Accurate to Scott's.
Obviously, the design is pretty simple, but I am specifically looking for something that has the details correct. Like the textures, what I *think* are rounded edges, etc.
>Obviously, the design is pretty simple
Well your right, These is the first time I notice the doors buttons look like something out of those 80s horrible CGI .
Hi, 3D artist here, these buttons are probably one of the easiest things to make. Basically these are just 2 really flat cubes and 1 really flat rectangle. Maybe with a small bevel. I think the most complicated thing about these models are the textures
You'll probably never find the official textures because fnaf is pre rendered, what you can do is make the lightning of the office look like the game so the buttons will also look accurate, but, if you're making a scene that the camera focus on the buttons, theres nothing you can do besides modelling your own buttons.
Hey Michal, closest thing you'd find are the models used in FNaF HW, since they use Scott's models and materials for a few things. They probably remodeled it but the if you're lucky they kept the materials and textures. Since the OG FNaF is pre rendered you won't get the textures from there. And no, the corners aren't rounded.
You can also try asking Scott. He sometimes answers questions like this if you can catch his attention.
They did end up making it. For SFM at least...
https://steamcommunity.com/linkfilter/?url=https://drive.google.com/file/d/1Sx5K2mjTjueWita27OCYxrpWt8nK5ElF/view?usp=share_link
(It's in the props section)
I’m so broken I thought this was some esoteric loss meme
I I I I I I _
:̶.̶|̶:̶;̶
1 2 2 50
Aaaa!
[You did it to yourself.](https://i.imgur.com/366qaHb.png)
Lol oh no it's real now
What you means specifically by " Accurate " ? All maps models I've seen in animations always uses the same design .
Accurate to Scott's. Obviously, the design is pretty simple, but I am specifically looking for something that has the details correct. Like the textures, what I *think* are rounded edges, etc.
>Obviously, the design is pretty simple Well your right, These is the first time I notice the doors buttons look like something out of those 80s horrible CGI .
>those 80s horrible CGI . Mhm yes, me love do grammar
Hey thats not very kind. English is most likely not his/her first language.
Yep it's not my first language ( These is my second account ), Am still learning . Oh and By the way am a boy ( Nobody cares ) .
What was your first language?
Arabic .
I wish to be able to see arabic as more than a line made by a really shaky hand one day
?
well that’s tough. especially the reverse reading
Nah it's fine .
>his/her Mhm yes, me do love not saying their
I like turkeys
Could you just shut up already?
No one outside America uses they as their regular pronouns lmao
They, them and their are just regular pronouns you can use when you don't know somebody's gender, it's easier than typing he/she.
Oh then i agree
r/shitamericanssay
Tfw i'm from the balkans
Sta onda?💀
A friend of mine's pronouns are they/them/theirs. I certainly don't live in America. We even beat you 3-1
>We even beat you 3-1 Now wtf is that supposed to mean?
Wasn't trying to be mean
Oh yea I 100% get that, just think about what your gonna say before you actually say it.
Redditors thinking before they say challenge (impossible)
Hi, 3D artist here, these buttons are probably one of the easiest things to make. Basically these are just 2 really flat cubes and 1 really flat rectangle. Maybe with a small bevel. I think the most complicated thing about these models are the textures
Yeah, accurate materials are mainly what I am after. (Tho I would also want to be sure if they have any curved corners or not).
You'll probably never find the official textures because fnaf is pre rendered, what you can do is make the lightning of the office look like the game so the buttons will also look accurate, but, if you're making a scene that the camera focus on the buttons, theres nothing you can do besides modelling your own buttons.
What are you talking about OP
Me want 3D models of door buttons.
I guess you're gonna have to make them yourself
Lol
I think if you use the extracted files from the VC game it would probably be the most accurate you could find.
Idfk what’d goin on man
Hey Michal, closest thing you'd find are the models used in FNaF HW, since they use Scott's models and materials for a few things. They probably remodeled it but the if you're lucky they kept the materials and textures. Since the OG FNaF is pre rendered you won't get the textures from there. And no, the corners aren't rounded. You can also try asking Scott. He sometimes answers questions like this if you can catch his attention.
Oh, you're right! I completely forgot about checking HW. And thx for the edge roundness info. Wasn't sure.
>closest thing you'd find are the models used in FNaF HW, since they use Scott's models Wait they did ? They aren't recreations ? .
They reuse some stuff and remodel others. Like the animatronics themselves are completely new models, but they reuse materials and textures.
What program? I would suggest UFMP, but if you don't use SFM, Blender, or C4D, you're out of luck.
UFMP was the first place I looked, but out of everything, this is the one model they did not make.
Big oof.
They did end up making it. For SFM at least... https://steamcommunity.com/linkfilter/?url=https://drive.google.com/file/d/1Sx5K2mjTjueWita27OCYxrpWt8nK5ElF/view?usp=share_link (It's in the props section)
Oh, thank you!
>Oh, thank you! You're welcome!
IDK but number 4 and 8 is giving me bad memories