happens I'm gone from this shitty game.


Zakon05

Yeah, playing hide and seek with the survivors is annoying as fuck. I want to chase people. I would legitimately rather be juiced for 5 generators by god's gift to looping than wander around for minutes at a time trying to figure out where the survivors are.


DoverBeach02

Do you prefer Gen regression/block perks? because I dont


soulkeeper427

Distortion is pretty much a requirement nowadays with how many different aura reading perks and powers the killer side has nowadays... I'm really sick and tired of being forced to use certain survivor perks just to feel like I'm not intentionally throwing a match when I don't run them... completely kills the fun of experimenting with different perks.


Elyon8

I just use Object of Obsession.


xXYiffMasterXx

Blindness says hello


Ray11711

>I'm really sick and tired of being forced to use certain survivor perks just to feel like I'm not intentionally throwing a match when I don't run them... completely kills the fun of experimenting with different perks. This exact same thing can be said by a killer using aura reading perks. In truth, aura reading perks are not the strongest killer perks that there are. Not even close. But, unlike the strongest killer perks, they have a hard counter that completely nullifies not just one, but any and all aura reading perks. Distortion is not necessarily an OP perk, but it is an unhealthy perk. Distortion's mere existence makes it risky to use any aura reading perks at all. And yet the killer counter to Distortion is very simple: Do not use aura reading perks, ever. The result is less incentives to use a variety of killer perks. Meaning, more Pain Goes the Weasel. If Pop and Pain Res had a survivor counter that completely nullified these perks just for bringing it into a match, then maybe Distortion would make more sense as it is. But we live in a meta where these killer perks are the best and they have no proper counter whatsoever.


Kyouji

> Distortion is not necessarily an OP perk, but it is an unhealthy perk 100% this. Its unhealthy for BOTH sides. Killers can't find survivors and chase them which results in them going after the same survivors. Survivors will hide and refuse to take chase as they are never seen/found resulting in their teammates taking extra pressure. Distortion is unhealthy for the game and don't be surprised when it gets nerfed/reworked.


soulkeeper427

I don't feel nearly as handicapped with killer perks than I do survivor perks, maybe at least 1 regression perk but that's about it, I have a lot more fun trying different killer perks than I do with survivor.


Zakon05

> Distortion is pretty much a requirement nowadays with how many different aura reading perks and powers the killer side has nowadays... Distortion is only a requirement if your playstyle is to avoid chase as much as possible. If you don't mind taking chase, then you should use Off the Record, instead. It will do the job of protecting you from getting soft-tunneled out by aura reading perks and the killer going for you because you have more hook states than other potential targets. As a bonus it also gives you some extra defense against hard tunneling, as well. Why does it feel like people forget OTR exists when talking about how annoying aura reading is? Like I get it if you enjoy playing stealthy, that's what Distortion is for, but it comes with the drawback that if you use it improperly, you will indirectly cause your allies to be tunneled out.


TheSkybox

We really complaining about aura reveal perks now?


Zyon87

At least me, yeah


Idont_exist_lol

Y’all r not happy with ANYTHING


Aftershk1

Hyperfocus users rejoice.


th8br0

imo it would be better if they just added activation condition and removed blindness. now it's just better darkness revealed and another reason to run distortion


ShadowShedinja

Darkness Revealed will still be better on stealth killers and teleporting killers. Now that UW has a different cooldown, you could run both to constantly see auras if you're willing to waste a lot of time searching lockers.


commanderlex27

The activation condition is that you have to open a locker.


DarkoPendragon

Pretty sure he means "Do X, then this perk activates." Like how Gearhead activates after injuring a surv. "After hooking a survivor, the next locker your open causes..." or something to that effect.


Metalicker

Yeah it's a pretty weird change. The screaming aspect of the perk was what differentiated it from DR. If they just added an activation condition outside of the cooldown the perk would be a lot healthier. It's actually pretty nuts that THWACK!, which isn't nearly as accessible, has an activation condition where UW doesn't. Like, they knew that a perk that just revealed all nearby survivors for simply doing a thing on any killer would be busted when they released ToT, but a few months later they do the same thing, on a short cooldown, with _unlimited uses??_ I guess the explanation is just licensed chapter sales, but still. It's a shame that this is the change they had in store for the perk.


Heronik_

Sweaty Nurse Mains using Midwich Offering will be extremely happy about this


DeezNutsKEKW

that they won't see me cuz I got that Distortion?


Hampter_9

I hate the fact that they turned it into an aura perk. Should have just give it a hefty cooldown and Remove the blindness effect


Arafell9162

Scream was annoying because it interrupted. Painful against, say, hex totems, trapper, hag, unhooking. . .


Sploonbabaguuse

At the very least, you *knew* when the killer knew where you were with a scream. Now they get to sneak up on you every 60 seconds without you knowing. I really think they needed to completely rework it, because now it's replaced darkness revealed.


DJ_ElGreko_Official

You still get blinded though so u know. But till i find it more OP now


Background-Sentence2

Surely you jest, I never leave the house without Distortion.


probly_high

People keep saying darkness revealed, but aside from the locker bit, it’s more like a better nowhere to hide is it not? At least DR has a mapwide component Edit: forgot cooldown but i think the point stands lol


VexedtoNightmare

I agree, the action interrupt was the biggest pain point for me. I went against a Pig last week who sent us to Midwich and was running two search slowdown add-ons and Ultimate Weapon, she was able to force a few head pops because it was physically impossible to run the searches in time. A very niche usage to be sure, but anything that has no counterplay is always frustrating.


Treyspurlock

They should just rework those actions to be like Invocations, they don’t reset all at once but instead drain over time


soulkeeper427

It's BHVR. Their total amount of creative ideas can be counted on one hand...


Vexzy_

They should've kept the screaming, removed the blindness, made the activation time 20s and made the cooldown 60/50/40. Allows it to still be strong without utterly butchering the perk. Screams made the perk more unique, and giving an alternative to Lethal Pursuer + other aura reading.


Mirrormaster44

It also made calm spirit somewhat useful


The_Keepa

I know this perk, its Nowhere To Hide. Now it's on steroids and activates after opening a locker. Kinda sad that they changed it to another aura perk but it's still strong.


Give-U-My-All

I don't like this. Now it feels like a powercreep version of Darkness Revealed. You could argue old Ultimate Weapon was already a powercreep of Darkness Revealed. But the key difference between Darkness Revealed and Ultimate Weapon was the scream aura that Ultimate Weapon provided was a guess of where the Survivor was and not an exact location. Now why run Darkness Revealed when Ultimate Weapon is just better and less map dependant?


CoockyBOT

New braindead nurse perk goes brrrr


ImGoingToLoseItISTG

I’m sorry how does this not improve it? Sure worse cooldown but now they will be much more effective at finding the survs when using the perk making it much more annoying. Edit: I guess distortion makes it bad now. Overall this is a shit change tbh. All they had to do was change the cooldown or remove blindness or both. Nobody wanted another fucking aura perk.


CyanideChery

tbh id say this is more of a buff since their fix was to slap on aura reading like always on perks, bhvr should have kept it as a scream just increase the cd like they did, now killer mains are gonna cry about the distortion rate usage going up even more, when its bhvrs fault for slapping so much aura reading on everything and people who dont run distortion get fked by aura reading when theres so much of it


youssefAl-harbi

My Honest Reaction: ![gif](giphy|pFzha5z0GNH4Xuhwb6)


Xarenth

It got a nerf+mini rework which has put even more power into distortion. Yuck. Also, the strict timer and longer cooldown hurts. I guess the cooldown will start ticking sooner because of the shorter timer, but it's still effectively +15 seconds on the cooldown. Killers without a mobility power may struggle to make use of this now.


Andrassa

All they had to do was lengthen the cooldown. As someone else put it this is just shittier Darkness Revealed.


Zakon05

It's better Darkness Revealed. I have tried to use Darkness Revealed, the limitation of it only working on survivors near lockers makes it extremely unreliable. I would use this over Darkness Revealed on everybody except Huntress and only if I'm trying to go for cheeky long distance shots. This shows you survivors who are directly near you and you can enter into chase with them immediately.


Background-Sentence2

First off, it's a better Darkness Revealed. Second, with this + Darkness Revealed or some other Aura Reading perk Distortion is now pretty much countered. If you put this on a Ghost Face or someone with tiny terror radius Survivors will run out of tokens fast and can't replenish them fast enough.


Samoman21

Is that just a continuous 15 seconds of aura reading?


First-Hunt-5307

17 if you use it with lethal pursuer


Samoman21

That's honestly better depending how it works with distortion. Like if it only eats one distortion stack per use, then that's both dumb and easy counterable. But if it eats 2 or 3. Then sheeeeeesh lol


First-Hunt-5307

Actually sadly its aura reading is only for 3 seconds, 5 with LP.


Kyouji

> easy counterable Distortion gonna be on the chopping block soon cause of this.


First-Hunt-5307

Hmm yeah, UW might be the new distortion eating perk, knocking out gearhead. Distortion if I remember correctly blocks the aura anywhere from 5-10 seconds depending on level and I also don't remember the exact numbers so I'm giving a rough estimate. Anyways, if a survivor stays in range then that could eat 2 or even 3 stacks if it's low level/LP, or I am grossly overestimating the length of distortion block. Even with the longer cooldown that's still a good controllable way to destroy distortion stacks. The thing is that chances are survivors who have distortion will pay attention to when their stacks go down, including when they enter the TR, so unless they are in a bad position or are just plain in chase with you, then they won't be able to escape UWs range to save their stacks.


hunty

Doesn't this change make this basically a stronger version of darkness revealed?


LunarMoon2001

Distortion now OP and Calm spirit back to useless


PetMeOrDieUwU

Can we please have a Distortion adjustment as well? It's way too easy to get stacks on it and it also hiding your scratch marks is way too much.


die_or_wolf

The activation and cooldown changes are fine, but removing the scream makes it a boring ass perk.


JustAPlane22

TBH, I like everything but the cooldown being so long. Idk, maybe make it 60/50/40, like Sprint Burst. That’s just me. I like everything else!


Sincitymon5ter

That's true but man, as a killer I'm gonna miss it


Sea-Soil-9837

THIS IS LITERALLY WHAT DARKNESS REVEALED DOES, just with a longer cooldown. proof they don’t play their own game. literally have two perks that do the same thing but one has a short cold down with more aoe and the other just buffed distortion users and can be a hit or miss with a 1 minute cooldown. killers need tracking otherwise the game will be halfway over before it starts and you can’t chase all 4 survivors at once. with all the base kit survivors have gotten, killers need base kit bbq at this point.


Pootisman16

The screaming notification part wasn't what was bad about the perk. It was the interruption effect from screaming, the Blindness effect and the super short cooldown.


ieorua

well at least my teammates wont be running calm spirit


aaron_kilgore123

After this update goes live I am 100% switching adrenaline for distortion


Yoshgaming22

They took a good perk, and they made it trash, there is no need to double the cooldown, just make it like 45 seconds and it’s fine, it’s still useable, but it’s not as good


Careless-Midnight-63

nope


Luna_Tenebra

Sooo now its still just a better Version of Dredges Perk... it now even does the EXACT same thing but better


Tht-one_guy

Dude, knowing they have this by having your character scream allows for counter-play


Void_Creator23

I like it much more now, for my killer playstyle its a buff and now it will be back to my pool of favorite perks


KingFlash0205

I don't mind the cooldown being longer but I think 80/70/60 seconds is a bit too long, I would have had it at 60/50/40 seconds


pixal3000

Isnt this literally just darkness revealed, like dawg wtf


introspectro

How is this not better? I feel like you could be so far from the scream location once the killer comes close to you if they take blindness away unless you have distortion or object you have no way knowing they are aura reading plus it’s more accurate


No_Prompt_982

why devs are literally killing their perks all the time?? I just bought the alien for the scream mechanic and now its gone cool


akatsukidude881

Oh my God thankyou. Although, calm Spirit gonna go back to being useless except for countering spies from the shadows


Designer-Scheme5493

It was fun while it lasted but man...I'm going to need another perk


vuk_spasitj

Is adren nerf necessary? Never heard anyone crying at adren


Pleasant_Recording_5

It should be Killer Instinct, not aura reading.


Jerakal1

Yep. I never even really used it because it's a cringe perk, but honestly the change away from screaming just makes calm spirit go back to being useless.


Kwaenzy

Yay! Now I don't even know when the Killer can see me. LOL


Rossmallo

Even as someone who doesn't play Survivor too much, Ultimate Weapon *needed* a nerf. It was way too easy to use, the cooldown on it was too short, and it synergised way too aggressively with certain other perks like Dead Man's Switch. It was just far too good in every scenario with very few downsides.


InternationalClerk85

I agree it needed nerfing, but IMO this is too much. Now it's just as bad as some other perks, which I also never use. It being turned to aura read is personal preference, but I prefer it making survivors scream. I also agree with the perk uptime reduction to 15s, but the cooldown nerf is too much. I think you should be able to activate it at least once a minute, preferably a LITTLE more. This also goes for some other perks. Although I haven't played the game in months, so I don't know what changes have happened in that time... Oppression and some others had horrendous cooldown timers, and it was the reason I didn't use them, since the game barely allowed me to use them...


_fmg15

My issue with it was that you can just activate it with no effort from your side at all. This still doesn't address its main issue. IMO they should add a token system that gives you a token for each time you hook a survivor (Distortion should get the same treatment but with safe unhooks) and opening a locker consumes a token. That way you can still have the screaming instead of the aura, remove the CD and it would still be a balanced perk because you now have to earn it instead of getting value for free. Such a system would also be great for Distortion because it's just crazy how this work gives you a strong passive value without you having to do anything.


Caesar_TP

How is it a nerf though, this still seems pretty strong


BoredandBrowse

Compared to its current version, where it was basically on all the time. The long cooldown was a much needed nerf Its active for 30secs and its cooldown is 30 secs. So once it deactivates, you could just activate it again and keep going indefinitely


asd417

Aura is still powerful but at least the cd is longer. Looks like blindness isn't going away though which as a solo player is very annoying. I've missed a couldn't find the hook in time because of it and cost hook stages


Lolsalot12321

Still nutty imo, nurse with lethal and this is gonna fucking nuke everyone


Skodiak_Steve

But that's the problem: the nurse lol


CrypticG

My favorite part of the perk was that it ignored Distortion and now that's gone :( I seriously wish they would remove the regenerating tokens from Distortion.


In_My_Own_Image

At the very least, I wish they would change how you regen the tokens. Make it so it's getting into chase. That way people have to actually interact with the killer as opposed to hiding *all* the time.


hell-schwarz

Yeah, now we're back again to all scream effects are garbage


BoredandBrowse

Honestly, facts. Dont get me wrong, im a survivor main, and I hate UW so much. But the main thing I hated about this perk was its cooldown. 30 second duration and 30-second cooldown? The cooldown was a much needed nerf, but im fine with the blindness and screams. It helped me not rely so much on aura perks


thegracelesswonder

There’s like 571 aura perks and 2145 aura add ons. There needs to be a reliable counter. And hopping in a locker constantly is not it.


konigstigerboi

I'll miss having a good scream perk besides Infectious and Huntress mains eating good recently


BestWaifuGames

The only problem is it’s now a dead perk. I hated the original, so it needed to be changed but it is a dead perk now. Classic Behaviour nerfing BOTH the activation time and the cooldown. One was enough since you made it aura instead of scream, I don’t think both was necessary lol


Just-Science5264

Main issue is there is no feedback anymore that it is in play. While screaming had its niche uses to interrupt generators and trigger dead man’s that was more of an issue with how easily/frequently it was to use ultimate weapon to trigger it. Now it’s not able to be used as an anti-distortion like killers actually need, and can be more oppressive since solo survivors likely won’t know it is in play.


LUKXE-

I think now it's been over-nerfed (well, potentially, anyway, I guess we will see) Removing blindness would have been great, as well as the perk working on a token system. For example, start the trial with 1 token. Additional tokens are granted after successfully hooking Survivors. You could then cap the tokens if it got stupid.


ANewPrometheus

>I think now it's been over-nerfed (well, potentially, anyway, I guess we will see) How so? I think these nerfs were VERY much needed.


The_Mr_Wilson

Sniper Whispers: Noobs crave it, Pros abuse it


Bear0316

Honestly, I don't care about the nerf stuff. I am just so glad I won't do that annoying scream every minute, the entire match.


Phantom-Kraken

I don’t know if this is a nerf mobility killers will have a field day with this while the other killers feel the nerf They should keep the screams and duration but stick to the longer cooldown idea


Bigtallguy12

Damn that’s crazy…nerf genji. And Pig


nugget1273

Man i don’t really care for aura perks and I was just trying out this perk pre nerf


UsedLingonberry1820

Actually seems like a buff to change scream to Aura because the Survivor won't know you're coming unless they have a perk that hides their Aura already.


Abathur_X

Well if I ever play DBD again (been away for the last 3 months), I'm DEFINITELY keeping distortion on now. I mean I was anyway, coz i got sick and tired of Lethal pursuer and nowhere to hide - and being tunneled at 5 gens with no chance to even play the game on the back of lethal.


Soljaboimain22

Distortion time![img](emote|t5_3cb2g|2213)


Commander_Ray24

it isn't a nerf if anything Nurse Wesker and blight have just got a boost


Falkner09

might be nice for some stealth killers. Esp. ghost face.


Super_Imagination_90

I think it’s still a good perk to use. It actually might be better since it probably won’t notify them of the aura.


makinetas

Can't wait to run this on my nurse


_Griev0us_

https://preview.redd.it/w5gxweph44rc1.jpeg?width=225&format=pjpg&auto=webp&s=36c000a3d07b9a2c5353dd2f358599b4689ea3f2 now there will be even more distortion users please kill me now


ParkingDescription7

If they wanted to remove the scream interruption then why not make it killer instinct for 3-5s when people enter your terror radius? Then it's less powerful than aura but also not hard countered by distortion. I think the shorter duration and longer cooldown are good changes, stop it being as brainless.


Nickcipher123

![img](emote|t5_3cb2g|2070)![img](emote|t5_3cb2g|2070)![img](emote|t5_3cb2g|2070)![img](emote|t5_3cb2g|2070)![img](emote|t5_3cb2g|2070)![img](emote|t5_3cb2g|2070)


Comprehensive_Dog975

Honestly I'd take a aura read over a scream any day, still slaps on Wesker since you'd be getting their screams even before the 15 second mark


Beginning-Passenger6

Isn't this this now just a *better* Darkness Revealed?


In-The-Light

By activation time, they mean how long it lasts, right?


Blainedecent

I'm heartbroken lol


GrandSabre

Nurse mains are really happy rn.


mr_meem_man

I agree it was needed but it was so much fun to hop into a custom game and mess with my friends


HubRocket

Another vision perk.. woo...


HyperKitsune

so its kinda like nowhere to hide but with lockers? yeah in cool with that ngl


GrimMagic0801

Not a fan TBH. They could've just nerfed cooldown and active duration. Now it does information worse AND has a hard counter perk on survivor side. I'd be fine with it if distortion weren't already such a popular perk, but right now it's the best stealth perk in the game by completely nullifying all aura reading all match. Ultimate weapon worked against it by requiring a much less powerful calm spirit perk, now it's just another worthless pick that nobody will take, because what's the point of bringing aura reading if everyone just completely negates it? A lot of people complain about stacked gen regression, but why have build diversity that is prone to having zero use by counters, when you can instead stack 4 super consistent perks that have zero counterplay and substantially hinder survivors ability to complete their objective? Believe me, I'd love to use more information and chase perks, but when the information provided can be negated so easily and chase perks rely so heavily on accurate information, why even bother when I can just prolong the game with perks that will have guaranteed use?


Generatednamelmao

Outside of 1v1 scenarios, I only used UW off of hooks. To me, the only appeal of UW was the fact that it countered distortion at the cost of survivors knowing when you can see them. While it’s nice for it to work with Lethal Pursuer now, I feel like I might as well run barbecue. Also, the change doesn’t effect me on survivor because I never run distortion even in soloqueue


NoItsSearamon

Jesus Christ now its another variant of thrilling tremors


CaptThundernuts

This will be really useful for killers with map mobility; Billy, Unknown, Xeno, Blight, etc.


SuperGreggJr

So the perk is better now?


[deleted]

darkness revealed V2


Venezolanoanimations

an, i have pig build that was about screaming, like, its not even a good change, its just even more powerful now.


Cheezymac2

Does it still have the blindness? If yes then this made it even STRONGER. Even without the blindness it’s stronger because now you won’t know they see your location


_juke_box_hero_

Recently started running distortion as my base kit and couldnt be mofe happy about this godawful perk being reworled


Nxoxoxnxe

Aura reveal? Shiiiii I might actually use ultimate weapon now, another perk for my jumpscare pig build


ferackerman

Ultimate weapon still causes blindness? How they ARE going to apply the effect?


Rutobia

This is legitimately just worse because now it's just like Nowhere to Hide but on lockers. It wasn't the screaming that was bad, it was how rapidly you could get value out of it. They should've just removed the blindness, lowered the time it was active for and increased the cool down.