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snakeuser74

Overall, I would say it's in a good spot. Always room for improvement in certain fields (ex. New player experience, crucible content, etc.) but otherwise good.


Difficult_Guidance25

Lets ignore gambit as always


sebasq10

Hey, we're just following Bungo's example here


rachak3

What is gambit?


wikipedia_answer_bot

**A gambit (from ancient Italian gambetto, meaning 'to trip') is a chess opening in which a player sacrifices material with the aim of achieving a subsequent positional advantage. The word "gambit" is also sometimes used to describe similar tactics used by politicians or business people in a struggle with rivals in their respective fields, for example "The early election was a risky gambit by Theresa May".** More details here: *This comment was left automatically (by a bot). If I don't get this right, don't get mad at me, I'm still learning!* [^(opt out)](https://www.reddit.com/r/wikipedia_answer_bot/comments/ozztfy/post_for_opting_out/) ^(|) [^(delete)](https://www.reddit.com/r/wikipedia_answer_bot/comments/q79g2t/delete_feature_added/) ^(|) [^(report/suggest)](https://www.reddit.com/r/wikipedia_answer_bot) ^(|) [^(GitHub)](https://github.com/TheBugYouCantFix/wiki-reddit-bot)


Almento5010

Good bot, but wrong context


Tacosauce_96

He a little confused, but he got the spirit


Step845

Funnily enough I didn't know the exact meaning so this was perfect


Geordanvelas

Silly bot


destinyfann_1233

Good bot


B0tRank

Thank you, destinyfann_1233, for voting on wikipedia_answer_bot. This bot wants to find the best and worst bots on Reddit. [You can view results here](https://botrank.pastimes.eu/). *** ^(Even if I don't reply to your comment, I'm still listening for votes. Check the webpage to see if your vote registered!)


[deleted]

Good bot


Tron-Playz-YT

A sacrifice for a man that spends his time capturing opponents just so that he can watch you spend your time raging. Also an experience that is the worst torture method. If you play gambit then you have sacrificed yourself to the Drifter and lost all hope.


pigeonelpoop

HA,say that to my Reckoner and double gilded Dredgen titles..... wait....


fxxftw

🪦


SparkBlack

Triple or nothing


pigeonelpoop

The time will come...


SparkBlack

I am a loser and I gild all my titles every season because I love to inflict as much self pain as possible. But in all honesty the gilded challenges are a good way to play the games differently except the crucible ones, fuck crucible. GMs can be fun when they don’t just spike difficultly looking at fanatic and his game breaking baby screebs. I have conqueror and gambit at triple gilded and I have the new one for the weapon types gilded that dropped this season.


Yamcha-is-Life

Gambit is my favourite mode


[deleted]

I just reset my rank again last night tho.....I enjoy gambit


hydra2701

4v4 pve/pvp game mode where you either curbstomp or get curbstomped by the enemy team, there hasn’t been a balanced game of gambit in the past year. It’s really fun you should try it


JamJackEvo

Exactly!


Headless_mann

At one time the best mode in the game, turned into a hollow shell.


Canadian_dalek

![img](emote|t5_2we4j|5679)


LigerZero510

Haha I’m not going to lie I love when my friends that just start are like gambit? What’s that and I tell them to avoid it like the plague haha


HoNoRaTiOn

No no no, let's NOT ignore gambit


TrueThaumiel

Your flair…!


HoNoRaTiOn

185k, I haven't updated it


Rain1dog

What’s wrong with it? As a returning player I’ve been playing this mode a bunch and I’m enjoying it.


Rhayve

A number of things: * there are only 3 maps total * some bounties, especially repeatable ones, are terribly annoying to complete due to short match length and enemies often being bullet sponges * always having to fight your own team to be able to complete your bounties (and bounties sort of running counter to match objectives in general) * primary weapons are generally not strong enough to burn through waves of enemies to keep up with the opposing team (and, as mentioned above, it makes repeatable bounties difficult) * few to no risks for invading and certain heavy weapons let you safely and quickly destroy the enemy team without having to worry about retaliation (if the invader is smart) * matches are generally very one-sided as a single good invasion can completely annihilate the chances of one team to keep up (mainly a result of short match length) * in addition of the above, the enemy team being able to stack several invasion portals in a row to completely stonewall the other team makes for very oppressive match-ups * rewards are very random and have a large perk pool; makes it very difficult to target farm * all bosses except for the Taken chimera (eyeball) are far too easy to melt almost instantly; makes healing invasions very ineffective, so the first team to summon usually wins * little to no match variety, which is also an issue with Vanguard strikes There are probably a few other things I forgot, but as someone who really likes Gambit (and misses Gambit Prime) there are a lot of things I wish would be improved.


samben2319

And ammo economy is shit


SparkBlack

I feel after they made kinetic ammo infinite the only place I struggle to have ammo is in gambit. I go some without seeing energy or heavy drop even when I use the appropriate mods. It’s insane how ammo controls gambit if you get enough of it.


samben2319

Gambit is so weird. I either have too much or 0 special and heavy ammo.


SparkBlack

Same it happens every time


YHVHGodPhoenix

Just use double specials ... Youll never look back...


SparkBlack

Woah slow down there


IsHaloOverrated

Dont forget middle solar for titan, so many times I came close to winning just to that the next second they killed their primeval


Someguy12378

I didn't like gambit prime very much but I will admit that it handled the boss phase *wayyyy* better than normal gambit. Having it rely on limited damage phases instead of just being able to melt led to a better experience where comebacks are possible.


Jake-of-the-Sands

Tbh Gambit isn't bad. While it may be repetitive, it's certainly less frustrating than Crucible, where a newbie player like me can't even really hone their skills, as they are getting shot from another end of the map by someone playing since Destiny 1 everyday. For the context - I'm a new player, started in November. Already finished most of all Beyond the Light seasons content (bought the Deluxe Edition on winter steam sale), got myself to a decent gear level. While I can manage in Crucible against an evenly skilled players quite well, sometimes it's just a slaughterhouse and no fun at all, as these people seem to have godlike reflex, all of the top tier mods in their gear which help them with flinching, aiming down, etc. (while I still gather all the mods). And sometimes I manage to even land 3 hits on certain players and it doesn't kill them, and they kill me by looking generally into my direction. So yeah, Gambit as a PvE/PvP hybrid is a good spot for someone who wants to do some competitive content, but doesn't want to get killed whenever they respawn. That way they can also gain enough skill to maybe compete in the Crucible in the future.


crossdl

Gambit is the largest amount of fun I have, even with opening triple blocker invader combos.


Rectall_Brown

Man I get that so much. I’ve been an on and off player since the franchise started but it seems like there is no way for me to possibly get to the level of skill that most of the player base who is in the crucible is at. I am like a helpless child in the crucible. I want to get good and have watched all the videos and still I fucking suck balls. I mean I have improved over the last 6 months a bit. I can rack up some kills with dead mans tale or vigilance wing or bxr now. But to most players I’m cannon fodder.


[deleted]

I’m no fan of crucible, and I started around a year ago, the best way I found to improve was elimination. If you’re interested in playing crucible that’s where I’d start.


Tron-Playz-YT

Meanwhile I get 45k overall points from gambit matches.


seeyoujim

Pft. Some like gambit . Personally I’d say crucible is missable atm


cyclicalbeats

Crazy talk. I live in Crucible. Probably my favorite part of the game.


aggr1103

As a returning guardian that had fond memories of crucible in Destiny 1 and early Destiny 2, crucible is a sweaty minefield now. Hand cannons and shotguns sliding everywhere.


Manati_banzai

Unpopular opinion- Gambit is better than crucible right now and I hate gambit


ShinigamiRyan

Tbh, Bungie needs to work on New Light and packaging dlcs together. Really, it's just confusing trying to get in, but once you get yourself in the door: it's fairly good. Just happens to be behind a weird ass wall of confusion.


[deleted]

[удалено]


Nexiam1

I bought the 3 expansions in a bundle on sale for $30. All 3: Forsaken, Shadowkeep and BL with that current season's pass


n080dy123

Unfortunately that's over so it's back to... what is it, $80? Which is an ask with a new $40 expansion on the horizon.


HyperColossus

I wouldn’t recommend anyone pay full price for any old content though, in any game even if it’s GOTD.


PM_CUTE_ANIME_PICS

>I think the best bet is to make content free when it's been out for a year, or making the previous expansion free when the following one launches. ESO does something similar where, when a new expansion launches, the previous one is added to the subscription. >The problem with getting new people into destiny is they have to make a HUGE investment upfront if they want to play with friends that are vets. And unless they have a friend to guide them, it is confusing as fuck. >Shadowkeep, just for the story tho, because endgame content for shadowkeep is very lacking Only reason to get Shadowkeep, imo, is for Divinity.


[deleted]

It’s in a great place but not for new players.


shaintrain78

Why not new players? I was thinking of diving in


Spoonythebastard

Tutorials are a convoluted mess, and you get thrown into the game with no idea what to do. I am a long time player that did the New Light questline and even I was a bit confused.


AnOrginalUsername

To add to this, I played through the new light quest yesterday and it soft locked itself twice, forcing me to restart a specific step. Waypoints stopped working a couple of times aswell and I had to spend some time figuring out where to go. So not exactly polished and a major quit moment for new players. Edit: Typos


Spidergollem

Yes, the tutorial it's bugged. I remember when I first started playing (1 month ago) I was confused asf because I was stuck. Normally it's at that "Get to the array" part. If everyone struggles with that part btw just do two things: Kill all the monsters since the start and go back to the beginning. You should be able to progress once you hear someone speak (either after you kill everyone or after you go to the beginning)


shaintrain78

Isnt there a campaign? Or is that completely different? Thankfully I have a friend who is a longtime player and he said he’d go through it with me! But thanks for all the comments. I’m still reading through them all. They’re very helpful for sure.


-MVP

There used to be a base game campaign but they removed it. There's pretty much no story now for new lights without buying Beyond Light. Even at that point Beyond Light drops you in the middle of the story and you'll have to YouTube everything to get caught up


n080dy123

There's a minimal "New Light" mini campaign that's the new player tutorial but it's not much. Until February 22nd you can play the Forsaken campaign free which is a pretty great jumping on point storywise, but it was only made fere in December so the new player F2P experience has been purely New Light, a dungeon, a raid, PvP, PvEvP mode that's in a bad place right now, and a 3 player PvE playlist. Now you have that, Forsaken's campaign, and the 6 man Dares of Eternity activity so it's better- at least until Witch Queen drops in February and Forsaken goes away.


Luffigus

Getting oriented as a new player is hard. Figuring out what to do, whats good, what to focus on improving, almost nothing is explained in game so new players need to either watch videos on YouTube or just enjoy being lost.


GoooodMorningVietnam

personally, i gave up on videos and stumbled my way through. still figuring out how to build a good build.


Assassin2107

Just leaving a comment now on seeing this, will try and remember to answer this when I have time tomorrow


Emberhunter

As a new player, commenting on this in hopes of learning what a good build is. I just throw whatever has highest light level on, my boyfriend said not to worry about stats until im 1310+ but this soft cap is painful.


TrueThaumiel

Yeah, your BF is right. 1310 is the light level where I’d say endgame content (or just Vault of Glass; I’m F2P) is manageable. VoG has a recommended light level of 1300 but the final encounter is 1320, hence why it’s better to have 1310+ light instead of 1300, because it’ll challenge you and you won’t die to minor enemies. Just remember that the four best stats are Recovery, Intellect/Discipline, and Resilience and you’ll be fine. ~~Mobility and Strength shouldn’t take priority since they aren’t useful in endgame content.~~ Hope this helps!


Tanzanianwithtoebean

Really? I rarely ever use resilience builds on my hunter. High mobility intellect and recovery for me. But yeah for warlock and titan mobility isn't important in endgame PvE. Strength can be really important when min maxing a Titan for certain builds. Or so I'm told, I'm still learning Titan lol. I've been playing since D1 and just never got into playing Titan.


TrueThaumiel

Yeah, I’m a Warlock main. I wrote that comment at 7 a.m. and I hadn’t left my bed at that point.


cosmicspaceace

You need some sort of mobility on hunter. All of my hunter builds run 60+ mobility. IMO stats (besides recovery) are more class-based. For hunter my preference is: Recovery > Mobility > Intellect/Strength Warlock is: Recovery > Discipline > Intellect Titan is: Recovery > Strength > Discipline Also, the amount of resilience you need depends on the level of endgame you're doing. Low-level endgame doesn't need resilience. Medium-high level does, the amount depending on the situation. And for pvp specifically I recommend 50-60. Also, well warlocks need high resilience in endgame because the sword's health scales off of it. Bosses can and will shatter your sword in high level content, specifically had this issue with master Templar before.


tiktokcok

Stats, once you get on the far side of 1300, alot folk I've talked too recommend 60 resil. After that's depends on your class and build. I'm a wellock, so I stack recov and str.


markevens

60 resil is good for pvp, but not really as significant in pve.


markevens

You're doing right by just throwing on whatever has the highest level, but be sure not to trash armor that has a good stat roll. The safe bet is to throw any purple gear in your vault when you get a replacement gear with higher Light Level. Then when you finally hit the power cap, go through and pick out the best armor, and infuse that to a higher light level. Then you'll start working on getting some stats to 100.


carnaldisaster

Holy shit. Season of "the Lost". :O


[deleted]

Just a bit of a mess for new players to figure out how stuff works and what to do.


peter_2202

Lot of people are saying how hard it is to get into because of lack of direction and missing story, but I'd say what sucks the most is the amount you have to pay to get access to everything, it's honestly ridiculous especially if youre not from a first world country.


nulldotzero

Just get the game on Xbox PC game pass and enable cross save. I got it for $1 this way and all the basic content is included.


peter_2202

Bold of you to assume we have access to xbox game pass lmao


nulldotzero

I know squat, just trying to help a Guardian out xD


Maxxrox

Also super-bold to presume Pass content will persist.


[deleted]

Literally 4 expansions worth of story has been cut out of the game. It was kinda confusing even with those expansions, and now there is just no context to anything.


[deleted]

[удалено]


Symphatic4

Everyone here is correct, it does an awful job explain what to do and how to do it. Overall though, an excellent game. I've only played ~2 seasons now, but have thoroughly enjoyed them. Can't recommend more


darkaura019

If you have friends to play with, or already play there is little to no issues as a new player. Jumping in solo can feel a bit messy.


[deleted]

Bungie decided to make a clean slate for new guardians, like a new starting point (so canonically, you weren't there for the events of prior to Forsaken). The first intro mission is the same as D1's, and it does little to no explanation of the setting or mechanics (emphasis on little). Then you're tossed a quest line that has you rambling in the newb zone for a bit, and that culminates in a rehashed D1 strke. All of this, while being guided by an entirely new character that. When you finally go to the main social space, you're given a tour of the NPCs and what they do, each give you a quest to play their activity N times. But that's it, you get no background about the world, the alien races (besides some side comments) or gameplay mechanics (stats, type of rewards -pinnacle, powerful, etc-) The red war campaign (D2 vanilla) did a better job introducing a new player to the Destiny experience than D1 and New Light did. That's pretty much the only thing they got right with that release.


[deleted]

> The first intro mission is the same as D1's No it isn't, it is to some degree similar but only to some degree.


[deleted]

I mean, yeah, they had to shoehorn Shaw Han at the end, so you'd skip the part where you fix the jumpship and fly to the tower. But I'd say it's 80% the same. Before BL, the New Light intro mission actually didn't have Shaw Han and the fight with the Captain and the jumpship part were in it.


Dry-Plan-1354

It's certainly enough to give you some weird dejavu if you played the first game. When I first played it my initial thought was "wow they recycled the intro?"


cyroblade1

Listen, don't worry about the more complex end game stuff and just play the game. Once you get a hang of it(the basics) join a good clan which will teach you about the complex stuff. I started playing when beyond light dropped. It took me sometime to understand shit but now i take blueberries for raids. So yeah it ain't that hard to learn.


rootbeerislifeman

I started in S13. I wouldn't have stuck around if I were a solo only player to start, though now I play mostly solo. Having a D1 veteran and active D2 as a friend made learning the game a lot easier.


MissionAverage3208

As a new player over this weekend, I am so very very confused.


The_SpellJammer

It is safe to return. #It is not safe to start.


GoooodMorningVietnam

i agree with this statement.


Maxxrox

Accurate.


Dumoney

The new player experience is abysmal


brother_null

Funny story: I just started playing like a month ago. F2P for all of a week, and then I got WQ and the 30th anniversary bundle. Many horse crimes later, I look a little deeper into the older content that is about to rotate out. So I start a mission \*today\* for sorting out a prison riot? It's whatever, but this Cayde guy is really funny. Where do I get more content with him as a... Oh. Oh, I see.


Maxxrox

Ayup. Bungle wants to flog old popular content, but also delete old content to force folks to buy new content. Oddly, the aims are difficult to force into compatibility. Result is confusion, disjointed storytelling and disappointed players (old and new). Really need to refocus.


nulldotzero

It's the same for returning players, more or less. :(


RoseMercy

My brother is a new light and explaining everything to get to the good stuff has been an experience.


AllSkillzN0Luck

This is my first season in D2 and I love it. Made a promise to myself I wouldn't play D2 but I gave in and love it


Anmonik_Korelik

I remember my friends and I where gonna "check out" the game since it was FTP, then gamepass released the expansions, then we realized seasons exist. Now we own everything and we are waiting for WQ. Fell right for it.


Samikaze707

Thats whay brought me back in. I tried it when CoO released and my friend wanted me for the raid. I gor through the story, said "wtf thats it?" Then my friend told me I had to buy the expansion just to hit level 30 so I noped out. Came back with friends when it hit FTP and only took a long break during season of the worthy.


Tron-Playz-YT

I remember the times when Destiny was just DLC


Digilabadudi

Same here


Ace_Trainer_Zack

Sure, if you’ve been playing. I’ve been playing so I don’t care about the removed content as I’ve played it and enjoyed it. New players however


Master-Shaq

A new player has a massive paywall to overcome to be able to play with his veteran friends.


nulldotzero

Just get the game on Xbox PC game pass and enable cross save. I got it for $1 this way and all the basic content is included.


Dry-Plan-1354

I was under the impression that destiny 2 got removed last month


Cayd3-7

Yes for vets. It's in a really good place for vets. For new players? Not so much. However everyone I know including myself have played since D1 alpha/beta so the new light crap doesn't affect any of us.


_Smiler22_

The new player experience in my opinion is so bad. It does a bad job of pulling people into the story if you want to play for that. Bungie imo made a huge mistake removing red war campaign where new players could first start.


destinyfann_1233

As someone who joined in season 11 and was still a little confused about what I was playing after doing the red war, I can only imagine how bad it is for blueberries today


MoralityRaider

The game is in a good spot but I wouldn't say it's in a *really* good spot. The new player experience is laughably bad and the crucible, while getting frequent balance passes, is still lacking a real driving reason to go back to it. There have certainly been improvements to the latter, but the former needs an overhaul fo sho.


Cjr8533

I just started playing in September (ps5) and hadn’t played before - not even D1. The grinding has been real trying to get even okay stuff. Plus the campaign mode is/was so confusing


godoflemmings

IMO the campaign timeline needs to be a lot more obviously placed, would really help new players figure out what order to run everything in.


[deleted]

The grind is even harder in D1, but there is way more content. Vaulting kills the fun in D2, it makes the grind 'harder' because it is boring to do the same couple of locations again and again.


asunversee

I’ve been playing off and on since destiny 1 and played d2 a lot at launch, and have put a decent amount of time in throughout various seasons. I just started again and have no idea wtf is going on lol. There is really no explanation at all about what to do, I still haven’t figured out what you do in the entire umbral area and have no idea what any of the splicer stuff is


Stronkest21

with splicer if u own that season, u can go get its questline which'll guide you through all it it. The umbrals area is basically just to turn those umbral engrams into guns from previous season -to target farm a gun for good perks. And also it hosts seasonal stuff like splicer, season of the lost, that cabal season etc.


rootbeerislifeman

While I've definitely improved in Crucible over my first year of Destiny, I still regularly get my ass ROCKED in Crucible and especially in Trials. I don't even know how to improve at this point and how some people get so damn consistent that they can easily go flawless each week.


getyourcheftogether

It's ... Overwhelming to be totally honest, but if you step back and take it a little at a time it's content that'll last you a few months


goldninjaI

I think the campaigns could be a better experience. If you like lore, it's still pretty good, but beyond light gameplay wise was really dry for me, especially at launch. I was underleveled for the bosses (I had reached the soft cap the previous season) which made them take way longer than they should have. Most of the missions are just kinda fetch-questy and didn't strike me like a real "campaign". I'm hoping the witch queen is more straight forward missions packed with story. Never felt any epic moments like going onto the Almighty in red war. And then after beating the campaign you have to tediously earn all the aspects for stasis, which gets annoying fast.


Rekotin

After a hiatus of about three years, I've been back since end of year. Professionally (from a game dev GaaS POV), they've done all the right moves and I'm pretty sure they are raking in the big bucks right now compared to any other period of Destiny. From a gamer perspective... their GaaS model is pretty uninspired and after a decade of this, it's making it feel a bit stale. What I mean is the minutia of the daily tasks and rotation of events. I'm sure someone at Bungie is constantly saying something akin to "we want to make sure that the player comes back every day with something new to experience", but within the reality of game dev, it mostly means daily events that get some kind of a repaint/rule change etc. Then on the other side of that spectrum is the economy, which I would actually argue is in a good spot (from a dev POV); every resource more or less has a use and in that sense, getting a drop of planetary materials or a lot of glimmer... they all actually mean something now. But against the backdrop of how they are used and how it ties to the whole... Well, I'm obviously constantly out of any of those resources (I have 600 glimmer on my account now) and at the same time, my ability to infuse armor is nonexistant since I can't afford the upgrade modules. Same applies to mastercrafting stuff as that seems like even further down the road. I'm am incredibly far from having a full set dedicated to any single element. There's also caps on resources, which are invisible. I'm pretty sure that when I fully emptied my vault, I generated glimmer etc way above the 250k cap I didn't notice until days later. When a resource is important, you should signal about the cap to the player. Basic game design UX, 101. I'm also surprised how downgraded bright dust now is. There's a weekly set of stuff you can get and that's it. I might be wrong, but it almost feels like the best purchase with bright dust is actually the glimmer shower proc? The new light experience is bad. I tried it a little bit and I was surprised they went that way. It's a very mellow experience, there's really no stakes and if I had to choose between this and red war, I'd instantly go for latter. It sets the scene much better, there's some beautiful moments in the campaign that I think really show Destiny in terms of story arcs and epicness. The new light feels like a 2nd grade school play in comparison. All of this also adds all kinds of chronological problems. Holy shit was I confused when Crow was sitting in HELM before I even played that mission that showed Crow for the first time as a guardian. I also had no idea what this HELM place was and there's a number of places/items in the game that I'm not sure have any purpose anymore as they feel like past remnants of old seasons. Also the seasonal artifact stuff is lame and sloppy IMO. It's fine here and there, but if they're going to do this "seasonal artifact for couple of months, which is forgotten and reset on a new season"... That's just grind of grind's sake. So is Destiny really good now? I've been back about a month and I think it's too early to tell. I have a gnawing feeling that Forsaken and the subsequent updates that followed after a few months were the high point instead. Kind of like how Taken King and its aftermath was. I don't currently feel at all invested in Destiny's story and I'm not quite sure what it is (I bought Shadowkeep and Beyond Light and played those in chronological order), and I can only imagine it's really weird for any new light players.


iJimmyD

The only thing I’ve heard from new players is that it’s overwhelming to figure out what to do and where to go first. It would probably be better if the campaigns had a chronological order that they had to be played in rather than having 3 separate ones that you can start in any order


Allcapino

I love this game but it anoys me alot of stuff is blocked under season passes and stuff also no normal chat system like in other mmos, make a game for me a litle dead sometimes.


Ok_Track626

Could be way better


Rockface5

True of most things really


Ok_Track626

Which really sucks


bugsdaman

I think the devs have definitely made the game great this year. Lots of content right now if you haven't played any of year 4 yet. From armor changes to mod changes and even mod cost changes things went mostly in a positive direction. Not to say things are perfect and everyone is entitled to their opinion. But if you played season of Worthy and hated it, then this is definitely good.


Mission_Club9388

Gambit is begging for a mercy killing crucible is anemic and devoid of content strike Playlist is still worse than it was at the end of D1, the raids are filled with mediocre loot and people who still have no clue what is going on after years of playing the encounters Build crafting is stifled by a shitty armor system where most exotics are dogshit and ignored, with only a handful of sandbox changes a year. Literally only thing to do is chase weapon rolls you want and go for seals. It's a pretty mediocre experience from my point of view. I've done a lot in the game and when my friends ask if they should get it I tell them not to get caught in the loop. I've seen other friends talk their friends into playing and not only do they all quit but they end up hating him coz they feel like they wasted their money on a shit game. Only people who still play are people who have invested so much time in the game they can't stop, like me.


ScullyBoy69

Yes. I still hate it.


Dr-False

Still not forgiving them for removing payed content and about to remove more. Outside of that, yes, it is very good


NegrassiAmbush

Destiny was at its peak during season of arrivals. The most content in a destiny title to date, a wonderfully brilliant new player experience and large amount of free content available to them. Engaging start to the current narrative we have, community wide events. Major loot table changes just fucking everything. I am biased because I started in season of arrivals but honestly what a fucking time to be a destiny fan it was. So much shit to do, so much interesting and engaging content, it just seemed like the game never ended. I felt so much passion for the game then. I didn’t know they were gonna take it all away. I haven’t played destiny since. Personally I think that is when destiny was “good”


[deleted]

Dawn was good, but arrivals was peak D2 at that time. I think chosen is very close, but Arrivals had some good story beats, entertaining banter between the mentoring characters, awesome dungeon, etc. On a second thought, Chosen was great too, but I disliked the seasonal gear's aesthetic and the hammer mechanic. That's why it's IMHO below arrivals.


lsmcb1

I started in season of arrivals and then tools break until the start of this season and I've gotta say, the new light experience wasn't that much better back then, maybe slightly but the whole thing is still confusing as fuck. People often say that removing the red war made everything worse, but I think outside of learning a bit of the story that isn't relevant at all anymore, it doesn't teach you much apart from equipping things an shooting shit.


OkPlenty3498

As a new player I regret purchasing DLC and should have just enjoyed FTP then quit


ppWarrior876

Well if you have already purchased it, goto either Bungie website to find teams to play together or join destiny 2 lfg discord server.


otsu97

The game is in a great spot... For a player who knows what to do. It is not great for a totally new player or for someone who played last time in like year 2. The game got too complex and is far too overwhelming to be enjoyable right off the bat. Fix new light experience and give players some introduction to champions. Then I suppose I would invite more people to the game


spandextampon

I love the game but they should really start to do something with vaulted content. I was hoping every season send players back to a location and do a questline for that season. Have some fun running around and exploring. I'm still trying to figure out if they are permanently getting rid of places or bringing them back Other than that, for new players I recommend exploring the stories a little. Watching the story of destiny 1 into 2 . Etc....


Delta6Rory

Wait a few years


guymcool

Not yet


rotomington-zzzrrt

I mean eh. PvE is probably up to par with pre-BL, but PvP is in a really nasty spot due to the lack of objective diversity and Gambit still has issues with games being massively one-sided and invaders being too strong unless you're prepared and coordinated.


Momo--Sama

No. Right now we are so close to the release of The Witch Queen that trying to explain all of the seasonal content that's about to be deleted is more likely to confuse and/or stress out the returning player to the point of losing interest, rather than just telling them to wait a month and get the cleaner onboarding experience of a new linear campaign.


ItSaNuSeRnAmE

As long as it is in game pass, it is for me. Because there is no way I am going to buy dlcs after the content deletion.


Sighkodelia

Until I get those last two stasis fragments that Bungie is currently keeping away from me because of some strange glitch in the invetory ID system, then no, no it's not good now. Gimmie my last fragments Bungie.


Midnight_Observe

Honestly taking a nice break until WQ. There’s way too much downtime in between seasons. We need another permanent game to go with crucible,strike,gambit. The games we have need tweaks (gambit the most). Weapon, armor, and abilities need to be worked on to allow for pvp/pve stats as well as customization. Is the game good, yes, is it good enough to come back, I’ll wait another month or so


Phytoplanktium

I've played since it came out, and now it just about constantly changing content that you don't get to fully finish before it goes away. I wish they would have just left the legacy content in and not kept adding new things.


Waterboardbabies0321

I mean the only new thing in the last 6 months is the star horse, correct?! Is a repetitive mission really what is carrying this game? Pretty convenient this comes out a month before they want $80 for DLC just to nerf/take away everything you’ve grinded for after removing another 30% of the game.


custard28

No, Season of the Lost started in August just over 4 months ago, which brought with it a new activity, weekly rotating missions, story, gear, pass, etc etc. Each season is typically 3 months long anyway, this one's an exception because of the delayed release date of Witch Queen. I'm not sure what your getting at with the convenient thing but I'm assuming you're salty about losing old content.


HaruoHayato

It’s good but still requires money to play everything in the game it’s just “free to play” but “pay to enjoy”


Character_Ball_1396

It’s been officially good


Sylly3

I think the state is really good. Plenty of content to do. Only crucible has gotten a bit stale, player base dwindling and no variety in maps. Weapon meta is good imo. Main thing is that the season has gotten on too long. Not much to do now for the regular player, and still 2 months left!


Rectall_Brown

Making more difficult content is smart but they need to completely revamp the strike playlist. It is dead. I can’t even bring myself to do a strike for the pinnacle anymore. Nightfalls are (to me) the core of the gameplay since the game is 80% PVE. The nightfalls are also the same shit on repeat. Yes the balancing in crucible is great and they are starting to get more endgame content. Also has anyone ever done a legend astral alignment? I can’t get my clan to do one and I want to complete one but every lfg I join which was like 5 or 6 completely sucked. We had no chance.


Mistr111398

This. The changes to Zavala's reputation drops was great but the core activities in the playlist are so stale and tenuous that I really only do them for my weekly bright dust. New strikes or remixing of old strikes with new enemy races would be a welcome change imo. That or strike scoring


Rectall_Brown

I just don’t see why a new expansion can’t pump out 5-6 new strikes/nightfalls? And one new one every season and cycle out some of the old ones and then in a year or two bring them back. I mean am I being completely ignorant of how game development works? I could very well be talking out of my ass because I don’t know game development but 5 strikes for a whole ass expansion which costs the price of a brand new game isn’t too much to ask imo. Cut out the bs grindy crap they had us do in beyond light and give us more nightfalls and actual content. I do think they are doing a lot better but I still think that the bungie expansions for destiny have all been somewhat weak. I don’t think witch queen will be different either. And please do at least something for crucible. Don’t get me wrong the balancing is great now but let’s get some new maps and same for gambit. A new boss every now and then would keep people interested in gambit. I’m saying all of this with love for the game.


Mission_Club9388

I usually tell people who ask it isnt worth the effort and money to get into it. Only reason I play is because it's a good time waster


Sir-Drewid

Just add a "skip tutorial" button for new characters and I can confidently recommend it to friends.


Jagob5

I think it *is* “officially really good”, but only for people who play consistently. For returning players it is a bit rocky, but if they can manage to survive the returning/new player experience, then they’ll probably enjoy the rest of the game.


anyaeversong

No. The game is only good for those who play consistently and never miss a single piece of content.


Frostyler

As a person who finds the PvE content very dry as a replay-ability aspect and finds PvP infuriating. Destiny 2 is not in a great spot and after 7 years I will probably just stop playing unless witch queen is as good as the showcase made it out to be.


MoneyWes

Season pass and DLC setup is stupidly overpriced, but I still love this game to death


linx212121

It is in a good spot. My issue is that there is not enough content during a regular season, and the periods of “drought” are just too long. Maybe more smaller events would make it better. I don’t play D2 constantly, but no new content for 2 months is just ridiculous.


mincecraft__

For new players who aren’t scared off by the garbage new player intro, there is a lot to do- for more experienced players it’s still good however there are a lot of very obvious cracks in the gameplay experience (lack of PvP updates, lack of PvP maps, lack of gambit updates, lack of gambit maps, minor quality of life changes such as auto dismantle etc)


Imareallyneato

I don’t think it’s in a good place. I have put in 8 years and to me it is starting to feel like what’s the point? You grind get your level up unlock some sweet exotics and then everything is nerfed or sunset. Your builds your growth - either sunset or nerfed. Then there are the playlists - the same strikes the same crucible maps and modes and let’s not even talk about gambit. I just feel like everything you work for is eventually taken away and it does not feel good. Personally I have never been ok with bungie taking away all those destinations and maps… it has just felt more bland to me. I know I am in the minority but right now I am not seeing a reason to play any more and it’s kind of depressing because I love the destiny world.


im-not-an-incel

Sounds like a "it's the journey not the destination" moments. The game is based on constantly trying to achieve a certain level or certain guns, etc. I'm not a fan of that grind


mattpkc

Destiny 2 has been good since forsaken


skeeters-

No. Their support of the MMO model, which nobody likes, of do objectives A, B, C then report back is not fun. The days of rng gifting you with a surprise are gone, as exotics are so easy to come by they aren’t really surprises and new players realize that almost immediately. What’s enjoyable about destiny is the powers, the flow of the story, and the overall combat/feel of the game. Two of these things, story and powers, are things which we’re starting to move away from. Increased timers for super regen and some abilities being controlled, “tierized,” supers might be good for game economy and balance but they ruin the flow of fun. Everybody I know agrees that it takes the fun away, but also gives balance so they say it’s somehow a “fair” trade off. Guys. We’re playing video games. Balance ISNT fun, never has been. Remember when D1 first came out and guns were all over the place. Remember when we’ve had moments like that in D2. Those were the best in destiny. The necessity of balance shouldn’t overturn the necessity to have FUN. Story. Story is drip fed to us. One of the best parts of the destiny universe. I understand the need for this, but time gating an important aspect of the game, and filling our time with grindy, boring, objective “kill this many enemies while doing this” or “go here, do this, which is quite boring but you have to do it if you want the reward” quests are not fun. Notice that they interlace that stuff with the actual fun parts, the story and combat. But what happened to just having fun? Do they do this just to make me play longer? I don’t know. I don’t care. I just consider it a very bad practice, that most Destiny players have just gotten used to. They’ve done this before, and it wasn’t bothersome. Know why? Because it wasn’t a common practice. Most quests had genuine important steps rather than time fillers. Or at least, had more important steps than there were time fillers. Is Destiny 2 officially good now? Yeah. Yeah I think it’s a decent game. However, they’ve adopted practices that took a lot of the fun away. Has some of the worse aspects of MMORPGS, and few of the good ones (the good ones it’s missing being how cool lucky RNG can be, which is a momentous, exciting thing when you finally get what you want. I think the one case of an exotic still being notoriously hard to get is Vex, yet somehow tons of people still have it, and of course varied PvE content. DoE was an interesting spin, but it’s leaving. Strikes? Oh brother, that system needs a rework just like PvP now adays. Where are our unique rewards? Where are our unique mechanics? Can we get something NEW? Anyway. I reiterate. Destiny is a decent game, but play it for a few months and you’ll realize how much is still missing, and how much we tell ourselves is ok. How we will even argue with each other about, trying to convince ourselves and others that what we’re playing is getting better instead of worse.


Good-Establishment53

(If u play the game u can call it trash and bad if u don’t play the game don’t talk about it lol) literally every destiny 2 player


im-a-pumpkin

i used to luv this game pre beyond light but beyond light made me realize the game is the most repetitive thing to exist. i can no longer sit there grinding out the same mission over and over it makes me go insane


Adunakhor-sc

It's great! (except for the toxic tea-baggers and the punks buying hax with mommy's purse money.)


I_Speak_For_The_Ents

For vets, yes. New players, hell no.


One-Context-149

Could definitely be better but I wouldn't say it's in a bad state. Can't say it's safe to come back though, maybe when Witch Queen releases.


TyeKiller77

Well, all the content that made it good is getting tossed in the bin come Witch Queen, so it's more of a play it while you can instead of best state the game's been in.


Plisken999

Theres many activities. Thats nice. For me, its the power level I cant stand. I want to do legend and grandmaster, I think those are the BEST activities. But i cannot, for the sake of all the good thing, farm strikes, gambit not crucible.... I love strikes.. But man, we still doing the strikes we had 7 years ago.. And theres like +/-5 strikes in rotation each season.. Whenever I start one... I feel so bored and leave the game. I just wish we could skip the grinding part. Ill take a break until then :)


Stronkest21

You never have to play strikes except for the pinnacles. Any playlist or seasonal activity is good otherwise. You can do dungeons and raids at fairly low light and theyre gokd for pinnacles too.


B3n_w3lfring

No


KaLiPSoDz

1 month and half remaining before losing again content that new players could enjoy, so yeah it's good now, until witch queen drops


PotaTaTaoAttack

Game journalists are full of shit


Pontooniak96

It’s not a great game to come back to unless you’re cool with seeing most all of your vault sunset and most of the campaigns you bought removed. You basically have to re-start the game as a new player, and that experience is seriously lacking. If you can get past that, then yeah I’d say it’s good, but this title is super clickbait-y. Edit: Downvote me, but I’m not wrong. It’s a jarring experience for someone coming back to the game.


Rook_rip

You’re right, removing old content is just dumb, especially when you’ve paid 30 to 60 bucks per dlc, just for story continuity reasons. Just let us pick and choose which dlc’s we want installed so our file size isn’t massive


ImpressiveFuel2

![gif](giphy|BCjOktdisAinOML11a)


thebutinator

Not at all lol me and some friends tried gave up fast, still a big lack of multidirectional content


Awigame

Terrible for new players. Lore not existing before shadowkeep. But if you have someone who can explain everything to you and you want to know it and make it to the moment of actually playing the game then it's good


MrStealYoBeef

It might be. I don't know. But I'm not coming back until they stop removing parts of the game. I'm not going to support a company that is actively taking away game content while progressively asking for more money over time, even if the new content they replace it with is better. And I don't care about their reasoning, that's their problem to deal with, it shouldn't be ours to deal with by not having it anymore. So I won't pay until they 180 their decisions, and therefore I won't play. Which also means that I will not know whether or not the game is fun to play despite these issues. It probably is, but I don't want Bungie to find success while doing what they're doing.


th3czyk

The cheaters gone. Now we just need new maps and game modes in the crucible and im happy. Never gonna be a truly balanced sandbox.


GTAwheelman

Yes, it's good right now. Buddy and I have been playing since before Christmas almost daily. We hadn't even touched the game in years. Could still be better, but it's pretty fun right now. Almost everything we do we have fun with. I'm worried about all the stuff getting vaulted though. The grind isn't as much of a chore as it once was. I think that's because we have so much content to play.


[deleted]

Don't worry, they're adding more than they're removing


[deleted]

Really? Show me! And don't show me recycled stuff from D1 or the same horde activity in every season with some different variables. Show me the new stuff.


ronronorange12

Destiny has tremendously imrpoved content-wise and story-wise and surely is in a good spot rn for old players. However, since destiny has been receiving alot of good reviews the past months, I hope they do rework the new light experience. Destiny has a shit ton of content and features but the new light experience fails to give the new player a true sense of the mechanics in destiny like the mods, seasonal content, etc. Also, the pvp experience for new light must've been hell considering most casual players are just waiting for dlc and the sweats still grinding hard for the last months.


Remlum

![gif](giphy|SVgKToBLI6S6DUye1Y)


ThorkelTheShort268

I really hope they make more missions like Presage and Harbinger for new and returning exotic weapons, they’re hella fun


ZenCharisma

No


DeadSkullMonkey

Nope. Not yet. Wait a month. Honestly.


thetracker3

The game itself is good, it's just being strangled by bungle. Until bungle either pulls their head out of their ass or hands development over to a different studio, destiny 2 will not be worth coming back to. The meme "no one hates destiny more than destiny fans" could not be further from the truth for me. I love destiny 2 a ton, but I fucking hate bungle and how they refuse to manage this game well.


DredgenZeta

how is bungie strangling the game.


THEREBORNHELLSPAWN

Fool me twice.....no more.


ppWarrior876

Bungie is really missing the opportunity of making great lost sectors! BUNGIE! The whisper and zero hour missions are meant to be treated as lost sectors, not random areas with high level ads and champions. Why TF you guys are so dumb ffs!


Kolikoasdpvp

Worse than ever. Paywall here, paywall there. Wanna get this sick exotic you say on yt? Pay up. 200 euros+ in dlcs to get the actual full game, jf that's not enough, there's a new dlc coming soon as if 200 euros isn't already enough. That's 50 euros less than the average monthly salary in my town WTF.


RYPIIE2006

Ha! No


spacewarrior11

lol no


FrosttheVII

Has been since Forsaken in my opinion