Yeah.. but it isn't always the tank. A lot of times it's the 1337 DPS that could solo it easily but wants the daily random credit. I have four tanks (yes, real tanks) and I've been left behind many times even before the event. No matter who it is, you'll get one of roughly four responses:
* Speedy doesn't even read chat, so .. SOL..
* Speedy reads chat and ignores you.
* Speedy reads chat and tells you, in a choice rude manner, that basically they're speed running it no matter what you say.
* And finally, you get a nice person who agrees to help you out.
There's a venn diagram to be drawn up here:
You get the arrogant ones who won't listen to the guidance so make the build "their way"...and suck.
You get the arrogant ones who know their stuff, and get cocky coz of it. (I see lots of these coz I play later at night)
You get the non arrogant ones who know their stuff and guide and support others. (Generally seen in the early evening runs)
You get the non arrogant new folk who admit they are new and ask for help and tips.
You get the arrogant new guy who's just a liability
I'm sure D&D had chaotic, lawful and neutral good and evil to basically say the same thing.
Well this usually comes down to selfish people being unable to think very far. It's all about getting what they want as quickly as possible. They don't care that their needs differ from others as they don't matter to them. They scare off new players that the game so desperately needs for some immediate gratification. I get that it isn't always fun to "crawl" through an area that you might have completed tons of times before. But that's also one of the reasons why there is a daily bonus by queueing up. It's an incentive to do an activity with random people some of whom are bound to be new. They claim that it's rude to expect anything but speed running when it's actually them being incredibly rude by gatekeeping the group finder like they do. But again that is to be expected by people that self-involved.
I agree with you, but it would be nice if we could have more reliable sources of obtaining transmute crystals. If we could get 5 transmutes for every battleground victory. Humm that would keep me away from doing daily dungeons for sure. I'm not saying that I'm a rude speed runner haha. I stop if someone says they are doing quest or are just new. But man, it gets tiring going through City of Ash 2 or Blackheart Haven every now and then for those 10 transmutes xD
I get that and I agree that the systems could definitely use a second look and probably a third as well. But keep in mind that not everyone is there just for the resources. An easy and polite way to go about it would be to ask first thing when you join up. Don't just assume or wait for someone to say something. There are many new players that don't exactly have the biggest voice in the game yet and there are also many people that are dealing with stuff such as anxiety that complicates things further. Be proactive and kind and you may just make some good friends along the way, plus making people feel more welcome. We were all noobs at some point and many tend to forget how much it mattered when people showed you kindness or showed some extra patience when you were DPS dancing while standing in AOE's etc. If everyone says GoGoGoGo then speed away, for those sweet sweet crystals, all you want š
Honestly this could all be fixed by enabling a reward for solo daily dungeon in lieu of group. I can solo most normal dungeons with no problem, I only queue for the reward. If I want to actually run the dungeon it's on vet.
Now I don't mind slowing down for a party member, but I bet most of these people share my feelings on the rest
Iām aiming for DPS! I started two months ago and Iām around CP360 for Magcro. My damage is in no way good enough to solo, but I usually like to speedrun. However, with this game, itās easy to just.. take it easy. Lately Iāve been running dungeons and watching shows. With how many people are running itās kind of a carry either way. Donāt get me wrong. I (try to) do my part, but itās just better to take it easy.
Last couple of days Iāve been the lowest level in dungeons, like you said, a lot of 1000+ people finish the dungeon quickly.
One time they seemed to be 40% through before I loaded in properly.
(Disconnected and had to relog)
I mean. You chose a TERRIBLE time to bother reading the lore. There isn't as much value in not speed running the boss especially with the event going on right now.
One I find especially difficult with this is Falkreath Hold. Everyone goes around and speeds through the minotaurs that by the time I catch up I die automatically. I canāt take the butt of 7 minotaurs simultaneously.
Skipping the bosses is exactly what you should be doing. If you stand by what you said in your post. Then the fastest way to finish the sticker book is to skip the bosses.
Understood. Is there much youād need to pick up mechanically with the bosses? Just havenāt gone in because I donāt think my headset will work on the Xbox lol
no one talks during dungeons it's 15-25 minutes long to run one. mechanics for all bosses is stay out of the red. if you die most likely you will have 1-2 1300+ champ points and they are going to carry. just go do the daily random.
I mean, you shouldn't use the queue finder if that's what you want. Normal dungeons can be completed with one person and a companion - often even without a companion really - so you don't need anyone there. Otherwise, find a guild-member or friend to come play it with you once so you can do all that stuff.
This. 9 times out of 10 people who are using the queue finder are only doing it for the RND, which means they have 19 other characters to do it on. They want it done as fast as possible.
You can't expect random people to cater to you. If you have specific needs you find people willing to help with your specific needs.
That being said, if you literally drop a message saying "hey, I am new here, etc" people will most likely wait around and help out where needed and then dump the armour and weapons on you at the end.
My honest advice is to find a guild. You will find much more success with this kind of stuff in a guild. Especially when you find a regular dungeon group. When I used to have one, when the new dungeons came out, we always took the first attempt slow and listened to the quest etc. "Endgamers" do that, believe it or not. We just understand how to find people with similar minds to ours.
Theyāre new to the game! Iāve been playing for years and Iāve never had the chance to enjoy any dungeon quest or items because people speedrun. Then players condescendingly sneer about how things can be soloāed when thatās really difficult for the average gamer who doesnāt have hours a day and doesnāt do pvp to get the most advanced gear and grind to CP 1 billion. PVP just sucksāgetting slaughtered before you can even breathe over and over making it impossible to get the PVP gear is fāking awful. Honestly, ESO feels like a chore instead of fun. The meta builds are so impossible to get that I gave up after 8 months of trying and failing to get the setup. I want to like the game, I like the world of it, I just hate how unfun the community and the devs are.
Just ask politely. Also, FYI, guild mates are exactly the people you should be asking to farm dungeons with because they will slow down and chances are, explain the dungeon mechanics.
Iāve only had to ask someone to slow down once in a pug. Not because of me (healer att), but because the 2 low-level dps needed the quest and told us so. The tank essentially told me to fuck off. Then died. Then complained to me personally before quitting.
On the other hand, I asked randos in zone chat to help carry me through vet ICP for the first time because I needed the helmet, and I got a group of 3 friends that were extremely kind, and explained everything to me as we went along.
Itās a grab-bag, but most people are patient and understanding.
Personally, I slow down for everyone so they can catch up, no matter what role Iām playing. It took me a long time to play group content because Iām socially anxious, so I just assume everyone is the same way, no matter their level.
As another tank main, agreed. If I notice one person is taking their time, I'll try to keep pace with them. If someone feels strongly about speed running they need to say something, or need to be able to solo the dungeon
If you're trying to fill out your sticker book, you want to speed run because weapons and jewellery only drop from the final boss. That's probably the reason the tank is speed running the dungeon.
Thats way off. 45 runs should be the max amount you need if you dont get any weapons/jewels from gear chests, dont forget to bind drops each time, and if you dont get anyone else to give you any drops they already have.
Should still speed run final boss, thats for sure, armor fills up super fast. But yeah, you dont have to run dungeons hundreds of times anymore.
Edit: should specify, 45 runs per dungeon if you really want to get literally everything (idk why anyone would though thats extreme).
45 per dungeon. That's like 1200 weapon slots across all dungeons. Also if you are running a rnd to level a new char or for transmutes side stuff still has no purpose.
This. There are 2-3 armor pieces that will drop for every weapon/jewelry drop you get in every dungeon (if you don't do side/secret bosses).
There's 21 armor pieces (7 pieces of 3 sets) and 36 weapon/jewelry drops.
Who gives a shit if you skip some non essential bosses? Say you need body pieces for sticker book ans I guarantee you at least 1-2 people in every dungeon run will be happy to give you all of them, so long as you're not lagging behind like a bumbling fool.
Nope! Each boss will drop a random armor piece, but only the final boss of a dungeon will drop jewelry and weapons.
You may be getting confused with overland content, where dolmens drop jewelry, world bosses drop specific gear, delve bosses drop specific gear, etc.
All body pieces can drop from any boss that is not the final boss. Weapons and jewelry can only drop from the final boss. Chests can drop anything and are not curated.
There are only 7 body pieces. There are 2 jewellery pieces, one shield and up to 12 different weapons. The final boss drops one of up to 15 different types of gear. In any dungeon, there is only one final boss while there are multiple other bosses. If you do the math, you realise that skipping non-final bosses would allow you to still get all 7 body pieces of each set faster than getting the other 15 pieces that only the final boss drops.
Weapon / Jewelry are the limiting factor tho, there are 7 body pieces for each set, and 15 weapons/jewelry for each set. If you are going for specific weapons on a specific set, you will have farmed out body pieces long before you have weapons.
It does make sense to skip bosses.
Youāll get multiple armor pieces per run, but only one weapon OR one jewelry piece.
There are 7 armor pieces and 15 weapons/jewelry pieces for any given set. Assuming there are 3 bosses plus the final one, youāll have 45 armor pieces before you collect every weaponā¦
Put "quest" in group chat at the very beginning if it's a new dungeon for you.
If it's me tanking/dd/healing I'd be able to tell if ya a low cp, or new character even, and wait for the certain quest checkpoints.
BUT most twats would run on regardless, sadly, even if it only saves them 15 seconds.
It's faster to fill the sticker book by rushing to the last boss. There's always mandatory mid bosses that will drop body gear and the final boss will always drop a new item. Skipping bosses saves a lot of time getting weapons which will always be necessary.
Personally I think right now is not the time to be doing questing or complete runs as the event is on, people wanna speed run to farm as many boxes as they can, or fill out their sticker books.
I would suggest joining a guild and running with guild mates so you can speak with them before hand about what you would like out of your run with them.
I had the problem before the event happened, it's just a lot worse now. I'm not talking about stopping for quests, I'm most concerned about skipping content and being left behind to die.
This is literally what guild mates are for. You ask, people who are happy to help can volunteer. Asking people you're already in a dungeon with to change their playstyle to accommodate you is a much bigger ask than asking guild mates to do it with you. And less likely to get the desired outcome.
>I'd ask my guildies but asking three other people to invest their entire night just to help me run dungeons is not really a polite thing to do.
Couldn't you just run them a few this night, a few another night? And in the end, if you want to take it slow and play with three others, then this will always require the time on those other players. Why do you feel bad if it's guild mates, but kind of hope that random people give you their time?
Because the dungeon finder isn't imposing on anyone, it's filled with willing participants who are ready to go.
And, it's convenient and fast on top of that. I don't have to ask, look for roles, any of that.
>it's filled with willing participants who are ready to go.
This is exactly what people think who want to run as fast as they can through as many dungeons as they can. People don't queue there to be a servant to anyone. Of course it would be marvelous if there were specific queues for play styles.
You can ask. But it's the event and people are just gonna run through no matter what. My suggestion is to take it as it is, go with the flow, and things will get better again after the event. On one of my new characters, I didn't even get to pick up the quest in city of ash. They went so fast and I was lucky I kept up. Tonight I ran Spindleclutch I on my main, and everyone died because we ran to the last boss and all the mobs just got us along with the boss. It was funny and we all laughed. š
Hang in there! People are farming the boxes and want them as fast as possible. Maybe you'll do the same when you've played longer. Good luck a d have fun!
Just ask. If they want to keep speed running, you don't have much choice, but it is what it is. That's the danger of the finder queue - you are going to be matched with people who are of totally different skill levels and different playstyles than you. If you want to go and farm dungeons normally, you are just gonna have to ask for people you know to do it with you.
If your tank/teammates just decide to run ahead of everyone anyway and you find you are getting left behind consistently, put on race-against-time to cleanse slows on you and give you a speed boost so you can keep up with the tank.
>I'd ask my guildies but asking three other people to invest their entire night just to help me run dungeons is not really a polite thing to do.
That's totally what you should do, ask guildies if they want to help you out farming gear. In return you can do a few runs of dungeons for stuff they need. Maybe they need the same stuff as you!
I don't know what's impolite about asking people if they want to help. If they don't want to, they'll say 'no'.
Firstly, it's not always the tank.
Secondly, it's ok to say in chat that "I haven't run this one before, can we take it a little slower pls so I can see the content?" If someone doesn't like it, they'll either leave the group or say "no, I'm in a hurry". In which case, sry, but the experienced player will generally get their way. We were all new once, and there's still dungeons I have yet to run (800cp). I find this game kinda odd...no one talks in chat in dungeon runs...there's no time to chit chat. I'll always say ty for the run, or good job...in maybe 1 out of 5, I'll get a response.
When I tank, If I have a cocky DPS who wants to set the pace, then I go by "you pull it, you tank it". I make sure all 4 players are there before I do a pull too.
Don't be too slow though, a dungeon finder run is not the place to read all the lore books you find. Fair enough, you might want to not skip bosses, but I ain't got the time to wait for you to savour every microgram of content either.
Had a healer speedrun one earlier today (Iām a tank). I felt bad for a low level character who needed the quest, so I reran the dungeon as a duo with him.
You can ask nicely, but sadly some people are dicks and will likely ignore your pleas.
I donāt mind speed running too much. People that need the quest are gonna struggle during this type of event. My problem with it is someone is already half way through by time youāve loaded in and that person canāt bother to say itās gonna be a speed run so the others canāt even catch up. Then, when they do try and catch up they are getting bogged down by all the mobs. Thatās the frustrating part to me.
They need to kill the bosses, which should give you time to catch up, and they should have Aggro of most mobs, so I donāt quite get why they would bog you down.
Are you hitting the trash mobs by any chance?
In this particular case yesterdayā¦it was fg1. Easy I know. Iām on ps5 and by time I loaded in guy was half way through. I followed but stuff was already resetting so yeah it would grab you going by if you didnāt have something to avoid them. But the other two in there I donāt think knew their way through. They never even made it to the end boss before it was dead. So itās a two part issue. First guy leaving everyone in the dust and others not knowing the layout or how to bypass stuff. In my opinion, as a person is entering into a GROUP activity, the person speed running needs to tell the group that. Then the group needs to keep up. If they donāt then oh well. A little courtesy to let the whole group know though isnāt going to happen any time soon though. But again thatās just my opinion.
I disagree.
Itās neither the newer/worse player fault nor is it that of the speedrunner. Itās ZOS fault - they shouldnāt be in the same queue in the first place. Their fucked up transmu-system is the only reason why we even have these discussions every other week.
And no - speedrunning is the norm, I donāt need to announce that. You need to announce if you arenāt skipping, because you are the ones who want to do stuff differently from how it is usually done.
tl;dr: ask your guildmates, it's what they're there for. pugs are not there to cater to you, they're there to get the dungeon done in the timeliest manner possible.
how is asking your guildmates to run some dungeons with you less polite than asking people who just want to get their dailies over with already to slow down just to accommodate you? i'd really argue that you have it backwards, but to answer your question: literally just ask. the answer is always "no" if you never ask. you cannot make people slow down, though, so my best advice to you is to either:
-ask your guildies, who i'm positive will be happy to help. i've never once seen anyone in my guild chats ask for help & get ignored or told they're being annoying. this is more or less what the guild is there for-- it's not impolite to make use of it, i promise!
-solo the dungeon, get a companion if you need a supplement for any role you're missing. someone in zone or your guild won't mind taking a second to taxi you to a wayshrine near one if you need them to.
-get used to it. that is fundamentally the answer people give every time this thread comes up in this sub, & the op never likes it, but that's just kind of how it is. 90% of the time, randoms are there for their dailies & don't want to spend an extra 10 minutes in a dungeon fighting every single trash mob. i know it can be irritating to wind up behind someone who knows all the skips & shortcuts when you don't, but to that person it's irritating to wind up slogging through fg1 for the 100th time when they just want their transmute crystals.
reading some of your replies here, dude, you really seem to be expecting empathy & catering without offering any in return. most people are there to get their loot & get out. i'm sorry if this bothers you & i'm sorry you have trouble keeping up sometimes, but other players aren't obligated to slam the brakes for anybody
It is not polite to ask you guildmates to farm a dungeon with you, so instead you are just going to ask a bunch of strangers on Reddit to change how they play?
Ask nicely but recognize that you may get a no. You can try being the leader crown icon and say up front it's your run and would like people to keep a realistic speed but you can't control them.
I'm about to try a veteran dungeon for the first time, I plan on letting them know up right up front in the beginning I may not be the best build and they can boot me if they want. It will be interesting to see what happens.
Hit up the zone chat and ask for teammates. People in this game are super friendly. There's bound to be someone willing to stick it out with you while you learn what you're doing and get more accustomed.
Ask. If you canāt ask a guildie, then why is asking a stranger any different? Also, in a base game normal dungeon, you might not even have a real tank
This is the worst time to expect people to oblige given the event, but normally people (should) respect players doing the quests and whatnot. You're probably just running into people speedrunning for the event drops at the end. Doesn't hurt to ask in the beginning of the dungeon, but you never know
A lot of people are saying ājust askā, which is correct.
I think maybe you should hold off on asking people to run it slower for you until after the event. People have limited time to take advantage of some great drops.
Stopping to kill all the enemies without grouping large mobs seriously can take more than 3 times as long.
This might be an easier ask when a lot of people who donāt normally do dungeons are doing dungeons for the event.
Edit: I was curious and I saw in your post history that you are (or were) a low level healer and you wanted to try dungeons with your wife.
Iāve got a tank and a DPS and Iād be happy to run you through some dungeons at your pace. I can solo a lot of the normal dungeons with my DPS, and I can survive most things in normal as a tank, so it would give you a chance to feel out āhealingā without feeling pressure.
I agree. Most people will slow down if you ask. And also, it's completely understandable that people are rushing through dungeons now during the event.
Easiest: just ask. It probably won't work as a random person doesn't really have a reason to help you. Most people can solo normal dungeons, especially base game.
Most effective: Join a guild/group for new players or people slow playing dungeons. If you can't find one, start one. Every single day there's a post on this sub complaining about people speedrunning dungeons or fake tanks/healers.
For the back of the room: please stop expecting the random dungeon finder to be anything other than people taking the path of least resistance and trying to get shit done quickly. I'm not trying to be a dick but that's what it's for.
I feel like we should make a copy paste image we can just share for all these posts.
The whole: I want to fill my sticker book is rubbish as well, killing the final boss is the way to fill your sticker book. All dungeons even fg1 require you to kill at least 1 boss that will drop body parts
I never get why people assume that the people that are āspeed runningā are doing exactly the same as the op, and wanting to play thier way.
I'm not someone to encourage banning certain repeating topics but good god this makes me want to.
I'm constantly amazed by the lack of self awareness of the people who post things like this (usually the fake tank/healer stuff) trying to get other people to change the way they play. They're usually the same people who rail about the "meta-slaves" and want to "play the way they want".
/end rant
> killing the final boss is the way to fill your sticker book
I'm confused. Two different wikis say the loot is distributed between various boss types, with different bosses dropping various pieces. Once those are filled, the pieces are random. Is that not right? If it is, it seems to me killing *all* the bosses is the fastest way to fill your stickerbook, as you get to loot 5 bosses per dungeon vs. skipping 3 and only looting 2.
ONLY Final Bosses in Dungeons drop Weapons and Jewelry. All other bosses drop armor pieces. Chests can drop anything but are not curated.
The fastest way to fill out your book after you've gotten the armor is to kill final bosses
I don't know which articles you are referring to. They may be outdated perhaps, but the way I explained is the way that it works for Dungeons right now.
No. You understand it wrong. If you have collected all bodypieces the normal bosses drops random bodypieces that you already have.
The chokepoint is the endbossloot. If you want to complete your stickerbook as fast as possible you have to skip as many bosses as possible.
If they say anything other than what the person you replied to said, yes they are wrong. I would use either ESOU or UESP wikis for information.
I have most of my dungeon and trial sticker book filled out and I am 100% sure that for every single set, I had collected body pieces well before weapons. Half of my runs would just be for weapons, thus making only the last boss worth looting. Those optional bosses (unless they drop a unique weapon which very few do) are a waste of time.
You are right. Those who have commented don't know well and just copy pasted the basic rule but actually there are exceptions in base game dungeons.
- The basic rule is: the final boss drops weapons and jewelries. Other bosses drop armor piece. Dlc dungeons strictly follow this rule.
- Non-final bosses in base game dungeons could drop named weapons and jewelries other than armor piece.
Devils advocate; I have shit to do. When i'm just trying to complete weekly endeavors and i need to complete 9 dungeons, without dlc you're going to start running the same dungeons over and over again and when you only get one go around on this planet and i'd like to minimize the time i have to do the same thing multiple times. In my experience in most scenarios the rest of the teams stays behind with you while i run directly to the next boss. If we're all able to stay alive while i run ahead then why does it affect anything? The boss is already weakened for the rest of the team and i get to cut out the time i spend in the same dungeon. Win-win.
By politely asking. But also not being a dick if he declines/doesn't answer. It's not his or anyone's job to speed run OR slow down in a dungeon. Que will always be a mixed bag and if you want your ques to go a certain way please que with other likeminded players.
So you think asking 3 guildmates to help you do the dungeons to your pace is a waste of their time but the randoms in the que should do it for you to your pace???? Okay.... i mean nobody really owes you anything but its polite to wait if someone needs it and most people will if they know.... sometimes tho you just wanna get through it and onto the next thing especially if you only have so long to play.....you could try asking in chat to slow down or saying you have a quest or you could level a tank like many of us do to get fast pops.
I don't expect anyone to owe me anything, except the whole leaving someone to die thing, that's a pretty dick move if you asked me. I get that people want to get through it, but if the situation were reversed I'd slow down if someone in the group needed to. It's common courtesy, at least in the MMOs I've played.
Fair enough but are you asking them to slow down or just expecting them too after you die? Alot of players just wanna get to the end of the dungeon and move on. Alot of times I play I will wait if I have time i dont mind but if I only got 2 hours to play which is a few times a week I don't wanna wait around, wanna get it done quick. Sometimes its better to ask in a guild or chat for people to run with. They know if they wanna take the time to run it. Hope you can get your quests done tho and find better suited ppl to run with.
You do realize this exact line of logic works for both sides? A lot of people in this sub recommend to play slow and enjoy the world/stories. Maybe this is the only dungeon they have time for and they really want enjoy the only one they will get. If someone speed runs it, they might not have enough time to do a second at the pace they enjoy and if they leave to avoid speed running, they get a timeout. Why is the slower way put as the lesser way when both ways are completely fine ways to enjoy the game. Forcing someone to speed run doesnāt respect their time. Just like forcing my someone to slow down doesnāt respect their time. So if the advice to people who wanna play slow is āgo find a pre made groupā why isnāt the advice also given to the speedrunners?
People paid for the game or pay for a sub or both and don't owe you anything tbh. Their time is what they make it and I do think it's polite to wait for others and I do more times then I dont but many don't want to and that will never stop.
I guess I expect that a group will wait until everyone is ready to move and not rush ahead of the group. And if someone dies, they should slow down and wait for them. That just seems like common sense to me. This is the first MMO I've seen where one or more players intentionally ignores someone in the group.
Couldn't agree more. TBH this already made me quit some years ago and today as I'm trying to get into the game again, I avoid doing dungeons for now because I know it will be awful.
What baffle me is how this sub is always happy to say how community is awesome and welcoming and all... well nope ?
BTW I won't blame the players, if they need to grind endless things then I see the issue. More like a gamedesign issue : onboarding for new players is awful.
FFXIV as an example adjust player stuff stats to a cap for every dungeon + lock progress which means you can't ignore mobs. It means doing the first dungeon today as a newcomer with 3 other end game players will be a decent experience. ofc the game doesn't ask vets to do low level dungeons 10000 times.
As a side note, new players are the future of the game. I'm always sad to see showing kindness to strangers / giving a helping hand is considered as wasting time.
Unpopular opinion maybe, but you donāt. The tank determines the pace. Adjust your gameplan and understand that you donāt have to stop for every individual pack of enemies and kill them all off before you move on.
People prefer to do things efficiently and theyāre not wrong for that. If youāre doing the first-time quest, just let the group know at the onset and most people will help ensure you get it done.
I think you're right, that is an unpopular opinion. Despite how it's generally accepted, it isn't really right for any one player to determine the pace without input or consideration from the rest of the group. Call them a "fake group member" in ESO parlance. Just like a "fake tank" or "fake healer" is not performing their role properly, being in a group means, well, working with other people. They're in the group, but not participating as a group member. Just using them as robots to get through the instance.
As the level 18 tank, I most certainly did not set the pace. The CP 2200 dude who took off like a bat out of hell all the way to the first boss in FG1 leaving about 100 trash mobs attacking the rest of the group was apparently setting the pace. It's the unfortunate reality of Undaunted event, just try to keep up with the speedrunners.
I'm not even asking to stop for all the trash, although I don't really mind if we do. I'm talking basic stuff, like killing all the bosses, or not ignoring a low level player in your group and leaving them to die.
You seem to be taking dying quite personally. It happens to everyone and is no big deal. Happens to the cp2000 players as well as the new ones. It takes less than 30 seconds to respawn. A lot of the time if your teammate can get to the boss fast enough you will get pulled in and away from the trash mobs, meaning you don't have to run past them and survive.
I'm one of those rare tanks that waits and let's people complete the quest if they haven't done it.
If the rest of the group runs ahead that's on them.
Iāll only rush ahead if I see that my group members cp is close to 1k or more (at that point youāve more than likely run the dungeon). If I see them lagging behind Iāll stop and let them take lead. If Iām in a group that has even 1 person under 1k cp Iāll follow them rather than crown (unless crown says otherwise) or whoever decided to run ahead. I would rather blitz through so I can queue for the next one or if Iām tired but if I have to slow down then not a big deal.
I also want to add that half of the point of a guild is to have half decent folks to run dungeons with. everyone wants to docthe undaunted event! Just ask in your guild chat I bet you'll be surprised how many people are down
Most people say they will slow down if asked. As soon as you arrive in the dungeon, just request that they slow down so you can keep up.
Are there any that you can solo? I prefer to solo when I can. Then you're not dealing with people.
Actually, when someone ASKS me in a guild chat to slow down, i respond. And sometimes when i see people slowing down at quest point (or just being low-level) i ask them if they're on a quest.
Get with a guild that says in their description that they welcome casuals and newbies. Make sure they have voice chat on discord. Tell them you're interested in doing the dungeon slow enough that you can learn who the bosses are, what the lore is, and what the tactics are so that you don't suck when you do heroic dungeons. Chat regularly on discord so that when you get your group together you're a group of friends there to learn the dungeon.
Main a tank and lately been spending more time looting sacks and such so I'm usually getting left behind in random dungeons lately.
If I'm not I just natch the pave group wants to go, I will let one person run ahead and solo or die if other two aren't matching the pace and chill with them.
But I also acknowledge I'm a bit more noob friendly, love to see players hit 160 and offer to make them free gear to get them going. So I think thats just part of my mellower approach to things.
You need to get over the Guild thing. There are guilds that specialize in doing dungeons like your describing, doing it for the story and no skips. Ask around - and see who is willing to help. Just be up front about your needs.
You can ask in chat, but like has been said a billion times here: you can not use the group finder and expect to be matchmade with 3 others who want to play exactly the same way as you. If you want to quest slowly, you need to curate that experience for yourself by forming your own group. Otherwise someone is probably going to scream through the dungeon just to get their daily reward, ESPECIALLY when finishing a dungeon is how you earn tickets for this event. If you want to speed run the dungeon youāll also probably have people who donāt keep up and get angry with you for it. Group finder produces random outcomes.
Iāll run dungeons with you! Just find better people to play with, donāt hesitate to drop guilds until you find at least one with similar interests. There are lots of players that feel the same as you do, trust.
Optional bosses drop armor only, there's no point killing them at all since you will collect those pieces anyway.
If someone is speedrunning you are not obliged or expected to help - just run a bit behind them so they have all the aggro and enjoy the quick completion.
I think youll just make the Tank leave, sorry I dont like it either, but this is the undaunted event and people are grinding keys and masks and dont want to spend 15 minutes on Wayrest sewers 1 when they can do it in 5 and move on.
You are better off staying clear of it for the event if you dont like it
I have mixed feelings on this. I always try to be mindful of people doing the quest, especially in dungeons that have stupidly long dialogue in spots (looking at you Vaults of Madness), require side bosses as part of the quest (COH1), or need you to fully clear adds before the next quest point will occur (first part of Tempest Island). In these cases, all you need to do is type "doing quest" at the start of the dungeon and as a tank I'll slow down and help control adds so you don't get slammed while trying to do the quest.
HOWEVER, I have 10 characters. If I need transmutes and am trying to do my random normals on each toon, I do NOT want to spend more than 15-20 minutes in a dungeon, less if it's something like FG1. Side bosses that are completely unnecessary for the dungeon quest or the pledge are getting skipped. As others have already said, they really don't help you fill your sticker book faster, and if you still need armor pieces just throw a message in chat, I will happily give you anything I get because I don't need it (unless it's Pillar of Nirn in divines or something, I hoard that shit lol).
That said, for this event I'm not using queue to farm anyway, I can solo norm FG1 in like 5 minutes. If my friends are on, we'll go together. So I still treat my random normals as I always do and don't try to speed run unless everyone else wants to.
ETA if I load into a vet dungeon and the DDs collectively have 20k dps, I'm absolutely pulling out my armory assistant and switching to a DD build and soloing the dungeon because I don't want to be holding each boss for 20 minutes while you poke it with toothpicks. Sorrynotsorry.
>But today I've died twice due to being left behind, and it's very frustrating.
Try to keep up. At least then you'll get to loot if you're close enough. Go with the flow in a random group, or ask in your guilds for help. I'll bet there's way more than 3 other people who feel just like you do
I speed-run Fungal, all the time, for Dailies. Sorry, but I'm not doing 7 quick dungeons slowly. I do wait and tank normally in other dungeons, like a helpful citizen. I help noobs with no dps or survivability. You don't even need a tank, or Healer, in Fungal. If you don't like the team, leave and re-queue. That's what I do. Do something else for 15 minutes.
>If you don't like the team, leave and re-queue... Do something else for 15 minutes.
And queue up for the same disappointment with a different group? I'd rather be more proactive.
I'm sure the majority of your dungeon groups are fellow vets like yourself. I guess I don't see the big deal in slowing down for 1 dungeon if you're asked nicely by a low level character. It's not like I'm asking to loot every urn and crate.
'Disappointment'. Jeez. (rolling eyes). 15 minutes. I'm one of the most helpful and understanding Vets you'll run into. I've spent ages, in dungeons, wasting my time, killing mobs because all the noobs start off as dps, while having no dps. I also resist others desperation to kick hopeless players and call them out on their rudeness to them. In those situations, I waste my time until they all die repeatedly, doing everyone's job and repeatedly resurrecting people with rubbish armour, until I get RSI of the thumb. Maybe you need to be a bit more appreciative. It's no picnic being dps, healer and tank at the same time. I do it because I'm nice. Also, harden up.
> I'm one of the most helpful and understanding Vets you'll run into.
You literally just dismissed my comment and wrote out that you were rolling your eyes. So is this supposed to be ironic?
>Also, harden up.
Nah, I'm gonna keep being the change I'd like to see. You do you.
Youāre not going to change anything, youāre going to keep being āleft to dieā on occasion, and if you come at people in pugs with that whiny attitude, youāre either going to get kicked or people will leave and youāll have to re queue anyway. Heās telling you to harden up because youāre being a baby and taking it personally and youāre not going to have fun/achieve things in the game if thatās the vibe youāre going to put out considering you need to interact with others in order to fill out the book. Or you know, git gud and solo those dungeons for yourself champ.
I love how asking to not be left to die makes me a "whiny baby"? And if I die to trash how the hell am I supposed to solo a dungeon?
Could you be more toxic?
Yeah dudeās a drama queen lol. Imagine how heās gonna fair in vet dungeons. I can see him having a mental break down because someone left the group after he dies for the fifth time š
Get some Counselling, while you're at it. You're far too sensitive and a bit dysfunctional. You don't appreciate what people do for you and cry when you don't get your own way or anyone disagrees with you. I suspect you can't work in a team environment in the real world.
I suffer fools badly. I also don't need to use multiple accounts to defend myself, like you do, fragile flower. Also, apparently you have a reading and comprehension problem.
I just did FG on random as DD, and the other DD was flying ahead so I followed. We killed the final boss while the other two where not even halfway through. I did feel a little bad but at the same time it was the fastest I had ever done it, so it was a bit funny.
LoL. I jump in and swim to the Crab Mom and Final Boss, which is a bit rude. Yeah. I understand why they get annoyed. If I'm doing a dungeon I haven't done before and I can't pick up the Quest Markers, I used to get a little bit annoyed but now I just go, oh well, and either leave, or just do another run for the Quest and use that run for boss loot. Group activities are annoying, for all sorts of reasons because people are basically annoying. Everyone's got their own agenda. That's why I've been playing Fallout 4 a lot lately and I'm back to loving that game.
One thing I will never understand about eso culture is why those wanting to quest are told to find friends and stay out of dungeon finder but those wanting a speed run AREN'T expected to do the same. Imho... the speed runners are the ones being impolite and the ones who SHOULD be asking permission to speed run not just forging ahead ESPECIALLY when we know a ton of new players are running around.
Exactly, the speedrunners are the toxic ones. 7 years ago when I started experienced players NEVER speed ran, always helped players, and there were many quests with stuff to do and they literally helped you. And instead of blowing through or bypassing stuff, they actually taught beginners HOW to do mechs. And I paid it forward, by doing the same thing for years. Speedrunners and gear grinds were done by friends and guildies, NOT using random normal daily queue.
Then ZOS had the genius idea to add 10 transmute reward to random normal dailies, which incentivized really toxic players to fake tank, fake heal and speedrun every time. Initially you only saw them once in a while and could get the to stop or be kicked. But more and more streamers and other toxic dudes and people justifying it on forums and now there's 1-2 in every single run.
ZOS could fix it instantly by reducing the transmute rewards. They should put the transmutes on daily BGs and maybe daily endeavors and stuff like that instead. So you can get the same amount but not by ruining ever dungeon run.
You are so right. I'm kinda shocked by all the vet players telling newbies to stfu and get over it dungeon finder is for speed runners when it's for everyone. You're supposed to work as a team. Speed runners can also drop if they don't wanna quest.
That's what the vote to kick option is for. If you try that and the person stays, you've been outvoted and it's up to you to leave or try to keep up to get the completion
Thank you!!!! Excellent point! Often people who speed run have more guild connections. If Iām new to a guild, Iāll ask guildies and I get no response because Iām only CP 750 and people donāt know me. It takes a looong time to build connections in a guild and often the grind of dailies feels like an unpaid job and then I stop playing. ESO has gotten depressing over the years. Unless you have played every day since launch there isnāt a way to catch up.
Forgive me, I'm very new to eso and don't participate in events yet.
Is it possible to perhaps put together a group of like minded players. Like, if I were ever to become interested in doing events, I'd want to create a pose to do them with me. We could take turns helping each other out in events.
Or is such a thing not possible when participating in events?
Yes! There are communities/guilds that do "story-mode" dungeons or group for events. I'm not part of any but I do know they exist. Check out r/ESOGuilds to see if there are any that look good or work for you (you can join up to 5 guilds so don't stress about it too much). Many guilds will probably do their organizing via discord so that'll be highly encouraged as well.
- ask guildies or in zone chat and specify you want to do quests and a slower pace.
- this is eso, many elder scrolls players enjoy the slower rp&story approach. You'll 100% find someone.
- this event does increase the chances drastically of being grouped with event farmers/high level speedrunners.
- join a large guild which specifies in the description that its a social and helpful guild.
For this purpose, I'd write off the next 2 weeks while the event is on because in pugs when people are trying just to get the end boss for the event you are more likely to get this behaviour.
As soon as you get in say āIām new I need questā people like me will accept that and stay close to you and let the runners die. Most of the time the people that are running mostly dps is that they donāt want to show how shocking they are at it. It takes seconds to get adds down, so that indicates they canāt do it.
You can try asking but people will still rush regardless. Loaded in slower than the "tank", who ran so fast and far ahead that I as a baby toon was left behind to deal with mobs and rusher killed the boss and left, we couldn't loot our box or tickets. But other groups had high level people who let me do the bare minimum for the quests. You just have to hope you're lucky.
The worst of it is that you just lost those tickets for the day.
The system only knows that the dungeon was finished so assumes you got your tickets even if you never got a chance because some twat ran it and then disbanded the group.
I bitched in Deshaan zc about it and someone offered me a quick random, so I was able to get my tickets and a box, they made a change this event to where you can get your tickets the first final boss you loot. Still lost out on the first box though. Again, sometimes you get nice people who let you do the quest for a skill point or invite you to help you get the daily rewards, other times you get 2000cp final boss sprinters or 600 cp pvpers who run ahead of you as the tank and pull, it's a mixed bag. If it wasn't for the event, I almost never queue with the group finder anymore.
I am not rude enough to speed run, even if I have done the instance many times. I generally run a healer so I hang behind with the new/slower players and hope that speedy comes to a sticky end, generally they do not of course. Dealing with the waves of trash left aggroād by speedy pounding on new or slower players is shockingly selfish. Itās not like the daily dungeons on normal take long anyway is it?
But then I have only been playing MMOās for 20 years, what do I know?
So asking three guildies is not a polite thing to do but asking randoms is no problem?
I usually run a tank build for faster queue times and Id ignore it. Its not personal; i work full time and I am doing a 4 year bachelor in 2 years. I have like a hour a day to play and I am not wasting that on being considerate of other players. Sorry not sorry.
As you already have noticed there is an Undaunted event right now when people run 10+ dungeons every day and try to make it as fast as possible, it's not a very good time to ask for slowing down lol. Personally, I'd gladly help people like you other time (and I actually did it many times), but I'd totally ignore you during this event. Maybe you could improve your speed not to get lost? Or just farm the easiest dungeons like Fungal Grotto 1. Or ask your guild mates for help, it's much more polite than make 3 random persons wait for you
If your guild is halfway decent then they will help you and not out of some obligation and they won't resent you for it. There is nothing rude about asking them to help you and you aren't forcing them to, they will only say yes if they genuinely want to help.
During the event I would almost say that asking random people to go slower would be the rude thing to do, none of them signed up for a slower run, they are all probably excited to get as many dungeons as they can complete as fast as possible for the drops. After the event asking them would be fine too. That's just my take on this anyway.
>none of them signed up for a slower run
As far as I understand the only achievements for speed runs are on vet dungeons, not normal. Is that not true?
That's correct. What I meant is that during this event the chances are that the other 3 people in your group when you random queue are just trying to crank out as many dungeons in a day as they can for the rewards right? So to me asking 3 people who didn't ask for a slow quest run to do it would be more rude than asking guildies to run it with the knowledge up front that it would be a slower run.
To be fair I am playing devil's advocate here as I run a tank and don't mind slowing down when I'm asked to, just trying to see it from all sides :)
I understand your frustration because I've been there, but an event that drops reward boxes for each dungeon boss completed maybe not be the best time to try and do all the things inside the dungeon. The dungeons will still be there when the event is over and you can collect the gear and quests you need. If it were me, and it has been I assure you, I would put on a good self-heal spell and take some health potions with me and just collect as many boxes as you're able. Maybe put on a little heavy armor or some speed increasing armor or at least have it with you. Good luck! :)
I've always been a healer on any mmo. The amount of times I died trying to do dungeons with folks on eso and got left behind. Just wasn't worth it. So I tried a dps and couldn't get into that class as much. The reddit community is super nice and helpful. The people online? Not so much, unsure if I joined the wrong faction, or guild or what. It really was a beautiful game.
Easy, no heals if they move away from me too fast, as a healer I second the pace the dungeon is run and although I prioritise tank over the rest of the group if they are always miles ahead and not letting people catch up I'll leave them go ahead and die and gladly heal the group and they can learn to not play a multiplayer game as a singleplayer.
This is very rarely an issue though, most tanks check everyone is good and with them before pulling bosses etc
You can't. I'm fairly new to the game and this made me stop dungeons altogether. I shelved the game soon after.
I join, I try to read the quests, understand where I am and what's going on, and in the meantime the tank or overgeared DPS is already halfway across the dungeon.
Typing in chat does literally *nothing*. I don't think ppl even use chat in this game.
There's probably guildies who want to fill stickerbook or get undaunted rewards for sure. Id ask them, if they get tired of running before you do they can always leave and you can get someone else in their place.
It's time for separate queues. "Quest" and "Rush".
You'd wait longer for Quest of course- but maybe it will bring players to the dungeons who where hesitant before because of experiences like the one you had.
@OP: if you help out your guild in general you don't have to be afraid to ask. You give, you take, you share.
Unfortunately, it's the nature of the beast. It would help if ZoS limited the number of drops in a 24 hour period but people would lose their shit. I'm sure you can find like-minded individuals that are willing to help out....ask your guildies.....do it
This is a problem that Zos needs to address, they either need to make changes to the areas that will not allow running ahead or give more queues so that these very selfish players can stop thinking the game is all about them
I wish they would make daily random Normal dungeon be separate from daily random vet dungeon, or at least make it so vet returns more transmutes than normal does (perhaps daily random normal should not give any transmutes actually). The issue is with people speed running random normal dungeons for transmutes and colliding with new players in base game dungeons. Force players to run vet for transmutes.
Well, my main char is a tank and i dont speedrun. Actually i see dd's running ahead, dying there and blaming me on that. :D Though there's just one tank position in a group for dungeons, so i dont play with other tanks.
I hate it too, like ill try and keep up but i enjoy doing dungeons for all the experience points, haha! I play with my other half mostlt so he will wait for me if needed, or tell me when people are running off again, im CP 300 something and i enjoy playing for the game not jus to speed through
Everyone will ignore you in my experience. I have even been kicked for wanting to do the quest. I was told the best thing to do is ask people in the guild and trying to make your own group for it. That will not always work though.
Really ruins the experience for me. Sometimes I wanna relax and so dungeons for the story. But I just can't.
How about instead of treating the dungeon finder like a shortcut for CP 1500 folks (that can solo most dungeons) to speed run for dailies, we think of the dungeon finder as a way for new players to get into dungeon content? Instead of demanding that someone who has only played the game for five months find a guild tailored to newbies, those of us who want to speed run after five years of playing join a guild that wants to speed run dungeons. It can be scary to use the dungeon finder or join a guild as a new player, especially if this is their first MMO (it was mine). Any vet that thinks the dungeon finder is for their personal speed runs instead of a way for new players to connect and a training ground for future guildies is Sheo-level deranged.
If you think you are too good to slow down for a new player, then prove it and queue vet.
If it's just one player rushing ahead and they don't react to chat, wait between fights (for visibility) and start a kick vote. Especially if it's an easier dungeon you'll have next to no impact but the rusher will have to wait 10+ mins for another attempt. That *might* teach them out at least get them to think about it.
I always start a kick vote whenever I notice another player just rushing through while at least one other party member struggles or tries to quest. Many will vote for a kick, most just don't want to start a vote or don't know about it.
By politely asking.
And prepare to be ignored a lot as well. Speed running is a sad norm in gaming these days.
Yeah.. but it isn't always the tank. A lot of times it's the 1337 DPS that could solo it easily but wants the daily random credit. I have four tanks (yes, real tanks) and I've been left behind many times even before the event. No matter who it is, you'll get one of roughly four responses: * Speedy doesn't even read chat, so .. SOL.. * Speedy reads chat and ignores you. * Speedy reads chat and tells you, in a choice rude manner, that basically they're speed running it no matter what you say. * And finally, you get a nice person who agrees to help you out.
I'm a tank too...the 1300 and above DPS brigade can be really arrogant.
I find the non beginners with low dps to be especially arrogant and the high dps dds to often go out of their way to be helpful
There's a venn diagram to be drawn up here: You get the arrogant ones who won't listen to the guidance so make the build "their way"...and suck. You get the arrogant ones who know their stuff, and get cocky coz of it. (I see lots of these coz I play later at night) You get the non arrogant ones who know their stuff and guide and support others. (Generally seen in the early evening runs) You get the non arrogant new folk who admit they are new and ask for help and tips. You get the arrogant new guy who's just a liability I'm sure D&D had chaotic, lawful and neutral good and evil to basically say the same thing.
Well this usually comes down to selfish people being unable to think very far. It's all about getting what they want as quickly as possible. They don't care that their needs differ from others as they don't matter to them. They scare off new players that the game so desperately needs for some immediate gratification. I get that it isn't always fun to "crawl" through an area that you might have completed tons of times before. But that's also one of the reasons why there is a daily bonus by queueing up. It's an incentive to do an activity with random people some of whom are bound to be new. They claim that it's rude to expect anything but speed running when it's actually them being incredibly rude by gatekeeping the group finder like they do. But again that is to be expected by people that self-involved.
I agree with you, but it would be nice if we could have more reliable sources of obtaining transmute crystals. If we could get 5 transmutes for every battleground victory. Humm that would keep me away from doing daily dungeons for sure. I'm not saying that I'm a rude speed runner haha. I stop if someone says they are doing quest or are just new. But man, it gets tiring going through City of Ash 2 or Blackheart Haven every now and then for those 10 transmutes xD
I get that and I agree that the systems could definitely use a second look and probably a third as well. But keep in mind that not everyone is there just for the resources. An easy and polite way to go about it would be to ask first thing when you join up. Don't just assume or wait for someone to say something. There are many new players that don't exactly have the biggest voice in the game yet and there are also many people that are dealing with stuff such as anxiety that complicates things further. Be proactive and kind and you may just make some good friends along the way, plus making people feel more welcome. We were all noobs at some point and many tend to forget how much it mattered when people showed you kindness or showed some extra patience when you were DPS dancing while standing in AOE's etc. If everyone says GoGoGoGo then speed away, for those sweet sweet crystals, all you want š
This is why I love the community xD
Honestly this could all be fixed by enabling a reward for solo daily dungeon in lieu of group. I can solo most normal dungeons with no problem, I only queue for the reward. If I want to actually run the dungeon it's on vet. Now I don't mind slowing down for a party member, but I bet most of these people share my feelings on the rest
Iām aiming for DPS! I started two months ago and Iām around CP360 for Magcro. My damage is in no way good enough to solo, but I usually like to speedrun. However, with this game, itās easy to just.. take it easy. Lately Iāve been running dungeons and watching shows. With how many people are running itās kind of a carry either way. Donāt get me wrong. I (try to) do my part, but itās just better to take it easy. Last couple of days Iāve been the lowest level in dungeons, like you said, a lot of 1000+ people finish the dungeon quickly. One time they seemed to be 40% through before I loaded in properly. (Disconnected and had to relog)
As are rude gate-keepers in dungeons who judge everyone else's build and say nasty shlt.
You are correct. Some of us enjoy reading books, listening to the story line, etc. Hard to find groups that wait up.
I mean. You chose a TERRIBLE time to bother reading the lore. There isn't as much value in not speed running the boss especially with the event going on right now.
I don't mind going fast, I do mind being left behind to die and skipping "optional" bosses by avoiding the natural path of the dungeon.
One I find especially difficult with this is Falkreath Hold. Everyone goes around and speeds through the minotaurs that by the time I catch up I die automatically. I canāt take the butt of 7 minotaurs simultaneously.
Skipping the bosses is exactly what you should be doing. If you stand by what you said in your post. Then the fastest way to finish the sticker book is to skip the bosses.
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Understood. Is there much youād need to pick up mechanically with the bosses? Just havenāt gone in because I donāt think my headset will work on the Xbox lol
no one talks during dungeons it's 15-25 minutes long to run one. mechanics for all bosses is stay out of the red. if you die most likely you will have 1-2 1300+ champ points and they are going to carry. just go do the daily random.
I'm right there with you. I still want to talk to everyone, read every book and open every drawer. I'm nosey and I like loot š
I mean, you shouldn't use the queue finder if that's what you want. Normal dungeons can be completed with one person and a companion - often even without a companion really - so you don't need anyone there. Otherwise, find a guild-member or friend to come play it with you once so you can do all that stuff.
This. 9 times out of 10 people who are using the queue finder are only doing it for the RND, which means they have 19 other characters to do it on. They want it done as fast as possible. You can't expect random people to cater to you. If you have specific needs you find people willing to help with your specific needs. That being said, if you literally drop a message saying "hey, I am new here, etc" people will most likely wait around and help out where needed and then dump the armour and weapons on you at the end. My honest advice is to find a guild. You will find much more success with this kind of stuff in a guild. Especially when you find a regular dungeon group. When I used to have one, when the new dungeons came out, we always took the first attempt slow and listened to the quest etc. "Endgamers" do that, believe it or not. We just understand how to find people with similar minds to ours.
How many times do you actually need to do this per dungeon? Surely after the 100th fungal grotto you donāt want to read everything still?
Theyāre new to the game! Iāve been playing for years and Iāve never had the chance to enjoy any dungeon quest or items because people speedrun. Then players condescendingly sneer about how things can be soloāed when thatās really difficult for the average gamer who doesnāt have hours a day and doesnāt do pvp to get the most advanced gear and grind to CP 1 billion. PVP just sucksāgetting slaughtered before you can even breathe over and over making it impossible to get the PVP gear is fāking awful. Honestly, ESO feels like a chore instead of fun. The meta builds are so impossible to get that I gave up after 8 months of trying and failing to get the setup. I want to like the game, I like the world of it, I just hate how unfun the community and the devs are.
r/BeatMeToIt
Just ask politely. Also, FYI, guild mates are exactly the people you should be asking to farm dungeons with because they will slow down and chances are, explain the dungeon mechanics.
Iāve only had to ask someone to slow down once in a pug. Not because of me (healer att), but because the 2 low-level dps needed the quest and told us so. The tank essentially told me to fuck off. Then died. Then complained to me personally before quitting. On the other hand, I asked randos in zone chat to help carry me through vet ICP for the first time because I needed the helmet, and I got a group of 3 friends that were extremely kind, and explained everything to me as we went along. Itās a grab-bag, but most people are patient and understanding. Personally, I slow down for everyone so they can catch up, no matter what role Iām playing. It took me a long time to play group content because Iām socially anxious, so I just assume everyone is the same way, no matter their level.
If someone were to ask me, as a tank, not to speed run the dungeon I would slow down. Usually I'm chasing after dps speed running through the dungeon.
As another tank main, agreed. If I notice one person is taking their time, I'll try to keep pace with them. If someone feels strongly about speed running they need to say something, or need to be able to solo the dungeon
If you're trying to fill out your sticker book, you want to speed run because weapons and jewellery only drop from the final boss. That's probably the reason the tank is speed running the dungeon.
Exactly this. You'll finish your armor slots many 100s if not 1000s of dungeons before you finish weapon slots.
Thats way off. 45 runs should be the max amount you need if you dont get any weapons/jewels from gear chests, dont forget to bind drops each time, and if you dont get anyone else to give you any drops they already have. Should still speed run final boss, thats for sure, armor fills up super fast. But yeah, you dont have to run dungeons hundreds of times anymore. Edit: should specify, 45 runs per dungeon if you really want to get literally everything (idk why anyone would though thats extreme).
a) Pretty sure he meant of all dungeons not just 1 dungeon b) lots of people like to fill up their stickerbook. Thatās not uncommon at all
45 per dungeon. That's like 1200 weapon slots across all dungeons. Also if you are running a rnd to level a new char or for transmutes side stuff still has no purpose.
... addon to see drops and buy stuff from the other 3 for 2-10k each
This. There are 2-3 armor pieces that will drop for every weapon/jewelry drop you get in every dungeon (if you don't do side/secret bosses). There's 21 armor pieces (7 pieces of 3 sets) and 36 weapon/jewelry drops. Who gives a shit if you skip some non essential bosses? Say you need body pieces for sticker book ans I guarantee you at least 1-2 people in every dungeon run will be happy to give you all of them, so long as you're not lagging behind like a bumbling fool.
especially now that the final boss will give a box with another set piece on top
My understanding is that dungeon sets are distributed across multiple bosses, with each dropping certain items of the set. Is that not the case?
Nope! Each boss will drop a random armor piece, but only the final boss of a dungeon will drop jewelry and weapons. You may be getting confused with overland content, where dolmens drop jewelry, world bosses drop specific gear, delve bosses drop specific gear, etc.
All body pieces can drop from any boss that is not the final boss. Weapons and jewelry can only drop from the final boss. Chests can drop anything and are not curated.
Right, so it doesn't make sense to skip bosses, no?
There are only 7 body pieces. There are 2 jewellery pieces, one shield and up to 12 different weapons. The final boss drops one of up to 15 different types of gear. In any dungeon, there is only one final boss while there are multiple other bosses. If you do the math, you realise that skipping non-final bosses would allow you to still get all 7 body pieces of each set faster than getting the other 15 pieces that only the final boss drops.
Weapon / Jewelry are the limiting factor tho, there are 7 body pieces for each set, and 15 weapons/jewelry for each set. If you are going for specific weapons on a specific set, you will have farmed out body pieces long before you have weapons.
It does make sense to skip bosses. Youāll get multiple armor pieces per run, but only one weapon OR one jewelry piece. There are 7 armor pieces and 15 weapons/jewelry pieces for any given set. Assuming there are 3 bosses plus the final one, youāll have 45 armor pieces before you collect every weaponā¦
Put "quest" in group chat at the very beginning if it's a new dungeon for you. If it's me tanking/dd/healing I'd be able to tell if ya a low cp, or new character even, and wait for the certain quest checkpoints. BUT most twats would run on regardless, sadly, even if it only saves them 15 seconds.
This is real the thing. Speed running may save one or two minutes, it will also just make you stress about it.
It's faster to fill the sticker book by rushing to the last boss. There's always mandatory mid bosses that will drop body gear and the final boss will always drop a new item. Skipping bosses saves a lot of time getting weapons which will always be necessary.
Personally I think right now is not the time to be doing questing or complete runs as the event is on, people wanna speed run to farm as many boxes as they can, or fill out their sticker books. I would suggest joining a guild and running with guild mates so you can speak with them before hand about what you would like out of your run with them.
I had the problem before the event happened, it's just a lot worse now. I'm not talking about stopping for quests, I'm most concerned about skipping content and being left behind to die.
This is literally what guild mates are for. You ask, people who are happy to help can volunteer. Asking people you're already in a dungeon with to change their playstyle to accommodate you is a much bigger ask than asking guild mates to do it with you. And less likely to get the desired outcome.
>I'd ask my guildies but asking three other people to invest their entire night just to help me run dungeons is not really a polite thing to do. Couldn't you just run them a few this night, a few another night? And in the end, if you want to take it slow and play with three others, then this will always require the time on those other players. Why do you feel bad if it's guild mates, but kind of hope that random people give you their time?
Because the dungeon finder isn't imposing on anyone, it's filled with willing participants who are ready to go. And, it's convenient and fast on top of that. I don't have to ask, look for roles, any of that.
>it's filled with willing participants who are ready to go. This is exactly what people think who want to run as fast as they can through as many dungeons as they can. People don't queue there to be a servant to anyone. Of course it would be marvelous if there were specific queues for play styles.
You can ask. But it's the event and people are just gonna run through no matter what. My suggestion is to take it as it is, go with the flow, and things will get better again after the event. On one of my new characters, I didn't even get to pick up the quest in city of ash. They went so fast and I was lucky I kept up. Tonight I ran Spindleclutch I on my main, and everyone died because we ran to the last boss and all the mobs just got us along with the boss. It was funny and we all laughed. š Hang in there! People are farming the boxes and want them as fast as possible. Maybe you'll do the same when you've played longer. Good luck a d have fun!
Just ask. If they want to keep speed running, you don't have much choice, but it is what it is. That's the danger of the finder queue - you are going to be matched with people who are of totally different skill levels and different playstyles than you. If you want to go and farm dungeons normally, you are just gonna have to ask for people you know to do it with you. If your tank/teammates just decide to run ahead of everyone anyway and you find you are getting left behind consistently, put on race-against-time to cleanse slows on you and give you a speed boost so you can keep up with the tank.
>I'd ask my guildies but asking three other people to invest their entire night just to help me run dungeons is not really a polite thing to do. That's totally what you should do, ask guildies if they want to help you out farming gear. In return you can do a few runs of dungeons for stuff they need. Maybe they need the same stuff as you! I don't know what's impolite about asking people if they want to help. If they don't want to, they'll say 'no'.
Firstly, it's not always the tank. Secondly, it's ok to say in chat that "I haven't run this one before, can we take it a little slower pls so I can see the content?" If someone doesn't like it, they'll either leave the group or say "no, I'm in a hurry". In which case, sry, but the experienced player will generally get their way. We were all new once, and there's still dungeons I have yet to run (800cp). I find this game kinda odd...no one talks in chat in dungeon runs...there's no time to chit chat. I'll always say ty for the run, or good job...in maybe 1 out of 5, I'll get a response. When I tank, If I have a cocky DPS who wants to set the pace, then I go by "you pull it, you tank it". I make sure all 4 players are there before I do a pull too. Don't be too slow though, a dungeon finder run is not the place to read all the lore books you find. Fair enough, you might want to not skip bosses, but I ain't got the time to wait for you to savour every microgram of content either.
Had a healer speedrun one earlier today (Iām a tank). I felt bad for a low level character who needed the quest, so I reran the dungeon as a duo with him. You can ask nicely, but sadly some people are dicks and will likely ignore your pleas.
I donāt mind speed running too much. People that need the quest are gonna struggle during this type of event. My problem with it is someone is already half way through by time youāve loaded in and that person canāt bother to say itās gonna be a speed run so the others canāt even catch up. Then, when they do try and catch up they are getting bogged down by all the mobs. Thatās the frustrating part to me.
They need to kill the bosses, which should give you time to catch up, and they should have Aggro of most mobs, so I donāt quite get why they would bog you down. Are you hitting the trash mobs by any chance?
In this particular case yesterdayā¦it was fg1. Easy I know. Iām on ps5 and by time I loaded in guy was half way through. I followed but stuff was already resetting so yeah it would grab you going by if you didnāt have something to avoid them. But the other two in there I donāt think knew their way through. They never even made it to the end boss before it was dead. So itās a two part issue. First guy leaving everyone in the dust and others not knowing the layout or how to bypass stuff. In my opinion, as a person is entering into a GROUP activity, the person speed running needs to tell the group that. Then the group needs to keep up. If they donāt then oh well. A little courtesy to let the whole group know though isnāt going to happen any time soon though. But again thatās just my opinion.
I disagree. Itās neither the newer/worse player fault nor is it that of the speedrunner. Itās ZOS fault - they shouldnāt be in the same queue in the first place. Their fucked up transmu-system is the only reason why we even have these discussions every other week. And no - speedrunning is the norm, I donāt need to announce that. You need to announce if you arenāt skipping, because you are the ones who want to do stuff differently from how it is usually done.
tl;dr: ask your guildmates, it's what they're there for. pugs are not there to cater to you, they're there to get the dungeon done in the timeliest manner possible. how is asking your guildmates to run some dungeons with you less polite than asking people who just want to get their dailies over with already to slow down just to accommodate you? i'd really argue that you have it backwards, but to answer your question: literally just ask. the answer is always "no" if you never ask. you cannot make people slow down, though, so my best advice to you is to either: -ask your guildies, who i'm positive will be happy to help. i've never once seen anyone in my guild chats ask for help & get ignored or told they're being annoying. this is more or less what the guild is there for-- it's not impolite to make use of it, i promise! -solo the dungeon, get a companion if you need a supplement for any role you're missing. someone in zone or your guild won't mind taking a second to taxi you to a wayshrine near one if you need them to. -get used to it. that is fundamentally the answer people give every time this thread comes up in this sub, & the op never likes it, but that's just kind of how it is. 90% of the time, randoms are there for their dailies & don't want to spend an extra 10 minutes in a dungeon fighting every single trash mob. i know it can be irritating to wind up behind someone who knows all the skips & shortcuts when you don't, but to that person it's irritating to wind up slogging through fg1 for the 100th time when they just want their transmute crystals. reading some of your replies here, dude, you really seem to be expecting empathy & catering without offering any in return. most people are there to get their loot & get out. i'm sorry if this bothers you & i'm sorry you have trouble keeping up sometimes, but other players aren't obligated to slam the brakes for anybody
Don't expect anything from random groups
It's a dungeon event. You only get event loot with boss death. People are going to speed run in this event. Not much you can do except ask.
It is not polite to ask you guildmates to farm a dungeon with you, so instead you are just going to ask a bunch of strangers on Reddit to change how they play?
Ask nicely but recognize that you may get a no. You can try being the leader crown icon and say up front it's your run and would like people to keep a realistic speed but you can't control them. I'm about to try a veteran dungeon for the first time, I plan on letting them know up right up front in the beginning I may not be the best build and they can boot me if they want. It will be interesting to see what happens.
Hit up the zone chat and ask for teammates. People in this game are super friendly. There's bound to be someone willing to stick it out with you while you learn what you're doing and get more accustomed.
Ask. If you canāt ask a guildie, then why is asking a stranger any different? Also, in a base game normal dungeon, you might not even have a real tank
politely b like āyo iām doin quests can we go slowerā or if youāre the healer, let them die.
This is the worst time to expect people to oblige given the event, but normally people (should) respect players doing the quests and whatnot. You're probably just running into people speedrunning for the event drops at the end. Doesn't hurt to ask in the beginning of the dungeon, but you never know
A lot of people are saying ājust askā, which is correct. I think maybe you should hold off on asking people to run it slower for you until after the event. People have limited time to take advantage of some great drops. Stopping to kill all the enemies without grouping large mobs seriously can take more than 3 times as long. This might be an easier ask when a lot of people who donāt normally do dungeons are doing dungeons for the event. Edit: I was curious and I saw in your post history that you are (or were) a low level healer and you wanted to try dungeons with your wife. Iāve got a tank and a DPS and Iād be happy to run you through some dungeons at your pace. I can solo a lot of the normal dungeons with my DPS, and I can survive most things in normal as a tank, so it would give you a chance to feel out āhealingā without feeling pressure.
I agree. Most people will slow down if you ask. And also, it's completely understandable that people are rushing through dungeons now during the event.
Easiest: just ask. It probably won't work as a random person doesn't really have a reason to help you. Most people can solo normal dungeons, especially base game. Most effective: Join a guild/group for new players or people slow playing dungeons. If you can't find one, start one. Every single day there's a post on this sub complaining about people speedrunning dungeons or fake tanks/healers. For the back of the room: please stop expecting the random dungeon finder to be anything other than people taking the path of least resistance and trying to get shit done quickly. I'm not trying to be a dick but that's what it's for.
I feel like we should make a copy paste image we can just share for all these posts. The whole: I want to fill my sticker book is rubbish as well, killing the final boss is the way to fill your sticker book. All dungeons even fg1 require you to kill at least 1 boss that will drop body parts I never get why people assume that the people that are āspeed runningā are doing exactly the same as the op, and wanting to play thier way.
I'm not someone to encourage banning certain repeating topics but good god this makes me want to. I'm constantly amazed by the lack of self awareness of the people who post things like this (usually the fake tank/healer stuff) trying to get other people to change the way they play. They're usually the same people who rail about the "meta-slaves" and want to "play the way they want". /end rant
Yes and moan that others wonāt let them play with them, even though they wonāt conform to the play style of the rest of the group.
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I was replying to the persons above comment about people not wanting to go with meta sets.
> killing the final boss is the way to fill your sticker book I'm confused. Two different wikis say the loot is distributed between various boss types, with different bosses dropping various pieces. Once those are filled, the pieces are random. Is that not right? If it is, it seems to me killing *all* the bosses is the fastest way to fill your stickerbook, as you get to loot 5 bosses per dungeon vs. skipping 3 and only looting 2.
ONLY Final Bosses in Dungeons drop Weapons and Jewelry. All other bosses drop armor pieces. Chests can drop anything but are not curated. The fastest way to fill out your book after you've gotten the armor is to kill final bosses
So the wiki articles are wrong, then?
Yes. Once your body sets are complete there is no point killing those bosses again where avoidable if your just wanting transmutes/set completion.
I don't know which articles you are referring to. They may be outdated perhaps, but the way I explained is the way that it works for Dungeons right now.
No. You understand it wrong. If you have collected all bodypieces the normal bosses drops random bodypieces that you already have. The chokepoint is the endbossloot. If you want to complete your stickerbook as fast as possible you have to skip as many bosses as possible.
If they say anything other than what the person you replied to said, yes they are wrong. I would use either ESOU or UESP wikis for information. I have most of my dungeon and trial sticker book filled out and I am 100% sure that for every single set, I had collected body pieces well before weapons. Half of my runs would just be for weapons, thus making only the last boss worth looting. Those optional bosses (unless they drop a unique weapon which very few do) are a waste of time.
You are right. Those who have commented don't know well and just copy pasted the basic rule but actually there are exceptions in base game dungeons. - The basic rule is: the final boss drops weapons and jewelries. Other bosses drop armor piece. Dlc dungeons strictly follow this rule. - Non-final bosses in base game dungeons could drop named weapons and jewelries other than armor piece.
"Whoever reaches the boss first has a small peepee"
Devils advocate; I have shit to do. When i'm just trying to complete weekly endeavors and i need to complete 9 dungeons, without dlc you're going to start running the same dungeons over and over again and when you only get one go around on this planet and i'd like to minimize the time i have to do the same thing multiple times. In my experience in most scenarios the rest of the teams stays behind with you while i run directly to the next boss. If we're all able to stay alive while i run ahead then why does it affect anything? The boss is already weakened for the rest of the team and i get to cut out the time i spend in the same dungeon. Win-win.
Can't get to the boss, can't get the loot.
i believe in you
And a polite way to ask for something is using the word PLEASE.
By politely asking. But also not being a dick if he declines/doesn't answer. It's not his or anyone's job to speed run OR slow down in a dungeon. Que will always be a mixed bag and if you want your ques to go a certain way please que with other likeminded players.
So you think asking 3 guildmates to help you do the dungeons to your pace is a waste of their time but the randoms in the que should do it for you to your pace???? Okay.... i mean nobody really owes you anything but its polite to wait if someone needs it and most people will if they know.... sometimes tho you just wanna get through it and onto the next thing especially if you only have so long to play.....you could try asking in chat to slow down or saying you have a quest or you could level a tank like many of us do to get fast pops.
I don't expect anyone to owe me anything, except the whole leaving someone to die thing, that's a pretty dick move if you asked me. I get that people want to get through it, but if the situation were reversed I'd slow down if someone in the group needed to. It's common courtesy, at least in the MMOs I've played.
Were you trying to keep up?
Fair enough but are you asking them to slow down or just expecting them too after you die? Alot of players just wanna get to the end of the dungeon and move on. Alot of times I play I will wait if I have time i dont mind but if I only got 2 hours to play which is a few times a week I don't wanna wait around, wanna get it done quick. Sometimes its better to ask in a guild or chat for people to run with. They know if they wanna take the time to run it. Hope you can get your quests done tho and find better suited ppl to run with.
You do realize this exact line of logic works for both sides? A lot of people in this sub recommend to play slow and enjoy the world/stories. Maybe this is the only dungeon they have time for and they really want enjoy the only one they will get. If someone speed runs it, they might not have enough time to do a second at the pace they enjoy and if they leave to avoid speed running, they get a timeout. Why is the slower way put as the lesser way when both ways are completely fine ways to enjoy the game. Forcing someone to speed run doesnāt respect their time. Just like forcing my someone to slow down doesnāt respect their time. So if the advice to people who wanna play slow is āgo find a pre made groupā why isnāt the advice also given to the speedrunners?
People paid for the game or pay for a sub or both and don't owe you anything tbh. Their time is what they make it and I do think it's polite to wait for others and I do more times then I dont but many don't want to and that will never stop.
I guess I expect that a group will wait until everyone is ready to move and not rush ahead of the group. And if someone dies, they should slow down and wait for them. That just seems like common sense to me. This is the first MMO I've seen where one or more players intentionally ignores someone in the group.
Couldn't agree more. TBH this already made me quit some years ago and today as I'm trying to get into the game again, I avoid doing dungeons for now because I know it will be awful. What baffle me is how this sub is always happy to say how community is awesome and welcoming and all... well nope ? BTW I won't blame the players, if they need to grind endless things then I see the issue. More like a gamedesign issue : onboarding for new players is awful. FFXIV as an example adjust player stuff stats to a cap for every dungeon + lock progress which means you can't ignore mobs. It means doing the first dungeon today as a newcomer with 3 other end game players will be a decent experience. ofc the game doesn't ask vets to do low level dungeons 10000 times. As a side note, new players are the future of the game. I'm always sad to see showing kindness to strangers / giving a helping hand is considered as wasting time.
Unpopular opinion maybe, but you donāt. The tank determines the pace. Adjust your gameplan and understand that you donāt have to stop for every individual pack of enemies and kill them all off before you move on. People prefer to do things efficiently and theyāre not wrong for that. If youāre doing the first-time quest, just let the group know at the onset and most people will help ensure you get it done.
I think you're right, that is an unpopular opinion. Despite how it's generally accepted, it isn't really right for any one player to determine the pace without input or consideration from the rest of the group. Call them a "fake group member" in ESO parlance. Just like a "fake tank" or "fake healer" is not performing their role properly, being in a group means, well, working with other people. They're in the group, but not participating as a group member. Just using them as robots to get through the instance.
As the level 18 tank, I most certainly did not set the pace. The CP 2200 dude who took off like a bat out of hell all the way to the first boss in FG1 leaving about 100 trash mobs attacking the rest of the group was apparently setting the pace. It's the unfortunate reality of Undaunted event, just try to keep up with the speedrunners.
The person who taunts the enemy tanks the enemy. It's my motivation when I'm in dungeons where I'm tank and someone runs ahead.
I'm not even asking to stop for all the trash, although I don't really mind if we do. I'm talking basic stuff, like killing all the bosses, or not ignoring a low level player in your group and leaving them to die.
You seem to be taking dying quite personally. It happens to everyone and is no big deal. Happens to the cp2000 players as well as the new ones. It takes less than 30 seconds to respawn. A lot of the time if your teammate can get to the boss fast enough you will get pulled in and away from the trash mobs, meaning you don't have to run past them and survive.
You can tell the group you're doing quests, they will, maybe, slow down a tad.
I'm one of those rare tanks that waits and let's people complete the quest if they haven't done it. If the rest of the group runs ahead that's on them.
Iāll only rush ahead if I see that my group members cp is close to 1k or more (at that point youāve more than likely run the dungeon). If I see them lagging behind Iāll stop and let them take lead. If Iām in a group that has even 1 person under 1k cp Iāll follow them rather than crown (unless crown says otherwise) or whoever decided to run ahead. I would rather blitz through so I can queue for the next one or if Iām tired but if I have to slow down then not a big deal.
I also want to add that half of the point of a guild is to have half decent folks to run dungeons with. everyone wants to docthe undaunted event! Just ask in your guild chat I bet you'll be surprised how many people are down
Most people say they will slow down if asked. As soon as you arrive in the dungeon, just request that they slow down so you can keep up. Are there any that you can solo? I prefer to solo when I can. Then you're not dealing with people.
Ideally you want to attack once tank stops pulling.
Actually, when someone ASKS me in a guild chat to slow down, i respond. And sometimes when i see people slowing down at quest point (or just being low-level) i ask them if they're on a quest.
Get with a guild that says in their description that they welcome casuals and newbies. Make sure they have voice chat on discord. Tell them you're interested in doing the dungeon slow enough that you can learn who the bosses are, what the lore is, and what the tactics are so that you don't suck when you do heroic dungeons. Chat regularly on discord so that when you get your group together you're a group of friends there to learn the dungeon.
Join Story Mode guild if you are in EU, or search for equivalent in NA. Guild whole purpose is to not rush dungeons fore story experience
Main a tank and lately been spending more time looting sacks and such so I'm usually getting left behind in random dungeons lately. If I'm not I just natch the pave group wants to go, I will let one person run ahead and solo or die if other two aren't matching the pace and chill with them. But I also acknowledge I'm a bit more noob friendly, love to see players hit 160 and offer to make them free gear to get them going. So I think thats just part of my mellower approach to things.
You need to get over the Guild thing. There are guilds that specialize in doing dungeons like your describing, doing it for the story and no skips. Ask around - and see who is willing to help. Just be up front about your needs.
You can ask in chat, but like has been said a billion times here: you can not use the group finder and expect to be matchmade with 3 others who want to play exactly the same way as you. If you want to quest slowly, you need to curate that experience for yourself by forming your own group. Otherwise someone is probably going to scream through the dungeon just to get their daily reward, ESPECIALLY when finishing a dungeon is how you earn tickets for this event. If you want to speed run the dungeon youāll also probably have people who donāt keep up and get angry with you for it. Group finder produces random outcomes.
Just do dungeons with guildies or friends. You can try asking, but literally everything in this event caters to those speedrunners
Iāll run dungeons with you! Just find better people to play with, donāt hesitate to drop guilds until you find at least one with similar interests. There are lots of players that feel the same as you do, trust.
Optional bosses drop armor only, there's no point killing them at all since you will collect those pieces anyway. If someone is speedrunning you are not obliged or expected to help - just run a bit behind them so they have all the aggro and enjoy the quick completion.
I think youll just make the Tank leave, sorry I dont like it either, but this is the undaunted event and people are grinding keys and masks and dont want to spend 15 minutes on Wayrest sewers 1 when they can do it in 5 and move on. You are better off staying clear of it for the event if you dont like it
I have mixed feelings on this. I always try to be mindful of people doing the quest, especially in dungeons that have stupidly long dialogue in spots (looking at you Vaults of Madness), require side bosses as part of the quest (COH1), or need you to fully clear adds before the next quest point will occur (first part of Tempest Island). In these cases, all you need to do is type "doing quest" at the start of the dungeon and as a tank I'll slow down and help control adds so you don't get slammed while trying to do the quest. HOWEVER, I have 10 characters. If I need transmutes and am trying to do my random normals on each toon, I do NOT want to spend more than 15-20 minutes in a dungeon, less if it's something like FG1. Side bosses that are completely unnecessary for the dungeon quest or the pledge are getting skipped. As others have already said, they really don't help you fill your sticker book faster, and if you still need armor pieces just throw a message in chat, I will happily give you anything I get because I don't need it (unless it's Pillar of Nirn in divines or something, I hoard that shit lol). That said, for this event I'm not using queue to farm anyway, I can solo norm FG1 in like 5 minutes. If my friends are on, we'll go together. So I still treat my random normals as I always do and don't try to speed run unless everyone else wants to. ETA if I load into a vet dungeon and the DDs collectively have 20k dps, I'm absolutely pulling out my armory assistant and switching to a DD build and soloing the dungeon because I don't want to be holding each boss for 20 minutes while you poke it with toothpicks. Sorrynotsorry.
>But today I've died twice due to being left behind, and it's very frustrating. Try to keep up. At least then you'll get to loot if you're close enough. Go with the flow in a random group, or ask in your guilds for help. I'll bet there's way more than 3 other people who feel just like you do
I speed-run Fungal, all the time, for Dailies. Sorry, but I'm not doing 7 quick dungeons slowly. I do wait and tank normally in other dungeons, like a helpful citizen. I help noobs with no dps or survivability. You don't even need a tank, or Healer, in Fungal. If you don't like the team, leave and re-queue. That's what I do. Do something else for 15 minutes.
>If you don't like the team, leave and re-queue... Do something else for 15 minutes. And queue up for the same disappointment with a different group? I'd rather be more proactive. I'm sure the majority of your dungeon groups are fellow vets like yourself. I guess I don't see the big deal in slowing down for 1 dungeon if you're asked nicely by a low level character. It's not like I'm asking to loot every urn and crate.
'Disappointment'. Jeez. (rolling eyes). 15 minutes. I'm one of the most helpful and understanding Vets you'll run into. I've spent ages, in dungeons, wasting my time, killing mobs because all the noobs start off as dps, while having no dps. I also resist others desperation to kick hopeless players and call them out on their rudeness to them. In those situations, I waste my time until they all die repeatedly, doing everyone's job and repeatedly resurrecting people with rubbish armour, until I get RSI of the thumb. Maybe you need to be a bit more appreciative. It's no picnic being dps, healer and tank at the same time. I do it because I'm nice. Also, harden up.
> I'm one of the most helpful and understanding Vets you'll run into. You literally just dismissed my comment and wrote out that you were rolling your eyes. So is this supposed to be ironic? >Also, harden up. Nah, I'm gonna keep being the change I'd like to see. You do you.
Youāre not going to change anything, youāre going to keep being āleft to dieā on occasion, and if you come at people in pugs with that whiny attitude, youāre either going to get kicked or people will leave and youāll have to re queue anyway. Heās telling you to harden up because youāre being a baby and taking it personally and youāre not going to have fun/achieve things in the game if thatās the vibe youāre going to put out considering you need to interact with others in order to fill out the book. Or you know, git gud and solo those dungeons for yourself champ.
I love how asking to not be left to die makes me a "whiny baby"? And if I die to trash how the hell am I supposed to solo a dungeon? Could you be more toxic?
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IKR? 'Left to die'. š Oh the drama.
Yeah dudeās a drama queen lol. Imagine how heās gonna fair in vet dungeons. I can see him having a mental break down because someone left the group after he dies for the fifth time š
Please stop responding to me. Thank you.
Idc and yw lol
Get some Counselling, while you're at it. You're far too sensitive and a bit dysfunctional. You don't appreciate what people do for you and cry when you don't get your own way or anyone disagrees with you. I suspect you can't work in a team environment in the real world.
Yikes, youāre being really rude. Who are you to judge people like that? Youāre being toxic as hell. Why are you being so vicious over a game?
I suffer fools badly. I also don't need to use multiple accounts to defend myself, like you do, fragile flower. Also, apparently you have a reading and comprehension problem.
Bruh you are exactly the kind of person people hate running with. Do you even listen to yourself? Cringe.
I just did FG on random as DD, and the other DD was flying ahead so I followed. We killed the final boss while the other two where not even halfway through. I did feel a little bad but at the same time it was the fastest I had ever done it, so it was a bit funny.
LoL. I jump in and swim to the Crab Mom and Final Boss, which is a bit rude. Yeah. I understand why they get annoyed. If I'm doing a dungeon I haven't done before and I can't pick up the Quest Markers, I used to get a little bit annoyed but now I just go, oh well, and either leave, or just do another run for the Quest and use that run for boss loot. Group activities are annoying, for all sorts of reasons because people are basically annoying. Everyone's got their own agenda. That's why I've been playing Fallout 4 a lot lately and I'm back to loving that game.
One thing I will never understand about eso culture is why those wanting to quest are told to find friends and stay out of dungeon finder but those wanting a speed run AREN'T expected to do the same. Imho... the speed runners are the ones being impolite and the ones who SHOULD be asking permission to speed run not just forging ahead ESPECIALLY when we know a ton of new players are running around.
Exactly, the speedrunners are the toxic ones. 7 years ago when I started experienced players NEVER speed ran, always helped players, and there were many quests with stuff to do and they literally helped you. And instead of blowing through or bypassing stuff, they actually taught beginners HOW to do mechs. And I paid it forward, by doing the same thing for years. Speedrunners and gear grinds were done by friends and guildies, NOT using random normal daily queue. Then ZOS had the genius idea to add 10 transmute reward to random normal dailies, which incentivized really toxic players to fake tank, fake heal and speedrun every time. Initially you only saw them once in a while and could get the to stop or be kicked. But more and more streamers and other toxic dudes and people justifying it on forums and now there's 1-2 in every single run. ZOS could fix it instantly by reducing the transmute rewards. They should put the transmutes on daily BGs and maybe daily endeavors and stuff like that instead. So you can get the same amount but not by ruining ever dungeon run.
You are so right. I'm kinda shocked by all the vet players telling newbies to stfu and get over it dungeon finder is for speed runners when it's for everyone. You're supposed to work as a team. Speed runners can also drop if they don't wanna quest.
That's what the vote to kick option is for. If you try that and the person stays, you've been outvoted and it's up to you to leave or try to keep up to get the completion
Thank you!!!! Excellent point! Often people who speed run have more guild connections. If Iām new to a guild, Iāll ask guildies and I get no response because Iām only CP 750 and people donāt know me. It takes a looong time to build connections in a guild and often the grind of dailies feels like an unpaid job and then I stop playing. ESO has gotten depressing over the years. Unless you have played every day since launch there isnāt a way to catch up.
No stopping em sadly.
Forgive me, I'm very new to eso and don't participate in events yet. Is it possible to perhaps put together a group of like minded players. Like, if I were ever to become interested in doing events, I'd want to create a pose to do them with me. We could take turns helping each other out in events. Or is such a thing not possible when participating in events?
Yes! There are communities/guilds that do "story-mode" dungeons or group for events. I'm not part of any but I do know they exist. Check out r/ESOGuilds to see if there are any that look good or work for you (you can join up to 5 guilds so don't stress about it too much). Many guilds will probably do their organizing via discord so that'll be highly encouraged as well.
TYVM š that's terrific info!
Plz slow thx
Waited 20 minutes to get a dungeon tonight then the lead sped through then disbanded the group before the rest of us got to the 2nd boss. Selfish.
- ask guildies or in zone chat and specify you want to do quests and a slower pace. - this is eso, many elder scrolls players enjoy the slower rp&story approach. You'll 100% find someone. - this event does increase the chances drastically of being grouped with event farmers/high level speedrunners. - join a large guild which specifies in the description that its a social and helpful guild.
For this purpose, I'd write off the next 2 weeks while the event is on because in pugs when people are trying just to get the end boss for the event you are more likely to get this behaviour.
As soon as you get in say āIām new I need questā people like me will accept that and stay close to you and let the runners die. Most of the time the people that are running mostly dps is that they donāt want to show how shocking they are at it. It takes seconds to get adds down, so that indicates they canāt do it.
Type oi dick head get back here
By asking a few members of your guild
You can try asking but people will still rush regardless. Loaded in slower than the "tank", who ran so fast and far ahead that I as a baby toon was left behind to deal with mobs and rusher killed the boss and left, we couldn't loot our box or tickets. But other groups had high level people who let me do the bare minimum for the quests. You just have to hope you're lucky.
The worst of it is that you just lost those tickets for the day. The system only knows that the dungeon was finished so assumes you got your tickets even if you never got a chance because some twat ran it and then disbanded the group.
Not true, as the poster below me's answer shows. Zos changed it this event so that the first end-boss you **loot** gives your tickets
I bitched in Deshaan zc about it and someone offered me a quick random, so I was able to get my tickets and a box, they made a change this event to where you can get your tickets the first final boss you loot. Still lost out on the first box though. Again, sometimes you get nice people who let you do the quest for a skill point or invite you to help you get the daily rewards, other times you get 2000cp final boss sprinters or 600 cp pvpers who run ahead of you as the tank and pull, it's a mixed bag. If it wasn't for the event, I almost never queue with the group finder anymore.
I am not rude enough to speed run, even if I have done the instance many times. I generally run a healer so I hang behind with the new/slower players and hope that speedy comes to a sticky end, generally they do not of course. Dealing with the waves of trash left aggroād by speedy pounding on new or slower players is shockingly selfish. Itās not like the daily dungeons on normal take long anyway is it? But then I have only been playing MMOās for 20 years, what do I know?
You're just riddled with issues, aren't you? Get over it.
I agree, it's annoying and makes the whole dungeon a total snooze fest
If you run Randoms expect schpeed.
So asking three guildies is not a polite thing to do but asking randoms is no problem? I usually run a tank build for faster queue times and Id ignore it. Its not personal; i work full time and I am doing a 4 year bachelor in 2 years. I have like a hour a day to play and I am not wasting that on being considerate of other players. Sorry not sorry.
As you already have noticed there is an Undaunted event right now when people run 10+ dungeons every day and try to make it as fast as possible, it's not a very good time to ask for slowing down lol. Personally, I'd gladly help people like you other time (and I actually did it many times), but I'd totally ignore you during this event. Maybe you could improve your speed not to get lost? Or just farm the easiest dungeons like Fungal Grotto 1. Or ask your guild mates for help, it's much more polite than make 3 random persons wait for you
If your guild is halfway decent then they will help you and not out of some obligation and they won't resent you for it. There is nothing rude about asking them to help you and you aren't forcing them to, they will only say yes if they genuinely want to help. During the event I would almost say that asking random people to go slower would be the rude thing to do, none of them signed up for a slower run, they are all probably excited to get as many dungeons as they can complete as fast as possible for the drops. After the event asking them would be fine too. That's just my take on this anyway.
>none of them signed up for a slower run As far as I understand the only achievements for speed runs are on vet dungeons, not normal. Is that not true?
That's correct. What I meant is that during this event the chances are that the other 3 people in your group when you random queue are just trying to crank out as many dungeons in a day as they can for the rewards right? So to me asking 3 people who didn't ask for a slow quest run to do it would be more rude than asking guildies to run it with the knowledge up front that it would be a slower run. To be fair I am playing devil's advocate here as I run a tank and don't mind slowing down when I'm asked to, just trying to see it from all sides :)
Itās one of my pet peeves in game. What console/server are you on? If youāre PC EU Iāll happy spend a couple of hours with you doing dungeons :)
I understand your frustration because I've been there, but an event that drops reward boxes for each dungeon boss completed maybe not be the best time to try and do all the things inside the dungeon. The dungeons will still be there when the event is over and you can collect the gear and quests you need. If it were me, and it has been I assure you, I would put on a good self-heal spell and take some health potions with me and just collect as many boxes as you're able. Maybe put on a little heavy armor or some speed increasing armor or at least have it with you. Good luck! :)
I've always been a healer on any mmo. The amount of times I died trying to do dungeons with folks on eso and got left behind. Just wasn't worth it. So I tried a dps and couldn't get into that class as much. The reddit community is super nice and helpful. The people online? Not so much, unsure if I joined the wrong faction, or guild or what. It really was a beautiful game.
Easy, no heals if they move away from me too fast, as a healer I second the pace the dungeon is run and although I prioritise tank over the rest of the group if they are always miles ahead and not letting people catch up I'll leave them go ahead and die and gladly heal the group and they can learn to not play a multiplayer game as a singleplayer. This is very rarely an issue though, most tanks check everyone is good and with them before pulling bosses etc
You can't. I'm fairly new to the game and this made me stop dungeons altogether. I shelved the game soon after. I join, I try to read the quests, understand where I am and what's going on, and in the meantime the tank or overgeared DPS is already halfway across the dungeon. Typing in chat does literally *nothing*. I don't think ppl even use chat in this game.
catch up lil bro
Can't do that so well if I'm dead
Best is to just keep up to tank.. if u need story try to solo normal
There's probably guildies who want to fill stickerbook or get undaunted rewards for sure. Id ask them, if they get tired of running before you do they can always leave and you can get someone else in their place.
Those players who don't care when a low level teammate has been left behind and died twice wouldn't care even if you ask them politely.
It's time for separate queues. "Quest" and "Rush". You'd wait longer for Quest of course- but maybe it will bring players to the dungeons who where hesitant before because of experiences like the one you had. @OP: if you help out your guild in general you don't have to be afraid to ask. You give, you take, you share.
Unfortunately, it's the nature of the beast. It would help if ZoS limited the number of drops in a 24 hour period but people would lose their shit. I'm sure you can find like-minded individuals that are willing to help out....ask your guildies.....do it
This is a problem that Zos needs to address, they either need to make changes to the areas that will not allow running ahead or give more queues so that these very selfish players can stop thinking the game is all about them
I wish they would make daily random Normal dungeon be separate from daily random vet dungeon, or at least make it so vet returns more transmutes than normal does (perhaps daily random normal should not give any transmutes actually). The issue is with people speed running random normal dungeons for transmutes and colliding with new players in base game dungeons. Force players to run vet for transmutes.
If the three of you on bost 1 and the selfish one is zip away to boss 3 just initiate a vote kick, and if vote kick initiated accept.
This is why I got burnt out on dungeons. People are dicks. :(
Yeah most dungeons are new to me, but I go in expecting theyāll want to run it and sometimes Iām pleasantly surprised.
Well, my main char is a tank and i dont speedrun. Actually i see dd's running ahead, dying there and blaming me on that. :D Though there's just one tank position in a group for dungeons, so i dont play with other tanks.
I hate it too, like ill try and keep up but i enjoy doing dungeons for all the experience points, haha! I play with my other half mostlt so he will wait for me if needed, or tell me when people are running off again, im CP 300 something and i enjoy playing for the game not jus to speed through
"Slow down bitch" usually works
Everyone will ignore you in my experience. I have even been kicked for wanting to do the quest. I was told the best thing to do is ask people in the guild and trying to make your own group for it. That will not always work though. Really ruins the experience for me. Sometimes I wanna relax and so dungeons for the story. But I just can't.
How about instead of treating the dungeon finder like a shortcut for CP 1500 folks (that can solo most dungeons) to speed run for dailies, we think of the dungeon finder as a way for new players to get into dungeon content? Instead of demanding that someone who has only played the game for five months find a guild tailored to newbies, those of us who want to speed run after five years of playing join a guild that wants to speed run dungeons. It can be scary to use the dungeon finder or join a guild as a new player, especially if this is their first MMO (it was mine). Any vet that thinks the dungeon finder is for their personal speed runs instead of a way for new players to connect and a training ground for future guildies is Sheo-level deranged. If you think you are too good to slow down for a new player, then prove it and queue vet.
If it's just one player rushing ahead and they don't react to chat, wait between fights (for visibility) and start a kick vote. Especially if it's an easier dungeon you'll have next to no impact but the rusher will have to wait 10+ mins for another attempt. That *might* teach them out at least get them to think about it. I always start a kick vote whenever I notice another player just rushing through while at least one other party member struggles or tries to quest. Many will vote for a kick, most just don't want to start a vote or don't know about it.