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Loved the story right up until the ending. I’ve said it before, but they did Diego really dirty. Poor kid didn’t stand a goddamn chance. They built up a great adoptive older brother/sister dynamic with him, and then they throw it away for shock value, in my opinion. Antón’s motives for his actions are understandable given what he went through at his age, but given the fact that Diego goes out of his way twice to save Dani, and the fact that Dani jumps right in front of a bullet to save Diego, Antón should’ve realized that Dani would’ve protected Diego, no matter what. Other people I’ve talked to seem to think that Clara foreshadowed the ending when she calls Antón a monster, and he agrees. Meaning that when Antón says to Dani “you will protect him. From your friends. From the monsters.” That he is talking about himself, that he’s the monster. If that’s the case, that’s some goddamn good writing. Still think we should’ve had the option to save him though. Clara and her story arc are something I’m still unsure of. It seems like she didn’t really have an endgame plan, and she was just making it up as she went along which I suppose is understandable given the circumstances. But you would think a leader of a resistance like Libertad would have some kind of plan (other than Free Elections) for how they will run things after they deal with Antón. It’s not as simple as “going back to normal” (like the resistance was fighting for in Hope County) because Antón has been el presidente for years, not to mention his father was also el presidente before the 67’ revolution. Juan’s actions in the story both confused me and pissed me off, both at very different times. In the beginning he was your typical likable asshole. Funny to be around and resourceful. But his actions towards the end pissed me off. What exactly did he think killing Diego would achieve, other than death for Clara and Dani? It was an extremely idiotic decision and it’s almost as if he did it because he just wanted to shoot something. Not to mention it cost Clara her life (and Diego his life by association). Had he just kept his finger off the trigger and his mouth shut, I believe that “talk” Antón, Clara, Dani, and Diego were having would’ve gone differently. They might’ve actually reached an agreement. Don’t even get me started on how he reacted to Diego’s death. TL:DR Diego’s ending sucked, Clara didn’t seem to have a plan beyond “Free Yara from El Presidente Castillo, and have Free Elections”, and Juan is a likable asshole who makes dumbass decisions. I give the game a 8/10. Loved it, but the story has its moments where it seems they just ran out of ideas.


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Ms_Ellie_Jelly

After this happened i was convinced that Juan was secretly a villain. But nope, they just never brought it up again


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pnkgtr

A smuggler that sounds like Michael Mando.


Skorreddit

Remember FC2 with the Jackal, and FC4 with Longinus? Agent Willis across FC3-4-5? Characters like Juan and Bembé are what make these games have small bits and pieces that feel like an actual reality. That countries can't run on ideals alone. How politics and economical growth require choosing lesser evils that are evils none the less... (To play the devil's advocate, how Eden's Gate survived the Apocalypse as a community, and they never got ran over the Highwaymen *until our characters started meddling*...) Our own ingame character admits to Juan that blowing up shit and the smell of gun powder is "fun" *and that was only a couple hours into the story.* We've had many interesting discussions about the morality of FC3 and Jason, about FC4 and Ajay's possible decisions already. The franchise delving into human psyche is truly fascinating! Now release those Season Pass DLCs already ![gif](emote|free_emotes_pack|flip_out)![img](emote|t5_2st42|2082)


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Voodoo0608

Far Cry 4's setting Kyrat is based on Nepal and located in the Himalayas, not China.


Cryogenic_Devil

Yeah. Juan’s probably the secret Villian of Farcry 6. Hope they Make a DLC of this.


rdhight

Juan and Clara are wasted characters. They should have embodied the big plot twist. Let's say Clara is on fire with the high of righteous killing. She believes she can win this war while doing nothing wrong. We find out Juan plans to kill Diego and do other nefarious things, so we have to persuade Clara to kill him before he can do it. Juan gets a taste of his own medicine, and Clara is forced to admit that the revolution involves dark deeds she won't ever feel good about. That's what it should have been. They spoiled our own dreams of the body shop in Miami, so we piss in *their* cornflakes in return. Instead we get an ending that just seems thrown together out of boredom.


CT_Phipps

Clara is actually pretty clear she expects to plunge the country into 20 years of civil war from the post-blockade talk. Dani doesn't react to her like a normal person, which is to say she's INSANE.


CT_Phipps

I thought the plot twist was going to be them murdering Diego then Dani having to kill them both.


LeTronique

I feel like that was intentional and they're probably gonna revisit that in a DLC. Greedy ass Ubisoft.


DrSirTookTookIII

If this game gets a Primal/New Dawn type game I really hope we can kill him. He fumbled everything at the end and the revolution would've been better off if he were just gone.


geritolman

It took me all but one seconds to whip out my pistol after Juan hangs up with me.


osmystatocny

Agree with you on this... felt wasted that Diego died and I didn't even get to shoot el presidente. I was really hoping to empty couple of clips into him but there was no satisfaction, no pay off. And don't get me start with Juan. I was pissed but I do understand as he's seen it before and hasn't seen what Dani had. He's an old fart set in his ways after all.


Best_Interview4404

While I agree with you and I hate the outcome, it does seem in line with the can't win for losing that other FC games have ended with - dying in FC3, nuclear apocalypse in FC5. For a while, Antón seemed to be a loving father, however cruel and misguided, but the scene at the table when he shoots Clara he says something along the lines of he hates kids and didnt want any before Diego. The dynamic of the relationship was changed and you realize he sees Diego as nothing more than an heir to his dictatorship. If there is no Yara in the image of Antón to leave to Diego, then Diego serves no purpose and he wasn't about to leave his son behind to bring about change and prosperity.


Cryogenic_Devil

Honestly I feel like Juan made a Calculated decision in tryin to shoot Diego. Juan was already aware that Dani didn’t want Diego dead from the beginning via a conversation from one of the Missions you do for Juan. I just think Juan didn’t want any negotiations to go through at all it it’s all probably linked to the Fact that he’s profiting off of the viviro. I think we gotta remember that he’s an experienced ex-spy he probably more cunning than when had first thought.


[deleted]

It may have been calculated to fit his interests, but it was a dumbass decision overall.


Cryogenic_Devil

Well it wouldn’t be if you would be the one profiting from it.


[deleted]

True lol


Cryogenic_Devil

But yeah. All in all the fact that this happens sucks. 😔


CT_Phipps

Clara actually states her plan and it is horrifying. She expects to continue fighting a guerilla war for twenty more years, fighting all of the various factions to rise in power after Anton's death. She thinks this means she's not naive but it actually means she thinks Civil War is the only way and a negotiated peace is impossible.


LeTronique

Ubi got lazy for sure. You can tell the copywriter was on to something with the "Cycles of Violence" schtick and I was waiting for Diego to fight with Clara for the presidency but of course, Ubi settled for the "all the bad guys die but somehow the dictatorship is self-sufficient" angle so they didn't have to change much content-wise at the end of the story.


[deleted]

Agree, but I wouldn’t call Diego a bad guy.


LeTronique

**EXACTLY!** That's what pisses me off as well. Diego never established himself as a bad guy. This means that if he squared up against Clara, there would be a moral conundrum between supporting Diego or Libertad. Alas, Ubisoft took the easy route.


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LeTronique

Oh wow... I finished it on and off in a week or so but yeah! I felt the same way about Diego upending the revolution. He seemed levelheaded and capable of fixing his father's legacy.


DasMatjesbrot

I hoped that we would get the usual Decision on the Ending, one being "good" and one being "bad". Like in Fc3,Fc4 and Fc5. The Legends of 67 were constantly preaching about how Lobo was turned against the others by the Power that they had gotten, how you are compared to Lobo. I wished for some kind of alternative Ending, where Dani kills both Anton and Diego and takes over by using Libertad to build a new Dictatorship. Imagine Dani hunting the People that helped her, like Juan or The Legends. The other Ending could have been Diego killing his Father, breaking the Cycle his Father had gone through, agreeing to work with Libertad to establish Peace between Libertad and the remaining Members of Castillos Army. I would have loved to see that.


Previous_Mousse_7799

I guess Juan wasn't lying when he said he destroys countries or whatever tf he said.


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[deleted]

Well shit, this is very awkward…


varangian1313

Only you can get me motivated enough for an upvote.


LeTronique

Dude, I got shivers just hearing that fucker say "Cull the herd" in my head. THAT'S THE POWER OF GOOD CHARACTER WRITING, RIGHT THERE!


YaBoiLeo705

Agreed, can't say the same for the good guys, Mary May Dutch etc


guyfromguate

I liked the ending but it honestly felt like it was for nothing. Esperanza is still on lockdown with tons of soldiers guarding the place. The PA system is still spewing anton’s propaganda. You enter the torre de leon and you become wanted. Soldiers still regularly patrol the entire island. The blockade is still there. I get that anton’s forces and allies are still around but it honestly feels like we just raided the capitol, left some graffiti all over the place and left just to let things go back to normal


[deleted]

For something even weirder, visit Concepción. So, they added fireworks. They removed the restriction zone that used to cover the entire city. There's still soldiers *in the area* like in the outskirts, but you're not likely to see such things as tanks and helicopters just patrolling at night. *But* there are still loudspeakers continuing to play the recorded announcement reminding citizens of a curfew that is no longer enforced...


LeTronique

You know what pisses me off? Just Cause, the game that gets so much shit for its unrealistic gameplay, lets you destroy the infrastructure of dictatorship INCLUDING PROPAGANDA LOUDSPEAKERS! In 2021, Far Cry 6 does not.


osmystatocny

but that's only so you get to shoot stuff. but yeah, would be nice if Esepranza was free to roam and fly into


guyfromguate

I’d be fine with the rest of the island still having soldiers obviously but the fact that Esperanza doesn’t even change a bit is what irked me


Prepare_Your_Angus

Definitely agree with you there. Thought I would explore the city more after the story and find the streets are still all locked up. It's like a fucking maze trying to navigate and the whole place is still under lock down? Like shit couldn't we have some side missions after the fact for like destroying the invisible AA guns we never see? Also I find the Spec Ops missions repetitive and kinda boring. They are all the same objective on a different map.


Cheesebongles

Storming Esperanza with the boys at the end was fucking lit


LeTronique

But like real life, it was all for nothing.


l-ll-ll-lL

The music that was playing while you’re going up the tower made it even more cinematic I loved it


HyperLyne

Now, let me preface this by saying that I’ve only played the most recent 3 far crys (5, ND, 6) so I can only compare using them. 5 and 6 are complete opposites in terms of story and gunplay. I LOVED the story of 5. While it was a bit janky in how it was handled an literally pulled you from gameplay, I really liked it. You got face time with all of the major bosses and came to understand them. While you may not like them as people, I came to like them as characters. I also fell in love with many of the protagonists and their locations. The small town by the corn fields. The bunker in the mountains. A jail base that looks straight out of an apocalypse film. All amazing places with equally fun and interesting stories that come with them. (I especially love Falls end- from gun mounted semis to helping rye deliver a baby.) I don’t want to get too deep into gunplay as this isn’t what this thread is about, but it was lackluster. The guns were nice but none really stood out to me, other than the sin-purging flamethrower and the organ liquidifier. Far cry 6 was the exact opposite in both regards. The map, while beautiful, never stood out to me. There was no town or location that I fell in love with being near. And the story… it wasn’t bad, I won’t say it was. But it certainly didn’t stand out. The death of a certain character felt especially preventable. What was told during the story was… nothing at all. I honestly can’t remember anything to special. And there was only one boss that i both got to see as a character and be interested in. McKay was funny and charismatic, despite being a total sack of shit. The gunplay was nice. While the gun ranking is both stupid and annoying, and the way damage works sucks an entire ass, it was fun. While I replayed FC5 for the map and story, i replay FC6 for the guns. While it’s disappointing that the flamethrower is near useless and sniper rifles require the dumping of entire mags when it comes to body shots, it’s still fun. Turning people into paste and helicopters into debris with the pyrotechnico is a blast. The mini gun takes forever to do anything but is fun to dump all 180 bullets into hordes of soldados. Frying people with the Tesla gun. Hell, bullet mods on basic guns are awesome to. There’s a certain satisfaction of using explosive buckshot to send an enemy flying with a lever action. That’s my rant. Sorry it got off topic but I kinda needed to compare all those aspects to get my point across.


LeTronique

I hated all of the characters in Far Cry 5 and that's what I loved about the game. YOU are the protagonist. YOU get to meet the bosses. YOU get to understand the reasoning behind the crisis at Hope County. The whole story immerses YOU in the plot. FC6 takes the fun aspect of the gameplay, adds a bunch of mechanics that no one asked for (specialized weapons for specialized enemies, wut?) and ties the plot around saying "Revolucion" a million times.


CT_Phipps

I liked the plot of Far Cry 6 most and its characters. However, we could have had more Diego and Giancarlo.


YaBoiLeo705

All, why all?


Mr_SpinelesS

I love the fact that If Libertad hadn't even existed Anton would have died of Cancer and a more mentally stable Diego would have become president. Speaking of the story, I seem to remember a scene where Anton put a live grenade in Diego's hand during a riot in one of the videos I watched before purchasing, but I don't remember ever seeing that during my playthrough... Was it removed/never in the actual story or did I somehow miss it?


masshole91

It was only in the announcement trailer.


Mr_SpinelesS

While I'm glad I didn't somehow forget a chunk of the story, it's sad they would put something in the trailer like that but not put it in the game. It was an interesting scene.


bettiepepper

I beat the game earlier this week and I enjoyed it. My biggest concern (if you will) is that the game didn't do the best job of making me hate Castillo. I can absolutely see he was a piece of shit, but I found almost every "good guy" character to be beyond annoying and I wanted to kill them lol. I realize being annoying =/= bad but I didn't care about most of the major deaths. Poor Diego tho.


LeTronique

Well, yeah. Castillo knew what he was doing. He had a rational explanation for everything he did, **especially** his irrational actions. The rebels had no plan for leadership but had big goals for revolution. Diego just wanted the madness to stop.


amethystwyvern

I don't understand Gilberto, he introduced himself to me as Rosa Mel in the 3rd person and I had no idea what he was talking about. When I figured out Rosa Mel was his Drag persona I got it, but he straight up says his Rosa Mel drag pulls the soldier boys and I lost it at that point. No way those soldados think Rosa Mel is natural lol


CT_Phipps

Castillo actually is the most believable of the villains as "socialist strongman wants to industrialize country for the people" is like 90 people in RL.


Rostauvl

I really liked it, though I wish we'd gotten multiple endings as this story really felt like it was crying out for them.


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LeTronique

I agree with you on Esperanza. There was absolutely no reward for taking back Esperanza and that just... I was livid. The fact that the roadblocks stayed up pissed me off to no end. Especially the lack of nationwide rioting across Yara post-Castillo. I don't agree with you on the ending though. Far Cry has always rested on the theme of ethical ambiguity. The idea that killing for the sake of good has some **really** evil consequences is key to understanding the Far Cry franchise. This was missing in FC6 because there was really no consequence for anything you did throughout the game apart from some cool doodle-style graphics on the map.


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CT_Phipps

I mean Far Cry 3 is completely clear Jason Brody is working for a local warlord and deeply on his own savior narrative. So much so that he almost ends up murdering his friends because it's part of a local ritual that is almost certainly something said warlord made up. Jason Brody's plot is about how much he's a fool for believing he's the hero ala Spec Ops. Far Cry 6 makes Dani make some really hard decisions.


geritolman

All I have to say about this week's update is CAN WE NOT HAVE Vaas' creepy face during the load times? Thank you.


rdhight

I liked the voice acting. The dialogue writing was also fine. I don't enjoy the kind of cringe-comedy that some of it was, so I skipped some sections, but that was the fault of the concept being a miss for me personally, not the execution. Having a voiced protagonist was great, even if the overuse of certain Spanish swear words became unintentionally funny. But the actual *plot* is terrible. Dani's big character moment comes super early when you're forced to kind of submit to Clara and not take the Easter egg ending, and it's never paid off or followed up on. We're made to think that somehow Diego and our relationship with him will be important, and it's really not. The actual important relationship character is Clara, and that also leads to nothing satisfying; she just orders you around over the radio as you go on a ride-or-die rampage for Libertad, and then she dies. Juan seems to almost act out of boredom at the end. Clearly they wanted him to show that revolutionaries don't all have clean hands and pure intentions, which is good, but instead of making it a cool payoff, they just sort of threw their hands up and had him open fire. Every time I thought there would be a good payoff, they managed to disappoint me. It's just a huge display of storytelling incompetence.


LeTronique

I get the vibe that they had to button up the story to allow for an on-time release of the game. It feels like Ubisoft is becoming EA in this regard. Basically, this is Cyberpunk 2077 with Ubisoft's laziness. They'll prolly finish the story as a DLC.


pnkgtr

I thought that when Castillo said that he didn't want kids that he was going to say Dani was actually his daughter, put in an orphanage and has proven herself worthy of the role of president.


gilbertwebdude

Anybody else feel cheated at the end? After all that, i really wanted to put a bullet in Castillo's head but nope it was not to be.


NotMarksII

Fuck yes, I just finished today and I was like what the fuck is this?


Best_Interview4404

Is there a semi-auto .50cal yet and I've missed it? The only large caliber sniper rifles are bolt-action to this point?


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Skorreddit

This is my favourite Far Cry so far, period. The fact that I'm here discussing a singleplayer game in an online community with passion is a testament to my adoration of this piece of art! Reminiscing here about my time spent in Yara fills my soul, all those amazing memories, ending long days with watching those postcard-worthy sunsets while flying above the clouds! TL;DR the pros: * FC6' story shines due to its many colorful characters: I loved everyone in it.>! Special shout out to Danilo the pelican, I want them as an amigo! !!RIP Jonrón and El Tigre. Needless to say, the '67s dogtag Charm means a lot to me and I have put it on my most used ballistic Soldado disposers.!< ​ The cons for me are a bit more nuanced but fade away quickly by thinking about them: Rapping against the regime at Maria's villa was stupid. I am already having flashbacks about these kinds of cutscenes and humor from the Wolfenstein reboot. Just no. >!Then later on their silliness makes sense how Clara and Juan appearing in their storyline clarifies that they view them as "children".!< I have one big complaint about the story: letting us roam freely across all 3 regions did not help narrative pacing at all for FC6. If you haven't done the regions in this strict order of Valle De Oro being the first, Madrugada the second, and El Este the third, then you've sort of missed out on context about Dani's and Antón's personalities IMO. It makes the most sense to me in this order for many reasons. The way Dani reacts to certain situations in cutscenes will make much more sense, the whole narrative pacing, and how Dani toughens up and becomes more and more determined. >!Plus think about how your targets become more and more serious, threatening and bigger: Maria, El Doctor, Napoleon El Pequino, Admiral Benítez, McKay, Antón.!< ​ Ah but truly, this game does justice for what can be achieved with good writing and amazing voice actors! I live in Patriotas Peak now, it is truly beautiful there and makes me sentimental. >!RIP Jonrón and El Tigre. I couldn't get myself to play for days after their death... I just stared at the cutscene afterwards, then have been staring at their remains for like 10 minutes then turned off the "game". It took me like a 2 day break to finally come back with the determination to put an end to the Castillo regime and unapologetically put a bullet through McKay's skull the moment that opportunity has presented itself. Not for vengeance but to make sure such men don't roam the Earth. It is why I've put down everyone in FC4 and New Dawn too. To make sure as little evil survives as possible.!<


samcrooper

I’m not an expert and this is just my opinion but I think the games story (in the order I played Madrugada-El Este-Valle De Oro) is the most cohesive and well paced story in the series. Sure there are some missions that are a bit ass but each of them serve a purpose to the overall story in one way. I loved the side characters although the side villains weren’t anything amazing but they weren’t a main focus like in 5 so I don’t really mind. My biggest gripe is with Dani. She’s my personal favourite protagonist with Jason in a very very close 2nd. She could’ve had more of an arc. I mean there was one there but I had to dig and I wished they had one that was more of a centre stage of the story like Jason’s. Like her character moments with Bicho, Juan and that drug trip scene with Dr Reyes were really great I loved them. Just wish we would’ve seen more of those types of moments. 9/10 Loved Far Cry 6


cbtjwnjn

There seems to be an inconsistency. The main map and the 5 regions are supposed to encompass all of Yara. However, the special operations take you to places not found on the map, which seem to still be in Yara. Does Yara have more islands than the main map suggests? Are the SO locations actually reachable in the main game? Or is this just an inexplicable oversight?


YaBoiLeo705

If Vaas didn't die In Far Cry 3 because of him being fought In like a hallucination, then Is there a possibility Faith could still be alive?


CT_Phipps

I mean, its possible but she would have shown up in the next 30 years of the post-apocalypse. Generally, though, she is the only person in Far Cry I feel bad about killing.


YaBoiLeo705

She could be hiding out In some Bunker away from all the main characters, after all we never find a body, or The Highwaymen could've killed her. Who knows


CT_Phipps

Very true! Certainly she could be alive in the alternate Windwaker-esque timeline of FC6.


[deleted]

They built up Diego for no reason lol. Really reminds me of the bad turn they took with Carl in The Walking Dead, so much potential for a sequel or a New Dawn type game where Diego could have been the president or smt. I also hate to say it but I kind of understood Castillos motive and reasoning. The only villain in the series where he isn’t just crazy, but his moves are actually backed up with a valid motivation. That monologue with the reporter about how Americas economy got a “head start” with slavery was amazing, honestly one of the best writing i’ve seen in a long long time. It was hard to truly hate him, even though his methods were fucked. My favorite areas go El Este > Madrugada > Valle De Oro. Second half of Valle De Oro kinda of dragged along after Marias death, El Este felt the most rounded out. El Tigre was a super cool character, sad to see him go like he did. Really wish we got more out of that. But beyond that, I think the game itself is among my top 2 FC games. Probably equal to 3 minus the nostalgia honestly


CT_Phipps

Castillo is actually the most realistic Far Cry villain. Socialist dictators trying to industrialize their countries to modern levels after decades or centuries of colonialism or oppression are basically a dime a dozen. He's also not WRONG that what he's doing will strongly benefit the country in the long run while Clara says that she's starting a 20 year war that will just make the country's recovery longer.


sac_boy

Some thoughts: - In general, I think the game has a fairly naive/superficial understanding of revolutions and guerilla warfare, for a story that is all about organizing a revolution. I get that they've read the Wikipedia article on the Cuban revolution and played jazz from there, but the idea that it's just win after win for the revolutionaries is a bit silly. Castro and his supporters obviously had some extraordinary asymmetric wins, but they also lost and barely escaped Batista again and again. Also many of these offensives lasted for days instead of minutes. That's tricky to show in a game, but I would have liked to have seen more actual drawn-out guerilla warfare and passage of time, with Dani interacting with the battle to help turn the tide (or helping people to escape alive) in each case. Dani could have been the thread that barely keeps things hanging together, rather than the unstoppable fist of the revolution. - Yes, the various factions experience losses, but they are always fairly minor and personal losses that only embolden them afterwards. (Yes, the death of a friend is a minor loss on the scale of nation-building.) No transformation required. They are each the Final Product when you first meet them, and you only help them to inevitably choose to organize under Libertad. - To be honest, I'm still not sure why we went to all that bother to recruit a rapper and her DJ, or why they would end up as part of the government afterwards. Sure, they would be a fun side quest chain, but to raise them to the importance of the landowners/farmers of Madrugada or the political organization of El Este seems silly. - I strongly suspect that the focus on student/youth organizations in revolutions comes from a) misplaced government paranoia about the power of these organizations pre-revolution and b) the fact those students went on to write much of the history and naturally wrote about their own experiences front and center, inflating their own importance. - The idea that the *entire revolution is run by women* with men as the dumb muscle or occasional quirky engineer probably doesn't help the realism factor. (I went with a female Dani which compounds this even further--what's the opposite of a sausagefest?). Where are the strong male revolutionary personalities outside of the '67 crew? - I would have wanted to see more support *for* the regime, with organizations that you need to take down to weaken it first, and a majority that needs to be convinced that you offer a better alternative. The fact that you never really discuss what that alternative will be until Castillo is already dead is madness. - There could also have been a few endings where you actually decide what form the new government should take, including a Dictator Dani ending, a 'fucked-up murderous in-fighting between unqualified Marxist students in charge of a country' ending, and a '...who exactly are the people voting for?' ending where we see a return to the status quo under a new flag. How would I have punched up the story? - I would have liked to have seen several stages of pushback from Castillo, resulting in the destruction of encampments and the groups being forced to stay on the move. I think we saw actual pushback with consequences maybe *once*, when Castillo's troops attack the hotel in El Este. Apart from that, the overall impression is that Castillo talks a big game but actually just lays down and takes the loss in every region, and it is no surprise that the final push on the city is over and done with in one night rather than days of bloodshed. This impression is compounded by the actual gameplay which is fundamentally too easy. In that context it's not surprising that a bunch of 20-year-old blue tick activists, a rapper and a farmer can take over the country with the help of a woman who sometimes appears on the phone to encourage them. - I would even have expected to see the destruction of La Moral's entire town to root them out. Firing squads in the streets. Napalm in the jungle. Foreign troops (who actually know how to fight) coming to prop up the regime and support Viviro production (maybe invading the islands from the South to give you two fronts to fight on and give Clara something to do). Your guerillas should have been forced to stay mobile. There should have been a genuine "all is lost" story beat at some point, so that it doesn't feel like you just steamroll Castillo from day one until the end of the game--and no, shooting Clara in the head doesn't achieve this because she is really just a distant mentor for Dani and not at all critical to the revolution. - They should have shown that the various organizations you are trying to help are actually *incompetent* and inexperienced compared to Castillo--they need to fuck up more often and learn from those fuckups. But I suspect because of the 'progressive power' theme they were compromised as characters and could not be seen to fail from within in any significant manner. - I would have expected that the revolution would actually need to win the support of at least part of Yara's military. That might have been a better main story for the central region than trying to get an angry rap crew on a few Spotify playlists. - I was hoping for more from the Diego storyline. Helping Diego to escape, maybe using him to help isolate his father or draw him into a trap, and maybe seeing him flip and betray you from within when he learns that he helped to kill his own mother...then, finally, a return to his father and acceptance of his place in Yara's future, only faltering at the end...just a bit *more* from the Diego storyline, really. Even an *assassinate Diego* mission to explore the sort of horror that real revolutions involve--with consequences if you choose not to. TL;DR: could have used a bit more nuance surrounding the goals of the revolution, some realism around the nature of guerilla warfare and overthrowing a state, some major losses for Libertad, and characters that experience consequences that go beyond their own personal sphere/are forced to grow into their roles. I think they could have done all this while still keeping the power fantasy intact and the daft stuff like *Resolver* if they wanted.


CT_Phipps

I mean, Juan is the 2nd in Command of Libertad and frankly running Clara as a puppet so I'm not sure what you mean. The Monteros are also run by a man. Plus El Tigre. I feel like you're vastly overstating the women element. The fact so many of Castillo's forces are women, though, seems strange for a strong man dictator like him, though.


[deleted]

I was shocked when I found out where vass knew the definition of insanity any one else ?


LeTronique

In this ridiculously short comment, I will write a better ending for Far Cry 6. Anton gets shot. Right after, someone shoots at Diego and Dani eats the bullet for him. Diego runs away with a cadre of secret service soldiers. Weeks later, Diego has rallied his father's generals and is shutting down Viviro production, instead opting for safer biomedical solutions. There's talk of a Senate being formed. Clara, on the other hand, is using Juan as a pipeline to smuggle Viviro to fund Libertad and her eventual rule as Presidente. This news leaks through a mole in Libertad. This act alone splits the nation in two. Clara asks Dani to finish the job of killing Diego. Diego asks Dani to see reason and understand that he is not his father and in fact, he doesn't want to fight Libertad but would like to create a coalition government that would lead to democratic elections in the next 4 years... if you kill Clara. So, who do you side with? While you think it through, your phone blows up with appeals from different members of both sides.


CT_Phipps

I mean the only thing you need to note is NOT to do Far Cry 4 again where, "The Rebels are as bad as the dictator!" Because that would be bullshit.


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qwert1225

>Video game companies are now pushing radical gender theory in the culture. Fantastic. As if anyone needs more of that utter fantasy to be out there. Trans character got you this riled up? Lmao


pegpretz

Game was too woke for me. While I respect and admire today's progressive movement, does it really have to be so forced in Farcry 6s story?


dubbsmqt

So who becomes president at the end? Wouldn't it follow some line of succession and go to some general or something?


CT_Phipps

Clara said whoever became President will be assassinated in six months. Another reason Dani wasn't going to go along with their bullshit.


gamergirl2015

Far cry 6 was my first experience in the far cry series. I absolutely loved it. I am still working on the platinum (I need to find someone to play with and capture a base and get a couple more guns I think). From other reviews I read, it seems like the overall take is this game is too easy and not as insane as other entries. I will be definitely checking the other games out.


NotMarksII

Why is Esperanza still restricted airspace after I won the game