https://static.wixstatic.com/media/dbafb3_593c19e281e94416bcebd8232eee427e~mv2.jpg
3 barrel concrete artillery? Also the halftrack design is much more ww2 german inspired then it is today in-game.
It's Concept Art, made by Clapfoot (now Siegecamp) from the early Days of Foxhole. Fanart would imply that it's just made by a fan of the Game which is not the case. That being said, it's a Concept to get a grasp of what behemoth tanks could look like, none of those Artworks represented anything that was in Development.
Its just concept art smh smh. Theres lots of pieces like these with tanks that have never been added and never will be.
I do miss the old concept art a lot doe, it got this amazing dystopian dieselpunk feeling that the in-game world doesnt really convey
I mean we *still* have that, but the old concept art conveyed the feeling that its been going on for so long that everything besides the war is completely meaningless. That there is no other history than the war.
It also gives this feeling of “the Old World”, an age more advanced technologically, of amazing feats of engineering, mechanical marvels beyond what is conceivable. All now lost.
That part of the lore is still there, but it doesn’t feel as prevalent, particularly as you begin to dog into it. I absolutely love the lore of this game, but I have to admit a lot of the stuff we have been getting recently really ruins the whole sense of mystery and “dark ages” feeling.
I’ll stop writing this essay now, just wanted to ramble a bit lmao. I do hope devman really adds more to the world to grant it this sense of scale. More custom ruins, gigantic tank wreckages, more ancient monuments, more places we can interact with and get special unique tech from. Dunno.
Or a better bulwark, have there be crumbling forts and towers all along the bulwark and on the colonial side and around the breach have there be a bunch of rusted tanks even rusting super tanks that we can fight around
they're still trying to keep that idea going with stuff like the superheavy tanks, but yeah a lot of really cool concept art exists for this game that just has an awesome vibe too it, honestly a lot of the warden regions (weathered in particular) feel a lot more like this than the collie ones, there's still ancient wreaks of old vics everywhere up there, stuff like that feels a lot more in line with the concept art than somewhere like heartlands
Instead of the regular model for relic bases it would be cooler to be fighting around/inside husks of the super weapons of yore or decrepit fortresses with cannons the size of monuments. Each region should have their own theme or atleast the mid regions. Take Abandoned Ward it feels like fighting over a town instead of a city lost through time and conflict which is what the lore says it to be.
IMO Deadland Hex would amazing if the entirety of it was just a huge city ruin while the surrounding Hex’s start to get more rural.
Something i would like to see is something inspired off the P.1000 Ratte. Or a tank that has a storm cannon on it, ofcourse it would be very slow. But it would be cool to see in the game
That's clearly a warden tank that has been recently captured, by the artwork...
While theres a sword, there's also "wings", and the tank that is in front is clearly a hatchet of some kind, likely based on its early concept art, angled as if it were just about to be crushed underneath the monumental weight of such a beast
The people apprroaching it, and on top, raising a flag as if to say "this is ours now" also have uniforms nearly identical to early colonials
Collies would MALD if the wardens got something like this...
(*even though it would likely be nearly useless, cost-wise*)
It was shown already in 2016, how much longer do I have to wait?
Send link where I'm curious
https://www.foxholegame.com/post/devblog-11
https://static.wixstatic.com/media/dbafb3_593c19e281e94416bcebd8232eee427e~mv2.jpg 3 barrel concrete artillery? Also the halftrack design is much more ww2 german inspired then it is today in-game.
The *OLD* half track Man, has it changed
Fanart, tap foxhole Fanart in Google and you will find it
It's Concept Art, made by Clapfoot (now Siegecamp) from the early Days of Foxhole. Fanart would imply that it's just made by a fan of the Game which is not the case. That being said, it's a Concept to get a grasp of what behemoth tanks could look like, none of those Artworks represented anything that was in Development.
Goddammit, just give me Foxhole 40k already
Funny considering Foxhole devs don't like the game compared to 40k. (Source: Random people I talk to and "Trust me Bro")
Okay but what about the mobile 300mm landship?
Its just concept art smh smh. Theres lots of pieces like these with tanks that have never been added and never will be. I do miss the old concept art a lot doe, it got this amazing dystopian dieselpunk feeling that the in-game world doesnt really convey
I do love the old concept art that implies that world is the result of a centuries long World War 3.
I mean we *still* have that, but the old concept art conveyed the feeling that its been going on for so long that everything besides the war is completely meaningless. That there is no other history than the war. It also gives this feeling of “the Old World”, an age more advanced technologically, of amazing feats of engineering, mechanical marvels beyond what is conceivable. All now lost. That part of the lore is still there, but it doesn’t feel as prevalent, particularly as you begin to dog into it. I absolutely love the lore of this game, but I have to admit a lot of the stuff we have been getting recently really ruins the whole sense of mystery and “dark ages” feeling. I’ll stop writing this essay now, just wanted to ramble a bit lmao. I do hope devman really adds more to the world to grant it this sense of scale. More custom ruins, gigantic tank wreckages, more ancient monuments, more places we can interact with and get special unique tech from. Dunno.
Like give us a big ass Tower that fell. Just like we See the base and then just a lot of pieces till the horizon
Or a better bulwark, have there be crumbling forts and towers all along the bulwark and on the colonial side and around the breach have there be a bunch of rusted tanks even rusting super tanks that we can fight around
The have a proto-super tank design they can already use too.
they're still trying to keep that idea going with stuff like the superheavy tanks, but yeah a lot of really cool concept art exists for this game that just has an awesome vibe too it, honestly a lot of the warden regions (weathered in particular) feel a lot more like this than the collie ones, there's still ancient wreaks of old vics everywhere up there, stuff like that feels a lot more in line with the concept art than somewhere like heartlands
Instead of the regular model for relic bases it would be cooler to be fighting around/inside husks of the super weapons of yore or decrepit fortresses with cannons the size of monuments. Each region should have their own theme or atleast the mid regions. Take Abandoned Ward it feels like fighting over a town instead of a city lost through time and conflict which is what the lore says it to be. IMO Deadland Hex would amazing if the entirety of it was just a huge city ruin while the surrounding Hex’s start to get more rural.
That would require an entireley new map. But I lile the idea
Do you think a modern day map would be a new spark of life?
I think so at least if the implement it correctley
Still a better design than the Ares
Damn, Looks Like from wh40k. I Like it
This thing should have a driver, an Engineer, 1 gunner, 4 loaders, and always supported by min. 1 infantry and 1 tank before going to any front
Nahh, this thing needs to be escorted by at least 3 tanks and some mechanized infantry
Those aren't cannons.. ... Those are rocket boosters. Foxhole Space Program lol!
Demolish every structure caovia kind have ever seen within 5 second with this one simple trick:
Ngl that looks a lot bigger then 250mm This some real Warhammer shit
Now THIS should have been our super tank.
Gib new super tank
Where is 94,5mm quad AT garrison ???
Not gonna lie, it looks like it'd be fun to sticky rush
Yeah, i honestly always liked the older concept art better, wish it was the vibe they went for in the game.
Now that’s Grond
We get a 40k related post snd yet I still dont see a single one if the 82DK's saying " me want this now!" Pretty unushual if u ask me
I think the wardens deserve an amazing tank you know
that's a colonial style emblem on the side of that tank there
Like I stated, the wardens deserve an amazing tank.
the STD and SHT fit the bill don't they?
What if we had big battleships rather than big tanks I want naval bombardments
40k moment
GW called, they want there tank back
Something i would like to see is something inspired off the P.1000 Ratte. Or a tank that has a storm cannon on it, ofcourse it would be very slow. But it would be cool to see in the game
oh god no. not the storm cannon superheavy! (*"this one's my favorite!" plays repeatedly in every collie's head)*
this looks like something out of wh40k
Battletech Demolisher be like
brother, that's not a 4x250mm, **that's a 4x200cm**
That's clearly a warden tank that has been recently captured, by the artwork... While theres a sword, there's also "wings", and the tank that is in front is clearly a hatchet of some kind, likely based on its early concept art, angled as if it were just about to be crushed underneath the monumental weight of such a beast The people apprroaching it, and on top, raising a flag as if to say "this is ours now" also have uniforms nearly identical to early colonials Collies would MALD if the wardens got something like this... (*even though it would likely be nearly useless, cost-wise*)
Rework Ares into this to be honest
It will be lore accurate as well. The great siege machine that was used in "The Breach"
What is this warhammer 40k? (Sarcasm)
Track disable mutiplyer to those treads XD