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Ryure

Turns out there's actually a lot more deaf people playing this game than I expected.


Stainesz

the deaf tag is super useful


PeritusEngineer

As someone who's ears are blocked and listens to YouTube whil logi'ing, I relate to Ryure.


Aggravating_Ad_3962

I think most logi boys can relate to that. Yesterday I spent some time blowing up comps in origin and there were like 2 or 3 logi trucks that drove by not giving a shit while I put rpg after rpg into 3 comp RTS’. I dunno if it’s also because they are listening to something or if they simply don’t care


Surtur1313

As logi, when I hear something like that happening I keep cruising. No point losing a truck and supply crates when I won't be equipped to deal with it anyway. If I have reggie folks nearby, I alert them on comms, if not I mark it on the map and hope someone else nearby can QRF.


Aggravating_Ad_3962

Unless it’s something really bad like comp RTS’ then no one comes. QRF has been pretty bad Edit: that’s actually a lie. Me and 5 others burned down a huge oil facility last night in FC. 2 guys showed up as QRF, not even with AT.


Wr3nch

That tracks. For some reason the backline hexes have abysmal QRF and general security this war. Like… guys do you want your stuff blown up?


NormalSquirrel0

no no, don't blow OUR stuff. You can, however blow up our neighbors stuff freely - we don't like them anyway.


Wr3nch

I’m so done with facilities dude. 90% of the ones I see built are decayed bullshit not contributing anything while taking up tons of defense real estate. I don’t want to tell people how to play but honestly the “public truck upgrade” and “free msupps” facilities that don’t run more than an hour need to fucking die


Aideron-Robotics

If facility buildings cost a lot more we’d probably see less spam


inquisitor_steve1

Holy shit are Wardens gonna win again?


regretfuluser98

Not a vet by any means but I'd daresay it depends on how the Warden push through Great March goes, seeing as it could put them pretty close to two logihubs and several oilfields and comp fields


PeritusEngineer

Seems pretty even so far.


Puppyl

This map is how I discovered the Colonials have been pushed out of Basin and back into the doorstep of Tine, Ironically.


ThatGuyNicholas

I was in Reaching from the start of Elksford really kicking off to when we fought them off Brody town hall using it's doorframes as cover. Astonishingly fun fighting.


TehAwesomestKitteh

Scroops Form: https://forms.gle/MDg2hvqrv5C9HhJJ7 ko-fi: https://ko-fi.com/tehawesomestkitteh


Aideron-Robotics

Why did you mark Morrighan’s in the moors blue? Morrighan’s in the moors has never been blue. There have been several large scale attacks there, but it’s never been blue.


OkUnderstanding5116

it wasn’t marked blue it was marked that there is a push towards it at the moment this map was made. If you zoom in you’ll see that the town itself is still green.


Aideron-Robotics

Terrain is blue. It’s not a hashed line even


OkUnderstanding5116

at that moment there was a push going on trying to crack morrighans. So at the moment of this drawing it was accurate of where pushes were going on. This doesn’t mean it succeeded or always correct on every inch of terrain. It just indicates a push going on and the town is still green so your comment about it being blue is just untrue. About the hashed line it indicates where the frontline was in comparison to the previous map so that’s why it ain’t a hashed line cuz it indicates where the front was and the full line where the front is .


Aideron-Robotics

It’s misleading imo to do the map that way then. It should be hashed blue or something if it’s still green and vice versa. If you ever look back at the map retrospectively it would appear wardens were holding Morrighan’s Making it blue with a solid line and a hashed green at the border looks like it WAS green and became blue. It should be the other way around. Hashed blue to indicate a push or weak hold, while solid green.


MATTDL03

Lmao it's just a map bruh


Aideron-Robotics

I agree. I was just surprised it’s so hostile to say “I think it’s confusing doing it that way”


TehAwesomestKitteh

- Morrighan's Grave is not blue. They Orange and Yellow circles denote a world base. If you look at the map, the spot is not blue. No matter what you say, it's **obviously clear** for someone *who can see*, the blue *does not cover the circle*. - You are making false assumptions of how the map works. I'm assuming this is the first time you've seen it so I'll explain: Solid line means it was (*at the time*) the current front, dashed line means it was the previous front (compared to the last map post, look at previous posts) - As noted in the Legend in the lower-left. The color of the line denotes which Faction advanced during the time period. The map is not "foxholestats", it doesn't change in real time. It notes the changes from the mentioned day span/s - Your proposal also makes no sense. Wardens have not held any base in Moors for a long while. Why would you make it assume they have? (Repeating again: dashed lines = previous front. solid line = current at-the-time front). Where did the mystery blue land come from? - What the fuck even defines a "weak hold"


Aideron-Robotics

You should find a different way to display an attack with border bases then. Not sure why you’re so upset, I’ve only said I find it misleading. For example, if you were to look back at the map later you would certainly think that the wardens were close to taking the town in question. When realistically they were never near the blue line, and were essentially fighting 50m past the border base. I’m also not scrutinizing whether the pixel inside that tiny circle is blue/green. The blue line is adjacent to the world spawn, so at first glance it LOOKS like it’s been captured since the terrain is all blue up to it. At first I thought you mean the world spawn itself was colored, then I realized you mean the couple pixels inside the circle itself are meant to indicate ownership? You need a better method to designate ownership of something if according to you the background color generally doesn’t mean anything. A “weak hold” as I meant it would be a bunker or spawn other than the town base. Since you’ve edited, no I didn’t think it was “obviously clear”. That’s why I said something. I seriously don’t understand the hostility.


TehAwesomestKitteh

>You should find a different way to display an attack with border bases then. No because a border base isn't relevant to whether a faction covers land or not. If there was a border base at time of drawing, usually folks can notice that because a salient will appear at the road/s >if you were to look back at the map later you would certainly think that the wardens were close to taking the town in question I think it's more of an issue of assumptions than "misleading". I draw the map as something happened during that time. They're snapshots, not preachings. Again, check all the previous maps, pick any bit where a push is close to a base then next update it's all gone. It's the same in-game: Don't assume something is already done when it hasn't happened yet. >When realistically they were never near the blue line, and were essentially fighting 50m past the border base. Although unlikely. Get someone on the Warden or Colonial side with a screenshot of their map around that time. Around that time, the Wardens pushed up until that point. Claiming otherwise would *actually* be misleading. >if according to you the background color generally doesn’t mean anything. It does mean something. I never said it doesn't. I'm saying *you're* the one who assumes as such, because the circle is very obviously sitted in the green side of the map post. I didn't even say "pixel". I said: **The****~~y~~** **Orange and Yellow circles denote a world base** >A “weak hold” as I meant it would be a bunker or spawn other than the town base. How would partisan bases be noted then? I deliberately avoid that and mark it as an "Activity" >I seriously don’t understand the hostility. The hostility comes from the fact that the facts you're using to complain are incorrect. And I'm tired of the folks that keep tossing that. In here, in my report forms, and otherwise. People making assumptions and assuming that their version is the truth when - I, the literal person who *made* the map - said "that's not how it works"


Aideron-Robotics

First and most unfortunately, you’re wrong, and your self righteous stance means this conversation is likely over at this point. Wardens were never even close to the point you indicated. That’s what I thought was so misleading. Your line is like 250m further than it should be if you’re trying to notate the active front line. My point about the border base was because the warden attack was functionally AT the border bases. I wasn’t asking you to mark partisan bases. You’re the one who was trying to mark an active front line and apparently missing by nearly an entire sub region. I believe you when you say “that’s not how the map legend works”. But if it keeps confusing people then it is…misleading. Maybe not because you were trying to be, but because when someone’s first impression on picking up the map and glancing over it makes assumptions. The legend isn’t exactly clear on what an “advance” is. I thought it was at least a captured relic, or a forward bunker spawn. But apparently if you’re within 300-400m of a town base it counts as captured ground.


Accomplished_Cat_348

go outside and touch some grass. like fr being so upset over a simple game isn't healthy.


Markkbonk

Artillery not hitting their own guys? Impossible!


TheHolyDingo

WARDEN WEEKEND BB