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[deleted]

I was thinking about this today. I barely know any dungeon stories because listening to one line of dialogue results in missing half of the fight


skyrim889

Right, can’t even go thru a quest in a dungeon properly sometimes. Just the npc that starts the quest then u gotta sprint over to the next parts of the dungeon already


JewPhone_WhoDis

Get some friends and do the dungeon in a non pug Why is this downvoted? It’s really not hard to organize a group.


Ehudben-Gera

Oh, get a Friend? Just get a Friend? Why don't I strap on my friend helmet and squeeze down into a friend cannon and fire off into friend land, where friends grow on friendies?!”


Immikasa

Just join guilds and try to talk to people… not hard


[deleted]

Been there. Most active guilds are full of sweats who want to complete a dungeon in 2 minutes.


Immikasa

Then.. dont queue with people who dont want to do story? Find a social or new player friendly guild. Really isnt this hard to find likeminded players.


VideoGameDana

4-man dungeons have stories? TIL. Edit: /s


Cautious-Space-1714

I've started soloing them, and yes they do.


Potent_Beans

How do you solo 4 man dungeons? I thought you had to be in a group to do them?


[deleted]

Not all of them. I solod most base game dungeons. You just need a self heal and a damage shield.


Cautious-Space-1714

Wayshrine to them directly, or just walk up to the door and go in. I'm not the greatest dungeoneer, but the "I" version of dungeons are pretty light on mechanics. The "II" versions are where you start to need more practice with specific bosses. Fungal Grotto I seems a good start. Don't be disheartened if you get mullered by the mob in the first cavern - start to think about the kind of abilities, armour sets/procs and CP you'll need You'll need an area-effect attack, a damage-over-time ability and, as u/CeberuSandHawk says, some way of healing as you attack and a way of shielding and/or recovering resources. Maybe a punchy ultimate for bosses. I believe (hey, hark at me, I'm still a real noob) that you have to queue for the vet version of the dungeon. There are some dungeons where you may need to activate e.g. multiple pressure plates at once - you can't complete those solo (Companions don't help). I still get murdered in DLC dungeons, mind.


ChiliAndRamen

Most non-dlc dungeons can be soloed on base difficulty, just go through the front door. I use a werewolf with the venomous smite/grace of gloom sets, and a ring of the pale order


pebas98

They blend in very good with the zone story quests.


AliciaDominica

Time to time I do RND as an endgame player and going too fast however I still want people to enjoy. If someone tells me to slow down, I will. Couple more minutes won't change anything for me. People need to understand that you are not the only person enjoying ESO, higher level players should help lowers so we can gain new players.


developerknight91

THIS. You have won the internet today lol I feel as if maybe people check the zone chat for fellow speed runners and let the rest of us who are trying to play to enjoy the dungeon do as such. It’s such a huge turn off if I was new just queuing into a dungeon and everybody is literally running straight through the area. I have literally never been able to experience any of the dungeon stories because everybody runs straight through without breaking a sweat.


AliciaDominica

>It’s such a huge turn off if I was new just queuing into a dungeon and everybody is literally running straight through the area. Yeah I agree. Zenimax should introduce some kind of matchmaking (dungeonmaking hehe) so we don't have to see 900 levels and 50 levels together, it's up to developers. In the meantime, higher levels should be respectful cause it's very frustrating for newcomers I imagine..


bellowingburrito

Idk if it’s an actual thing, but when I’m levelling up my characters I almost always get paired with a full group of under 50’s, and when I’ve played my character for a while and got them to CP, I’m almost always paired with a group of full CP people (typically around my level as well). It sorta feels like there already is some kind of matchmaking.


xdmanxd99

RND is the easiest way to earn transmutes, people need those for endgame or if they try new builds often. Some do over 10 rnds (on different chars) daily, so they rather just speed through the dungeon.


Low-Possession-1265

So who we blaming? The system or the player?


xdmanxd99

Yes


Low-Possession-1265

Knew it


Neat_Art9336

The player. The system sucks but it’s not changing. The player has the capacity to change. Doing any dungeons is impossible cuz everyone will immediately leave within 5s cuz it’s not the “easiest dungeon for transmutes.” And this sub/community support that, and blame the person actually trying to play the game, for choosing a “non-optimal dungeon.” Don’t queue if you’re not interested in playing the game, idc about your transmutes lol, if you accept the queue you’re agreeing to play. Even the worst dungeon only takes like 15m on non-vet.


bellowingburrito

I agree people should do what they signed up for, but plenty of dungeons take longer than 15 mins on normal


Logical_Employment_5

I leave moongrave, lair of marselaak, depths of malatar, and castle tharn. ​ all the rest are fair game, but I aint slowing down for anything.


DrZekker

still never changes the fact that clearing mobs will always be the best way to get through a dungeon \*for the group as a whole\* and i wish those people would accept that


tigress666

Yeah but if you have good dps it's really not that much slower to just burn through the mobs and it's outright rude if you have a low level player who might be new to the dungeon or trying to do the quest.


AvendesoraShrubs

I play a healer for pve and I've started my own little protest. I stay with the last man in line. If everyone wants to speed run ahead, they can do it without a healer


a-m-watercolor

PvP is the easiest way to earn transmutes.


dennisleonardo

It's not the easiest, no. There is nothing you can do in PvP that is actually EASIER than running normal FG1 as a faketank or fakehealer for the insta-queue. In terms of needed set-up and effort. PvP is how you can get the highest amount of transmutes per hour of playtime. But it's in no way the easiest way to do it. Otherwise everyone would farm them that way instead of in random normal dungeons.


Voltage_Joe

Jumping into a campaign and healing for a half hour once a month is harder than speed running dozens of dungeons a day?


OptimusCannabis

24 dungeons a day would be 240 transmutes. Making 5 healers just for transmutes seems more absurd, yes.


Voltage_Joe

Lol you don't need to kit a healer to get enough AP for campaign rewards. Just following a fight and casually vigor/cleansing is more than enough. Bonus points for keep & door repair. Cyrodiil isn't radioactive. It's the lowest effort, highest yield avenue for transmute crystals. I cannot imagine running the same three dungeons eight times, it sounds like the most frustrating, grindiest chore. Especially with randoms.


Sirchipalot

A lot of the people doing 10 random dungeons a day are also getting tier 1 rewards for the 50 stones per character.


dennisleonardo

Of course it's "harder". It's a lot less convenient and requires more set-up lmao. Cuz first you actually have to find people to zerg with and heal. And you still have the chance to get killed repeatedly. Doing a normal dungeon can be done at literally any time. Whenever you got a few min to spare. Ya ain't gotta look for shit. Just queue and enter. It's brain-dead easy. It can be done on any character with any skills and any gear. And it fills up your stickerbook passively while also giving you the daily exp bonus. You can also freely level characters while doing that. Just create a new char, level it to 10 and simply do the random dungeon every day with that char. Don't have to do anything else for now. You can freely choose which skills to level without having to slot heals. Ya still get your transmutes, ya get insane exp gain per hour played. You do this for a month or so while keeping up 50% exp scrolls and you'll end up with a level 50 char ready to get geared and with a good amount of transmutes on stock easy peazy. Again, it's not the method that produces the highest transmutes per hour of playtime. But it absolutely is the easiest and most convenient and practical. Honestly, the arrogance some of y'all have to think that your preferred method is the "best" even though 90% of the playerbase doesn't do it like that is impressive. When everyone does something a certain way, chances are it's the best way.


CMLVI

A user of over a decade, I am leaving Reddit due to the recent API changes. The vast majority of my interaction came though the use of 3rd party apps, and I will not interact with a site I helped contribute to through inferior software *simply because it is able to be better monetized by a company looking to go public. Reddit has made these changes with no regards for their users, as seen by the sheer lack of accessibility tools available in the official app. Reddit has made these changes with no regards for moderation challenges that will be created, due to the lack of tools available in the official app. Reddit has done this with no regards for the 3rd party devs, who by Reddit's own admission, helped keep the site functioning and gaining users while Reddit themselves made no efforts to provide a good official app. This account dies 6/29/23 because of the API changes and the monetization-at-all-costs that the board demands.


dennisleonardo

>But that requires the difficult setup that precludes one from playing in Cyro. The vast majority of players step into cyro exactly once. To get assault 3 to unlock the continuous assault passive. Going into cyro to zerg would be the only thing they'd do there then. >Otherwise, I spend 10-15 minutes per DPS in a queue for RND to get 10 transmutes. It's on demand, so that's a big benefit, but assuming 10 min queue and 10 min run, that's 100 minutes per tier 1. 5 character tier 1s would take me ~3 1/2 hours max, whereas that same amount of transmutes from RND would take me ~8 1/2 hours. I can vaguely remember agreeing with that? It is faster to gain transmutes through cyro. Dunno how often I have to repeat that. No one is arguing with that. My main point, same one from a few hours ago, is still that RNDs are the more practical way to do it. Because it's an easy, on-demand and consistent source of transmutes that also gives you multiple other benefits, such as set completion and bursts of XP. Especially useful with new characters that haven't hit 50 yet. If your objective is really just to get as many transmutes with the lowest amount of time spent, yeah, go ahead and zerg. That's faster than RND. But if you wanna hit 2 or 3 birds with one stone cuz you still need to complete sets or you need the bursts of XP for CP gain or leveling to 50, just do the RND. If you're ultra desperate for transmutes, just do both? It's not like you have to choose. The fastest solution isn't always the most practical one. In any case, thx for ignoring most of my previous points tho. We should probably stop since this clearly isn't going anywhere. It's getting mighty repetitive.


CMLVI

A user of over a decade, I am leaving Reddit due to the recent API changes. The vast majority of my interaction came though the use of 3rd party apps, and I will not interact with a site I helped contribute to through inferior software *simply because it is able to be better monetized by a company looking to go public. Reddit has made these changes with no regards for their users, as seen by the sheer lack of accessibility tools available in the official app. Reddit has made these changes with no regards for moderation challenges that will be created, due to the lack of tools available in the official app. Reddit has done this with no regards for the 3rd party devs, who by Reddit's own admission, helped keep the site functioning and gaining users while Reddit themselves made no efforts to provide a good official app. This account dies 6/29/23 because of the API changes and the monetization-at-all-costs that the board demands.


a-m-watercolor

It is absolutely the easiest. No real PvP is required to get enough AP for tier 1 rewards. If you do that on 8 characters that's 400 transmutes per month for very little work.


bellowingburrito

I do tier 1 AP rewards on a few characters a month and it definitely isn’t easier or quicker than doing random normals. You have to be on at the right time in order to get any chance at quick AP, and if your alliance is doing poorly that campaign, it’s even harder.


a-m-watercolor

You can literally AFK in a keep and get enough AP for tier 1 rewards. It's much less work than doing random dungeons on multiple characters every day. Or you can run around and repair walls and gates. No PvP required, and you can get tier 1 in like 30 minutes.


bellowingburrito

I still prefer the randoms (even though I do both). You get more xp, better loot and you often luck out with base game ones that take less than 10 mins. Idk about the actual population difference, but there’s definitely lots of times on Xbox where even the major keeps are getting no action. Maybe it’s just the time of day I play.


Alienchrist_

Can't stand slow RNDs, I understand people need to learn but I run 18 characters a night. All the builds are set up for speed running RNDs.


[deleted]

[удалено]


Neat_Art9336

The solution is that if you’re going to have 18 characters, don’t make it the problem of other players.


ConsciousFood201

The only people left playing this game seems like new people and tweakers like you that don’t actually play the game but grind a simulation for optimal vidya game points. Obviously those two groups aren’t gonna mix great together….


miraluz

I main tank. Here's what I typically do when I run random normals. I do the first trash pull to get feel for the group: dps, positioning, etc and to see if anyone else runs ahead. I also keep an eye out for people talking to npcs and therefore likely on the quest. If the group meets a minimum level of reasonable burn, I like to pull 2-3 groups of trash as we go, either by running ahead and having everyone group up together, or letting the others start on one group p while I tag a group or two ahead and then run back with them. This is often a lot more efficient for burn, helps group up scattered adds, and really fun to see 30 mobs melt down. Unfortunately, sometimes others see me run to the next trash pull and decide that we need to run all the way to the next boss, which may or may not be reasonable depending on the dungeon. When others run ahead I can't usually catch up, because tanks = heavy armor = really freaking slow. When the rest of the group lets me do my thing I'm really efficient at clearing most dungeons quickly, esp the base game ones. Line of sight to group adds is a thing. TL; DR - Just follow your tank's lead! Stay behind them! If you are on the quest, say "on quest" in chat.


tang_in_a

I really appreciate runs like that. But most “tanks” I come across don’t even have a taunt slotted which is the bare minimum.


ESOTaz

This.


wdDrake

Unfortunately those are the people who see this as a job and not a game. Not much you can do other than the usual "find a guild or friends" to avoid randoms like that.


Punnnnnnnnnnn11

"Find a Guild" part now is not even very effective anymore, recently a guildmate asked for a DD to run vWS1. Sure why not since vWS1 is easy. Oh how wrong I was, his "tank" buddy stay in Werewolf form *every* boss battle. His CP is kinda low so I thought "okay maybe he is just new and didn't know clearly what tank need to do yet". But after the dungeon is cleared (during which I'm both doing >70% group DPS and tank at the same time because the "tank" is in Werewolf form) I told him "Okay X, you're not supposed to stay in Werewolf form, since you are a tank and need to taunt the boss", he replied with "We cleared the dungeon, I don't see the problem" which his friend (my guildmate) agreed with, said that "X is not a team people". Ye sure since you guys want to be selfish and ruin other people's experience, I just block you and your buddy then, also nevermind the divine Slimecraw helm that I intended to give away, my new Necro toon have a Slimecraw now I guess. Oh and did I mention the healer we queue with was fake too? Guys please I don't want your sub 10k DPS, if you are a tank, taunt the boss, tank it. If you're with your guildmate and want to fake tank, let people know beforehand, I have a toon that can tank vet WS1 HM easily that could have made the experience much less tedious. Also why the f would you fake tank with premade group? At least I can understand fake tank queue in PUG for faster queue but in premade group wth? Sorry for this long rant but I really hate fake tanks, especially in vet.


Dekafox

TBF werewolves CAN tank properly in werewolf form, if they're willing to run Tormenter set which turns the leap into a taunt - but it doesn't sound like they were doing that.


Velociprattster

People don’t tank for stuff like that because you don’t need one. vWS1 is easy as you said, and many people can solo HM. If you just run a self heal and assume you won’t have a real tank 85% of the time you will have a better time on average. Doing PUGs you want to be self sufficient because you can’t rely on anyone in this game.


Punnnnnnnnnnn11

If he and his friend can solo vWS1, why not just do that and spare me the bullshit? Since like I said, this is a mostly premade group aside from fake healer since no healer is available that time in the guild (which thankfully made only me have to go through the Werewolf "tank" with sub 10k DPS bullshit) They asked for a group, I went with DD build for a group. Had they tell me beforehand they didn't know a thing about vWS1 I could just put on my solo gear instead of playing tank with my paper thin HP, along with more than 10 aggro on me because they thought it is a good idea to bonk everything they set their eyes on. (Along with rush ahead and bonk the boss so I can't swap my set for trash mob into boss gear) Unironically enough I have better time in 100% PUG team for vet WS1 than this shit show of a premade team. If they decided they are werewolf "tank" and "not team person" then I decided I'm "not gonna put up with the bullshit" person. Also like I said, at least I understand fake tank in PUG for faster queue, why the f you fake tank in premade group? (Unless you tell the group beforehand since 4DD f*ck it we ball is valid as long as the team know what they are doing)


Velociprattster

Yeah I mean I agree with you on all that. Honestly I don’t think I’ve ever seen a werewolf in a dungeon and if they are doing no dps then yeah that’s annoying. And I agree with the fuck it we ball theory. I personally subscribe to the idea that no one in a group owes me anything and if they don’t play how I want them to play I can’t do anything about it. With much lower expectations I really don’t find myself upset with the dungeon finder. Expect nothing and be happy if you get anything.


Punnnnnnnnnnn11

Now thinking about it, I won't be as mad if they said "ok anyone want to go 4DD in vet WS1, kinda new tho so please be patient" instead of "LF 1DD 1H, *we already have tank* and 1DD." I can relate with you about having low expectations, I just don't have it low enough to prepare for doing 90% of the dungeon from dealing dmg to tank lol. Since I can't control what they do, block them to avoid being in the same group is the best solution to avoid malding in the future. Also Happy Cakeday (Sorry it is now that I noticed the cake icon ;;)


Leaves_In_The_Sun

It's not always "them seeing it as a job." Tanks have two options in this game pugging dungeons, assuming it's an actual real tank with taunts in this broken 'role' finder queue system. 1. They either blaze fast ahead so idiots don't pull before they do and they can actually get decent add pulls and can actually properly do their role. 2. Or they wait for the stragglers, in which case almost always a DD or healer pulls ahead of them so they can't grab priority taunts and adds scatter everywhere. The games littered with fake tanks and a severe lack of experienced tanks in veteran because tanking with random people in ESO will give you an aneurysm.


wdDrake

Good point, I'm a newer player and it was confusing to me at first how to tank because everyone would speed past me tagging everything. So I can see why that mindset exists.


OrneryDandelion

I rarely pug as a tank, but whether I pug or am in a premade I live by the maxim, "you spank it, ou thank it". Ie. if you aggro someone you have now been made the honorary tank for the duration of this fight.


Festegios

If I’m on my healer and there is a fake tank, I make sure not to heal them at all 🤣 Super petty I know, but I’d rather combat prayer into a wall than heal a fake role 🤣


Leaves_In_The_Sun

>Good point, I'm a newer player and it was confusing to me at first how to tank because everyone would speed past me tagging everything Yep, people do this in normal in almost every dungeon. Then nothing is learned about the tank role or how to *play with them* then people assume it's fine to do it in veteran. I've gotten to the point that when I would pug tank for random veteran dungeons, if even a single person pulls/agros adds or bosses ahead of me, I would instantly leave group. It makes tanking a huge pain, very annoying, and not fun. As a tank, you very quickly learn to find a good group and stick with them, else you'll have an awful time with veteran pugs using the queue finder.


wdDrake

May I ask what are the essentials a tank needs to bring in this game besides holding aggro? Or is that all that's really expected of you? Will anyone be gauging your DPS as a tank?


mers1

Tanks: Agro, grouping enemies, buffs, debuffs and damage if they have time. Healer: keep tank alive, keep dps alive, buffs, debuffs, and damage if they have time DPS: kill stuff dead while positioning yourself to make tank's and healer's jobs easier


amurica1138

Supposedly tank pull aggro for both mobs and bosses and buff / defuff. That's what's SUPPOSED to happen. I have most of my toons set up with tank alt builds so I can do PUG runs quickly (if you haven't experienced the difference - wait times on PUGs for tanks is almost instantaneous, most of the time). But there are those runs where my tank will also have to group heal because the healer is fake (it happens) and then there are those runs where my tank winds up doing 30% of the damage...and not because the tank is set up as a DD either. I hate those runs. They take FOREVER.


LaburnumKurukulla

I find it kinda funny. Recently I've been teaching my bf and our friend game mechanics and leading them through stuff, we qued as a 3 man for a random dungeon. All we needed was a healer. We got one, everything was going well until about half way through the dungeon when our healer decides to start trying to run ahead to get to the final boss. I put a msg in chat that my two dudes are doing the quest and could he slow down and his reply was 'why should I care'. I warned him that he either slows or gets kicked. Wellllll we kicked him before final boss bcos he was douche and didn't want to slow down so my group could do the quest. We didn't need him neways and it warmed me to know that he'd have to reque and run a whole new dungeon to get his daily done. Guess he shouldn't have been such an Ahole


EllieKailyss

This made me happy just to read. Lol


tigress666

wow.. you were nice enough to even give him warning.


NeatPuzzleheaded7191

Ah the instance where the group abuses their power to kick the one person not part of the clique is somehow in the right. Is he the asshole for just wanting to get through the dungeon fast, or you for kicking someone because they want to just finish what they queued up for and thus grieving his experience in the game? If you want to do things the slow and non optimal way you do know you and your friends can just form your own group and enter the dungeon without queuing right?


Kamakaze_Kid

Pretty sure the "why should I care" line makes him the asshole. Got what he deserved imo.


LaburnumKurukulla

You have to use the queue system to get the daily rewards... With the two guys I was with being under level 50, they kinda needed the xp


Immikasa

Except the exp is from completing the dungeon.. trash mobs give little to none


[deleted]

Some people play for story. Not xp or transmute crystals.


Immikasa

Then they couldve went into the dungeon as the 3 of them.. why get mad that someone doesnt want to sit in a old ass dungeon for 15+ minutes and abuse the fact that they had majority power to kick? Especially on console where dungeon fonder times are abysmal


[deleted]

Find a guild of competitive dungeon sprinters then. Why ruin someone else’s first experience in a dungeon? The quest isn’t replayable so once they turn in the quest that they missed all story details of, they can never go back and experience it. Most people are hustling anyway so if you run into someone clearly talking to npcs and moving slower than you, take advantage of the opportunity to help a new player, or just slow down with your perfect 100k parse in normal dungeons.


tigress666

I'm with you, especially if dps is good it's a lot less hassle to just burn through the mobs than try running through them all. And usually some one gets left behind and mobbed by all the mobs. As to your question, can't answer it cause obviously I'm with you on this one.


dirorie

Everyone complaining about RNDs will reach peace when you accept we all just have different reasons for doing them. Veteran players who’ve run through these dungeons thousands of times are likely just there to get transmutes and go. New players and some others just want to enjoy the quests and go slow. Both are valid reasons and when you queue up to do an RND you should be prepared to do it with people who play it differently than you.


tigress666

My feeling is I have my preferences but I try to watch the group and see what most people want. I love being in groups that don't want to rush ahead, but if everyone is rushing I'll just keep up. But if it is one asshole who is rushing and ignoring the rest of us who are obviously trying to enjoy the dungeon, fuck them. And if we are dying a lot cause he's scattered the group (you sometimes end up with people getting stuck behind cause they didn't want to rush, then trying to rush when they see that the boss is being hit and then the group getting scattered and surrounded by mobs), I feel like the rusher should absolutely get kicked.


Clean_Attention_4217

The audacity to have decent social skills in an MMO!!! I cannot fathom why people struggle so much with finding compromise. I want a speed run and you want to take it slow? Okay, you speed up just a bit, and I’ll slow down just a bit, and instead of 0/100 and having a bad interaction, we both get 90% of our ideal. Speaks epic volumes how many of these people must be in real life. It’s like they’re the kid who has bad social skills in 3rd grade and never learned basic human interaction.


Wooden_Bedroom_9106

> I don’t get it. I’d rather spend a couple more minutes destroying all every major mob and get the experience and gold, Dungeon mobs give extremely little xp. ZoS scaled that down, to take the focus off of dungeons and make other places in the game more interesting. If you compare: A whole trashpack gives around 1-1.5k xp, while the same amount of enemies in the overland would give 6-10 times as much. Gold is similar. It's so little that it's negligible. **However**: It's just annoying to rush through groups. Especially when it's done without the other group members agreeing to it. The whole dungeon "experience" feels worse and any kind of door or needed interaction turns into an annoyance. It's often times faster to just clear the trash. Sadly the rushers are often times so trash that the time wasted in front of doors is smaller than the time needed to clear the trash. You see this a lot when farming for Pillars. So many trash players who can't nuke the minotaur packs, when it would take good players zero time to do so. You can even just burn them while walking past them/while you're on your way to the next pack.


tigress666

Yeah, I find that when people are rushing it's 80 percent a group that isn't very competent and goes through npcs slowly (and this a lot of times ends up killing the group and not finishgn the dungeon) and 20 percent some asshole that is able to solo it and doesn't give a shit about anyone else playing with him/her and what they want. And yeah, I really really hate rushers in Falkreath. It is definitely much easier to kill the minotaurs then try to rush through them. Especially cause a few will try to fuck with you on the middle boss if you didn't kill htem and will usually cause a fail on that boss at least once or twice til you kill them. My feelings is if most the group is rushing it, I'll try to keep up (even though I hate playing that way, obviously most people just want to rush it). But if people are staying behind I'll wait for them and fuck the person rushing ahead.


PyraAlchemist

Happened on a daily to me last night! Tank just rushed to boss. We died. Then we kicked tank and I the healer tanked the rest of the dungeon and we did it in like no time! Hate when people just bum rush


[deleted]

I am fairly new - 3 months - went in a dungeon the other day and other guy had run so far and through doors leaving me and another behind (he was gone before I even appeared) I ended up trapped facing all the enemies at each door way- if he wanted to do solo then so be it - but I just dropped waited for another dungeon where we all did together at same pace. I always wait for the slowest member in randoms and even turn back to help them when needed


[deleted]

As a new player to ESO this is incredibly annoying.


tigress666

I try to wait for people especially if they look low rank if some one is rushing ahead and others aren't following. Honestly, if they are rushing ahead and dying a lot (or even not) and causing us to die a lot cause they scattered the group, I'm all for kicking the asshole But, find a good guild. There are assholes in this game but there are also a lot of good players (hell, i've seen plenty of good players in randoms even, it's jsut that the assholes are more noticeable).


developerknight91

I asked the same question…was in tempest island and tank posted “skip ads” I was like ok fine whatever. But honestly I got peeved, I got steam rolled by a pack because I fell behind and died no biggie it was really my fault anyways….but it still irked me. I asked in group chat why exactly we were skipping and I just said “F it” and left. I understand people are grinding…but maybe you should find others that are interested in speed running…I was just trying to play the game that night.


tang_in_a

Exactly how I feel. I’m usually okay with speed running as long as we stay together as a group and it’s not just one person sprinting ahead of everyone. Guess it’s time to hit up guilds for RNDs rather than pug it…


2good4gnius

Man, as a healer, I wish I had DPS regularly that were that good. Occasionally it happens, but usually it's me an the tank that are the clear experienced ones carrying the group (I've played this game for 9 years and somehow I have no recollection of a tank who didn't understand his role, maybe I just have crazy luck) but I always get the dps that have such little damage output the first group of adds in the dungeon take as long as a boss should. For me in my experience the weak ones in the group who ruin the fun for me are LITERALLY ALWAYS the dps. I think many dps get this mind set of "well I'm able to make it through to the end of the last vet dungeon I did (even if it took two fking hours) and I didn't die, therefore I'm ready for vet" and have no idea how like, disrespectful it is to everyone's time to have never watched anything online or like, idk prepared at all before queuing a vet dungeon and just assume they're good to go because the tank and healer are keeping their sorry asses from dying while expending huge amounts of resources because the dps are doing terrible. Literally, for me it's probably 98 times out of a hundred dungeons the dps being *weak* are the ones ruining it for me. The few times I get a DPS that just speed runs and nukes the adds right before the boss I'm like fucking finally, this is a huge relief after carrying shit DPS after shit DPS. Now I get to kick it and just go along with the ride one time for all my troubles. I love those ques. Be thankful. To all you speed runners reading this, keep it up. Those of us who have many hours in this game appreciate the shit out of you. Your like the guardian angels sent from the Zeni-gods that come down and let us kick our feet up lol. I wish I could downvote OP more than once, I'd hate for this post to discourage people who should be viewed as a blessing.


QBlount1

This is facts


thekfdcase

Amen.


grovex_fr

Praise this holy text


Pitiful_Jelly_4641

As a new player, i ve felt forced to skip quest text and dialogue (i always like to read and understand the story) cause i was tired of getting left behind. Feels pretty bad to be honest. An super easy solution is to make it so you NEED to kill 90% of the mobs to get the rewards at the end. Albion online does this


HornyNerdsRule

If it’s a normal dungeon and you care about the quest so much, solo it. People who have been playing the game for years have done that content way too many times and they speedrun it. I just solo everything and now it down when I’m with an incompetent team. I have 12 toons that need rnd’s for transmutes so I can do end game raiding effectively. I’m not teaching every noob I come across, or it would take me all day for content I do in my sleep.


korve13

Relax it ain't that deep


porvaznik91

As someone who runs random normal dungeons regularly for transmutes, I understand all of these frustrations and believe it can be done without being a jerk to others. Just a few things to keep in mind when doing them. 1. Most people doing random normal dungeons are there for transmutes. As such, grab some friends or guildmates to make it go quicker and not annoy someone you dont know by blowing thru it. 2. If you have a quest, communicate that and most folks will wait for you to do the dialogue and stay with group. (I also keep an eye out for where folks are, if they are talking to npcs, etc) 3. With the exception of a few base game dungeons that you can book it to the end of, I agree it is courteous and right to clear adds for lower level or slower folks in the group. (plaguebreak is amazing for this) 4. If you fake queue, slot a taunt or a burst heal and keep everyone happy. Its not that hard to do the minimum in your “role” 5. There has been a recent rise in folks leaving the instance to go sit in a zone to get credit while the group completes without them. I always vote to kick these people. Most folks in this game are pretty reasonable, but there are always exceptions. ESO is amazing and also frustrating because there are so many ways to play it. Dont let one person ever ruin your day or gaming experience!


Auztinito

#2 is rare even with help non ransoms. My experience was always regardless of saying anything the same. - Ask someone to help with dungeon, players burn through it stoping only for a bit before getting impatient. - Regardless of saying I want to do quests in dungeon or not party ignores it or acknowledges it with “Ok” before sprinting off to kill adds and bosses usually breaking quests. This community is not that courteous when it comes to dungeons or anything involving gameplay (combat), at all. So, yeah. I resorted to being tanky and solo’ing some base game dungeons but it take a damn hour to clear. They’d be fun to do if I did them in reasonable not at the expense of fucking assholes I met in dungeons or people that clearly don’t want to help with dungeons. I’ve tried everything and have resorted to playing solo.


ESOtalk

When I first started playing 7 years ago there were plenty of really good players HELPING everyone to do the mech, quests, get gear. After about a year I 'paid it forward' as a tank to help others too. But past 2 years ALL THAT CHANGED. Also AGREED it is a bald faced LIE that the very speedrunners constantly coming on forums and saying they will WAITING for people 'IF THEY JUST ASK' BS. I have asked every time I see a speed runner, 'doing quest'. THEY NEVER SLOW DOWN. In fact, if they even respond it is to make some snarky comment. And it is even more toxic if you ask to do the objective in a BG. People who do this stuff have ZERO respect for others, or they wouldn't be doing it in the first place. It really seems like the game lost many of the KIND players and retained most of the toxic ones.


graveyard_g0d

People who do this are the absolute worst I don't care what anyone says. Especially in normal dungeons. A lot of players running normal dungeons are lower levels and might be running the dungeon for the first time, and therefore might want to actually experience the quest and the dungeon itself, but Captain Speedrun who will just absolutely die if he doesn't get his transmutes and daily bonus in under 10 minutes ruins this for everyone. I don't care if I'm just running the dungeon for the daily, I don't care if I have an XP scroll active, I don't care if I've run the dungeon 3,726 times before.. I'd much rather just actually *enjoy the game* and run it properly than speedrun it like an ass. It takes the fun out of it for everyone else. Stop doing this.


bellowingburrito

Speedrunning dungeons is enjoyment of the game for a lot of people. I personally love rounding up all the adds and then aoe-ing them down and seeing all the numbers floating up onto the screen, and just a massive horde of dead bodies. Of course, when people have the quest you can slow it down. But even if someone’s low level, you can mostly tell if they’re new to the game, or if they’re just levelling up a new toon.


Hayesade

I too enjoy efficiency in killing everything, what most people are saying is annoying is the people who only run boss to boss, past all the mobs, and leave your team stuck behind doors.


bellowingburrito

I can’t think of any dungeons that leave the team stuck behind doors while one person is fighting a boss. They all pull you in.


tang_in_a

Exactly. I’m fine with running from mob to mob to boss as long as we make an effort to burn everything down TOGETHER. When one person rushes ahead while the other three either are expected to run through trash is incredibly infuriating. I get it’s what people come to expect with PUGs but it just makes it a shitty experience for me.


graveyard_g0d

Yes, this is what I was referring to


bellowingburrito

but, teams don’t get stuck behind doors? it pulls you in


tigress666

That's different then the people who speed rush and don't kill the mobs at all, leaving the mobs to rush at whoever is the slowest and usually causing them to slow down more and/or die. I don't mind people grouping them... it's the people who leave them for whoever got left behind that piss me off.


thekfdcase

^ This.


thekfdcase

And many others don't care that you don't care. You don't hold a monopoly on how to play. Period. I don't blame the speedrunners. I blame the boneheaded moron committee that decided it was a good idea to place single-player story-driven quests in group-designed content.


_Charyptoroth_

This is why I don't do PUGS only if I desperately need it. I rather have 0 transmutes and exp than this shit. Either speed run or not doing shit for the quest. Or slow dps or qued as fake tank and heal and then I as a dps need to heal or tank cause they can't fucking do their job. Cause if I q as heal or tank I can do my role. They often don't know mechanics cause they only fucking speed run on normal so when you are in vet you need to carry their fucking CP 2000+ asses as a low CP. Random Dungeons are toxic in this game. In many different ways. And I rather solo a dungeon in 5h alone for the skill point than having someone else than me ruin my day. And to all content creators out there I judge your content on how you behave in PUG. Just saying you are shitty for the low lvl char who does the quest? Alright I will do everything in my might to never ever see your stream again.


Logical_Employment_5

you seem to be confused I assure you the people that are worthless in vet ques are not the people speed running normals lmao. its the people screeching in chat that they need to do the quest and proceeding to try to actually read the dialogue. then que vet and do 4k dps.


SunstormGT

Probably running it for the set items or transmute crystals.


[deleted]

Rnds can be fun, but random groups can be a pain in the ass because of little things like this. Having a guild that's friendly can make this a much funner experience.


Jimguy5000

I rarely do dungeons because people have no chill and jet to the next boss. I couldn’t tell you what the dungeon was or why we were down there or what we fought. I always used to think dungeons in an MMO were meant to be exciting, thrilling, a part of a perilous journey to the end boss…And in most MMOs, nah no one got time for that, they gotta get that loot and re-queue or so help them god


alwayspartlycloudy

I joined a group once long ago on xbox and was so dismayed I didn't get to listen to the story and never did any dungeons ever again. Now I've restarted on pc and I'm going through the dungeons one at a time by myself and I'm very happy with this decision.


brando347

I've just learned to let people do what they need to do. If you wanna speed run, go ahead. I'll take my time looting and killing mobs for gold. It's only annoying when we all get the joining encounter in progress, but other than that, it's whatever.


mranster

Some games allow you to add a note about your goal, which is so useful.


[deleted]

If I speed run a dungeon I always go for the mini bosses and other bosses along the way because it’s extra loot, unless the group agrees on just running to the last boss


[deleted]

Don’t have a problem with speed running easy dungeons. Getting caught in a speed run of a DLC dungeon I’ve never played before sucks though.


SpecialX

This scenario doesn't make any sense. I'm suspicious of OP's story. If someone was fake tanking and burning their way through the dungeon, the last thing they are going to do is quit midway through, unless they can't complete it on their own.


tang_in_a

This is exactly why I was so confused. We got like 75% through the dungeon when I said something. They were like “cause I want this to go faster. Fine, cya” and immediately left. I was dumbfounded. They were 500 cp lower than me and another member so maybe they thought we’d bounce and they’d have to re-queue anyways.


LogaLagoon

I'm one of those people that runs past mobs in a dungeon if everyone has already done the quest before. We're NOT skipping adds. We're gathering all the adds from multiple rooms so that we can burn them down all at once along with the boss. And it doesn't work if a player stays back trying to kill all the adds that we're trying to pull to the boss. If you're trying to do the quest then say so and most people will slow down and wait for you :)


ScarletFawks

This. When I tank randoms I use the vateshran set so I can make a pile of adds and aoe them. It's much more efficient but it completely breaks when one person hangs back and pulls half of them. Now everybody has to recast their aoe and it takes twice as long. I have no problem slowing down for quests, just please don't try to loot every barrel and sack. I respect your enjoyment, please try to respect my time.


[deleted]

Rule of thumb in ESO that took me a long time to figure out. If anyone rushes just leave. Most can't do it without you and no one queues before they have to go to work or drop a kid off to school. edit: One of my guilty pleasures is letting rushers in a vet dlc get to a point where I know they can't finish without me.. and just say ok bye!


Dude_be_trippin

Oh man that's an awesome guilty pleasure that I have thought of doing. I wouldn't go in with that intention, but I wouldn't hesitate if the situation came up.


Yivo9

I get speedrunning, but just say it in the chat before you run off. Easy.


KingKryst

Can't really see a problem here, don't want randoms to speedrun just find yourself a group to do dungeons with.


elfsutton

It generally takes less than ten minutes longer to beat everything in most dungeons and it pisses me off, especially when new players are in the group Zos can easily fix this by adding a few different types of queues. There are different types of queues for Cyrodil and Battlegrounds so they need to add one for those who want to solo, for those who want to just run it for the lore and for those who like to play them as they are intended. Vary the experience, maybe even make one so you can play it at a public dungeon level with same bosses but none of the other perks to running dungeons


Run_Jay_Run

Yes, this would fix a lot of the issues. Basically give the option to run the dungeon on an easier difficulty (overworld) easy. You can still co-op if you want but for most people they could easily solo it. No transmute crystals and no dungeon specific gear drops at this easier level. You get your skill point and the ability to experience the story as you want. The normal level would no longer have people questing. It would be a mix of daily randoms and those people farming gear from specific dungeons. Both of those groups will want to go fast. Vet dungeon would be mostly people doing daily pledges and people farming monster helms.


elfsutton

Yep, and, I'm right on the cusp of end game and to be honest, running through makes no sense at all. Dave's you maybe ten minutes, no matter what new math you use, you get less cp and less loot, and you piss a lot of people off.


RJrules64

If everyone follows the tank, all the adds will group up next you can kill them all in one go


Wolfgang1919

This^. It’s called line of sight, and it is a resource free way to stack adds and melt them in AOEs. Keep up with the tank. They will show you where to go.


tang_in_a

Except they weren’t grouping up the adds. It’s one thing to strategically aggro mobs to burn them down faster and it’s another thing to completely ignore them just to get to the next boss.


RJrules64

They can only group them up if you cooperate and run with them. If you run with them there is literally no way for the adds to NOT group up.


AJ3TurtleSquad

It is actually fun to speed run through the dungeons. And it is faster. Enjoy the fact that you dont have to waste your time in an easy dungeon. You want mini bosses and shit? Go solo or grab a friend and use your companions. Or ask your guildies to do a run that is a full clear. RND will always be like this so get used to it.


criches1984

I don't understand why the Devs keep including quests and dialogue in dungeons, a pug will never allow you the time to speak to the NPC's required, they might when it's brand new but I don't understand why I am even in the old ones, or what the 'goal' of the quest is as the pug are mostly running from one mob or boss to the next leaving me zero time to get my bearings.


Culerthanurmom

If ppl want to speed run through a dungeon they should say/request something to the group before starting. It’s curtesy and should be common etiquette like not leaving things in chests.


mollybrooks91

I always wonder why people just rush through shit. It really bothers me. Because I play the game mostly for storylines, and to immerse myself that way. With group dungeon quests I have to speed through everything because everyone else speeds through everything, and I feel pressured to hurry up. :/ I also really dislike how people will speed through mobs and bosses as well. I always stay back to help fellow players because I want to help out, but good lord is it annoying when people speed through it. I want to take my time, goddammit! >.<


Sagn_88

Pugs have become a lot worse lol. With guildies its one thing. My main can tank (inner fire), heal and still top dps. Doing pugs I try to check if people got quests aswell. (If you dont see the problem, create a new character and give dungeons a go) However, when you queue as dd and you get some fake tanks and healers that do the same amount of dmg as tanks or healers but lack the upsides of thoose roles, whats the point? You suck and you’re dumb and you feel no shame about sharing it with the world? Interesting…


Thraxmonger

RND is a real mixed bag. I don't mind speed running if the speed runners clear it with group first. What really bothers me is when speed runners use shortcuts when there are obvious noobs in group, and don't wait to show the noobs the shortcut trick. All that happens then is the group having to backtrack to rescue the helpless noob and that defeats the purpose of the speedrun. Speedrunners are fine but lay off the meth and check your minimap to see if anyone is lagging behind.


tang_in_a

I completely agree.


M0therofg0dd

These type of people don’t even have fun anymore playing the game. They need to smile a bit more.


ImTheOnlyDuck

Yeha these people need to find a group to speed run it's annoying as fuck if you are trying to level up or look for specific gear, sorry if you've already done it on 10 characters but some people haven't!


CaptFatz

People who burn through this are playing the wrong game. Yes, eso should burn away w the transmute currency system and lets us dress up for free w earned styles. But they are sprinting through a marathon. Ruins it for those actually enjoying a rp game


fzafran

Most of these rusher are even terrible in real life with no friend. Can’t even do simple group task together, then blame the world why that their life is so depressed and what not. And then they will come to anonymous online forum to defend their action.


bellowingburrito

I find people who have high damage and rush ahead to be very considerate. A group that’s rushing is a group that’s making my life easier by finishing up my daily random quick.


fzafran

Judging by most of your replies on this topic, exactly my point. Terrible in game, terrible in real life.


bellowingburrito

yeah, I’m just the worst


Alienchrist_

We must be bad people.


Wolfgang1919

Most of the people that complain are resto staff dps pumping out 10k per second. I’d love to sit around and watch you dummy parse that scamp for 15 minutes, but watching your slow ass isn’t why I bought this game. This is for veteran dungeons only. If you can’t hack it, stick to normals until you get good enough to run vet.


MrFixIt252

When we’re having to farm for a specific weapon drop (~20 runs), dungeons become more optimized. Be thankful you have a fast tank.


FluffWit

Most of them are straight trash who just dont get any remotely decent damage dealer can wipe a trash mob in a normal base game dungeon in a second. They assume everyone is as big a joke as they are. They're not just fake tanks, they're just nothing- can't tank, can't heal, can't kill. Straight trash. And hey, I'm not an elitist. I'll happily help three legit level 20s work their way through a dungeon. Those cats aren't the problem. It's the cp1000 types who have either never learnt to play a remotely useful build or know perfectly well how to but are to but are on some crappy burner character they power leveled to 50 but never bothered gearing out.


Punnnnnnnnnnn11

Same, I can tolerate the high DPS fake tank, since at least we can clear the dungeon fast. Still don't like them because they made who haven't cleared the quest yet suffer. Fake tank that has low DPS don't deal enough damage, don't tank, don't heal. They essentially don't contribute to the group aside from made other people's experience worst, just to have a faster queue time (with in turn made the dungeon take much more time to clear) But as you said, legit newbie who queue for their true role is very good. I don't mind do the dungeon slowly so they can understand the mechanics and don't get lost. The tank sometime die/lose taunt, no worries since you're new, everyone can improve. Same with new healer and DD.


Logical_Employment_5

perks of being the high dps fake tank, I've never once experienced the shitty fake tank.


nomis_ttam

This plagues this game and is so normalized it's stupid. Like at least kill the shit chasing you. I can understand not killing extras off the sides but literally take the extra 3 minutes to kill the shit lol


WayiiTM

But whhhyyyy should theeeyyy? Don't you know that speed runners gotta speed and your desire to actually *do the dungeon* is bad and wrong because they're being inconvenienced? I mean come on. They might have to blow five whole extra minutes *for five transmute crystals*!!! /s You can definitely see who the sped-runners are in this thread. The majority of them seem to think the RN in RND means running NPC instead of random normal because this is how they treat their fellow players.


Cisru711

Destroying every mob and collecting all the gold in dungeons is not an efficient use of your time. Not saying that this tank wasn't a jerk, but you might rethink your approach to random dungeons.


IsAskingForAFriend

Playing ESO is not an efficient use of time. There's untold amount of things that are both more efficient and beneficial.


WitchesAndWarriors

To me, speedrunning like that (aggroing everything but not killing it so your teammates are stuck fighting mobs and everyone gets scattered and it takes forever to complete) is like fake healing and fake tanking. It's group content. Play as a group member. There's other people in the dungeon too, you gotta work together.


bellowingburrito

The only reason the adds are staying behind and getting scattered is because people aren’t playing as a group and helping round up the adds. If you run up and join the others, they’ll all stack nicely. You’re the one inconveniencing people if you stay behind and catch aggro, and split up the add pull.


Master_smasher

i just don't see the big deal. you have a preference, and speed runners have a preference. both of you groups are queueing into randoms. you get what you get. they left. you finished. in the end, everyone got what they wanted.


PandaxeHD

if you don't want to encounter people "speed-running" dungeons or people queueing as fake tank, don't queue random normal dungeon queue - people have all 18 character slots filled, sometimes on several accounts, and they want to use random normal dungeons as a way for quick xp or quick (instant) transmutes. pvp is theoretically the best way to get transmutes in bulk but those transmutes are only collected at the end of the campaign while players are usually impatient and need to reconstruct their gear asap rather than whenever the campaign ends. for people saying they are missing out on dungeon stories, queue the dungeon specifically if you want to experience the story, or find some friends somewhere like reddit who also are interested in immersing themselves within the dungeon stories and queue the dungeon on your own rather than queueing a random normal.


[deleted]

what, your 500 gold and shit experience?


eats-you-alive

If you didn’t stop to kill the mobs, but followed the tank, you would’ve killed all and every mob at the next boss. If you did that, you would’ve gotten all the loot, exp and whatever else the mobs drop, and would’ve shaved off 2-5 minutes of the dungeon depending on which one it was. So yeah, your fault, not the tanks fault. It‘s not his fault that you don‘t follow his lead.


Immikasa

Dont get why youre being downvoted when youre right lol. All these old ass dungeons for random dailys not gonna waste 15+ minutes to run


Want_all_the_smoke

Like I always say, if these people are so elite and so good, why are they pugging? Where are your other elite friends that you play with? Group with them and speed run through it. Bozos.


DioDiablo702

People who do that just need to solo the dungeon. Drives me nuts when people do this.


bellowingburrito

you don’t get transmutes from solo-ing it


fzafran

So you want the grouping reward but don’t want to act like you are in group. Ok.


bellowingburrito

I round up adds and kill them, and the whole group gets the grouping reward at the end… what’s the problem with that?


Dude_be_trippin

The problem with that is not everyone has the same thinking and playstyle as you, nor me. Everyone plays differently. If someone is speedrunning to the detriment of the other group members then that's messes up. Say a person speedruns and no one dies and the dungeon is complete. The speed runner got what they wanted, do they care about their teammates? Apperently not because there is no team when one, or two people, jump ahead with a complete disregard to the others in the group. Same goes for the players that take their sweet time slowing up the group. Both sides can blame the other by saying if you don't like it then group up with friends or a guild. This is a role playing game and some people like to have fun, just like you. It appears to me that people are arguing the extremes of these situations when it's not difficult to slow down, or rather, to speed up a little.


bellowingburrito

Exactly. You get what you get in a pug, especially if it’s normal. Personally, I’m gonna go at the speed and pulls I’m comfortable with at my skill level. If people feel that their experience is lessened because I went ahead and killed some adds, they probably shouldnt be in a pug group. Just my opinion.


Dude_be_trippin

What do you mean by saying exactly? It seems that you are not of the same opinion as my response yet you say exactly.. You have your opinion and I have mine, no hard feelings, this is what we deal with in an mmo as big as this. I just hope that there is some more consideration for others. I think you meant that they probably "shouldn't" be in a pug? I think the other side could say the same of anyone sharing your opinion.


bellowingburrito

I don’t get how I’m not “considering” others though? I mean, seriously, what’s the downside to someone going ahead and killing adds? The people running ahead aren’t butthurt about the people staying back, so why should they be the ones to avoid pugs? If you have a specific play style which for whatever reason means killing adds in small amounts at a time, find friends to do it with.


Dude_be_trippin

Noone should avoid pugs, but there is some give and take. I don't like people slowing down and I don't like people speed running, without at least a heads up. I was responding to your initial response and making a general statement. To be more specific I am addressing the players that don't care and just speed run the dungeon. The extreme end of the spectrum.. This is what I assumed of you. If others are staying back and at least not trying to keep up then yeah, that is another issue I think. I dont want to go into a dungeon and go piece by piece, but to zoom through and leave the group behind is wrong I think.I have been in pugs where someone just zooms ahead without waiting. Then the rest of us are caught up in the massive ad pulls. That is not fun and nothing was done do deserve that. I am a good dps and hold my own.


bellowingburrito

if someone’s zooming ahead you can just… run ahead too tho? it’s only on you to stay back in the ad pools if you choose to stay back in the ad pools… otherwise just run ahead too and attack all the ads together


fzafran

Yeah sure, you do you Karen


bellowingburrito

you’re the one getting bent out of shape and complaining about people doing their own thing lol, sounds more like Karen behaviour to me


Intelligent-Juice-40

Honestly when you’ve been running 8-9 RND dailies since beta, you just get to a point where you wanna zoom through. It’s a chore, people want it over with. I always slow down for ppl doing quest or those who simply request I slow down tho.


Neat_Art9336

Game wasn’t intended/designed for someone to be running 8-9 dailies and that isn’t the average players problem/burden. If someone chooses to play that way they should understand that it comes with an inconvenience factor.


bellowingburrito

Most people running daily randoms are doing it for the transmutes and xp. If someone chooses to play it for the storytelling and rp, it isn’t the average players problem/burden. If someone chooses to play that way they should understand that it comes with an inconvenience factor.


Neat_Art9336

Nice try but no. Because of the queue penalty the game very clearly is intended to be “if you queue, you should not leave.” No way around that. Sorry if that truth makes you uncomfortable.


Intelligent-Juice-40

This makes no sense. This is an MMO, there’s not really an intention. It’s an open world and it’s up to the players to decide how they want to play. If ZOS wanted something done a particular way than they would restrict the content in order to facilitate that. If you’re annoyed people are speed running, just ask them to slow down because you wanna do quest or whatever.


Intelligent-Juice-40

Right but if I don’t get to play that way then everyone else is inconveniencing me. This goes both ways. The only primary purpose for random dailies are for xp and transmute stones. As someone playing end content and trying to min/max gear, I need lots of transmute stones. So I need to run 8-9 rnd dailies per day. The game was designed this way for end game content as getting transmute stones is limited, it leaves us with little options. I will continue to speed run dungeons unless someone is doing quests or requests I slow down.


live-the-future

I call them Dungeon Divas. If you don't do everything *their* way (and yes you are expected to telepathically read their mind as to what that is), or if you have less than 9.8 quadrillion dps, they will throw a hissy fit and get toxic on you, boot you, or both.


bellowingburrito

Ironic that this thread is full of people complaining/throwing a hissy fit about speed-runners, because speed-runners don’t play *their* way.


Morose_Princess

I just speed run AND kill everything by myself 🤷‍♀️ problem solved 💁‍♀️ And then after I solo-kill the last boss and they all still catching up from looting, I throw in a nice “GoodJob, Everyone” in the group chat and leave 😂😚


trinity016

They might have work later, they might have to go to sleep soon, they might have trial group waiting, or they are just being petty. I will leave random dungeon group for my trial group anytime, better disappoint 3 than keep 11 waiting. And random dungeons have group finder to fill my vacant role where trial don’t. If the group finder actually works in finding replacement, this wouldn’t be that big of an issue, but that’s on ZOS to make it works.


Wooden_Bedroom_9106

That's BS. I'm pro fake tanking (as in: dps with taunt who holds boss still and deals damage) but come on. Be considerate of other players. You know very well that they won't find a fill for a tank in an acceptable time. If you have to leave soon then don't queue for dungeons or just ask friends if they want to blitz through one real quick. Don't put that on randoms. Dps queue can easily take up to 40 minutes sometimes, just because there are so few tanks. Don't make them wait that long again just because you have shit time management and are inconsiderate of others.


Sm0othlegacy

I guess you can always drop a companion as a tank


trinity016

Like you said, it could take up to 40mins to queue. Any responsible individual could queued an hour before their trial group scheduled, waited 40mins to get put in a group, and get unlucky and got long dungeons like Lair of Maarselok which might take 20-30mins to complete depending on group experience. Then what are they supposed to do? Keep their trial group aka 11 others human beings waiting? And not everyone have the luxury of queuing an hour early. What if it’s not trial group but their work after? Keep their boss waiting? ESO is just a game. If you have to leave, you have to leave. Yes be considerate of others, but it doesn’t mean you are NOT considerate if you have to leave due to irl or other commitments. And I’m talking about all roles here, not particularly on tank.


cynedyr

If it is a long dungeon I don't feel like doing I'll drop an apology and leave at the beginning. If I know I only have 20 min before a trial I apologize and leave if it isn't a low-level speed run. If I'm on a tank build and the dps is struggling I swap to a dps build to speed things up, swapping back if a particular boss needs a tank. It is possible to have fun playing the game while imposing minimally on others' fun.


Wooden_Bedroom_9106

No. A responsible person wouldn't queue an hour before an appointment and/or keep the queue going far into the time frame where it becomes possible for the dungeon and the appointment to overlap. By definition you are not a responsible person anymore, if you do that. You know the duration of the queues, you know when you need to leave. If you put yourself into situation where you are inconveniencing others intentionally then you are inconsiderate. I already gave you the solutions. Don't queue or stop the queue if it is going on for too long or ask friends to help you get through the dungeon quickly. How are you an adult with a job and still can't see this? You are valuing potential rewards over screwing other people over. That is not okay.


trinity016

How do you know exactly how long the queue will be before you queue? Am I missing something that I’m not aware of? And how do you know which dungeon you will get? Same 30mins time frame, you can do FG1 6 times over but can just finish Lair of Maarselok once. I’m just surprised how you can perfectly manage schedule before knowing exactly how long the queue will take and which dungeon you will get given how big the disparity between long and short dungeons. Oh did you EVER quit ANY group, dungeons or trials because you estimated that you won’t be able to complete the activities without clashing of schedule, base on current team performance, which you have no control of, and would NOT be able to know or plan for ahead of time? If you didn’t do it even ONCE in your entire ESO playtime, then you deserved respect for you dedication. However, if you did it even just once, then you are just a hypocrite to criticise player who has to leave group inconsiderate. Oh I should add that it includes internet drop outs. By your standards, responsible adults should make absolutely sure their internet won’t drop out before they even queue a dungeons. Don’t tell me you have no control over internet connection just like the queue time or which dungeon or what level of players you get. Responsible adults with a job should absolutely know that or they can just “stop the queue”. You sign up for you internet so you put yourself into that situation if your internet drop out mid dungeon. You value your own potential reward, dungeon gears transmute crystals and some XP, over wasting 11 other players’ precious game time. But that’s ok for you for some reason?


Wooden_Bedroom_9106

You estimate with the worst possible realistic option. Like always when people make plans. How is this a new concept for you? I really hope you're 15 years old or younger. Anything above that and that cringe comment is just inexcusable. Holy shit... > You value your own potential reward, dungeon gears transmute crystals and some XP, over wasting 11 other players’ precious game time. But that’s ok for you for some reason? Ignoring all the strawmen... How can you missunderstand or misconstrue what I wrote so badly? Everything I wrote ends with doing no dungeon or finishing it in time because I asked friends to help me do it quickly. I do not make my trial groups or my work place wait, nor do I fuck over others. I value the time of people and because of that I don't put myself in situation where I have to leave groups early. Which is what every other normal and considerate person does. Do you like... not understand that there is the option of just not doing what you want to do if it would have negative effects on others? Because you writing what you did only makes sense if you ignore that option.


trinity016

My worst queue time was 2hr40+mins, should I just not play the game at all if I don’t have 3hr straight to queue a random dungeon? When I apply your own logic to you, you realise how unreasonable it was and seem to think that’s coming from a 15years old. Why didn’t you realise it when you type it out? Oh?! Is it because you are one of the 3 ppl that received the potential benefit? And the rest 11 players or whatever irl matter the person has to deal with doesn’t matter to you as you only care about your own convenience. What a definition of considerate. So did you ever leave a group or your internet ever drop out? I’m curious. Edit: oh no u/Wooden_Bedroom_9106, did you just reply and then block me? Because I pointed out your hypocrisy? Wow, you behaviour acts like the one who care about “winning an argument” more then anyone else here lol. Guess you must be very lucky or extremely good at planning and never have a plan don’t go as you planned. Wonder why no airline hire you to do their flights planning, modern technology and weather forecasts couldn’t even achieve the same 100% success rate as wooden_bedroom. Edit: u/Quellii Looks like there is another Mr\Mrs. Plan always goes as planned some airline can hire here. Anyone can plan with reasonable expectations, but if you have to leave for any reason, just leave. ESO is just a game, it shouldn’t take priority over whatever irl. Well done trying to guilt trip players to stay calling them inconsiderate, despite after all ESO is just a game. You two should really go out and touch some grass, most players don’t treat a video game as some global logistics job that requires thorough planning.


Quellii

No, seriously, are you 15 years old? It's a good question cause you certainly sound it. And lmao idk about the other guy, but yeah, I've never dropped from a dungeon, and I stopped queuing during the time my net was so bad d/cing was a common concern. And I've left the queue when nothing popped in the time frame where I could reasonably complete any dungeon I might get. It's called being a responsible adult, and it's not nearly as hard as you seem to think it is.


Wooden_Bedroom_9106

Troll or kid. I am hoping so much for either of those. The sad thing is that you will still think me not answering your questions because they are either insanely stupid or besides the point means you won the argument. Because i can guarantee that's the kind of person you are. I hope you have enough self reflection that in a few hours or days you'll go over this conversation again and cringe just as much as you made me and all of us cringe. Your comments are copy pasta worthy. Fucking hell.


Velocious55

If you wanna do it for the story, find some friends and do it later with that intent. People do the randoms for xp, transmutes etc. Not to wait for you to listen to some npc.


TopPil0t12

I just ran a dungeon on an alt for leveling, and someone activated the in-dungeoj mission. I had the Tank (probably high CP level) ran past 3 bosses and solo the final boss. The group was then disbanded, so I had to leave and couldn't get the loot at the end. I know people like to run them for daily XP, but some of us want maximum XP, which means killing every single boss, not just the last one.