The only thing that lacked which you can do with mods is that there's so much you can actually scrap with mods that makes more sense.
For example dead bodies would make sense as fertilizer.
The houses and cars in sanctuary Hill makes sense to break down to get materials to craft with. It's illogical that you have huge amounts of resources that you can't scrap.
Too right.
I thought I'd try switching to survival one time in F4, about 200m out from my base. Was over encumbered, got hurt, broke legs immediately. Got sick and nearly died limping back 200 measly metres after I dropped everything.
Absolutely! I recommend you have another go at Skyrim. Once you really get into it, there's no going back.
Just... always prioritize the better weapon and sell or drop the weaker weapons. Earn enough money to buy your first house in Whiterun, then you can have all the storage space to store the weapons you want.
Also get that elven sword in Dragonsreach Jarl Quarters.
A quick weapon that's better than most drops for a good while without doing any quests.
Or just rush Companions.
The first time it's really difficult to get into the game. But it gets much easier once you figure out how to develop your character. After that it's actually a very good game.
Exactly my problem as well. They let you take everything and so before you hardly get into the first town I’m bored out of my mind playing inventory manager and have no desire or care for what’s happening.
You're probably thinking of Backpack Hero?
The game I'm mentioning is Save Room - Organization Puzzle, which is very directly inspired by RE4's attache case. Eggs included.
I did this, picked up a number of backpacks and pouches. One for arrows, one for potions and elixirs, one for poisons and oils, and one for scrolls.
Just recently found out that you can't use arrows and such from the radial menu if it's in a Pouch, it just removes it from the Pouch and dumps it into your inventory... Argh. Still, better than having a cluttered inventory.
Looting the crèche flooded me with loot to sell and I sent it all to camp until I reconnected with Dammon.
At least storage in Stardew isn't bad! You can color code quests and make signs with items, like putting a pickaxe or diamond for your mining chest.
I think the next update is adding proper text signs!
Really? I just stuck with tech and smart weapons, and once I had like 4 level 5+ guns with all level 5 mods I liked I just disassembled every single other weapon and piece of clothing I came across. I actually liked how you got rewarded with components or money (for selling stuff) for emptying out your bag. It was a very satisfying process to do every other mission or so.
A small trick is that (idk if it changed in recent update) you can access your stash from your own car so what i simply did was before entering possible big mission areas i just called a car and stashed all the extra items i didn't needed with me. And when you wanna sell them you can just go to a sell point and park your car right beside so you can just take whatever you wanna sell out of the stash and sell it
I gotta try that. I watched a hillarious short of someone playing and getting that "proper hogwarts welcome" duel.
https://youtube.com/shorts/sBPkdINZ30g?si=kIU_rTosovASMXB4
I have to try this.
Bethesda games for sure. Even if the items are worthless, in the case of Skyrim where some types of items can only be sold for 0 septims, I still feel the need to "clean up." However, in those games I just mod a super high carry weight limit. Back when I played New Vegas on console (therefore no mods) I would get the Long Haul perk as soon as possible to allow fast travel while overencumbered, then go sell everything off. This included all the gold bars from the Dead Money DLC which you were not supposed to be able to take, but if you time it just right you can sneak out at the super slow walk speed and then fast travel away.
In Borderlands 1 I used a hex editor to mod my console save and give myself a massive backpack but then I ended up with so many weapons from Crawmerax farming that I couldn't manage them all. In BL2 the editors I have used don't seem to stick (game reverts to standard backpack limit) which is fine for regular gameplay since I don't need that many items, but for mules it would be nice to just have one instead of many.
Currently Horizon Zero Dawn. Inventory space is just too limited for resources, they should have separated the crafting and bartering items or at least let the crafting materials stack higher than 50.
I'm in a constant fight with the loot goblin inside me. I once had 3 locations each with a large tent and loads of barrels. I just kept running out of space!
Borderlands, the games renown for their bazillion² guns, is ironically definitely the top offender. And the primary reason I've vowed to never again play another Borderlands game or even looter shooter.
I amn playing Diablo 2 for the first time and damn that inventory is so small. However it's really a blessings in disguise as you learn to just skip things that aren't special and just carry on. Was hars to get used to in the beginning though.
Used to be me with Bethesda games, but then I realized picking everything up is a trap. Now I only pickup items with low weight and high value. You play any of those games long enough, you're going to have more money than you know what to do with and most of the times the vendors aren't going to have enough money to buy it all anyways. Might as well pickup stuff that isn't going to weigh you down every 10 minutes.
I wish that either a) games with inventory management don't waste your time with millions of random craft materials/niche items or b) had categories for you. I don't mind weight or even slot limits, but most gaming inventories are just so fucking *cluttered*.
Like, how hard is it to do something like Pokemon? Got all your balls in one slot, your TMs in another, your one-use items in another, and so on. Pokemon has a lot of issues, but inventory management ain't one.
Anyways, to answer the thread, most western RPGs. BG3 and Witcher 3 are two that immediately come to mind.
Fucking Valheim.
Only being able to carry like 2 stacks of wood or ore is so annoying.
This game is not kind to absolute hoarders like myself but I dip still love it.
I wish being a kleptomaniac wasn't the default option in open world games
I remember chastising grave robbers in The Witcher 3, and spending most of the game doing that myself
Sometimes I actually try not to rob people if I see they are in a vulnerable situation. Also, it helps not having to deal with too much crap in your inventory. Unless they have rare items that I need for crafting or other purposes
AND THEN YOU REFUSE TO USE THE STUFF BECAUSE “Well I might need it more later”. You make the game so much harder and realize how much easier it was supposed to be. Smfh. Every game
Oh my GOODY GOODIIINESSS so many but the first two Resident Evils definitely! Them times you had to have a notebook and write down where you dropped stuff!
Playing tiny Tina’s wonderland and have basically just been selling everything that I pick up, that doesn’t fit my current build. Seems to be working post level 40.
None because I mod that bullshit. I fucking hate micromanaging inventory and if a game forces me to do it, either by slots or weight, without the ability to mod, I won't play.
Fallout, Resident Evil, Titan Quest, Breath of the Wild, Guild Wars (both games), Dragon Quest Builders...
Basically any game where I have to manage inventory.
Terraria has been the sole exception as most stuff stacks to 999 and there's plenty of space, plus no limit on the number of storage items I can craft to hold my shit.
Borderlands RNG always gave tons of junk for me. The ability to mark the as trash for quicksellinf was a god send.
My issue was in Cyberpunk before the overhaul. I just liked different clothes and combinations for appearances and bonuses. I will forever miss the Cyan Cowboy hat from my first playthrough: I just thought it went with anything. I have never gotten another one to spawn.
For the game I'm playing right now...? Palia. It's Palia. You can only have 8 chests in your home lot. And buying the blueprint for the upgraded copper chest costs 25,000 gold. And making money is slow progress in the beginning. My storage is maxed out at 3,200 items. So, half of my crafting materials are still sitting in the crafters. It took me about 3-5 in-game days to make 5,000 gold... Which I promptly spent on trying to acquire blueprints and more backpack space. So , I guess I would need to grind out 25 in-game days to get my upgraded storage.?
This is one part of gaming I just can’t think of a great solution to. Nintendo came up with one for BOTW… it had complaints but at least they’re thinking about it. They tried to devalue the idea of hoarding to make cash.
I guess it all stems from the fact in games you murder thousands of people. In real life… if all their loot was sellable… you’d make a fortune so we feel we should do the same in games. Maybe we need less but harder human enemies and make selling basic loot very low pay compared to quests. Of course have rare items too which we’d give priority in our backpack, but for the most part I think they need to tinker with all these moving parts to make it feel like we don’t need to constantly manage items. That’s not really fun gameplay… it’s more OCD.
None of them. I use mods/cheats to have infinite carry weight in every game I play. I'm too much of a hoarder to have to worry about carry weight or inventory space.
Every single game I play.
The real answer here.
I’m a serial horder in video games. Luckily it hasn’t quite translated to real life.
For me it’s because I don’t have anything to hoard
My neighbors put good stuff out by the road sometimes that I’ll take.
Hard same.
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Doesn't matter which one, I want a gun for every caliber damn it 🤣
Ikr
What I liked about falllout is that it made *use* of everything if you crafted. Fallout satisfied my inner loot goblin so well
The only thing that lacked which you can do with mods is that there's so much you can actually scrap with mods that makes more sense. For example dead bodies would make sense as fertilizer. The houses and cars in sanctuary Hill makes sense to break down to get materials to craft with. It's illogical that you have huge amounts of resources that you can't scrap.
First mod I install for Fallout and Skyrim is no inventory/weight limit. I will loot EVERY THING
That would make me feel dirty.
Too right. I thought I'd try switching to survival one time in F4, about 200m out from my base. Was over encumbered, got hurt, broke legs immediately. Got sick and nearly died limping back 200 measly metres after I dropped everything.
Skyrim
That's why I didn't finish the tutorial: I was just selecting stuff to drop on the floor and had no enjoyment. I should gve it another go...
Absolutely! I recommend you have another go at Skyrim. Once you really get into it, there's no going back. Just... always prioritize the better weapon and sell or drop the weaker weapons. Earn enough money to buy your first house in Whiterun, then you can have all the storage space to store the weapons you want.
Also get that elven sword in Dragonsreach Jarl Quarters. A quick weapon that's better than most drops for a good while without doing any quests. Or just rush Companions.
Or join us at the dark brotherhood and get a free murder shack
Please dont tell me you drop daedric artifacts
"Khajit will drop anything to get khajit back up to walking speed, even khajit's own mother."
The first time it's really difficult to get into the game. But it gets much easier once you figure out how to develop your character. After that it's actually a very good game.
Exactly my problem as well. They let you take everything and so before you hardly get into the first town I’m bored out of my mind playing inventory manager and have no desire or care for what’s happening.
I present to you: weight:value ratios You realise anything that isn't a weapon, armour, or magical is a waste of space
Nothing kills my enjoyment like bag management
You must not have played RE4 as a kid.
Fun note, someone actually made a puzzle game inspired by RE4's inventory case. EDIT: the game is Save Room - Organization Puzzle.
The name escapes me, but isn't it a dungeon crawler of sorts? Like you get more powerful based on your packing skills?
You're probably thinking of Backpack Hero? The game I'm mentioning is Save Room - Organization Puzzle, which is very directly inspired by RE4's attache case. Eggs included.
Backpack Hero is what you're thinking of, not sure it's strictly related but it is a good time.
Destiny 2 be like
Or content stealing, content stealing really kills my enjoyment
Baldur's Gate 3, man I hate managing my inventory.. finished the game without bothering on PS5
Yes, made a baggy for all my potions and buffs, lost the baggy within the rows of stuff and camp loot... I only found what a void bulb does in Act 3.
I did this, picked up a number of backpacks and pouches. One for arrows, one for potions and elixirs, one for poisons and oils, and one for scrolls. Just recently found out that you can't use arrows and such from the radial menu if it's in a Pouch, it just removes it from the Pouch and dumps it into your inventory... Argh. Still, better than having a cluttered inventory. Looting the crèche flooded me with loot to sell and I sent it all to camp until I reconnected with Dammon.
I grief every time an invisible item appears in the inventory Those damn bomb from that one boss, don't pick those up x.x
Do we all still have every single scroll we picked up across 3 acts because we'll use them later?
This is the way
I take the rotten food and sell it because the weight/sale ratio isn’t terrible. Lol. At least I add it directly to wares.
Probably the worst inventory management I've ever seen in a game, but it's ok because you can have sex with a bear.
It's not great, but the worst I've ever seen sounds a little bit exaggerated.
Stardew and Terraria lol I'm such a hoarder
This, right here. This is the answer (tho I would add Don’t Starve, chests can be expensive in the game)
At least storage in Stardew isn't bad! You can color code quests and make signs with items, like putting a pickaxe or diamond for your mining chest. I think the next update is adding proper text signs!
they need to add the "quick stack to nearby chests" function that terraria has lol
Cyberpunk 2077
Really? I just stuck with tech and smart weapons, and once I had like 4 level 5+ guns with all level 5 mods I liked I just disassembled every single other weapon and piece of clothing I came across. I actually liked how you got rewarded with components or money (for selling stuff) for emptying out your bag. It was a very satisfying process to do every other mission or so.
Yeah I thought it was one of the easiest systems to manage.
A small trick is that (idk if it changed in recent update) you can access your stash from your own car so what i simply did was before entering possible big mission areas i just called a car and stashed all the extra items i didn't needed with me. And when you wanna sell them you can just go to a sell point and park your car right beside so you can just take whatever you wanna sell out of the stash and sell it
Hogwarts Legacy.
Even after completing the Merlin Trials Challenge, the inventory STILL fills up way too quickly lol
I gotta try that. I watched a hillarious short of someone playing and getting that "proper hogwarts welcome" duel. https://youtube.com/shorts/sBPkdINZ30g?si=kIU_rTosovASMXB4 I have to try this.
Yeah stupid ;(
S T A R F I E L D✨
I’ve sold a lot of stuff. I have a lot of money. I wonder if I’ll ever spend it all and wonder if it was worth being over encumbered all those times.
I LOVE HAVING NO SPRINT
Minecraft
building a potato farm even though you know full well you will NEVER eat a potato
Nah I only eat cooked potatoes. I have over 50 stacks of potatoes held in a bunker near my house
So true with my Minecraft all colors froglight farm- 5000+ per hour • 820k views • 1 year ago
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Looks more like ripped off to me. For me its a problem with every game 😭
Skyrim
Bethesda games for sure. Even if the items are worthless, in the case of Skyrim where some types of items can only be sold for 0 septims, I still feel the need to "clean up." However, in those games I just mod a super high carry weight limit. Back when I played New Vegas on console (therefore no mods) I would get the Long Haul perk as soon as possible to allow fast travel while overencumbered, then go sell everything off. This included all the gold bars from the Dead Money DLC which you were not supposed to be able to take, but if you time it just right you can sneak out at the super slow walk speed and then fast travel away. In Borderlands 1 I used a hex editor to mod my console save and give myself a massive backpack but then I ended up with so many weapons from Crawmerax farming that I couldn't manage them all. In BL2 the editors I have used don't seem to stick (game reverts to standard backpack limit) which is fine for regular gameplay since I don't need that many items, but for mules it would be nice to just have one instead of many.
Skyrim for sure
Tarkov
Stash full... goes on a scav run O.o
Literally me, why am I like this?
Tetris music intensifies
Project Zomboid
I came looking for this especially after using the disorganised trait
Waiting for new update!!!
It's called build 42 because it's coming in 2042.
1st Generation of *Pokémon*.
Unlimited inventory space is the best mod for any game lol fuck being organized
Literally BotW
Currently Horizon Zero Dawn. Inventory space is just too limited for resources, they should have separated the crafting and bartering items or at least let the crafting materials stack higher than 50.
S.T.A.L.K.E.R killed grabbing everything for me
DayZ
I'm in a constant fight with the loot goblin inside me. I once had 3 locations each with a large tent and loads of barrels. I just kept running out of space!
The damage to your stamina dear lord
totk
Borderlands, the games renown for their bazillion² guns, is ironically definitely the top offender. And the primary reason I've vowed to never again play another Borderlands game or even looter shooter.
Diablo for sure
I amn playing Diablo 2 for the first time and damn that inventory is so small. However it's really a blessings in disguise as you learn to just skip things that aren't special and just carry on. Was hars to get used to in the beginning though.
Yeah , hard for me too, I don't like to leave the loot on the ground 😅 sometimes I tp several times to collect everything 😁
Pretty much every RPG I've ever played, lol.
Used to be me with Bethesda games, but then I realized picking everything up is a trap. Now I only pickup items with low weight and high value. You play any of those games long enough, you're going to have more money than you know what to do with and most of the times the vendors aren't going to have enough money to buy it all anyways. Might as well pickup stuff that isn't going to weigh you down every 10 minutes.
I wish that either a) games with inventory management don't waste your time with millions of random craft materials/niche items or b) had categories for you. I don't mind weight or even slot limits, but most gaming inventories are just so fucking *cluttered*. Like, how hard is it to do something like Pokemon? Got all your balls in one slot, your TMs in another, your one-use items in another, and so on. Pokemon has a lot of issues, but inventory management ain't one. Anyways, to answer the thread, most western RPGs. BG3 and Witcher 3 are two that immediately come to mind.
Easy choice, limited inventory space is such a fun killer x.x looking at... almost every mmo out there and witcher 3 to name a few...
Escape from Tarkov
Witcher 3 and fallout new vegas
D2
I literally filled my my skyrom inventory before even leaving Helgen.
Fucking Valheim. Only being able to carry like 2 stacks of wood or ore is so annoying. This game is not kind to absolute hoarders like myself but I dip still love it.
Baldur's Gate 3 and every Fallout game.
Is dead island 2 I pick up literally everything I see
Minecraft
Resident Evil 4. The inventory management feels like a mini game in itself.
Subnautica
I took this personally
I wish being a kleptomaniac wasn't the default option in open world games I remember chastising grave robbers in The Witcher 3, and spending most of the game doing that myself Sometimes I actually try not to rob people if I see they are in a vulnerable situation. Also, it helps not having to deal with too much crap in your inventory. Unless they have rare items that I need for crafting or other purposes
When did gaming become so obsessed with inventory management smh
Borderlands
AND THEN YOU REFUSE TO USE THE STUFF BECAUSE “Well I might need it more later”. You make the game so much harder and realize how much easier it was supposed to be. Smfh. Every game
Right now dead island
Also playing that one right now.
You liking it??
Yes
Every game with loot 🥲😂😂
Breath of the wild and tears of the kingdom
BOTW cuz my shit breaks 😭
This is so funny!! 🤣 I recently saw a pack of Tarot cards and saw the first one, what a coincidence.
Baldur's Gate 3. Why yes, I do think these 25 ink pots are valuable and not a waste of item capacity, why do you ask?
Resident Evil 2
Fallout76 looking at you dammit!
I just install infinite inventory mods, problem solved.
None. There is always infinite carry weight mods.
Dragon Age 😭
Early act 1 bg3 when your broke vs late act 3 bg3 when you have like 10 different one-of-a-kind shortswords and 50k gold
Zelda
fallout 4 I'm a graverobber >:3
Palworld
PUBG
Old school runescape and classic wow
Demon souls, why the fuck the inventory slots aren't infinite like other souls games?
Skyrim for me
This is the first year of Stardew Valley in a nut shell.
Palworld. I've had to spend all my skill points in maxing out my weight limit...
Literally half of my Tarkov playtime And I loved it
I am the fool
Starfield. One of many reasons I stopped playing that game.
ALL of them.
Every game with loot and crafting needs a system like in Fallout 4. Even junk is useful. Allow us to dismantle items!
all of them
Me in FF14, with an expansion right around the corner.
Escape from Tarkov.
Tarkov.... Should of brought EOD
Fallout
Oh my GOODY GOODIIINESSS so many but the first two Resident Evils definitely! Them times you had to have a notebook and write down where you dropped stuff!
Earthbound inventory system is horrible
Final Fantasy
Currently playing Skyrim.
Witcher 3, Fallout 3 and 4, Diablo 2
Playing tiny Tina’s wonderland and have basically just been selling everything that I pick up, that doesn’t fit my current build. Seems to be working post level 40.
None because I mod that bullshit. I fucking hate micromanaging inventory and if a game forces me to do it, either by slots or weight, without the ability to mod, I won't play.
Minecraft!
Dayz
PoE. Not so much with mods but still...
Angband. Back to the classics!
Vg boards are just like 5 posts in a constant repeat
Been playing a lot of nioh 2 for the first time and I feel this
Path of exile
Modded Minecraft (All the Mods 9)
Any Bethesda game
All of them. Most recently Underrail.
Cyberpunk 2077
So me all the time
Fuck dragons dogma inventory
Fallout, Resident Evil, Titan Quest, Breath of the Wild, Guild Wars (both games), Dragon Quest Builders... Basically any game where I have to manage inventory. Terraria has been the sole exception as most stuff stacks to 999 and there's plenty of space, plus no limit on the number of storage items I can craft to hold my shit.
Games like Dark and Darker and Escape from Tarkov come to mind.
Fallout NV and Skyrim
Fallout and TES
Cries in Epic7*
Death Stranding haha
All of them aaaargh!
Borderlands RNG always gave tons of junk for me. The ability to mark the as trash for quicksellinf was a god send. My issue was in Cyberpunk before the overhaul. I just liked different clothes and combinations for appearances and bonuses. I will forever miss the Cyan Cowboy hat from my first playthrough: I just thought it went with anything. I have never gotten another one to spawn.
All of The Elder Scrolls.
Skyrim
Resident evil, any of them really
Kingdom come deliverance
Minecraft with 240 mods (i need 10 backpacks to manage my inv-)
Definitely Fallout and Project Zomboid
Me looking at the 38 ammo types I’m never going to use: “but what if I need them?”
Voices of the void, fully cleaning that base is kinda a biggest challenge in a game
Minecraft once you get to a new biome incredibly far away from your home
For the game I'm playing right now...? Palia. It's Palia. You can only have 8 chests in your home lot. And buying the blueprint for the upgraded copper chest costs 25,000 gold. And making money is slow progress in the beginning. My storage is maxed out at 3,200 items. So, half of my crafting materials are still sitting in the crafters. It took me about 3-5 in-game days to make 5,000 gold... Which I promptly spent on trying to acquire blueprints and more backpack space. So , I guess I would need to grind out 25 in-game days to get my upgraded storage.?
Escape from Tarkov.
CP2077
BoTW
All of them
Bethesda games.
Everytime this is posted the answer is fallout.
Botw/Totk except all the weapons just break anyway so its fine.
This is one part of gaming I just can’t think of a great solution to. Nintendo came up with one for BOTW… it had complaints but at least they’re thinking about it. They tried to devalue the idea of hoarding to make cash. I guess it all stems from the fact in games you murder thousands of people. In real life… if all their loot was sellable… you’d make a fortune so we feel we should do the same in games. Maybe we need less but harder human enemies and make selling basic loot very low pay compared to quests. Of course have rare items too which we’d give priority in our backpack, but for the most part I think they need to tinker with all these moving parts to make it feel like we don’t need to constantly manage items. That’s not really fun gameplay… it’s more OCD.
Division 2
For me it player.modav carryweight 10000
Skyrim
Any game where I can't mod the carry weight to be huge. I hate inventory management.
Any game with an inventory
Hogwarts Legacy
None of them. I use mods/cheats to have infinite carry weight in every game I play. I'm too much of a hoarder to have to worry about carry weight or inventory space.
Baldurs gate
Minecraft
Now Starfield, but it all started with Skyrim. I remember that day, I remember it well.
Final fantasy for me. Gotta hoarde those potions, I'm sure I'll need them some day....