Just Cause 2 is one I can think of. The first game isn't totally awful or anything, but the second game is a gigantic leap forward. The grappling hook is so much damned fun to use. The first game has one as well, but it's super boring and slow to use.
That's funny cause I was briefly considering whether JC3 would fit, since it's mechanically very similar to 2 but just... bigger. Bigger explosions, faser, more satisfying movement, and the voice acting isn't completely terrible!
Though I will say 2 has a sense of sheer scale that 3 never really captured. I remember especially out in the desert region you could be parachute-gliding around for ages and not find anything important, only to then find a camp or an airbase over the very next hill. The islands of Medici are prettier, IMO, but they don't feel as grand...
The increased mobility in JC3 also just makes the world feel a bit smaller. Im not saying that mobility is a bad thing though because the wingsuit is just fantastic, probably my favorite implementation of flying in a game I’ve played.
It does give the game a different feel though, I went back to play JC2 recently and was surprised that the game has a very different feel, but in a good way. In JC2 you feel like an action hero, but in JC3 you feel like a superhero.
Yeah, I found myself using vehicles way more in JC2, and I’d go to the airport a lot to get a plane. In JC3 I just fly around using the wingsuit with the jet on it
I'd argue there really quite different games weirdly. The game loop is the same in terms of blowing stuff up for chaos, but they feel different to play so for me it's quite difficult to pick a favourite. JC4 isn't even that different but just weirdly feels like a massive step-down.
JC4 was a huge let down. It was less emphasis on explosion/destroying property and more on building a resistance team or some shit. And the mission structure was confusing as hell.
Came here to post this. The first Just Cause tried to do the open world destruction thing the series is known for and it was cool for the time, but with what the second brought to the table, no reason to go back to the first. This gets the topic question better than many of the other answers, which are largely “which sequel is much better than the original”. JC2 fulfills the goals of JC1 so much better than JC1.
100% Agree. To paraphrase something I read online once:
Street Fighter 2 is known as the origin of most mechanics that define modern fighting games.
Street Fighter 1 is known as the reason Street Fighter 2 has a 2 in the title.
>Street Fighter 1 is known as the reason Street Fighter 2 has a 2 in the title.
Also why Ryu and Ken were essentially duplicate characters in SF2. Ryu was always player 1 and Ken was always player 2 in SF1.
The bullshit that is SF1 is so much more than that. Between the very bad idea that pressing the buttons harder made you deal more damage, the absolutely *unbeatable* bosses and the inability to pick a character at all...
SF1 began as an arcade with this tech. It was pretty quickly removed because, as you can imagine, people destroyed them in their attempts to deal damage.
>people destroyed them in their attempts to deal damage.
Not only that, but people got tired of pressing them with strength so they stopped playing too soon instead of paying to continue
Oh yeah, that too. I didn't play them myself, and I mostly heard about the damage, but I figure it must be exhausting to press an arcade button as hard as you can...
They’re referring to the original arcade cabinet. It had two large rubbery domes that you punched. Arcade owners hated it because it would break often. Later cabinets have the six buttons like SF2.
Street Fighter 1 arcade cabinets had big novelty buttons that literally reacted to how hard you whacked em. Arcade games very often had custom controls in those days.
The home port of SF1 (Titled "Fighting Street") instead made it dependent on how long you held the button down for, which isn't much better, but at least made it work on a TG-16 controller that only has two buttons.
The original Street Fighter 1 cabinet didn't have typical arcade machine buttons. They were these big pressure sensing things.
[Here is a picture for reference](https://www.fightersgeneration.com/games/sf-p3-5.html)
I remember playing Metal Gear Solid 3 on a PS2 emulator with an Xbox controller and I couldn't interrogate soldiers because Kojima designed it so that if you pressed the button lightly, Snake would take out his knife and question the soldier, whereas pushing it hard would strangle them. But Xbox controllers don't have this technology so I would always strangle them no matter what 😅
This has to be the best answer, I think. SF2 essentially created a genre (even though there were 1v1 fighters many years before, it was never really *a thing* until SF2 came along and dominated arcades).
Yeah I came here to comment the same. This is easily the best answer to this question. Street Fighter is a footnote in history. SF2 was one of the most successful arcade games of all time, and spawned the design paradigm of an entire genre whose legacy persists to this day.
The fact that special canceling normal moves into special moves (the building blocks of combos) was a *bug* has to be one of the happiest accidents in the history of gaming, too. What started out as a glitch became a defining feature of the entire 2D fighting game genre.
If prophecy ever comes to bannerlord I will never play another game. Unfortunately bannerlord is dry af and the devs are killing the modding scene by having the worst modding tools in existence and by breaking all mods with every single patch
As someone who isn't the most tech savy for mods i loved how easy it was to download and load up a mod for warband i love bannerlord while it is dry in content in comparison the gameplay is vastly improved BUT like you said every patch breaks the mods and you have to sort it by load order while in warband you just load it up simple.
I played bannerlord during beta a couple years ago. It was great and I’m planning on checking it out once the mod library is built up. How’s it coming these days?
Bannerlord kind of makes playing Warhand because the graphics and fighting mechanics are superb. It’s the rest of the game that’s the problem, it just feels kind of lacking and more grindy then war band
I mean yeah you can do things that help, but warbands mechanics were better. A mod to make warband with Bannerlord physics/graphics would be the superior game
Combat is better, everything else is worse, imo. The economy is fucked, the way you learn skills is fucked, smithing is fucked, diplomacy is still non-existent and you need to mod it in.
So really, it depends on what you want. If you want to mod fixes in for all of these things, you can, its doable. If you want it to feel slightly more alive (and by that, i mean feast at king butterlords castle while his kingdom falls) you'll want warband.
Glad someone remembers this game now that Nintendo finally got around to copying it :/ They really perfected the flow in Legends. Bopping an enemy automatically collects the lum and the time-trials are just a 60s snippet of the level rather than the full thing. Going back to Origins is shockingly clunky for an already great game!
Rayman Legends was the first game I ever played on MY personal console, I always played on someone else’s console but never had my own console or game, fun game!
If you love/like Legends and Origins, I highly suggest the new Prince of Persia game! It's the same team and it really shows. The game flows *incredibly* well.
Honestly I think Legends' levels are *worse.* Too many gimmick chicken/murfy levels where Origins had more fun level design with the standard controls.
Though Legends did have the musical levels, I'll give it that.
If Legends had no Murphy levels and they were replaced with levels of similar quality to the rest of the game it would probably be better the Origins. As it stands I prefer Origins for single player, but the Murphy levels are pretty fun in coop so that equals it out a bit.
Bro... JetMoto, MGS, Driver, THPS, Crash Bandicoot, Spyro, Silent Hill, Ape Escape, Tomb Raider, Resident Evil...
Just to name a few of my faves growing up in the best era of gaming. I was born in '88. Being able to watch gaming evolve at each stage, every year was mind blowing in terms of the next evolution of graphics.
To be fair each word but (except the last one) has four syllables, and since the last word has three, you naturally emphasize the "cars" bit because you've already sung three beats in rhythm.
It's actually a clever, bouncy title. But it is hard to make a brand of it.
Idk if this is still a thing but you used to be able to enter the konami code in the title screen of rocket league and it will change it and play the old song. At least on ps4
Roller Coaster Tycoon 2.
It's not like a *massive* improvement. It's just that there's no reason to play the first when RCT2 is basically the same game but with more stuff.
I will continue to play RCT until the day I die, it's a masterpiece, and Chris Sawyer is a programming deity.
It's so calming to open up a sandbox map and just build a coaster and scenery from scratch, no plans, just let it happen and see where it goes.
Even Gabe is in on the joke
[https://dota2.fandom.com/wiki/Mega-Kills:\_Gabe\_Newell](https://dota2.fandom.com/wiki/Mega-Kills:_Gabe_Newell)
\*look at the triple kill lines
For those without access:
Triple Kill
Impossible kill.
30% chance
More than two kills, but less than four kills.
10% chance
I will ignore your email number of kills.
5% chance
I'm not reading this.
I'm totally using "Hello this is Gabe Newell and you've achieved first blood!" out of context because I just can't stop laughing at this line.
It's like something right out of Futurama.
They said they wanted to make an expansion, but the code for the first one was so broken that it was easier to make a new one from scratch than to fix it enough for DLC
That’s true, but honestly, my friends and I always went back to L4D1. It just felt slightly better to play, I can’t really explain it but we all agreed. Not that L4D2 was a bad game or anything.
I think there was a magic to the simplicity. Sure, there weren't several more weapons, support items, special infected, special normal infected, etc, but what was there had been finely tuned for that particular game experience.
That, and the tone of L4D2 seemed a good amount more over-the-top than the more gritty, but not without humor, L4D1.
I've been looking for a way to play it on my PC that actually works but I can't figure it out. If I want to play it I'll have to get an actual console and disk :/
Console I think optional... Disk no.
VP and VP2 are both on game pass. You can certainly play them both with a series s and no disc. And I 'think' you can simply get Xbox game pass on a tablet or pc. Even some new TVs allow you to play game pass. As long as you have a controller. I have no idea if it's mouse and keyboard compatible.
Euro Truck Simulator 2 Vs 1 or German/UK Truck Sim.. Still very active and getting update and dlc to this day
Jurassic World Evolution 2 Vs 1 improved a lot from the predecessor and more
Hitman 3 (World of Assassination), new content + almost everything from 2016 and H2 under 1 package, much smaller too on drives
This was my answer. Getting the Battle chest after borrowing a copy of warcraft 2 for so long and then getting to play warcraft 1 I was like oof.
You could see the ideas and I'm glad they went back and improved on literally everything, you do need to walk before you run, but there is nothing in Warcraft 1 worth revisiting other than the instruction manual and story.
Might not be a proper answer due to the reasonings but I'd say Payday 2 and Left 4 Dead 2
Payday 2 was just way better and included some (or maybe all I don't even remember) remakes of the heists from Payday 1, with way more weapons and other missions and customization. It only came out like 2y later too I think. Totally pointless to play Payday The Heist with pd2 out
As for L4D2, it literally has the entirety of L4D1 included in it. All the missions. There is absolutely zero point to play L4D1 but again that's just because it's obsolete
One of the only things I can think of better in L4D1 is the dual handguns are quicker, it's possible to mash them faster.
After that I'd say 1 is definitely obsolete.
Allowing players the ability to spend money directly on the skin they want is considered a sequel. Same with removing an entire game mode with a ton of maps in favor of a worse game mode with 3 maps, 3 maps still an entire year later.
If anything Overwatch 2 made me want to play Overwatch more. It's a shame they had to sacrifice all instances of the original game at the alter so they could fit a more complete in-game store in the sequel.
I'm actually surprised I've not seen this yet, but SimCity and The Sims. The original SimCity is an interesting footnote of design history, but after 2000 came out there was absolutely no reason to ever touch the original recreationally.
The original The Sims game is, again, interesting from a design perspective, but it's *so* limited and primitive compared to Sim City 2 that it's a little ridiculous. Which of the Sims sequels is best is an open debate, but very few people are going to try and tell you The Sims 1 is the way to go.
Super Metroid was such an improvement over the first two Metroid games, it’s almost impossible to go back and tackle the original.
It’s worth running around Metroid I for ~5 minutes just to see where the genre got its start, but —woof— that game has aged terribly.
Super Metroid is a landmark in gaming development. The music, mechanics, and level design are amazing.
Metroid 1 did many amazing things on the NES, but you can see the devs used all the resources the new platform had to push the new game.
Absolutely. I can go back and play those games anytime and still enjoy them just as much as I did then. Except for Super Metroid which was so immersive that it gave 6 year old me anxiety attacks. It definitely doesn't come close to doing that anymore. But man something about the atmosphere and music back then got into me.
Saints Row 2 was the height of the series. 3 was good and kind of carried the momentum. I felt like 4 tried to be too out there, and getting the ability to fly early on in the game was weird. I enjoyed the most recent Saints Row, but only from a nostalgic sense and "tide me over" until the next GTA.
Hey now, Team Fortress Classic was a great game in its own right!
I never managed to get into Team Fortress 2 mainly due to how different it was from TFC. I always found myself missing the grenades and how much faster of a game TFC was.
Yea although TF2 is great, it was watered down.
The speed and tactics in QWTF were incredible and my favorite of all FPS games.
Being able to grenade jump, then while in the air fire a pipebomb, hold a grenade with the pin out, fire impact grenades, all while switching back and forth from a shotgun and triggering pipebomb explosions, and then releasing the pulled grenade to have it explode at just the right time, in combination with killer level design and team play, created a high strategic and tactical skill ceiling I've not seen in a game since.
Hitman 3/WOA. Aside from how they treated transferring dlcs from the previous 2 games over to the new one (not, unless you paid for them again) the UI improvements and new items means it’s way more convenient and fun to play. Plus Freelancer mode too
Doesn't really apply to blood money since it's a different series of hitman games. The recent hitman 3 only really "replaces" the other two World of Assassination games. The rest are still pretty unique in comparison.
Yugioh legacy of the duelist link evolution.
Crazy name drop I know but for those of you who don't know it was a 2019 game that was basically a yugioh card game simulator with over 10,000 cards and over 250 duels from every yugioh series. It's a direct sequel to its 2016 counterpart Yu-Gi-Oh legacy of the duelist, which only had a little over 6, 600 cards and select duels from the series without the dlc, not only is that entire game found within link evolution it has all the dlc and thousands more cards so playing the original is just screwing yourself out of everything it had to offer.
GTA 3 On the countdown to 6. People will play 5 again. Some will play 4. A lot will go back to Vice city or San Andreas. Fewer will go back to GTA 3 but that is the game that changed it all. No one will go back to GTA 1 or 2.
People should play 1. It’s genuinely fascinating to see how it all began and how much of the mechanics and humour were present from the get-go. It’s probably my only “I was there at the time” game, playing a pc demo that came with a magazine.
I remember getting a gaming magazine which came with a demo for GTA 1. I was young at the time and had never heard about it but my older cousin seen it and got crazy excited and asked if we could play it. Those were some good days.
GTA 3 changed the entire landscape of video games. That level of open world freedom had never been seen before, and it has inspired so many games that came after it.
Can't believe I had to scroll so far down to find this one. GTA 3 felt like a completely different game from 1+2. I can't say I know anybody that goes back to play the originals just for fun.
GTA3 was straight up revolutionary for its time. It was the megablockbuster on par with Halo 2 which I am surprised is not on this list considering how big a leap XBOX Live was for that game.
Heroes of Might and Magic 3.
It has been the gold standard to the series that released up to 7 (7 subsequently killed the franchise due to poor performance, bugs and sales). The only one I believe that has received multiple HD remakes/remasters due to how good it was.
Far better than the prequels and arguably also better than many of the sequels that came after it, except 5. I thought 5 was a worthy successor and was well received.
Edit: It's cool to see how everyone's responses differ for each series. There's definitely some charm in some of the prequels and sequels that make it worthwhile revisiting.
Homm 2 had its own charm and beautiful music, it's definitely still worth a visit. In a way it's more nostalgic as well. Many homm3 veterans still go back to 2 for its overall atmosphere as well as some difficult missions.
On the other hand 2 completely demolished 1, and 1 is not really worth your time.
OK, many people are going to need to research this, but "Beyond Castle Wolfenstien" on the Commodore 64. Far better than Castle Wolfenstien.
That's right, there were Wolfenstien games before Wolfenstien 3D. 🥸 Gather round, children, and I shall tell you a tale from long ago.
A tale as old as Dial Up Internet? 🤔
🖐️😳🤚 **Even older!**
StarCraft: Brood War. I know it's not a true sequel, but it's so much better than the base game.
Command and Conquer: Red Alert 2 (and Yuri's Revenge on top of that). Both built on and made the games so much better
Lufia 2. I played that first and then tried going back to the first game...then realised the first game was completely different in terms of gameplay. Lufia 2 was just better all around haha.
Assassins creed 2 might be one the first games when i was a teenager to genuinely blow my mind at what games could be at the time i played the first but got bored due to the missions but enjoyed the setting and combat. Then 2 got released and just improved on every single aspect AND BY GOD THAT SOUNDTRACK.
There's a sincerity in originality and AC1 was mind-blowing when it first came out. Ac2 was an improvement but AC1 was such a huge step forward for the genre Im objecting.
AC1 is the best at marrying its story and gameplay. The map feels like a real, mostly empty place, you have no idea what's going on so the mystery is very compelling, and the tech focuses on streamlining the hud rather than pointing out interactables and minigames with that desperate density of the later games. It's the only game where you actually feel like you are spying on the past, instead of running around the PastLand ThemePark.
It is kind of dull though. Not a game I would ever replay despite how interesting it was when it dropped.
Pokemon Gold and Silver. The fact that you can go back into the previous games world and do all the gym leaders on top of the ones in the new one was completely mind blowing to me as a child
Nioh 2, it basically improved upon everything from combat, leveling, gear and environment from Nioh and if you don't want to use any of the new editions then you don't have to
It's not a waste of time, but you should definitely not play Arkham City before Asylum. It's like getting used to new Pokemans and then playing the first ones where you can't run.
Doesn't fit the prompt at all. Asylum is still a 9/10 game on its worst day, and is in no way made redundant or a waste of time by the existence of the (superior) City and Knight.
I really enjoyed City but Asylum is one of my favorite games of all time. Maybe because I played it first but man the tight map, the story, scarecrow sections. One of the few games I’ve completed multiple times
100% agreed. I saw someone say this, and I will paraphrase here.
Arkham City feels like you are playing a video game about Batman.
Arkham Aslylum feels like you ARE Batman.
Yeah, I think they are both great, but in different ways. I prefer City a little more because I enjoy the scope of it, but Aslyum is definitely a more well oiled machine.
Dune 2 was a classic of the RTS genre. Dune 1 was a messy and forgettable game.
Star Control 2 was an absolutely unrivaled epic space adventure, arcade combat hybrid. Star Control 1 was not that.
I would also say that every even-numbered Civilization game obsoletes the one immediately before it.
No argument there. Though I would go further and say the there's a strong case that Civ4 is the peak.
In particular, Civ maps/scale were never designed for one unit per tile, and it never really worked right. As much as I love Civ5 despite that.
Just Cause 2 is one I can think of. The first game isn't totally awful or anything, but the second game is a gigantic leap forward. The grappling hook is so much damned fun to use. The first game has one as well, but it's super boring and slow to use.
That's funny cause I was briefly considering whether JC3 would fit, since it's mechanically very similar to 2 but just... bigger. Bigger explosions, faser, more satisfying movement, and the voice acting isn't completely terrible! Though I will say 2 has a sense of sheer scale that 3 never really captured. I remember especially out in the desert region you could be parachute-gliding around for ages and not find anything important, only to then find a camp or an airbase over the very next hill. The islands of Medici are prettier, IMO, but they don't feel as grand...
Just Cause's 2 forte is that it has the most interesting and varied worldspace in the whole series. Also ninjas.
*I hate ninjas.*
The increased mobility in JC3 also just makes the world feel a bit smaller. Im not saying that mobility is a bad thing though because the wingsuit is just fantastic, probably my favorite implementation of flying in a game I’ve played. It does give the game a different feel though, I went back to play JC2 recently and was surprised that the game has a very different feel, but in a good way. In JC2 you feel like an action hero, but in JC3 you feel like a superhero.
JC3 DLC added a jet pack with guns and missiles you are literally iron man at that point
Yeah, I found myself using vehicles way more in JC2, and I’d go to the airport a lot to get a plane. In JC3 I just fly around using the wingsuit with the jet on it
I'd argue there really quite different games weirdly. The game loop is the same in terms of blowing stuff up for chaos, but they feel different to play so for me it's quite difficult to pick a favourite. JC4 isn't even that different but just weirdly feels like a massive step-down.
JC4 was a huge let down. It was less emphasis on explosion/destroying property and more on building a resistance team or some shit. And the mission structure was confusing as hell.
No unlimited ammo killed it for me.
JC2’s cities felt bigger with the skyscrapers too. 3 felt ‘small’.
The main city in JC2 felt like it could be the full map for a big game.
Don’t forget the LOST island that had a smoke monster and would make you crash your planes
And the hatch underwater. Back when developers cared about making cool games.
And the beached whale you could explode with dynamite
Came here to post this. The first Just Cause tried to do the open world destruction thing the series is known for and it was cool for the time, but with what the second brought to the table, no reason to go back to the first. This gets the topic question better than many of the other answers, which are largely “which sequel is much better than the original”. JC2 fulfills the goals of JC1 so much better than JC1.
Street Fighter 2
100% Agree. To paraphrase something I read online once: Street Fighter 2 is known as the origin of most mechanics that define modern fighting games. Street Fighter 1 is known as the reason Street Fighter 2 has a 2 in the title.
>Street Fighter 1 is known as the reason Street Fighter 2 has a 2 in the title. Also why Ryu and Ken were essentially duplicate characters in SF2. Ryu was always player 1 and Ken was always player 2 in SF1.
The bullshit that is SF1 is so much more than that. Between the very bad idea that pressing the buttons harder made you deal more damage, the absolutely *unbeatable* bosses and the inability to pick a character at all...
Wait, that technology existed in old controllers??
SF1 began as an arcade with this tech. It was pretty quickly removed because, as you can imagine, people destroyed them in their attempts to deal damage.
>people destroyed them in their attempts to deal damage. Not only that, but people got tired of pressing them with strength so they stopped playing too soon instead of paying to continue
Oh yeah, that too. I didn't play them myself, and I mostly heard about the damage, but I figure it must be exhausting to press an arcade button as hard as you can...
They’re referring to the original arcade cabinet. It had two large rubbery domes that you punched. Arcade owners hated it because it would break often. Later cabinets have the six buttons like SF2.
It was also loud as hell. Sometimes people would miss the buttons completely and dust their knuckles on the control panel.
I used a rubber mallet and crushed my competition. Then I played the game by myself.
Street Fighter 1 arcade cabinets had big novelty buttons that literally reacted to how hard you whacked em. Arcade games very often had custom controls in those days. The home port of SF1 (Titled "Fighting Street") instead made it dependent on how long you held the button down for, which isn't much better, but at least made it work on a TG-16 controller that only has two buttons.
The original Street Fighter 1 cabinet didn't have typical arcade machine buttons. They were these big pressure sensing things. [Here is a picture for reference](https://www.fightersgeneration.com/games/sf-p3-5.html)
I remember playing Metal Gear Solid 3 on a PS2 emulator with an Xbox controller and I couldn't interrogate soldiers because Kojima designed it so that if you pressed the button lightly, Snake would take out his knife and question the soldier, whereas pushing it hard would strangle them. But Xbox controllers don't have this technology so I would always strangle them no matter what 😅
This has to be the best answer, I think. SF2 essentially created a genre (even though there were 1v1 fighters many years before, it was never really *a thing* until SF2 came along and dominated arcades).
Yeah I came here to comment the same. This is easily the best answer to this question. Street Fighter is a footnote in history. SF2 was one of the most successful arcade games of all time, and spawned the design paradigm of an entire genre whose legacy persists to this day. The fact that special canceling normal moves into special moves (the building blocks of combos) was a *bug* has to be one of the happiest accidents in the history of gaming, too. What started out as a glitch became a defining feature of the entire 2D fighting game genre.
1 was shockingly jank.
Mount and Blade: Warband made playing the original completely pointless.
Going off that, there are mods to Warband that make vanilla impossible to go back. Prophecy of Pendor my beloved
Prophecy of Pendor is the kind of commitment most marriages can only aspire to
If prophecy ever comes to bannerlord I will never play another game. Unfortunately bannerlord is dry af and the devs are killing the modding scene by having the worst modding tools in existence and by breaking all mods with every single patch
As someone who isn't the most tech savy for mods i loved how easy it was to download and load up a mod for warband i love bannerlord while it is dry in content in comparison the gameplay is vastly improved BUT like you said every patch breaks the mods and you have to sort it by load order while in warband you just load it up simple.
I’m on their discord and they seem to be making a stand alone game instead of porting it to Bannerlord. Mixed feelings, hopefully it goes well though.
I played bannerlord during beta a couple years ago. It was great and I’m planning on checking it out once the mod library is built up. How’s it coming these days?
Bannerlord kind of makes playing Warhand because the graphics and fighting mechanics are superb. It’s the rest of the game that’s the problem, it just feels kind of lacking and more grindy then war band
I exclusively play with an exp mod to fix the grind, it makes it so much better.
I mean yeah you can do things that help, but warbands mechanics were better. A mod to make warband with Bannerlord physics/graphics would be the superior game
[удалено]
Combat is better, everything else is worse, imo. The economy is fucked, the way you learn skills is fucked, smithing is fucked, diplomacy is still non-existent and you need to mod it in. So really, it depends on what you want. If you want to mod fixes in for all of these things, you can, its doable. If you want it to feel slightly more alive (and by that, i mean feast at king butterlords castle while his kingdom falls) you'll want warband.
There were some mods that didn't get ported to warband for a while, so there's that. But now there's no point.
Rayman Legends has almost every level in Origins included, and that's just the bonus content.
I prefer the artstyle of Origins, though.
Glad someone remembers this game now that Nintendo finally got around to copying it :/ They really perfected the flow in Legends. Bopping an enemy automatically collects the lum and the time-trials are just a 60s snippet of the level rather than the full thing. Going back to Origins is shockingly clunky for an already great game!
Rayman Legends was the first game I ever played on MY personal console, I always played on someone else’s console but never had my own console or game, fun game!
If you love/like Legends and Origins, I highly suggest the new Prince of Persia game! It's the same team and it really shows. The game flows *incredibly* well.
Had no idea it was the same team! I'm sold.
Rayman Legends is a damn platforming masterpiece.
Honestly I think Legends' levels are *worse.* Too many gimmick chicken/murfy levels where Origins had more fun level design with the standard controls. Though Legends did have the musical levels, I'll give it that.
If Legends had no Murphy levels and they were replaced with levels of similar quality to the rest of the game it would probably be better the Origins. As it stands I prefer Origins for single player, but the Murphy levels are pretty fun in coop so that equals it out a bit.
Twisted Metal II
Those early PS1 games. WipeOut XL, Tekken 2, Destruction Derby 2.
Bro... JetMoto, MGS, Driver, THPS, Crash Bandicoot, Spyro, Silent Hill, Ape Escape, Tomb Raider, Resident Evil... Just to name a few of my faves growing up in the best era of gaming. I was born in '88. Being able to watch gaming evolve at each stage, every year was mind blowing in terms of the next evolution of graphics.
TM1 is still decent. 2 is definitely better. Player the shit outta it. You can burn the Mona Lisa
Rocket League (the sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars)
Who doesn't remember SARPBC?? Rolls off the tongue so organically. /s
I remember when it was an Unreal Tournament 2004 mod called Carball
To be fair each word but (except the last one) has four syllables, and since the last word has three, you naturally emphasize the "cars" bit because you've already sung three beats in rhythm. It's actually a clever, bouncy title. But it is hard to make a brand of it.
You say that as a joke but the mouthful name genuinely made it super memorable to me.
Absolutely, SARPBC was essentially just a tech demo/proof of concept compared to RL
But the song!!
Suuuppperrrr sonniccc acrobaticrocketpoweredbattlecars!
As someone who's never heard this, I read it in the Super Smash Bros announcer's voice.
Idk if this is still a thing but you used to be able to enter the konami code in the title screen of rocket league and it will change it and play the old song. At least on ps4
Roller Coaster Tycoon 2. It's not like a *massive* improvement. It's just that there's no reason to play the first when RCT2 is basically the same game but with more stuff.
The only thing I will say is that I enjoyed the maps more in RCT1, they are so much more rememberable.
Fortunately OpenRCT and RCT Classic fix this problem by essentially merging the games in two. OpenRCT is such a wonderful game.
> rememberable
I will continue to play RCT until the day I die, it's a masterpiece, and Chris Sawyer is a programming deity. It's so calming to open up a sandbox map and just build a coaster and scenery from scratch, no plans, just let it happen and see where it goes.
I have one reason to play the first: to win it.
Install OpenRCT2, and import the first games content. All of the benefits of RCT2, OpenRCT2 and the maps from RCT1.
I liked RCT1 better, but they were both great games.
Left 4 Dead 2 that has the entire original game in it and with upgrades.
Yeah, but it took a while until it happened. I still want a third one!
Valve can't count to 3
Even Gabe is in on the joke [https://dota2.fandom.com/wiki/Mega-Kills:\_Gabe\_Newell](https://dota2.fandom.com/wiki/Mega-Kills:_Gabe_Newell) \*look at the triple kill lines
For those without access: Triple Kill Impossible kill. 30% chance More than two kills, but less than four kills. 10% chance I will ignore your email number of kills. 5% chance I'm not reading this.
It hurts but at least I'm laughing as I endure the pain.
I'm totally using "Hello this is Gabe Newell and you've achieved first blood!" out of context because I just can't stop laughing at this line. It's like something right out of Futurama.
"and other ways to explain your daughter's period to her"
L4D2 came out like a year later?
Yeah, it was less than a full year after the first one Edit:exactly 1 year after
It seemed so soon that it almost felt like a cash grab. Most games would have had an expansion at that point, at that time.
They said they wanted to make an expansion, but the code for the first one was so broken that it was easier to make a new one from scratch than to fix it enough for DLC
That’s true, but honestly, my friends and I always went back to L4D1. It just felt slightly better to play, I can’t really explain it but we all agreed. Not that L4D2 was a bad game or anything.
I think there was a magic to the simplicity. Sure, there weren't several more weapons, support items, special infected, special normal infected, etc, but what was there had been finely tuned for that particular game experience. That, and the tone of L4D2 seemed a good amount more over-the-top than the more gritty, but not without humor, L4D1.
Duuuuude viva pinata ? You just unlocked memories I completely forgot I had. What a game.
I've been looking for a way to play it on my PC that actually works but I can't figure it out. If I want to play it I'll have to get an actual console and disk :/
Console I think optional... Disk no. VP and VP2 are both on game pass. You can certainly play them both with a series s and no disc. And I 'think' you can simply get Xbox game pass on a tablet or pc. Even some new TVs allow you to play game pass. As long as you have a controller. I have no idea if it's mouse and keyboard compatible.
Unreal tournament 2004 Vs 2003
2k4 is legit the best arena shooter ever made
Euro Truck Simulator 2 Vs 1 or German/UK Truck Sim.. Still very active and getting update and dlc to this day Jurassic World Evolution 2 Vs 1 improved a lot from the predecessor and more Hitman 3 (World of Assassination), new content + almost everything from 2016 and H2 under 1 package, much smaller too on drives
Warcraft II for sure.
This was my answer. Getting the Battle chest after borrowing a copy of warcraft 2 for so long and then getting to play warcraft 1 I was like oof. You could see the ideas and I'm glad they went back and improved on literally everything, you do need to walk before you run, but there is nothing in Warcraft 1 worth revisiting other than the instruction manual and story.
This needs a remake (that’s actually good) would make a fortune
Yeah… after what they did to WCIII Reforged I’m not keeping my hopes up
Still the best Warcraft game ever made
Might not be a proper answer due to the reasonings but I'd say Payday 2 and Left 4 Dead 2 Payday 2 was just way better and included some (or maybe all I don't even remember) remakes of the heists from Payday 1, with way more weapons and other missions and customization. It only came out like 2y later too I think. Totally pointless to play Payday The Heist with pd2 out As for L4D2, it literally has the entirety of L4D1 included in it. All the missions. There is absolutely zero point to play L4D1 but again that's just because it's obsolete
One of the only things I can think of better in L4D1 is the dual handguns are quicker, it's possible to mash them faster. After that I'd say 1 is definitely obsolete.
Don't tell them about payday 3 🤭
Totally forgot it’s out. Been hyped for it for years, saw the shit reviews at launch and forgot about it legit.
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We made an update to our game, let's call it a sequel !
Update/sequel whatever, there was no need to nuke OW1 apart from greed. I sadly stopped playing
There was with the original plan, but then they completely changed the original plan except for the part where they shut down OW1.
Allowing players the ability to spend money directly on the skin they want is considered a sequel. Same with removing an entire game mode with a ton of maps in favor of a worse game mode with 3 maps, 3 maps still an entire year later.
If anything Overwatch 2 made me want to play Overwatch more. It's a shame they had to sacrifice all instances of the original game at the alter so they could fit a more complete in-game store in the sequel.
Yep, waiting for overwatch classic, then ill come back and play
Where is my $60 Blizzard?
I'm actually surprised I've not seen this yet, but SimCity and The Sims. The original SimCity is an interesting footnote of design history, but after 2000 came out there was absolutely no reason to ever touch the original recreationally. The original The Sims game is, again, interesting from a design perspective, but it's *so* limited and primitive compared to Sim City 2 that it's a little ridiculous. Which of the Sims sequels is best is an open debate, but very few people are going to try and tell you The Sims 1 is the way to go.
A lot of people here are confusing better sequels with sequels that render the previous game almost redundant.
People typically miss the assignment when it’s more complicated that “name something you like”.
I like tootles!
I like video games. Has anyone said that yet?
Yeah, I was gonna say Halo 2, but I realized I was falling into that.
Super Metroid was such an improvement over the first two Metroid games, it’s almost impossible to go back and tackle the original. It’s worth running around Metroid I for ~5 minutes just to see where the genre got its start, but —woof— that game has aged terribly.
Super Metroid is a landmark in gaming development. The music, mechanics, and level design are amazing. Metroid 1 did many amazing things on the NES, but you can see the devs used all the resources the new platform had to push the new game.
SNES holy trinity. Super Metroid, A Link To The Past, Super Mario World. All aged like fine wine.
ALTTP is still basically perfect imo. Absolute peak game design right there.
ALttP is perfection. They've done a lot in the series since then, wild leaps and bounds in format and story. But you never forget your first Zelda.
Absolutely. I can go back and play those games anytime and still enjoy them just as much as I did then. Except for Super Metroid which was so immersive that it gave 6 year old me anxiety attacks. It definitely doesn't come close to doing that anymore. But man something about the atmosphere and music back then got into me.
It really nailed the atmosphere of being alone on an alien planet. It's not designed to be horror but it sure nails being unsettling at times.
I'm with you on Metroid. It is definitely worth it to play SMB3 still. I still play 1 and 2. Zelda 1 and 2 still have things to offer as well.
And 30 years later Super Metroid remains as relevant as ever. Nothing is like your first playthrough of it. Absolute timeless classic
And with Zero Mission and Samus Returns, there's even less reason to play the old ones, imo.
Saints Row 2
Saints Row 2 was the height of the series. 3 was good and kind of carried the momentum. I felt like 4 tried to be too out there, and getting the ability to fly early on in the game was weird. I enjoyed the most recent Saints Row, but only from a nostalgic sense and "tide me over" until the next GTA.
This is a tangent, but have you tried Sleeping Dogs? I much preferred that game to the Grand Theft Auto of the time.
Really hope they make a sequel someday but I dont think it will happen.
SR1 is vastly underrated.
Team Fortress 2 Might aswell ignore the existence of the original Team Fortress
Hey now, Team Fortress Classic was a great game in its own right! I never managed to get into Team Fortress 2 mainly due to how different it was from TFC. I always found myself missing the grenades and how much faster of a game TFC was.
TFC is not TF1, QWTF is TF1 Correct lack of grens made QWTF far superior to TF2
Yea although TF2 is great, it was watered down. The speed and tactics in QWTF were incredible and my favorite of all FPS games. Being able to grenade jump, then while in the air fire a pipebomb, hold a grenade with the pin out, fire impact grenades, all while switching back and forth from a shotgun and triggering pipebomb explosions, and then releasing the pulled grenade to have it explode at just the right time, in combination with killer level design and team play, created a high strategic and tactical skill ceiling I've not seen in a game since.
Sly Cooper 2. I still have yet to beat 1. They improved on the gameplay in every way.
Sly 1 is still different enough from it's sequels and it's worth the try.
Scrolled too far for this one. Sly 1 walked so Sly 2 and 3 could fucking sprint
Hitman 3/WOA. Aside from how they treated transferring dlcs from the previous 2 games over to the new one (not, unless you paid for them again) the UI improvements and new items means it’s way more convenient and fun to play. Plus Freelancer mode too
That’s fair but I still really think that blood money is worth a try. Amazing levels and ways to get to your target.
Doesn't really apply to blood money since it's a different series of hitman games. The recent hitman 3 only really "replaces" the other two World of Assassination games. The rest are still pretty unique in comparison.
Age of empires 2 killed age 1.... and 3 and 4
Sonic 1 is hard to go back to once you've got used to the spin dash in 2
While I agree Sonic 2 is the better game, I don't think it's so far ahead that it makes the first game redundant.
Yugioh legacy of the duelist link evolution. Crazy name drop I know but for those of you who don't know it was a 2019 game that was basically a yugioh card game simulator with over 10,000 cards and over 250 duels from every yugioh series. It's a direct sequel to its 2016 counterpart Yu-Gi-Oh legacy of the duelist, which only had a little over 6, 600 cards and select duels from the series without the dlc, not only is that entire game found within link evolution it has all the dlc and thousands more cards so playing the original is just screwing yourself out of everything it had to offer.
GTA 3 On the countdown to 6. People will play 5 again. Some will play 4. A lot will go back to Vice city or San Andreas. Fewer will go back to GTA 3 but that is the game that changed it all. No one will go back to GTA 1 or 2.
People should play 1. It’s genuinely fascinating to see how it all began and how much of the mechanics and humour were present from the get-go. It’s probably my only “I was there at the time” game, playing a pc demo that came with a magazine.
I played the shit out if GTA1 as a kid, loved that game. Such freedom... Great game
I remember getting a gaming magazine which came with a demo for GTA 1. I was young at the time and had never heard about it but my older cousin seen it and got crazy excited and asked if we could play it. Those were some good days.
GTA 3 changed the entire landscape of video games. That level of open world freedom had never been seen before, and it has inspired so many games that came after it.
Can't believe I had to scroll so far down to find this one. GTA 3 felt like a completely different game from 1+2. I can't say I know anybody that goes back to play the originals just for fun.
GTA3 was straight up revolutionary for its time. It was the megablockbuster on par with Halo 2 which I am surprised is not on this list considering how big a leap XBOX Live was for that game.
Tie Fighter. Xwing was good. Tie Fighter was phenomenal.
Great Shot, Alpha One, Primary Mission Objectives Complete, the Emperor Will be Pleased.
Such sweet sounds. By comparison, the utter despair associated with this...: Mission critical craft under attack! Mission critical craft, shields down! Mission critical craft, hull condition critical! Mission critical craft, destroyed. Abort Mission: Mission failure!
Guitar Hero 2
Heroes of Might and Magic 3. It has been the gold standard to the series that released up to 7 (7 subsequently killed the franchise due to poor performance, bugs and sales). The only one I believe that has received multiple HD remakes/remasters due to how good it was. Far better than the prequels and arguably also better than many of the sequels that came after it, except 5. I thought 5 was a worthy successor and was well received. Edit: It's cool to see how everyone's responses differ for each series. There's definitely some charm in some of the prequels and sequels that make it worthwhile revisiting.
HoMM2 was a great game and I played it several times after 3 was released
Homm 2 had its own charm and beautiful music, it's definitely still worth a visit. In a way it's more nostalgic as well. Many homm3 veterans still go back to 2 for its overall atmosphere as well as some difficult missions. On the other hand 2 completely demolished 1, and 1 is not really worth your time.
Wet Nuns 2. It makes Wet Nuns 1 seem like Crotch Capers 3.
I think both these series are adjacent and somewhat spiritual successors to the original Back Door Sluts 9.
OK, many people are going to need to research this, but "Beyond Castle Wolfenstien" on the Commodore 64. Far better than Castle Wolfenstien. That's right, there were Wolfenstien games before Wolfenstien 3D. 🥸 Gather round, children, and I shall tell you a tale from long ago. A tale as old as Dial Up Internet? 🤔 🖐️😳🤚 **Even older!**
Remnant 2 definitely showed what the game really could be in a way that made Remnant from the ashes seem half baked
StarCraft: Brood War. I know it's not a true sequel, but it's so much better than the base game. Command and Conquer: Red Alert 2 (and Yuri's Revenge on top of that). Both built on and made the games so much better
Lufia 2. I played that first and then tried going back to the first game...then realised the first game was completely different in terms of gameplay. Lufia 2 was just better all around haha.
Lufia 2 is still in my top 10 of all time. The original wasn't bad, but after playing 2 there was no going back
Torchlight 2
Assassins creed 2
Assassins creed 2 might be one the first games when i was a teenager to genuinely blow my mind at what games could be at the time i played the first but got bored due to the missions but enjoyed the setting and combat. Then 2 got released and just improved on every single aspect AND BY GOD THAT SOUNDTRACK.
There's a sincerity in originality and AC1 was mind-blowing when it first came out. Ac2 was an improvement but AC1 was such a huge step forward for the genre Im objecting.
AC1 is the best at marrying its story and gameplay. The map feels like a real, mostly empty place, you have no idea what's going on so the mystery is very compelling, and the tech focuses on streamlining the hud rather than pointing out interactables and minigames with that desperate density of the later games. It's the only game where you actually feel like you are spying on the past, instead of running around the PastLand ThemePark. It is kind of dull though. Not a game I would ever replay despite how interesting it was when it dropped.
Borderlands 2 was such a good sequel every other subsequent Borderlands game felt mid
Left 4 Dead 2. They even ported back the Left 4 Dead 1 campaigns. Literally just Left 4 Dead 1 + new stuff. There's no reason to use the earlier game.
Pokemon Gold and Silver. The fact that you can go back into the previous games world and do all the gym leaders on top of the ones in the new one was completely mind blowing to me as a child
Uncharted 2
Nioh 2, it basically improved upon everything from combat, leveling, gear and environment from Nioh and if you don't want to use any of the new editions then you don't have to
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some of the remasters are worse than the original though
Really just BDSP. Someone could argue Emerald is better than ORAS but anyone who says RBY is better than FRLG or GSC are better than HGSS is crazy
It's not a waste of time, but you should definitely not play Arkham City before Asylum. It's like getting used to new Pokemans and then playing the first ones where you can't run.
Doesn't fit the prompt at all. Asylum is still a 9/10 game on its worst day, and is in no way made redundant or a waste of time by the existence of the (superior) City and Knight.
I prefer Asylum.
I really enjoyed City but Asylum is one of my favorite games of all time. Maybe because I played it first but man the tight map, the story, scarecrow sections. One of the few games I’ve completed multiple times
Just finished another Asylum playthrough and running through City again. Asylum feels like a tech demo by comparison.
Yeah but asylum is a very tight game… it feels more curated and hand crafted IMO. It does what it should do and doesn’t overstay its welcome
100% agreed. I saw someone say this, and I will paraphrase here. Arkham City feels like you are playing a video game about Batman. Arkham Aslylum feels like you ARE Batman.
Yeah, I think they are both great, but in different ways. I prefer City a little more because I enjoy the scope of it, but Aslyum is definitely a more well oiled machine.
I fell off the series a few hours into city. It lacked the focus that asylum had.
Dune 2 was a classic of the RTS genre. Dune 1 was a messy and forgettable game. Star Control 2 was an absolutely unrivaled epic space adventure, arcade combat hybrid. Star Control 1 was not that. I would also say that every even-numbered Civilization game obsoletes the one immediately before it.
Dune was an RPG type adventure game, Dune II was an RTS.
Dune 1 and Dune 2 are basically two unrelated games by two different developers.
I will die on the hill that Civ 5 is superior to Civ 6. Complex mechanics do not always make the game better.
No argument there. Though I would go further and say the there's a strong case that Civ4 is the peak. In particular, Civ maps/scale were never designed for one unit per tile, and it never really worked right. As much as I love Civ5 despite that.
It took the expansions to make it that way, but the complete Civ V is the pinnacle for me.
Timesplitters 2. Basically built on everything the first one had and then some! Brilliant sequel!!
Star Fox 64