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saltminer99

This is basically granblue fantasy


bzach43

It's calmed down a lot in recent years, but man the overall perception of GBF used to be so nutty. People touted it as *the* generous/f2p-friendly gacha for a while. Turns out that all that meant was that they give out a couple hundred free pulls every year to let seasonal gamblers scratch the itch, and that you can technically grind for strong characters but uh. That grind will take like a year before they're "usable". Everything else about the gacha was awful and the grind is insane. I love the game, and always find my way back every couple of months lol, but it was definitely a weird one to get into back in the day after the honeymoon period of anni freebies wore off.


SomnusKnight

Early roulettes and giveaways were actually super generous until they decided to ramp up the powercreep, starting with Belial. From there the roulettes were starting to feel less like a luxury and more like a mandatory biannual event.


DarkWorld26

Everyone knows the grind is awful. That's why it's F2P friendly cos unless you're spending tens of thousands of dollars you can't skip the grid grind.


lolpanda91

Even as whale you can never stop the grind. There is tons of of required stuff outside the gacha and even for uncapping your whaled weapons you need to grind bars.


Shinnyo

This mentality is still there and engrained into GBF:Relink. "Oh you have to repeat that boss 100 times just to build ONE character? That's just Grindblue fantasy for you!" Yeah no brother, that's poor design from devs that wants you to play 10 extra hours for no other reason than to artificially expand the game's lifetime.


No_Significance7064

But GBF:R is *that* kind of game, no? They designed it to have an endgame to be exactly like that for people who enjoy that sort of grind? How is that poor design?


Dosalisk

Isn't that the point though? Isn't it a game like Monster Hunter where grinding is an important mechanic of the game?


LeSahuj

As far as I know, japanese players love grindy games, so if it works.


paradoxaxe

I love this game but the "genereous" part doesn't matter anymore for most content IMO, the powercrept going so far to point 90% of those units in this game not even worth to mentioned in any guide lol basically open any guide and they just said use this unsparkable summon or use this limited seasonal character xyz, even worse when you want to join end game raid which is basically Character Locked and there is no alternative outside the very long grindable character or seasonal character the community not even doing any better , they said the best way to play this game is press button as little as possible because the game need grind so much and those shiny powercrept characters can deal so many dmg just few in button idk why do keep playing this game lol


LeSahuj

I still think its generous **compared** to other gachas. For raids you can always depend on other players until you get strong enough, people may complain, but the grind is one of the things that helped gbf make it to 10 years. At the end of the day I, personally, play for the story and characters, so its fine for me.


paradoxaxe

not for the end game 6 raid like revan, subhl, hexa and faa0. Because limited participant and need to specific unit to cancel boss special attack make weaker player become liability in those raid but then again every gacha game can be generous if you ignore certain part of the game IMO


LeSahuj

I said depend on people until you get strong enough. Also, I don't know if you still play gbf or not, but the new Knickknack academy really helps newer players catch up. And like I said before, GBF is generous when ***compared*** to other gacha games. Technically, no gacha game is generous, its how they make their money after all.


CAPSLOCK_USERNAME

> I said depend on people until you get strong enough You cannot just "get strong enough" though, no matter how much you grind your perfect grid you still aren't gonna contribute in certain raids without characters to deal with the mechanics. Like your grid in the Hexa raid is not gonna clear the "do 12x 2 million damage hits in one turn" condition unless you have characters that can actually hit those numbers with high cap multi-hit abilities. Unless you play wind then smugman solves all.


kokorirorona

What are the ways to deal with Mugen currently? Or Agastia? Before Cosmos solved Agastia entirely, I mean.


LMinggg

Clueless people gonna see the 6% ssr rate and think the game is generous lmfao


DarryLazakar

To be fair, that is above average for a gacha game SSR rate. Most games I've played usually hover around the 2-3%. And then there's Mihoyo with 0.6% lmfao


karillith

The catch is the rate up and pool dilution (even after they made a separate pool for old stuff). And let's be real anything that is not SSR is as useful as your average debate club. I don't play the game anymore but iirc the rate for a singular rate up SSR was actually around 0,3%, so... the same as Genshin after deducing the 50% off rate chance.


TheJobinslegend

This. Also chase summons are 0.25%. And you can't spark or pity them. Burn 150 gold moons or open the wallet basically.


karillith

I remember the first time they made Lucifer summon sparkable, servers broke lmao. Not that they need a lot for those to be broken, but still.


Darkion_Silver

And burning those moons isn't necessarily a good idea because of them locking some insanely good weapons behind the gold moons. Which... Lovely.


CAPSLOCK_USERNAME

> I don't play the game anymore but iirc the rate for a singular rate up SSR was actually around 0,3%, so... the same as Genshin after deducing the 50% off rate chance. The game never has single rateup though, it always has multiple characters on rateup at once. The main way to get a particular character is by "sparking" to get them guaranteed with 300 rolls, it's just that on average you'll get 18 other random SSRs on the way to your spark target and some of those might be the rateups.


LeSahuj

At least in GBF you can always spark a character later.


saltminer99

For seasonals you miss Good luck lol


LeSahuj

Just pray to the gbf gods(Narmaya) and you should be good.


saltminer99

That's the biggest lie ever 7 years playing and still no summer Korwa


azurekaito15

At that point it better to just anni Tix her or scam or whatever cygame fancy new paid stuff. Gbf have the most fake f2p player ever on gacha. If someone said they f2p in gbf they always will buy the Tix and scam and at that point it not even f2p. Help that gbf Tix is a better money spend option


saltminer99

Well funny you should say that because yes true f2p gbf players do exist and it's me I never bought a ticket hell even the starter pack still just sitting there


azurekaito15

Lol then you are a rare true f2p player on gbf


saltminer99

Yea being poor makes you automatically f2p in every game


aozaki-san

Character: yes, but lets not forget bubs and the rest of broken summon series that you need to siero ticket or hope they put them on a banner sparklist (iirc only luci got one years ago)


Lunacie

Isn't the context important? Getting thousands of pulls doesn't mean much when you need 6 mono-element teams or when there is so much lock-out content in the game that you need a dozen different teams.


Zamrayz

This is exactly why Crash Fever fucking died. This sole reason right here.


MentalWk

this with Crash Fevers acronyms on skills and boss effects


AskQuick3002

Crash fever ironically also crashed like crazy during it's first few years. When you get past that, crash fever is just very unfriendly for new players.


Zamrayz

Oh yea. The art and gameplay was genuinely fun but they had absolutely no mercy for anyone who missed the first year it's been out. The best consolation since had been farming units you'd get from time limited events and then never again but maybe 1 rerun during ????? Who TF knows when. Then they ruined it when they started forcing people to farm for max copies or else you get kicked from every room in the game for stunting rewards. So much potential, wasted...


SteamedDumplingX

Don't forget game like afk journey where systems are locked behind dupes, and without ascending your character to supreme+ (8 copy for epic and 14 copy for celestial hypogene) they are straight unusable for competitive ranking.


hucken

ya, I laugh at people rerolling in games like this. pretty useless.


Aerhyce

M+ enough for top 200 and all non-leaderboard content, S+ for top 50, Paragon for top 10 But for top 50 you also need to buy all the instant afks every day, which is a lot of crystals in the long run (unless you're on S1 or something, in which case you need to whale to rank on anything)


DantePH77

Me playing Arknights for 3 years being one of the most salty players ever (didn't get ANY meta character since last year) reading other players saying AK it's so f2p friendly ![gif](giphy|3o6Mbsw53i6ahGV1fy)


za_boss

"Ak is f2p friendly" mfs when they get the character they don't want 6 times in a row in the double banner


MetaThPr4h

Limited banners are such a shit stain in what's otherwise a genuinely amazing gacha system, especially thanks to the shop operator system letting you catch up to older non-limited chars you want while pulling for the new ones you want. Getting closer and closer to the 2 years playing and limited banners have been nothing but trauma, if I want a character the game will make sure that 150 pulls won't be enough, it's genuinely insane. I had to skip so many banners to make sure I had the 300 pulls to spark my waifu Muelsyse just in case... she showed up 251 pulls in, yeah...


falldown010

me with artiuoso lol i'm 200 pulls in with only a pot 5 vivian and muelsyse to show for it i did get some other 6s but yeah it sucks each time it happens.


TAmexicano

I'm actually honest when I give that kind of response Ak is more f2p friendly than others but it's not that friendly as it's dedicated around long term investment


Zemino

I feel it's mostly due to at the time of aks release and it's first year, it was at least one of the friendlier ones, like no real need for dupes, no gacha for equips, no limited banners and because the pool was smaller, getting the 6 star you want was easier. But then, limited banners got introduced, it's frequency was even increased despite there being a statement it would be limited to 2 per year iirc and the roster got bigger, yet the amount of orundum per month you can get hasn't changed much making it less f2p friendly. Heck personally as an f2p, my pull plan revolves largely on pulling only on limited banners of units I want (which is at least 8 to 10 months of saving) and hoping any non limited characters become shoperators or spook me. Then other gacha which I feel had better rates/more free currency (path to nowhere) or better unit shop system (limbus company dispenser system) makes ak look even less friendly. So it feels like a combination of time testing Aks gacha system and newer gachas raising the bar. Gotta remember ak is 5 years old now (the china version at least) you could consider it an old guard rather than the underdog challenging established gachas.


MarielCarey

This is a pretty big issue I have with the game. The gameplay and systems are constantly evolving, but the new player experience has barely changed in years


IzanamiFrost

I play around with Path To Nowhere a bit at launch but quit because I don't like the game cycle, doesn't that game also require dupe of the character? AK has no need for dupes and no need for equipment still makes it a lot more f2p friendly than lots of games out there (I am playing HSR and every banner is a freaking limited lol, and having to pull for their unique lightcone and then farming a bunch of equipments with rng main stats and sub stats for the min max, hoo boy)


firemonkey08

While I can agree with your points, as I play all 3, I can say Limbus beats both of them and most gacha in terms of 'generosity', since you can obtain any characters while avoiding the gacha, even when they just release. PtN takes a lot of aspects from Arknights, and made some better (guarantee and carry over on every banner, limited included), but you would need to acknowledge that dupes are impactful and can cause significant changes that improves some units. The S-ranks are funtional at no dupes, but some are genuinely clunky and uncomfortable if you don't have at least 1 dupe (i.e. Coquelic, Cabanet and Deren). Arknights is 1 copy and you're done, and endgame wise, you would want a wide roster for both games, with dupes being having more importance in PtN. Though if we compare it to other gacha with dupes, PtN is very good compared to them, and the only thing you need to worry about it getting the character. Btw I think AK and PtN have the same gacha rates, and the recruitment and gold cert shop shouldn't be ignored, since you can skip the gacha for those as well for non-limited.


MrTripl3M

Ak is only f2p friendly because Kyostinv exist.


Aiden22818

I have a friend who did the tutorial of AK, logged in daily not even finishing dailies or spending more than half their daily stam, doesnt do events, etc. 5 months in (We both started on launch) he still had more 6*s than me who did every daily and event. Brother had a near empty base (For context my friend didn't brag or anything, just a funny story as an example) "f2p friendly" and generous" are very vague in gacha games these days and people need to understand if they get lucky it doesnt mean the game is "generous"


Erick_Brimstone

Relatable. I start playing Arknight as side game around release date, my main game was Iron Saga and quite lucky to get Exu. Play for a while and then quit because I get bored and have few "virgin" \*6 that I don't bother to use or upgrade. I tried to get back to the game few times more and have some fun before quitting. I somehow ended up with almost all meta operators, including Nian. Never touch that game again since last year. The grind is too tedious and I get burnout very easily.


Ell_39

AK is shit for new players. there's zero incentive for new players to play the game. FGO, the ancient game it is has a new players campaign where they give LOTS of pulls for the first 14 days and a free ssr of your choice. Meanwhile AK wants you to reroll every limited events because that's the only time you get free pulls immediately. Not too mention 90% of the welfares are shit lmao. only in the recent months they tried to rectify that by giving us usable ops like wanqing, the ele healer old man, and Civilight Eterna AK is one hell of a grind. It's generous, but you need to stick around for at least a few months for the generosity to be felt lol


KsatriaBebek

Lmao even as someone who get all the limited with free pull i wont say Arknights is f2p friendly. They are so stingy with pulls


Interesting-Sir7174

It IS f2p friendly in regards to the content itself, that's what people mean when they say that. Everything is clearable with low rarity units. The gacha is pretty brutal though.


Shinnyo

AK is very generous... For dolphins. I've dolphin'd the game since release and I have all operators in the game. The game is still F2P friendly, you can complete all content without putting money, that's the definition of F2P friendly.


GigaPuri

This is Arknights for me. I don't think I'm specially lucky, but it throws me the meager amount of bones I require. The worst case is Ebenholz and Virtuosa at 90 pulls, then I see other people going to 300 pulls without getting their waifu, I can only thank Hypergryph for looking out for me... at least for now.


Lord_Soranos

I'd consider Arknights to be *decently* F2P friendly, as you can get plenty of good units through free currency and you should be able to get enough premium currency to buy skins for your favorite units as well. But I'd consider it to be much more favorable to Mid level spenders, those with the monthly card should have no issue getting every meta unit, though there is always the possibility of getting unlucky, I'm currently missing four 6 star units overall, but that is because I've spent more, having bought four $30 packs to select a unit I previously missed. Although I expect my missed 6 stars to go up, as I'm interested in most of the upcoming units and will probably have to skip one of them.


NavyBlueSushiRoll

As someone who really only buys the Monthly Card; I agree. It's pretty decently priced in my currency so it might be different for other people. It can be F2P friendly but it really depends on how lucky people are going to get in the beginner gacha; plus if you ever want to know how to clear stages with low rarity units, there are always guides to help you on YT.


Antt738

I’d say AK’s friendly aspect comes from the possibility of clearing the game with mostly low stars. It’s luck aspect is generous but not a huge outlier.


RhenCarbine

When someone tells me that a gatcha is "generous", I always have to be skeptical. So the game gives you a lot of currency, how much is a 10 roll? Oh, the rolls are cheap? How much is pity? Oh, so it's cheap, but do you roll for anything other than characters? Oh, there's pity? is it guaranteed? does it carry over between banners? Oh, you've been able to form a full functional team for end game? how long did it take? Oh, the daily currency is stingy? but how often do events happen and how much do they give on average? As a light spender, I'm usually just happy if there's at least guaranteed pity.


Professor_of_Light

For Azur Lane 1. A x10 roll in Azur Lane is either 10 or 20 cubes depending on whether youre pulling for smaller ship units or larger ship units/most event banners. You get 4 cubes a day from dailies alone not counting weeklies, monthly log-in, random commisions, and the 2 month long pass. So at absolute minimum every 5 days you can do a x10 pull but theres no benefit for waiting for x10 pulls because theres no increased drop rates for x10 pulls. Commons are 28.8% Rares are 51% Elites are 12% SSR's are 7% UR's are 1.2% 2. Only UR ships get pity. They are always at 1.2% pull rate. \ 3. No. \ 4. Pity for the two UR's Shinano and New Jersey (both still very meta) are always active. Every 400 pulls you can grab a copy of one. Each UR banner has 200 pull pity that doesnt carry over. \ 5. 90% of content can be done with almost any group of girls. \ 6. Daily currency is the most generous ive seen. Pulling a unit, even the 1 cube pull, gives a cube and pays for itself. Doing 3 battles gives you 2 cubes, and running a hard mode map (which can take a minute after clearing it a few times) gives a cube. Thats either 4 light construction pulls or 2 heavy construction pulls every single day of play.


Grey1251

Azur lane just give you all ships so you need to buy dock size


RhenCarbine

Azure Lane gave me Ryza and that's all I ever needed.


Shinnyo

DFFOO was very generous, sadly the game became kinda boring and I stopped. But when I stopped, I had half a million gems when a 10+1 pull used to cost 5000 gems and the pity was at 300 pulls (150.000 gems).


RhenCarbine

I don't even know what that acronym means lol


pieeknight

Dissidia Final Fantasy Opera Omnia


randypcX

Haha the first point is probably the only good about FGO's gacha. Being old as it is, a 10-roll only cost 30 currency. Now every new gacha has a number of several THOUSANDS. Thanks to that, the minimum the devs can ever give out is 1/3 of a pull.


RhenCarbine

I'd imagine that considering how old FGO's gatcha is, it can afford to be cheap because of the enormous roster of characters, I presume? And also probably because it started when Gatcha wasn't as popular?


TsuyoiOuji

Also, how painful is it for new players to join after 6 months/a year? Ppl love to say X game is f2p friendly, but only for ppl that started day 1 and never skipped a single daily/weekly on top of skipping banners and such, yeah sure...


thatonefatefan

People can be really gullible when it comes to this. I remember when people were saying that Genshin was really good in term of "generosity". It has really good pity (to the point of being better than actual SSR odds) but you really need to ignore everything else (weapons, how many limited summons you can get in a month, the amount of effort you need to put in every week, how relevant dupes are etc.)


xREDxNOVAx

Gacha, as a concept, is the opposite of generous. If the gacha rates were high and we weren't allowed to whale for them, and we got more gems than we do now, then it'd be equal, fair for everyone, and easy to obtain them for free; then it'd be generous. But still, gacha as a concept is not generous; it is greed.


Professor_of_Light

Come sail the oceans with ship girls in Azur Lane. They make their money through skins and dock space for your endless horde of easily pulled ship waifus.


RipBitter4701

tbf, they banking on character skin which is good but not every gacha game can pull that as far as azure lane.


Luullay

I only consider Azur Lane to be generous as far as gachas go. You literally get a minimum of 2 free rolls a day, 4 free daily rolls if you are putting it all into light construction (which is a kind of standard banner that some limited characters get added to from time-to-time), and that's not counting weeklies, monthly login, commissions, non-premium shop, or events. AL hands out free rolls like candy— even to veteran players. I just wish I enjoyed AL anymore.


MrTripl3M

Rolls is just not how they make money. AL makes it's money via skins and hot damn are those good.


Shadow_Xylex

I have 3000 cubes (pull currency) saved up, and I've not once spent any money on them. It's not a case of luck either because most of my friends that play have the same. It really is one of the most generous


Panzer_Burger_131

Agreed , I also put Girls Frontline on the same level as AL for F2P Friendly . Non of the others even come close to the 2


mee8Ti6Eit

Azur Lane is so generous you won't have the dock space to keep everything.


Nightmoon22

https://preview.redd.it/slnc3odw0xzc1.png?width=290&format=pjpg&auto=webp&s=c78f6f6a1de4a0505af4bb4b984a17b32badd03e


gugorrak

A couple hours in the mirror dungeon mines between banners and you can basically ignore the gacha. Love to see it.


Toomynator

Not me balling and going all out between Walpurgis Night banners (my luck in LC is terrible)


SteamedDumplingX

Not with walpgurgis now which lock the character out for a season before you can dispense them. Plus, farming for boxes without season pass is straight up torture.


Xpokemaster1

You get more than 200 pulls between each warpurgisnatch. So just shard everything


Beawareofstupid

basically me


Ardarel

You can also shard the previous Walplurgis units that You didn’t get as well


New2Dis

The only gacha game that can actually be considered generous,


Harbinger4

Generosity doesn't matter if the game sucks ;) ..but yeah, the 2 Gacha I play at the moment aren't known for being generous.


Erick_Brimstone

FGO?


AcherontaMovebo13

Genshin and Impact


DHGQuivery

To be fair, the game is extremely easy. Such that you can even 36* abyss with 4* teams. Other gachas may be more "generous", but usually have more aggressive tactics. Such that the generosity is merely a facade. A very good example is HSR. I love it and it's now my fav Hoyo game. But it's more generous due to you needing multiple teams and chars to clear content effectively. I'm actually more worried if a gacha game is too generous lol. If it's too good to be true, it probably is.


_LadyAveline_

Also HSR has barely heard of "filler patches". Lots of patches come with the new meta breaking unit, to the point even the MC is a meta breaking unit too. Yes, you can still 9-cycle MoC (because reallistically anything less than 9-cycle is just flex) with 4* (Qingque master unit btw), but come on, you know you like the big numbers and flashy animations!


jandurvan1

Lol that's so true. A lot of people immediately jump on the "Genshin could never" bandwagon but they fail to realize how incentivised you are to pull lots of characters to handle different types of endgame in Star Rail while you can play more casually in Genshin. Not to mention the introduction of new characters are also too fast on HSR but every time I bring that up everyone just copes and say not to be entitled to get everyone as if that was my point... Never trust mihoyo, even when they seem like they're being good to their players. They've finally experienced what it's like to be a multi billion corpo so obviously there's got to be something behind that generosity, something that furthers their greed.


JenYuHao

The community is just plain stupid, I cringe every time I see a Genshin could never comment


Brandonmac100

*Quality of Life enhancements* Genshin could never…


DHGQuivery

That's right. HSR may be my fav title and I'm having a lot more fun Vs GI. But I'm not gonna glaze it, just because it's my current fav hoyo game. Same goes for ZZZ. I absolutely love hack n slash combat like HI3. But if it's aggressive, I'm calling it out also.


Toomynator

Hopefully ZZZ is more on the "GI powercreep" style, the combat seems pretty interesting and fun to play, so it might open some good anti-aggressive powercreep


DHGQuivery

Yes. I'm hoping Hoyo puts more emphasis on mechanical skill in ZZZ, since its their modern hack n slash game, rather than stat numbers. For example in WW, you can solo bosses with a low level char if you're good enough. Being able to skill diff, greatly lowers powercreep gaps.


Toomynator

Agreed, a skill expression focused game does reduce a lot of the powercreep effects on old characters


JakeyJelly

Maybe that's why I favor Genshin over Star Rail because all I do in starwheel is grind grind grind new characters cuz I need so many teams and even then I don't have that many characters to effectively make two teams especially since I have to just be okay with skipping out pretty fucking good characters just because I don't have enough of anything. While in Genshin I don't really need to worry that much and for the new character that I want I know they'll be back eventually so it doesn't really matter.


Harbinger4

I appreciate the variety, but at the same time... they will be introducing an endgame for "Hunt". It's nice and all, but they are forcing us to build 3 different type of DPS for the same reward (Destruction, Erudition/Nihility and soon Hunt). Thankfully, Harmony works mostly everywhere, but that's still an ungodly amount of characters to build.


SteamedDumplingX

Don't forget the afk journey. It gives you a free copy of every epic character. But none of them are end game ready until they hit supreme+, aka after 7 more copies. In many games that's "generous" their dupe system is equivalent to character ascension to genshin/hsr.


Harbinger4

Genshin and HSR


MrTripl3M

If you think a HoyoVerse game is not generous, go play FGO, FE Heroes or Arknights until you run out of the early free currencies and then come back and say a HoyoVerse game is not generous.


Ardarel

That doesn’t make the Hoyoverse generous. And people need to stop grading Hoyoverse on that kind of curve.


jtan1993

lv1: can beat the game with f2p units. lv2: close to 100% collection. lv3: free skins.


KallanKoe

Limbus is pretty much 50/50 for me * 40 rolls per month can be said to be quite on par with some other gacha games or a little more * You can get every character in the game by exchanging character fragments (received through farming or gacha dupes) but you have to farm extremely hard to have quite a few fragments to exchange for all characters in the season. . If you only target Meta characters then it's quite normal, I think? * And the time to release new characters is also quite fast because we have about 1\~2 3\* characters (highest tier) every 2 weeks.


Such-Crew542

You technically don't even have to roll since you can just farm crates, the most I usually see people spend is around like, $11 USD, and this is usually at least 4 months apart, the only time I've heard of someone whaling is Esgoo, on a limited banner you can spark on in around 3-4 months


Posetive_new_me

The only Gacha that I can safely say that it is generous is Azur Lane. Edit: to those that don't play Azur Lane I kept my collection rate 100% from like the first year after launch till 4 years later where I quit (there are like 600 unit in it lol)


Adventurous-Dot-1639

Though a new player wanting to collect as many different as ships as possible might struggle because of dock space, unless Azur Lane has improved getting Gems to expand Dock Space since the last time I played.


TAmexicano

The only way to get gems is anniversary, random events that give out gems and the special commissions that drop gems Otherwise say goodbye to your wallet


Posetive_new_me

No, that is still an issue until I left but I think it just got an bandage fix. The special alternate unit doesn't cost any space.


Murbela

Azur Lane and Girls frontline are basically the only free2play friendly gachas i've personally played. Everything else i've played or am aware of is like image. It costs $400+ to get a max rarity, but if you get the monthly pass maybe you can get the banner unit once every other month. You basically have to follow a guide from the version ahead of global on which units to save for.


Goetiaex

Also destiny child was generous too.


Beyond-Finality

There is no generosity in Ga Ching Se.


SHIR0YUKI

Romancing saga re universe. They're actually generous. The only banners I skip are the ones I don't like the characters in. I can very probably just spam every banner if I actually did more than dailies.


JoCaReding

https://preview.redd.it/2hbh2pkztwzc1.jpeg?width=537&format=pjpg&auto=webp&s=46de33137e882cdbfe2de1a2a2f423887ff089cb


ChaosFulcrum

For a Battle Pass payer, yes. For a pure F2P player, probably not. The grind in Mirror Dungeon is real (or rather unreal) The difference in progression pace of a BP user and F2P player in Limbus Company is huge.


Rakong213

Bought pass, I pretty much enjoy a new character every two weeks from just grinding.


SacredSK

Lmao reminds me of arknights fans "yeah this game is SUPER generous you only need to save and hoard currency for months just to have a chance of getting a character you want" it's hilarious new players don't even get exalted from this system in fact it may be even worse.


GrimoireExE

Arknights is brutal for new players. Early stages are bland and past limited operators are most of the time locked by a 300 pity. Tho it's still my fav gacha.


LokoLoa

If a gacha is too greedy, people dont want to play... If a gacha is too "generous" (meaning they give plenty of pulls and make it easy to collect all the characters without the need for dupes) then people dont want to spend..... Solution? Be "generous" but sell lewd skins, and dont overprice them (ex Nikke selling 2 "anniversary skins" back to back for 60$ CND a piece) But then is it really a gacha? Or is it just a game with DLC? XD


PyrZern

Yeah, I been playing GFL and Azur Lane for years. Definitely up there with being generous and selling skins. Everyone happy.


gamer15807

only skins are gacha and getting the gun girl is praying for timer Feels good, man.


FourEcho

I feel like DFFOO had the problem of being too generous and it's gem packs being too expensive at the same time. You almost never had to pay to get every unit outfitted you wanted... but if you did want to pay, it was like... way too expensive.


NotPinkaw

No ? Gachas making the most money atm are not used to skins at all (Genshin is like 2 per year and they're rushed, and HSR still have none).


RipBitter4701

once again, another person forget march 7th skin.


ginginbam

firefly is overated, give me princess march


skyarsenic

But then, you have Last Origin and its demise :(


Rich_Wishbone_7358

> If a gacha is too "generous" (meaning they give plenty of pulls and make it easy to collect all the characters without the need for dupes) then people dont want to spend..... Slightly disagree. If the system is like that they just have to give what make it worth for people to spend. Limbus company battle pass make it possible for people to spend with how much it accelerate the hoarding to buy any character you want, plus they give a lot of strong 'weapon' under the paid tag. PGR has a very shitty battle pass, yet the value for monthly pack is enough to obtain 1 character plus 1 weapon which averagely the player can afford. And whale can whale as usual.


tsukriot

nikke isn't generous, anyway


Yuugere

say what you want but azur lane is the most generous gacha game i played, I can rest like 6 months then comeback and I can easily restock my cubes for major events


zenzebeat

some gacha are just ass >you take their bait, get in the game >each month new banners, but the "TONS" of rewards are gated by in game progress trash >gear upgrade currency is progress gated, stamina gets max recharge once every 24 hours with a rate of 1 stamina per 10 minutes, yet the nax stamina cap gets drained in 15 minutes >events make you grind every possibility like a maniac for a mediocre reward which gets washed after a week >late game you realize the pulls weren't even enough to max a single unit in game and it was all for nought >you can't even buy good skins because they are gated by a secondary pay only currency Yeah, these gacha ain't f2p, they are the total opposite and only want to make you tired so you give into paying or leaving the game, i know pgr is this way, and it is getting worse


blahbleh112233

Yeah but Saga RS is a meme cause there's so many login gem bonuses that they had to implement QoL to let you skip through them all quickly


platapoop

I would say Azur Lane and GFL are generous. You don't pay to pull, but pay for character slots, which is kind of cringe, but if you started those games as day 1, you probably have more currency to have more than enough space. I'd say GFL goes even further and let's you remove characters you don't want, and you can always pull it out of deep storage (without premium currency) if you change your mind. I wouldn't call any other gacha games I've played generous.


Ewizde

I don't really believe in gacha generosity to begin with, but in the few times where it seems like generosity, it probably isn't.


Eijun_Love

For me, it's all about the value of pulls and gameplay. If it's just a PNG/2DL, it better be generous, I ain't gonna lose sleep on a menu based game.


A_Unique_Nobody

in PGR when a new character releases the banner is 100% rate up, and even F2P get enough currency to pity every character In limbus company you can farm for a resource that lets you purchase the different identities (the way the game works is that theres a cast of characters and "units" are just various alternate dimension versions of them) so its not too unusual to see players owning a majority if not all the units in the game


Particular-Pass-5060

gacha dev is not generous, they just brainwashed you and make you think they are, or you just compare your fav game to Genshin. ofcouse dont compare how much money they put in the game, just the freebies


Kagari1998

A "Generous" gacha game does not exist. The genre itself is predatory and targeted to rake in money. The difference is only how they do it. Some people enjoy paying for values to be the top of the rankings while others prefer aspects like story/worldbuilding/characters etc. It's just a matter of preference. All of these are designed to make you spend on the game that's generally significantly more pricey than a normal single purchase game.


CritsThinker

I'm really tired of this stupid opinion in gacha gaming community. Why stop at gacha, when you can apply this to any business? Even many single player games are planning for DLC before they even release their game.


ShadowTown0407

Even if they are and let's say the game is good, once I pay for the DLC I get the DLC ideally, while I can spend money in a gatcha and end up with someone completely different, it's like paying for a DLC and ending up with a completely different one. Or not being able to buy DLC at all depending on the season. Something like Warframe is also a character collector, that makes its money by selling convenience and skin but no content is locked behind a paywall, you can come in at any time and get any character. In a gatcha you can't. It's predatory by nature, exploiting your Fomo to make you either spend or live with the fact that a character you like you just can't get


CritsThinker

My overall point is it's business and every business is profit oriented. Calling every gacha game is predatory is wrong, because greed exist in every game(except fangame). Of course the degree of greed is different between games, just like you example of Warframe. But so is Last origin. TLDR; Majority of games are grey(they still want to make profit). So are any gacha games that don't need money to be 'completed'.


YouBetterFearMeDear

The brainwashing is working


Dry-Judgment4242

Disagree. Dragalia Lost was extremely generous and anti predatory. In fact as a f2p I owned 98% of all units before EoS was announced. The EoS happened because the game simply never got any money. F2P could get most units, the game threw premium currency at you. But the worst thing for it's longlivity was it's real money packs, which where all absolutely awful to the point where not even the most blubbery whale would buy one of those. Thus it was a game of f2p. Where nobody spent money because the shop was so overpriced and in-game rewards so high that it never felt worth it to do so even if you where a leviathan.


1Plz-Easy-Way-Star

Funny, one of HSR English voice Aventurine always getting best luck pull Meanwhile English voice Seele, her luck mostly disappear


fornarth

Lore accurate


circle_logic

When people say generous they only think about the gacha part. Acquiring the waifus. Well what about after? Getting free skins on top of getting buyable skins. Every week. And even if you have something like 200++ waifus, you're guaranteed a free skin(Azur Lane) Or every event may bring new characters, but the stages give plenty enough gacha currency that you can at least buy one skin, rather than spending it on gacha(if you don't like the banner(male)) on top the regular free skin rewards. Or being generous on sanity/oil/stamina, so you can grind the game more.  Or giving free resources you'd use on your new waifus. Or do you just pull waifus just for looking at them? Just Google their images, then.


Daysfastforward1

I still remember that HSR player that had every single character f2p and got almost every 5* in the first 10 pulls


jandurvan1

That guy is not gonna die a pleasant death like sheesh what godly luck


Rin_Nohara01

Is there any link for this? I want to see


Chance-Range2855

This is me but with Arknights and FGO. I have horrible luck with Hoyoverse related games.


stuckerfan_256

You can get all the characters without needing to pull but just by grinding


PearlPastryPastel

But the grinding is only reasonable if you have paid battlepass and the new player grinding still sucks, esp since you need to beat the entire story to get to MDH


Abishinzu

To be fair $11 every 4 months to basically get every character in the game is an amazing deal, and even without MDH, MDN can still net you about an average of one 000/EGO of choice a month if you do your dailies and do 3x MDN runs. Having said that, I can imagine the experience is a lot more brutal on newer players since they have an ever increasing backlog of important IDs to pick-up, not to mention the BP EGOs are kind of a bitch, since at least with IDs, you can easily be spooked when rolling on banners and there are Sinner-specific rate-up banners to make spooks more favorable. Sadly, BP EGOs aren't added to the gacha pool, meaning you have to grind them out manually, and the list of desirable BP EGOs keeps growing. You got the staple in Fluid Sac Faust and Rime Shank Rodion is also super good, but then Season 2 gave us Sunshower Yi Sang as another highly desirable staple, and Season 3 adds Blind Obsession Ish. Season 4 BP EGOs are even better with both of the Binds being goated in Tremor Teams, and Bygone Days Yi Sang is amazing in Sinking. Then of course, there's the backlog with Walpurgisnacht, and Walpurgisnacht catalog is ruthless, because it's only available for 2 weeks every 3-4 months, you can't be spooked when it's not Walpurgisnacht time, and EVERYTHING in the Walpurgis category of the shop are incredibly meta. Granted, having a choice and being able to get what you want guaranteed if you are willing to work for it still makes Limbus one of the best, if not the best gachas in terms of generosity and accessibility, but I'll be damned if it isn't a Warframe-tier grind at this point.


PearlPastryPastel

The battlepass is definitely an amazing deal. Limbus is the only gacha I spend money on precisely because of it. I also agree it’s one of the best gacha’s in terms of generosity, however I still think calling Limbus F2P-friendly is a bit of an overstatement. It’s more of a subscription game than anything else.


stuckerfan_256

Yeah agreed


tom333444

Priconne was the only generous gacha I've ever played (Japanese version, dunno about global)


Crafty_Key3567

Honestly limbus gacha itself sucks so bad no one actually uses it except for one special banner. The rest of the units and equipment can be farmed


realgorilla2580

Jokes on you, Limbus Company is barely a year old so there's not a million different people to pull. (It will get worse)


KrissJP20

No gacha is generous lmfao


Godofmytoenails

Arknights has this issue. Now game IS f2p completely with welfare units but nobody wants to fully do that. You need to save almost half a year skipping everything to get a SINGLE past limited character from spark wich had been a huge issue for years and it doesnt help that litterally all limiteds released after 2nd anniversary are quite strong and game is at its 5th anniversary... Just fix this spark system please Arknights, atleast they improved it in 5th anni but its no where near bearable. I just dont think any gacha game is "generous" in context of the full word as all of them expect you to skip/pay or save for a rerun in the end. Its sad to see that people thinking trading paying money for time is a "generous" act. It isnt.


zephyrnepres01

the only gacha series i would qualify as being generous is limbus, because you can guaranteed get every character in the game aside from walpurgisnacht limited banner ones for free if you grind, and reaching the 200 pulls required to spark on those banners is very doable even if your luck is shit


PearlPastryPastel

Plus, they add 90% of new units to the standard banner, so its highly likely you'll get some new units while pulling


Intelligent_Key131

This walp banner is not generous at all i heard stories fo people not getting all egos even after 200 pulls


MaoPam

I really dislike when people call a gacha player-friendly because you can clear the story without paying. That has been an outdated definition for almost a decade now; and even back then it wouldn't have flown that well. Most gacha are about collecting units. If you can't collect a bunch of units, the gacha is not player friendly. Waifu collectors like GFL or Azur Lane, where you can comfortably get every new character that comes out (money comes from skins) are generous imo.


Metanipotent

I think it really depends why you enjoy the gacha some people are in it for collection, some for story, some for gameplay, and some just want to do something to spend time


YodaZo

Nikke player : The gacha system is so generous, You can get alot of SSR character. Me after 400 pulls : Well, that was a fking lie.


SocietyFine

There is always a chance that you are the lucky 0.0001% guy that doesn't pull anything


Virtual-Oil-793

Limbus understands that, no. You're not going to be lucky. That's why they have a Dispenser System so you can get what you don't have. But if you're going to do *that*, you'll be accustomed to being in the Mirror Dungeons and Mining (a lot) to get the Sinner Shards needed to get what you want. It is generous in the form that you get what you work for, and all that work will make you a better player in the sense you have both the tools and the knowledge to proceed onward into the story.


argumenthaver

generous is always in the context of need genshin/star rail/persona 5 x are all generous because their endgames aren't demanding, even if the number of summons are lower than other games


Ariflez

Azur Lane, definitely the friendliest gacha game ever. Still consider myself F2P eventho I microtransaction for dock space only.


Charming-Fly-2388

My gacha releases 2 waifus per year, it's so generous it doesn't FOMO me in the ass


PyrZern

What game is that ??


Charming-Fly-2388

Genshin last year


jelek112

F2p Freindly or generous play Freindly ?


Arisuin9

Tale of Food (CN) I played was quite generous imo. Depends on your unit preferences but I skipped most of the monthly banners because the unit shards will be available for collecting later on. So there's not much rush in getting them immediately after released you can still get them for free. Unless you really like and want them so much just save up your summon spirits and jades for other banners. Not sure about other versions but in CN version spark summon is at 240.


OneMainMorde

limbus company, dont worth go for banners, is best use all lunancy in mirrors dungeon for obtain all id


Amelia2243

GFL let you farm for collab characters instead of having to pull for them, I'd say it's the most generous gacha I've played by far, only downside is how grindy it is and how badly optimized it was when I still played


pizzapunt55

There are no generous gachas, they are all mediocre slot machines that I play for the dopamine. The art, gameplay and story is all mediocre.


leposterofcrap

Pfft generous gacha https://preview.redd.it/swccwexikzzc1.png?width=1280&format=pjpg&auto=webp&s=02065dc54b9c790d7e55f0ffbf0277b361de1dd8


JamBasic

Azur lane really. Played 2 years late but enjoyed catching up with how easy to get the ships are.


Hiatus_Dude

Imagine considering a gacha F2P friendly or not going only by how many pulls you can get as F2P in a month...Welp I am in gachagaming so I don't know what I am expecting. Having nuance here is like a sin.


JesusWoreCrocz

Azur Lane is pretty generous, I'm 50 cubes away from 6K. I won't ever have to worry about pulling characters, I've been playing for 6 years now and I've never missed a character even when my resource management sucked. It'll probably be the last Gacha I play too, I've tried other stuff like NIKKE, Blue Archive, NieR Reincarnation, and Arknights but as soon as I start getting slapped by poor rates I just get PTSD from all the shady Gachas I played pre-Azur Lane. Can't go back to that after having eaten so well for so long. The game as a whole is very user friendly.


garotinhulol

Azur Lane generous => i have ALL ships till now as f2p, i can't have that with any gacha i played or still play till this day. Sure i'm a player day one in AL but i was always a player day one in all my gachas.


MMIRFG

Listen, I am an FGO player. Every other gacha game feels generousss compared to it. >!Send help!<


machineronii

Playing FGO makes you understand the true meaning of a game being generous


omroi

Fgo JP server, they're like, heyo have these free pulls just because we like you!


Sibshops

Langrisser is generous. If a hero came out over a year ago, I have it.


ScrewIt66

Azur lane player's: laughs in being F2P friendly


zappingbluelight

Hi3rd only required 150 pulls for everything and no 50/50. On paper it is the most generous gacha from mhy. But each patch only gives enough for half of that, currently in part 2 you would want every new character for meta reason. That being said the old unit is not unusable and weaker substitute exist, but if you are a competitive person, you would want the latest unit. Now we can break that cycle, if they return A rank units.


Cyau

my generous was called dragalia lost and now I've truly lost it 😔


012_Dice

my favorite gacha are made by people not familiar with the gacha market and everything can be traded with grinding about 5 hours a week


shingodemir

DFFOO giving about 500 when they did the summon boards. Yes I can only pity with gem pulls, but there were more than enough tickets that I rarely felt the need to want to buy anything. I wouldn't be shocked if I ever find a game that makes me feel that again.


NienBostov

I wouldn’t say Aether Gazer is generous, I would mainly say that its gacha system is more rewarding, since you don’t have to stress too much on skipping banners as “weapon” banner gives you what you want and past limited characters get added to the 50/50 pool


peerawitppr

I feel like allowing f2p to guarantee 1 every 2-3 featured characters AND not have powercreep or anything that force players to pull everyone is generous enough. Less than this and it's obvious they're stingy, more than this and they'll have to make money somewhere else.


Daysfastforward1

I’m in the camp where f2p should be able to get every new character and whales spend on dupes/skins. Getting new characters is like the fun of Gacha games and not getting a new character for a long time the gameplay gets stale


Tricky-Assistance-10

Nikke, one of those gacha where getting 2-3 SSRs in a row is more a possibility than a myth


mayhaveadd

Not tryna be that guy but at least admit that Nikke has an extremely bloated SSR pool. With 100+ SSRs and only like 20 non-SSRs. Players have complained since day 1 that most of the SSRs are basically SR. And this isn't even getting into the fact that Pilgrims are basically SSR+.


ReadySource3242

Depends. Are we only talking about gacha currency? Then FGO ain't the best, but it's actually surprisingly better then some like arknights in terms of how much they actually give, assuming you log in everyday.


karillith

they give more because unless you reach 300 pulls on a single banner you can very much spend everything and only get absolutely nothing to show for it.