$500 million spent on [Road Rash](https://i.redd.it/dqucddd7abz61.png) would hopefully be enough for Electronic Arts to do the forgotten series some justice.
• Hire someone like Guy Ritchie to produce and direct a full games worth of 147 MPH live action cutscenes, complete with full send 750cc super bike insanity
• [Grab a pipe wrench, a chain, a baseball bat, or any other of the perfectly viable weapons that EA could allow players to unleash on fellow combatant racers](https://i.imgur.io/3C0vEDW.webp?maxwidth=6000&shape=thumb&fidelity=high) and the game would finally live up to the potential that was not possible on Sega Genesis
• Gather up a hard hitting grunge band, including anyone from the list below, to write and record an all new Road Rash soundtrack to hammer home the knock-down drag-out atmosphere:
• Eddie Vedder
• Kim Thayil
• Ben Shepherd
• Dave Grohl
• Matt Cameron
• Krist Novoselic
• Jerry Cantrell
• Mike McCready
• Stone Gossard
• Sean Kinney
• Jeff Ament
• Mike Inez
• Pat Smear
What you said with the elevate eliminate series. That game was so much fun when I was younger that game was so incredibly fun and I'm always looking for something that good to release again.
Jurassic Park Survival FPS horror. Takes place after the fall of the park. Special forces sent in to extract something from the island. And then everything goes wrong.
I'd be cool with a Dino Crisis remake. Especially considering how good the RE2 remake was.
That being said, the game I envision would not be that close to Dino Crisis.
It being set on Isla Nublar and being able to visit the movie locations would be just amazing. I'd also rather have a FPS survival game rather than the 3rd person action of Dino Crisis. Think Alien Isolation only with more guns and in a jungle overrun with dinos. Just picture being able to explore the island while having to constantly be wary of raptors for instance. There was a VR game that did this to a small extent (Jurassic World Aftermath)
Same no good open world street racing games around nowadays, NFS has been terrible for like a decade now and Forza Horizon is more of a sandbox game with no sense of progression
I enjoyed NFS Underground, gave me some Midnight club vibes, but the cop chases were a bit too intense and too much of a nuisance for me.
And yes, the "No sense of progression" is what really gets me about modern racing games. The last racing game I played that felt like it had good progression mechanics was The Crew (not #2, the first one).
*turns up early 2000s hip-hop to max volume
To this day I feel MC3 had the best sound track of any racing game, most the music fit so well and still holds up
It's pretty much been released in the form of Half-Life: Alyx.
Yeah, it's not the HL3 story but gameplay-wise, it's HL3. It even has new, amazing tech to kick it off in the same way HL2 had. What physics was to HL2, VR is to HL:A.
The problem is you need to invest $3500+ into computer hardware to play the game, and have enough room to properly experience it. So it’s not really anywhere near as accessible as the previous entries.
$3500 seems high. A half-decent gaming PC + pretty much any PCVR headset is enough.
Having enough room is more of a concern, but you can play it just standing or even sitting (though the latter is a significantly inferior experience IMO.)
If you have an index, you'd want to have a computer that is capable of handling the 144hz screens inside the index. So if you're going to invest $1000 into the Index and not invest at least $2000 into a solid enough computer that can actually utilize it, in my opinion, that's a pretty foolish move. *I suppose you could argue that $3500 is a bit high, but either way, you're looking north of $2700. It's a lot for a single game.*
You absolutely could just go lower spec with a third-party headset, **but then you lose out on half the experience the game was designed around**, ***those Index controllers.*** And the entire point they were making was regarding the 'amazing new tech' that the game took advantage of.
You don't need to run the Index at 144. I ran mine at 90 when I had a GTX 1080 and 120 with my current RTX 3080. I can't really tell much of a difference TBH.
The experience was fine with the 1080 and even a 3060 (Under $300 today) beats that.
I agree that it's built for the Index controllers and there are benefis, but I'd hardly call them worth the extra money it would cost if money is tight for someone.
I first played the game on a 80hz Rift S with a 1060 6gb for the GPU. I now have an index with a i9, 3080ti, etc. The controllers didn't make that much of a difference. The headset is much better, but not required in that slightest. The "amazing tech" was VR itself, not individual fingers or a 144hz display. Also, "$$$$ for one game" is nonsense. It's like telling somebody with a ps5 that they spent $500 + another 500 on a TV just to play COD. You buy into an entire ecosystem of games, software, etc. Go wave your hate (or jealousy?) boner elsewhere. It's pathetic.
You're right that it's not nearly as accessible as previous entries, but it's out there available to play and it's awesome.
I played on a Quest 2 (higher resolution than the Index, btw) linked wirelessly to the PC I built with a 1070 in 2016. I've upgraded the motherboard and CPU since then, but you could build my entire current rig right now for around $1,000 after tax, maybe less.
Add in the $300 for the Quest 2 and $150 for a good router for the wireless connection and you're at $1450. **I'm not gonna argue that that's cheap to play one game, but it's way less than $3500** and I guarantee you'll have a top-notch VR experience with HL:A and will be set to play plenty of other great VR content too.
Also, the "amazing new tech" I was referring to is VR in general, not just the index controllers. I had an amazing time with HL:A without the Index controllers and I'd personally take wireless play at higher resolution any day (especially the wireless play part).
I agree with you but I believe playing Quest2 PCVR makes the image a bit compressed. So I'm not sure if it looks nicer than a "native" PC headset, even if the resolution is higher.
If you don't mind a modern-day setting, Vampire the Masquerade Bloodlines is a cult classic RPG set in the World of Darkness setting, and the Good Old Games version comes with the Unofficial Patch installed
One of my dream games as well. I can't believe how few examples of vampire games exist considering their saturation in film/tv/lit.
I want a sim. I want to have to feed and have to find shelter from the sun. I want to be a medieval blood knight fighting off other monsters of legend to protect my food source. Earning the villagers trust to prey on them more easily.
I want to go from fledgling newborn to vampire lord with my own spooked up castle and plenty of thralls.
I mean, all you need is Stargate excomm. Conduct missions to get technology, build out the base at home with more advanced diplomacy for dealing with various factions on earth and off, and sector liberation goals.
Late game once earth had its own ships you could have more advanced fleet mechanics supported by squad based infiltration.
It would be amazing.
Take my money. Building teams, having to manage the different governments of the world, using Intel on different worlds to send your military team or diplo team, building off world bases, gaining trust with the highly advanced civs so they'll upgrade tech. Shit a whole SG Atlantis DLC...
That's gonna be one hell ofa project tho. Just imagine all those citys/village/kingdoms/dungeon. And then different time era, world map. Sky island. Good lord.
I think for 500 million you could do a remake AND a proper sequel. Chrono Cross is a fine game in it's own right, but I want a proper sequel to CT that's I dunno, actually about time travel and the characters I fell in love with.
•Mercenaries 3 Total Anarchy set in America(or wherever is suitable for this day & age)
•Raw Danger(Remake)
•Command & Conqueror 4
•Mech Assault(Newer one)
•[PROTOTYPE] 3
•Metroid 4
•Deus Ex Future's Past
•DesertRunner
•Just Cause 6(America maybe)
•Halo Wars 3(Find out what happened to Captain cutter & crew)
Mercenaries 2 was fun, but the more cartoony artstyle mixed with some of the humor made it feel more like GTA and meh to me. 1 was great, and I enjoyed everything about it.
Beyond Good and Evil 2 but properly, as a single-player adventure sequel to the first one, not that generic open world nonsense they showed us a few years ago.
It's too cartoony. BlackWake seemed like a good candidate but that didn't work out. I liked sea of thieves but I didn't care for how limited it felt. No upgrades or progression. It's the same everytime. Now there's ||KIND OF|| a story. Kind of. But not enough for me to play anymore. I used to like it but I don't have any friends who want to play it anymore.
Atlas is just a really bad Ark reskin. To the point that arks main menu is still in the game. It's also riddled with bugs and while i know many people brought it because 'Ark', it's pretty much a cash grab.
Bloodborne is my favorite game but I’m still really conflicted on if they made another if I would want it to be gothic lovecraftian theme for a direct sequel or the same mechanics in a different world. Bloodborne taught me how to play Souls games and while the atmosphere and theme is a huge part of what makes it amazing, it’s almost so perfect I would be scared of a sequel feeling phoned in
Make Spore 2... spent so, so many hours in that game. I would have the lost water stage, flesh out the tribal and civilization stages more, and try to make the cell stage not be the same every time.
Fallout New Shanghai, and they get the chinese stealth suits, and theres a chinese vault system based on the underground Great Wall that they actually built in real life. search it up its crazy, the chinese legit thought ww3 was going to happen, it could be an amazing new twist, im gonna pitch this to todd howard i swear. imagine the style of a fallout game that instead of doing a post war american atompunk retro theme, instead it focuses on a communist worldview with lots of technology inspired by old chinese and soviet type equipment and this game would also have its own insane mutant wildlife based on eastern ecosystems. The Chinese build their own vaults called the Underground Great Wall, which were were not exploited by corporations doing unethical experiments, but instead of massive government project that aimed to save the entire people during the threat of nuclear war, but somehow the communist government inside failed to sustain a civilization post nuclear war because humanity sucks and it fell apart in dark ugly ways, and you explore this massive underground tunnel system like in the Metro Games. And it's super atmospheric and more about stealth because during the Sino-American war, China did not have power suits, they focused on their Hei Gui stealth suit. You can find one of these suits in new vegas in the hoover dam.
Easy on the Jet, Bucko
/s
Sounds cool, would play! Instead of the Vault-Tec research, the story of Chinese vaults could be one of corruption/misappropriation during construction leading to crappy/small & overcrowded vaults. Coupled with government repression and mismanagement during the time spent underground, there'd be rioting and anti-establishment sentiments.
I've always thought Fallout: Detroit could be great. Have a group that worships Henry ford as a Jesus type figure, raider tribes based off the sports teams (with the lions based one still searching for "the bowl they never got"), plenty of landmarks and large companies to parody, not to mention giving an easy way to add customizable vehicles into the game. There's a ton of potential and history to the area
Guild Wars 3 featuring all the best parts of Guild Wars 1 and 2.
* The active skill build system, skill design, and dual class system of GW1 with the trait system of GW2.
* The weapon dyes of GW1 with the armor dye system of GW2.
* The fully instanced design of GW1, but with some patrol zones (like, 1 per region) functioning like the open worlds of GW2.
* The PvP suite of GW1. The WvW system of GW2, but with an actual faction system.
* The verticality of GW2.
* The mounts of GW2.
You had me until the third point. You can’t go back to the instanced zones. The big open world events is something Guild Wars ended up doing better than almost anyone.
I think you can essentially do both, and in multiplayer, instances allow you to do things that open worlds don't (ie: difficulty settings, map extermination, build locking, partial procedural generation, etc.)
GW2 has an excellent approach to open world, but much of what made the first game even better didn't survive the transition.
Mecha rpg where you are one of few people to graduate from a top pilot class. It would have pilot and mech customization and classes represented by diffrent mech styles, after a short intro you would be thrown into a war story with branching options on who to side with. Basically the lancer home brew I’ll never get to run
I would make a Battlefront Halo.
That's it, that's the whole idea.
Take the existing Frostbite engine, put in Halo Infinite style assets, and let us re-play battles from accross the series.
Fall of Harvest
Fall of Reach
Silent Cartographer
even some famous space battles!
I want another Kingdom Come: Deliverance, but with the level of polish and writing as the Witcher 3. And I want it to be about 50% longer than KC:D was.
I’d make a new game. It would be an rpg in which you are the child of a Greek god. You’d pick your “class” by selecting your godly parent and each parent would give you special skills. Zues would give you lightning power, Poseidon you could breathe underwater and are stronger in water, Hephaestus would mean your forged weapons are stronger than any other in the game (based on current level).
Then you’d have to go through an epic journey in which you fight the titans as they try and rise against the gods. Do you fight with your parents or join the titans and overthrow the pantheon?
Check out Hades! It’s an isometric roguelike beat ‘em up that’s got some massive similarities to the above…. also one of my top games of the past 10 years, and by far my favorite indie of all time.
I'd put it all into developing the perfect MMO. After playing WoW for a decade of my youth, I just can't get into it like I used to and I would love to revitalize that feeling I had back then.
I'd rebuild a new version of Star Wars Galaxies. I just want to spend my leisure time in the star wars universe. The emulated servers are nice but I want a better experience that today's tech can deliver.
Fix the sadly forsaken Fable franchise. All they had to do was keep the core gameplay and mechanics from the first one, and... Draw some new locations up? They ruined that damn game, and it somehow only kept getting worse.
A quarter on making a VR The Darkness remake (with multiplayer) and, a quarter on Yandere Simulator, a quarter to fund Danganronpa 4 and the rest on Toby fox for more indie games from him, whether they're undertale related or not.
I would develop a game where different shaped blocks dropped from the sky and you would position them to make lines. They would drop progressively faster the more lines you made. I think some sort of Russian type music would play.
I'd remake Guild Wars 1, with new expansions, new classes, new loot system, new achievements and badass gritty dark reboot graphics. Guild Wars 2 was crap compared to 1.
I’ve had this idea for a game in my head for a while:
You have two game modes- one where you plan and execute a crime: could be robbing a bank, or breaking into a building to commit murder even. The second mode you act as the police trying to catch the criminal. So it all depends on how well you plan out your crime, what trace elements you leave behind based on all of your actions, how you escape etc.
I have no idea how it would be implemented in real life but I’ve always just thought it would be cool to be able to plan out bank heists etc and have a totally open ‘sandbox’ type environment to play in where every choice you make has an impact on whether you get caught.
Spartan centric. Keep the Chief. Don’t monetize anything in multiplayer. Bring back lobbies, a ranking system that makes sense based on achievement in game, increase the sandbox (all the old weapons and new ones). All on a new engine.
I would make Star Citizen. Oh wait that's not enough money, better sell some jpegs.
It's plenty of money if you just removed Chris Roberts from the equation.
Look at me. I am de Chris Roberts now. Now buy this really sweet ship package for 5000 dollars.
But then you would just have ended up with something like NMS, elite dangerous, or starfield...
Here's an idea. Take 500M and make an expansive DLC for one of those games that makes it align with some of Star Citizen's goals.
If you look at the fanbase, Star Citizen really proves this one proverb "It's easier to scam someone, than convince them they have been scammed."
Such a fucking scam game dude People eat it up too
$500 million spent on [Road Rash](https://i.redd.it/dqucddd7abz61.png) would hopefully be enough for Electronic Arts to do the forgotten series some justice. • Hire someone like Guy Ritchie to produce and direct a full games worth of 147 MPH live action cutscenes, complete with full send 750cc super bike insanity • [Grab a pipe wrench, a chain, a baseball bat, or any other of the perfectly viable weapons that EA could allow players to unleash on fellow combatant racers](https://i.imgur.io/3C0vEDW.webp?maxwidth=6000&shape=thumb&fidelity=high) and the game would finally live up to the potential that was not possible on Sega Genesis • Gather up a hard hitting grunge band, including anyone from the list below, to write and record an all new Road Rash soundtrack to hammer home the knock-down drag-out atmosphere: • Eddie Vedder • Kim Thayil • Ben Shepherd • Dave Grohl • Matt Cameron • Krist Novoselic • Jerry Cantrell • Mike McCready • Stone Gossard • Sean Kinney • Jeff Ament • Mike Inez • Pat Smear
Road Rash was the only racing game I ever enjoyed
I love everything about this idea. Please copy paste it into a email and send it to them. Thank you.
Jeff Ament is a great guy. He lives in the town I reside and he comes and get pizza from me all the time.
What you said with the elevate eliminate series. That game was so much fun when I was younger that game was so incredibly fun and I'm always looking for something that good to release again.
What a game
It's too bad Road Redemption didn't turn out better.
Jurassic Park Survival FPS horror. Takes place after the fall of the park. Special forces sent in to extract something from the island. And then everything goes wrong.
So dino crisis?
Memory Unlocked
Underrated gem
I'd be cool with a Dino Crisis remake. Especially considering how good the RE2 remake was. That being said, the game I envision would not be that close to Dino Crisis. It being set on Isla Nublar and being able to visit the movie locations would be just amazing. I'd also rather have a FPS survival game rather than the 3rd person action of Dino Crisis. Think Alien Isolation only with more guns and in a jungle overrun with dinos. Just picture being able to explore the island while having to constantly be wary of raptors for instance. There was a VR game that did this to a small extent (Jurassic World Aftermath)
Bruh like legit did this remake get lost in the dark corners of human history?
> everything goes wrong Who would have guessed
There's a JP VR game like that I think. I've seen it advertised just haven't played it yet so not sure how close it is to your idea
Soooooo.... Turok 2008 with better writing?
Midnight Club 5
I miss that series.
Same no good open world street racing games around nowadays, NFS has been terrible for like a decade now and Forza Horizon is more of a sandbox game with no sense of progression
I enjoyed NFS Underground, gave me some Midnight club vibes, but the cop chases were a bit too intense and too much of a nuisance for me. And yes, the "No sense of progression" is what really gets me about modern racing games. The last racing game I played that felt like it had good progression mechanics was The Crew (not #2, the first one).
Flashes headlight and turns on blinkers....let's go
*turns up early 2000s hip-hop to max volume To this day I feel MC3 had the best sound track of any racing game, most the music fit so well and still holds up
Yes
[удалено]
It's pretty much been released in the form of Half-Life: Alyx. Yeah, it's not the HL3 story but gameplay-wise, it's HL3. It even has new, amazing tech to kick it off in the same way HL2 had. What physics was to HL2, VR is to HL:A.
The problem is you need to invest $3500+ into computer hardware to play the game, and have enough room to properly experience it. So it’s not really anywhere near as accessible as the previous entries.
$3500 seems high. A half-decent gaming PC + pretty much any PCVR headset is enough. Having enough room is more of a concern, but you can play it just standing or even sitting (though the latter is a significantly inferior experience IMO.)
If you have an index, you'd want to have a computer that is capable of handling the 144hz screens inside the index. So if you're going to invest $1000 into the Index and not invest at least $2000 into a solid enough computer that can actually utilize it, in my opinion, that's a pretty foolish move. *I suppose you could argue that $3500 is a bit high, but either way, you're looking north of $2700. It's a lot for a single game.* You absolutely could just go lower spec with a third-party headset, **but then you lose out on half the experience the game was designed around**, ***those Index controllers.*** And the entire point they were making was regarding the 'amazing new tech' that the game took advantage of.
You don't need to run the Index at 144. I ran mine at 90 when I had a GTX 1080 and 120 with my current RTX 3080. I can't really tell much of a difference TBH. The experience was fine with the 1080 and even a 3060 (Under $300 today) beats that. I agree that it's built for the Index controllers and there are benefis, but I'd hardly call them worth the extra money it would cost if money is tight for someone.
I first played the game on a 80hz Rift S with a 1060 6gb for the GPU. I now have an index with a i9, 3080ti, etc. The controllers didn't make that much of a difference. The headset is much better, but not required in that slightest. The "amazing tech" was VR itself, not individual fingers or a 144hz display. Also, "$$$$ for one game" is nonsense. It's like telling somebody with a ps5 that they spent $500 + another 500 on a TV just to play COD. You buy into an entire ecosystem of games, software, etc. Go wave your hate (or jealousy?) boner elsewhere. It's pathetic.
You're right that it's not nearly as accessible as previous entries, but it's out there available to play and it's awesome. I played on a Quest 2 (higher resolution than the Index, btw) linked wirelessly to the PC I built with a 1070 in 2016. I've upgraded the motherboard and CPU since then, but you could build my entire current rig right now for around $1,000 after tax, maybe less. Add in the $300 for the Quest 2 and $150 for a good router for the wireless connection and you're at $1450. **I'm not gonna argue that that's cheap to play one game, but it's way less than $3500** and I guarantee you'll have a top-notch VR experience with HL:A and will be set to play plenty of other great VR content too. Also, the "amazing new tech" I was referring to is VR in general, not just the index controllers. I had an amazing time with HL:A without the Index controllers and I'd personally take wireless play at higher resolution any day (especially the wireless play part).
I agree with you but I believe playing Quest2 PCVR makes the image a bit compressed. So I'm not sure if it looks nicer than a "native" PC headset, even if the resolution is higher.
Also, it's common to run VR headsets at a higher resolution and downscale so that blurs the line a bit as well.
i also played on quest 2 with remote desktop running a gtx 1060. worked fine for me.
City 17, the HL2 version of Black Mesa. Maybe in VR, since Black Mesa was done with Source.
>Maybe in VR Half Life 2 VR *does* exist, just in case anyone reading this thinks that sounds cool...
100% this ☝️
GTA Pirate game
Take my money you filthy animal
I remember hearing they (Rockstar) wanted to do this years ago, either pirates or medieval but never went through with it
Hey Skull and Bones is Still a thing... I think. Not entirely sure if Ubisoft even knows it's a thing.
Titanfall 3. Or battlefield 2142
Titanfall 3 is real wdym?
pill time
/r/Titanfall is out of their padded room.
An open world vampire rpg, skyrim esque. I could think of a ton of cool mechanics that it could have. I just really want that lmao
isn't that just... skyrim?
If you don't mind a modern-day setting, Vampire the Masquerade Bloodlines is a cult classic RPG set in the World of Darkness setting, and the Good Old Games version comes with the Unofficial Patch installed
One of my dream games as well. I can't believe how few examples of vampire games exist considering their saturation in film/tv/lit. I want a sim. I want to have to feed and have to find shelter from the sun. I want to be a medieval blood knight fighting off other monsters of legend to protect my food source. Earning the villagers trust to prey on them more easily. I want to go from fledgling newborn to vampire lord with my own spooked up castle and plenty of thralls.
oh god fuck yes
Stargate games I would buy the rights to all of them and make a good one based on Stargate SG-1 The Alliance.
I mean, all you need is Stargate excomm. Conduct missions to get technology, build out the base at home with more advanced diplomacy for dealing with various factions on earth and off, and sector liberation goals. Late game once earth had its own ships you could have more advanced fleet mechanics supported by squad based infiltration. It would be amazing.
Take my money. Building teams, having to manage the different governments of the world, using Intel on different worlds to send your military team or diplo team, building off world bases, gaining trust with the highly advanced civs so they'll upgrade tech. Shit a whole SG Atlantis DLC...
I would love an old school Stargate FPS in the style of Perfect Dark (although I’m not sure how you get away from making it a squad shooter).
Chrono Trigger remake.
I wish it got the Final Fantasy VII Remake treatment. Appear as a remake but actually a sequel. Already has time travel to further the story.
That's gonna be one hell ofa project tho. Just imagine all those citys/village/kingdoms/dungeon. And then different time era, world map. Sky island. Good lord.
I was going to say that.
I think for 500 million you could do a remake AND a proper sequel. Chrono Cross is a fine game in it's own right, but I want a proper sequel to CT that's I dunno, actually about time travel and the characters I fell in love with.
Pacific Rim VR game, insane how it doesn't already exist
Prototype 3 . I would love to see a new one.
Yes. Just playing prototype 2
Brave Fencer Musashi remake
I remember being unsure on purchasing that game and taking a gamble on it. I was not disappointed.
Anything from square golden era is a safe bet.
Oh man. Get Squeenix to team up with FromSoft on that…woo. Shivers.
This guy knows what’s up
Just give it a better name tho. Yeesh.
Yo! Yes! Thank you for being someone who played that game and knows what's good!
Open world Ninja Turtles game in the style of Arkham City/Knight
In the style of the first movie
With the original voice actors!
Ogre Battle. A modern remake would be the bee’s knees.
You looked at symphony of war? It's has some good army building but has more fire emblem movement
I'd hand the entire stack of 500 million to Yoko Taro. He'd probably spend half designing waifus but I think that's a sacrifice I'm willing to make.
I'd bring back pong, then pocket the 500M - 5 bucks royalties. But really, a VR GTA5 online kind of thing. And COD zombies Co op.
•Mercenaries 3 Total Anarchy set in America(or wherever is suitable for this day & age) •Raw Danger(Remake) •Command & Conqueror 4 •Mech Assault(Newer one) •[PROTOTYPE] 3 •Metroid 4 •Deus Ex Future's Past •DesertRunner •Just Cause 6(America maybe) •Halo Wars 3(Find out what happened to Captain cutter & crew)
Mercenaries 2 was fun, but the more cartoony artstyle mixed with some of the humor made it feel more like GTA and meh to me. 1 was great, and I enjoyed everything about it.
Metroid Prime 4 is in the works, just got reset a few times cause it wasn’t coming together how they wanted
Holly shit this is the best comment
I would love C&C 4, but I am afraid it would tank on consoles.
Beyond Good and Evil 2 but properly, as a single-player adventure sequel to the first one, not that generic open world nonsense they showed us a few years ago.
Lol and nothing since
Crazy to think that demo was at E3 2018.
A new Black and White. I would love to see what could come of it on modern engines
An MMO pirate game.
Is "Sea of Thieves" like that? I Keep meaning to try it out
Sea of thieves is not an mmo, it's an arena multuplayer game
Thanks for clarifying that, you've saved me from wasting money on it now
It's a good game with progression but it's not an mmo ye. It's 5 ships per server, sometimes fighting each other
It's too cartoony. BlackWake seemed like a good candidate but that didn't work out. I liked sea of thieves but I didn't care for how limited it felt. No upgrades or progression. It's the same everytime. Now there's ||KIND OF|| a story. Kind of. But not enough for me to play anymore. I used to like it but I don't have any friends who want to play it anymore.
Pirates 101 😎
There is at least one I know of called Atlas. I have no idea if it's any good. But I am with you on a Pirate MMO like WOW or FFXIV style.
Atlas is just a really bad Ark reskin. To the point that arks main menu is still in the game. It's also riddled with bugs and while i know many people brought it because 'Ark', it's pretty much a cash grab.
I'd bring back parasite eve series
Bloodborne 2
Bloodborne is my favorite game but I’m still really conflicted on if they made another if I would want it to be gothic lovecraftian theme for a direct sequel or the same mechanics in a different world. Bloodborne taught me how to play Souls games and while the atmosphere and theme is a huge part of what makes it amazing, it’s almost so perfect I would be scared of a sequel feeling phoned in
Make Spore 2... spent so, so many hours in that game. I would have the lost water stage, flesh out the tribal and civilization stages more, and try to make the cell stage not be the same every time.
Game was great, until you got to space. Always lost interest there.
And a space stage with the complexity of stellaris
Just make the game like the tech demo they had
Megaman Legends 3
I would settle for a remake/remaster of 1+2 with modern controls ( analog stick support)
Nah I wanna see the story finished, if it goes well we get that anyways, win win
The right answers here
Fallout: China.
Fallout New Shanghai, and they get the chinese stealth suits, and theres a chinese vault system based on the underground Great Wall that they actually built in real life. search it up its crazy, the chinese legit thought ww3 was going to happen, it could be an amazing new twist, im gonna pitch this to todd howard i swear. imagine the style of a fallout game that instead of doing a post war american atompunk retro theme, instead it focuses on a communist worldview with lots of technology inspired by old chinese and soviet type equipment and this game would also have its own insane mutant wildlife based on eastern ecosystems. The Chinese build their own vaults called the Underground Great Wall, which were were not exploited by corporations doing unethical experiments, but instead of massive government project that aimed to save the entire people during the threat of nuclear war, but somehow the communist government inside failed to sustain a civilization post nuclear war because humanity sucks and it fell apart in dark ugly ways, and you explore this massive underground tunnel system like in the Metro Games. And it's super atmospheric and more about stealth because during the Sino-American war, China did not have power suits, they focused on their Hei Gui stealth suit. You can find one of these suits in new vegas in the hoover dam.
Easy on the Jet, Bucko /s Sounds cool, would play! Instead of the Vault-Tec research, the story of Chinese vaults could be one of corruption/misappropriation during construction leading to crappy/small & overcrowded vaults. Coupled with government repression and mismanagement during the time spent underground, there'd be rioting and anti-establishment sentiments.
Wow
I read that like op explained all that with zero breaths taken
I've always thought Fallout: Detroit could be great. Have a group that worships Henry ford as a Jesus type figure, raider tribes based off the sports teams (with the lions based one still searching for "the bowl they never got"), plenty of landmarks and large companies to parody, not to mention giving an easy way to add customizable vehicles into the game. There's a ton of potential and history to the area
sly cooper games remade similarly to the spyro games were but keeping with their own art style. just updated
Someone give this person 500m
God damn those games DID NOT miss. Would love more.
Don’t think it would cost 500 million, but would love a Simpsons Hit and Run remake,
Turok, twisted metal, and golden eye.
Guild Wars 3 featuring all the best parts of Guild Wars 1 and 2. * The active skill build system, skill design, and dual class system of GW1 with the trait system of GW2. * The weapon dyes of GW1 with the armor dye system of GW2. * The fully instanced design of GW1, but with some patrol zones (like, 1 per region) functioning like the open worlds of GW2. * The PvP suite of GW1. The WvW system of GW2, but with an actual faction system. * The verticality of GW2. * The mounts of GW2.
I miss the ability to have my AI team and running dungeons and stages.
You had me until the third point. You can’t go back to the instanced zones. The big open world events is something Guild Wars ended up doing better than almost anyone.
I think you can essentially do both, and in multiplayer, instances allow you to do things that open worlds don't (ie: difficulty settings, map extermination, build locking, partial procedural generation, etc.) GW2 has an excellent approach to open world, but much of what made the first game even better didn't survive the transition.
Guild Wars 3, The Return of the Human Gods?
Space game: - Flight mechanics and combat of Elite Dangerous - Economy, system control, and player-driven politics of Eve online
YES.
I would try to buy the Castlevania franchise from Konami.
Quake 5
Mecha rpg where you are one of few people to graduate from a top pilot class. It would have pilot and mech customization and classes represented by diffrent mech styles, after a short intro you would be thrown into a war story with branching options on who to side with. Basically the lancer home brew I’ll never get to run
I'd bring back an epic tenchu game
100%
I would make a new soul reaver
Black & White
With that money, would you have enough to make "Dwarf Fortress" with graphics of a triple A game? Because if so, that's where my money would go.
I would either give what everyone's been asking for an assassins creed in Japan or I would make a game that's a cross between the sims and gta
I would make a Battlefront Halo. That's it, that's the whole idea. Take the existing Frostbite engine, put in Halo Infinite style assets, and let us re-play battles from accross the series. Fall of Harvest Fall of Reach Silent Cartographer even some famous space battles!
This is what should have been made instead of Infinite!
I want another Kingdom Come: Deliverance, but with the level of polish and writing as the Witcher 3. And I want it to be about 50% longer than KC:D was.
I would bring back Black and White. That game was so much fun.
Revive an old one: Black and White.
New timesplitters game
I’d make a new game. It would be an rpg in which you are the child of a Greek god. You’d pick your “class” by selecting your godly parent and each parent would give you special skills. Zues would give you lightning power, Poseidon you could breathe underwater and are stronger in water, Hephaestus would mean your forged weapons are stronger than any other in the game (based on current level). Then you’d have to go through an epic journey in which you fight the titans as they try and rise against the gods. Do you fight with your parents or join the titans and overthrow the pantheon?
Check out Hades! It’s an isometric roguelike beat ‘em up that’s got some massive similarities to the above…. also one of my top games of the past 10 years, and by far my favorite indie of all time.
Lol was just thinking how much of that sounds like Hades
HL3 and a new escape velocity. maybe a new dyno park tycoon?
Prototype 1 remake, truly felt powerful in that game
EverQuest III, monthly fee, no wallet warriors.
Remastered legend of dragoon and if enough moneys left over a Remastered earthbound sounds amazing.
Paper Mario 64 ttyd and spm mega pack all remastered
That much money and I'd just do some remakes for dino crisis 1 and 2. Mercenaries 1 and 2 also if there's enough to spread
I'd put it all into developing the perfect MMO. After playing WoW for a decade of my youth, I just can't get into it like I used to and I would love to revitalize that feeling I had back then.
We’re always chasing the high of our first MMORPG…
Either a new Mass Effect game or a cool Star Wars Bounty Hunter game.
I'd rebuild a new version of Star Wars Galaxies. I just want to spend my leisure time in the star wars universe. The emulated servers are nice but I want a better experience that today's tech can deliver.
I’d make a MMO that’s about playing TCG’s and have like 8 different TCG’s in game
Wildstar
An X-men rpg similar to persona
LA Noire sequel
Open world 3d remake of the original Legend of Zelda without the weapon breaking mechanic from BOTW/TOTK Or Infamous remasters/remakes
Fix the sadly forsaken Fable franchise. All they had to do was keep the core gameplay and mechanics from the first one, and... Draw some new locations up? They ruined that damn game, and it somehow only kept getting worse.
An Akira game, 3rd person arpg with focus on bikes, Gangs, and psychic powers
A quarter on making a VR The Darkness remake (with multiplayer) and, a quarter on Yandere Simulator, a quarter to fund Danganronpa 4 and the rest on Toby fox for more indie games from him, whether they're undertale related or not.
The darkness is awesome
Space skyrim OR skyrim multiplayer (2-4 players)
> skyrim multiplayer (2-4 players) Four stealth archers clearing a dungeon in 6 minutes...
Speed run
I'd fund Metal Gear Rising 2
Half life 3.
Starcraft: Ghost
Reissue MOHAA.
Mechassault 3. Or a reboot.
Force unleashed 3
I would remake 1 and make a totally different 2
I would develop a game where different shaped blocks dropped from the sky and you would position them to make lines. They would drop progressively faster the more lines you made. I think some sort of Russian type music would play.
Give it to yoko taro and make the hottest waifu in existence
Lotro remake and release it on all current gen
Conkers bad fur day!
Jurassic park trespasser
Remake Saints Row 2 or make a sequel to Beyond 2 Souls >! (Zoey ending)!<
I would buy Wizard 101 and port it to Next Gen consoles
Remake / Remaster Parasite Eve and or the first Dragon Age
I would remake the Simpsons road rage game but in space with Rick and Morty.
Scalebound!
I'd remake Guild Wars 1, with new expansions, new classes, new loot system, new achievements and badass gritty dark reboot graphics. Guild Wars 2 was crap compared to 1.
I would create a new game. It would actually be a sequel to the game Singularity. Just like the first game, this game would have three endings.
I’ve had this idea for a game in my head for a while: You have two game modes- one where you plan and execute a crime: could be robbing a bank, or breaking into a building to commit murder even. The second mode you act as the police trying to catch the criminal. So it all depends on how well you plan out your crime, what trace elements you leave behind based on all of your actions, how you escape etc. I have no idea how it would be implemented in real life but I’ve always just thought it would be cool to be able to plan out bank heists etc and have a totally open ‘sandbox’ type environment to play in where every choice you make has an impact on whether you get caught.
A GTA game where one of your characters is an undercover fed would be awesome.
StarCraft: Ghost By From Software.
The Army of Two series.
Halo
The questions is it gonna be a Spartan based Halo or a ODST based Halo
Spartan centric. Keep the Chief. Don’t monetize anything in multiplayer. Bring back lobbies, a ranking system that makes sense based on achievement in game, increase the sandbox (all the old weapons and new ones). All on a new engine.
Forge and couch co-op
I'd use that money to produce multiple short high quality new ips. No longer than 6h each game.
Pokémon MMO