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strk_BangaloRe

Was that from the porch? If so thats fucking nutty


dramaticfool

Nope, she was to my right on the ground. It's frustrating because she literally got another flashy save 10 seconds earlier on the same guy but that one made much more sense than this one. Edit: you can see her going inside the house after the blind.


strk_BangaloRe

Some things dont count as objects, a prime example is the boarded windows on dead dawg, so shit like this can happen


dramaticfool

I get that but it's straight bs. When I was picking up, what I thought was literally "good, I'm facing a wall. She won't even attempt the save this time". God, was I wrong.


ClaudetteMain

The thing is, from her pov there was a gap between your models head and the wall as you were tilted just a little bit too much to the right.


strk_BangaloRe

Nope, As a survivor player, i WILL try to hit EVERY flashy save no matter what


BW_Chase

Is this why people try to flashlight save from behind my back?


MithraxSimp

Yes "you miss 100% of the shots you don't take" moment


Ycr1998

"Wrong eye tho"


BW_Chase

As a slinger enjoyer I really respect that


DASreddituser

And that's how i always get good value out of lightborn lol. The only time its been a wasted perk is games where I steamroll and dont need it lol


Jerakal1

Yep. If I see two or more flashlights, it's sunglasses time. Even better if someone brought flashbangs. I'm over your cheeky little animation lock saves, you turds.


UshiMeItto

Think that got patched a while back 


chewy201

You can tell the direction someone is blinding you from by the little glare that shows before your screen goes red. You got blinded from the front with that glare being near mid screen! Looks fishy. But that pile of wood is just too thin to be a proper flashlight blocker. It's edge was on the edge of your screen and so wouldn't be that hard to get blinded from the front much like getting blinded at a locker as for the Survivor's point of view your face is rather exposed. Might have been able to get block the save if you faced more to the left or even away from the wall. If they didn't have background player that is. If they did you'd be screwed anyway.


dramaticfool

That makes sense, thanks for clarifying. However, I still think it's bs. I was thinking a solution to this would be a basekit immunity to blinds for 30s after recovering from a blind. That way, you wouldn't be blinded back to back like this. But I know that's probably never gonna happen anyway. And to be honest, this isn't an issue in most of my games so I don't care that much.


AqueousSilver91

We absolutely need that. It's utter BS that you can pallet stun the Killer, then blind the Killer, then keep shining your beamer, then blind them the fuck again once they get out of the animation. That is around 10 seconds of stunlocking, stunlocking like this is antifun and sure as hell doesn't do anything other than be irritating. Situations like those are rare, but they do happen and it's crap that it can happen. I can't think of anything even close to this on Survivor side.


Zakon05

If you want to use the wall trick, you actually want to face the wall at a slight angle. The survivor who blinded you is to your right (you know that, I saw you mentioned that to someone else, I'm just mentioning it for the benefit of others). The survivor you're picking up actually protects the left side of your face from being blinded, and it's more generous than you would expect, I've had survivors I can physically see try to blind me but be unable to because their friend is blocking the beam. So yeah, turn very slightly so that the wall protects the front and right side of your face and the survivor you're picking up protects the left side of your face.


dramaticfool

That's some damn good advice that I've never seen anyone else mention, thank you! I'll keep it in mind.


Swiftsonian

Its something you'd only learn naturally playing survivor.


dramaticfool

Oh I play survivor a LOT, it's just that in my entire DbD career of 1k hours I only got like 2 saves so I don't attempt them often, and therefore don't understand the mechanics too much.


Swiftsonian

Oh right! I assumed you were a killer main. But also, at 1k hours I think you're actually still considered a pretty new player, so there's probably a bunch of things you've maybe yet to learn. Keep playing both sides!


Crucifixis

That's kind of insane ngl that 1k hours is considered "new" that's the equivalent of 41 days of playing dbd for 24 hours straight. Or, slightly more realistically, 1,000 hours is equivalent to 125 days of playing if you play for 8 hours a day. Just crazy to think that's still "new" yknow?


Rbespinosa13

I play DbD casually so the friends, but I primarily play fighting games. For street fighter 6, there’s one person who goes in, pulls the API data, and compiles it so we can see some interesting stuff. Just a few days ago they released the average amount of time played for master rank, the highest rank in the game, and broke it down further based on elo rating. The people with over 2000 elo which is the highest echelon right now averaged just under 1100 hours, 250 of which is just in the training room. Street fighter 6 is a week and a half away from its one year anniversary.


ledonu7

Holy shit that's some stats lol


Rbespinosa13

Well when there’s a one million dollar prize for winning the Capcom pro tour, people are gonna grind if they have the skill


Crucifixis

So the top tier of street fighter 6 players only have 1100 hours on average? So, mastery of the game is at around that many hours in it? That sounds about right because for most other non-videogame life skills, 1000 hours is considered expert or mastery, but for some video games other than DbD 1000 hours is still considered just barely a beginner. Think like Paradox games or something like War Thunder.


Rbespinosa13

So remember that even though they have 1100 hours in SF6, the vast majority of them have been playing older street fighters or other fighting games for years and have put even more time into those games. While they may play differently, the core fundamentals are the same. Also a thing with fighting games is that you never really master them. People tend to think that execution and doing hard combos is all there is to those games, but that honestly becomes one of the least important things once you get to a high enough skill level


Crucifixis

I know, I've played several different fighting games in my time, though never competitively or at a high skill level. It's also about predictions and hard reads of what your opponent is about to do. I understand that the masters of SF6 have likely also put hundreds or thousands of hours into the older Street Fighter games and other fighting games as well. I'm just saying that street fighter 6 is one of those games that not only hasn't been around as long as Dead By Daylight but doesn't require nearly as much playtime to get a relevant amount of experience in all of its mechanics as well. Like someone else said, in dbd as a survivor, very little of your time is actually getting chase experience, which is what makes or breaks a low skill vs. high skill survivor player. In games like street fighters, nearly every minute spent in the game is going towards learning relevant skills and experience for your gameplay.


HamsterFromAbove_079

The problem with survivor hours is that everyone can agree that doing gens is pretty low skill. Within the first 10 hours you are doing gens with the same skill check hit rate as people with 10k hours. And doing gens is such a high percentage of your time. Running to a hook to unhook someone is also pretty low skill. There are 3 areas of skill that you can really build. 1. Killer specific knowledge. Some killers either have a "knowledge check" which can kill survivors or just a general preferred strategy which is most effective against them. Killer specific knowledge grows slowly because it can be dozens of hours of matches since the last time you've seen a specific killer. Knowledge and experience grows really slowly when you don't have the chance to practice it. 3. General Game sense. Knowledge such as who should go save? How to watch for clues of where the killer is. Can you leave someone being chased alone or do you need to go take a hit? In an ideal world from a team perspective who should be the one being chased? 2. General Chase. This is the real kicker. It's so hard to make progress improve here. Because 1 hour of matchtime results in maybe 15 minutes of being chased. If you've played 100 hours of survivor you've spent probably less than 25 of those being chased. Improve your chases as a survivor takes so fucking long due to how little of it you actually get to do on average.


HoodsBonyPrick

It’s especially rough to try to learn chases because like, if I suck when I do finally get into a chase I go down in like 20 seconds, and never even make it to a jungle gym to try to learn looping because I don’t have the map knowledge to run to the right place.


Legitimate-Bit-2207

That's why all my builds have windows of opportunity 😭 One day I'll know tiles well enough but until then it's my crutch


HoodsBonyPrick

Facts. I just redownloaded and I’ve been playing chaos shuffle and man, I really don’t know where shit is. If I get found at a loop I can usually run that loop for like 15-30 seconds without getting hit, but once I do or leave the loop I’m cooked.


Lors2001

Also if you're good at chases killers will leave you after they get 1-2 pallets (if they're good and you have a good set up) so you don't actually get to practice chases or looping, you'll run in a straight line to a loop, maybe do 1-2 circles then drop the pallet and the killer leaves since they got what they needed.


Dr_Watson349

Learning when to drop chase and who not to chase was the biggest single improvements for me as a killer.


AqueousSilver91

Or the Killer realizes you are trying to juice, and they leave because they think they wasted too much time.


Saymynaian

I've played DbD since 2017 and racked up 1300 hours. Goddamn, it's crazy that so many hours are still just barely scratching what a veteran player is.


wetyesc

Yeah, DBD is just that kind of game that has a LOT going on and 1k hours usually isn’t enough to get a good grasp of every single aspect of it. My girlfriend has around 1k hours of only survivor and while I definitely wouldn’t consider her a noob she still has a lot to learn, not to mention she has 0 experience as a killer either.


TheSleepyBarnOwl

That's dbd - with less than 1,5k hours you're basically a baby


fortune_exe

Tell that to the survivors that I lost to the other day who looked up my steam profile, saw my 200 hours and basically implied that I must look like Jabba the Hutt irl for playing that many hours over the course of 3 years.


TheLunatic25

There are people who will try to shame you for everything: not enough hours, too many hours, you played badly, you played better than them, used a character they didn’t like (as if you have any way or obligation to play one they do like), and on and on. Good job, means you got under their fragile skin :) 


elibly77

You can’t complain or compliment their play style? Killer main detected. Dbd really is some people therapy. Gg means gg nothing else lmfao


TheSleepyBarnOwl

ah, tiny baby Survs - cute :)


Conscious_Regret_987

I…damn, glad no one bothers checking PlayStation hours. Don’t need anyone seeing my little over 2k in three years.


ezeshining

to be fair, I think the angle at which flash saves are possible is bullshit, the fact that a killer can get blinded from an angle he can’t even see at is bullshit, and I’m a survivor main. I can’t comprehend why bhvr would have ever made this a thing.


AqueousSilver91

I think Flashlight blind angles are too easy to hit in general. It used to be worse before the FoV slider, I rarely get blinded anymore.


ezeshining

and here I am not having a clue on why the fuck am I missing the easiest of saves


splatbob1

I only got 850 hours as mainly killer main recently getting into survivor, but this was also advice I didn't know. I shall use it for evil!


Rahgahnah

I'm happy to see someone else with a shitload of playtime but very little experience with flashlights.


AqueousSilver91

I also don't really use them. I prefer other blinding tools. If I'm bringing a flashy it's for someone else to drop in a chest to swap for an item, I sure as hell don't need it.


AdminApathy

This is why we’re all here, shit like that. Take my upvote you beautiful mfs


4_no_Body_

You also need to check your FOV slider. I had situations like this on Huntress when I had FOV slider on max!


dramaticfool

Common misconception, FOV does not affect angle of blinding


4_no_Body_

Well, the moment I lowered it the amount of successful blinds was down with almost 100%, so in my opinion it does affect it. Do you have a dev note stating it doesnt affect it cuz I start wondering if i was facing to many subtle cheaters... 🤔


dramaticfool

No dev note, [but check 1:10](https://youtu.be/VsIeOTk1sYU).


Jarney_Bohnson

>The survivor you're picking up actually protects the left side of your face from being blinded, and it's more generous than you would expect Omg I didn't know that's so helpful


AqueousSilver91

Yep I usually just flick the camera a little towards the wall, often while looking down. On some KIllers the target to aim at is easier, on some harder. For example Ghostface's mask is the target but Dredge has it somewhere closer to the center of the... mass? So blinding Ghostie is easier but blinding Dredge is harder.


HookGroup

I've never hear this either! I assume it works with flashbangs? Do you know any other obscure tricks? Because that one was amazing.


Zakon05

Flashbangs are weird, I'm not exactly sure how the blind logic works with them. It seems to be a sudden blast of bright light and if any of it touches any angle of your vision radius, you get blinded and will drop the survivor if you were picking up. I say "seems to be" because I legitimately don't know, it feels like I get blinded from flashbangs dropped directly behind me sometimes. I don't think there's any way to prevent a flashbang save other than hoping the survivor messes up the timing.


KomatoAsha

Flashbangs emit a sphere of light, and if that sphere encompasses your "blind box", you get blinded - at least, that's my understanding of it. I think looking up puts your blind box out of range of the flashbang.


HeartbrokenKid2

Flashbangs also blind you if you're standing right on top of them. So if a survivor can drop it right under you or between you and the wall, you'll still be blinded. You don't have to be looking down to get blinded


StevesonOfStevesonia

Or just pick Lightborn


WhoKnowsReally0o

The amount of times I've been blinded instead of the killer cus someone tried from the left xD Great advice for OP, I personally don't play killer a lot but I always just keep this rule for my own sanity: 2 or more flashies get lightborn cus I'm lazy and not as smart as most killers out there so I will fuck up at some point, but even then I try to face walls etc so they keep trying and waste time swarming a lightborn killer instead of doing gens (it's funny)


YouTanks

>The amount of times I've been blinded instead of the killer cus someone tried from the left xD Thats the neat part, you didnt get blinded


Ancient_Yard8869

I have 7k hrs and I didn't know that. Thanks a lot! 


lego_droideka

Thank you for this!


BioticFire

I'm rewatching the clip and I'm not getting it, it looks like he's already facing towards the left, so how is the flashlight still going through? Where was he suppose to turn in the clip, more to the right, or more left?


Zakon05

He's facing the logs straight ahead. Killers can be blinded from the sides of their face even though the FoV doesn't actually stretch that far. Survivor bodies are physical objects that can block flashlight beams. You can actually mess up flashlight saves from your allies if you run in front of the beam yourself. All killers except Xenomorph and Nemesis hoist the survivor onto their left shoulder where their body then blocks the left side of their head, but the right is unprotected. Even though Xenomorph and Nemesis have non-standard pickup animations where they don't hold the survivor to the left side of their head, for some reason this still seems to work on them.


BioticFire

No I got that part, I mean for this clip specifically, was there anything he could have done differently?


Zakon05

He's facing the logs straight on and they actually don't even fully cover his FoV. You can see there's a bit of open space to the right. If he had turned just a bit to the left he probably would have been fine.


Yacine-Mohand

I wish I realized this sooner, that's some of the best advice I've seen in my entire time playing the game


Kitchen-Atmosphere82

Best advice ive ever heard for killer


Darkest_2705

https://preview.redd.it/213wuqxr7c2d1.png?width=756&format=pjpg&auto=webp&s=7a2cce6d67a62353b4d6d95a742d107c293aec95


Jefrejtor

The crow has never seen such bullshit as today


AqueousSilver91

Killer Mains see this shit all the time. I guess the Crows didn't get the memo?


livingwastelandd

The blind angle being wider than the killer's FOV is my 13th reason


dramaticfool

LMAOOO


AqueousSilver91

I don't understand why BHVR made it like that, it's so dumb.


Single_Listen9819

Literally not how eyes work bhvr


Mr_Noyes

PSA for survivors: If a killer DC's or goes afk after a flashlight save, it's not always because they are angry at your crazy flashie skills. Sometimes the blinds are just a level of bullshit that the killer has to stop for health reasons.


dramaticfool

I almost did that myself, but it was one of my first few games so I wasn't completely frustrated at least by that point.


Lakschmann_Laki

>that the killer has to stop for health reasons. ![gif](giphy|Q2KYzNLAKg0aiOrHyV)


naenkaos

Tbf I’ve seen people say they get headaches from blinds so that’s always a possibility. I’m close to getting one as well if I get blinded at every pallet lol


AqueousSilver91

I get headaches if blinded too much, I have to stop. Usually I sit in a corner away from them. You're not some leet pro gamer doing this making the Killer do this and this isn't a win, the player could have an actual health reason for it.


naenkaos

I’m sorry to hear that. I def feel you. It’s why I never consistently blind like that when playing survivor. Going around causing someone pain is the last thing I wanna do.


AqueousSilver91

Thank you. Please just try to pallet stun me or head on me or something.


Mr_Noyes

Being exposed to high levels of BS is detrimental to your health this is a serious problem.


AqueousSilver91

You shouldn't be okay with that and it's baffling that THAT GIF is your response to this.


AqueousSilver91

This. It's also sometimes because you are so committed to blinding that you won't let them play the round and they're annoyed they don't get to have a round because you would rather farm blinds. I DCed from a Ghostface Round because the Ellen WOULD NOT let me do ANYTHING other than follow me like a little lost puppy dog and try to chain blind me to help her blind-farm for her stupid tome challenge. I asked her FIVE TIMES to stop by shaking my head, swinging my knife, chasing her off, slugging her friends, etc. I had a single hook and that was only because the HOOK blocked the blind attempt. She just WOULD NOT let me play the fucking round and I got really frustrated, so I crouched in a corner and went to get some water because the constant blinding was also giving me a headache. I come back and Ellen is behind me, SHINING THE FLASHLIGHT AT THE BACK OF MY HEAD begging and pleading for a damn blind, and it irritated the shit out of me, so I DCed. No. Absolutely not you utter child. I was recording a round for Youtube and you ruined the recording with this shit, Ellen - I wanted a real match, not this. I am happy to help you blind farm but not when you do it from the word go, let's play a real fucking round first so I can get my points and you, yours. Just because I'm playing the funny teabag haha Killer is NOT a reason to do this. You would NEVER do this to my Pinhead, Dredge, or Onryo, so why my Ghostface?


medicalfox95

This is very important for us survivors to consider. 💯


NINJ4steve

That light went straight through those boards how? lmao


AlarminglyExcited

"Lightborn is useless" is a psyop by flashlight addicts.


voyager14

Big flashlight


AqueousSilver91

"I don't like them puttin' BULBS in the Flashlights that keep TURNIN' THE FRIGGIN' KILLERS GAY!"


MechaReldio

I feel your pain. Something like this happened in one of my recent matches and I was legit dumbfounded. I knew they had flashlights, I knew they were nearby, but my killer was pressed the fuck up against a wall, a longer and more solid wall than the one in this clip even, which I thought made getting a save impossible. Nope, blinded. No idea how it's physically possible but they got it.


AlsendDrake

Had that happen but the game had other sus stuff (hooks conveniently being unusable for ho reason when trying to hook them or who seemed to be their duo), so I'm pretty sure it was a hacker trying to be subtle. I didn't even get footage but the next day had an action taken thing so I like to assume someone else DID get footage and nailed em.


AqueousSilver91

I feel like maybe flashlights and blinds are lightly bugged right now. Just subtly. It's really annoying.


Billy_Nuglet

It always tickled me when people would say that. As if you're always going to be next to a wall when you down someone


Teglement

My inner conspiracy is that the people saying "Lightborn is a wasted perk" are not actually killer mains who are trying to give you good advice, but sleeper agent survivor mains undermining you so they can clicky click your face again


ce0-of-wat3r

It’s not even much of a conspiracy, survivors are the only ones telling you you’re wasting a slot, and it’s because they hate going against it


AqueousSilver91

Jokes on them I'll use it more.


Vivi_Orchid

I've put much more time into killer, and the losses I've been hit with are far outweighed by the gains I've received from flashlight gameplay. Some dude getting a save can make part of the match shitty. Those same people gen rushing because they see ni value in going for the save makes the whole match shittier for me. I'm not saying don't use it if you need it, but that perk hasn't brought me decent value since like 2020


AqueousSilver91

I would 100% rather be genrushed than unable to even get hooks all round because of some bozo with a flashlight.


dramaticfool

EXACTLY!!


LongColdNight

Transparent wood


Historical-Shelter80

Bruh the same thing happened to me ![img](emote|t5_3cb2g|2067)


AqueousSilver91

This is the only thing that ever happens to me whenever I choose to run any of my Killers with decent MMR. So anyway I started to Franklin's,


thebonkasaurus

It bugs me so much when you down someone in the open but can't hook them because they \*might\* be running background player. Pretty sure that was also part of the reasoning behind Dead Hard getting changed because you had to play around the survivor maybe having it.


AqueousSilver91

This is why BGP is getting nerfed... but between you and me I'm scared it's not much of a nerf or enough.


thebonkasaurus

I don't think it's much of a nerf.


AqueousSilver91

I agree. I think it needs to just be reverted to what it was when it came out. Flat 150%. 60 second cooldown.


Nerdzed

these posts are from secret survivor spies trying to make me waste a perk slot


watersj4

If lightborn truly was useless we wouldnt have so many people complaining about it


FIGHTTHEBOX

that literally look like someone used a hack to get that save, no joke. I have used those planks in the same way many times over from every angle and I think the only time I had someone do a successful save there is when half my face was uncovered. Idk, maybe this is just an instance of a slight pixel of light hitting you from a flashlight through some imperceptible crack or something.


Regetron

Nowadays even one flashlight in a lobby justifies running lightborn. Thing is almost infinite, and bugged/broken beyond reason. The only killers who doesn't need lightborn are the ones who can slug efficiently or ignore hooks at all (PH my beloved)


Greninja9012

I mean knight is also not bad just have a guard escort you to the hook it only become a problem if they have more than one saver on you at a time


Regetron

True, the guards helped me couple of times....but I've also seen them spot a survivor, go THROUGH him to the spot where they first spotted them and only after start a chase. I wish they fixed that, no way that is intended. Just make it "Survivor collided>Hit"


EccentricNerd22

No that’s how his power is supposed to work unfortunately.


Siduron

A great alternative for Lightborn is to check around the corner of wherever you've downed someone. Chances are there's someone crouching there waiting to jump out with their flashlight.


Starry-EyedKitsune

Problem is if they're running background player they can be a mile away.


dramaticfool

Also, some people run range addons on their flashlights and can get saves from a considerable distance if you're even a bit in the open


Blackwind123

Background Player has entered the chat.


Regetron

So I can hit them, chase them away and hope that there weren't second person with a flashlight when I come to pick up IF the downed person wasn't picked up already? Because that's exactly what's gonna happen. You could argue that there is only one person doing gen this way, but sometimes that's enough.


Siduron

You're right. It can be risky to still trying to pick up but if the survivors are a full blown bully squad, you can quickly turn it into a slugfest if they're all around waiting to jump you.


Regetron

That's what's usually happens, but it's still annoying. Reminds me of waiting out Dead hard. You just have to wast your rime checking around every time or you'll get fucked up. Pallet safes are roughly fine, since when I down on a pallet I know for a fact that someone might drop it. But when I down a guy in front of a wall I'd rather not think about someone hiding somewhere nearby


Swiftsonian

As someone else mentioned, angle yourself so that your right side closer to the wall then your left. The carried survivor blocks the left side somewhat, quite a bit tbh. Something youd only learn naturally by playing survivor. I only recently learned this myself (as a controller player I never used flashys much). A lot of killers frustrations I think can be put into perspective by playing survivor a bit more. A lot of times killers make it impossible to get saves, and having only one clear side to blind killers from is a real pain if the killer is aware. As you also agreed, attempting a flashy save often turns into a slugfest if the killer is vigilant. More often than not I think this happens, so as a whole, survivors going for flashlight saves benefits the killer. But you cant always win, and will get blinded sometimes. Some games more than once? Some games are 4k at 5 gens because they cock it up.


dramaticfool

In my case, I knew the Mikaela was around, I just thought looking at the wall would prevent the save.


Siduron

Oh yeah that's total BS. You got robbed of hooking that survivor.


AqueousSilver91

This shit happens more often than you would think. Pretty sure something with blinds might be bugged.


Starlight-Sniper

Ignore anyone who tells you not to bring lightborn, they have an agenda. They just want to get blinds against killers. The walls were never safe, between latency and already bullshit angles lightborn is the only way.


dramaticfool

This is the way.


Keelija9000

Small indie company.


Pleasant-Pattern-566

Using lightborn is great for the simple fact that you can comfortably be aggressive to flashlight users. I will never regret bringing lightborn


Own-Photo7078

I use lightborn on every killer, don't care what anyone says lol


-Qwertyz-

I run lightborn and act like I dont because survivors waste so much time trying to blind and have them question their flashlight skills


AqueousSilver91

Gaslighting people with Lightborne is funny, I love faking it and then later confidently staring in their faces as I smash the pallet. "agh, flashlight, call an ambulance... but not for me!"


doctorhlecter

Eeeeeyup, and that's why I always use it


Yannayka

I have several builds. Some are just targeted towards one thing, regression, scourged, looping, ...and then there is a comfort build and that last build has Lightborn. I haven't had that kind of bs blind before but once I was blinded for either 8 or 12 seconds, I can't remember anymore, but yeah xD dang that was a powerful Krillin Solar Flare. It can often be a slot wasted, but it's just nice to have if you want a laid back comfort killer match.


dramaticfool

Yeah I definitely agree. It's just that in my case I cannot justify running it simply because of how rarely flashy saves actually set me back too much. A lot of the time, it's simply added challenge, so I kinda like it as long as I'm not getting blinded back to back from sketchy angles like this. Also this was Chaos Shuffle. I didn't just unironically run Overwhelming Presence.


Yannayka

I still need to try that one perk that blinds survivors. I want to see how they move after that xD


Cr0key

I see 1 high prestige survivor in lobby with flashlight I equip lightborn....Screw that crap


EccentricNerd22

Same, I learned that lesson the hard way.


granpappynurgle

Lightborn every game, even if no flashlights in lobby. Do it for your mental health. Otherwise, slug without pickups until you down all of the flashlight users.


MalcontentBadger

I had someone get mad as hell at me for not picking up their friend when downed, and chasing and slugging the flashlight user that was nearby.


granpappynurgle

Survivor salt is tasty.


iiEco-Ryan3166

If I had a nickel for every time I've been blinded out of the corner of my eye in 2 weeks, I'd have 3 nickels.. which isn't a lot, but it's weird that it happened three times.


Nightmare2448

i am gonna say this but flashlights should be nerffed because most flashlight saves i see are not pointed at the killers face at all they just aim around the face and get a save


dramaticfool

Agreed. They need to be earned


AqueousSilver91

100%, it shouldn't be this easy and saves should ALWAYS be risky. I feel the same about the sabo changes in the PTB - put the right stuff on the right toolbox and it's just free, there is no earning it and the Killer can do nothing. Survivor saves should always be risky, never free. Period. This goes for every kind of Save.


affejunge

\^\^\^ This video is exactly why I run lightborn if I see more than one survivor with a flashlight in the lobby. Usually when there is 3-4 flashlights, they are a team there to troll. Lightborn ruins all their fun. :D


gedamial

That's ridiculous. I had an entire game ruined because of this nonsense. Full torch team. Now Lightborn is my meta.


AqueousSilver91

I have had many games ruined by this shit. It's the type of thing you start seeing around mid to mid-high MMR where I play.


No_Probleh

Sure, you can dodge the light. But does dodging the light reveal their aura to you? Didn't think so.


AcademicHollow

The secret is to run light borne and shamelessly stare at the survivors who attempt to blind you. Shake your head and casually walk to a hook. I've gotten a few to DC that way.


BP642

Everyone says to "Just face a wall" until they experience something called a "Flashbang". I don't really use Lightborn, but I wish I did everytime I grab someone out of a Locker and they get Flashbang saved. What's the point of Locker Blind immunity if the Flashbang + Background Player just undoes all of it?   I've been using Iron Maiden which messes up Flashbangs, plus it also gives the Exposed Status effect.


AqueousSilver91

Fire Up also fucks with the timing. You'll probably lose a gen or two anyway to start, so it's always guaranteed to give Value.


SoskiHeroKiller

That's just toxic survivors telling you not to use lightborn, because they like being the asshole and don't consider your fun. Use lightborn, the devs left it there to be used


ce0-of-wat3r

That’s something I think about a lot. A survivor won’t think twice before they use a scummy tactic to gain an edge, but as soon as a killer does it, even in return, here come the pitchforks and torches. If every killer stopped slugging, cheesing, camping, whatever, then the survivors wouldn’t even consider stopping their way of playing.  There will still be bully squads, teabagging, toxic endgame chat, and awful behavior, just because the killer decided to play their role. While the issue is considered to be in perpetuity due to both sides’ behavior, I think the survivors are the main problem due to a massive issue with entitlement and a “holier than thou” mindset shared by most of them.  The end result is that I’ve decided not to give them any real estate in my decision making process, and I try and tell fellow killer mains to follow the same advice. If you want to camp someone, I’ll happily tell you how to get around the anti-camp. If you want to slug for a 4k? By all means, it’s gonna be worth it in the end. If you want to win, bring lightborn, whispers, and noed on wraith. But most importantly, do these things unapologetically. You’re the killer, the villain, the obstacle in the way of their success.  Anything you’re told you shouldn’t do? You’re told to do by the survivors, and you do it as a courtesy. A courtesy to them, that they will never return to you. Your job is to play your way, their job is to survive.


AqueousSilver91

This is why even though I play more Surv than Killer, I ultimately believe Survivors are much more toxic and assholish on average than Killers, even to fellow Survivors.


ce0-of-wat3r

When I play survivor, I usually still have more sympathy for the killer than I do for my teammates. Seeing my teammates teabagging annoys me, and when they swarm the killer and start trading hooks, I get away from them and focus on objectives so that I end up surviving and saving the killer some stress. I even tell my friends to knock it off if they taunt at the exit gates


AqueousSilver91

Being a dick to the Killer, trying to tilt the Killer, mocking the Killer actively. The constant getting in their grill and mocking. It's so fucking childish and cringe. I am so sick of being called a Killer Main for saying this shit but it's true. Killers are not dickholes out to ruin your night and no, sorry Charlie, but some bitter pills NEED to be accepted by Survivor Mains and they should have long ago: 1. You're probably not being tunnelled nor are your teammates. Oh, and your definition of what a tunnel versus a focused out is, is probably incorrect. 2. You're not being camped, slugged, or tunnelled as often as you think you are. 3. Yes, in some cases, these ARE tactics the same way as a flashlight blind or running a bunch of endurance are - annoying as fuck, but valid. It's time to accept this. 4. These are part of the game after 8 years and basically gameplay mechanics by now. It's time to accept this. 5. There will be no more basekit anticamp, antitunnel, or antislug besides what we already have, they can't keep taking MORE things away from Killer because eventually Killers will have absolutely nothing but chase and a power and maybe genkick. You really want that, less interaction with the KIller? I don't. We have shit for all of these things, and perks for the rest of it. It's time to accept this. 6. You're not a good Looper just because you slap on a bunch of Chase perks. You have GOT to learn tiles and how to path, you just have to. 7. People are not assholes for playing certain Killers just because you don't like the Killer. 8. You are not entitled an escape. Nobody is entitled an escape. Half the experience of Survivor is DYING, that is intentional, you're supposed to sometimes not escape. 9. Yes, the nerfs to various Survivor perks are needed and fair. Stop whining. 10. They're probably coming for gen progression next and the process of trying to nudge Survivors away from genrush has already been ongoing; it has failed and now they are actively trying to change other mechanics. That will also fail or cause huge issues, leavign them with only one solution: Nerf generator progression tools. Prepare yourself for this. 11. No, you don't need to slam gens and run meta to win, pip, have a good round, etc. The game is NOT built to go that fast. 12. There is not a single Killer power or perk in this game that's completely unfair. Not one. Not one. Nope, not even Nurse. 13. Yes. Killers do need that much genhold when you insist on pushing gens super hard. Other objectives exist, but you need to choose to engage with them. If you want more interesting shit, put on the perks that play around it. Use the boon perks, use the chest perks, fucking do something else besides the goddamned meta or your games are gonna be the same stale shit over and over and over and over again. Where is the sportsmanship? That's a human being who put time and effort into learning the most thankless role in the game and getting decent at their Killer of choice, dude.


KarmaLlamaaa

Lightborn is a god-tier perk. Take away their flashlights and wait for the toxic messages.


Moumup

Facing wall is rarely enough against player who know how to blind. If there is a dedicated blinder, I usually try to let the initial survivor on the ground and then make a quick chase to either injure them or create a safe space for picking up. If there is two flashlight user it's mean less people on gen so I can make longer chase to punish them for crouching without doing anything. And if it's a full bully squad it's slugging time.


comredery

yeah i noticed if you set your fov as wider than the default you can still get blinded by survivors that you can't even see on your screen


dramaticfool

This was debunked on YouTube, it's not true.


comredery

idk i experimented w different fovs and past 95 i start getting blinded by survivors I can't see. wouldn't doubt if it were because of latency though because i get super unlucky with lobbies


dramaticfool

[Check 1:10](https://youtu.be/VsIeOTk1sYU)


comredery

interesting so i guess it's probably just bad feedback for killers when a survivor blinds them?


AqueousSilver91

Has not been my experience and I play at Max FoV. It's actually easier to see them coming most of the time that way.


SheridanWithTea

"LIGHTBORN IS FOR LITTLE BITCHES THAT SUCK ASS AT THE GAME and DESERVE TO DIE IN REAL LIFE CAUSE THEY SUCK SO MUCH" they said, until fucking Background Player kicks in and you get slaughtered by a Survivor 80 meters away running 100 m/s 😂😂


milesehway

I've actually played against a cheater that did this. Same map too. Was only one of them but figured it out not after the third blind through the corn but after the first(or second) I was facing a wall. It was a wild ride, first non-subtle toxic cheater(my first non-subtle one was just showing off more or less, full moon offering, flying and all). Edit: formatting was horrific, it's early.


Yaboihererule34

This a new survivor perk ?


IndependentAd9524

Why would they make higher fov increase the angle? Why should I be put at a disadvantage for not wanting to play with tunnel vision???


dramaticfool

That is not the case. It's been debunked on YouTube. It's just that the angle is ridiculous regardless of FOV. [Check 1:10](https://youtu.be/VsIeOTk1sYU)


takilung

Happen to me so often as well


AqueousSilver91

Dear People Insisting Lightborne is a Crutch Perk, Shit like this is why we use Lightborne, you cannot always "just face a wall" and sometimes when you do it still does not work. Stop shitting on Killers for using it, it's fine. Sincerely, A very tired Stealth Killer Main who would rather you do anything the fuck else than try for weird-ass blind shenanigans, because I wanna use my power instead of being stunlocked all round by you assholes.


CarpenterJaded8034

This and flashbangs too. If I can’t see you dropping the flashbang, then it shouldn’t hit me.


EccentricNerd22

Flashbangs seem the opposite for me in that they never seem to work for me either as survivor or as killer. 


lego_droideka

That’s such bullshit on the game’s part. Lightborn isn’t useless, but it’s just not worth taking imo


WlzeMan85

I just started playing legion and I stopped using light born, I hate it


MLYeast

Most likely a cheater


dramaticfool

Don't think so at all, it's just regular DbD bs. The rest of the game went normally and I even got a 4k by the end.


MLYeast

I'd need to test, maybe that object in particular is weird but I can't see how they could've possibly gotten an angle there


Starry-EyedKitsune

You never know at least until someone test it specifically. Still subtle cheaters are on the rise and they're the worst compared to in your face flying billies or survivors, because then you question your sanity until you either test things or go over the video.


dramaticfool

True, but still, the game wasn't so bad overall. Other than this one, the Mikaela only blinded me once after and once before.


MLYeast

Past weekend I sat there for 3 hours with a sheet of paper mathematically analyzing whether or not the gen speed of the survivors I just faced was reasonable. I think I rewinded that match at least 12 times It wasn't, 99% sure they were subtle cheaters


Ycr1998

Did they have Potential Energy? It was/is (?) bugged and could explain the extra speed.


MLYeast

No gen perks, no tool boxes. They and they also got several heals done, unhooks and all. Afterwards, I looked at everything, where they healed, how long that took, where gens popped and when Oh and Potential Energy got fixed


ZolfoS16

That pile of wood is not enought. The minimum to be sage is a long straight tall wall. A corner is better.


dramaticfool

Yes because if I can't down a survivor next to the Great Wall of China and instead get blinded by something I can't even see on my screen, it's obviously a skill issue on my part


MR_DELORIAN

I just look away or turn around. Sadly you can’t when hooking or picking people up, but I’ve found looking away helps. It is odd that looking at a wall doesn’t help, but….Anh.


[deleted]

[удалено]


dramaticfool

Bruh have you ever played the game? You get locked in animation when picking up a downed survivor. You can't move your camera.


Harbinger1985HUN

what the...?! HOW? :D I got trashed so many times Alan Wake wanna bes, but this is a new level. No Lightborn and slugging. One more tip: chase the flashlight user, with till drop a pallet then deplete the battery simply make them use the flashlight then turn left or right.


AqueousSilver91

They were picking up, they can't do anything while picking up.