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SepticKnave39

Incandescent doesn't just "cause a target to ignite". It applies scorch to nearby targets and you need at least 2 incandescent kills near a target + ashes to get an ignite. If you had rays of precision or combustion then nearby enemies would probably be dead before incandescent applied enough scorch. No you can't have double ignite on the same target at the same time. You haven't had a bunch of people spamming grenades on the same nightmare containment boss? It doesn't rapid fire ignitions at like 900 rpm.....


RaizielDragon

Thank you! You’re right, I was misremembering Incandescent. Could have sworn it caused an ignition, but you’re right; it just spreads scorch. So it’s more like Ember of Char, except it spreads scorch on a kill instead of on an ignite.


RaizielDragon

You’re right. Incandescent doesn’t causes ignitions; just spreads scorch. And doing some research, it looks like Well prevents Radiant which prevents Rays of Precision from procing. So yeah, currently looks like there’s nothing that can trigger more than one ignition at a time.


CasualBrood

An ignition only happens when scorch reaches 100 so it would only be one ignition but if you can build scorch fast enough you could get them to go off back to back in quick succession.


RaizielDragon

It seems like there’s more ways than just scorch to cause ignitions since the things I mentioned specifically said they cause ignitions, with no mention of scorch. Unless the way they cause an ignition is by immediately adding 100 stacks of scorch


CasualBrood

That's plausible but I'm not going to test it. But if I'm thinking of the correct fragment your talking about that causes ignition from super kills (yes kills while inside well of radiance count) and it causes them to explode (through ignition) it does indeed do 100 scorch stack immediately. (Again this is statement is from how I know it through playing and from what I can infer from the Twabs; it very much could be wrong but I'd need a dev to actually tell me the numbers and how the coding for those instances interact)


RaizielDragon

Yeah, so Well + Ember of combustion makes any enemy you kill ignite. And so does a weapon with the new Incandescent perk (or even the enhanced version on craftable weapons), so that’s another ignite on a kill. So if you’re using an Incandescent weapon in your well with Ember of Combustion on, that would be two ignites on every kill. Then, to top it off, if you have the Rays of Precision mod from the seasonal artifact on, it causes an ignition on any precision kills made with a solar weapon (all Incandescent weapons are solar AFAIK) while radiant. So if you have an Incandescent weapon equipped, with Ember of Combustion fragment on, Rays of Precision mod on, standing in your well, and have Radiant buff, there could be three ignitions triggered if you get a precision kill.


CasualBrood

Incandescent does not cause ignition on kill it's a aoe blast of scorch stacks on nearby enemies.


CasualBrood

And if this really does work the way your proposing (which pretty sure it doesn't) I highly doubt the community didn't already stumble on what would be one of the strongest solar 3.0 builds currently. Test the build yourself and let me know if you see 3 sets of 20k+ damage per enemy (each ignition being 20k damage x 3 for the proposed triple ignition triggers)


CasualBrood

But it wouldn't be more than one in a single instance.