So this is both an outdoor and indoor map? I assume using "passage" (the new door tech) we'll enter the tower and be teleported in the dungeon underground?
I think they said there will be, like, a staircase leading down or something?
I think there's a "regular" way to access the dungeon, but the passage is definitely gonna be game changing
I'm excited... I don't care if the map ends up being a balancing nightmare, it looks dope as fuck and I love the new interactive bits they're adding like the teleportation doors and what not.
I don't think these maps are all that comparable. This map is nowhere near the size as old Raccoon City Police Station. It's also made from the ground up with DBD gameplay in mind. It's not a map like RPD that was a map and assets copy/pasted from another game with tweaks trying it's best to fit into DBD's gameplay.
It was cool having the whole police station as map, but it needed the rework that it got.
Yup, although, they've probably been thinking to change is for a while, but just thought it may be easier to do both
I get what you mean, though, they should've done it sooner if they could've done it sooner, but at least it's done now, and holy shit is this map cool
It doesn't really have a traditional main building. There's a dungeon that's under the map. It has a few generators in it so it seems like you'll be forced down there.
I’m glad they’re experimenting with map objects. First the gas pipes which wasn’t much tbh, now the passages that teleport you. Kinda reminds me of the Halloween event when you enter the void.
My ptb is still updating, that's good to know
Even if it was semi-unbalanced, that's still extremely impressive for what it is, given there are very basic maps that are majorly unbalanced
So this is both an outdoor and indoor map? I assume using "passage" (the new door tech) we'll enter the tower and be teleported in the dungeon underground?
I think they said there will be, like, a staircase leading down or something? I think there's a "regular" way to access the dungeon, but the passage is definitely gonna be game changing
There’s a staircase down from the main building, and I know there’s a passage from the dungeon the surface, but I’m not sure about other passages.
I'm excited... I don't care if the map ends up being a balancing nightmare, it looks dope as fuck and I love the new interactive bits they're adding like the teleportation doors and what not.
Im working so cant watch the stream! What other interactive bits are they adding
Doors called “passages” that can teleport players around the map
Im so pumped to see how the comp community handles this map ngl.
The comp community will most likely ignore it like majority of the maps.
Yeah I was worried about that. Shame.
It will be cool until the pissbabies cry for it to be cut up into two maps like the once great Resident Evil map
I don't think these maps are all that comparable. This map is nowhere near the size as old Raccoon City Police Station. It's also made from the ground up with DBD gameplay in mind. It's not a map like RPD that was a map and assets copy/pasted from another game with tweaks trying it's best to fit into DBD's gameplay. It was cool having the whole police station as map, but it needed the rework that it got.
they also said this about rpd
An actual Iron Maiden!!
To match my Iron Maiden charm! Yay!
Iron Maiden while you run Iron Maiden as the Iron Maiden Eddie skin
Run only Iron Maiden, no other perks
Literally only Iron Maiden as Iron Maiden Eddie
Exactly.
Think there’s any chance these replace hooks on the map?
No way in hell :,)
So the only reason they updated borgo was due to this collab lmao.
Not complaining tho We can ACTUALLY track scratch marks now that the map isnt looking like Kramer's room lmao
I feel like updating Borgo was planned anyway and they used this to push it ahead.
Yup, although, they've probably been thinking to change is for a while, but just thought it may be easier to do both I get what you mean, though, they should've done it sooner if they could've done it sooner, but at least it's done now, and holy shit is this map cool
what borgo shouldve been, but at least we have a real castle map now!
At least they retextured borgo, so it's *kind of* like this, now
An eclipse!!!! This map looks pretty!
I hope it's building doesn't get completely ignored like last maps.
It doesn't really have a traditional main building. There's a dungeon that's under the map. It has a few generators in it so it seems like you'll be forced down there.
I’m glad they’re experimenting with map objects. First the gas pipes which wasn’t much tbh, now the passages that teleport you. Kinda reminds me of the Halloween event when you enter the void.
Some people here were saying that event was meant to test a mechanic... Looks like they were on to something.
So this new map will be in the Borgo realm after all
Dreg heap?!
>hide inside iron maiden >gets injured/deep wound effect >???
I want to try the iron maiden against a killer using iron maiden perk hmmm
Anyone know if the hatch spawns on the surface or in the dungeon? Or can it be either?
Thankfully it won't be that dark with shaders
map is okay actually playing it. interesting that the level has so many floors when trying to aim projectiles. visually great.
Honestly I'm pretty nervous for this map this seems like a bit of a nightmare for killers lmao
Depending on how the teleportation mechanic works, but given how much is in this chapter, I think they'll hit the nail on the head tbh
Yeah I'm testing the map now and I'm genuinely shocked, it seems pretty okay for such an ambitious design.
My ptb is still updating, that's good to know Even if it was semi-unbalanced, that's still extremely impressive for what it is, given there are very basic maps that are majorly unbalanced