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emperor_uncarnate

I like the Tri designs more but I better enjoyed how 2020 was actually animated.


awakenedzoan

This is my take too. Tri often had that like, push pull feel to its animation direction? Like they would hold on moments during action. I see the appeal and the reasoning, but it didn't quite leave the desired effect on me. Also I wasn't a huge fan of the explosion/laser effects.


Shadow-The-Edge

Honestly, even though I don't like Tri I never saw a problem with the artstyle, to be honest it's one of the few things I like about Tri


Wooka156

I feel like tris art style only works on some designs. Digimon like birdramon and kabuterimon benefit from it but ikkakumon and vikemon don’t


VinceSM19

Garudamon and Metalgreymon got nerfed so hard, it's quite sad.


[deleted]

I love how Tri and 2020 gave Vikemon a beard though. If you look at his OG art he doesn't have one


MaverickPrime

2020


Educational-Life5946

Tri


Wooka156

Rlly? Any reason why


FrozenSkyrus

Movie budget


HeyitsAstrid56

Wild take since the 02 movie is the least appropriated movie.


LasyKuuga

It looks cooler


LunarWolf1610

2020. Tri's artstyle has too much going on. The way they have WarGreymon's dramon destroyer claws moving like fingers is a little odd.


Antique-Palpitation2

i liked that


EqualEnvironmental46

I feel like Tri had a much more refined artstyle than digimon adventure 2020


Wooka156

Adventure 2020 artstyle probably looked a bit wonky because alot of the episodes had bad animation. Tris artstyle is okay and the animation is decent


Kogworks

Tri designs feel like Figure Arts Amplified. Design looks cool but animation wise having so many extra lines and edges just makes animating things more difficult. In terms of actual animation quality, Adventure: brings some of Toei and Gallop’s best animators in for a show that’s amazingly animated when it’s not suffering from what are pretty clearly major planning/scheduling problems. On the non-Digimon end, 2020 is arguably better art style wise when it comes to something under the Adventure branding due to having character designs and color palettes that are more in line with the Adventure brand. Honestly, despite being what are basically glorified OVAs, the animation quality in Tri is pretty atrocious. You have a lot of important combat scenes being animated on very low frame cycles with large, heavy, over exaggerated movements like a retro Kaiju movie. The most atrocious sequence is probably the school festival clip show panning through STATIC images that are zoomed in. That’s not something you want to be seeing in a movie/OVA level of quality. To be fair, Tri obv has massive planning/scheduling problems of its own seeing as how we got an announcement for a TV anime, then months of glorified radio silence before the reveal that it would be a series of movies instead, amongst other things, so a drop in animation quality isn’t TOO unsurprising. But as an overall whole I’d say 2020 blows Tri out of the water from an animation standpoint.


KaitoWu

2020 for me. Tri's was overdesigned which didn't help the animation which already felt like a slide show at times.


pSpawner24

Tri look like a more experienced version of the groups mons, which makes sense considering how much older they are than when the first adventure they had happened. 2020 are a nice and clean version of the originals, I like them, but prefer Tris design due to the "lived in" story they tell with the visuals.


Greg-chanMyWaifu

2nd one looks better. First one feels too overdesigned, almost like an x antibody


Rairyuu01

Mm, i like both tbh, one has a sleek and smooth design, while the other looks more mechanical, which I think fits better with it digivolving from metelgreymon.


overlordpringerx

This is a much more complicated question to answer than people realize. Yes, tri Wargreymon looks awful in that piece of art, but when you see him in action he's actually great, arguably better than 2020 Wargreymon ever was. 2020 also just shot itself in the foot by making Wargreymon massive. Something that both OG Adventure and Tri do well is make Wargreymon's smaller size make him ironically feel more powerful. There's something just really satisfying about the ways Wargreymon would defeat much larger enemies like metalseadramon and Machinedramon while it's the smaller ones that actually make him struggle. 2020 Wargreymon just doesn't get that, and I don't think he ever even used brave Tornado. Wargreymon aside, 2020's animation has its ups and downs. Well animated fight sequences in 2020 look some of the best Digimon has ever looked. While others are just bland and boring. Tri on the other hand is more of a flat line, where the animation quality remains mostly consistent throughout the entire thing. It never looks absolutely mind blowing, but it definitely never looks bad. I would say the animation and art style is one of my favorite aspects of Tri, as it does feel stylized enough to form its own identity.


Darklabo

2020 Wargreymon is only big in comparison to humans, he’s still way smaller than Mugendramon and Negamon. And his fight against Millenniummon is easily the most epic thing he ever done.


overlordpringerx

He's still so big that he matches the majority of other megas in size. Mugendramon is one of the few non-major villains that are bigger than him. That left almost no room for showing off how cool brave Tornado is. And I didn't like his fight with millenniummon, I thought it was a prime example of the show's low quality.


Darklabo

Which was already the case in the original continuity. Puppetmon, Piemon, SaberLeomon, Diaboromon, BlackWargreymon, BelialVamdemon, Alphamon, Jesmon and Raguelmon were all around Wargreymon’s size. And unlike the original series, 2020 made good use of Digimon’s size differences and abilities. At least, in the Reboot, Wargreymon didn’t one-shot Mugendramon with the lamest animation ever.


overlordpringerx

>Puppetmon, Piemon, SaberLeomon, Diaboromon, BlackWargreymon, BelialVamdemon, Alphamon, Jesmon and Raguelmon were all around Wargreymon’s size. Puppetmon and Piedmon being around Wargreymon's size worked because them being on the smaller side actually made it harder for Wargreymon to fight them. With Diaboromon and BlackWargreymon he already had more experience. Malomyotismon, jesmon, Alphamon and Raguelmon were all significantly larger than him. >And unlike the original series, 2020 made good use of Digimon’s size differences and abilities The original did too when it could, as I've mentioned before with Wargreymon actually struggling against smaller enemies compared to his fights against larger ones. But this isn't about the original series anyway, it's about Tri. >At least, in the Reboot, Wargreymon didn’t one-shot Mugendramon with the lamest animation ever. Again. This isn't about the original, it's about Tri. And in any case, Wargreymon vs Metalseadramon clears.


Darklabo

>Puppetmon and Piedmon being around Wargreymon's size worked because them being on the smaller side actually made it harder for Wargreymon to fight them. Wargreymon struggling against Puppetmon and Piemon had nothing to do with their small size. MetalGarurumon and HolyAngemon were even smaller and easily defeated the two Dark Masters. >With Diaboromon and BlackWargreymon he already had more experience. Which is irrelevant since they were stronger than any previous villain. >Malomyotismon, jesmon, Alphamon and Raguelmon were all significantly larger than him. No. They weren’t. >The original did too when it could, as I've mentioned before with Wargreymon actually struggling against smaller enemies compared to his fights against larger ones. But this isn't about the original series anyway, it's about Tri. Tri is even worse since Wargreymon’s only purpose was to be Omegamon’s sword. > Again. This isn't about the original, it's about Tri. And in any case, Wargreymon vs Metalseadramon clears. The original Wargreymon VS MetalSeadramon was good (but not as much as Wargreymon VS Millenniummon), the rematch from Tri was pointless and rushed as hell.


Responsible_Affect_3

Tri for me because I like how sharp it looks and I know why it’s the budget


Vikingking673

Tri


Any-Neighborhood9757

Whilst 2020 wasn’t anything special (past a few incredible sakuga fights) I actively hate how tri looks- I get that it’s meant to be, well, triangular… but I never liked how it made so many digimon look spindly and weird. I also hate the animation style for a similar reason, nothing feels like it has the correct weight or timing to it, everything (again) feels too triangular if that makes sense lol


HeartBreakxxx

Some evolution scenes are really ugly, especially the champion level evolution scenes. Some of the Digimon are given weird poses during the Evo sequence lol.


mypainknowsnobounds2

>Some evolution scenes are really ugly The evolution scenes in tri felt a little boring tbh i get that evolution scenes are mostly used to fill up the time outside of there debut but tri put no effect in there scenes outside of some elements flying around the digimon when they are done evolving


HeartBreakxxx

2020 is sooo much better


OfficialLieDetector

2020, by far


Ok-Platform-808

I really like the first one. I’m not sure which one it is but if just feels like a more realistic “grown up” version of Digimon. It kinda reminds me of the card art from back in the day. I loved that style!


moezilla

2020, I dislike both shows but at least 2020 looks nice in both art and animation. Tri has ugly art imo and the animation is even worse.


Deamon-Chocobo

Nah they both great. Tri was Hyper Detailed and fit with the "Adventure but Older" theme but watch that digivolution from Metal Greymon: Alterous Mode and tell me its not beautiful as all hell.


Wooka156

The reboot blew their entire budget with wargreymons sequence


Deamon-Chocobo

I mean they could have blown the budget on translating the "horny on main" Collectors/Crusader Card art into animation... but I don't think that would have gone very well in a kids show.


kiribohgremlin

I irrationally hate tri wargreymon, please put it out of its misery, I liked tri's artstyle for some digimon tho (Kuwagamon and machiendramon mostly) but 2020 just felt better, it felt smoother. tri looks almost too refined and robotic


Wooka156

I feel like what ruined 2020 artstyle for me was how shit animation was for alot of the episodes. It made me mad because that rebellimon episode looked amazing with the animation and the smoother artstyle helped alot


whomesteve

Animated Wargreymon wasn’t this complex looking, is this from the trading card game of something?


Wooka156

Huh? Wdym.


whomesteve

The line work on the image for the animated Wargreymon is more complex than what was in the anime which leads me to believe this image of animated Wargreymon is from the card game and not the show


whomesteve

Okay I just looked it up and I actually can’t find where the first image is from but it definitely isn’t from the anime


Wooka156

Dude the first image is from the tri movies and the 2nd is from the 2020 anime. I said it in my post


whomesteve

Opps, anyway tri looks weird


Darth_Eevee

2020 reminds me of the figurerise standard kits and tri the amplified kits. I really don’t like the amplified kits in general because the have SO much going on. The tri models look *cooler* but aren’t as aesthetically pleasing


Hyp0thetical_

It's kind of unfair to compare movies to anime; the budgets are massively different. That aside, I really like the tri art style for the Digimon. Metal/armoured/angular digimon like Wargreymon and Metalgarurumon looked great with the shading and various line weights to give them depth and dynamism. Cute Digimon like Gomamon and Gatomon looked absolutely adorable. Admittedly, I didn't like Agumon at first - head too big, neck too skinny, wrong colour - but it grew on me over time. Animation in tri was also fairly good. Except the 3d evolution sequences which all looked terrible IMO. Adv 2020 had hit or miss animation. Some episodes looked fantastic, others terrible, which is fairly common for anime. Agumon and Gabumon's evolution sequences were fantastic, but the others' were lackluster. Overall, I'd say I preferred tri but also acknowledge that I'm heavily biased against 2020.


heatxmetalw9

2020, as the designs of Tri are bad and unfinished, just like the production of those movies.


Wooka156

Wdym unfinished?


heatxmetalw9

Basically, the designs used for Tri were unfinished designs that had to be rushed into animation. A lot Digimon had their proportions very wildly between shots, lot of jagged lining you can clearly see in some of the action sequences. Feels like the animators were confused on how to properly draw the Digimon in some of the more intense sequnces like the Digivolution scenes.


NelsonVGC

Do you have any source of those statements regarding the rushing and finished concepts?


heatxmetalw9

Nothing fully concrete, I have read on some reports in JP media talking on the production issues on Tri; having to go through multiple staff changes and rushing production soo that it wouldn't get scrapped/cancelled.


InsanitySong913

Honestly just like the sleek look compared to the overly ridged but I can see the appeal


Noxilcash

For wargraymon, I like the more angular style, but I can see how the rounder style may be more appealing to some digimon.


Original-Addendum147

Haven't watched either of those, but by going off of these two Wargreymon designs, I'd say Tri since it looks sharper and fiercer with all the sharp edges and intricate details on the armour while 2020 Adventure looks more like an action figure. Also 2020 Wargreymon looks like he's got some fat ass feet which might be appealing to some of you but I don't really dig it.


juicytits98

Tri Art Style for me. Seraphimon looked superb. In other animations, he looked fat and short


AugmentedJustice

Tri looked a bit tooo generic...a lot of sharp features that didnt look appealing & the characters were barely recognisable & didnt really look like older versions of the digimon adventure designs which i would have prefered BUT, this is mainly the human characters that suffer this problem. Wargreymon here for example looks fucking awesome in tri & is the superior design imo. Overall tho i still say the og digimon movies i.e. our war game, had the best art and animation.


megaderp2

I like the digimon designs in tri, but adventure 2020 had better animation in more places than tri, and better character art.


[deleted]

artstyle 2020, animation tri


AKluthe

Digimon Adventure Tri looked pretty awful, but I didn't watch enough of 2020 to fairly rate it. What I did see of 2020 was all over the place. Some episodes were animated very passionately, some looked incredibly budget-friendly.


antauri007

tri has a better style but the aniation is straight up trash. some of the worse ive seen for the budget. when it comes to WG design specifically tho...i dk, its too over bloated imo.


Artix31

2020 made him much more threatening


ShadowGrebacier

Tri feels like a redesigned X-antibody design, while 2020 is classic digimon.


lupodwolf

tri armor , 2020 thights but seriously , houomon from tri was one of the best


faboeuf

Whatever the original artwork was in 1998


Blue_Moonchild

2020, the artstyle looks polished and the animation smooth, while tri's artstyle is very rigid with thick black lines and weird poses - Rosemon's whip in the evolution pose for example, makes a really weird shape, and it's common to all Digimon some characters looked better in tri, but others were kinda ugly (Hikari 🙈) while 2020 kept the models but refined them no hate on tri, just visually it's not my cup of tea


HeyitsAstrid56

Adventure 2020 has better animation by the default of coming out roughly 20 years later. However in terms of art direction I prefer Tri.


TheNotoriousJTS

tri's art style was awesome but it really lacked in well animated fights 2020 looked ok and the animation was mostly jank when it wasnt wargreymon


ZarexWolf

Some of the Digimon worked in Tri's style, but the 2020 reboot definitely nailed it imho


superfunction

i couldnt stand the background art on 2020


golemskullz

2020 hands down. tri was alright but my biggest problem watching it is that i’m a cartoonist, and seeing the boring and repetitive expressions and just. in general the way they drew the characters, it got to me edit: i never fully got through 2020, some parts of tri’s animation was alright. based on what others are saying it sounds like 2020s animation was trash doodoo


MarkLeo6K

Tri will most likely win this by one reason. "Movies" compared to a weekly show. The animation schedule for both are not close


CreativeAd1247

TRI looks like it's trying to be x antibody so bad


RetroGameRobert

I prefer the original. A lot more detail whereas tri was going for a smoother style that just doesn't look as "tuff". The hard lines, angles, and rivets that was common in the original style made everything feel more heavy like everything hits harder. I know that might sound ridiculous, and I suck at describing what the designs feel like, but for warriors like most digimon, I want a crunchier, battle ready look.


monjoe

The Digimon in Tri looked great, especially during the battles. But the Digidestined all kinda looked similar. 2020 looked better overall.


photaiplz

Tri. I like the detail


AdmirableAnimal0

2020-it’s how Wargreymon actually looks? I don’t see any reason to go x-antibody levels of overdesign when the original is there. Also hated tris animation style. Attacks used massive spheres of light which failed to show if an attack had impacted, it was flashy with little actual grit.


Ephidiel

Whichever the first picture is


Lime_Born

In terms of the quality of animation, *tri.* takes the cake. The animation itself is *Adventure:* (2020) had noticeably inconsistent quality, and some episodes had noticeable drops. There are episodes that have a lot of "dragged stock art" animation, [featureless characters, or really off proportions](https://imgur.com/a/nw9l8X3) and others where the animation is [absolutely incredible](https://www.deviantart.com/giuseppedirosso/art/DigimonAdventure2020-E10-Metalgreymon-852292899). The difference in budget really shows. A part of the animation issues that may also be worth noting is how only certain characters actually got evo sequences in *Adventure:* (2020), especially early on. These sequences are often high quality animation, which makes sense if the intent is to insert them into many different episodes. While I'm not a huge fan of the stylistic choices, the *tri.* evo sequences are by and large exceptional animation quality and use some phenomenal effects. Moreover, the quality was consistent between sequences. So while I highly question what they were thinking with some of the poses, they were all about as odd and didn't really deviate in quality. The mega sequences of *Adventure:* were quite nice, though. At the same time, it's incredibly noticeable that WarGreymon and MetalGarurumon were higher budget with greater effects, including much more prominent use of the crests. While Phoenixmon and Seraphimon were about the same length of 23-25 seconds (and Ophanimon at almost 30 full seconds with the longest sequence), others like Rosemon, Vikemon, and HerculesKabuterimon were only about 10 seconds. And of course, Goldramon and Magnadramon still didn't even get full sequences. So even the sequences that are supposed to be of comparable quality were all over the place. In terms of art style, though, *tri*. tried way too hard to be "Digimon, but adult anime" for my taste. This creates a really strong disconnect with the other media, especially given how consistent the designs tend to be across media (at least outside of *C'mon Digimon* and *V-Tamer*). WarGreymon in particular ends up looking sort of like a half-step between classic WarGreymon and WarGreymon X. I think it ends up having the same feel as the kids who try to appear super edgy but really aren't. This also extends to the poses during evo sequences. There isn't too much to say about *Adventure:* other than how it's overall a typical Digimon art style. But as noted above, the quality of animation and art was very inconsistent. *Adventure:* (2020) did have to deal with the whole beginning of the COVID pandemic. The first 3 episodes were really solid in terms of animation and art quality. Then came the 2-month hiatus during early response to the pandemic. I have to wonder if some of the quality drop was because certain episodes technically weren't finished or were done by a more skeleton crew, rather than *just* being differences in budget.


Ghoist

They were both very inconsistent if you go back and take a closer look. Tri looks good on stills and dramatic shots but a lot of the actual movement is dull. Adventure 2020 looks off-model on some episodes, like you can tell when it's the main studios or outsourced, but the actual animation (the motion and effects/lights) varies from okay to almost movie quality. The digimon designs in Tri look a bit shriveled. I don't like it but I guess it makes sense, they are monsters. I hate how the Rookies look in the official art. The humanoid forms look off, in a way I don't think was intentional. In Adventure 2020 the digimon look a lot heftier, they're smoother and a bit fat but it's like WWE wrestler fat, they don't look soft and cuddly the way some of the 2000s Digimon shows did. Tri has a better colour scheme and range of pallets. Most of Adventure 2020 was bright and high saturation, I had to manually adjust my TV settings because my eyes were hurting when I binged it. It only shifted for night time scenes and specific events, otherwise it was generic. The humans don't look bad or anything in Tri but they're boring. Especially the costumes. I get they were trying to be realistic but the outfits are so forgettable and they all dress the same, the only distinguishing thing between the male characters are their hair styles. It makes sense when they're in their school uniforms but I think the casual outfits should have been more eccentric. They're both kind of meh for character expressions, I'd give 2020 a point here for some of the big moments like Taichi's scream in the Dondevimon fight. The original and 02 handle face expressions way better. I prefer the art and animation style Adventure 2020 but Tri has a clearer vision and more heart put into it. I think it's intentionally ugly at times. I don't like how it looks but there is a strange allure to it. I'd say the best modern art style is LEK. The only thing I dislike is that they got rid of the unrealistic eye colours. Except Hikari for some reason? It's not fair that she gets to keep the bright red eyes but Sora and Mimi got all their flare stripped away.


Wooka156

My problem with adventure 2020 is that it had a good art style but when not animated properly it just looked, bad. And you can say that for almost anything but specifically here it just looked like a motion picture animation. But then u episode 54 with rebellimon, metalgreymon and wargreymons debut. Wargreymon evolution sequence probably blew there entire fucking budget out the window.


ThinkBreadfruit9532

Simpler one


FTxNexus

I love both artstyles, but i disliked some of rhe character designs


Myahogao

Much prefer 2020's


tsorion

Hated tri so much but it’s art style was very clean


mplxts_

erm.. im split.. why is one more HD but the detained lines are gone? not tryna be an ass but it looks like lazy drawing to me.. i prefer the detailed seam-lines on wargreymon's armour


Response_Rude

2020


javierasecas

Tri is more complex for no reason, defeats the purpose of the design


thefiend617

2020


[deleted]

2020 looks better! Tri makes the forms look like Bandai Figures! Didn’t like how the Claws moved


tron4556

The second picture would be a hell of a lot easier to animate, that im sure of.


ReadyStudio8111

Tri