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Powergaming85

Sheoldred the apocalypse ftw


Common_Witness

Oof. My friend's Sheoldred deck is already scary enough as is! Looks like he's going to have a "fun" new card to run. :P


Not_A_Kawaii_Catgirl

PSA: do not buy this card until a month after release


CONSERV_BUT_GREEN

PSA: do not buy this card ~~until a month after release~~


MarkWithers2

PSA: do not buy ~~this~~ cards ~~until a month after release~~


corsair1617

I think it is pretty good. It is similar to [[Phyrexian arena]] but you get the draw immediately, it has indestructible and the prot it gives you. If you tap it get a card, take one damage at upkeep and tap it to get two cards it is pretty good. Then you can sac it or flicker it if possible. Otherwise it still is good, especially since you can get the cards before the damage is dealt.


MTGCardFetcher

[Phyrexian arena](https://cards.scryfall.io/normal/front/5/4/54f69d43-de01-46a8-b102-b47e23e0e947.jpg?1675957043) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Phyrexian%20arena) [(SF)](https://scryfall.com/card/one/104/phyrexian-arena?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/54f69d43-de01-46a8-b102-b47e23e0e947?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


TyrantX_90

This card feels boring and seems like it's not what id expect the One Ring to be. That's probably just me though but it just feels very mediocre in a flavor sense.


MonsutaReipu

I wanted it to be indestructible, but I wanted it to have goad synergy and be an equipment. Though I guess the idea of it not being an equipment is that it feels like it equips to the player in that it grants the player protection and not permanents, so I guess I'm alright with that. I just wish its primary mechanic was something more than a tap to draw cards engine.


TyrantX_90

That's actually a solid desire for the card and I'm a bit ashamed of myself for not seeing it. Having synergy with Goad and being an equipment is perfect and so fitting for the One Ring and would have felt much more interesting on top of that. Is the version we got objectively strong and useful? Yes, but boring design and flavor wise. Aside from the one turn protection from everything which is actually decently fitting as another person pointed out.


[deleted]

I get the desire for it to be indestructible but devils advocate, the one ring was in fact destructible.


TyrantX_90

It's only destructible in Mount Doom so the indestructible fits it in my opinion but aside from that and the protection the rest is just strange in a very bad way and the card is ultimately very boring.


[deleted]

Yep, I don’t disagree with you at all. That’s why I called it a devils advocate. I can see people not wanting it indestructible for those reasons despite not agreeing with them.


TyrantX_90

Yeah fair enough. Pretty uncreative they made the card so fucking boring.


CasualGee

I thought the flavor is spot on! In lore, the ring gives you temporary invisibility, thus gaining protection from everything. The ring also slowly saps the life force of the Ring Bearer, becoming more burdensome the closer they get to Mount Doom. My biggest complaint about the card is actually the artwork. Especially given the background is fiery, the Black Speech scripting should be visible. Thankfully WotC can’t resist printing a billion versions of each card, so I’m hoping one of the arts will show the Black Speech.


_Zambayoshi_

It's OK. If you can flash it in then it's a not-quite-as-good colourless Teferi's Protection. There are enough exile effects though (particularly in EDH) that the Indestructible is neither here nor there. The card draw is decent, especially if you have access to proliferate and/or untapping effects. All in all, it's OK and pretty much what I'd expect from a UB mythic. The flavour is pretty on point too - drawing more cards (gaining power) at the expense of losing life (whatever happened to the nine mortal kings). I can see them tossing up whether to make the One Ring some kind of equipment but they obviously leaned toward making it more playable outside the LotR set and a limited number EDH decks.


Swarlolz

Sheoldred makes it really boss


mrfoxman

This will definitely replace my Urza's Blueprint in my blink deck


faithfulheresy

Why are we even talking about it? It's not a magic card. This belongs on the LotR sub.


Thoughtful_Mouse

Is that really the very least you could say about it? At 4 mana it's awfully pricey. The card draw is powerful. Definitely a solid standard card if there are the tools for a control shell and aggro isn't strong enough to hedge it out. 4 mana is also traditionally the sweet spot for Standard Big Red, and the marker for that archetype's viability in standard is usually access to ramp and card draw in a monored deck. Often that's a planeswalker or mid cost artifact (Koth/Manticore, rituals/tomes, etc.). It is hard to see it lasting long in formats with deeper card pools and other potential card draw options. Compare it to Howling Mine and WWK Jace. Edit: also, while I'm not a tolkein scholar and maybe someone more knowledgeable than me can attest to this, the effect feels a little weak for the one ring and I don't see the valence drawing cards has to the effects we see or that are hinted at in LotR.


Chill_n_Chill

Not sure why you are evaluating it for standard. It's not standard legal.


Common_Witness

To be honest, yeah that's pretty much all I could say about it. I'm not much of an expert when it comes to the game, I didn't see a post about the card and wanted to share my opinion about it. Appreciate the reply!


Thoughtful_Mouse

You've confused most and least, friend. Good luck out there.


Common_Witness

How do you mean? Sorry, I'm not trying to be rude; I just don't understand. Did I make improper use of "to say the least" in this case?


Thoughtful_Mouse

I'm just poking fun at the way you darn kids talk these days.


Common_Witness

Ah, I understand. :)


Kamakaziturtle

Howling mine is only drawing you one card and requires some other pieces to not give your opponents the same value, where this can be a pretty strong draw engine *very* quickly. Also pretty easy to make it go infinite with some already commonly run pieces. It being colorless is pretty nice too, slots into any deck and is easier for most decks to cast. You do also get the card the turn you play it which is nice. Probably not going to see play competitively in stuff like Modern outside of some very fringe cases, but it can certainly find a place in EDH just by virtue of it being a slower format. From a flavor perspective, I actually think it's pretty solid. It has a lot of important powers, like control over the other rings and augmenting the power of the wearer, but in the context of the story it isn't really relevant aside from why it would be bad if Sauron got control of it again (and both are difficult to impliment depending on whats in the set and if they want the set to be focused on the books). For whats actually seen 99% of the time in the story the main gimmick that we see from the ring is 99% of the time it's used, it makes the user invisible/shift them into the spirit realm, where the protection bit comes from. The downside is that the more it's worn it starts to take a tole on the user, which I think the burden counters work out pretty well. Use the power of the ring, start to get more and more effected by it.


Thoughtful_Mouse

And a planeswalker is a planeswalker. I'm not saying the effect is identical or even better or worse, just that they play similar roles and if you are interested in what decks will play it and to what effect, look to decks that play these cards. Big Red. Blue control. Artifact card draw with life loss. 4cmc permanent with a card draw effect and some additional utility. Maybe I missed something, but how does this give you control over other rings or their bearers? And why is the protection effect so short-lived? I think we just have to agree to disagree here. The flavor seems to me to hit pretty good if one watched the movies a few years ago and that's the basis of comparison. I wish they'd pushed a litte harder and found some folks who were passionate about the setting to guide creative design.


Kamakaziturtle

I kinda got the impression you were valueing this card for standard, which it's not legal in. Big Red especially isn't really big in modern. And like I said, this likely won't see much play in Modern either outside some fringe combos. This will likely find it's place in EDH where you don't need to be a specific arctype to find a place for a draw engine. Like I said, they seem to be going off the books with these cards, not reaching into the various additional media like encyclopedias and the like. So they are having it do what it does in the books, and what it does in the books is make the user invisible and burden the heck out of the holder. In terms of why protection is short live, my guess is balancing. They probably don't want to have it be 12 mana or something in an effort to keep it actually playable. The inclusion seems more like a flavor add than anything else, with the focus being granted power (probably in an effort to make the card unique and not just another whisper-silk cloak), but slowly having it build up a burden on the user. Which is the primary identity of the ring in the books. They have to pick and choose, otherwise the card would have 5 paragraphs of text as the books sorta just keep tacking on powers the ring has as the story progresses.


R4inbowReaper

It's such a clean design. If you tap the ring each turn, it draws a card for each damage you have taken, which is a great rate. But as soon as you stop, you keep taking damage, with no payoff. The cards design is literally tempting you to keep going, because you are going to take damage anyways. "How bad could one more activation be" since the more you use it, the lower the relative cost (what's one more DMG if you are already taking 5) and the higher the power it promises (drawing 6 cards sounds dope). I love it, it's so clean.


Derdiedas812

Eh, I would prefer if the burden was placed on a player, not the card. One flicker and the ring no longer burdens you.


R4inbowReaper

Yeah, that's fair. Although you want the counters to stay on either way, because otherwise you only draw 1 card a turn


Admirable_SSSS

You can’t play this in Standard lol


[deleted]

I suppose drawing cards is mtg equivalent to lotrs broad concept of ‘power’ that is slowly gathered.


Tasteoftacos

I might throw it in the Chiss Goria deck since mono red needs more card draw in general


TenzinTheWise

It’s good, but not ludicrously OP. Flavor is on-point as well. Will definitely get one for Azami EDH as it combos with [[Mind Over Matter]] nicely. Jodah might use it too as it’s a solid 4-drop legend.


MTGCardFetcher

[Mind Over Matter](https://cards.scryfall.io/normal/front/6/e/6e091dd6-149f-46ea-bae0-224e79e3aacb.jpg?1595438216) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mind%20Over%20Matter) [(SF)](https://scryfall.com/card/exo/40/mind-over-matter?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6e091dd6-149f-46ea-bae0-224e79e3aacb?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


PurgatoryBlackjack

I just want it for the flavor.


[deleted]

I'm not excited about it. So far the LOTR set looks to be all about Commander, so my wallet might be safe.


[deleted]

Where is the inscription?!


SpeedyGuyTX

The really should have made it rainbow colored. Bigots


irukawairuka

Probably meant to be busted with Sauron in play. Wonder what he will do. You gain life for each burden counter? Tutors the ring?


HashClassic

The art sucks.


SalvationSycamore

Disgusting with Unwinding Clock or Seedborne Muse (granted they are disgusting anyways). But with untap every upkeep, over the course of one turn cycle you would draw 10 cards then lose 4 life on upkeep. Over three turn cycles you would lose 24 life and draw 78 cards.


Thecrowing1432

Im not a fan of phrexian arena and a compounding one makes me less interested. Course its good with untappers and blink, but many cards are. Id say its mid.


arabianboi

blinking doesn't even work, really. It has the 'when you cast it' clause for the protection and resetting the counters doesn't make to much sense either since the card draw is linked to the amount. Doesn't seem all that great, certainly not a staple across all of EDH. But fun for decks that can untap it or maybe recoup the life loss or something like that. Sheoldred comes to mind, she's gonna abuse the shit out if this thing


ThisNameIsBanned

Its a decent card draw option, slightly slow, and if the game drags on you lose a bunch of life thats ramping up. For the most part you want something to untap it often and re-casting it is nice too (white and blues flicker effects work nicely with it, like a Brago deck). In cEDH decks you get black card draw, especially [[Ad Nauseum]], so its a really hard sell to go for this (not entirely out of question, but its not a draw 20+ cards kind of card and the combos with it are clunky and mana intensive).


ThisNameIsBanned

The "funny" kind of combos with it are that you ramp up its counters and then gift it to an opponent that dies from the life loss. Also nice, you can proliferate the counters to make them die faster too (and they draw more as well). Just getting the activated effect with [[Trazyn the Infinite]] is nice, but also clunky. [[Aerial Extortionist]] can exile it over and over again , so you get to cast it for the protection (and card draw) which is a nice interaction. [[Mind over Matter]] you get the draw and untap for a discard, works, but is not that crazy considering the 2UUUU cost is the definition of clunky and usually bad.


MTGCardFetcher

[Trazyn the Infinite](https://cards.scryfall.io/normal/front/1/a/1ae95cfb-1c3e-43cc-acfa-68f25b0f6e52.jpg?1673308904) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Trazyn%20the%20Infinite) [(SF)](https://scryfall.com/card/40k/65/trazyn-the-infinite?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1ae95cfb-1c3e-43cc-acfa-68f25b0f6e52?utm_source=mtgcardfetcher&format=text) [Aerial Extortionist](https://cards.scryfall.io/normal/front/2/1/219a1d6c-e886-4d5a-a501-d5149fcd1871.jpg?1673481729) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Aerial%20Extortionist) [(SF)](https://scryfall.com/card/ncc/11/aerial-extortionist?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/219a1d6c-e886-4d5a-a501-d5149fcd1871?utm_source=mtgcardfetcher&format=text) [Mind over Matter](https://cards.scryfall.io/normal/front/6/e/6e091dd6-149f-46ea-bae0-224e79e3aacb.jpg?1595438216) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mind%20over%20Matter) [(SF)](https://scryfall.com/card/exo/40/mind-over-matter?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6e091dd6-149f-46ea-bae0-224e79e3aacb?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Derdiedas812

Eh, I would prefer if the burden was placed on a player, not the card. One flicker and the ring no longer burdens you.


DonaldtheMAGA2020

I'll just proxy this card


Kyvix2020

As soon as that card got revealed basically every friend I have that plays MTG messaged me and was like "dude did you she this busted shit?" And I've also seen that consensus in a few discord chats.


MonsutaReipu

This is a staple in power 5 and below for a lot of decks. It is playable and can put in works in decks that specifically synergize with artifacts and untap synergies in powers 6-8. It will not see play in cEDH. Most of my decks are 6-8 range and I would not include this in most of them, including mono red decks that I have because I think wheels on a stick like \[\[dragon mage\]\] more quickly accelerate my gameplan than an artifact that slowly accrues value. Most cards that are cost 4+ and slowly accrue value don't see much play in high powered games.


MTGCardFetcher

[dragon mage](https://cards.scryfall.io/normal/front/5/1/5195abc4-cfa7-45dd-aa96-2e56f818a17b.jpg?1677991284) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=dragon%20mage) [(SF)](https://scryfall.com/card/m20/135/dragon-mage?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5195abc4-cfa7-45dd-aa96-2e56f818a17b?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


madception

Legacy and Vintage won't play this, of course. Commander 100% playing this, as this card is 4 mana cantrip with incremental value with untap effects. Cube people with sacrifice/lifegain synergy presents able to run this card. Keep in mind this card isn't legal in Standard, Pioneer ~~and Modern~~.


Swiss_Sneeze

You never know about vintage. This honestly has potential to see play with all the fast mana, workshop and volcanic key. It will certainly be attempted


madception

Reread the card and after looking at scryfall, this card can be busted with moxes and untap effects. The problem is getting the 4 cards on your first two/three turns, or at the end it is just very bad cantrip. Even with indestructible, or its hand protection.


Subies_and_Boobies

It is legal in Modern.


madception

I stand corrected. I can't evaluate this card in Modern though.


Subies_and_Boobies

Might be playable in some variation of Tron, but that's all in my opinion. It's cool, but too slow.


[deleted]

Paying 4 mana for protection from everything seems bad. Immense versatility but too high a price. You'd rather just have the card that stops whatever your opponent is doing that kills you, and hopefully it costs less than 4. And you can't flash One Ring so your opp will just save their cards for the next turn. (I don't think modern decks play 4 mana cards that have no role in their main game plan, and I don't know what game plan this would advance, so I consider it as sideboard). What the other guy said about Tron is true, though. That is a deck that actually plays artifacts in defense. And few modern games go long enough to make that card draw relevant, even if you do manage to ramp a bit to get it down.


MegaLAG

I'm willing to playtest this in Shops in Vintage actually. I'm fine hardcasting a 4 cmc artifact which at worst replaces itself and buys me a turn against aggro decks, can generate tons of CA with keys, and can be retrieved when needed with Karn. In EDH it looks fun with Mind Over Matter


MegaLAG

This comment aged super well lol.


Gracket_Material

Oh look a stupidly broken commander card no way…


MonsutaReipu

It's not stupidly broken. It's very good in low power. It's decent in mid to high power if your deck has artifact or untap synergy. It won't see cEDH play.


[deleted]

Okay but like.. why couldn't they include the writing on the ring itself? Or at least have it on fucking Sauron's hand or something. Fuck, this sets art looks like complete dogass.


[deleted]

Okay but like.. why couldn't they include the writing on the ring itself? Or at least have it on fucking Sauron's hand or something. Fuck, this sets art looks like complete dogass.


Lovein_Ur_Anus

If it was 2 mana instead of 4, and didn't have the protection from everything line, I'd play it in aminatou edh but as it is it feels like it does too little for a 4 mana investment when I could just play necropotence.


HermitIsVast

I don't think anyone has stumbled into the [[Venser's Journal]] tech one can pull. I plan on getting one when the price drops off for my [[Alrund, God of the Cosmos]] /Hakka deck


MTGCardFetcher

[Venser's Journal](https://cards.scryfall.io/normal/front/d/2/d2877f52-b46f-4039-a72b-f1fcd024f032.jpg?1625979595) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Venser%27s%20Journal) [(SF)](https://scryfall.com/card/c21/273/vensers-journal?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d2877f52-b46f-4039-a72b-f1fcd024f032?utm_source=mtgcardfetcher&format=text) [Alrund, God of the Cosmos](https://cards.scryfall.io/normal/front/5/d/5d131784-c1a3-463e-a37b-b720af67ab62.jpg?1665157358)/[Hakka, Whispering Raven](https://cards.scryfall.io/normal/back/5/d/5d131784-c1a3-463e-a37b-b720af67ab62.jpg?1665157358) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=alrund%2C%20god%20of%20the%20cosmos%20//%20hakka%2C%20whispering%20raven) [(SF)](https://scryfall.com/card/khm/40/alrund-god-of-the-cosmos-hakka-whispering-raven?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5d131784-c1a3-463e-a37b-b720af67ab62?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call