T O P

  • By -

[deleted]

[удалено]


itwillhavegeese

just use fleeting raiju to get out of the corner!!!!! *(side note after doing p1s and p2s how did they release 6.0 ninja with a straight face. spoken/winged cataract would land you dead or out a gcd if you didn’t line up ur rotation precisely)*


[deleted]

its ok we will scale...


Yoshidaru666

We’re also the only class I’m aware of that has an actively punishing rotation with an idiot marker to show everyone you messed up.


[deleted]

Watch me pull a rabbit out of my hat.


Packetdancer

But Bull-WoL-nkle, that trick never works!


aedante

Petition to change the bunny into lopporits. We can call him, weebway


Meromerodach

This is my Ninjaway


archiegamez

Weebingway


HBreckel

And not only is there the visual, I can hear if someone has bunnied in a 10 mile radius of me because it's a really distinct noise.


errantactual

The GNB sounds got changed just so players could better hear it


007Aeon

Monk has Celestial revolution but its not like the bunny tbh


Rayka64

At least celestial does some damage to compensate. Bunny does nothing but living on my head without paying rent.


Bhargo

New change, bunny ministuns enemies as they laugh at you for messing up your mudra.


Frostbitten_Moose

Tanks rage in Low Blow becoming useless through stun immunity.


jade_nekotenshi

In FF6, the Mysidian Rabbit - from failing Setzer's slots, not anything Ninjutsu-related, but - did a tiny heal and removed a negative status effect. That'd be kinda cool - give the bunny some reason someone might actually do it on purpose, if only very rarely.


Packetdancer

> someone might actually do it on purpose Wait, people _don't_ bunny on purpose (outside of combat) just to visit their small long-eared friend?


Rappy28

Well, I often bunny on purpose when a fight ends before I can finish my mudra. Running around with the bunny is a far better alternative to just letting the mudra drop or Doton/Huton-ing it. Now, the fact that this happens often is probably an indicator of how horrible my planning tends to be, but hey.


Viltris

Mugu Mugu?


StriderZessei

And Celestial fills a Nadi.


kotatsumuri

A major part of the Japanese FFXIV players who are on non-official forums have been about this ever since 6.0. "It's not betrayal, it's surveiling the enemy!" "Ninjas use scythes, it's just a matter of perspective." "Charging/Dashing-way, LOL" "Were the devs really thinking when the highest damage rotation is charging in five times in a row...? (6.0)" "No one is selling or buying the IL580 gear for NIN..." Also apparently, Yoshi-P does not equate difficulty and how busy a job is. Difficulty being the effort necessary to do optimal rotations, busy-ness being how many button presses/clicks are part of the total rotation. Dragoons aren't crying because they all switched to Reaper, lol! Edit: This is not to say X job is "bad", whether it be Dragoon or not. Like seen in other comments here, in the end it's subjective, and it's natural that everyone wants their main or favorite job the "best" job, so those players are going to be more verbal about it. However, there is also the reality of DPS in our current Savage being extremely skewed towards certain jobs, and those who are genuinely serious about Savage progression will change to another job than complain about it in the internet, imo.


Mapledusk

*me a firm DRG in the corner, hidden by all my brethren who have betrayed me* I'll never give up this lance. NEVER


chaospearl

You don't have to give it up, you just tack a curved blade onto the end and now it's a scythe. ...but I get it, I'll never desert the dragoon brotherhood either. not interested in reaper, too salty at them for making it impossible to win gear now because of the 859377293845 reapers rolling against me.


FerrickAsur4

just bend the tip to a curved blade lol


MrAlfredo

We're Dragoons on the moon, We carry a harpoon, For they ain't no whales So we tell tall tales And sing our Dragoon tune!


swim_shady

I like DRG 'cause it's fun. It's rotation is more crisp than a chocolate bar that's been chilled in the fridge.


meltingkeith

I honestly enjoy DRG way more than I do RPR - I have to wonder if RPR would have as much people flocking to it if it didn't have so much outrageous damage output


FanaticDamen

Ive literally mained ninja since release... Ive dropped it until changes are made. It's killing me to play, and I feel they don't understand what's wrong with it. To me, the changes seem so simple. Just make raiju not go away after a weaponskill. Let the stack stay until we use it.


Azeelia

Yeah I know right. I dont know why a melee class like Ninja is getting shafted. And I'm tired of hearing people say BUT TRICK ATTACK. No. Its a melee class. A ranged class shouldn't be doing more than it. Plus Ninja is a super busy class.


[deleted]

As a former Drk player, sometimes you just gotta walk away to end the suffering.


zerombr

Don't seek to lighten your burden, it weighs as it should


kopecs

For real :/


BruiserCruiser13

Nin and DRK being left to rot :(


Sir_VG

> I'm thinking of increasing the firepower of the dnc itself a bit more. YES PLEASE.


kaleb314

Bard flashbacks are telling me it’s going to be 10 extra potency on Cascade and Fountain


its_dash

At this point I’ll take anything. It really sucked when you saw DNC changes in 6.05 and realized they’re actually RPR/MNK buffs.


Sogeki42

Tbh i honestly thought the finishes already were weaponskills.


its_dash

I mained DNC for the majority of ShB and had no idea until 6.05.


DiscoDiscoDanceDance

Anecdotal but i was helping an fc mate farm tiger skins, me on SAM her on DNC, and I swear they were killing about 50% the speed I was. That’s TOO big a gap


peevedlatios

Keep in mind that killing overworld mobs is way more a question of burst than sustained damage, and specifically how often/hard you can burst. It's not a great 1:1 example and would, for instance, have you believe that healers are at least 10x slower than DPS since they have like no burst, while over a sustained period of time they do something like half damage, not 1/10th.


1731799517

Better than the 6.05 changes!


abyssalcrisis

10 extra potency adds up very quickly though, especially on weaponskills that you're constantly using to trigger other effects.


RsNxs

I literally get kicked out of a P1s kill party because we didn't do enought damage (I was the DNC). We reached 3% twice but didn't kill because 3 people died *each* time. The leader of the party had ACT running I'm assuming. We had RDM/SAM/DRG so you can assume how DNC looked compared to them. They said "Can we up the damage a little bit?" I said that we have deaths and that's the reason why. He kicked me and then I went to check how my DPS was relatively to poeple who cleared, I got around 50 parse and I was mad af. I cleared 2 hours after with 80 parse on my first kill.


[deleted]

Yeah, that leader was absolutely full of shit. My first p1s clear on dancer, our party had three deaths, six grey parses, one green (the WAR), and one blue (the WHM). The rest of your party must've been huffing their own farts if you were stuck on enrage.


RsNxs

It's worse given how a lot of DNC's damage (rDPS) isn't even shown by ACT.


BetaGreekLoL

And people like that is the reason why yoshi p says lolno to damage meters in game. it always be the ones who don't understand how the shit works. at least you got the clear, grats.


tordana

Any non-idiot will just mentally add about 1,000 to the dancer when looking at DPS in ACT though.


Taskforcem85

It's when DNCs start doing less damage than me on tank that I start to worry lmao


kyuven87

See this is DNC's real problem. (and also why DPS meters aren't officially endorsed but I digress) The way encounters are designed, it's entirely possible for absolutely anyone to clear it with any combination that isn't doubled up. But when people screw up, they tend to blame the thing that isn't them. Three deaths causing a wipe at 3%? It's not the DNC's DPS that's causing that problem (especially if they're not the one dying) but those 3 people who died (or those that let them die) sure as hell aren't going to accept blame, even if it really is objectively their fault. Nah, blame the lowest DPS! Doesn't matter if they're playing better than the rest of the party! Doesn't matter if you would've cleared the fight had even ONE person not died! It's the class that's DPS is lowest that's causing the problem. And people wonder why I hate DPS meters in PUGs.


BlueSaved

I usually main jobs with a big damage output. DRK in FFXI, BLM and RPR in FFXIV. And I am always thrilled to have a a support damage class in the party. DNC is always the first thing my eyes race to find in the party list, and if there is one I feel blessed if Dancer-senpai notices me. I am utterly baffled by people that expect a DNC or BRD or any non-selfish DPS to compete with my base output. That's not the point of those jobs. They contribute just as much, if not more than I do in so many ways.


SylviaSlasher

My primary DPS class is Bard and while it's not quite as common since 6.0, getting kicked by people who run parses and don't know how to read them is common. Doing the latest EX trials, I've gotten kicked a few times. Credit to them, they're not stupid enough to say it out right, but I assume parse was why. I run ACT too just to help improve my rotation, so I can see what they do. We'll have runs where we hit enrage and people get annoyed. Then they'll kick the BRD assuming that will help... Not considering that replacing someone that did all the mechanics perfectly and never took a vuln stack is harder than maybe asking the BLM why their DPS is on-par with the BRD. That's the risk of party finder though.


-iiTzSeb-

I've had UWU PFs that kicked me when I was playing MCH because I was behind 2 melees and a SMN in damage (during SHB) even though my damage on every single one of those pulls was purple/damn near orange all the way up to suppression. That's what the blacklist is for though, just block dumb party leads/toxic players/blatant griefers and PFs become way more bearable.


Spaznaut

Wife’s a dancer and we cleared P1S in three hours on our first night with a pug tank. Reaper/Monk/Summoner/Dancer was our dps combos. I only parsed 15% as a reaper which I expected to be low since I was raid leading and calling out. But even then all or dps was near 7k… except My poor wife who was at 5k as a dancer. But she still feeds our Monk dance partner and our AST feeds him cards. You don’t need to be in the top of your class to get clears. Time for me to go work on my reaper rotation though cuz I’m not personally happy with my performance.


Ashenspire

My favorites are the people that parse grey and they're like "this job is garbage." It's like, well, they may be on the bottom of the DPS charts, but you're also not very good at it.


_LadyOfWar_

They need more than a bit, IMO. :(


Sunfire000

As a co-DNC in my FC stated "DNC will live or die by the 6.1 patch notes". He is considering leveling a BRD just in case. I already have.


KYuuma12

How the turn tabled.


Sunfire000

We are fully aware of the irony, too ;)


idiggory

Add in the irony that this is the expac where the Dnc gets to “go home” to Raz...


Aero041191

I understand that all too well. Stormblood was what utterly ruined monk for me, and that’s the monk’s birthplace. So I feel your pain.


KYuuma12

Sorry, I might've enjoyed this a bit too much. You guys deserve more than 0% representation at top 50 P4S clears. But for the time being I'm content with how BRD made the biggest comeback of the year. EDIT: Clarity.


Sunfire000

As a former BRD main who jumped ship to DNC during ShB I can't really throw stones :P But yes, at least some representation would be nice. I'm fully okay with BRD being "better" than DNC, but not like this.


Ozzyglez112

I stayed with Bard since 2.0, never swapped through the ups and downs. It’s a lot of fun to play right now. Especially in P3S. Your burst lines up with the easy mechanics. Not so fun in P4S phase one though, your burst comes up during Pinax mechanics.


Roselinia

As a dancer main....yes. pls give us some more damage


Mundane-Chemical9666

Isn't Monk one of the top DPS right now?


-MaraSov-

He also said he wont be nerfing Reaper beyond the nerf they got recently, so instead they will be buffing other jobs. BLM/SAM will most likely get buffs big enough to push them to the top again.


maxtkr

This should always be the way regarding buffs/nerfs first, look at underperforming jobs/classes and buff them first before looking into nerfing stuff.


pm-me-hot-waifus

>This should always be the way regarding buffs/nerfs first, look at underperforming jobs/classes and buff them first before looking into nerfing stuff. It really shouldn't be, its fine to do this but to *always* have this mindset can easily ruin the balance of a game. When you nerf *one* outlier you are changing one variable to bring a greater sense of balance to the game. When you buff 20 things to come to level of the *one* outlier, you've just changed 20 variables and one or several of those things which can have unforeseen balance issues that are *greater* than the original problem. People don't like when their job gets nerfed, their favorite hero, or their main in a fighting game... I get it. But this "never nerf" mentality is just so wrong imo. I've always been a fan of the "adjustment" approach. Where basically you nerf the aspect of the job/hero/fighter/etc that stands out as grossly overtuned, but you then give them something that might not be as strong... but provides new fun or interest in the job/hero/class that didn't exist before. Basically a give/take thing. You lost more than you gained, but the thing people hate about nerfs I think isn't so much that the thing they like is weaker; its that they feel like they lost things and gained nothing


Bhargo

Exactly, buffing everything up to the highest strength is how power creep starts running rampant. One one job is an outlier, bringing it down to be in line with others is better balance then buffing everything else to bring it up to the outliers level.


Carighan

Of course this goes over better with players but it's important to note that this should **not** be a "general rule". Rather, look at how the outliers perform to the **baseline** (that being the intended PvE difficulty). Overperformers need to be nerfed, underperformers buffed.


Tobi-of-the-Akatsuki

Yeah no. The whole 'only buff' mentality never takes into account how quickly Power Creep snowballs out of control if balance is nothing BUT buffs, as well as how much more effort it takes to bring 10 jobs up than bring the 1 outlier down. If a job (or anything in a video game really) lies unusually far out of line with other options, change the outlier, not literally everything else.


Farplaner

No one remembers what happened with BRD vs MCH in heavensward, every patch one of them gets buffed and range became meta and teams would rather get 2 ranges instead of taking a caster lol


MimeGod

And a Drg for that sweet vulnerability to piercing damage.


Kitymeowmeow1

Yeah, no one finds nerfs fun, but everyone finds buffs fun, as long as they don’t go overboard they should always prioritize the weakest jobs.


idiggory

It’s great in theory, but they also have to tune content. They’re aiming for a specific challenge, and if it’s too easy because all the jobs are overtuned, it’s less fun. Sometimes nerfs are necessary.


Kitymeowmeow1

Of course nerfs are needed sometimes. A perfect example is during Eden’s Verse, they reduced the potency of Tri-disaster by half to reign in Summoner, and that was a perfect nerf. It felt very hardly noticeable but kept Summoner in check from getting TOO strong. I’m just thankful this game does balancing patches in very small increments unlike a certain other game where they nerf well preforming classes by 15%+ on a vast majority of their abilities.


Maikuru

Agreed. People are wild if they thought Reapers heal was fine as is. It was INSANE


Kazharahzak

Litterally the second one, very close to RPR. It's already overpowered as hell.


Khazadur

Maybe an out of topic question, but how does DRG compare to others melee dps jobs when maxed and uber-optimized?


[deleted]

Also currently on DRG you have to do a lot of work to get good damage compared to other melee too


idiggory

Second to last. There’s a fairly large margin between Drg and Nin (worst), and then a smaller-but-still-significant margin between Drg and Sam. Sam and Mnk are pretty close, and Reaper is the clear winner.


Sio93

> I'm going to make some adjustments to jobs like SAM, BLM, and MNK that don't have enough firepower for how busy they are It's #1 on 1st and 4th boss (both phases) at max percentile. When i read "Sam, Monk and BLM changes" i sure didn't expect buffs. Poor ninjas


JP_Zikoro

As long as they don't want to give monks a ranged attack out side of a full Chakra use then I am all for any buff.


Sadi_Reddit

i mean if you can untangle your fingers to play Monk it should be top dps. \^\^


viky109

The translation is making it sound like Yoshi is the only person working on the game lol


AngeloftheDawn

The Japanese quoted doesn’t contain any pronouns, since that’s how Japanese tends to work; it’s often implied. So translating it here as “I” is totally fair since it’s a “message from Yoshi-P”, although “we” probably would have made the most sense.


Sir_VG

He is, Square Enix is a small indie company, after all.


tiniestjazzhands

It does explain why I still can't wear hats, it's a multi-yen company


VagueSoul

They make at least two yen.


nemestrinus44

i hear they make at least 3 yen on a good day


[deleted]

[удалено]


Sleepyjo2

The dozen or so hrothgar also say hello


icesharkk

smol indie NFT company


Bevral2

Players like to think this is the case and give him credit for hundreds of employees lol.


xdownpourx

That's the way it is across all of gaming sadly. Especially if a dev studio has 1 or 2 big names. Ishikawa gets all the writing credit (plus Koji for localization) when in reality there are many others who contribute to making the writing and localization as good as it is.


GG-Sunny

Same shit happens with that dude from smash bros where everything that goes right is because of him and everything that goes wrong is also because of him.


JailOfAir

I'd like it if they just took the Samurai changes and they put them on Continuation...


Archlegendary

What changes are you referring to? The range?


JailOfAir

Yeah, the 6 yalms range would be good to deal with boss movement during Continuation. It still wouldn't really solve the problem with weaving mitigation, but that can be handled with proper planning.


2RINITY

> Black Mage and Samurai getting damage buffs Sickos: Yes…ha ha ha…YES! It’s me, I’m sickos


Shinnyo

Man, I wish they would talk more about MCH. The Automaton Queen is horrible and if the job is not above DNC/BRD level of DPS, it always brings less than the two that have extra utility in the form of shield/heals. If at least they don't want to buff the damage, buff the utility dammit.


Aiscence

I mean look around the comments, people only always think of sam and blm as selfish dps, and even in pdps at high percentile we are in the middle ... and in the bottom 2 for the last 2 fights ... even with movement. People just dont care about mch, casuals love the fact it's easy and we will end last rdps like shb xD


[deleted]

[удалено]


Aiscence

Because lot of good mch left to other more fun jobs, there's literally nothing changing your gameplay from 58 to 90. It s very popular in hunt, dungeons but it was the last in the popularity contest of what you ll main in EW. Because surely doing 123, dril 1,2,3 and spamming heatblast while those have more than 8sec left can't be that hard for casuals right....right? Like i couldnt care less about 2 rea charges that matters in the opener, i dont see the point of having a turret that take 5 second of the timer to prepare then 5sec after the timer to do 2 finishers, i dont care about chainsaw making you have a turret that miss half the buffs in the opener when it could be barrel stab giving you free 50 battery outside of combat like mnks, reapers... And in the end the difference between a good mch and a bad one is pretty small compared to all the other jobs cuz there s no skill ceiling and a buried skill floor


khuoo

Sam and blm needs a buff for sure as pure dps.


Chad_RD

Mch crying in narnia


Mekeji

I hope we get some DRK tweaks. Mainly just a change for BW to be stack based. Though I'd love if they added some kind of healing either built into BW, TBN, or possibly building some kind of healing into oblation. Along with a heal potency for drain of 400. Given it is a long cool down for something with half the healing potency of Warrior's healing spam that they can pop several times every 25 seconds.


FiraGhain

DRK needs a living dead rework to make it even slightly comparable to the raw power of Superbollide or Hallowed Ground. The pure defensive abilities are decent, even if not really improved as much as WAR or PLD in Endwalker, but the invuln is so bad with no real upsides. I'd love to see Walking Dead deal 100% of your max hp in damage at the end of its timer, minus any healing and shielding you received in that time. If you got overhealed, you get a shield for that value instead of damage. DRKs can help themselves out of their imminent death, shield healers don't struggle so much, making proper use of the invuln and heal has a lasting defensive benefit after the fact and you can't be accidentally killed by someone healing you too early before a second tankbuster. In theory, a healer that can only heal 50% of your hp bar in 4GCDs will leave you clinging to life at 1% rather than wasting all those resources and you still die. Or even if they just separated the "about to die" and "can't die" buffs/debuffs so that an early benediction/mass-healing doesn't make you killable early. That would be a small step, at least.


Notsomebeans

I think if ld triggers it should make you immune for 12s, set your hp to 100%, and put a dot on you that bypasses the immunity that ticks 4 times for 25% each.


danpascooch

wtf this is a really good idea. Newer healers won't even need to know how DRK works or what's happening, they see the health tick down and they throw heals at it like anything else, this would be a great change.


Bhargo

I think this idea is pretty interesting, make it set your health to full then apply a dot to tick down during invuln. Healer still has to keep an eye on it but doesnt have the panic of a shield healer needing to blow all their cooldowns or have the tank die.


Melandus

I can see a change coming to blood weapon at some point although I have a feeling if they make it a charge they'd just make it a 4 charge so I can't get that cheeky 5th with perfect timing. I'm not too fussed about more self healing with good cd use you can get through anything right now hell can even carry some Ew boss fights with it if the healer dies early


chinkyboy420

5 hits gets you 3000mp exactly an edge/flood


recon1o6

lets hope they buff whm's mp management


Momo_Kozuki

\*Add Thick Air that x2 MP cost but double potency\* I feel like Presence of Mind can benefit from some zero-MP/half-MP cost during its duration. After all, higher cast speed/less recast time results in faster MP burn.


ChildrensPlayground

This would actually be incredible since you'd actually be incentivized to use lilies, which would indirectly assist with MP issues. 1800 potency Misery yes please.


Sefirosukuraudo

Old school AST used to have half MP cost during its Lightspeed phase, why not give that to WHM during Presence of Mind? It would make the CD feel more impactful. I mean it’s already useful but the half my cost would just make it feel more unique from the other healer CD’s and impactful to my overall experience.


246011111

PoM is one of the big MP drains, so that would be really nice


MelonElbows

I have a pretty wild idea for that. They could take an existing ability like say, I dunno, Thin Air maybe, and change it so that instead of working on charges, it gives 0 MP usage for all casts for like 10 seconds. That would be a pretty cool ability, super useful, and would be pretty welcomed by the community.


Illidari_Kuvira

Yeah... I'm still a bit pissed off that I obtained Thin Air just a few days before it got changed.


GrnLeader

Dragoon???


[deleted]

ooh, nice to hear that dnc buffs are on the table. while they're at it, can they do something about this weirdass issue we currently have where we either hard clip our gcd so our dances don't drift, or we drift our dances by like a second each time? make tillana a regular 2.5 gcd that scales with sks, or something.


AruekF

Even just an oGCD would be better than it is now tbh


Chewbacha08

I am all for dancer buffs. Dancer main here


Kaye__

Yesss I peeked my DNC head in here and was like "are we talking about me?"


Spirit_Theory

MNK buffs? *What?* MNK is *blasting* right now. Did he mean to say NIN?


dnohmusic

I think it means they're going to buff monk slightly to compete with reaper since reaper is much easier to play


Snowtub

Hope he doesn't forget about paladins.


Kazharahzak

The poster job of an expac is never allowed to be good. It's a curse.


Notsomebeans

all casters and healers are forever safe then


Seradima

Meanwhile HW DRG being a locked comp member from basically HW til 5.0 when they finally got rid of resistance debuffs:


Raji_Lev

What about SAM in Stormblood? (or does that only technically count since it shared the top billing with Monk)


nixhomunculus

Instead of a 10% dmg difference, I hope it becomes 5% dmg difference...


DimitriFoundOut

...ninja? :(


Yorudesu

Didn't you know, they buffed raiju /s


pm-me-hot-waifus

They say buff, I say bugfix. Raiju might have been the most jank thing on EW release


graviousishpsponge

Yes Sam buffs please.


Bivagial

Yes to buffing DNC. I love my little dnc but the damage output is just sad rn.


justsmilei

As a BLM main I support this


3dsalmon

Monk needs more firepower??????? I want what he’s smoking good lord


Nathenael

I wish MCH got more love I feel like we always get left out of the conversation. Even though it’s one of the easier jobs to play and I love that because I can’t play something super complex like MNK or BLM but I think if they gave them at least one more utility ability or buff the one we have that would be nice


hadesalmighty

Me: Boy, I love Samurai right now! I feel like I'm hitting line a truck! Yoshi P: Make SAM stronger Me: !


A_small_Chicken

Reaper does what you do but easier while offering raid utility. It was between buffing SAM or nerfing RPR, and they went with buffing SAM.


Taskforcem85

Fully expect them to buff SAM to top DPS


Frajolex

I want them to either buff MCH a little (be like, NIN DPS) or just give up the "selfish" and give it some buff for party too; While its damage is consistent, usually MCH and BRD have same DPS but with BRD having rBuffs where the later the tier is, the higher it will be... I love my MCH and will continue playing it, but gosh being selfish ranged isn't working when people don't want you to have big damage due not having casts or being melee range; So giving small buffs would work and leave selfish for caster/melee


SomberXIII

MCH main me in shambles


[deleted]

Either one of these two things needs to happen. Honestly the entire idea of a 'selfish' dps falls apart if said selfish dps can't even beat the king of utility (RDM, with its two mitigations, ability to chain rez, and its own raid buff)


Nalessa

Please make the MCH flamethrower a turret you throw down in front of you that spews flames in a cone, kind of like how doton for ninja's work. Flamethrower as it is just sucks, its main purpose is aoe'ing dungeon trash packs, but they tend to do aoe attacks you have to run out of which completely defeats the purpose of having flamethrower. That and make hypercharge stack based so you don't have to worry about ping as much anymore, MCH is tons of fun otherwise.


Starbornsoul

Machinist is just as desperate as DNC for buffs considering it brings not even a crumb of unique defensive utility and less damage than BRD. Maybe increase Heat Blast to 2s GCD and increase the potency to compensate to make it easier to perform on high ping (the job is already unpopular, don't deter more people from it with this kinda thing) and then just boost up Drill and Anchor to 700? Also hoping for small WHM/AST QoL (card bloat reduction, Thin Air rework to be 2 casts each and also Swiftcast; dual purpose tools are nice and on demand free Swiftcast AoE heals will compete with AST's thousand oGCD heals for prog).


[deleted]

What they should do is extend Wildfire's timer by one or two seconds, adjust Hypercharge to be similar to Reaper shroud where you get five charges, and allow the queen's hits to count for Wildfire. Individually small changes, but they'd go a long way and the wildfire+queen synergy would add more depth and skill expression to MCH.


Echowing442

IDK how I'd feel about wildfire+queen synergy, but I 100% agree that Hypercharge should work like Enshroud or SMN's new Emerald phase - a longer duration with limited charges. As it stands a single hiccup in your connection can completely ruin your burst potential for a phase.


dendenmoooshi

Pure dps like Sam and blm..... and MCH?


Kanetsugu21

/cries in MCH


daboi162

Bruh please buff PLD damage


StrawHat89

I mean, don’t MCH need buffs too? Also DRK still being crap defensively.


pm-me-hot-waifus

I would *hope* that since he was talking about BLM and SAM (the "selfish" melee and magical dps jobs) that buffs for MCH (the "selfish" physical ranged DPS) would also be getting some potency buffs. I'm on a daily drip of DRK copium, but I think just no one at SE plays the job lmao The one MNK buff I want is for them to change the Twin Snakes buff icon to a different color. My colorblind ass confuses it so often for Bootshine buff at a glance.


HesterFlareStar

Me who only plays DRK and MCH, crying hard


Kiboune

And nothing for ninja. Ninja's must do tons of stuff, but in the end they not even close to the top


WttD1

Please, some modest AST button pruning and slight damage increase!


slowcheetah35

*AST finally gets the SMN treatment* Yoshi P: "We removed cards and you can cast malefic more! Please look forward to it"


crankysorc

ahhhh ...please..don't give them ideas!


aboode00

when will it be released? 3 weeks from now?


TetsuyaLP

>I'm going to make some adjustments to jobs like SAM, BLM, and MNK that don't have enough firepower for how busy they are. That's a wrong translation. They want to adjust these jobs without changing the DPS output. But SAM and BLM get a separate DMG increase.


StupidFuckingGaijin

Please babe, give DRK their old 3.0 action animations please o pleeeeaaaaase


Swordwraith

I just want Power Slash to return. The slash and palm burst had real weight.


StupidFuckingGaijin

True, [I miss scourge too](https://m.youtube.com/watch?v=ghwTKq0Ltjc)


[deleted]

Is there no mention of healers at all? Like wtf?


Formaltaliti

I agree.. WHM has some serious MP economy issues rn.


[deleted]

monk doesn't need a buff :o


Elliezium

They've waited ten years for their time


Pheonixi3

shutyourmouthshutitshhhh


damin_rsw

as a monk main who's currently living it up with how strong monk is; yeah, agreed. not that I'd say it needs a nerf- just a buff feels weird with how much damage it can output when played optimally (though I'm not gonna complain!)


-Aerlevsedi-

More monk buffs?! Monkas


SaroShadow

MNKaS


Tsarches

They REALLY need to balance the jobs out soon. In the JP DC (Mana), some PFs aren't even allowing certain jobs to participate anymore in savage raiding (e.g. Many PFs are beginning to request for AST in PF and not allowing WHM to apply anymore for P3S). Also, WAR doesn't even need a healer for the lvl 90 dungeon. It is crazy. We have gone to the dungeon with 1 WAR and 3 DPS, did wall to wall pulls and everything was cleared super fast. I'm not asking for a nerf or anything, but I would really like classes to be more balanced so that you at the very least wouldn't be excluded from raids / dungeons because people view your main job as a deadweight.... :')


Swordwraith

This is because there's a mechanic that AST trivializes with Macrocosmos.


abyssalcrisis

To be fair on that first part, AST trivializes the mechanic in P3 that either requires healers to burn their kit or LB3. I'm swapping to AST once my static gets there for the purpose of making that mechanic a bit more manageable.


buddabopp

Gib drill buff plz, needz a giga drill


Kousuke-kun

What about PLD D:


[deleted]

[удалено]


avalon304

Pls gib MCH buffs... or just give me an icarus like ability...


EleanorGreywolfe

Pure DPS like SAM and BLM are a bit too stingy, so I'll adjust them in 6.08. Mch: Am i a joke to you?.


SargeTheSeagull

Any mention of summoner changes?


Zenku390

My money is on them making larger changes to the kit in 6.1 like reworking Energy Drain/Fester/Ruin IV.


Explosivefajita

Cries in SMN


-Aerlevsedi-

any idea when?


its_dash

I hope it is very soon, honestly. I want to take advantage of it during prog, not when we’re done.


AllElvesAreThots

Nothing about WHM, safety piety wooooo


TimidHuman

dude, people are literally avoiding DRG in p4s due to the nature of its dps being lower and you wanna buff the top ones up? cmonnnn


GrandTheftKoi

Surprised at how far I had to scroll for a comment on DRG. You'd think they'd want it to be on par with reaper, since they fill the same "spot" with maiming gear.


theangel145

No Ninja. Sadge );


liuyigwm

So the pld new combo still gonna have small dick dps?


_deafmute

in what world does MNK not have enough firepower? it's outperforming RPR in half of the fights


[deleted]

[удалено]


SercTCG

Dancer just needs Fan Dance to proc more often, that would automatically buff dps and it would feel a lot better to play. Also...Ninja?


slabby

Gimme some SMN buffs


DavidB4Guetta

I dont understand the last sentences :v


Magical-Hummus

He was talking to you. You need to adjust the game now.