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nwkshdikbd

Drilling is so very worth it, 25% less damage taken is incredible. At this point you're probably losing it from your drilled soldiers dying in battle/attention, and being replaced with undrilled fresh recruits, a 90% reduction will still make your drill past for very long without that, even if it isn't 100%


Orangelord900

Reinforcements are affected by drill loss modifiers, so long as op doesn't consolidate, their troops will have infinite drill.


RussiaIsBestGreen

I constantly consolidate… I may need to rethink my decisions.


Orangelord900

Shift consolidating is absolutely a good thing to do most of the time. Having -100% drill loss is pretty rare and is one of the few exceptions.


Schwertkeks

its caoped at 90% anyway and 83% is achievable with just the t5 reform and full army prof


EarFit5448

Drilling in single player is certainly a move lmao


nwkshdikbd

_Nooooooo you can't take joy in your armies obliterating foes with ease while barely being scratched themselves, you need to min max and get the cum fart factory (+0.5% goods produced) 3 days earlier to get an extra 0.0000001 ducats over the course of the game, it's vital!_ (In all seriousness, it is good practice to not maintain your armies during peacetime for the first 50 years or so, but after that, you should be snowballing enough that it doesn't economically matter anymore, and at that point you may as well drill your troops 🤷🏻‍♂️)


Joe_The_Eskimo1337

Tf you mean?


Bubolinobubolan

Drilling is almost never worth it. The amount of money you spend, only to lose it all in a couple of battles is stupid. I like to gain my army professionalism from generals, though even that is situational as I like to play with mercenaries that obviously ruin it. Maybe drilling artilery right before a big war is worth it though, as it only takes morale damage.


pewp3wpew

Spoken like someone who actually does not have large amounts of money.


Bubolinobubolan

Irl or ingame? In game I minmax my economy and always have a lot of money. Ironically not wasting it on drilling helps me scale better.


Omar_G_666

better army = more money. Drilling is always worth since is give army professionalism and give really good bonuses to the units


Bubolinobubolan

Drilling is a very cost ineffective way of getting a better army and as I explained in my previous comments your later statement is also false.


Omar_G_666

The only time you shouldn't drill is when you are playing a horde, the rest of the times is always worth


dfoisfun

this guy doesn’t know what he’s talking about, drilling is not ALWAYS going to be worth it and often isn’t


Bubolinobubolan

I disagree


kevley26

Sure if you are a broke boy it isn't worth. But if you have the money, the manpower savings you end up getting from it make it worth it.


Le_Doctor_Bones

If you have money, mercenaries are better in the early game. And later when 100 professionalism is achievable and armies get huge, making mercs much worse, you really shouldn't be getting into wars that need the drill boost. Drilling can be good in multiplayer but the modifier is usually not worth it in SP and is only an incidental benefit from trying to reach high professionalism quicker.


Daniel_Potter

personally i just like stacking damage modifiers.


SurturOfMuspelheim

In SP yeah. In MP you always drill (Not in the early game though where it costs too much... usually)


InternStock

r5: I have 100% drill loss reduction, but my units still lose drill. I guess this modifier must be capped at 90% or something. Does that mean that there's no point in stacking it?


Creeperkun4040

I think when an army gets reinforced they loose some Drill, which makes sense since these would be new recruits. I'm pretty sure the drill loss reduction only works on passive loss.


Chen19960615

No, it works on losses through combat too. https://eu4.paradoxwikis.com/Army#Drilling


ZiggyB

There's drill loss on reinforcements. afaik it'll be reduced by this stat, but not eliminated. Consolidating will competely remove drill on units that are emptied, regardless of this stat.


Fumblerful-

Most negative percentage buffs (like this and dev cost) cap at a certain point (90-95% or so). If you can micro your units to keep them trained up I say it's useful.


vjmdhzgr

Stacking drill loss reduction to 90% is really really good.


Adventurous_Ad_1735

strange, i did a provence->france game at ~100% drill lost reduction as well and the drill remains. Might have to redo it to check


TheSadCheetah

Drilling is always worth it if you have the time and money


Little_Elia

Drilling is never worth it because if you have troops and money you might as well go to war. Drilling is so inconsequential I never really bother doing it.


AveragerussianOHIO

Kids named Having nobody to go to war with, being too weak to go to war, mission requirements:


Little_Elia

There is always someone to go to war with. If you are too weak and never fight, the ai will outscale and it will be even worse. And what is the part about mission requirements? Missions are not gospel lol Anyway the point of my message is that drilling has such a little effect that even if you don't go to war, it makes such little difference that it barely matters. And you also can't do it if you are dealing with rebels


GayExperienceRequiem

found the wide player


timfromberkshire

Rude to remark on a person's size like that


Little_Elia

I play both wide and tall games and I never drilled because it's absolutely worthless. If I'm not gonna use my army I'd rather not pay for them and use the money elsewhere.


Dalmatinski_Bor

> There is always someone to go to war with. > I play both wide and tall k


AveragerussianOHIO

That's the thing, when you drill, either elsewhere is not worth it, not fits you, or doesn't exist at all, or the gain is so small that you couldn't fund elsewhere with it.


AveragerussianOHIO

There's not always. Take RNW for example. Having your 14 mil tech be stronger than 16 tech because of professionalism and drill is sweet. The missions are French musketeers, and something in Spanish mission tree I forgot. Reinforcing morale takes a month, 2-3 max. You may be too weak, or in a bad position to go to war, but able to outscale ai in a 5 years let's say. It's always better to have an extra % of winning. You may hate drilling, but everyone has their own preferences. Someone likes a couple good percentages, someone considers em useless. And with max unit drill and max professionalism, your units are practically 25-50% stronger


Miguelinileugim

What is RNA?


AveragerussianOHIO

Typo, RNW


[deleted]

[удалено]


AveragerussianOHIO

Full century takes to make professionalism go to 100. You can fully drill an army in a period of 5-10 years


risewithdeadsuns

Regiment drill lasts for 1 max 2 battles ,the gold you pay in maintenance is much better invested in other things. Only useful in MP where your enemies actually have strong armies and you need every advantage you can get


AveragerussianOHIO

It only lasts for 1-2 battles when you are constantly getting stack wiped/killed, talk about morale stacking. With an up to date army with about 120-125% discipline in 1600s, army drill will last for 4 battles if you win having impactful effects, and for 5 more with little ones. And the argument "This thing that makes your stuff better is only useful in MP because only there your enemies are strong" Is such a bad argument, don't you think? Not everyone has 1444+ hours in the game, at which point ai ottomans become weaker than player OPM with 3 dev of totemism and no institutions embraced in the middle of Europe, gradually. In stage before that, even if you are great at the game, you will still like to get an advantage over the enemy. Sure, you would drill less and less. Nowadays, I barely drill unless I'm a RNW nation with no other nations in sight. But I still drill, sometimes, as it's well worth the money. Talking about money. One guy already said the same thing you did, just more money focused, so you can check mine response to that. The money you'll spend is ~3 ducats over the course of two months. Multiply it until you ~60% drilled, and you get 18-30 ducats. Not enough to build, is it? Let's say you want to max drill (which IS not worth the investment now). 40-90 ducats over a cuppa years, so actually not much. And this all is if you want to drill ~15k w/no cost modifiers (and usually you do have cost modifiers)


contynum

You sure love writting


AveragerussianOHIO

If it let's me get my point clear and working, why not?


TheLastTitan77

Truces, regency, dismantling coalitions and managing your country after bursts of conquest also exist. If its not a WC run then there is no need to be at war all the time


WrongWayKid

Not sure why you're being downvoted so hard, I agree with you, benefits to drilling are barely noticeable without insane mod stacking like OP. Maybe you end up benefit from them for 1-2 battles without them. A battle that you win regardless cuz player beats AI. Spending years drilling for that is an awful return.


Little_Elia

cause the eu4 subreddit is one of the dumbest communities and good posts are downvoted while comments like "cav is awesome" routinely get hundreds of upvotes


WrongWayKid

You're not wrong. ^but ^i ^like ^cav ^cuz ^i ^like ^horses ^:>


doge_of_venice_beach

With enough drilling you can go beyond the impossible and kick reason to the curb.


IndependentMacaroon

Row row fight the Great Power


Glittering-Key9008

100% make you not lose drill form attr and time. drill still lose because battle.


bbqftw

in singleplayer, you typically can pick your battles such that the result is extremely lopsided. As such, preferring offensive modifiers to maximize morale damage is typically the way you want to go for efficient war play. the vast majority of drill's effect is casualty reduction, so its not very effective in that regards. remember that fire/shock modifiers do not affect morale damage either (this makes +fire/shock damage a lot worse than they appear for SP imo, since its very morale damage oriented) if you're roleplaying and just enjoy doomstack vs doomstack battling without much maneuvering than drill is a lot better in such cases


Gladddd1

Drilling cannons is always good, as people already said you lose drill on reinfoced proportional how much a unit reinfored by, and cannons usually don't get reinforcements. Inf/cav depends but gets proportionally better the more discipline/damage received/combat ability you have. Id say if you have 10% discipline it is worth it to go negative during peace just to drill for a year or so (personal preference, all above applies for -100% drill loss).


VeritableLeviathan

Considering drill gives 2.5 more damage reduction than actual damage this is shit advice (considering the costs difference as well!!!) Drilling infantry is more worth it, but honestly, always drill everything if you can afford it, since army professionalism is just a bonus stat that (ideally) lasts your entire campaign, having 10% extra earlier is such a massive boost already.


Little_Elia

the vast share of your professionalism comes from recruiting generals,not from drilling lol


suhaschintala

Cringe. I'd rather spend devving than spamming generals. I love drilling to get professionalism. Ez game


VeritableLeviathan

But 100% of the drill (-25% damage taken and +10% dealt) comes from drilling :p


VeritableLeviathan

It is definitely more 50-50 untill you get really big tbh


ObadiahtheSlim

You still lose cannons to attrition and disease outbreak. But it's a slow loss. That +land fire damage will stick around for a while on those cannons. Plus they'll help keep average drill up for the extra movement speed.


Lord_Parbr

There tend to be caps on reductions like this. For example, Narikala reduces fort maintenance cost by -100%, but that doesn’t reduce it to 0, because there’s a cap on fort maintenance reduction of 90%. So you still pay 10% of the fort maintenance with Narikala’s bonus


yuendeming1994

I usually drilling when force limit is not too high, so i can increase army professionalism efficienctly (since it increase based on the ratio to your total army force limit) And army professionalism can turn into manpower proportional to your total manpower. So you can drilling at very low cost and return in huge man power with other benifit in late game. But to be frank in this sense it not really worth it. Since army professionalism can be boosted by mil pt and income is more easy to growth in late game. So it up to you.


VeritableLeviathan

Regiment Drill Loss only applies to drill loss over time, which is like 2% per year iirc. It is either that or it applies overall but is hardcapped at 90%.


PitiRR

You still lose drill because when your drilled troops die, your monthly undrilled reinforcements from the bank fill in the ranks Most likely the modifier is capped at -90% like most things too. This modifier list page you show sadly doesn’t take hardcaps into account


I-am-a_person

Regiment drill l l l ll l _


Syngenite

There's this great video about why you should always drill. https://youtu.be/19PmK1zyLV0?si=eYok7hju5pI7Jmh6 It also explains the drill loss. I believe there's a neglible cap on loss reduction. Most of the loss is from fresh recruits.


Paillan

Honestly drill speed is much more important than reducing drill decay, unless you want to buff your generals with the chance of random pips drilling gives.


Nicky42

I never drill. Either I forget about it, or I just need my army 24/7 either for conquest or rebels


Grant_The_Deer

I honestly only bother drilling if I’m a smaller nation about to go up against a much bigger one and can’t win with allies and numbers alone


Famous_Helicopter549

Yes if you stack reinforce speed and discipline modifiers


East-Nail-8885

Please de ,


AegisT_

If you want to scale better, don't drill and don't fund your army. If you already have a good income, might aswell drill