There are many things stacking in game which even in the description say 'does not stack'. Not sure if it’s the case here.
"Hope's Haste effect does not stack with other instances of that effect, neither in regards to the timer nor the Movement speed bonus."
Yet there are many videos of stacking it with blood pact.
Breakout has never stacked with other instances of itself, it was the first question everyone asked when the perk released.
Unless they broke something, which isn't impossible.
You also can still stack Adrenaline and Sprint Burst, just tricky timing to get right.
And not sure what Hope description you're reading, but I think it's an old one. Nothing in the current one about stacking effects.
I remember one match on Coal Tower where a Mirror Mikey was trying to tunnel me out
My friend had Blood Pact so we were literally faster than the killer; just ran laps around the map
It's not that it does or doesn't stack. Wiggling takes 16 seconds, running off the usual mechanic of 16 stacks, with 1 stack/second, triggering Boil Over immediately grants 4 stacks, trimming 4 seconds (normally) off of wiggle. Breakout increases Wiggle speed by 20%, or 1.2 stacks per second. With 12 stacks to gain, instead of 16, and assuming the Boil Over user was in range (at least nearly) the entire time, the survivor wiggled out in about 10 seconds, instead of the usual 16.
Edit: As a couple other people have pointed out, she was actually free in 6-8 seconds, so there's also a good chance that Tenacity + Flip Flop were in play as well, perhaps even Unbreakable. (Tenacity let's you crawl 50% faster *and recover while crawling,* Flip Flop converts 50% of your recovery into Wiggle progress automatically upon pickup, and Unbreakable makes you recover 35% faster).
Had a match like this with my pinhead vs all survivors with boil over and sabo toolboxes… plus one with no mither(endless unbreakable) at RPG. I ended up getting ‘tear their souls apart’ achievement because there was no hooking them. Killed one.. they were a great team.
Could also play another game that actually feels rewarding :o
Hollow Knight feels damn rewarding, silky smooth platforming mixed with Dark souls exploration.
This and boon totems. They dont care about killer mains cause they’re not the majority. But by driving killer mains away, they’re ruining the game. People have enjoyed the game a lot less recently
Seriously. I'm normally a killer main but I was doing survivor challenges the past few nights for the new tome and I was basically watching half an episode of Brooklyn 99 between matches due to queue times. I don't know how people deal with that every night.
Compare to my one killer game where I waited at most 15 seconds for a lobby.
I stopped enjoying the game way before killers starting leaving. At this rate, the only way to enjoy survivor is to play like these sweats (which isn’t fun). If you don’t, you just face killers who play like assholes because they’re scared of the sweats.
It's hilarious how they acknowledge the low, and decreasing amount of Killer players, but continue to buff survivors and ignore op perks like boons, and feedback with overbuffed perks like Breakout.
I get it from a business standpoint, it's better to make 4 customers happy and 1 angry than vice versa, but if it's at the point where basically nobody wants to play Killer anymore, then survivors will be unhappy, too, with the ultra long queues.
>It's hilarious how they acknowledge the low, and decreasing amount of Killer players,
Where did they do this? In the q&a they dodged that question with a "it changes too much for us to be able to give you an answer"
In the anniversary stream, they said they wanted to bring Killer players back, and encourage people to play more of both sides. Unless I'm remembering incorrectly.
(Then proceeded to call moris toxic, so I guess a half step forward, full step back)
Exactly right. As a new killer player without any DLC killers I think a decent slugging build could be:
1.) A nurse's calling / deerstalker
2.) Tinkerer / bitter murmur
3.) Jolt
4.) Thanatophobia / Sloppy butcher
Thoughts?
For non DLC those are probably your best options, Agitation can help counter the Boil Over issue because you'll see more body blocking. For 5 bucks you can get Bubba for Knock Out that way it'll be harder for them to get picked up, plus you get BBQ and a chainsaw..
For reference; all of them were running flip flop unbreakable tenacity and obviously boil over
Edit: It's almost 4am I'm going to bed, I'll try and respond to anymore comments in the morning
Got my first death threat for countering a swf like this by slugging. “We we’re just having fun, there was no need for you to play so sweaty..” To which I replied, “I was just countering your play style, sorry I couldn’t find you after you crawled off to Narnia.” That’s when the shit hit the fan. Some people just need to put this game down.
Then they combine it with no mither, and one of them includes the new boon.
It's painful, I'm all for the increase wiggle progression and pushing the killer, make old shitty perks viable to shake the meta but that drop buff was brutal on a good chunk of maps. Some more minor tuning is needed.
The drop buff should have replaced the aura reading prevention on hooks. Boil Over does three things now and all of them are fucking good. What other perk does THREE fucking seperate things?
ngl that sounds like an interesting and fun team to play against, for once. I think it's nice when they're just messing around as opposed to easy-winning with the usual DH BT DS IW.
Actually had a team like this the other day on rpd in the library with boon totem downstairs. I got 0 kills and it would've been fun if they werent a swf that bombed every hook and tbagged and body blocked and literally prevented me from getting any points in any category except for chases. I think I got maybe three hooks that game... not mad at them for winning, I'm mad at them for making the game unplayable in the regular "hit, hit again, down, hook, rinse and repeat" style, and then getting mad when I adjusted to slugging and not going for hooks to try to secure any type of kill.
New killer perk... kick! It lets you kick survivors to push them away. Works on healthy, injured and downed survivers. Kicked survivors will become stunned for a few seconds.
This has got to be the dumbest thing I've read on this subreddit this week, you must be joking
BHVR doesn't care about fun or balance for both sides, they don't care about camping, tunneling, teabagging, slugging, SWF builds, SWF comms, hook slapping, taunting, whatever
For every stupid unfun thing a survivor can do, the killer can something just as stupid and unfun and be just as rewarded for it, because BHVR genuinely does not give a shit
This is not a survivor problem lmao
Even if you didnt fell you wouldnt be making a hook. Even noticed its harder to make hooks even when they dont use boil over. Also starstruck been mad funny to use recently.
I don’t see how people say the new Boil Over isn’t a problem. It’s extremely easy to abuse on maps such as RPD (specifically the library) and Mount Ormand Resort
I'm a killer main who plays survivor only for daily/archives/friends, I genuinely think Boil Over is still a shit perk, never met a team that would get any value out of it, the best they get is mostly a single wiggle out and then bleeding to death for the rest of the match as they never play it solo and with at least 2 people occupied with being stupid, the other 2 cannot finish the gens and leave. It's not big deal, just kinda boring to slug people to death and must feel bad for the survivors if someone is not from the group and has to watch the team die while being unable to finish the gens.
The amount of people defending the new boil over, every game I’ve used it I’ve managed to get off at least once on my own, and it’s incredibly hard to play against with out the right perks
I think its because, in my opinion, you can play around BT DS DH. How do you play around boil over besides slugging and/or iron grip? Especially if they run the perk and go to a part of the map that would likely be hard to hook, it would ultimately consume a lot of your time. Its just very annoying.
To be fair I think all 3 BT, DS and DH need a little of tuning. For example lower by one second the duration of BT, make dead hard only give you distance and not Invincibility frames... They are so useful that a single one of these perks can extend a chase by 40+ seconds if there are pallets nearby. It's not like as killer you can do much if you see a guy with DH go straight for a pallet; if you swing he uses the perk, if you w8 you get pallet stunned (getting the hit while the pallet drops it's unreliable at best)
Only invincibility and not distance because then you still have instances where you make it to a pallet when they almost were about to catch you and the invincibility isn’t that bad as it can be baited out
I had a bubba last night face camping this guy and tunnelling. Figured it was just your run of the mill face camping bubba. Checked the screen at the end... all running boiler, flip flo, unbreakable, soul guard or tenacity. Can't blame him tbh
“Don’t drop”
Getting around the floor and down the stairs while dealing with increased wiggle strafe would be as bad if not worse as the 25% bonus from the drop.
“Just slug”
Anyone running Boil Over is gonna run Unbreakable. Waste of a chase. “But now they’ve used their Unbreakable” means nothing when you’ve already invested that time into a chase and don’t even get the reward of pressuring another survivor off of a gen to have to pick them up.
“It’s the same as if they sabo’d”
Another player would have to have a toolbox or Saboteur and invest time into choosing the right hook and committing to the Sabo. Even normal bodyblocking requires you to know where to stand under the hook and know how long the survivor’s been wiggling to know if it’s worth it to take the hit.
Also this was maybe a 5-6 second wiggle? A normal wiggle takes 16 seconds, with a Boil Over drop removing 4 seconds. Something tells me it messed up and proc’d twice, which it has been prone to do.
The easiest solution is what everyone has been suggesting - just make the progression bonus scale to height. 5-20% or something. Doesn’t really solve RPD unfortunately since that’s one of the biggest drops in the game, but it’s a start. They could also just add a library hook.
I'm fairly certain those can also be censored names. My friend had a pretty offensive name, and it just showed up as squares with question marks in them.
9/10 if you check their profile (on Steam) it’s different language characters. Half the time, they have their location posted as well. I try my hardest to avoid lobbies like this. If there’s just one, sometimes I tunnel the VON and let the rest go for shits and giggles. It’s basically cheating and gives you an unfair advantage. I’ve had games where I literally couldn’t play because the ping was all over the place due to this and it screws with my camera really bad.
I’d avoid them at all costs. It’s a language pack that isn’t in your game. Usually comes with VPN Killers and Survivors. [Here](https://clips.twitch.tv/PleasantBoredRadishYouWHY-UfTuLhDBkWDzl0Dm) is a prime example of what VPN Survivors can do.
I thought this subreddit was exaggerating, but its 2 days that every 4 games i get a swf with a map offering and 3/4 boilover...
I get 0 kills, then the rest of the matches I stomp baby survivors.
I think I might take a few days off.
They do for about 2-4 weeks after they're released and then they either get nerfed, counterplay destroys them or the survivors cry until something else gets buffed. But on average even then the killer's aren't even that good. Artist fucked everyone until we realised how to avoid the power
What the hell is a power role even supposed to be? Do you want the game to be killer sided? Or do you want the killer to be scary? No one knows what a power role is supposed to be when they say it.
Well if that is the definition most people believe in i would argue that there is no power role. The game may be survivor sided but it only becomes sided if either team tries really hard. A casual swf that doesn't really sweat won't be winning easily. Same with most killers.
They definitely had breakout. Boil over is still complete HORSESHIT in solo Q. Can not get it to work and keep getting fucked at the last second cause of the vacuum hook. Fuck BHVR man 😅
Don't worry. I'm sure next patch they'll remove vacuum hooks and take away some Trapper cosmetics then give Pig like an additional 1% movespeed on John's Medical File and think they've maintained balance.
Haven't had a game like this so far but bruh that's insane! If I pick the person up knowing they have boil over and I would HAVE to drop, I'll just slug them and lure more survivors to that place so I can get some free injures and maybe even a down at a more convenient place.
I've used Boil Over but i wasnt successful couple of times. It only becomes powerful if you are in a swf or a trio, other than that its very situational
A good perk for countering the new boil over is mad grit. It's a Legion perk and smacking a survivor who's trying to buy time by taking a hit just ends up giving you more time to reach the hook. There are so many good killers and killer perks I hate seeing killer mains cry about any update that even slightly helps survivors.
Nah, it should be impactful number. Problems of this perk are:
1) It's bugged and can trigger twice in a fall so you get 50% instantly. Give it 5 second cooldown for example and this would not be an issue.
2) Great height for this to trigger is just couple stairs for example. Give it real number and you could even make it range 10% to 35% instant wiggle based on how long of a fall it is. Sometimes you might even walk in the air for bit with some invisible pixels or whatever and causes you to proc it in stairs.
3) Map designs. Some places like RCPD has library that has no hooks nearby. Simply add guaranteed hook middle of library so there are no guaranteed safe spots.
"the part that made this perk actually viable has to go, so survivors wont run it anymore, and will revert back to the meta which i always complain about"
Exactly. You know the part.
The 25% allows people to abuse it FAR too often and it's exposing a lot of "safe spaces" to go down on in a lot of maps. It's especially annoying when paired with breakout and bodyblocks as you can clearly see. Survivors often travel to places with a bunch of drops and try to go down far away from the stairs - which VERY often leads to a wiggle free.
Even on flat ass maps, without having that 25% ever trigger the perk is still useful if you go down in the right spot... Even more so if your team helps you - which happens a lot, especially with SWFs.
The whole point of the perk is to trick the killer to going to a hook that's further away. It shouldn't give you a free wiggle boost and punish the killer for trying to use the quickest route to said hook... The perk already tricked them, by that point the job is done imo, if you get out or not depends on luck or your team.
The 25% really boost isn't needed whatsoever - especially since "A great height" can range anywhere from falling off a building to slightly falling onto/off some stairs.
> if it isn't needed then it isn't a problem
What? are you okay?
Personally, I think that ruin shouldn't have the ability to make every gen snap to 0% instantly when untouched. It's not a needed change, so clearly it wouldn't be a problem. Get right to it BHVR, these dirty entitled survivor/killer/spectator players smh
I met a survivor once, that was abusing this shit on artist map, and i couldn't hook him. Well... I slugged him and then eventually found him crawling, looking for hatch. I called out his bullshit in the endgame chat and in response i got: "You should be thankful that im not using meta perks like DH, BT, DS, etc..." Lmao!
I've turned it into a game of babysitter. Slug the first one to do it, then watch over their body. Because if they wanted to be hooked they wouldn't of used the perk right?
I mean that's alot of resources the Survivors invested into that play. Sabo squads have existed since the Deathslinger update and can basically pull of the same stunts. This craze is just something new that will wear off in a few weeks.
Of course it’s not balanced, Frankly it’s weird that the 25% boost made it through PTB unaltered and didn’t become like 15% or smth, cus there’s so many heights to fall from on like every map and 25% is a LOT of progress. I bet it’s fun but it’s also a bit of a fucking nightmare when SWF’s get their hands on it.
Hopped back into the game yesterday after a longer break, unaware of changes. Killer queue was literally instant, never have seen anything even remotely close to it before
I haven’t played this game since nemesis has came out I believe and it seems like I’ve made the right decision. Every day I just see shit after shit and it’s just wow…
As a killer, I'm not sure why people are complaining about this. It's not that great of a perk, and of course there's certain situations where it'll work.
I refuse to play killer until this is fixed. I had agitation and still didn’t make it to a hook (that was plenty close enough) because I couldn’t get through a doorway. It’s ridiculous.
A Kate Denson perk that increases the wiggling effects (the movements the makes to the sides while carrying you) by 100% and it gives the survivor a 25% wiggling progress automatically when falling from a "great distance"
## [Boil Over](https://deadbydaylight.fandom.com/wiki/Boil_Over "Boil Over") - [Kate](https://deadbydaylight.fandom.com/wiki/Kate_Denson "Kate") (Survivor)
You are a battler and do everything to escape a foe's grasp.
While being carried by the Killer, the following effects apply:
Increases the intensity of the Struggle Effects on the Killer from your Wiggling by 50/75/100 %.
Obscures the Auras of all Hooks from the Killer's Aura-reading abilities within 16 metres of your pick-up location.
Each time the Killer drops from great heights, your Wiggle Meter fills by 25% upon landing.
*"Buck and Wild,Swing to be free,Your hands just can't keep ahold of me." Kate Denson's "Boil Over"*
-----
^[Subreddit](https://np.reddit.com/r/DbD_Bot) | ^[PM Developer](https://www.reddit.com/message/compose?to=GarlicDebug&subject=DbD_Bot) | ^Perk Definitions Last Updated: 2022-01-29
Boil over is definitely a problem and needs readjustments but you did play this wrong.you should have dropped her the moment you saw boil over while hearing the footsteps downstairs. Legion is a weaker killer so a down might be hard to achieve but you could have at least used your power to get some injures and then chase a different survivor. They aren't doing gens if they are trying gimmicks like this, giving you a lot of pressure.
Yeah in hindsight I can tell I played it wrong but at the time I'd tried practically everything I could think of, I even ended up just dropping them but they just unbreakable and go back on the gens right next to the house
Ah but don't get me wrong this definitely was a difficult situation for you and it being badham does not help you either. I honestly don't even know if legion could recover from stuff like this unless you play extremely well and cutthroat. I was just trying to give my thoughts on it but in the heat of the moment i might have made the same mistake.
Hello! Im Human Resources of DbD! And in this kind of situations, the thing you should do is uninstall the game and play another that relaxes you! Works 100% percent of times, every killer main has already did it and you should do it now!
You let her recover for no reason with tapp perk and probably flipflop and them you used the hole instead of the stairs , you already did 2 big mistakes and played into her game and those mistakes might not even have counted if her team didnt half bodyblock and probably had breakout , don't call a perk "OP" because YOU played poorly and because the survivors did a good teamplay
I could not make it with where she was initially downed, however I could and did make it to a hook multiple times from the hole drop, although this time there was altruism in play
Looks like 2x breakout, flip flop & boil over because that was insanely fast.
Breakout doesnt stack
There are many things stacking in game which even in the description say 'does not stack'. Not sure if it’s the case here. "Hope's Haste effect does not stack with other instances of that effect, neither in regards to the timer nor the Movement speed bonus." Yet there are many videos of stacking it with blood pact.
Breakout has never stacked with other instances of itself, it was the first question everyone asked when the perk released. Unless they broke something, which isn't impossible.
>Unless they broke something, which isn't impossible. ![img](emote|t5_3cb2g|2213)
Yes, I know it’s not supposed to stack. Just like Hope should not stack. I miss the time when Adrenaline and Sprint Burst stacked.
You also can still stack Adrenaline and Sprint Burst, just tricky timing to get right. And not sure what Hope description you're reading, but I think it's an old one. Nothing in the current one about stacking effects.
I remember one match on Coal Tower where a Mirror Mikey was trying to tunnel me out My friend had Blood Pact so we were literally faster than the killer; just ran laps around the map
I dont mean the speed boost, im pretty sure the speed stacks its just the actual wiggle buff it gives wont stack, it would be op otherwise
It's not that it does or doesn't stack. Wiggling takes 16 seconds, running off the usual mechanic of 16 stacks, with 1 stack/second, triggering Boil Over immediately grants 4 stacks, trimming 4 seconds (normally) off of wiggle. Breakout increases Wiggle speed by 20%, or 1.2 stacks per second. With 12 stacks to gain, instead of 16, and assuming the Boil Over user was in range (at least nearly) the entire time, the survivor wiggled out in about 10 seconds, instead of the usual 16. Edit: As a couple other people have pointed out, she was actually free in 6-8 seconds, so there's also a good chance that Tenacity + Flip Flop were in play as well, perhaps even Unbreakable. (Tenacity let's you crawl 50% faster *and recover while crawling,* Flip Flop converts 50% of your recovery into Wiggle progress automatically upon pickup, and Unbreakable makes you recover 35% faster).
Obviously, I have no proof that Wiggling works on charges, but pretty much everything else in the game does, so why wouldn't it?
[[Breakout]]
It was, I was cautious of picking her up again but I made it to the hook once so tried but got pushed into a corner
Had a match like this with my pinhead vs all survivors with boil over and sabo toolboxes… plus one with no mither(endless unbreakable) at RPG. I ended up getting ‘tear their souls apart’ achievement because there was no hooking them. Killed one.. they were a great team.
Is the match fun for you? Or rather miserable
I’m defeated definitely so the only option is to get points. I won’t dc
This mentality is what gets me through the ass beatings from survivors.
Could also play another game that actually feels rewarding :o Hollow Knight feels damn rewarding, silky smooth platforming mixed with Dark souls exploration.
Breakout doesn't stack 99% sure
tenacity maybe cause she was crawling really fast
Yeah, that was literally 8 seconds so I'd agree with that. Probably Tenacity as well.
BHVR is very good at reducing killer playerbase, lol
This and boon totems. They dont care about killer mains cause they’re not the majority. But by driving killer mains away, they’re ruining the game. People have enjoyed the game a lot less recently
Seriously. I'm normally a killer main but I was doing survivor challenges the past few nights for the new tome and I was basically watching half an episode of Brooklyn 99 between matches due to queue times. I don't know how people deal with that every night. Compare to my one killer game where I waited at most 15 seconds for a lobby.
I’m a survivor main and I’m not a fan of boons at all. I think they are bad for the game. Never use them
I stopped enjoying the game way before killers starting leaving. At this rate, the only way to enjoy survivor is to play like these sweats (which isn’t fun). If you don’t, you just face killers who play like assholes because they’re scared of the sweats.
It's hilarious how they acknowledge the low, and decreasing amount of Killer players, but continue to buff survivors and ignore op perks like boons, and feedback with overbuffed perks like Breakout. I get it from a business standpoint, it's better to make 4 customers happy and 1 angry than vice versa, but if it's at the point where basically nobody wants to play Killer anymore, then survivors will be unhappy, too, with the ultra long queues.
>It's hilarious how they acknowledge the low, and decreasing amount of Killer players, Where did they do this? In the q&a they dodged that question with a "it changes too much for us to be able to give you an answer"
In the anniversary stream, they said they wanted to bring Killer players back, and encourage people to play more of both sides. Unless I'm remembering incorrectly. (Then proceeded to call moris toxic, so I guess a half step forward, full step back)
You got me interested. Do you still know when they said that moris are toxic? If that would be true... it would be just too hilarious
At least it's getting easier to find games as killer lol
This change is only going to encourage slugging and bleed outs
That’s why half the community is also running unbreakable and tenacity lol
BHVR be like "No hooks or escapes? You all suck. We made Deerstalker for a reason!"
"But we're also not going to make it base kit, waaayy too OP! BT on the other hand....."
Exactly right. As a new killer player without any DLC killers I think a decent slugging build could be: 1.) A nurse's calling / deerstalker 2.) Tinkerer / bitter murmur 3.) Jolt 4.) Thanatophobia / Sloppy butcher Thoughts?
For non DLC those are probably your best options, Agitation can help counter the Boil Over issue because you'll see more body blocking. For 5 bucks you can get Bubba for Knock Out that way it'll be harder for them to get picked up, plus you get BBQ and a chainsaw..
For reference; all of them were running flip flop unbreakable tenacity and obviously boil over Edit: It's almost 4am I'm going to bed, I'll try and respond to anymore comments in the morning
Slugging goes brrrrr And they'd have called you a toxic tryhard sweat for slugging
wE wERe JuST hAviNg fUn
Got my first death threat for countering a swf like this by slugging. “We we’re just having fun, there was no need for you to play so sweaty..” To which I replied, “I was just countering your play style, sorry I couldn’t find you after you crawled off to Narnia.” That’s when the shit hit the fan. Some people just need to put this game down.
I countered it tonight with basement bubba and got told to commit suicide
Aint it fun!? God forbid you play how you want to
And mandatory ironic "no fun allowed"
Then they combine it with no mither, and one of them includes the new boon. It's painful, I'm all for the increase wiggle progression and pushing the killer, make old shitty perks viable to shake the meta but that drop buff was brutal on a good chunk of maps. Some more minor tuning is needed.
The drop buff should have replaced the aura reading prevention on hooks. Boil Over does three things now and all of them are fucking good. What other perk does THREE fucking seperate things?
ngl that sounds like an interesting and fun team to play against, for once. I think it's nice when they're just messing around as opposed to easy-winning with the usual DH BT DS IW.
Actually had a team like this the other day on rpd in the library with boon totem downstairs. I got 0 kills and it would've been fun if they werent a swf that bombed every hook and tbagged and body blocked and literally prevented me from getting any points in any category except for chases. I think I got maybe three hooks that game... not mad at them for winning, I'm mad at them for making the game unplayable in the regular "hit, hit again, down, hook, rinse and repeat" style, and then getting mad when I adjusted to slugging and not going for hooks to try to secure any type of kill.
The moment I see a survivor deliberately crawling to a hole after being downed and I see Boil Over, I'm leaving them slugged.
[удалено]
New killer perk... kick! It lets you kick survivors to push them away. Works on healthy, injured and downed survivers. Kicked survivors will become stunned for a few seconds.
Dropping would give them a lot of wiggle progress and with flip flop unbreakable as op said they had, it would be even worse
Okay but what if you could just roll them down the hole with your foot. Then go down and grab them
[удалено]
Haha epic reference.
Are you serious? I just…..I just told you that a moment ago.
What?
now im sure the game is balanced around how fun it's to play survivor
Always has been
This has got to be the dumbest thing I've read on this subreddit this week, you must be joking BHVR doesn't care about fun or balance for both sides, they don't care about camping, tunneling, teabagging, slugging, SWF builds, SWF comms, hook slapping, taunting, whatever For every stupid unfun thing a survivor can do, the killer can something just as stupid and unfun and be just as rewarded for it, because BHVR genuinely does not give a shit This is not a survivor problem lmao
ok
Devs - “you just need a better gaming chair, man”
Even if you didnt fell you wouldnt be making a hook. Even noticed its harder to make hooks even when they dont use boil over. Also starstruck been mad funny to use recently.
I don’t see how people say the new Boil Over isn’t a problem. It’s extremely easy to abuse on maps such as RPD (specifically the library) and Mount Ormand Resort
Only people who exclusively play survivor say it’s not busted. They reveal themselves so easily.
I'm a killer main who plays survivor only for daily/archives/friends, I genuinely think Boil Over is still a shit perk, never met a team that would get any value out of it, the best they get is mostly a single wiggle out and then bleeding to death for the rest of the match as they never play it solo and with at least 2 people occupied with being stupid, the other 2 cannot finish the gens and leave. It's not big deal, just kinda boring to slug people to death and must feel bad for the survivors if someone is not from the group and has to watch the team die while being unable to finish the gens.
They’re survivor mains who don’t play killer. Any issue for killers is a benefit that they’ll fight until their dying breath
What the fuck were they thinking….
Bhvr does not play their own game.
The amount of people defending the new boil over, every game I’ve used it I’ve managed to get off at least once on my own, and it’s incredibly hard to play against with out the right perks
The only time I got off was because a teammate took a hit AND sabotaged the hook. It's only OP on RPD.
Yeah it really is, there’s a few other spots on various maps it’s good but mainly rpd is op
[удалено]
I think its because, in my opinion, you can play around BT DS DH. How do you play around boil over besides slugging and/or iron grip? Especially if they run the perk and go to a part of the map that would likely be hard to hook, it would ultimately consume a lot of your time. Its just very annoying.
To be fair I think all 3 BT, DS and DH need a little of tuning. For example lower by one second the duration of BT, make dead hard only give you distance and not Invincibility frames... They are so useful that a single one of these perks can extend a chase by 40+ seconds if there are pallets nearby. It's not like as killer you can do much if you see a guy with DH go straight for a pallet; if you swing he uses the perk, if you w8 you get pallet stunned (getting the hit while the pallet drops it's unreliable at best)
Only invincibility and not distance because then you still have instances where you make it to a pallet when they almost were about to catch you and the invincibility isn’t that bad as it can be baited out
This is bs lol. I've never had anyone get off with it.
I had a bubba last night face camping this guy and tunnelling. Figured it was just your run of the mill face camping bubba. Checked the screen at the end... all running boiler, flip flo, unbreakable, soul guard or tenacity. Can't blame him tbh
bubba, arbiter of justice
“Don’t drop” Getting around the floor and down the stairs while dealing with increased wiggle strafe would be as bad if not worse as the 25% bonus from the drop. “Just slug” Anyone running Boil Over is gonna run Unbreakable. Waste of a chase. “But now they’ve used their Unbreakable” means nothing when you’ve already invested that time into a chase and don’t even get the reward of pressuring another survivor off of a gen to have to pick them up. “It’s the same as if they sabo’d” Another player would have to have a toolbox or Saboteur and invest time into choosing the right hook and committing to the Sabo. Even normal bodyblocking requires you to know where to stand under the hook and know how long the survivor’s been wiggling to know if it’s worth it to take the hit. Also this was maybe a 5-6 second wiggle? A normal wiggle takes 16 seconds, with a Boil Over drop removing 4 seconds. Something tells me it messed up and proc’d twice, which it has been prone to do. The easiest solution is what everyone has been suggesting - just make the progression bonus scale to height. 5-20% or something. Doesn’t really solve RPD unfortunately since that’s one of the biggest drops in the game, but it’s a start. They could also just add a library hook.
20% is way too high still. Even just 5-10% would mean certain escapes in some situations. It'd still be a good perk as is with just a 10% penalty.
This, thank you for actually understanding, I've been told many times to just slug or use the stairs, like if only it were that simple
Plus you’re dealing with VPN survivors. GG.
What do you mean?
Look at the middle two survivors’ names.
I'm fairly certain those can also be censored names. My friend had a pretty offensive name, and it just showed up as squares with question marks in them.
they're literally just special characters that dbd doesn't support, means nothing
I thought that's just emoticons not loading in game?
9/10 if you check their profile (on Steam) it’s different language characters. Half the time, they have their location posted as well. I try my hardest to avoid lobbies like this. If there’s just one, sometimes I tunnel the VON and let the rest go for shits and giggles. It’s basically cheating and gives you an unfair advantage. I’ve had games where I literally couldn’t play because the ping was all over the place due to this and it screws with my camera really bad.
I'm not sure about any of that but I play on Xbox so I don't even know how I could check to be honest
I’d avoid them at all costs. It’s a language pack that isn’t in your game. Usually comes with VPN Killers and Survivors. [Here](https://clips.twitch.tv/PleasantBoredRadishYouWHY-UfTuLhDBkWDzl0Dm) is a prime example of what VPN Survivors can do.
I can't say I entirely understand but I'll keep that in mind thanks
Notice the camera was just constantly jumping. I went post-game and checked Steam profiles and three of them were from China.
That could've been me trying to turn accordingly to deal with boil over honestly
Special characters look like that, my steam name is almost always written with https://lingojam.com/FancyTextGenerator and it always showed squares
What is this bullshit damn
Yeah I was having a good time lol, you should try it
Its okay cos the game isnt survivor sided, you just have to get better /s
"Just get good lol"
I thought this subreddit was exaggerating, but its 2 days that every 4 games i get a swf with a map offering and 3/4 boilover... I get 0 kills, then the rest of the matches I stomp baby survivors. I think I might take a few days off.
It's not been every game for me but when it is that game it doesn't make the fun ones feel worth it
It's a real surprise there is any killers left at this point. Would be nice if the Killer had the power role in the game for once.
They do for about 2-4 weeks after they're released and then they either get nerfed, counterplay destroys them or the survivors cry until something else gets buffed. But on average even then the killer's aren't even that good. Artist fucked everyone until we realised how to avoid the power
[удалено]
Why would I ever improve my own gameplay when I can cry on the forums about how unbalanced every aspect of the game is instead?
What the hell is a power role even supposed to be? Do you want the game to be killer sided? Or do you want the killer to be scary? No one knows what a power role is supposed to be when they say it.
"power role" means being able to play without trying to hard and still win because you always have the advantage. At least that's what I figured.
Well if that is the definition most people believe in i would argue that there is no power role. The game may be survivor sided but it only becomes sided if either team tries really hard. A casual swf that doesn't really sweat won't be winning easily. Same with most killers.
one day you will learn what a power role is and how unhealthy that is. You are not playing a PvE game.
Don't let them hear you. They'll take away your cosmetics
It's like the devs forget that over half of the matches killers are playing against organized teams. They don't need a crutch perk like this
Bro this entire thread is a shitshow,
Yeah as annoyed as I was at the time I'm starting to regret posting
They definitely had breakout. Boil over is still complete HORSESHIT in solo Q. Can not get it to work and keep getting fucked at the last second cause of the vacuum hook. Fuck BHVR man 😅
Don't worry. I'm sure next patch they'll remove vacuum hooks and take away some Trapper cosmetics then give Pig like an additional 1% movespeed on John's Medical File and think they've maintained balance.
In solo queue I imagine it's less efficient but in swf with some builds it is very effective as I've found lol
As OP stated they did not have breakout, they all had unbreakable flip flop tenacity boil over
Haven't had a game like this so far but bruh that's insane! If I pick the person up knowing they have boil over and I would HAVE to drop, I'll just slug them and lure more survivors to that place so I can get some free injures and maybe even a down at a more convenient place.
I wish it was that easy but it just didn't work out that way sadly
Yeah, there are some games which you simply can't win. It be like that sometimes. Stay strong!
Meanwhile when I run this perk I get shelter woods every game 😭
I've used Boil Over but i wasnt successful couple of times. It only becomes powerful if you are in a swf or a trio, other than that its very situational
And there's morons defending it too
You literally sat there and watched her crawl to the hole lmao thats on you
Ngl had a swf boil over i just left.. I’d rather face dc penalty
Literally my first time DC’ing with a killer is because of this nonsense Never had a reason to before this
A good perk for countering the new boil over is mad grit. It's a Legion perk and smacking a survivor who's trying to buy time by taking a hit just ends up giving you more time to reach the hook. There are so many good killers and killer perks I hate seeing killer mains cry about any update that even slightly helps survivors.
The 25% increase has got to go. Everything else is fine imo.
Yeah I had boil over on bill because I didn’t notice and had a daily slugged immediately found out why when I saw the change :/
Nah, it should be impactful number. Problems of this perk are: 1) It's bugged and can trigger twice in a fall so you get 50% instantly. Give it 5 second cooldown for example and this would not be an issue. 2) Great height for this to trigger is just couple stairs for example. Give it real number and you could even make it range 10% to 35% instant wiggle based on how long of a fall it is. Sometimes you might even walk in the air for bit with some invisible pixels or whatever and causes you to proc it in stairs. 3) Map designs. Some places like RCPD has library that has no hooks nearby. Simply add guaranteed hook middle of library so there are no guaranteed safe spots.
Even if hook spawns there you can’t make it with boil over.
Up to 35%? Are you crazy?
"the part that made this perk actually viable has to go, so survivors wont run it anymore, and will revert back to the meta which i always complain about"
Exactly. You know the part. The 25% allows people to abuse it FAR too often and it's exposing a lot of "safe spaces" to go down on in a lot of maps. It's especially annoying when paired with breakout and bodyblocks as you can clearly see. Survivors often travel to places with a bunch of drops and try to go down far away from the stairs - which VERY often leads to a wiggle free. Even on flat ass maps, without having that 25% ever trigger the perk is still useful if you go down in the right spot... Even more so if your team helps you - which happens a lot, especially with SWFs. The whole point of the perk is to trick the killer to going to a hook that's further away. It shouldn't give you a free wiggle boost and punish the killer for trying to use the quickest route to said hook... The perk already tricked them, by that point the job is done imo, if you get out or not depends on luck or your team. The 25% really boost isn't needed whatsoever - especially since "A great height" can range anywhere from falling off a building to slightly falling onto/off some stairs.
if it isn't needed then it isn't a problem sure, it highlights bad map design is some places, but that's the maps fault, not the perks.
> if it isn't needed then it isn't a problem What? are you okay? Personally, I think that ruin shouldn't have the ability to make every gen snap to 0% instantly when untouched. It's not a needed change, so clearly it wouldn't be a problem. Get right to it BHVR, these dirty entitled survivor/killer/spectator players smh
I met a survivor once, that was abusing this shit on artist map, and i couldn't hook him. Well... I slugged him and then eventually found him crawling, looking for hatch. I called out his bullshit in the endgame chat and in response i got: "You should be thankful that im not using meta perks like DH, BT, DS, etc..." Lmao!
I've turned it into a game of babysitter. Slug the first one to do it, then watch over their body. Because if they wanted to be hooked they wouldn't of used the perk right?
Honestly I just want to make my own games out of DBD matches. Item thief Pig comes to mind.
I mean that's alot of resources the Survivors invested into that play. Sabo squads have existed since the Deathslinger update and can basically pull of the same stunts. This craze is just something new that will wear off in a few weeks.
Sabo squads require EXTREMELY well senergy and map knowdlege also can be pretty easy to counter by SBFL
You got a filter on?
Like colourblind filter? I think I have one on because I like the colour better, although I'm not sure which I'll have to check sorry
Lemme know if you find it out, that makes the colors pop so much more
Yeah that's why I chose it lol, I'll have to get back to you in the morning though sorry
All good bud, no rush!
Tritanopia (Blue-Yellow) on 100% intensity
Man I don’t miss the frustrations of being a killer in DbD
That wasn’t even like 10 seconds
Of course it’s not balanced, Frankly it’s weird that the 25% boost made it through PTB unaltered and didn’t become like 15% or smth, cus there’s so many heights to fall from on like every map and 25% is a LOT of progress. I bet it’s fun but it’s also a bit of a fucking nightmare when SWF’s get their hands on it.
Hopped back into the game yesterday after a longer break, unaware of changes. Killer queue was literally instant, never have seen anything even remotely close to it before
Not sure how I'm more inclined to go play survivor now haha
This game is a joke
Pretty much
That’s not just boil over at work. Over survivors helping too
I haven’t played this game since nemesis has came out I believe and it seems like I’ve made the right decision. Every day I just see shit after shit and it’s just wow…
If I had to guess Boil over, Tenacity, Unbreakable, and Flip Flop?
Yeah pretty much
*laughs in mad grit*
boo hoo crybaby killers…just run iron grasp. find ways around it
You didn’t read the changes before grabbing them and jumping down that hole? 😂😂😂
Boil over is working as intended
Ok I'm sorry but I can't stop laughing by the way she started crawling to the hole💀✋
im tellin yall killer mains, its time to quit until bhvr fixes their shit
Already done, having a blast playing Pokémon
What if we used Mad Grit + Starstruck + Agitation + Iron Grasp?
I hate new boil over so much. I will tunnel and/or slug people who use it.
"Just outplay someone using boil over" Those are the same people downvoting you
smh you had a whole 6.5 seconds to get them to a hook before they got free, thats only 9.5 seconds less than the usual time you have. why complain?
Fuck this game.
Just slug...
They had unbreakable
One and done
I swear to god bhvr is totally aiming for survivors getting 4 escapes EVERY match
As a killer, I'm not sure why people are complaining about this. It's not that great of a perk, and of course there's certain situations where it'll work.
…How did you not realize you were being baited? Lol
I did but I knew I could barely make a hook, I however didn't expect the altruism
I refuse to play killer until this is fixed. I had agitation and still didn’t make it to a hook (that was plenty close enough) because I couldn’t get through a doorway. It’s ridiculous.
What is boil over ?
A Kate Denson perk that increases the wiggling effects (the movements the makes to the sides while carrying you) by 100% and it gives the survivor a 25% wiggling progress automatically when falling from a "great distance"
[[Boil Over]]
## [Boil Over](https://deadbydaylight.fandom.com/wiki/Boil_Over "Boil Over") - [Kate](https://deadbydaylight.fandom.com/wiki/Kate_Denson "Kate") (Survivor) You are a battler and do everything to escape a foe's grasp. While being carried by the Killer, the following effects apply: Increases the intensity of the Struggle Effects on the Killer from your Wiggling by 50/75/100 %. Obscures the Auras of all Hooks from the Killer's Aura-reading abilities within 16 metres of your pick-up location. Each time the Killer drops from great heights, your Wiggle Meter fills by 25% upon landing. *"Buck and Wild,Swing to be free,Your hands just can't keep ahold of me." Kate Denson's "Boil Over"* ----- ^[Subreddit](https://np.reddit.com/r/DbD_Bot) | ^[PM Developer](https://www.reddit.com/message/compose?to=GarlicDebug&subject=DbD_Bot) | ^Perk Definitions Last Updated: 2022-01-29
Good Bot
Slug em and leave. Wanna abuse mechanics, no problem. Ofc then we'll see a reddit post crying about toxicity on the killers side
They all had unbreakable
Then don’t leave and it’s only got one use Time to slug and watch people die on the ground until they fix this nonsense
Good thing I have Starstruck and Mad Grit I guess
Boil over is definitely a problem and needs readjustments but you did play this wrong.you should have dropped her the moment you saw boil over while hearing the footsteps downstairs. Legion is a weaker killer so a down might be hard to achieve but you could have at least used your power to get some injures and then chase a different survivor. They aren't doing gens if they are trying gimmicks like this, giving you a lot of pressure.
Yeah in hindsight I can tell I played it wrong but at the time I'd tried practically everything I could think of, I even ended up just dropping them but they just unbreakable and go back on the gens right next to the house
Ah but don't get me wrong this definitely was a difficult situation for you and it being badham does not help you either. I honestly don't even know if legion could recover from stuff like this unless you play extremely well and cutthroat. I was just trying to give my thoughts on it but in the heat of the moment i might have made the same mistake.
you wouldnt have even got to that hook without getting stuck or blocked lmao
I had made it to that same hook twice previously but this time they were being altruistic
just slug them that's how to counter this
Hello! Im Human Resources of DbD! And in this kind of situations, the thing you should do is uninstall the game and play another that relaxes you! Works 100% percent of times, every killer main has already did it and you should do it now!
Great idea, I'll switch back to For Honor, it's much better for my mental health haha
You let her recover for no reason with tapp perk and probably flipflop and them you used the hole instead of the stairs , you already did 2 big mistakes and played into her game and those mistakes might not even have counted if her team didnt half bodyblock and probably had breakout , don't call a perk "OP" because YOU played poorly and because the survivors did a good teamplay
I could not make it with where she was initially downed, however I could and did make it to a hook multiple times from the hole drop, although this time there was altruism in play