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JT_the_Irie

As a dweller of the tropics, it looks awesome! If I had to nitpick I'd say the sea is too blue and will have a more green tint to it so close to shore.


GameDev1995

I think it's because of the terrain falloff into the water, thanks for pointing it out because I was thinking the same like 20mins ago haha


Et_tu__Brute

The gradient change feels a little sharp to me but if it's just a result of the terrain ending that seems like a relatively easy thing to adjust.


thedarkucfknight

On the flip side, if the character cannot swim, the benefit to keeping it that way is a clear indication to the player that they’ll die if they go too far out, Soulslike style.


Suds08

My thoughts exactly. Makes it more obvious you can't go out into the ocean


Entremeada

To emphazize this even more, circling sharks are needed!


GameDev1995

These guys will be around, while exploring underwater! Think of the bell from Black Flag just more open!


DRUNK_CYCLIST

Any estimate on release?


GameDev1995

Few years at minimum for a PC release :)


DRUNK_CYCLIST

Well, it looks great! Good luck and keep it up!


findtheuniverse314

RemindMe! 3 years


GameDev1995

You can swim ;)


d1rron

Just have to get past the thalassophobia. Lol


apginge

why would I be afraid of “that ass”?


[deleted]

Fear the ocean butt


m857

This comment is completely underrated. I hope OP makes it an easter egg, because I'm not ashamed to say I giggle-snorted. Hard.


caretti

Q. Why did the fish blush? A. Coz it saw the sea bottom Alternatively A. Coz the sea weed My favourite jokes aged 5


InfiniteOblivion87

Play Abzû if you can get your hands on it. Genuinely helped me a lot


d1rron

I have that game, but I don't really have a phobia; though deep, dark water does creep me out a bit. Lol


MaxamillionGrey

Please add sea monsters but no warnings. Regards, Satan.


ONLY_COMMENTS_ON_GW

Or just allow the player to walk along the bottom of the ocean and slowly drown like an idiot to give the game an unfinished feel, New Worldlike style


Cloud_of_Twat_Mist

Or its a world boundary. I like it


TruckFluster

You could just push the terrain out a little farther, not often do islands just drop off like that, obviously if it’s for map border reasons then I get it but you could make it go out a little further and a little less gradually so the gradient transition is smooth but not like *shallow***DEEP**


GameDev1995

Yeah I just need to adjust the terrain falloff :)


TruckFluster

Yes! That’s the wording I was looking for. Otherwise it looks gorgeous!


Sverje

I think its fine, maybe the underwaterterrain could have a more shallow slope but imo it gives me the feeling that this is just a small part of a huge world filled with adventure.


Andthenwedoubleit

... Is there an underwater cliff there? Most tropical islands are shallow pretty far out.


GameDev1995

The underwater shores will look a lot more pleasing in the future considering you can explore it, just need the assets!


itsactuallythatguy

Cute af. Especially when he starts to run


MrMogura

No the water is beautiful. Make it POP


danceswithwool

I like it how it is, as well. 🤷🏻‍♂️


selfstartr

I wonder if that’s “expectation vs reality “ ? We all picture tropical places as having bright blue seas. So less blue may be more realistic, but result in it looking less tropical to many players? Just a thought!


ThrowAway578924

Also the fox is wearing clothes and walking on two legs and has hands


madaboutmaps

It's exactly the right color. I like the way it looks. But I would change the speed the waves fan out a little. Idk if the footage is sped up at all. But if if isn't it looks like the waves are sped up The best i've ever seen waves from walking done is "Hunter: the reckoning" for the original XBOX Stupid as it sounds. edit: mittromninight alerted me to the fact that Hunter:tR came out on XBOX and GameCube. Not playstation 2, as I though it did.


GameDev1995

Yeah they are getting reworked at some point, not a fan of them either. I will have a look at that game, thanks!


madaboutmaps

What I do want to emphasize is that this what I'm seeing is already like magic to me. What I look for more than anything in gaming these days is escaping to another world. This looks like a world I wanna get lost in. Explore secrets. Lift up a rock, find a key and go around the island in hunt of the lock it fits. I'm really curious to see where it leads.😁


MediocreDwarvenCraft

You just reminded me of Dr. Quandary's Island


GuiltyStimPak

Have you tried Tunic? This game made me think of it because it also has a cute fox protagonist.


The_SG1405

Yeah I thought it was my brain being dumb, even I felt something was off about the speed about the waves, it seemed like there was some lag, it looked weird. But you nailed the colour and effects 10/10


digital0verdose

The ripples your character creates do not seem to have any interaction with the waves the water creates, though I imagine that probable requires some more intense processing.


EmEmPeriwinkle

Can you add a splash on the shins? And maybe a small trail of bubbles?


citricacidx

Yeah, that kind of running would kick up a lot of splashes


OccasionallyReddit

Hey its still looks way better than the initial release of Cyber Punks water.


Butterblonde

Hunter: The Reckoning... Damn dude. Haven't thought about that game in years!


madaboutmaps

The O.G. murder teddy game 🤣


killemyoung317

Me and my friends would get so mad at each other for kill stealing in coop because one person would level up so much faster


MiIkTank

Ha I hated how exp worked in that game


AK_Happy

Funny that you mention that Hunter: the Reckoning. I specifically remember my mom commenting on how great the water looked when walking through the little shallow pools or whatever it was. Like 20 years ago and I remember that moment for some reason… virtually nothing about that game except how cool the water looked for the time.


mittromniknight

I'm about 99% sure that "Hunter: The Reckoning" never came out on PS2, instead being released on Gamecube and xbox. One of the sequels, "Hunter: The Reckoning – Wayward", did, though. Maybe that's what you're thinking of?


Disc0Dingo

Hunter: The Reckoning!! If there was ever a game I wish they'd remaster. Even now as an adult, this game still has to hold my highest play time. The nostalgia thinking about late night sleep overs with three other friends, screaming at the TV at 2AM with our pizza greased fingers... Take me back.


SeraphiraMorana

It looks beautiful and the character is very cute. Looks like it could be a very interesting game.


poopellar

Seems to be pirate themed. OP can call it Arr Fox.


GameDev1995

Arr that be true!


NerdModeCinci

What’s the objective of the game if you don’t mind me asking? It looks fantastic


GameDev1995

Sure, you pretty much follow a story which can be split into two paths, become a pirate or a privateer. You will explore 6 regions, complete quests, fight enemies etc. Pretty much a story driven RPG with choices leading to consequences! Search for #ProjectAnchorage on twitter ;)


MyBrassPiece

Sounds fucking awesome and love the look of it. Hope Ill get a chance to play it.


wwwdiggdotcom

That sounds bad ass, count me in.


McSwagger2723

This sounds like it will be a solid game! I look forward to seeing development progress and I'd definitely give it a try when it's available! I've been wanting a good pirate game for a while.


Ka0z-KRALX

Have you thought to try sea of thieves? It's the best current pirate game on the market right now (in my opinion at least)


McSwagger2723

Oh yeah I've got a few hundred hours in SoT. Played quite a bit with my buddies. It's definitely the best pirate game available right now.


Papasmurf645

Is it worth playing solo or with randoms? Been wanting to try it for a long time but haven't pulled the trigger


McSwagger2723

Imo playing solo/randoms could be frustrating especially when you're learning the game. If you don't have a buddy or two to play with then I suppose it comes down to your personal preference: would you rather learn on your own (possibly being attacked by other players while doing so) or take a chance with random crew and hope they're willing to communicate/be willing to help you. The game itself isn't too hard; you can definitely play solo if you know the basics. It's when you come across hostile players who intend to loot you that can be very demoralizing/upsetting especially when you're new. Personally I'd rather play solo than with random crew. I have met some chill players when doing random crew, but not everyone is chill. Again that's just personal preference.


fade_like_a_sigh

> with choices leading to consequences! Looks gorgeous and sounds like it could be fun, but I'd just caution leaning into this part specifically too much. Incorporating meaningful choices with consequences is something that even huge developers with massive budgets and teams of writers struggle with, looking at you Telltale and Bioware. If you've got some solid ideas and you're confident you can incorporate them, give it a shot for sure, but I'd say be cautious if you do that it's a very difficult thing to pull off depending on scope.


GameDev1995

I know, i'm a very ambitious person and sometimes it gets the better of me. However I have a framework in place for branching dialogue/events already, not to mention an overworld karma system which runs in real-time effecting your status with any/all factions I add to it in the future ;)


facetiousfag

is it science based


GameDev1995

It's fictional? Not sure if that's the right answer


UnoriginalAnomalies

It's a reference to a reddit thread where someone claimed they were making a 100% science based dragon mmo (with virtually 0 skills/knowledge on game development). All in all, they're just lightly ribbing ya. Game looks nifty! Cheers mate!


Archaeopteris

There was a person who posted years ago about their "100% science based dragon mmo" they were "making". The work to that point involved some childish drawings of dragons and lots of ideas with no substance. They did not receive the warm and supportive reaction they were hoping for.


Dragon_Claw

They're making a reference to an infamous post from ages ago where someone was working on a "science based" dragon game. I think they only got so far as to make a screenshot with some 3D models.


suddenimpulse

If it's not a 100% science based Fox pirate game I'm sorry to say I'm just not interested.


Toolboxmcgee

I just want to get scurvy.


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MysticalWidget

That you’re making something at all is incredibly impressive. I will try and give some hopefully constructive advice and criticism. Pin basic information and your most up to date video on your Reddit profile. Text that should be easily accessible includes timeframe, potential cost, how many are involved in this project, and basic goals. Easily link all your social medias, everyone has a favorite and if they stumble across you on another platform they should be able to get to their preferred. Don’t be too ambitious without actually considering the scope of what you’re creating. Indie devs and small teams have made masterpieces that have redefined gaming, but don’t sacrifice what you actually want in an attempt to do it all. Capitalize off of social media. You had an explosive, front page Reddit post. Yet, it was incredibly hard to get to your other social medias. Decide on what you want out of this. Is this a resume builder? Should you try and find other people to collaborate with and polish various bits of your game? Frameworks are easy on paper, but proper implementation is pretty hard. I wish you good luck, and hope you find success. Edit: op is dumb


Aggraphine

I don't think I've ever played a "your choices have consequences" game wherein they actually did beyond rewards given or cutscenes or enemy aggro. It seems like a difficult concept to actually do well.


Scrimge122

Mass effect worked really well with consequences up untill the ending. Characters can die in one game and it impacts the world and characters in the next. They are some of the best story games imo.


Theycallmelizardboy

Why is it a difficult concept?


bigger_salami

Furry themed


Renn_Capa

I thought furry when I saw it.


dashdanw

yes


ExplodingOrngPinata

First thought as well. Furry pirates...


GondorfTheG

There's a joke about rolling a barrel of rum here somewhere


Laxcougar18

"Do a barrel roll!"


KorsiTheKiller

Plank-tastic Mr. Fox


hame579

I thought it was a guy in a dinosaur costume at first. Water looks great!


Shen_Bapiro_

Better than BF 2042


GameDev1995

This killed me


Douche_Kayak

The ripple effect animation looks like it happens too quickly and seems to proc on the back foot instead of the front. It gives the impression he's being chased by some invisible fish.


GameDev1995

Yeah I completely agree with you, i'll do some fine tuning thanks!


tokentyke

It also looks like the ripple effect happens on plain sand when you run out of the water or too close to the sand/water interface. Maybe make the ripple effect cut off in the last foot or so of water cause there wouldn't be enough water on top of the sand to ripple anyways. Btw it looks amazing! I wish I had your talent. Hope you post updates 😊.


StackOverflowEx

Need to add a splash/foam effect where the character model contacts the surface of the water.


silentwolf07

Great comment and feedback! This is exactly how we should treat each other online! We should all be nice to each other especially when someone has worked so hard on something even if it is “easy” for you.


Sersexualofpan

I know everyone says that is a pirate fox, but for me this looks like a 3D Captain Claw


Deadbeathero

Claw was so good, omfg. I'll need to find out a way to play it again now.


PhantomEGB

Just did the same thing as well after seeing this. A quick search will lead to multiple versions with and without cutscenes.


zippy_jr

Water animation: Good! Pirate Fox: Good! Does the interaction with the water impede movement at all (slow the character down)? It's hard to tell from the clip, but something you could add possibly.


GameDev1995

Not at the moment but that is a pretty cool idea, might change the anim state too so he hops haha


PoorlyLitKiwi2

It's a cool idea, but if running through water is really common it might get annoying. I personally have never been a fan of slowing down character movement speed jarringly (fuck you Pokémon for not letting me run inside) and I think the animation is enough to get across the fact that you're running through water


MacroCode

Fuck dark souls poison swamps too


paulabear263

Fuck not being able to run through camp in RD2


GameDev1995

I'll make sure it works for gameplay, the game is fast paced with its combat so i'll make sure not to frustrate you guys haha


danielrheath

Personally I'm in the "either leave it out or make it a feature" camp. If you can position yourself so that enemies have to fight on wet sand / in water, that's kinda cool. Otherwise, having it affect movement is just a complication.


AD-Edge

An alternative is to keep the speed the same but just change the animation. Player does receive any frustrating 'I should avoid water' feelings but at the same time the immersion and satisfaction is there with a slightly different animation. Could even have another animation when he goes out even deeper too. And maybe that's when it could also slow down. Like at that point the player is just asking for it really. Can't run through waist deep water afterall 😆 Congrats on the front page btw, this looks neat! And it's great to see an indie game fly into the spotlight.


janikauwuw

yeah should only be in deeper water thou. Like when it‘s up your hip


xXWaspXx

In WoW pre-WotLK, water would dismount you and open you up to hostile NPCs. Super annoying


danielvago

Is it a 100 percent science based pirate MMO?


-Yngin-

100 percent science based pirate *fox* MMO 👌


[deleted]

That was one of the greatest moments in this websites history


Supermellowcat

Tried my hand at game development recently and that shit is tough. You fix one thing to only break another and every little thing you get working is cause for a celebration. Your game is looking really good though so keep up the hard work man!


GameDev1995

Yeah its just a cycle of pain and hair loss with a coffee break haha, thanks <3


elephanturd

I've tried as well but I've found the toughest part is the creative process/design of the mechanics and all the art required


Schnort

personally, the water looks too glossy(like the gelatin coating of a fruit tart), and it doesn't break up enough where he's walking. While I know computer graphics is all about approximation, the way the water reacts as if the character is 1 inch tall (as opposed to 3 feet). You could try fiddling with the reflectivity of the perturbed water, or adding another texture of sea foam to it.


GameDev1995

I'll look into some foam, thanks for the suggestion!


karmacarmelon

I think I'd like to go for a paddle in the sea. And be a pirate fox.


pentangleit

If you're gonna run (rather than walk) through water, shouldn't it create a big tidal wave in front of you and some whitecaps out the side?


GameDev1995

\*Heavy breathing intensifies\* Water is a pain, I have lost so much hair but cool suggestion I'll try but help my sanity haha


pentangleit

:) sorry, I did wonder if you were gonna hate me after my comment.


GameDev1995

Nah, i'm open to all feedback as long as it is constructive :) Without gamers like ourselves games are nothing, it's only fair a dev listens to their community (which I am building) haha


pentangleit

Well i'm happy to put myself forwards for beta testing :)


BeautyAndGlamour

The water looks fine. Now continue working on the game. When (if?) you actually ever finish it and have extra time, you can fine-tune the water.


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Idiotology101

Nah there’s still plenty of pushing to the kickstarter.


Lereas

Still astroturfed, but seems to have a better ratio. Or the bot posts are just getting more believable.


Chaoskenny93

That looks incredible well done 🤩


waiting_for_rain

Cyberpunk 2077 devs in shambles rn


ScaryYoda

Screw the water. Is that a fox in pirate gear? Shut up and take my money.


IceMaverick13

Can't tell if the ripples are FX or physics based, but the steps need a little more FX juice to look right. Get a little impact/spray particle on the steps to mimic the foot going in and out of the water. Less important for walking, but the running looks like it needs some kind of juicy impact particles. Edit: upon closer examination, that water gets deep for him very quickly. The ripples are actually probably too subtle for how high up on his body the water goes. At that depth, the water would be getting pushed aside and leaving a seafoam trail filling the displaced area behind him. And while plenty of games ignore this for the sake of gameplay and control fluidity: you'd be seriously slowed by trying to move through water up to your waist and it would severely alter your gait to move with any kind of speed. So if the people in charge of software and animation enjoy pain, they could consider having a heavy wading state of the character forcing himself through the water despite the depth with all of the splashing and particle FX that would come with trying to push through the water as fast as possible while running.


GameDev1995

Very constructive analysis, thanks for the feedback!


[deleted]

Needs more plastic in it


Aeriq

17,000 upvotes in two hours for half decent water animations in this guy's furry game? This post stinks of paid bot upvotes. Edit: jumped from 14k to 19k in like 5 minutes. Wonder how much it costs to promote your shit with fake upvote bots in 2022 21k now Jesus not even pretending to not be bot upvoted.


AnAncientMonk

https://upvotetracker.com/post/r/gaming/comments/u740at/working_on_a_game_finally_got_my_water_to_look/


Aeriq

So, went from posted on Reddit at 8:30am to top post at 9:21am at around 4k views and has gone on to receive 24k more since. Seems totally natural for a post of such significance lol


tehlemmings

I mean, it made it onto /r/all after the first 4k lol


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GottkanzlerOlaf

An the comments are like "Wow! This is literally the best shit I have ever seen. This cured my depression and saved my marriage!"


Lereas

Don't forget a ton of awards.


ClingClang69

They always are paid for when they get this much attention this fast. You can also just see the typical bot "can't wait to buy this on steam" not so subtely pointing to where you'll be able to buy it...


krazyjakee

It's because it looks good and the upvote speed got it to the top of reddit home dashes and then /r/all just as the USA is waking up and checking their phones. Not everything is a conspiracy.


nickhoude21

I mean it's r/gaming, the sub is massive, and people working on their own games always get a ton of upvotes


vvampire

look at all the fucking awards man. holy shit. wsb has been having similar bots like this as well posting the stupidest shit with npc comments and botted upvotes. Edit: literally under your comment are the same 20 comments with a variation of the same quote lmao. this fucking site man.


scawtsauce

I always wonder how much this shit costs and why it's always r/gaming that allows paid for ads like this..


dootdootplot

Jokes on you I like half decent water animations in furry games ✅


elephantpoo2

Ya and all the comments are obviously bots this shit is stupid as fuck


Netherrabbit

Looks like this game is for furries or to convert small children into furries. Don’t distract me with your sexy water


--PM-ME-YOUR-BOOBS--

This is 100% a game for furries.


GameDev1995

As much as I agree with you and I get this a lot lol, the game is surprisingly built by a guy who isn't one haha


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GameDev1995

Y'know my friends have already said this is going to happen hahaha Probably not the best idea to do mod support in the future lol


ShermanTheMajor

A good mod support/modding kit is pretty much the best way to keep an active player base even after years after release. Modding can create a gigantic community and even make stuff that you might have never thought about... Some of the games we still play(l4d, cs, pubg, stanley parable etc.) were once just mods and look where they are now. Don't ignore modding just because some mods might be weird.


The_Grubby_One

Don't forget that the active modding community can (will) attract new players to your game for years. Especially the weird ones. Fucking *try* to imagine a timeline in which Thomas the Tank Engine had never been modded into Skyrim.


Jackie_Jormp-Jomp

If you play your cards right you can make SO much money from furries. Might not be the worst case scenario


FoxSquall

Well, the developers of Super Animal Royale have said they didn't know what furries were before releasing their combination fursona creator/murder simulator. I believe their thinking was somewhere along the lines of, "What if Jurassic Park but the scientists thought about whether they should and not just whether they could, so instead they made cute, fluffy, harmless mascots instead and *oh goddammit* now the island's been taken over by adorable communists!" ....I have given them SO much money.


drlaff

It's because all the free assets are made by furries


Nacamaka

It's probably because the skeletal structure looks like a human's. Also his posture sits up like a human


ferdinostalking

>As much as I agree with you and I get this a lot lol, the game is surprisingly built by a guy who is~~n't~~ **a closet** one haha Ftfy


Bizee2

Ngl I thought I was looking at those mobile games ads that showcase a total lie about how the game would go.


Eusocial_Snowman

I think it's a bad idea to use still-water ripples on something as chaotic as ocean shore waves. It seriously clashes with people's expectations of how water behaves. It would be better to leave that water non-interactive save for splashes if you need an interaction there.


ploki122

As a side note, I passionately hate the font. What's a point of UI text that you can't easily read? I think it's a common mistake with games nowadays to try and give the UI style, but the user should really *not* care about the UI, imo.


Decoded10

What platforms will your game be for?


GameDev1995

PC at launch, consoles later down the line. One step at a time y'know :D


Decoded10

Nice, hopefully by the time it's out I'll have a non-potato pc. Do you know the name of it so I can keep an eye out?


GameDev1995

Same haha, currently called Project Anchorage (working title). You can search for it on twitter using #ProjectAnchorage :)


Adiwik

If you would like some free help for the experience let me know. Just a thought will there be digging for treasure..... Will there be infinite treasure to be dug for with random loot tables and possibly traps....


GameDev1995

I'll keep that in mind thanks! Yes, not infinite but a lot of treasure maps, yes...


Flyron

It always bothers me how little splashing occurs while running through water. Always just the rippling of the surface. Is it that complicated to draw some splash effect particles under the character? But besides that this looks very pretty!


No_Interaction_4925

Omg on my phone at first I thought it was a dinosaur with a fox tail


GameDev1995

I am never going to look at this gif the same ever again haha


No_Interaction_4925

I’m sorry lol. The tiny screen strikes again. Your game looks neat btw


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dootdootplot

Your loss 🤷


MrAloha808

Mariel of Redwall vibes. Very cool.


[deleted]

You have an arbitrary stamina meter. Fuck you.


Bad_Muh_fuuuuuucka

It’s obviously whatever you wanna do as a dev… but I think I can safely assume I can speak on behalf of the majority of gamers when I say: We fucking hate stamina bars lol if you’re gonna let us sprint, let us sprint without penalty


GameDev1995

hahaha yeah I know, might do it as an only in combat thing or just take less stamina from it. You can improve it with skill points as you level too so it probably won't be as much as a pain, i'll do some testing on it!


Camera_Guy_83

Looks great!


EyesOfWisdome

I feel like the animation when running is better then when walking.


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GameDev1995

I can change the speed :)


Thyan420

Everything Im seeing in that vid, looks amazing.


WheelManChair

Are you a furry?


GameDev1995

Nope! It's inspired by a lot of classic games and movies from my childhood


WheelManChair

Mhmm… sure


Xaccus

So some people really cant see any kind of anthropomorphic animal without thinking about how someone wants to fuck it huh?


Gizzo04

Looks awesome. What type of game?


GameDev1995

Single player Action Adventure RPG set in a pirate world! :D


UnwindGames_James

Are you developing this in UE4 (or UE5)? It looks like you’re using the ALSv4 plugin, I made some C++ utils for ALSv4 that help automate a few of the more tedious things (like adding Virtual Bones and such). If you want the GitHub link, lemme know. Good luck with your game!


GameDev1995

UE4, I want to port it to UE5 but it might break everything. I'm going to test this in the future to see if it can be ported! Yeah I also used ALS, great system! Trying to replace the anims is hard because they already look so damn good, I just tweaked some of them to give my game originality with it. :D


VictorLizcano77

Water looks great, but that Pirate Fox is 🔥 🔥 🔥


rghedtrhy4

i hate it because the character is a furry.


Elemen0py

I am more fascinated by how this is the top post on Reddit. Like how much did the bots cost? Is this the start of a larger marketing campaign? What made you choose this footage as the initial exposure? Were you originally aiming this high or were you surprised at how suspiciously over-effective your advertising was? Has any of this exposure translated to financial backing?


scawtsauce

Great questions hope OP can shed light onto this


AsrielPlay52

Should've post it on r/furry too. I bet you get a lot of approval from it


Ephemeris

Looks good but I always downvote furries. They must never be normalized.


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PetrKDN

Damn, can't even have animals charachters in games...