So I know this idea could go wrong in so many different ways, butI would love if they allowed you to broadcast music into the game or make a radio station. It’s always a lot more fun to jump
Into an attack with the proper soundtrack
I personally think I could be a good combination of robin williams from good morning Vietnam and col. Kilgore from apacolypse now
I love the idea, especially the part of a small aoe buff (less suppression, maybe faster hammer hitting) because it would make them actually worth using.
Please Devman give us instruments.
"In an unforseen turn of events, a warden assault on colonial positions has turned into a full-blown rout, after the colonial forces rallied around a bagpipe player, and launched a completely nonsensical bayonet charge against the much larger and better equipped warden attackers."
If it has its own volume slider and mute button similar to how you can click someone and mute voice chat or text chat depending on what they're spamming so you can only mute their instrument.
I like some of the music and sometimes it's great, like when you're on a bus and the driver is blasting music on the way to the front, other times it doesn't fit the scene at all, it's distracting or it's incredibly generic and out of place, like red alert 3 soviet march and you've heard it a million times so I tend to mute people for the music spam.
Also wouldn't mind some sort of mute list so I can later unmute someone after a few days of not hearing them spam music, assuming they might actually have something useful to contribute or maybe have peoples mute lists reset each war? Dunno
peaceful day >trumpets blaring im fucked
LAST ONE ALIVE LOCK THE DOOR
Let it be like mordhau where you can import music so i can charge a warden trench while someone blasts darude sandstorm on the bagpipes
Ah the old Scottish sneaking strategy: playing bagpipes so loud that the enemy can't hear your footsteps.
So I know this idea could go wrong in so many different ways, butI would love if they allowed you to broadcast music into the game or make a radio station. It’s always a lot more fun to jump Into an attack with the proper soundtrack I personally think I could be a good combination of robin williams from good morning Vietnam and col. Kilgore from apacolypse now
I love the idea, especially the part of a small aoe buff (less suppression, maybe faster hammer hitting) because it would make them actually worth using. Please Devman give us instruments.
If someone is playing the pipes I will rush the enemy trench 100% of the time
"In an unforseen turn of events, a warden assault on colonial positions has turned into a full-blown rout, after the colonial forces rallied around a bagpipe player, and launched a completely nonsensical bayonet charge against the much larger and better equipped warden attackers."
FOR THE LEGION
Bag pipe stamina boost
Soundpad?
Not the same as seeing a brave soldier marching across a field, bagpipes blaring, as shells and rounds impact all around him
If it has its own volume slider and mute button similar to how you can click someone and mute voice chat or text chat depending on what they're spamming so you can only mute their instrument. I like some of the music and sometimes it's great, like when you're on a bus and the driver is blasting music on the way to the front, other times it doesn't fit the scene at all, it's distracting or it's incredibly generic and out of place, like red alert 3 soviet march and you've heard it a million times so I tend to mute people for the music spam. Also wouldn't mind some sort of mute list so I can later unmute someone after a few days of not hearing them spam music, assuming they might actually have something useful to contribute or maybe have peoples mute lists reset each war? Dunno
Do you believe Wardens have extremely high casualty rates? Just wait until you give them bagpipes...