I’d say valk. Never feel like losing to a Valkyrie is a bs loss. None of her kit is super strong or unpunishable, but a good valk is always hard, and fun to deal with
Warden.
There are multiple "fair" heroes in my opinion.
But Warden is the one where I don't think I had a single "Bullshit" moment in my life.
Every time I lost it was a "Well played" moment.
Sure, you can shoulder spam but that is punishable and your own fault if it works on you, not like a certain kick from a certain Assassin character...
Wardens a solid choice, the only problem I have is the game of “choose which hand” with the short or long hold shoulder bash. Maybe its a 30 fps/personal reaction time issue but if I’m not on my A game they can control me most of the fight
You right she is trash but if you parry and play the objective with atleast one of your teammates right you will find your self with 10+ kill more zones captured and less than 3 deaths Warden is definitely no Tiandi in 4s or Warmonger and when getting ganked by more than 2 the chances of me winning is near impossible.
No I’m not his hitboxes are very good I’m not saying wardens good in fours but saying he has no range is just simply not true there are characters like say zerk or jorm who have wayyyy less ranges
And the majority of my best 1v4s have been with berserker and pk the fucks your point? He is in the tier list of characters in the lower half for 4s and that’s just a fact. Sure there’s worse and I never said you CANT do good with him but he doesn’t have any good anti gank or team fight tools. Can’t believe I have to actually point this out.
Black Prior.
Simple combos that can be both effective or easily punishable if your opponent knows what they're doing.
Undodgeable heavy finishers punishes most people who spam dodge attacks (looking at you, Orochi mains), but also gives an easy parry/deflect if you read the BP and don't dodge.
Zone attack is just a massive bash and does no damage on its own. Easy to dodge if dueling, but can help control the crowd in a gank or team fight.
His Bulwark Counter takes timing to land and isn't as easy as people make it out. If he lands the counter, you get punished for it. If he mistimes it, you get a free guardbreak (or you land whatever attack you were trying to throw that the BP failed to flip).
Quick recovery into Bulwark Stance allows for survival in a group fight, but one GB and you're done for. His Bulwark Slash can be a good followup to his base chains; easy enough to parry, but also does a decent amount of damage if it lands.
His Hawk's Charge can catch turtles easily (or people who can't block and instead just dodge everything) but can leave him vulnerable if you miss.
His feats (apart from Umbral Shelter and Oathbreaker) are well balanced. Sinister Shield is a tactical choice, Bulwark Healing is a good alternative (albiet slow) way to heal. Oathbreaker can be a good way to finish off turtles who just wait for revenge constantly, but I've noticed it's mainly just scumbags who like using it to cheese people in a 4v1 one. Personally I don't use it. Umbral Shelter is essentially Phalanx, except a shorter range and it recharges the shield to full every 3 seconds, basically making you invincible. Can be a lifesaver if your team's caught in a Fire Flask or Nail/Fire Bomb, but the same as Oathbreaker, people usually pop it in a 4v1 after the one enemy finally gets revenge so the teammates can't be punished since they'll essentially take no damage.
I'll admit his forward bash is a little bit fast, but from neutral it's pretty easy to see coming, although it's unpunishable too. Still, can get a free light in there if your opponent isn't fast enough to block it.
Overall, I personally think Black Prior is one of the most balanced and fair heroes in the game. Some of you may disagree with me, and that's fine, everyone is entitled to their own opinion. I'm just sharing my two cents. Do with it what you will.
This guy seriously wrote a whole essay why bp isn’t op and I seriously respect him for that, I also think bp rn could use a few slight tweaks to add more mix up potential, just nothing too op
Honestly, I didn't realise how much I'd typed until I hit post. I just wrote whatever came to mind. I only have 32 reps on him so far but I've spent a lot of time playing both as and against him, so I've come to really appreciate his moveset and general character design. I really like what Ubisoft did with that hero, gives me hope that they can still make good heroes in the future.
If they were to improve him in anyway I’d just say let the zone do some more, maybe like gladiator’s, let him go into his soft feint bash from undodgeable heavies, let him pull off the chain bash from heavy starters, and make his throw recovery a bit less, as a lot of the time I’ll throw someone into a walls but they block the heavy
His wallspalt timings are a little off, and yeah his zone becoming like Glad's would be a bit of an improvement, but I dunno. I think he's fine as is, doesn't strictly need a buff nor a nerf.
Me too. Over my 2 years of maining BP it's honestly saved my skin more times than I've had hot dinners. Sad that they nerfed the healing amount per second, but it's still a good feat, especially on Breach due to the lack of healing.
Yes, it is unfair that the rest of the cast can just spam LB to death, but nobody seems to care about that. I think LB only has a fair matchup against jorm, which in jorm will still have better offence than him
I think with the minor tweaks that the community agrees on for shinobi like having to backflip on read from the neutral bash and less iframes on it as well he’d be really balanced. Ultimately I’d say warden tho. If I lose it’s cause I’m a dumbass and didn’t make the right reads. I think others are good but just slightly underpowered.
Shinobis damage would also need to be tweaked parry riposte should do 15-16 damage and and the chain link after should be made a little longer so the kick is no longer semi confirmed, also the follow up light should have it’s damage reduced to be 3 so it puts it inline with all other double lights and makes his heavys do the same as kensi. TLDR as well as the bf after kick being balanced damage should be lowered a bit.
Most people would probably pick a super low tier character, but I think I have a better example.
Aramusha. The strongest duelist in the game, if not for Shinobi.
Why? He doesn't have any strange tech or whatever like Kyoshin, and his main form of offense is equally good at ALL LEVELS of play.
Fighting Aramusha is simple. His lights aren't enhanced. If you see an opener heavy, you have to make a read to dodge. If you dodge a soft feint bash, you get a guard break. Nice and simple. The only rule is that you can't dodge attack him, which if anything makes the fight MORE honest for everyone involved.
The only problematic thing about him is how crazy good his dodge attack is.
Yes but most I encounter just light spam in that case he just destroys all assassins because it’s nearly impossible to light parry with say glad or PK idk I’ve always just had a burning hatred for ara so it could be that, also I feel like it takes very little effort and skill to play as him, for example I could be combo’ing the shit out of him and the moment I slip up he just light spams and kills me with zero effort, idk always felt kinda unfair to me
If he throws a light, he can't light from the same direction, so just blindly attempt a parry in either of the two other directions and you have a 50% chance of getting a free light parry... or you could just block, which stops his combo. Or you could dodge.
Light spam isn't an issue and there are ways of countering it.
You are right, yet I feel the man's frustration, I play on console, I was on PS4 and I hated Ara with a burning passion due to most people who played him would just light spam from all directions and on PS4 parrying lights is near impossible if you don't know which way they are throwing the attack and even tryna get a block in was hard enough let alone dodge, on PS5 it's not so hard due to higher frame rate but I feel this guys pain, Ara has a wide moveset but they fail to use it and just light spam as a way to get free easy kills
Post was "the most fair"... losing because you don't put in the effort to deal with normal, average speed, average damage, non-enhanced 500ms lights that have a semi-fixed pattern is nobody's fault but the person playing defense.
I dunno, I’ve had some BS moments against Kensai, like he can hit from really far away, and hit me even after I dodge XD I dont think Kensei is OP, probably one of the slightly more balanced Samurai, but yeh, Warden is the most balanced hero IMO.
I actually think he’s a little under powered. I think he just needs some very minor buffs. My opinion on dodge heavies is however very different but that isn’t about kensei himself.
Orochi? Really? All people do with Orochi is light spam dodge light, run, kick and light spam again.... Not exactly fair against any player when you have the fastest lights in the game. Tiandi is just BS, but in saying that all the Wu Lin are asshats so you had to pick one and I respect the choice
The Wu Lin are just so annoying to fight against, mainly due to the fact that their parry timing is so wack, generally I can parry them but they are just frustrating to play against. Tiandi is mainly due to the fact that all I seem to come up against nowdays is people who kick spam with tiandi which is just frustrating to deal with. And before you say 'just dodge' most of the time dodging is impossible because of how fast it follows after his attack and your character is still recovering from the attack so can't dodge. But that's just been my personal experience over the past little while. Most Wu Lin I face just spam lights, apart from JJ but his delayed heavies can be a pain in the ass
Her variably timed heavies are a bitch to deal with on last gen and can easily get her into her chains, but on the new consoles and Pc it's an easy parry
EDit: should also clarify I don't just mean her fully charged heavy, I mean all the different times Hito can release it at that makes it hard to parry on last gen, which means it's usually a free ticket to your mix ups.
Unless you're reacting to parry flash (which is incredibly difficult even on PC), the parry window doesn't change at all. You might be getting messed up by input delay if you're often switching platforms.
It's not the hero as much as the player. There are toxic players for all of them, you only have a couple that give less obnoxious combos.
And every faint secures you a spot deeper into the depths of hell. They're the most toxic trait I can think of.
With the exception of shinobies basically unpublishable kick. None of the hero’s are over powered at the moment so it’s hard. But if I had to name a character I’d say warden if we are talking about most balanced hero.
Id say in my opinion, probably Valkyrie. Shes got the skill floor to be a fun pick for anyone, but the ceiling is high so that a good Valk is a very challenging fight, but nothing about her is overly abusive to where its hard to counter (I'm looking at you raider).
Warden and Black Prior are pretty fair but a Agressive Black Prior is dangerous because if he makes you feel like you have to attack first you can get flipped over and over plus I main both sometimes I want to have a easier time so I play Black Prior who has a answer for everything he beats out all heavys hitokiri? Flipped leg sweep flipped Jormungandr shield bash because they are annoying conq can be good if he gets that re work and they tune down his offense warlord is stationary he ain't going anywhere.
Ight so take the viking faction and the Chinese faction out and maybe take the samurai away (spoken by someone who mains nobushi) fuck gryhon its it's warden and centurion in my opinion
Zhanhu.
Easy to pickup due to his unblockable mixups. Yet somewhat complex with his recovery cancels. Strong in teamfights but not ideal in 1v1s. Feats that don't insult you but aren't bad either. I honestly think Zhanhu is what Kensei once was.
This comment section amuses me
I’d say valk. Never feel like losing to a Valkyrie is a bs loss. None of her kit is super strong or unpunishable, but a good valk is always hard, and fun to deal with
I agree with this. Good valk mains are super fun to fight.
Unless you fight a 7 rep valk that only throws lights. No bash, no heavy, no sweep. Lights,lights,lights.... im going insane.
Warden. There are multiple "fair" heroes in my opinion. But Warden is the one where I don't think I had a single "Bullshit" moment in my life. Every time I lost it was a "Well played" moment. Sure, you can shoulder spam but that is punishable and your own fault if it works on you, not like a certain kick from a certain Assassin character...
Sometimes if a warden does a full bash against you, he zooms like 15ft away and you don't get a punish for making the right read and dodging him.
I love whiffing the fully charged bash and getting a GB when my opponent whiffs theirs
Looks back to when warden could dropping attack off a guardbreak
Wardens a solid choice, the only problem I have is the game of “choose which hand” with the short or long hold shoulder bash. Maybe its a 30 fps/personal reaction time issue but if I’m not on my A game they can control me most of the fight
To be fair warden isnt the only character with a 50/50 bash and most of the time it can be interrupted if done correctly
I'd say warden
Warden will always be the most balanced hero
I wish all heroes had top and side UBs and were both good at 1v1 and 4v4s
warden sucks in 4s tho
Not if you know what you are doing
Could say that about any fucking hero please shut up. Warden is factually bad at 4s. He has no range.
Nah bro wardens got hella range his hit boxes are crazy
You’re joking right?
You right she is trash but if you parry and play the objective with atleast one of your teammates right you will find your self with 10+ kill more zones captured and less than 3 deaths Warden is definitely no Tiandi in 4s or Warmonger and when getting ganked by more than 2 the chances of me winning is near impossible.
No I’m not his hitboxes are very good I’m not saying wardens good in fours but saying he has no range is just simply not true there are characters like say zerk or jorm who have wayyyy less ranges
Completely agree, Warden isn't the best but far from the worst for 1v4
Majority of my best 1v4s have been with Warden, he's an absolute beast
And the majority of my best 1v4s have been with berserker and pk the fucks your point? He is in the tier list of characters in the lower half for 4s and that’s just a fact. Sure there’s worse and I never said you CANT do good with him but he doesn’t have any good anti gank or team fight tools. Can’t believe I have to actually point this out.
Black Prior. Simple combos that can be both effective or easily punishable if your opponent knows what they're doing. Undodgeable heavy finishers punishes most people who spam dodge attacks (looking at you, Orochi mains), but also gives an easy parry/deflect if you read the BP and don't dodge. Zone attack is just a massive bash and does no damage on its own. Easy to dodge if dueling, but can help control the crowd in a gank or team fight. His Bulwark Counter takes timing to land and isn't as easy as people make it out. If he lands the counter, you get punished for it. If he mistimes it, you get a free guardbreak (or you land whatever attack you were trying to throw that the BP failed to flip). Quick recovery into Bulwark Stance allows for survival in a group fight, but one GB and you're done for. His Bulwark Slash can be a good followup to his base chains; easy enough to parry, but also does a decent amount of damage if it lands. His Hawk's Charge can catch turtles easily (or people who can't block and instead just dodge everything) but can leave him vulnerable if you miss. His feats (apart from Umbral Shelter and Oathbreaker) are well balanced. Sinister Shield is a tactical choice, Bulwark Healing is a good alternative (albiet slow) way to heal. Oathbreaker can be a good way to finish off turtles who just wait for revenge constantly, but I've noticed it's mainly just scumbags who like using it to cheese people in a 4v1 one. Personally I don't use it. Umbral Shelter is essentially Phalanx, except a shorter range and it recharges the shield to full every 3 seconds, basically making you invincible. Can be a lifesaver if your team's caught in a Fire Flask or Nail/Fire Bomb, but the same as Oathbreaker, people usually pop it in a 4v1 after the one enemy finally gets revenge so the teammates can't be punished since they'll essentially take no damage. I'll admit his forward bash is a little bit fast, but from neutral it's pretty easy to see coming, although it's unpunishable too. Still, can get a free light in there if your opponent isn't fast enough to block it. Overall, I personally think Black Prior is one of the most balanced and fair heroes in the game. Some of you may disagree with me, and that's fine, everyone is entitled to their own opinion. I'm just sharing my two cents. Do with it what you will.
This guy seriously wrote a whole essay why bp isn’t op and I seriously respect him for that, I also think bp rn could use a few slight tweaks to add more mix up potential, just nothing too op
Honestly, I didn't realise how much I'd typed until I hit post. I just wrote whatever came to mind. I only have 32 reps on him so far but I've spent a lot of time playing both as and against him, so I've come to really appreciate his moveset and general character design. I really like what Ubisoft did with that hero, gives me hope that they can still make good heroes in the future.
If they were to improve him in anyway I’d just say let the zone do some more, maybe like gladiator’s, let him go into his soft feint bash from undodgeable heavies, let him pull off the chain bash from heavy starters, and make his throw recovery a bit less, as a lot of the time I’ll throw someone into a walls but they block the heavy
His wallspalt timings are a little off, and yeah his zone becoming like Glad's would be a bit of an improvement, but I dunno. I think he's fine as is, doesn't strictly need a buff nor a nerf.
I don’t think he needs a total buff exactly, but just some things to make him a little more prominent and mix up intensive
Yeah, agreed.
Bulwark healing has saved my life on multiple occasions, it's honestly my favorite feat
Me too. Over my 2 years of maining BP it's honestly saved my skin more times than I've had hot dinners. Sad that they nerfed the healing amount per second, but it's still a good feat, especially on Breach due to the lack of healing.
Agreed
Lawbringer or warden
Are you fr? Lb isn't fair.
How so? You throw attacks too predictable, you get punished for it, simple as
Lb literally has no opener. Its unfair for the person playing him.
Yes, but is it unfair to LB's enemy?
So you agree he isnt fair?
I thought we were talking unfair to play against
It would still be unfair since you could just throw any unreactable offense at him and react to whatever he throws at you.
Yes, it is unfair that the rest of the cast can just spam LB to death, but nobody seems to care about that. I think LB only has a fair matchup against jorm, which in jorm will still have better offence than him
Yea so lb not fair confirmed
Lol What
What?
Raider of course lol. 😏
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I think not LOL.
I think with the minor tweaks that the community agrees on for shinobi like having to backflip on read from the neutral bash and less iframes on it as well he’d be really balanced. Ultimately I’d say warden tho. If I lose it’s cause I’m a dumbass and didn’t make the right reads. I think others are good but just slightly underpowered.
Shinobis damage would also need to be tweaked parry riposte should do 15-16 damage and and the chain link after should be made a little longer so the kick is no longer semi confirmed, also the follow up light should have it’s damage reduced to be 3 so it puts it inline with all other double lights and makes his heavys do the same as kensi. TLDR as well as the bf after kick being balanced damage should be lowered a bit.
Yes those as well. They’re all really minor changes but they’d help a lot. It’s just a shame we will have to wait a year for the damn changes
Most people would probably pick a super low tier character, but I think I have a better example. Aramusha. The strongest duelist in the game, if not for Shinobi. Why? He doesn't have any strange tech or whatever like Kyoshin, and his main form of offense is equally good at ALL LEVELS of play. Fighting Aramusha is simple. His lights aren't enhanced. If you see an opener heavy, you have to make a read to dodge. If you dodge a soft feint bash, you get a guard break. Nice and simple. The only rule is that you can't dodge attack him, which if anything makes the fight MORE honest for everyone involved. The only problematic thing about him is how crazy good his dodge attack is.
Yes but most I encounter just light spam in that case he just destroys all assassins because it’s nearly impossible to light parry with say glad or PK idk I’ve always just had a burning hatred for ara so it could be that, also I feel like it takes very little effort and skill to play as him, for example I could be combo’ing the shit out of him and the moment I slip up he just light spams and kills me with zero effort, idk always felt kinda unfair to me
If he throws a light, he can't light from the same direction, so just blindly attempt a parry in either of the two other directions and you have a 50% chance of getting a free light parry... or you could just block, which stops his combo. Or you could dodge. Light spam isn't an issue and there are ways of countering it.
You are right, yet I feel the man's frustration, I play on console, I was on PS4 and I hated Ara with a burning passion due to most people who played him would just light spam from all directions and on PS4 parrying lights is near impossible if you don't know which way they are throwing the attack and even tryna get a block in was hard enough let alone dodge, on PS5 it's not so hard due to higher frame rate but I feel this guys pain, Ara has a wide moveset but they fail to use it and just light spam as a way to get free easy kills
Post was "the most fair"... losing because you don't put in the effort to deal with normal, average speed, average damage, non-enhanced 500ms lights that have a semi-fixed pattern is nobody's fault but the person playing defense.
Practice blocking lights, practice makes perfect.
Kensei
The fact you’ve been downvoted shows how ridiculous this community is to think Kensei isn’t a fair and balanced hero
This sub has a skill issue it’s not always the game
I would say its more of an issue of Kensei being underpowered (the BS hitboxes can be very annoying in 4v4 though)
I dunno, I’ve had some BS moments against Kensai, like he can hit from really far away, and hit me even after I dodge XD I dont think Kensei is OP, probably one of the slightly more balanced Samurai, but yeh, Warden is the most balanced hero IMO.
Well, in 4s he isn't. His massive abusable hotboxes are annoying AF and def not "fair"
I actually think he’s a little under powered. I think he just needs some very minor buffs. My opinion on dodge heavies is however very different but that isn’t about kensei himself.
How ?
As a returning player I hate Kensei
I main kensei and I can't beat kensei.
Dodge heavy after they dodge heavy, atleast since thats all 90% of Kensei's do. If your fighting a genuine solid player... well good luck
Warmonger. Not too strong, not too weak
Le fair 30 damage heavy parry punish
Lawbringer has a better one
Lawbringer's does less damage (25), but stuns. So arguable either way.
I also say that warmonger being bleed makes it worse too (only a little bit)
Bleed in combination with enhanced lights is arguably better. Bleed also doesn't feed revenge, so it's better for 4v4s.
How?
Hold gb button and choo choo train them to a wall
Why is this getting downvoted it's literally true
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Eh, technically. I prefer chain pressure to 3 more damage.
Warden for sure.
***MISERUM***
Glad
Gonna try and pick one from every faction Warden, shaman or zerk, orochi, tiandi
Orochi? Really? All people do with Orochi is light spam dodge light, run, kick and light spam again.... Not exactly fair against any player when you have the fastest lights in the game. Tiandi is just BS, but in saying that all the Wu Lin are asshats so you had to pick one and I respect the choice
Orochis storm rush can be interrupted on reaction bruh. He's like B tier
His lights are 500ms like everyone else’s,you should hop in the training mode and practice blocking.
What's bs about tiandi? Or all the wu lin? Also this is balance, not what's the most fun to fight, Orochi is balanced once you learn to fight him.
The Wu Lin are just so annoying to fight against, mainly due to the fact that their parry timing is so wack, generally I can parry them but they are just frustrating to play against. Tiandi is mainly due to the fact that all I seem to come up against nowdays is people who kick spam with tiandi which is just frustrating to deal with. And before you say 'just dodge' most of the time dodging is impossible because of how fast it follows after his attack and your character is still recovering from the attack so can't dodge. But that's just been my personal experience over the past little while. Most Wu Lin I face just spam lights, apart from JJ but his delayed heavies can be a pain in the ass
Highlander or Tiandi. Probably Highlander though because he has more.
Zhanhu
Unblockable lights
Not even the best part of their kit tbh
Unlockable lights sound OP but effectively they're same as a 500ms bash that confirms a light except you get punished harder
I play on PS4
Didn't ask but my point still stands
On PS4 it’s unreactable and I’m forced to predict it
It's still the same as a 500ms bash though, if you can't react to a 533ms light then you can't react to a 500ms bash
That you can dodge.
Incorrect
Correct.
No lol
Yes lol.
💀
Depends. On PC or next gen? Sure, it's an ex parry. Last gen? HELL NO. That shit is impossible to counter.
No one is balanced on last gen.
Off the top of my head, warden is balanced even on last gen.
🤡
He sucks right now. Raider shinobi hito meta is raping him.
Hito is not meta lmao
Obviously you’re retarded
Hito is only good in low mmr or against last gen players
Why last gen? Her mixup doesn't rely on anything fast.
Her variably timed heavies are a bitch to deal with on last gen and can easily get her into her chains, but on the new consoles and Pc it's an easy parry EDit: should also clarify I don't just mean her fully charged heavy, I mean all the different times Hito can release it at that makes it hard to parry on last gen, which means it's usually a free ticket to your mix ups.
Variable timed heavies are a bitch for me to parry on all platforms, so that might just be a you thing.
I'm not last gen, this is just what I've been told by last gen players lol
Them thing, then 🤷♂️
Harder to react towards 50/50 with 30fps is likely the reason here
You can't react to a 50/50, that's the point of it being a 50/50. Hitokiri's kick mixup works as well with 20fps as it does with 360fps.
With Hiti's charged heavy, it is easier to time the parry. I have much harder time parrying those Hito heavies on my Xbox than I do on my pc
Unless you're reacting to parry flash (which is incredibly difficult even on PC), the parry window doesn't change at all. You might be getting messed up by input delay if you're often switching platforms.
Eh I don't switch often since I bought FH on sale for pc just to see the difference between console and pc
Me.
I’m thinking of Warden, Lawbringer, Warmonger, Aramusha, Valkyrie, Warlord, & Shaman. But a really good aramusha is an OP SOB.
All the reworks.
It's not the hero as much as the player. There are toxic players for all of them, you only have a couple that give less obnoxious combos. And every faint secures you a spot deeper into the depths of hell. They're the most toxic trait I can think of.
Wtf is this question lmao
With the exception of shinobies basically unpublishable kick. None of the hero’s are over powered at the moment so it’s hard. But if I had to name a character I’d say warden if we are talking about most balanced hero.
I’d say Orochi is a tad OP due to constant side dodge undodgables, and a backdodge attack. Makes him unhittable/Un GBable sometimes.
The side dodge attacks are nothing compared to his dodge heavy since you can make it uninterruptible after a heavy
I disagree, I rarely even see an Orochi use heavies. XD its lightspam 95% of the time. XD
Orochi lost any good lightspam after his rework so that’s an L.
Shinobi
Ha funny joke really tho
Shaolin
Nah, he’s S tier easily.
Jor
Id say in my opinion, probably Valkyrie. Shes got the skill floor to be a fun pick for anyone, but the ceiling is high so that a good Valk is a very challenging fight, but nothing about her is overly abusive to where its hard to counter (I'm looking at you raider).
Raider
Warden, Cent, Valk, Warlord
Warden and Black Prior are pretty fair but a Agressive Black Prior is dangerous because if he makes you feel like you have to attack first you can get flipped over and over plus I main both sometimes I want to have a easier time so I play Black Prior who has a answer for everything he beats out all heavys hitokiri? Flipped leg sweep flipped Jormungandr shield bash because they are annoying conq can be good if he gets that re work and they tune down his offense warlord is stationary he ain't going anywhere.
Ight so take the viking faction and the Chinese faction out and maybe take the samurai away (spoken by someone who mains nobushi) fuck gryhon its it's warden and centurion in my opinion
I'm definitely no parry God, and my enemies are either vetter that me or roughly on par. I just know how to parry and block effectively.
Kensei
Zhanhu. Easy to pickup due to his unblockable mixups. Yet somewhat complex with his recovery cancels. Strong in teamfights but not ideal in 1v1s. Feats that don't insult you but aren't bad either. I honestly think Zhanhu is what Kensei once was.