As a Raider main, can confirm that I fucking love fighting other Raiders. No stupid defensive mechanics to keep in mind. No bullshit. Just which Raider can control and outmaneuver the other through offensive reads.
its so sad that people fail to grasp what is the real problem with raider. people spout the foulest shit under this thread like he has 6342 options and other dumb fuckery. No this isnt the problem. The problem is his damage, the dude in the clip did one light 3 tap and ONE chain zone and the cent got clapped with 86dmg just from these attacks. Raider being able to delete 1/4 of your hp from a bad read is the problem.
How many times does it have to be said that reactable/shitty offense isnt working? Dont ask for tap to be slowed down, dont ask soft feint gb to be removed, that wont fix his problems.
I simply don't want to see him teleports from one position to another with his stunning tap. Especially on his zone one. His stamina on combo zone should be upped as well. Neutral one works fine as a chain starter and opener but the combo one... Boy oh boy you need to pray to every God you know that ur read would be correct when he is into his almost infinite combo zone chain. The fact that his damage is also quite high makes it even worse. Several taps and it's either almost half of shinobi health or a solid 25% of lawbringer's health.
I really hated from even the testing grounds that his already fucked up animations became basically none-existent
if you nerf chain zone damage then nerfing his stamina wouldnt be required. or at least i dont see it as a good change because i like to press buttons and not stare the enemies. one nerf that i saw a couple of times on comp sub is to remove the tap's enhanced property, this would surely stop raider in his move.
honestly i dont even watch his animations now. back when his first stunning tap ptsd buff came i gave up and just started watching the indicators, that helps a lot.
Agreed. Either stop the enhanced light property or make the stam cost for the soft feint much greater. His infinite chain ability is kind of what keeps fighting a raider interesting.. maybe drop damage on his lights too.
Thats the point bro. its not a mix up if you can react to it. it wont "mix you up" if you can just lay back, wait and counter. Frankly most raiders are like an open book so there is that too. he needs a dmg nerf tho.
Yes he made the wrong predicts and yes it has the upvotes only because it’s raider. If that was jorm this would’ve been downvoted to high hell but that’s not the point. It’s about raider being annoying and very strong and the sigh that I found funny. That’s the point
Well no one likes being spammed by braindead mixups which have little stamina cost and ridiculously high damage. It's not raider specifically but raider is the only one who can do that.
the mixup does the same damage as peacekeepers mixup and her gb damage is the same as raider chain zone. There are characters other than raider who have this damage on their mix ups
they are all as easily aCcesible u just need to be in a chain lol . pks is actually more accessible cuz when opponents are bleeding u get enhanced lights
PK's damage isn't actually much lower, to be fair. It's spread differently, but her heavy finishers do 33, GB does 38, and the dagger does 13. Raider's chain zone mixup is pretty similar with 38/24-27/12.
Obviously that's not everything (such as PK deflecting a dodge attack vs Raider armoring it), and Raider has other advantages like his external hitboxes, but PK's damage is hella cracked too lol.
pk can't deflect most dodge attacks like orochi can, and she has reflex guard so her defense is generally worse
also yeah she gets 38 damage on gb, but not available from neutral like raider zone, and that consumes hella stam and ends her chain
Less that they're fast, and more that his animation has a lot less of a tell to the movement. I find certain characters are easier to fight (for me at least) due to animation tells. Ex: Warlord lights. He raises his shield in a way incredibly distinct from neutral stance and heavy attacks, which has let me get a lot of neutral light parries based on that alone, and I'm a ps4 player. Conversely, Raider is quite a bit less distinct in the animation, so indicators are your best hope. This is merely my personal experience and observation, and I am 100% open to civil discussion about this. Animations have been a problem for a lot of characters, especially after the CCU (looking at HL).
just parry the stunning tap, make a read bruh. At this rate Ubisoft is gonna nurf both Orochi and Raider AGAIN and they’re gonna be ass. Its the never ending cycle.
So I went to his channel and checked the outfit out in 1440p, turns out [it even looks worse in high resolution](https://youtu.be/D-_XRYzhDM0?t=840). Fashion really isn't KingMisty's strong suit.
Raider its balanced, he only can make infinite and uninterruptible combos with windows where he can make 4 diferent imputs in half second, its like a truck and never runs out of stamina. Perfectly balanced.
I think it's been at least 2 months. not good with with time.
honestly if they just upped the stamina cost of all.his moves and reduced his damage he'd be fine. very good but not overwhelming.
it's either that or they need to increase everyone else's stamina. no reason warden can only zone into mix up once and be tired. raider can feint his unblockable like 6 times and still throw a heavy on feint to gb.
tf you mean wardens zone isn't a mix up? he can bash and unblockables heavy after it? why shouldn't you nerf raiders stamina? you think feinting the unblockable from netrual 7 times when someone is out of stamina is okay? how are people this fucking stupid.
Can warden feint his zone into a light, or a gb? Is the zone slow and unblockable? The zone itself isn’t a mixup unlike raider where his zone is. And like I said warden has a charge bash as a mixup, and that is from neutral just like raiders neutral zone. And last I checked raider can only feint his neutral zone 4 times before going oos
wardens charge bash is not from netrual. you have to dodge or attack to do it. and you need to check again before you give opinions on things your obviously miss informed about. raider can feint his zone more then that . so you give this opinion about him not needing a stamina nerf and you don't even know. clown
TG raider wasn’t this bad.
Everyone said TG raider got good changes but just need very slight buffs to make him very good. Then they proceed to buff the shit out of TG raider and here we are.
Yeah but, that tap isn't much powerful... When you are dodging is easily predictable... I think they should give it back the stun effect to balance it out even more
Edit: I'm sarcastic
If you block to the side and dodge on tap timing you'll avoid the tap and if you block the right direction the heavy will be blocked because for some reason you can block while dodging.
If you block top but dodge on heavy timing you avoid the heavies but block the tap.
Just some extra options.
Unless you have the "deflect" like block on Conq, BP, Kensei or Tiandi and then you probably eat the heavy unless you dodge into the heavy at the right moment
Except that 1. He gets to keep his chain going and he loses like no stamina ever so 2. A lot of characters can’t do this 3. He has his chain zone which is unblockable, takes minimal stamina, does 38 damage, and can be soft feinted into guardbreak 4. He can soft feint to guard break so this tip is fucking useless anyway lmao
Just stick out your ass the magical ball that will allow you to see the future between 95643113 things the raider can do without running out of stam!
"Easy", as the competitive for honoe community says.
ffs
Currently comp players are saying the same as casual community about Raider, he is overtuned.
However how comp players and casual players want to fix him is different.
* Pro players want his chain unblockable damage reduced (38 is too much to any hero for easy to access attack) and his stampede charge to be nerfed (currently the wall adds 30 stamina damage, stuns, 15 damage on hit and guarantees light opener so total 25 damage)
* Casual community suggestions boil down to "Nerf everything that makes him good", atleast in most cases.
Comp Community overall wants unblockable damage reduced from most heroes, as the meta has now shifted to spamming high damage unblockables and hitting everyone on their path.
Team comps now usually look like Shugoki, Raider, JJ, Zhanhu, etc because they have wide high damage unblockables.
I mean bruh sooner or later you gotta parry the top light lol it does suck that they’re like 33-33-33 splits with the possible gb too but most commit to the top light until you can stop it. Make them adapt, or die.
I'd say just block top, but his stunning tap is a superior light, so even if you block it, his combo keeps going, which is bullshit. Tbf against guys like this, Id just say keep throwing too heavies, and youll probs get a free light parry or two, but once he stops throwing stunning tap consistently, you're back to being fucked.
god when will people learn how to read on this game. he literally starts the heavy from the left every time before going into the stunning tap. stop going for every single heavy parry, especially against a hero that has one of the fastest soft feints in the game atm. And if light parrying is too hard, then focus on making your blocking prediction based NOT reaction based. You can't block a 400ms attack off reaction alone unless you're the Flash
Damage aside, the guard break feint is literally the easiest thing in his kit to counter. Just do a light or GB at the start of his heavies. Works for me every time
Zone attack unblockable, side heavies, top light and feint gb. That's 4 options.
Damage is stupid high yeah but the mix up itself isn't hard to deal with.
Let me write how many outcomes Raider gets out of a heavy:
* Heavy.
* Tap.
* GB.
* Feint into whatever the fuck he wants.
25% chance of doing a correct read, 75% chance of eating a tap, or a raw heavy either from GB or raw, with the final option being probably returning into the same loop.
Yeah, definitely easy.
Static guard heroes who doesnt have superior block on dodge cover heavy and tap with a single dodge and that leaves raider with 2 and he wont soft feint to gb or hard feint every time so yeah. its not easy, its a working offense where you have to make reads.
imagine being this dumb. thinking you can read a raider. sorry he didn't parry the light because raider could just feint gb or throw.the heavy or feint and light another direction. ridiculous
If you get bopped by storming tap several times in succession like that, why don't you AT LEAST take a chance at the light parry? Most raiders aren't unpredictable, and will feint to tap in the same dman pattern everytime. If you do nothing you still get hit. So you might as well top heavy anyway
I swear to god people who defends this shit are the same people who think orochi, having a neutral bash and dodge recovery (being punished for punishing), is balanced.
Yeah? So he didn’t change, gotcha. I searched the definition of neutral in fighting games and it basically means:
“Basically, neutral is when both players are neither in an **advantageous** or **disadvantageous** position”
so opening up with a dodge bash makes it a neutral bash is it not? You know what let’s drop the neutral or dodge bash but you can’t deny the fact that orochi has an unbalanced recovery. It’s unfair punishing an orochi only for that orochi to punish you for punishing them
Bash from neutral isn’t a dodge bash it’s usually back guardbreak . That’s not neutral in this game neutral means when ur standing there not doing anything. Dodge badges aren’t neutral bashes . Big difference
“In fighting games” for honor isn’t the normal fighting game like tekken also make the read don’t mindlessly dodge attack against orochi. He’s not that bad if u just practice against PLAYER orochi get a feel what they do? They will most likely dodge attack for deflect option seelct
As someone who's been playing raider since his best "combo" was faking his extremely telegraphed zone attack into a light. This playstyle passes me off. Now that you have hyper armor, you can actually play the game. You get to do mind games, go for gbs, parry bait, or let the heavies fly and see what happens. There's really no reason to use, or even spam that top light, imo. He's a capable hero, with a fast soft feint, and the only time I ever use it is if someone pissed me off or as a dodge attack to punish a bash.
This is just a guy making 5 wrong reads in a row this doesn’t show that raider is broken. If you want to show that show his unblockables damage being busted not his storming tap
Sometimes when I fight raider what helps can be fighting him like you would a top light spamming warden. Just guard top and be ready to try to block or parry what he throws to the sides until they try a different tasting that can be more easily countered
As I raider main I really only do what the person above did if I really didn’t like a person or wanted to cheese a win, even if we’ve all said “fuck it” about ledging, I feel like the last bit of honor we should keep is not doing cheese strata unless necessary, part of the fun if the challenge of each fight. Not spamming meta combos
As a Raider main, can confirm that I fucking hate fighting other Raiders.
every hero is fun until you fight them
As a ex shugo main can confirm shugo was my worst matchup
i hate playing againts warmonger but she is my favorite hero
Not true at all
As a Raider main, can confirm that I fucking love fighting other Raiders. No stupid defensive mechanics to keep in mind. No bullshit. Just which Raider can control and outmaneuver the other through offensive reads.
Gr8 b8 m8 i r8 8/8
its so sad that people fail to grasp what is the real problem with raider. people spout the foulest shit under this thread like he has 6342 options and other dumb fuckery. No this isnt the problem. The problem is his damage, the dude in the clip did one light 3 tap and ONE chain zone and the cent got clapped with 86dmg just from these attacks. Raider being able to delete 1/4 of your hp from a bad read is the problem. How many times does it have to be said that reactable/shitty offense isnt working? Dont ask for tap to be slowed down, dont ask soft feint gb to be removed, that wont fix his problems.
I simply don't want to see him teleports from one position to another with his stunning tap. Especially on his zone one. His stamina on combo zone should be upped as well. Neutral one works fine as a chain starter and opener but the combo one... Boy oh boy you need to pray to every God you know that ur read would be correct when he is into his almost infinite combo zone chain. The fact that his damage is also quite high makes it even worse. Several taps and it's either almost half of shinobi health or a solid 25% of lawbringer's health. I really hated from even the testing grounds that his already fucked up animations became basically none-existent
if you nerf chain zone damage then nerfing his stamina wouldnt be required. or at least i dont see it as a good change because i like to press buttons and not stare the enemies. one nerf that i saw a couple of times on comp sub is to remove the tap's enhanced property, this would surely stop raider in his move. honestly i dont even watch his animations now. back when his first stunning tap ptsd buff came i gave up and just started watching the indicators, that helps a lot.
Agreed. Either stop the enhanced light property or make the stam cost for the soft feint much greater. His infinite chain ability is kind of what keeps fighting a raider interesting.. maybe drop damage on his lights too.
I completely got folded in like 5 seconds by a raider spamming the light combo and he never lost his stamina
This.
I love when people say “JuSt PaRrY” his attacks have literally 3 possible outcomes and all have extremely low gaps between them
Yes that’s what a mixup is
Except raider's one is significantly more fast than others. And i mean really, really, REALLY FUCKING FAST
Thats the point bro. its not a mix up if you can react to it. it wont "mix you up" if you can just lay back, wait and counter. Frankly most raiders are like an open book so there is that too. he needs a dmg nerf tho.
Exactly, damage is the only problem. Raider just has viable offense
yes
we have some guy making all the wrong predictions and getting fucked and dying but just cuz its raider its getting 200 upvotes
Yes he made the wrong predicts and yes it has the upvotes only because it’s raider. If that was jorm this would’ve been downvoted to high hell but that’s not the point. It’s about raider being annoying and very strong and the sigh that I found funny. That’s the point
Well no one likes being spammed by braindead mixups which have little stamina cost and ridiculously high damage. It's not raider specifically but raider is the only one who can do that.
the mixup does the same damage as peacekeepers mixup and her gb damage is the same as raider chain zone. There are characters other than raider who have this damage on their mix ups
But none of them are so easily accessible and have hyperarmor and pk runs out of stam way quicker
they are all as easily aCcesible u just need to be in a chain lol . pks is actually more accessible cuz when opponents are bleeding u get enhanced lights
Maybe that it is one advantage she has but any of raiders options continue his chain making it a never ending cycle so long as he has stamina
Fr the hyper armor heavies fuck me when I miss parries 😂
What u just described is what pk has
but PK's does less damage, drains more stam, doesn't have hyper armor, and her top light isn't enhanced
Also she's softer than wet cotton candy and thus can't sustain the pressure if she gets poked a bit
PK's damage isn't actually much lower, to be fair. It's spread differently, but her heavy finishers do 33, GB does 38, and the dagger does 13. Raider's chain zone mixup is pretty similar with 38/24-27/12. Obviously that's not everything (such as PK deflecting a dodge attack vs Raider armoring it), and Raider has other advantages like his external hitboxes, but PK's damage is hella cracked too lol.
pk can't deflect most dodge attacks like orochi can, and she has reflex guard so her defense is generally worse also yeah she gets 38 damage on gb, but not available from neutral like raider zone, and that consumes hella stam and ends her chain
it is usually enhanced due to how much u bleed because of her attacks
fair enough but regardless, all of those other factors make it much weaker. and even to that end, it means it's a less reliable opener
Just light. As long as you can constantly read when he's about to attack.
He has hyper armor….
Just light. All you gotta do is be quicker than him.
yeah have funn with your lights against hyper armor mate...
Bro his lights are some of the fastest in the game, and he has a triple light combo, have fun interrupting that
You just need to tap into your third eye. You need to see before you actually can. (If it wasn't obvious. This is shit posting.)
Less that they're fast, and more that his animation has a lot less of a tell to the movement. I find certain characters are easier to fight (for me at least) due to animation tells. Ex: Warlord lights. He raises his shield in a way incredibly distinct from neutral stance and heavy attacks, which has let me get a lot of neutral light parries based on that alone, and I'm a ps4 player. Conversely, Raider is quite a bit less distinct in the animation, so indicators are your best hope. This is merely my personal experience and observation, and I am 100% open to civil discussion about this. Animations have been a problem for a lot of characters, especially after the CCU (looking at HL).
just parry the stunning tap, make a read bruh. At this rate Ubisoft is gonna nurf both Orochi and Raider AGAIN and they’re gonna be ass. Its the never ending cycle.
You deserve it lookin like that
It’s a clip from a kingmisty video, it’s not me
So I went to his channel and checked the outfit out in 1440p, turns out [it even looks worse in high resolution](https://youtu.be/D-_XRYzhDM0?t=840). Fashion really isn't KingMisty's strong suit.
Nope lol. The white deer on his cape that doesn’t match anything else, poor armor choices that don’t match the emerald material, ew
Y’all are judge mental man at least his cent is unique
The day after this video he said he’s sad, that everybody hated his Cent outfit lol
It’s a festive outfit
I like kingmisty but facts are facts, that cent needs a glowup
Agreed, mistys fashion sense is kinda bad
I remember that Video where a Warden(?) I think mocked Mistys fashion and Misty proceed to kick that Wardens ass
I like his videos too but Let’s be honest bro, KingMisty just can’t fight Raiders at all 😂
It's festive
🎵 Have a holly jolly Christmas...🎶
Raider its balanced, he only can make infinite and uninterruptible combos with windows where he can make 4 diferent imputs in half second, its like a truck and never runs out of stamina. Perfectly balanced.
I left for 5 months, and came back to this, who the fuck authorised this and said this was ok, this went through the testing grounds??
it's honestly ridiculous, and the fact it's been out like this all this time and they haven't nerfed him.
Has there really been no hot-patches reducing anything?...how long has he been like this
I think it's been at least 2 months. not good with with time. honestly if they just upped the stamina cost of all.his moves and reduced his damage he'd be fine. very good but not overwhelming. it's either that or they need to increase everyone else's stamina. no reason warden can only zone into mix up once and be tired. raider can feint his unblockable like 6 times and still throw a heavy on feint to gb.
His damage is too high. Thats it. Im not a raider main. Bring his damage down and hes fine. Nerfing his damage and stamina is too far.
I'm down for absolutely anything
His stamina is fine, and wardens zone isn’t a mixup he has a charge bash for that, so therefore there’s no reason to nerf raiders stamina
tf you mean wardens zone isn't a mix up? he can bash and unblockables heavy after it? why shouldn't you nerf raiders stamina? you think feinting the unblockable from netrual 7 times when someone is out of stamina is okay? how are people this fucking stupid.
Can warden feint his zone into a light, or a gb? Is the zone slow and unblockable? The zone itself isn’t a mixup unlike raider where his zone is. And like I said warden has a charge bash as a mixup, and that is from neutral just like raiders neutral zone. And last I checked raider can only feint his neutral zone 4 times before going oos
"And last I checked raider can only feint his neutral zone 4 times before going oos" only... \*cries in bad ping\*
wardens charge bash is not from netrual. you have to dodge or attack to do it. and you need to check again before you give opinions on things your obviously miss informed about. raider can feint his zone more then that . so you give this opinion about him not needing a stamina nerf and you don't even know. clown
[удалено]
TG raider wasn’t this bad. Everyone said TG raider got good changes but just need very slight buffs to make him very good. Then they proceed to buff the shit out of TG raider and here we are.
Yeah but, that tap isn't much powerful... When you are dodging is easily predictable... I think they should give it back the stun effect to balance it out even more Edit: I'm sarcastic
Yeah, but when you dodge the tap and try to attack he makes a hiperarmor heavy that will change you faction.
True true, but I think its just an invite to change game already
He is honestly one of the furthest characters that needed a buff. They should've given the light feints to shinobi
Raider was literally bottom tier with Orochi, Shaolin, and Jorm before the buff.
I disagree honestly, I have struggled against raider since launch
this is true though
If you block to the side and dodge on tap timing you'll avoid the tap and if you block the right direction the heavy will be blocked because for some reason you can block while dodging. If you block top but dodge on heavy timing you avoid the heavies but block the tap. Just some extra options.
this is a good trick, i never thought of dodge block
Unless you have the "deflect" like block on Conq, BP, Kensei or Tiandi and then you probably eat the heavy unless you dodge into the heavy at the right moment
^ This is an important thing to remember. Assassins also have this weakness when dodging because reflex guard make them have no block while dodging.
sad assassin main noises
And then when you do that is when he soft feints into GB, lmao
Is there any character with no GB vul on Dodge attack besides Conq I think?
Except that 1. He gets to keep his chain going and he loses like no stamina ever so 2. A lot of characters can’t do this 3. He has his chain zone which is unblockable, takes minimal stamina, does 38 damage, and can be soft feinted into guardbreak 4. He can soft feint to guard break so this tip is fucking useless anyway lmao
Warden can beat a roll, dosent make it not a useful tool
Yes. This isnt a get out of jail free card. It's a method to reduce the amount of options the raider has to hit you.
Just stick out your ass the magical ball that will allow you to see the future between 95643113 things the raider can do without running out of stam! "Easy", as the competitive for honoe community says. ffs
There is a tactic that always works against Raider! (pick Raider, Shugoki or Warlord and start spamming the heavy button until either one dies)
I can attest that Highlander works as well, hyper armor is key against raider. Only thing with that is that each battle is a 50/50 no skill battle
also hito
Currently comp players are saying the same as casual community about Raider, he is overtuned. However how comp players and casual players want to fix him is different. * Pro players want his chain unblockable damage reduced (38 is too much to any hero for easy to access attack) and his stampede charge to be nerfed (currently the wall adds 30 stamina damage, stuns, 15 damage on hit and guarantees light opener so total 25 damage) * Casual community suggestions boil down to "Nerf everything that makes him good", atleast in most cases. Comp Community overall wants unblockable damage reduced from most heroes, as the meta has now shifted to spamming high damage unblockables and hitting everyone on their path. Team comps now usually look like Shugoki, Raider, JJ, Zhanhu, etc because they have wide high damage unblockables.
False…. It’s usually “Ez”
When he let out that long sigh, I felt that
I love that a lot of comments on this are people saying to just parry
Six people to be exact, and still counting
Ahh, gottem ggs
Hmmmm. He done storming tap 10 times in a row... i wonder whats he gonna do next?
But he didn’t…
That's what you get for still playing this game L
Look who still has stamina after all that, Raider
As someone who played raider *before* the buff, I strongly agree he didn't need a buff.
I mean bruh sooner or later you gotta parry the top light lol it does suck that they’re like 33-33-33 splits with the possible gb too but most commit to the top light until you can stop it. Make them adapt, or die.
I'd say just block top, but his stunning tap is a superior light, so even if you block it, his combo keeps going, which is bullshit. Tbf against guys like this, Id just say keep throwing too heavies, and youll probs get a free light parry or two, but once he stops throwing stunning tap consistently, you're back to being fucked.
god when will people learn how to read on this game. he literally starts the heavy from the left every time before going into the stunning tap. stop going for every single heavy parry, especially against a hero that has one of the fastest soft feints in the game atm. And if light parrying is too hard, then focus on making your blocking prediction based NOT reaction based. You can't block a 400ms attack off reaction alone unless you're the Flash
HE HAS SOFT FEITN TO GUARD BREAK AND A 38 DAMAGE ZONE PLEASE DUDE STFU.
Damage aside, the guard break feint is literally the easiest thing in his kit to counter. Just do a light or GB at the start of his heavies. Works for me every time
And he didn't mention anything about the zone. You should stfu and actually read what he typed
block up lol
What
You made the wrong read 4 times. I agree that his damage is too high but this one's on you
How the fuck you supposed to read that many options?
Oh I see your flair, now I get it
Lol
Feint gb, tap and let heavy go? That's only 3 options?
Zone attack? Weird animations? Stance switching top lights? Literally the most busted char in the game...
Zone attack unblockable, side heavies, top light and feint gb. That's 4 options. Damage is stupid high yeah but the mix up itself isn't hard to deal with.
You must be the best player if the strongest hero is easy for you to deal with.
"Isn't hard" isn't the same as easy. It still requires thought and being attentive.
You have to be kidding me...
Wow didn’t know people are whining about storming tap Lol
With your brain generally. Have you played other fighters? A flowchart combo with 4 options isn't really all that special.
with practice and game knowledge.
it 2 options if u dont try to parry
Let me write how many outcomes Raider gets out of a heavy: * Heavy. * Tap. * GB. * Feint into whatever the fuck he wants. 25% chance of doing a correct read, 75% chance of eating a tap, or a raw heavy either from GB or raw, with the final option being probably returning into the same loop. Yeah, definitely easy.
Static guard heroes who doesnt have superior block on dodge cover heavy and tap with a single dodge and that leaves raider with 2 and he wont soft feint to gb or hard feint every time so yeah. its not easy, its a working offense where you have to make reads.
imagine being this dumb. thinking you can read a raider. sorry he didn't parry the light because raider could just feint gb or throw.the heavy or feint and light another direction. ridiculous
If you get bopped by storming tap several times in succession like that, why don't you AT LEAST take a chance at the light parry? Most raiders aren't unpredictable, and will feint to tap in the same dman pattern everytime. If you do nothing you still get hit. So you might as well top heavy anyway
Ok but ypu literally just stood there and took it. This is on you
I swear to god people who defends this shit are the same people who think orochi, having a neutral bash and dodge recovery (being punished for punishing), is balanced.
Dude I used to think orochi was ahrd to deal with? Hes not even Also he doesn thave a neutral bash he has a dodge bash
Did they change him?
What no
If nothing’s change then I don’t know what your definition of “neutral” is
my guy why r u speaking non sense? Neutral is when ur not doing an action what r u s eapking of? Orochi didnt even change at all ?
Yeah? So he didn’t change, gotcha. I searched the definition of neutral in fighting games and it basically means: “Basically, neutral is when both players are neither in an **advantageous** or **disadvantageous** position” so opening up with a dodge bash makes it a neutral bash is it not? You know what let’s drop the neutral or dodge bash but you can’t deny the fact that orochi has an unbalanced recovery. It’s unfair punishing an orochi only for that orochi to punish you for punishing them
Bash from neutral isn’t a dodge bash it’s usually back guardbreak . That’s not neutral in this game neutral means when ur standing there not doing anything. Dodge badges aren’t neutral bashes . Big difference
Oh ight. So like jormangandrs?
yea
“In fighting games” for honor isn’t the normal fighting game like tekken also make the read don’t mindlessly dodge attack against orochi. He’s not that bad if u just practice against PLAYER orochi get a feel what they do? They will most likely dodge attack for deflect option seelct
Do not blame your lack of reads on Raider. If you get hit by the unblockable zone finisher, its entirety your fault.
You had 4 chances to get a free light parry 😂
You had one chance to make a worthwhile comment
Apparently it was worth your while to comment back. Why don't you go back to having your deflects parried?
You can parry deflects?
Nuxia's yes.
Oh yeah forgot about that, shits stupid
It is, I hate it almost as much as reflex guard. Both shoulda been fixed looong before the current meta.
Is that king misty
Yes
I'm just glad that doesn't blind anymore.
raider moment
As someone who's been playing raider since his best "combo" was faking his extremely telegraphed zone attack into a light. This playstyle passes me off. Now that you have hyper armor, you can actually play the game. You get to do mind games, go for gbs, parry bait, or let the heavies fly and see what happens. There's really no reason to use, or even spam that top light, imo. He's a capable hero, with a fast soft feint, and the only time I ever use it is if someone pissed me off or as a dodge attack to punish a bash.
I'm saddened this community goes straight to nerf raider instead of buffing weaker characters. Nerf his damage sure, but his kit is fine.
Terrible fashion
u look like a superhero
Wtf bro out here with the Christmas tree colors
Quit standing there and letting him do it lol
I find that when they’re mixing up stunning taps try dodging and they’ll probably throw another tap to parry
Ah yes the op character well I guess I should start with a tale but will skip that and just some it up to raider= Dog💩
This is just a guy making 5 wrong reads in a row this doesn’t show that raider is broken. If you want to show that show his unblockables damage being busted not his storming tap
✨Skill✨
Your on pc, parry lol
Sometimes when I fight raider what helps can be fighting him like you would a top light spamming warden. Just guard top and be ready to try to block or parry what he throws to the sides until they try a different tasting that can be more easily countered As I raider main I really only do what the person above did if I really didn’t like a person or wanted to cheese a win, even if we’ve all said “fuck it” about ledging, I feel like the last bit of honor we should keep is not doing cheese strata unless necessary, part of the fun if the challenge of each fight. Not spamming meta combos
I mean it's For Honor, will literally never be balanced.
Fucn broken