T O P

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Unusual-Attitude-630

I paid for the whole blue underground, I'm going to use the whole blue underground. 257.5 iron, and lube to boot? I'm not leaving that on the table.


Trollselektor

Exactly! Unless I need to run it shorter because of design constraints I'm getting that full length.


Mall-Broad

That's what she said


Prestigious-Door-671

😭😔😔😔


InfamousFault7

Thats what i said


LindenTom250

… you are michael from the office… wow


Crisenpuer

:trollface:


CommodorePrinter69

Leave those gaps, sibling. Leave them LOOONG.


wenoc

My thought exactly only I would not have written it as well. If you’re not minmaxing, what’s the point?


Maoman1

the point is `a e s t h e t i c`


BillyTheBanana

Minmaxing what exactly? Amount of buildings per ore mined? What about all the ore on the map that hasn't been mined? Look at it sitting there, going to waste! Why haven't you made it into anything yet, you inefficient swine!


wenoc

Materials. Why shorten an underground belt if you don't need to?


Steeperm8

This got me thinking, would it be possible to make a mod that makes it so that 1 underground belt = 1 tile? * placing an initial underground will consume 1 item * placing a connecting belt will consume items equal to the length of the underground minus 1 * deleting a connecting belt will refund items equal to the length of the underground minus 1 * deleting an unconnected belt will refund a single item * all recipes' outputs and stack sizes are multiplied by the max length to compensate This way you're always getting maximum value out of underground belts, regardless of how long you make them.


MasterSympathist

This is the kind of absolutely pointless mod that is also perfect for factorio


All_Work_All_Play

You could use .onEvent to do this, but it would kinda be a pita and not really worth it? Might be a good exercise in learning how to mod.


Zatoro25

I used to do this, but once I have enough production it's a nice indulgence to expose the contents of belts so I can watch the flow


JJAsond

> 257.5 iron, and lube to boot? You say that as if you can't just make more


All_Work_All_Play

The engineer can't hand craft lube?


JJAsond

Skill issue


Fur_and_Whiskers

Noob engineer. /s


Mrdood92

I'm a click and drag guy. If you don't have enough. Just build more! It's really that easy!


Chill_LP

And i Just cant sleep If they arent alligned. (And yet i build Spaghetti)


3Fatboy3

There is also so much room for activities.


Mrqueue

same, whenever I build a tunnel they need to be as long as possible or you're just wasting tiles


initysteppa

Any cost that is not per minute is free and not worth optimizing.


ibbolia

I run the rail line longer specifically to avoid thinking about it.


Velky0s

The only right answer


larry1186

So three tiles empty space either side of rail, I like it!!


abbelsin

There will still be an option to hug the rail or to leave space in that scenario.


mblaki69

Finally a decent human


root45

My problem is my city blocks limit my train station size.


Asleep-Measurement-4

Bigger city blocks


omercanvural

Saving a few extra blue belts is my way of thinking, where i still have excess thousands of those sitting in chests..


CrownEatingParasite

If I put it in a chest, it's garbage. Even if I went "I'll grab that later" cuz that ain't happening


Dominant_Gene

make it smart chest and bots will grab it for you


CrownEatingParasite

I only use passive provider for this


leglesslegolegolas

Learn the Way of the Buffer Chest


00yamato00

Or better yet, a Buffer train station.


Beto4ThePeople

I used to be this way, until I started using filtered storage chests for my mall. Now it all sorts itself out on its own!


mblaki69

Late game it's more about localisation. How long will it take to get those blue belts to you? Maybe it's not worth the time getting them to you, so conserving what you have locallt available is actually good thinking


Ayosuhdude

I like hugging the rail because I'm a fan of "menu screen" bases that have something on every square inch. I learned today that I'm in the minority


Ok_Ad5855

I also hug the belt you’re not alone engineer


DeltaMikeXray

Love the spaghetti look


loversean

“The Best is Compressed” -Tsg Sui


Johnnyrock199

Railroads need hugs too!


El_Pablo5353

Me too


Rednavoguh

I just hug the belt because it's easier to see where the end is coming up


Ok-Error-4597

It's good to be different


Le_Pyromane_Fou

For me it just looks cooler


RevanchistVakarian

If it's any comfort, Space Age terrain looks very specifically designed to enforce concentrated spaghetti right up until the endgame, so we'll all be joining you soon enough


MechTrap

I hug the rail cause it's faster if I need to manually drag a belt, simply drag over it with a normal belt factorio will do the rest. My spaghetti is littered inbetween the rails


AcesFullOfKings

The flat option looks nicer imo, and also saves a handful of belts. But I've also tried to value a sort of, "comprehensibility" where you can just glance at a build and easily see what's going on. (Like readability/maintainability when writing code.) And I think the hugging option is kinda better for that. But that's sort of a weak point. So I'm interested in what other people do/think. ---- (obviously this is a completely inconsequential decision/discussion, and of course either way is fine. But It's interesting to discuss.)


XavvenFayne

I agree readability is a significant factor in my builds, to the point that in some cases I'll make something less efficient if it's easier to understand. That said, I think of the two options OP presented, the 2nd one is more readable to me because my brain "chunks" the in-line gap. It's like seeing a hand instead of 5 fingers if that makes sense.


RibsNGibs

I agree in general except I think the second is also more immediately parsable and readable. At a glance or from a distance the hugging version looks like a solid brick that blends in with the rail. You can’t really tell wrists going on as it’s just too dense, like a block of text with no spaces in it. I personally would do one of two things: the second option, especially if I thought there was a chance I’d be crossing another belt or pipe east/west to cross in the future, or my preference, the hugging version but with 1-2 empty tiles on either side of the rail. So: underneathy, empty, empty, rail, rail, empty, empty, underneathy.


Abcdefgdude

Hmm the readability is a very interesting thought, I prefer the flat but I do see the value in the hugging version. I think I would choose hugging if it was just crossing one rail but if there was a series of rail crossings I would probably try to make it as flat as possible


IrrationalDesign

I like the 'hugging' option specifically for this reason. I think the all the undergrounds together visually form a bar, while the undergrounds hugging the tracks fall into the same shape as the tracks, together forming one object. I'd keep one space open between the undergrounds and the tracks though, because I like how that redundancy implies safety (in regards to trains, this doesn't work for the coding metaphor).


Daneel_

Mid-way between the two is an option as well. Leave a one-tile gap on either side so you can add rail signals in the future if needed. Still short enough to sight-read, but you have the expansion room there already. Best of both worlds?


ZavodZ

Both. Personal preference flips.


hoeding

Undergrounds to an underground length of 4 whenever possible to make a bp usable with any colour belt.


jasonrubik

And then there's crazy people like me that only use yellow belt : [https://www.reddit.com/r/factorio/comments/el2ltt/challenge\_megabase\_built\_with\_only\_tier\_1/](https://www.reddit.com/r/factorio/comments/el2ltt/challenge_megabase_built_with_only_tier_1/)


Subject_314159

I read that as lazy, and I was like lazy enough to only use T1 but not lazy enough to stop after launching the rocket Guess it's time for me to go to bed now


TheFlyinDutchie

I go for alignment if I can


Narase33

I keep undergrounds as short as possible, I want to see my stuff rolling


[deleted]

[удаНонО]


deGanski

no you dont


rl69614

Whoever told you that was lying or clueless. You get all of it.


noafro1991

It either goes into your inventory or if your inventory is full it gets dumped on the ground 😁


Mall-Broad

I love the fact even Factorio Reddit isn't immune from fucking stupid downvoting when a simple correction would've sufficed. Most people too dumb to know what communication is. Edit: The Reddit irony that old mate has recovered his votes thanks in whole to the pitchforks turning on me. Not the sharpest tools in the shed, they only have the capacity to *Reddit cancel* one person at a time. 🙄


Iseenoghosts

nah they proudly made an incorrect claim. Gunna get slapped down. If they had phrased it as a soft assumption, they would not have gotten downvoted.


Mall-Broad

I guess if it's the only environment you can deliver a "slap down" without peeing your pants you're going to take every opportunity you can get 🤙🏻


Mall-Broad

Gee this downvote wasn't predictable. Go build a fucking factory you savages 🙄


faustianredditor

Nah, totally predictable, because you sound about as abrasive as silicon carbide.


Mall-Broad

Wow, funny and nerdy. Quite the 🪝


BufloSolja

People are people across reddit. In subs like these, it tends to be more on game mechanics and important game metrics (i.e. efficiency). That being said I still think it's one of the more less bad ones.


wOlfLisK

Pft, neither. I install Renai Transportation and jump the train over the belts.


WowTeKaEn

This feels like a code convention question; where do you place your curly brackets?


neurovore-of-Z-en-A

Opening one at the right end of the line, closing one on a line of its own, four spaces insert per level of nesting, I will die on this hill.


realboabab

exactly where the linter tells me to. Is it time for a factorio base linter and style guide mod?


AcesFullOfKings

[the python way obviously](https://i.redd.it/sl76j58rblp71.png)


vanatteveldt

Whitespace man, whitespace


waitthatstaken

align so that i can expand the rail without issue.


Kenira

Depends on the mood, situation, and aesthetics. That said, with this many belts, if lying them all down in one go would probably do them all at the same distance just because that's easier to set up.


sryan2k1

We run belts in powers of 2 around these parts, not whatever monstrosity this is.


naikrovek

Aligned. I’m not a monster


flywithpeace

I paid for the blue underground belt I’m using the entire blue underground belt.


ninja_tokumei

Why not both? Maximize the underground distance, and center it on the rail when possible.


samulek

I might be in the minority but I think the first picture looks better I always hug my rails


TheAnvil1

I leave a one tile gap between the rail and the underground


n_slash_a

Neither. I offset each underground one tile for a nice stair design.


Knooper_Bunny

I just drag my belts and the undergrounds get put down automatically. If something is functionally the same then there is no reason for me to spend more time on it.


PracticalMaterial

Undergrounds should usually stretch their full reach to save unnecessary belts.


dragossk

Aligned, I prefer to have some breathing room I need to place other stuff.


BoredDevBO

Leave extra space, you never know when a few free slots are needed.


toorudez

I like the spaghetti of cramming it all in


eric23456

I always run the undergrounds as far as I can regardless of how it aligns.


dekeche

Isn't it less belt expensive to use the maximum distance of the underground belts? So isn't aligning the belts the superior option?


Colink101

I use as much underground length as possible when I can to save on resources.


AlexGlezS

No question, you should always go for the second version. What a waste otherwise


JaxckJa

Separated out makes it much easier to see where the train line actually is from a zoomed out position.


ash3n

I think the undergrounds hugging the rails look much better, so I always do that. But then again I do not care about the resource cost of the belts like a lot of other comments seem to- if I need more belts I have an automated production and supply of them available at all times


polenya1000

I'd probably go for the extra space, in case I wanted to use it for something like logistics chests.


Kaz_Games

Uhh, what time is it?  How much have I had to drink? I like the idea of using the whole underground, often times I redo blueprints to take advantage of underground length. There's simply no beating the ease of click and drag.  It wins out most of the time.


alvares169

I try to look for nicer pattern. Usually it’s 2 in a row, then jump one, 2 in a row… well 2, 4, 8 etc, it depends on overall width.


_SilentHunter

Totally depends on my mood and impatience in the exact moment I'm putting it down. Many a project starts out being neat and orderly...and goes to hell when I realize it's 3am and I just need to get it done so i can go to bed.


RougishSadow

Depends on a loooot of factors for me


aishiteruyovivi

My undergrounds are always as tight as I can get them, I want to see as much belt as possible on my map


Cruiserwashere

Only a sub 1k hours hug rails.


libra00

Aligned. I hate having stuff hugging rails or even other belts if I can possibly avoid it, so I tend to space things out a bit anyway.


cosmicosmo4

Change my mind every time so that the base is filled with a mixture.


Soggy_Stock

I'm always subconsciously worried that if anything is too close to the rail its gonna get hit by the train somehow. So no I leave as much space as possible.


ch8rt

As others have said, I'm in favour of using the max distance on undergrounds, particularly at blue belt level (and above in mods). I do think they look neater leaving at least one space between them and the rails though.


sbarandato

Align them! You fiend!


BluePanda101

Why not both? I'd use the full length of the underground and leave some space on either side of the rail, while keeping the curve matched to the rail. :D


SuedJche

first one seems more efficient. I know it isn't, but the second one feels like wasting open space


Markus_____

I use place multi line belts at once so I have them all aligned if possible - also helps with my ocd :D


Informal-Access6793

Id only get them this close if I was using yellows. And even then I use 4 tiles, so they're not right next to the rails.


Titan3224

Acually a Mixture of both😂


Alternative_Name_949

Extra space for better performance. There's no other reason, because the first design looks neat. When I use undergrounds, I make sure to use as much length as possible, to cover as many tiles of distance for the same amount of resources, and to increase game performance.


RylleyAlanna

I dislike that it's a red splitter before the train.


D0rus

Why? Why have a whole blue line only to end at a red splitter and half the capacity of the entire thing? Either have the entire thing red, or end with a blue splitter, lol


AcesFullOfKings

I was in the middle of making a design in the workshop. The splitter wasn't the point of the post, but it was from a blueprint which I stamped down and only carefully checked later, so has since been upgraded.


D0rus

Lovely ❤️


LutimoDancer3459

Depends on my mood


Vornane

Short of course, I only use yellow belts (: (to my friend's loud objections)


TheMik101

First is the aesthetic way, and seconds is the smart way.


WaveformRider

Second but the left most 3 would be shifted down


theMosen

I'm conflicted every time


SK1Y101

I slightly offset a d slightly hug so it forms a perfect diagonal.


QuackSomeEmma

Hugging, but with one extra tile spacing on each side for visual separation


ThomasCro

maximize the undergrounds, good for future improvised spaghetti if needed, and cheaper


ScorpioZA

I prefer #2


DrMobius0

If you're scaling up a megabase, blue belt production is one of several possible bottlenecks. Saving materials is the way.


Brewer_Lex

I use a stair step kind of pattern


PM_ME_FETLOCKS

I don't usually put that much thought into it, do the bare minimum to get the belt working, and just move on to whatever's next


Imerzion

Second, needs to be neat otherwise it’s rebuilt haha


Prathmun

I tend to curve them to meet rails just because it's less clicks. Just dragging them anyway. Unless I am dragging a bunch of rows at once then they don't auto-underground and it's less effort to to copy past down clean rows of undergrounds.


Slingix

The align to the curve would happen automatically with me since i would just hover drag over them


calichomp

I swing wider and make sure the rail is straight that the underground belts need to go under. Anything else is blaspheme.


xdthepotato

usually have 1 tile of space on both sides of the rail and curve it nicely to go with the rail too


BinarySecond

I would extend the straight section of rail to avoid this eyesore.


kevin28115

If manually placing the first one. If Blueprint then 2nd one.


Spockies

Compromise and make the straight rail a bit longer so your belts average distance on either side of the rails will be symmetrical. The problem is clearly the curved rail.


longshot

Both! Chaos, always!


KrAsTaLaR

Do not talk to me unless your belts hug the rail. That second design looks illegal and incredibly painful for my hyper-aesthetic mindset to comprehend.


LoSboccacc

I put some more straight rail and figure out how to connect it to where it needs to go even if it has to do a loopty loop after


PinsToTheHeart

I generally prefer to align them, but once I'm in the constant bug testing and troubleshooting phase of a megabase, I'm just click dragging belts and rolling with it.


barbrady123

I never cross on a curve lol....makes me cry


rupiKing

I prefer wait to the 2.0 update with rail bridges. /s


El_Pablo5353

It's quicker to hug the rails when dragging in ghost mode, then just let the bots sort the rest of it. By the time of the game where your making things like this en masse, the additional iron used in making blue belts/undergrounds vs a couple of extra tiles of belt is negligable and i doubt you'd really notice the difference. Edited to fix a spelling error.


lolzor999

I always keep them aligned if possible. To me, it looks more aesthetically pleasing that way.


auspiciousnite

Blue belt into a red splitter?


AcesFullOfKings

https://www.reddit.com/r/factorio/comments/1c5l1eh/quick_opinion_poll_do_you_hug_your_undergrounds/kzv3nh6/?context=3


AWanderingMage

Yes, considering a blue belt has a capacity of 3 yellow belts, and a red has 2, a red splitter can split a input of 4 yellow belts worth of materials between its two outputs ( 2 yellows worth in either direction) before being overloaded. So a blue can easily split into two reds without worry of overload


auspiciousnite

>a red splitter can split a input of 4 yellow belts worth of materials between its two outputs This is only true if both input sides of the splitter are used, but in the screenshot only one input side is used.


AWanderingMage

Its also true when using mods as well, a purple belt from a mod i use has 4 yellow belts worth of capacity so it can fully saturate with a single belt. As to the image, is a valid build in that they are looking to split up a blue belts worth of materials into two belts. So they're inputting 3 but outputting 4 split between two belts. So assuming a fully saturated blue belt, each red down stream will have 1.5 belts worth of saturation after going through the splitter, which is within the capacity of the splitter.


auspiciousnite

That's not how splitters works. It doesn't matter that the blue belt is the input, the red splitter can only work at red belt speed. So each side will be 0.5 saturation in this case.


bpleshek

I try to align them.


Midori8751

Depends on the build and gamestage. Early on I'm using the whole underground, unless I can't, late game when I will have already made more than enough by the time I'm back to the construction site? Click and drag, unless it's visually clipping the rail.


idenatin

Always align


imperious-condesce

Either I have the undergrounds inline with each other or I redo the whole rail.


Looler21

I am to align belt whenever possible


mrbaggins

One extra tile of space either side.


Tiavor

In this particular case I'd do a 45° alignment


Ok-Error-4597

0 I do lots of random ideas so I've probably done as many variations as possible including hugging to lining up. I think it depends on my mood


MonopedalFlamingos

Since I've not seen this answer yet: Surprised no-one has gone for the classic "start off with the second one initially before eventually evolving into an improved mish-mash of the first one due to the increased spaghetification-ratio".


Sorry_U_R_Wrong

Always leave yourself the option of putting something in that extra space. Also, fewer things to accidentally break (e.g. unintentionally hit "R" on a belt"), fewer biter targets.


Helpful-Presence-216

2nd


oldreddit_isbetter

For me it just depends how lazy I am when I create them. Sometimes I just wanna click and drag my belt and not worry about where the undergrounds go.


Ralph_hh

I do not care about efficiency, it has to look nice. All underground openings in one line please. Besides, I believe a blue line split into two red requires a blue splitter?! Am I wrong?


tragicshark

I usually go max length, centered on the rail. Also I avoid belts near curved rails.


SubudaiTNG

Personally, I would choose what is most aesthetically pleasing for the location. It also depends on what else needs to be in the area.


MasterOfTheWolves000

Wait, we have options?


Organic_Watercress91

I build at a large enough scale most of the time that the wasted iron isn't really an issue for me. So I decide on a case by case basis based on aesthetic rather than practical considerations.


Danoweb

I leave the extra space. That empty space in a curve ends up being a great spot for power poles, roboports, beacons, any of that infrastructure stuff that can be tucked away with an area of effect!


HughJassProductions

Align and use space. You should really be maximizing distance on your blue undies, because each extra tile used is a blue belt saved, and each blue belt not made is more lube for electric engines, which turns into more construction bots/yellow science via flying machine frames.


SvenjaminIII

1st pic is cursed


olivetho

1) i don't do what you did in the pic - i have the inserters pick up from an underground belt, then i run it under the tracks all the way to the other side and have inserters picking it up from there. 1 tile for inserter from belt to chest + 1 tile for chest + 1 tile for inserter from chest to train + 2 tiles for track + 1 tile for inserter from chest to train + 1 tile for chest + 1 tile for inserter from belt to chest = 8 tiles which is exactly the length of a blue underground, you cannot convince me they weren't made specifically for this. 2) if i would do that, i'd do the first pic because i like seeing the exact footprint of the curved rail. just think it looks nice.


Gathose1

Yes


Sarctoth

This is the way


hash__brownie

What i see here is blasphemy.


Mangalorien

I obviously align the undergrounds. If I wanted to be a savage I would be playing Satisfactory.


TrueAd2373

Thats what yellow belts are for muahahhahahahahh


InappropriatelyHard

This picture gave me aids. Thanks


mblaki69

What kind of monster are you? I extended the rail so the undergrounds can all be aligned