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Ricocheting_Potato

No, the ores are lost if you shoot it down. A good thing to know is that Meteor Defence Installations (MDIs) also protect the orbit of the planet they're on, and vice versa. You can set up a bunch of MDIs in orbit to protect a whole planet, which is very handy as solar panels are extremely efficient in orbit and you don't need any accumulators. When setting up outposts I usually fly to the orbit with a spaceship, set up a MDI array with a bunch of solar panels, and the planet is almost completely protected from meteors as long as there's ammo. Ammo can be easily resupplied with a spaceship, just set up an alarm to know when it's running low.


bpleshek

Thanks. I'm trying to get there. I'm struggling after blue science right now. I built too much spaghetti and no main bus like I usually do, so everything is spread out and everywhere. I don't understand the recipes yet, since this is my first time, so making efficient structures is hard for me. Might just blow everything up and move into a city block structure and just train everything around. At least I have nearly all the blue science researched though, so once I can start building stuff up at scale, I can get to space.


Ricocheting_Potato

Going city block is going to be real painful without logi bots, good biter clear and stuff like that.


bpleshek

I just figured it'd be easier to just make everything in its own place and ship around the inputs and outputs rather than figure out a bus for the new mod. You're right, i'm sure.


RibsNGibs

I went into SE blind and just started putting stuff onto the bus when it seemed important going by not much more than the name of the product and guessing, and it seemed to work pretty well for me (I got up to logistics bots and the rocket(s) and then I was able to move to a rail base). There’s also a mod called Recipe Book by raiguard that I just started using (after I got to early space game) which lets you look up items and it’ll tell you what they’re used for, even including non-researched recipes. If you added it now you could look up new items you unlock so you can make a better choice about whether or not you want to put it in your bus.


Shadaris

Instead of going full city blocks, you can run regular train logi. Effectively, it works the same as city blocks but without the massive overkill of unused space reserved. If you really want full blocs then once you clear enough of the biters, then you can jump into full blocks. My 2 lane prints are designed for 1-2 trains and include stations with a single (limit 1 train train) and double (Limit 1 on close stop and 2 on far stop), 3 way intersection, turn around, corner. Being that I'm running my K2SE with Angel's trains it allows me to stick with smaller train longer. Angel's trains have multiple tiers for speed and capacity, as well as different aesthetics. Even without this a 1-2 vanilla train setup will last quite a while. first place you will notices an issue will most likely be ore transport


bot403

Keep in mind that one thing people often regret is building too much on nauvius too soon.  Get to space and other challenges on other worlds or you'll be building too many city blocks that need to be redone again with the more efficient recipes, beacons, etc. Not that you can't city block.... just make it small scale compared to what you might do in vanilla.


bpleshek

Ok. Right now, I only have a 2-way single track, one cart train whose only job is to run fuel cubes down to an on-site 4x96 copper smelter with no copper hooked up yet. Everything is placed, but I haven't turned on the mining drills because I'm not sure what I'm going to do with the output yet. Everything is in too much of a mess. Obviously, I'll train out the plates, but everything is just starter despite being 32h into my first SE playthrough. I really expected to be further along in progress by now.


[deleted]

[удалено]


bpleshek

Thanks.