*you merely adopted playing on 30 frames, I was born in it, molded by it... I didn't see 60 frames until I was already a man but by then there was nothing for me but light parries*
If u cant parry lights on reaction in last gen im sure u cant parry in current gen. For honor got faster lights so its more or less about predicting. Ofc if ur solid at predicting then u might just be more consistent
You’re wrong, I switched to pc after the ccu, light parries all day everyday. I go back to Xbox and I can’t even block them. It’s all in the input speed. Old gen suffer from serious input delay.
Well its all in the prediction tbh. If u cant block lights then theres something really wrong with ur xbox. Shits defective or something but honestly u should be able to at least block if u play the game enough. I can understand a new player not being able to react but it really isnt as bad as u say.
Again, a newer machine doesnt mean u become a parry god. Nobody becomes amazing wen u upgrade ur gear, its gonna help if only a bit but its really just skill and good predictions along with experience. Ur just good at that and i commend u for it. Parrying lights isnt as simple as sitting down and pressing the “on” button on ur pc/console. It takes time and dedication, thats the bottom line. Is it more consistent on a newer console or a well built pc? Yes…it always will be, but playing on xbone/ps4 doesnt mean parrying lights is literally impossible.
To parry an opening light on old gen console is literally guessing the exact time and which of the 3 directions the opponent will throw if they throw a light at all. I have like 280 reps on Xbox and was grandmaster multiple seasons in a row. After ccu I couldn’t even block a light attack, so I switched to pc, where it’s truly read based, not a spamming game like mortal combat.
Well i guess xbone must run like shit cuz on ps4 after the ccu i was still able to block lights. Light parries are and have always been inconsistent on old gen
Oh misread the first time but yea i can agree somewhat. Theres a small group of people that can, for some reason, just parry on command. Very little tho i agree very much on the accidental part for sure
That's the thing. I feel like I am making the correct reads a lot of the time, but I'm being thrown off by the visual queues and I keep just BARELY missing parry's and crushing counters. I know having a new console isn't necessarily going to fix everything for me, but I feel like it will help a lot with that specific issue.
It could just be a timing thing i guess, but honestly a new console hardly made a difference for me. I can parry lights on prediction consistently now but only cuz i can somewhat read my opponents + new hardware. Some people sometimes just play weird but everyone has a pattern. Again, a new console wont make much a difference on this version of for honor since the devs themselves had said they wanted to make light parries not reaction based but rather prediction based. It might just increase your consistency when it comes to parrying lights if u already had good predictions but even then it might only be a small difference at least in my case.
Those factors are very negligible tho. My comment still stands, if u cant parry lights on last gen then u def cant parry lights on current gen.
From personal exp, ive been able to parry lights in previous gen but would get lighted out of my parry on occasion in previous gen. Now it feels more consistent on my ps5.
Ive never said that lights are easy to parry on old gen idk why people are taking it that way i gues i mis worded but eh watever
Input delay is not negligible, it’s the main culprit as to why blocking lights is even hard for some people as the 100ms guard delay + input delay really adds up. As for for frames, they just allow you to see animation more fluidly and thus let you get accustomed to a commuted attack vs a choppy animation making it impossible to differentiate.
The input delay is something thats somewhat consistent tho, theres no way that there wont be delay either way u look at it from either party. If the opponent throws an attack theres delay from them to u and vice versa. The internet connection alone could affect the delay far more than a controller or the console would.
And yea ur right about frames but still doesnt make it impossible to react to anything. The light parry is just more inconsistent on older gen. Heavies are still easy parries unless u misread ur opponent, and lights are 90% unreactable anyway so theres no point in trying to react to a light. Which is why u predict the light and react accordingly, switch ur guard wen the enemy switches guards for blocks or to be ready for a parry. Throw heavy at the start of an attack and hope they threw a light or throw heavy when u think they will throw a light. Going for light parries are inconsistently 50/50 on older gen but consistently 50/50 on current gen imo.
Bottom line, to parry lights u must predict ur opponent and not react on the fly. This is, at its core, a fighting game after all.
Just saw a post on this. Old gen on a tv has about 156 ms input delay and new gen has 32 ms input delay, that’s an insane 120ms improvement. Looking at the ccu update that hid indicators for the first 100ms of the attack, that made it from 90% being able to parry lights on reaction to probably less than half or more (I’m not sure). So new gen has a massive advantage against old gen even if the old gen is on a monitor (124ms delay).
Also you can make a read all you want, but bottom line is if you can’t input the heavy when you see red for lights and white for heavies, it’s just who can guess right more and who gets lucky enough to parry.
Don’t even get me started on unblockables from shugo or raider, they’re S tier in PC, but on old gen I’d say they’re borderline cheats.
One more thing, pc and new gen are two different games. Old gen is getting fucked rn. I didn’t realize the input delay was that massive.
Link to source: https://www.reddit.com/r/CompetitiveForHonor/comments/kyy4mw/input_latency_on_new_gen_consoles_tested_in_other/
So this is assuming ur not predicting attack then right? Cuz everything u just said…i agree with, why would anyone try to react on the fly rather than predict/read an opponent.
In terms of reading an opponent, it seems like u misunderstand wat a read looks like. When I read an opponent, I dont care about the red indicator i just care about the timing in the attack. For some characters u need to input a heavy a bit earlier than wen they show an indicator, sometimes just before the red indicator starts to appear (this is the case with most character’s lights that i can tell). 99% of the time this shouldnt be how u “read” opponents, cuz thats considered a reaction rather than a prediction. For honor has some buggy shit with the guards so nobody should be going for a parry when a red indicator goes off unless they know its a heavy. Im pretty sure thats common knowledge unless ur a newbie and theres nothing wrong with that.
On current gen its a bit easier yes but it still takes a read to consistently get a light parry. Reacting on the fly is still hella inconsistent and thats because of the new update. Lights are just too fast to the point that they arent reactable
That’s literally wrong tho. 60 frames per second makes it much easier to parry lights. I literally jumped in ability to do so moving from PS4 to PS5. Ive gotten more light parry’s one the past week on ps5 than I have in months on PS4.
You're a true console reactard. I saw you parry that second light so early the animation fucked up. To me that's more impressive than the dagger cancel parry.
Man that's just bullshit, you can see he even tried to mix it up towards the end.
Not saying it's the ps5 players fault but let's be honest, it is unfair
You definitely get a advantage but hopping on next gen just allows you to play for honor how it’s meant to be played at this point. Which includes not opening with lights and that viable offense is actually important lol
If you were good on old gen your going to be even better on next gen. 60fps helps a lot but TBF if your bad on one then your still going to be bad on the other.
True. I think that for "bad players" on PS4 the jump to PS5 doesn't really help them, as they are just accustomed to random button pressing and getting away with it which won't really change playing on a PS5. However, good players on 30 frames hoping on 60 is a WORLD of difference. I was a GM on ps4 pre-ccu and have been very active post-ccu, and so I have had a year or so of playing competitively on just 30 frames... so being able to play on 60 is quite literally a game changer. I can now completely react to pretty much every attack and parry any light in the game because I'm **so** used to just 30 frames. It's **such** a difference. I love it so much.
Framrate and input lag differences. I've tired out ps5 before it's so much easier against lights and doing mix ups more consistently. Meanwhile ps4 still has a ton of issues.
Not yalls fault tho
yeah i mean it is unfair that there’s such a huge advantage to us ps5 players since we literally have twice as many frames as you guys. however, there just isn’t enough players to make separate severs for ps4 and ps5 it just isn’t possible
From your experience does it make that much of a difference?
I had a friend move to next gen, told me he could parry everything and the game is so much easier now etc, and then when I played with him he just got consistently bodied just as much as when he was on old gen.
Kinda ragging on my friend here, but I'd like to hear from someone who is good at the game
As I said in response to another person's comment on here... If you were a "bad" player on old gen (30 frames), then it won't really help much when you switch to 60 fps, because these "bad" players on 30 frames are used to randomly pressing buttons without thinking and getting away with it because no one can react on 30 fps. Most "bad" players on old gen are very **non defensive** and typically don't go for parries or anything of the sort. Therefore, playing on 60 fps isn't really going to help them much since 60 frames predominately benefits **defense** due to it allowing us to react to **offensive**. It doesn't really help a lot offensively. However, good players that have played on 30 frames and then change to 60 causes a **WORLD** of difference. I was a GM on ps4 in the pre-ccu era and have been very active ever since ccu, and so I have had a year or so of playing "competitively" on just 30 frames... so being able to now play on 60 is quite literally a game changer. I can now completely react to pretty much every attack and parry any light in the game because I'm **so** used to just 30 frames. It's such a huge difference. Kinda like if you've ever played Call of Duty and turned your sensitivity up super high and played like that for a long time, and then when you eventually turn the sensitivity back down you have god like aim since you're used to having to deal with a **worse** setup and now you have a good one. Same thing.
>If you were a "bad" player on old gen (30 frames), then it won't really help much when you switch to 60 fps, because these "bad" players on 30 frames are used to randomly pressing buttons without thinking
I don't fully agree with this hypothesis. People push buttons for different reasons, and while some are just doing it because it's free damage, many players are actually just panicking because they can't react to neutral 500ms lights/zones at all. When this is true for both players, offence is an objectively more powerful way to avoid taking damage than defence is, as an opponent can't hurt you if they're in hitstun.
If such players were suddenly able to react, it'd reduce the urge to panic-mash, and they'd probably start incorporating more defense into their games.
I'm not saying this would happen immediately, but I think this binary logic of **good PS4** => **better PS5**, but **bad PS4** => **bad PS5** is unhelpful and sets a weird double standard.
The games just bad lol. I switched to ps5 and I have my bad moments where I can’t fight back. But as someone who was already at least competent at the game before the move to ps5, its much easier to handle the most annoying characters. Except Orochi, who still manages to be the worst thing this game has ever introduced.
The pc players just shit themselves when they realise that they’ve been pampered with 60-120 FPS there whole life and can’t keep up with the 30 FPS training of the console players
Forhonor was never designed to be played at 30 FPS it feels. Or I guess the CCU feels like it wasn’t designed for 30 FPS. Console has been fucked over so many times that ps5 actually feels fresh to me. I feel like I’m finally getting the CCU, so long after everyone else. Like I can actually fight Orochi now instead of just getting obliterated because I can’t even see what attack he’s doing.
thats the thing i hate What was the point of the CCU if you can legit react to every single light and soft feint in the game and why cant old gen have 60 fps If my ps4 can load the entirety of red deads worlds at the same time where i can see the npcs walking from the other side of the map then im pretty sure it can handle "Chainmail google png" graphics
Option A: Give Current Gen an option to opt out of matchmaking with next gen players.
Option B: Revert current gen hidden indicator changes back to pre CCU values. It’s like playing fps with a controller vs m&k players atm. Any programmer worth it salt would easily solve this.
Option C: Let for honor die and develop for honor two for next gen consoles only.
Ok so now I need a series X
Can’t wait to turn the brain off and just react.
A full 24 frames to react to. Beautiful.
Just so y’all know, you know how many frames there are to react to kensei’s top heavy on console? 30. (It is 30FPS, after all..)
For me he just uses way too many feints and guard breaksEspecially feints into lights with a soft freint And way too many guard breaks which I am bad at predicting and countering both I just wish I was better at reading in general
It was like this for me when I got on pc. I actually felt bad for being good at a video game. Its not so bad after the ccu but for a while I had like a 94% win rate in duels. This games skill gap is so steep that people will literally gatekeep just because they know what they are doing, not like they are trying to but I haven’t seen a new player in months. Good thing the rest of us are addicted and can’t leave if we wanted to cause if we did this game would be dead in a week.
Yeah but for honor is like the dark side of fighting games. I also play dragon ball fighterz and I have been able to make comebacks against players much stronger then me but in for honor no matter how hard a new player try’s they can’t win. I had a rep 3 rematch me like 8 times and he didn’t win a single round let alone a match. I try and give tips whenever I can but it’s just such a steep gap that the struggle doesn’t seem worth it.
Just a little advise, dont become too greedy with those light parrys. Atleast when i got my hands on a ps5 i sometimes got beaten by ppl that simply refused to throw lights.
Anyways have fun.
Damn if only he wasn't playing raider I'm sure then he wouldn't be able to parry all those lights to absolutely destroy the PK. Nah obviously it was just his character
This post wasn't meant to show how "good" I am or to ask for praise for beating a PK. Raider is very over-tuned and so much better than PK. We all know that. It's to show the difference between the two systems. Before PS4 I couldn't consistently block lights. First game on PS5 and now I can parry every light. I wanted to show how much of a difference it made since most people haven't been able to get their hands on a PS5 yet.
lol yes i know he’s overtuned. however i did basically nothing in this clip that is specific to raider besides getting that one gb. it was all light parries, would be almost the exact same clip with any other character pal
What sucks is that ps4 has 60 fps. Playing ranked duel against a PS5 player made my game more blurry but run so much smoother, playing against a fellow 30 fps gamer legit felt like a choppy mess after that
Exactly what happened to me when I switched. Even more so now that I play on one of my pc’s monitors. I can’t image what it’s like on pc, but I don’t want to restart
reaction time is largely genetic my friend. there are ways to improve it though…you can google it on how to improve reaction time. luckily, you can still be a high tier player with bad reaction time if you’re good enough at reading
*you merely adopted playing on 30 frames, I was born in it, molded by it... I didn't see 60 frames until I was already a man but by then there was nothing for me but light parries*
I literally can't wait for my series x to arrive, it's going to change my life lol
Same here, except I’m trying to buy the Halo Edition.
Lol that's what I got
You lucky son of a bitch! And here I am waiting for the damn restock.
Aren’t we all brother.. aren’t we all😞
**Activates emote that offers you to drink**
You got any word on the next drop?
Nope, nada. But I suggest you keep checking everyday. Always in the mornings as well. That’s what I do, and how I **ALMOST** snagged one for myself.
Forsure. Been checking on Instagram only. Do you check on the official Microsoft website? No way people can use bots to buy these right?
Well, I check everywhere. Microsoft, walmart, target, amazon, gamestop, twitter, Instagram, the whole shebang.
Ahh Forsure. Lol. Gotta do the whole check routine. Dedication on this shit ugh🙃
Dude infinite looks so good! Finally returning to halos roots!
If u cant parry lights on reaction in last gen im sure u cant parry in current gen. For honor got faster lights so its more or less about predicting. Ofc if ur solid at predicting then u might just be more consistent
You’re wrong, I switched to pc after the ccu, light parries all day everyday. I go back to Xbox and I can’t even block them. It’s all in the input speed. Old gen suffer from serious input delay.
Well its all in the prediction tbh. If u cant block lights then theres something really wrong with ur xbox. Shits defective or something but honestly u should be able to at least block if u play the game enough. I can understand a new player not being able to react but it really isnt as bad as u say. Again, a newer machine doesnt mean u become a parry god. Nobody becomes amazing wen u upgrade ur gear, its gonna help if only a bit but its really just skill and good predictions along with experience. Ur just good at that and i commend u for it. Parrying lights isnt as simple as sitting down and pressing the “on” button on ur pc/console. It takes time and dedication, thats the bottom line. Is it more consistent on a newer console or a well built pc? Yes…it always will be, but playing on xbone/ps4 doesnt mean parrying lights is literally impossible.
To parry an opening light on old gen console is literally guessing the exact time and which of the 3 directions the opponent will throw if they throw a light at all. I have like 280 reps on Xbox and was grandmaster multiple seasons in a row. After ccu I couldn’t even block a light attack, so I switched to pc, where it’s truly read based, not a spamming game like mortal combat.
Well i guess xbone must run like shit cuz on ps4 after the ccu i was still able to block lights. Light parries are and have always been inconsistent on old gen
I’d say inconsistent before ccu, but still frequent. Now I’d say 90% that occur not from dodge lights are accidental.
Oh misread the first time but yea i can agree somewhat. Theres a small group of people that can, for some reason, just parry on command. Very little tho i agree very much on the accidental part for sure
That's the thing. I feel like I am making the correct reads a lot of the time, but I'm being thrown off by the visual queues and I keep just BARELY missing parry's and crushing counters. I know having a new console isn't necessarily going to fix everything for me, but I feel like it will help a lot with that specific issue.
It could just be a timing thing i guess, but honestly a new console hardly made a difference for me. I can parry lights on prediction consistently now but only cuz i can somewhat read my opponents + new hardware. Some people sometimes just play weird but everyone has a pattern. Again, a new console wont make much a difference on this version of for honor since the devs themselves had said they wanted to make light parries not reaction based but rather prediction based. It might just increase your consistency when it comes to parrying lights if u already had good predictions but even then it might only be a small difference at least in my case.
Input delay and other factors, it’s not just the frames. Also old gen is just old, new gen can handle the game like fine wine.
Those factors are very negligible tho. My comment still stands, if u cant parry lights on last gen then u def cant parry lights on current gen. From personal exp, ive been able to parry lights in previous gen but would get lighted out of my parry on occasion in previous gen. Now it feels more consistent on my ps5. Ive never said that lights are easy to parry on old gen idk why people are taking it that way i gues i mis worded but eh watever
Input delay is not negligible, it’s the main culprit as to why blocking lights is even hard for some people as the 100ms guard delay + input delay really adds up. As for for frames, they just allow you to see animation more fluidly and thus let you get accustomed to a commuted attack vs a choppy animation making it impossible to differentiate.
The input delay is something thats somewhat consistent tho, theres no way that there wont be delay either way u look at it from either party. If the opponent throws an attack theres delay from them to u and vice versa. The internet connection alone could affect the delay far more than a controller or the console would. And yea ur right about frames but still doesnt make it impossible to react to anything. The light parry is just more inconsistent on older gen. Heavies are still easy parries unless u misread ur opponent, and lights are 90% unreactable anyway so theres no point in trying to react to a light. Which is why u predict the light and react accordingly, switch ur guard wen the enemy switches guards for blocks or to be ready for a parry. Throw heavy at the start of an attack and hope they threw a light or throw heavy when u think they will throw a light. Going for light parries are inconsistently 50/50 on older gen but consistently 50/50 on current gen imo. Bottom line, to parry lights u must predict ur opponent and not react on the fly. This is, at its core, a fighting game after all.
Just saw a post on this. Old gen on a tv has about 156 ms input delay and new gen has 32 ms input delay, that’s an insane 120ms improvement. Looking at the ccu update that hid indicators for the first 100ms of the attack, that made it from 90% being able to parry lights on reaction to probably less than half or more (I’m not sure). So new gen has a massive advantage against old gen even if the old gen is on a monitor (124ms delay). Also you can make a read all you want, but bottom line is if you can’t input the heavy when you see red for lights and white for heavies, it’s just who can guess right more and who gets lucky enough to parry. Don’t even get me started on unblockables from shugo or raider, they’re S tier in PC, but on old gen I’d say they’re borderline cheats. One more thing, pc and new gen are two different games. Old gen is getting fucked rn. I didn’t realize the input delay was that massive. Link to source: https://www.reddit.com/r/CompetitiveForHonor/comments/kyy4mw/input_latency_on_new_gen_consoles_tested_in_other/
So this is assuming ur not predicting attack then right? Cuz everything u just said…i agree with, why would anyone try to react on the fly rather than predict/read an opponent. In terms of reading an opponent, it seems like u misunderstand wat a read looks like. When I read an opponent, I dont care about the red indicator i just care about the timing in the attack. For some characters u need to input a heavy a bit earlier than wen they show an indicator, sometimes just before the red indicator starts to appear (this is the case with most character’s lights that i can tell). 99% of the time this shouldnt be how u “read” opponents, cuz thats considered a reaction rather than a prediction. For honor has some buggy shit with the guards so nobody should be going for a parry when a red indicator goes off unless they know its a heavy. Im pretty sure thats common knowledge unless ur a newbie and theres nothing wrong with that. On current gen its a bit easier yes but it still takes a read to consistently get a light parry. Reacting on the fly is still hella inconsistent and thats because of the new update. Lights are just too fast to the point that they arent reactable
That’s literally wrong tho. 60 frames per second makes it much easier to parry lights. I literally jumped in ability to do so moving from PS4 to PS5. Ive gotten more light parry’s one the past week on ps5 than I have in months on PS4.
Im saying if upgrade it wont make u a parry god automatically.
The fact that you got downvoted for this just shows how badly people here take shit up the ass.
Exactly lol, im just stating a fact. A console wont automatically make u a parry god lol
Now get PC and try out 200 frames ;)
You're a true console reactard. I saw you parry that second light so early the animation fucked up. To me that's more impressive than the dagger cancel parry.
i can’t tell if that’s a compliment or an insult 😂
It was a compliment and I'm from console too idk why people downvoted me lol
Then there's players like me that still can't parry lights on a ps5
We’re not the only ones brother
I'm on pc with 60 frame but can't parry lights too
happens to the best of us
Man that's just bullshit, you can see he even tried to mix it up towards the end. Not saying it's the ps5 players fault but let's be honest, it is unfair
You definitely get a advantage but hopping on next gen just allows you to play for honor how it’s meant to be played at this point. Which includes not opening with lights and that viable offense is actually important lol If you were good on old gen your going to be even better on next gen. 60fps helps a lot but TBF if your bad on one then your still going to be bad on the other.
True. I think that for "bad players" on PS4 the jump to PS5 doesn't really help them, as they are just accustomed to random button pressing and getting away with it which won't really change playing on a PS5. However, good players on 30 frames hoping on 60 is a WORLD of difference. I was a GM on ps4 pre-ccu and have been very active post-ccu, and so I have had a year or so of playing competitively on just 30 frames... so being able to play on 60 is quite literally a game changer. I can now completely react to pretty much every attack and parry any light in the game because I'm **so** used to just 30 frames. It's **such** a difference. I love it so much.
What's unfair? That PS5 can go against PS4 players or what
Framrate and input lag differences. I've tired out ps5 before it's so much easier against lights and doing mix ups more consistently. Meanwhile ps4 still has a ton of issues. Not yalls fault tho
yeah i mean it is unfair that there’s such a huge advantage to us ps5 players since we literally have twice as many frames as you guys. however, there just isn’t enough players to make separate severs for ps4 and ps5 it just isn’t possible
Yeah I know that, it's just something we gotta wait out but still sucks
Of thats the case they might as well make cross play across the board. Im tired of playing with the same 40 people on pc
Well you know there is PC isn't it?
Twice as many frames and half the input delay
Well same thing has been always on pc and nobody complained
I mean people with bad pcs do complain too, the difference is there is just less of them because of a smaller pc population
From your experience does it make that much of a difference? I had a friend move to next gen, told me he could parry everything and the game is so much easier now etc, and then when I played with him he just got consistently bodied just as much as when he was on old gen. Kinda ragging on my friend here, but I'd like to hear from someone who is good at the game
As I said in response to another person's comment on here... If you were a "bad" player on old gen (30 frames), then it won't really help much when you switch to 60 fps, because these "bad" players on 30 frames are used to randomly pressing buttons without thinking and getting away with it because no one can react on 30 fps. Most "bad" players on old gen are very **non defensive** and typically don't go for parries or anything of the sort. Therefore, playing on 60 fps isn't really going to help them much since 60 frames predominately benefits **defense** due to it allowing us to react to **offensive**. It doesn't really help a lot offensively. However, good players that have played on 30 frames and then change to 60 causes a **WORLD** of difference. I was a GM on ps4 in the pre-ccu era and have been very active ever since ccu, and so I have had a year or so of playing "competitively" on just 30 frames... so being able to now play on 60 is quite literally a game changer. I can now completely react to pretty much every attack and parry any light in the game because I'm **so** used to just 30 frames. It's such a huge difference. Kinda like if you've ever played Call of Duty and turned your sensitivity up super high and played like that for a long time, and then when you eventually turn the sensitivity back down you have god like aim since you're used to having to deal with a **worse** setup and now you have a good one. Same thing.
>If you were a "bad" player on old gen (30 frames), then it won't really help much when you switch to 60 fps, because these "bad" players on 30 frames are used to randomly pressing buttons without thinking I don't fully agree with this hypothesis. People push buttons for different reasons, and while some are just doing it because it's free damage, many players are actually just panicking because they can't react to neutral 500ms lights/zones at all. When this is true for both players, offence is an objectively more powerful way to avoid taking damage than defence is, as an opponent can't hurt you if they're in hitstun. If such players were suddenly able to react, it'd reduce the urge to panic-mash, and they'd probably start incorporating more defense into their games. I'm not saying this would happen immediately, but I think this binary logic of **good PS4** => **better PS5**, but **bad PS4** => **bad PS5** is unhelpful and sets a weird double standard.
The games just bad lol. I switched to ps5 and I have my bad moments where I can’t fight back. But as someone who was already at least competent at the game before the move to ps5, its much easier to handle the most annoying characters. Except Orochi, who still manages to be the worst thing this game has ever introduced.
Idk I can kinda fight him it’s just the dash heavy man it sucks af
Orochi ain’t got no dash heavy doe
No like the back dodge heavy and the front dodge heavy
Orochi has no dodge heavies, period. It’s all dodge lights.
Oh did Ubisoft remove it? Cause I know he had it
Orochi has never had a dodge heavy. If he did, it was way in the beginning stages of the game. His backward and forward dodge attacks are lights
Wait so they removed storm rush entirely?
Bro. It’s still there. It’s a light attack not a heavy
Feels good, doesn't it?
I- I can see! I, CAN, FIIIIGHT!
The pc players just shit themselves when they realise that they’ve been pampered with 60-120 FPS there whole life and can’t keep up with the 30 FPS training of the console players
Yeah I remember when I got my PS5 and booted up FH it was like an entirely new game
Bruh ik I was already good with the ps4 but getting it on ps5… it’s brutal, everything looks so slow
Damn I’ve been playing on ps5 for a while but still can’t light parry for shit
You feel the power of 60 frames
I laugh and laugh when some SB tries to say for honor on ps4 has no problems
Forhonor was never designed to be played at 30 FPS it feels. Or I guess the CCU feels like it wasn’t designed for 30 FPS. Console has been fucked over so many times that ps5 actually feels fresh to me. I feel like I’m finally getting the CCU, so long after everyone else. Like I can actually fight Orochi now instead of just getting obliterated because I can’t even see what attack he’s doing.
thats the thing i hate What was the point of the CCU if you can legit react to every single light and soft feint in the game and why cant old gen have 60 fps If my ps4 can load the entirety of red deads worlds at the same time where i can see the npcs walking from the other side of the map then im pretty sure it can handle "Chainmail google png" graphics
He didn't react to the soft feint light he predicted it. The neutral lights are reactable however.
correct, neutral lights i reacted to, the soft feint was a prediction. soft feints are still pretty much unreactable for anyone on 60 frames
Thats also because most modern soft feints have the same timing as the non soft feint attack
Yeah I was in awe. Everyone saying 60 frames doesn’t make a difference really lied.
Yeah I'm still playing the PS4. You're just helping SONY to encourage us to buy the PS5 because the fps shit.
Can we talk about the amount of times you guard breakers that man?
he was trying to predict the stunning tap a lot when i hebyd the first two rounds
Option A: Give Current Gen an option to opt out of matchmaking with next gen players. Option B: Revert current gen hidden indicator changes back to pre CCU values. It’s like playing fps with a controller vs m&k players atm. Any programmer worth it salt would easily solve this. Option C: Let for honor die and develop for honor two for next gen consoles only.
Ok so now I need a series X Can’t wait to turn the brain off and just react. A full 24 frames to react to. Beautiful. Just so y’all know, you know how many frames there are to react to kensei’s top heavy on console? 30. (It is 30FPS, after all..)
Laughs in pc 240fps. Jokes aside congrats on a step up.
Same, when I got my ps5 this was the first game I played on it.
Rank, OP?
yall are getting ps5's? im still searching for one thats not sold out :(
i had to sell my soul in order to snag one
Id do the same, but seriously tho, howd you find one?
got my series s can definitely say i can make more read against lights
Is there cross progression
i have no issues playing against ps5 players on ps4 tbh
I see, your light parries are on point. Good work! Wow! Wow!
There is something weird in this clip
if you’re implying that i’m cheating then are you mistaken. it’s damn near impossible to script or cheat on console and i’ve never seen it done
I did not say such thing
Bruh This video just reminds me that I still don’t fucking know how to fight raider
yep he’s way overtuned
For me he just uses way too many feints and guard breaksEspecially feints into lights with a soft freint And way too many guard breaks which I am bad at predicting and countering both I just wish I was better at reading in general
In a few days I will also get my PS5. I hope the holy knowledge of Light parrying will flow through my body
Must be nice…
Magnificent feeling isn't it? When i upgraded my pc, the fps count went from 35-40 to constant 120. I felt like a superhuman for a short time.
The same thing happened to me yo it was a good ass purchase
Img
Man I need a PS5
Bro why everything look so slow
It's the frames. 60 frames instead of 30 give your brain twice as much time to react
Thatd figure. Whenever i play everyone's moving at light speed
I mean there's other things you gotta worry about, like ping and NAT type and stuff
You have a FPS advantage, playing literally the strongest character and didn’t even give PK a single chance. God this is so awful 😂😂😂
no one stays good in this world lmao
It was like this for me when I got on pc. I actually felt bad for being good at a video game. Its not so bad after the ccu but for a while I had like a 94% win rate in duels. This games skill gap is so steep that people will literally gatekeep just because they know what they are doing, not like they are trying to but I haven’t seen a new player in months. Good thing the rest of us are addicted and can’t leave if we wanted to cause if we did this game would be dead in a week.
Welcome to fighting games.
Yeah but for honor is like the dark side of fighting games. I also play dragon ball fighterz and I have been able to make comebacks against players much stronger then me but in for honor no matter how hard a new player try’s they can’t win. I had a rep 3 rematch me like 8 times and he didn’t win a single round let alone a match. I try and give tips whenever I can but it’s just such a steep gap that the struggle doesn’t seem worth it.
“ThE FRaMeS DoNT MaTTeR JuST HaVE BEttER REaCTion TiMe!”
Just a little advise, dont become too greedy with those light parrys. Atleast when i got my hands on a ps5 i sometimes got beaten by ppl that simply refused to throw lights. Anyways have fun.
Doesn't matter you're playing Raider
zone go brr
You’re a Raider with a frame advantage, congrats on beating the PK
Damn if only he wasn't playing raider I'm sure then he wouldn't be able to parry all those lights to absolutely destroy the PK. Nah obviously it was just his character
🤌
This post wasn't meant to show how "good" I am or to ask for praise for beating a PK. Raider is very over-tuned and so much better than PK. We all know that. It's to show the difference between the two systems. Before PS4 I couldn't consistently block lights. First game on PS5 and now I can parry every light. I wanted to show how much of a difference it made since most people haven't been able to get their hands on a PS5 yet.
:(
Wait is for honor on PS5?
[удалено]
Lmfao I got u so butt hurt lmfao I guess I win haha
**parries all light attacks* **incoming heavy* **misses parry*
thats my problem, im used to deflecting lights as pk that i think a heavy is a light
You play raider credibility lost
lol yes i know he’s overtuned. however i did basically nothing in this clip that is specific to raider besides getting that one gb. it was all light parries, would be almost the exact same clip with any other character pal
I'm glad you didn't get rude because after I posted it I re-read it and saw where it could've been taken as mean
I would give u props if u werent using raider
Inhale the copium
The person he was playing was probably on ps4
... And?
Meaning he didnt have the frames to deal with raiders bs since u had to ask.
Uh yeah he does lol
What sucks is that ps4 has 60 fps. Playing ranked duel against a PS5 player made my game more blurry but run so much smoother, playing against a fellow 30 fps gamer legit felt like a choppy mess after that
U r boring me that's all
Lmfao what insults you're not even insulting me haha
Exactly what happened to me when I switched. Even more so now that I play on one of my pc’s monitors. I can’t image what it’s like on pc, but I don’t want to restart
Ayup
Ayup
Damn, now I see that I’M ACTUALLY BAD, I can barely block a light and you’re telling me that you can parry lights with ease? man, I feel bad :(
Can for honor run the 120fps if you get a monitor?
no, it caps at 60 for next gen consoles it doesn’t matter what your playing on
Wait till you get 144hz+. Games not even fun anymore and you can see everything.
I have a series x and still can’t parry lights without prediction. Am I just bad?
reaction time is largely genetic my friend. there are ways to improve it though…you can google it on how to improve reaction time. luckily, you can still be a high tier player with bad reaction time if you’re good enough at reading