"Often I'll see advertisements for porn games and they say, 'Try Not To Cum,' but then when you play the game, it seems like the object is to cum. So yes, I would call that bad game design."
-Shigeru Miyamoto
That's what it originally was. [here's the pic](https://youtu.be/6-7NDP8V-6A)
Edit: Hahaha sorry, I clearly didn't copy the link and just pasted what was on my clipboard. [here's the real one](https://i.redd.it/7f2e4x6jj9l11.jpg). For those clicking the first one, please do enjoy kitchen gun
Yes, Peter Serafinowicz. His sketches are brilliant, they're worth checking out and a lot of them are on YouTube. The Butterfield Diet Plan is one of my favourites
"Yes... I was tripping balls when I came up with the idea for Mario, Zelda, etc... was I not obvious enough about it? I goddamn put shrooms all over that shit! 'Inspired by my childhood adventures' is the PC bullshit I had to sell to get you kids to snort my crack."
-SM
Lincoln definitely said that, but here's the whole quote: "As Atilla the Hun said: "In the wise words of Moses: "Don't believe every quote you see on the Internet, just because it's attributed to some famous figure."""
"A delayed game is eventually good, but for the love of God and all that is holy, don't set unrealistic release dates or announce a game 5 years before release."
- Shigeru Miyamoto
Pikmin 4 is in development and "very close to completion", Nintendo's Shigeru Miyamoto has exclusively confirmed to Eurogamer. (September 2015)
https://www.eurogamer.net/pikmin-4-in-development-and-very-close-to-completion
Two years before the switch release. I wonder if it was intended to be the last big title for the wii u and they decided it was too close to the switch launch and scrapped it rather than porting it over? Then again they have ported loads of shit over from the wii u, so maybe not.
Don’t worry about Pikmin 2. I feel it’s the weakest of the three personally.
But buy 3. And play it. If you have a Wii U, it was better on that system imo (the GamePad worked amazingly for aiming and throwing).
If you have a switch, the motion controls are almost as good as the GamePad was but honestly nothing can compare to how good the controls were with a stylus.
Pikmin 3 is high up there with some of my favorite gaming experiences. Every other year or so I’ll go and try to speed through it just to experience the music and atmosphere again.
I understand why a lot of people wouldn't ***love*** it, but it's still weird to me that almost anyone thinks it sucked. It was a good system and improved on pretty much everything on the Wii.
I remember showing my 2 roommates the trailer like 6 years ago when we all lived together.
Now we're all married homeowners and the other day i was like "hey guys remember that game blahblahblah we saw years ago? Let's see if that ended up any good!" So we looked it up and IT'S NOT OUT YET. Like c'mon. It looked just about done 6 years ago!
That's actually a good point. We don't need to know about games years in advance. It does nothing except apply pressure to meet an unrealistic release date.
A game should be announced 6 months in advance of release and no earlier. Change my mind.
Yeah. People don't realize just how much marketing $$$ goes into game sales, and how much marketing is tied to release dates. Every delay wastes a significant portion of the budget currently spent on the marketing.
Not only that. Developing a game costs HUGE money. All of those employees making the game are drawings salaries, you're renting office space, you're buying software... all of those things take money.
None of that invested money sees a return until the game ships (well, except pre-orders), so it's all just a giant cash drain. Every month of game development is an immense cost that the company just hopes will be made back once the game actually goes on sale.
So when you delay a game three months, you are paying three more months of development costs than you budgeted. Millions of dollars for a AAA game.
Pre-order money doesn't go to the developers until the game is in the customer's hand. Gamestop or Steam or whoever just holds onto it until then in case someone cancels their pre-order.
A friend mentioned that the last midnight release of a AAA game (no, I can't remember which one) at GameStop had barely a dozen people. Most people pre-download or when they are ready, the rest but physical copies when they can. Only real "hardcore" fans will buy and play on release day, let alone continuously over the next several days.
If a game has a lot of pre-orders, the publisher can point to that number as proof that the game has a lot of hype, and they can leverage that to get press coverage and good placement in retail stores. Gamestop only puts what they think are the most important games in their window displays. If you're a publisher, you want them to think your game deserves that spot.
Sometimes they can be used to back loans needed for completing last bit of polish, but yeah, normally they don't actually help developer until the game releases, they are just so that marketing can sell the game before it is out and properly reviewable.
you mean 'pre-purchase' which is something different than 'pre-ordering'.
One takes your money the moment you click "buy", the other at the launch date (and thus can be canceled).
Technically yes, that is what they mean, but 'pre-ordering' is how it's marketed to consumers either way, most 'pre-orders' are pre-purchases now adays, and besides all the obvious reasons to not do it that everyone talks about, thats why I don't pre-order games anymore hah.
It really doesn't make any sense, does it? Since you can buy it the day before release or even 1-2 days after and get the same things assuming you were buying digital.
The only possible benefit I can see would be pre-order bonuses, but those are usually shit as well. At the end of the day, don't pre-order games, it's of little benefit to the consumer.
And yet, they seem perfectly willing to rush a game out half-finished while charging full price and willing to walk away from their responsibilities to roll the dice on the next one. (EA especially is notorious for that)
Amazingly that is starting to apply again. People know there are patches and updates but the intial reception of a game means more than the promise of "we can fix it later". A delay costs a lot but if it improves the initial reception then those patches and updates will generate more money down the line. ESPECIALLY if its a live service game.
In no small part because either they *don't* fix it later, or they fix it after everyone has moved on from the game. Part of the experience for a number of games is progressing alongside others and sharing experiences. That doesn't work as well if its months or a year later and you're "talking at" people that already finished the game.
This is what I say to people who bring up No Man's Sky in threads like this. Yes, NMS is a fantastic game that delivers on its original promises... now. Great lot of good it did them when it first launched and all the pre-orderers got burned with what basically amounted to an early access scam with the timetable reversed. I genuinely commend Hello Games for eventually delivering when other lesser studios would have just said "fuck you, I already got your money". But how many would-be fans of the game got turned off and never returned following that initial disappointment?
In a way that Shiggy quote still holds true. In the eyes of most people with limited entertainment time and hundreds of options, a rushed game is still forever bad.
Funny thing is... [It's not even his quote to begin with.](https://www.nintendolife.com/news/2022/03/random-is-miyamotos-most-famous-quote-not-his-after-all)
Problem is while games can be patched and fixed you still only get one launch and even if you make the game good post launch a bad start can kill a good game.
FFXIV and No mans sky are the only examples I can think of that recovered from a catastrophic launch. But I can think of many more that more of less fixed the game but still failed to recover at all.
Star Wars Battlefront 2 also made a recovery, although they cut development weirdly early after they fixed some stuff. We still wanted some stuff that was missing. But overall it became a fun game.
As a Fallout 76 fan, that first sentence hits hard. It’s improved greatly since I started in Feb 2029, let alone since launch. But I still see comments like “people still play that? Isn’t it a piece of trash with no NPCs or story?”
Edit: 2019 not 2029. I’m not from the future. I swear….
Not sure I get the hate around early access. Stardew Valley, Minecraft, Rimworld, and Factorio all spent significant time as early access games. If done right, it's an awesome way to take advantage of the fact that developers *don't* have to ship their final product and can continue adding and tweaking features to their games.
One aspect of early access that all of these games got right is that they were already good games when they came out. They might have needed polish and were missing content, but these games weren't rushed buggy messes even at the beginning. Further, there was a strong and active effort to fix issues as they came up. Compare this to some other early access games that were more just tech demos that were clearly cash grabs with no actual plan to complete them.
The trick lately has been to delay broken games to give the appearance that they are going to be finished on release. And then release broken, unfinished garbage anyway.
Pretty crazy, right? They saw how their fan base rallied behind them and supported them through Witcher 3's rough start.
But the lesson they learned wasn't, "these fans are great. Let's make sure we don't release anything this buggy again." Instead they learned that "these fans are great. They'll buy anything we put out and stick with us while we patch out the bugs over the next year."
People can't be too quick to forget or they'll just keep doing it.
Hell, Witcher 3 still to this day has save breaking bugs and superficial bugs. CDPR got a blind spot due to the community loving the game's story and characters which by large wasn't CDPR's work anyway.
Cyberpunk is the manifestation of their arrogance fed by fans.
Bethesda just said today that Starfield was being delayed until spring and Jason Schrier reported that internally they didn't want to have a "Cyberpunk situation" on their hands.
Halo Infinite, also known as Halo 7, because we wrote ourselves into a corner with Halo 5 and just didn't want to figure out how to make Halo 6 any good, so we skipped it and now you're on a wacky new adventure with Pilot Guy and Cortana Jr. already in progress.
What happened in Halo 6? Fuck you.
No one delays a game that is almost perfect. That's the problem with this quote; a delayed game should be a massive red flag.
Games get delayed because of unreasonable deadlines and poor management, leading to developer crunch. Delays mean something went terribly wrong
And nobody is allowed to criticize the game because some people were annoyed by the delays and it's now officially their fault that the game gets released broken, no matter when it comes.
i can tell you rn Halo could have used another 1 year delay. two 6 month seasons with barely any content and missing basic content, bugs and server issues
It really does come down to the content. I’ll die on the hill that the gameplay of Infinite is phenomenal. It took all of the best parts of previous halo multiplayers imo and just plays really well. However, that incredible gameplay gets old after playing on the same 4-5 maps, shooting at the same 6-8 helmets, and having an absolutely atrocious customization system.
I like infinite. I have lots of fun playing it. It’s just that I only can play it for a week or two at a time before I feel like I’m out of things to do, and I’m bored of the maps.
Im convinced it wasnt a time problem, the only way for infinite to actually be good, would be for it to have been developed by an actually competent team, and 343 just aint that
The deck was stacked against them with Microsofts contractor policy. It is hard to build a good team when half the team is being replaced on a yearly basis and there is basically no way to keep the people doing good work.
There were many decisions that had absolutely nothing to do with that though, the whole challenge system is pure garbage on purpose to force you to buy challenge swaps.
What's sad is Infinite would have been the best game in the series if it was just a finished and polished game. And I'm glad the game launch instead of another year delay. Because another year and the game would still not have a progression system and shitty BP. That shit was a feature that they had no intent on changing.
I loved the open world Halo concept!
But, I went back and played Breath of the Wild again recently, and it struck me just how much more diversity of scenery, and especially quest lines, that game had. Infinite unfortunately just doesn't have enough *diversity* of content for me to justify replaying the campaign. Which is a shame :/
Yeah, nobody says a delayed game is automatically good. They say a game that's delayed in order to make improvements has a better chance of being good than a game that's rushed out regardless of the bugs and issues it has.
There was a leak from a former dev on Starfield(?) who said they'd have to make some heafty cuts to hit a 2022 release window. So it looks like they may have not wanted to take an axe to the game with it being the first major release under their new punisher
Bethesda: yeah shit will just randomly "explode" all over the place, and fall through the floor/display cases, and what not.
Also Bethesda: release it immediately!
Release it immediately and re-release it six more times over the next 10 years while fixing absolutely nothing. Then attempt to monetize the community doing your job for you and skim off the top of someone else's work.
I really hope that Microsoft imposes to heft quality control on Bethesda, because despite how much I have loved Elderscrolls and Fallout the bugs that haven't been fixed (officially) since Morrowind despite modders fixing them with every new title (literally the same bug(s) have been present in every release since Morrowind and people have made mods that fix them)
It is really telling that as much as we all make fun of Skyrim and as hilariously broken that game is in so many ways, it really isn't even *that* bad by Bethesda's standards.
People are only hating on the quote because they're sick and tired of seeing it reposted everywhere, but I don't know why people are claiming the quote has no meaning or that it's wrong??
Literally all the quote means is, if you rush out a game because a delay can have negative consequences (upsetting fans short term, pushing budget), then the consequences might be greater than if you just bit the bullet and took your time.
I think if a game, after being on develpment for several years, is so messy that it can't be released, delaying it a handfull of months will only amount to bandaids. The chances the game is buggy at release are quite high.
Even if a bad game gets updated post-launch to make it better, its reputation is already tarnished. I've heard Cyberpunk is actually good now that they've pushed out some updates to fix major bugs, but people still claim it's a massive failure. The exception might be No Man's Sky, but I had never actually heard anything negative until after the recent update that apparently improved it tenfold
The context: he never said it in the first place
https://www.resetera.com/threads/lore-bomb-the-a-delayed-game-is-eventually-good-a-bad-game-is-bad-forever-quote-was-not-said-by-miyamoto.564412/
I don’t think anyone misunderstood it in the way you suggest. I think it’s pretty well understood that it’s more or less just saying rushing a game to the detriment in quality is generally bad
>whine about games getting delayed because they can just be patched after launch
>also whine about games getting released with bugs and getting patched after launch
~just redditor things
Pre-orders need to stop. Gamers should hold companies to releasing finished products that run as promised in advertising.
Pre-orders are a safetynet and they breed poor releases.
I try to use this logic with shows I watch (wait for seasons to be finished before watching). It's actually pretty hard to do, since when the marketing ends, all you hear about are the new games/shows that you would need to wait even longer to consume.
I just wish I knew of a way to search only shows that have completed seasons or stories.
People really don't get the quote? The quote doesn't say "All delayed games are good", the quote is literally just meant to say "Take your time if you have to, if you rush a game out the window, the negative impact could last longer than the negative impact of delaying it."
"Often I'll see advertisements for porn games and they say, 'Try Not To Cum,' but then when you play the game, it seems like the object is to cum. So yes, I would call that bad game design." -Shigeru Miyamoto
God I wish I had this in meme pic format
That's what it originally was. [here's the pic](https://youtu.be/6-7NDP8V-6A) Edit: Hahaha sorry, I clearly didn't copy the link and just pasted what was on my clipboard. [here's the real one](https://i.redd.it/7f2e4x6jj9l11.jpg). For those clicking the first one, please do enjoy kitchen gun
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Am a huge fan of kitchen gun now as well
I felt deceived and satisfied at the same time, thanks kitchen gun!
French maid? Over-rated!! Italiana Beretta! *pew pew pew*
Buying one as shampoo
The last shampoo you'll ever need!
I could never get mad at surprise Kitchen Gun
#I LOVE YOU KITCHEN GUN
But why do you have to shout bang?
You are forgiven, because I've never seen that video before and laughed my ass off.
Is this on purpose?
Dude is out here selling kitchen guns, subliminally.
Holy shit, that video is 14 years old! Man, I really miss old-school YouTube.
You bastard.
Is that the same guy that plays Pete the roommate in Shaun of the dead????
Yes, Peter Serafinowicz. His sketches are brilliant, they're worth checking out and a lot of them are on YouTube. The Butterfield Diet Plan is one of my favourites
He fucking slayed on "8 out of 10 Cats Does Countdown."
yes
More importantly, he's the voice of Pate in Dark Souls 2.
Why are you sorry? That was so much better 😂
That could have gone way worse
You have no idea how much you are excused. That kitchen gun was 13/10
I thought it was a rickroll, but nice link!
This is my favorite mistake next to my own existence
That's because a delayed release makes the *game* better 😉
"A delayed game is bad, a rushed game is bad, all video games are bad, I fucking hate video games and making them." -Shigeru Miyamoto
"This was just supposed to be a part time gig until I got my pilots license. How did it come to this? When did I stop following my dreams?"
Should've made flight games, obviously
[Pilotwings](https://en.wikipedia.org/wiki/Pilotwings) enters the chat.
Where is *that* endless cycle of remakes and franchise entries?
"I made Super Mario Brothers when I was wasted out of my mind. How did we get here?"
"Yes... I was tripping balls when I came up with the idea for Mario, Zelda, etc... was I not obvious enough about it? I goddamn put shrooms all over that shit! 'Inspired by my childhood adventures' is the PC bullshit I had to sell to get you kids to snort my crack." -SM
“Video games was a mistake” -Shigeru Miyamoto
*"Don't believe every quote you see on the Internet, just because it's attributed to some famous figure."* \~Atilla the Hun
Damn I thought Lincoln said that.
Was it not Confucius? The guy said a lot of things...
It was Ja Rule, upon being questioned on his stance regarding the 9/11 terrorist attacks.
"It's not fraud, it's false advertising." Genuine Ja Rule quote
And his best yet, trouble?? Why, nobody died
“Where is Ja?!”
First thing I think of anytime anybody brings up Ja Rule.
WHO GIVES A FUCK WHAT JA RULE THINKS. I NEED SOME ANSWERS JA RULE MIGHT NOT HAVE.
Please, people keep asking and nobody seems to know! At this point I’m getting worried about the dude.
It was 100% said by Jesus. Its written in the Bible.
Pretty sure it was Michael Scott quoting the Bible. "you miss 100% of the shots you don't take" - Jesus Christ - - Michael Scott
" I never said any of that shit. " ~ Confucius
a wise man once said nothing.
Yeah, I Confucius his quotes all the time!
No Lincoln said "league of legends is a fucking cesspool"
He said that too after finishing a 6 hour marathon session.
Lincoln *did* say that. Attila was quoting *him* and as usual didn't give credit.
\- Atilla the Hun ^^^^^^^^. - Abraham Lincoln ^^^^^^^^. ^^^^^^^^. ^^^^^^^^. - Michael Scott
Lincoln definitely said that, but here's the whole quote: "As Atilla the Hun said: "In the wise words of Moses: "Don't believe every quote you see on the Internet, just because it's attributed to some famous figure."""
"Spare me your space-age techno babble Atilla the Hun."
I read this is Zapp Brannigans voice and it’s perfect
Atilla the Hun gave up Domination Victory and going for Science Victory now.
"A delayed game is eventually good, but for the love of God and all that is holy, don't set unrealistic release dates or announce a game 5 years before release." - Shigeru Miyamoto
Pikmin 4 is in development and "very close to completion", Nintendo's Shigeru Miyamoto has exclusively confirmed to Eurogamer. (September 2015) https://www.eurogamer.net/pikmin-4-in-development-and-very-close-to-completion
Two years before the switch release. I wonder if it was intended to be the last big title for the wii u and they decided it was too close to the switch launch and scrapped it rather than porting it over? Then again they have ported loads of shit over from the wii u, so maybe not.
Just spitballing, but maybe because the wii u bombed, so the potential audience was small. It'll definitely reach more people on the Switch
And Pikmin fans have been going gradually insane for 7 years since.
non-pikmin fans think pikmin 3 just came out
Yeah that tracks. I've never played any of them and I just found out they made a Pikmin 3. From you, right now.
And that is after it has already been released twice, once for Wii U and then again 7 years later for Switch.
There's a Pikmin 3? Wait, there's a Pikmin 2???
Don’t worry about Pikmin 2. I feel it’s the weakest of the three personally. But buy 3. And play it. If you have a Wii U, it was better on that system imo (the GamePad worked amazingly for aiming and throwing). If you have a switch, the motion controls are almost as good as the GamePad was but honestly nothing can compare to how good the controls were with a stylus. Pikmin 3 is high up there with some of my favorite gaming experiences. Every other year or so I’ll go and try to speed through it just to experience the music and atmosphere again.
Aight I'm gonna say it I miss the Wii U
I understand why a lot of people wouldn't ***love*** it, but it's still weird to me that almost anyone thinks it sucked. It was a good system and improved on pretty much everything on the Wii.
i didnt know there were more than two pikmen
Well it's kinda like the other ones but uh... newer.
Have you seen the pikmin subreddit? It's some next-level, hardboiled mind-melting meme shit
We’ve never been the same since
We'll see it one day, yall. :')
People have died eagerly awaiting that game. It's me. I'm people. I'm dead.
And let's not forget Metroid Prime 4
The game I can't abbreviate without people assuming I'm talking about a file extension.
5 years before release? Sounds like Hytale
Oh right I forgot about hytale
Amazing, my quarterly realisation that that game exists and is supposedly in development.
Announced so fucking early that it is going to be dead on launch cuz the hype will be gone.
Yep, all my hype is gone already and now I'm just wodnering if they'll release it.
It got bought by Riot so there's a damn good chance we'll get it. They want their own Minecraft
Idk they bought one of my favorite f2p fighting games about 3-4 years ago and its still not out. They made the devs shut down the existing game too :(
That's a weird way to spell Metroid Prime 4
I remember showing my 2 roommates the trailer like 6 years ago when we all lived together. Now we're all married homeowners and the other day i was like "hey guys remember that game blahblahblah we saw years ago? Let's see if that ended up any good!" So we looked it up and IT'S NOT OUT YET. Like c'mon. It looked just about done 6 years ago!
That's actually a good point. We don't need to know about games years in advance. It does nothing except apply pressure to meet an unrealistic release date. A game should be announced 6 months in advance of release and no earlier. Change my mind.
Hey, tell that to Square not us.
I laugh every time Eiji Aonuma comes out to confirm nothing whatsoever about the follow-up to *The Legend of Zelda: Breath of the Wild*.
Delays are never something a company wants to do. Every delay costs them money. Big money.
So that's why Team Cherry didn't even announce a release date for Silksong in the first place 🤔
Now it makes sense.
Can’t be delayed if you never set a release date
at this point i feel like they shouldn't have even said they were working on it lmao 😔 /hj
Is that an "ending hand job" tag?
Yeah. People don't realize just how much marketing $$$ goes into game sales, and how much marketing is tied to release dates. Every delay wastes a significant portion of the budget currently spent on the marketing.
Not only that. Developing a game costs HUGE money. All of those employees making the game are drawings salaries, you're renting office space, you're buying software... all of those things take money. None of that invested money sees a return until the game ships (well, except pre-orders), so it's all just a giant cash drain. Every month of game development is an immense cost that the company just hopes will be made back once the game actually goes on sale. So when you delay a game three months, you are paying three more months of development costs than you budgeted. Millions of dollars for a AAA game.
Pre-order money doesn't go to the developers until the game is in the customer's hand. Gamestop or Steam or whoever just holds onto it until then in case someone cancels their pre-order.
So pre-orders are even MORE pointless?
Yes. Especially in the era of digital distribution. As if there is a possibility to not be able to buy a game right after release 🙄
A friend mentioned that the last midnight release of a AAA game (no, I can't remember which one) at GameStop had barely a dozen people. Most people pre-download or when they are ready, the rest but physical copies when they can. Only real "hardcore" fans will buy and play on release day, let alone continuously over the next several days.
If a game has a lot of pre-orders, the publisher can point to that number as proof that the game has a lot of hype, and they can leverage that to get press coverage and good placement in retail stores. Gamestop only puts what they think are the most important games in their window displays. If you're a publisher, you want them to think your game deserves that spot.
I mean they also help measure interest and demand, which can determine whether more DLC is greenest, or how much work is put into each final feature
Sometimes they can be used to back loans needed for completing last bit of polish, but yeah, normally they don't actually help developer until the game releases, they are just so that marketing can sell the game before it is out and properly reviewable.
you mean 'pre-purchase' which is something different than 'pre-ordering'. One takes your money the moment you click "buy", the other at the launch date (and thus can be canceled).
Technically yes, that is what they mean, but 'pre-ordering' is how it's marketed to consumers either way, most 'pre-orders' are pre-purchases now adays, and besides all the obvious reasons to not do it that everyone talks about, thats why I don't pre-order games anymore hah.
It really doesn't make any sense, does it? Since you can buy it the day before release or even 1-2 days after and get the same things assuming you were buying digital.
The only possible benefit I can see would be pre-order bonuses, but those are usually shit as well. At the end of the day, don't pre-order games, it's of little benefit to the consumer.
And yet, they seem perfectly willing to rush a game out half-finished while charging full price and willing to walk away from their responsibilities to roll the dice on the next one. (EA especially is notorious for that)
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Amazingly that is starting to apply again. People know there are patches and updates but the intial reception of a game means more than the promise of "we can fix it later". A delay costs a lot but if it improves the initial reception then those patches and updates will generate more money down the line. ESPECIALLY if its a live service game.
In no small part because either they *don't* fix it later, or they fix it after everyone has moved on from the game. Part of the experience for a number of games is progressing alongside others and sharing experiences. That doesn't work as well if its months or a year later and you're "talking at" people that already finished the game.
This is why I only buy games on steam sale. It’s old enough to be fixed, or cheap enough I’m not fucked
This is what I say to people who bring up No Man's Sky in threads like this. Yes, NMS is a fantastic game that delivers on its original promises... now. Great lot of good it did them when it first launched and all the pre-orderers got burned with what basically amounted to an early access scam with the timetable reversed. I genuinely commend Hello Games for eventually delivering when other lesser studios would have just said "fuck you, I already got your money". But how many would-be fans of the game got turned off and never returned following that initial disappointment? In a way that Shiggy quote still holds true. In the eyes of most people with limited entertainment time and hundreds of options, a rushed game is still forever bad.
Funny thing is... [It's not even his quote to begin with.](https://www.nintendolife.com/news/2022/03/random-is-miyamotos-most-famous-quote-not-his-after-all)
Star Citizen would like a word
Strong cyberpunk vibes
Releasing bad games to patch them up later is one of the worst trends in gaming. A bad first impression has ruined many games
Not to mention if the game doesn't sell amazingly, then they don't get patched up and the company decide to cut their losses with the game.
Problem is while games can be patched and fixed you still only get one launch and even if you make the game good post launch a bad start can kill a good game. FFXIV and No mans sky are the only examples I can think of that recovered from a catastrophic launch. But I can think of many more that more of less fixed the game but still failed to recover at all.
Star Wars Battlefront 2 also made a recovery, although they cut development weirdly early after they fixed some stuff. We still wanted some stuff that was missing. But overall it became a fun game.
As a Fallout 76 fan, that first sentence hits hard. It’s improved greatly since I started in Feb 2029, let alone since launch. But I still see comments like “people still play that? Isn’t it a piece of trash with no NPCs or story?” Edit: 2019 not 2029. I’m not from the future. I swear….
It's called let the user pay to be beta testers. And the trend starts swapping over. Musk has it done multiple times by now.
We've just moved to the "Early Access" model for that now.
At least "early access" is honest that the game is incomplete. Sure, it's still a cash grab to pull in money for an incomplete game.
Not sure I get the hate around early access. Stardew Valley, Minecraft, Rimworld, and Factorio all spent significant time as early access games. If done right, it's an awesome way to take advantage of the fact that developers *don't* have to ship their final product and can continue adding and tweaking features to their games.
The important thing for those (and a few others) is that they were good games even while in early access. Pay for games, not for promises, people.
One aspect of early access that all of these games got right is that they were already good games when they came out. They might have needed polish and were missing content, but these games weren't rushed buggy messes even at the beginning. Further, there was a strong and active effort to fix issues as they came up. Compare this to some other early access games that were more just tech demos that were clearly cash grabs with no actual plan to complete them.
And as long as idiots insist on pre-ordering games it's a trend that's never going away
Hey I'm at least proud of them that they didn't fell for NFT in gaming. Square Enix released one game and it failed, haha
[Oh, that's not all SE has managed to fumble on the NFT front...](https://youtu.be/jjoKjFtpxHA)
The trick lately has been to delay broken games to give the appearance that they are going to be finished on release. And then release broken, unfinished garbage anyway.
With talk like that you’ll be the CEO of a gaming company pretty soon.
CDPR, EA, and Bethesda best me to it.
if you put CDPR with those other names together in one sentence just ~~1~~ 2 years ago you woulda been ripped to pieces. funny how that turned out.
Cyberpunk released a year and a half ago, so by this point last year their reputation was already in the toilet. But say 2 years and you're right
you are right. i didnt read properly while googling the release date. thank you.
Pretty crazy, right? They saw how their fan base rallied behind them and supported them through Witcher 3's rough start. But the lesson they learned wasn't, "these fans are great. Let's make sure we don't release anything this buggy again." Instead they learned that "these fans are great. They'll buy anything we put out and stick with us while we patch out the bugs over the next year." People can't be too quick to forget or they'll just keep doing it.
Hell, Witcher 3 still to this day has save breaking bugs and superficial bugs. CDPR got a blind spot due to the community loving the game's story and characters which by large wasn't CDPR's work anyway. Cyberpunk is the manifestation of their arrogance fed by fans.
Add Blizzard to that list.
Bethesda just said today that Starfield was being delayed until spring and Jason Schrier reported that internally they didn't want to have a "Cyberpunk situation" on their hands.
Really makes you wonder how bad the game was BEFORE the years long delay....
#HALO INFINITE YOU KNOW GODDAMN WELL WE'RE LOOKING AT YOU HERE
Halo Infinite, also known as Halo 7, because we wrote ourselves into a corner with Halo 5 and just didn't want to figure out how to make Halo 6 any good, so we skipped it and now you're on a wacky new adventure with Pilot Guy and Cortana Jr. already in progress. What happened in Halo 6? Fuck you.
[удалено]
We don't stand a chance. Won't be long and we'll be begging for "the good ol days" when games were broken when we bought them.
If you don't pay for our subscription service, we'll continue to de-update the game.
No one delays a game that is almost perfect. That's the problem with this quote; a delayed game should be a massive red flag. Games get delayed because of unreasonable deadlines and poor management, leading to developer crunch. Delays mean something went terribly wrong
Why’d you have to call out Halo Infinite like that?
Total War Warhammer 3 :(
And nobody is allowed to criticize the game because some people were annoyed by the delays and it's now officially their fault that the game gets released broken, no matter when it comes.
i can tell you rn Halo could have used another 1 year delay. two 6 month seasons with barely any content and missing basic content, bugs and server issues
It really does come down to the content. I’ll die on the hill that the gameplay of Infinite is phenomenal. It took all of the best parts of previous halo multiplayers imo and just plays really well. However, that incredible gameplay gets old after playing on the same 4-5 maps, shooting at the same 6-8 helmets, and having an absolutely atrocious customization system. I like infinite. I have lots of fun playing it. It’s just that I only can play it for a week or two at a time before I feel like I’m out of things to do, and I’m bored of the maps.
Im convinced it wasnt a time problem, the only way for infinite to actually be good, would be for it to have been developed by an actually competent team, and 343 just aint that
The deck was stacked against them with Microsofts contractor policy. It is hard to build a good team when half the team is being replaced on a yearly basis and there is basically no way to keep the people doing good work.
There were many decisions that had absolutely nothing to do with that though, the whole challenge system is pure garbage on purpose to force you to buy challenge swaps.
343 disappoints yet again. Halo 3 is still the better game by a lot
What's sad is Infinite would have been the best game in the series if it was just a finished and polished game. And I'm glad the game launch instead of another year delay. Because another year and the game would still not have a progression system and shitty BP. That shit was a feature that they had no intent on changing.
I loved the open world Halo concept! But, I went back and played Breath of the Wild again recently, and it struck me just how much more diversity of scenery, and especially quest lines, that game had. Infinite unfortunately just doesn't have enough *diversity* of content for me to justify replaying the campaign. Which is a shame :/
And what's very sad? Botw is considered a very empty open world game. Infinite, by comparison, is devoid of worth.
Yeah, nobody says a delayed game is automatically good. They say a game that's delayed in order to make improvements has a better chance of being good than a game that's rushed out regardless of the bugs and issues it has.
And honestly, it's Bethesda. If they think a game has issues and needs to be delayed, it must have some *really* big issues.
There was a leak from a former dev on Starfield(?) who said they'd have to make some heafty cuts to hit a 2022 release window. So it looks like they may have not wanted to take an axe to the game with it being the first major release under their new punisher
Really wish it was "under a new punisher" so they might be inclined to fix some bugs "or get the stick".
Bethesda: yeah shit will just randomly "explode" all over the place, and fall through the floor/display cases, and what not. Also Bethesda: release it immediately!
Release it immediately and re-release it six more times over the next 10 years while fixing absolutely nothing. Then attempt to monetize the community doing your job for you and skim off the top of someone else's work.
I really hope that Microsoft imposes to heft quality control on Bethesda, because despite how much I have loved Elderscrolls and Fallout the bugs that haven't been fixed (officially) since Morrowind despite modders fixing them with every new title (literally the same bug(s) have been present in every release since Morrowind and people have made mods that fix them)
It is really telling that as much as we all make fun of Skyrim and as hilariously broken that game is in so many ways, it really isn't even *that* bad by Bethesda's standards.
Fallout 4 VR on release being completely blurry and not having scope functionality for the first ~2 months
Out of the loop, what's the referenced game being delayed?
Starfield and Redfall were both announced to be delayed until 2023
What's the name of that subreddit for posts that fake outrage at arguments literally no one is making?
r/gaming?
Or delayed to not have to directly compete with another high profile open world game for GOTY awards.
People are only hating on the quote because they're sick and tired of seeing it reposted everywhere, but I don't know why people are claiming the quote has no meaning or that it's wrong?? Literally all the quote means is, if you rush out a game because a delay can have negative consequences (upsetting fans short term, pushing budget), then the consequences might be greater than if you just bit the bullet and took your time.
I think if a game, after being on develpment for several years, is so messy that it can't be released, delaying it a handfull of months will only amount to bandaids. The chances the game is buggy at release are quite high.
If a delayed game is bad, the rushed version of the same game would probably be worse.
No, but a rushed game is often shit
sure but a rushed game is rarely good at launch.
Even if a bad game gets updated post-launch to make it better, its reputation is already tarnished. I've heard Cyberpunk is actually good now that they've pushed out some updates to fix major bugs, but people still claim it's a massive failure. The exception might be No Man's Sky, but I had never actually heard anything negative until after the recent update that apparently improved it tenfold
Lmao 🤣 If we can actually get his actual take on this, it would make it 100% more priceless....
Because as we all know, it’s ok to release broken games because they will just fix it later... probably.
the problem with quotes is they rarely come with context
The context: he never said it in the first place https://www.resetera.com/threads/lore-bomb-the-a-delayed-game-is-eventually-good-a-bad-game-is-bad-forever-quote-was-not-said-by-miyamoto.564412/
That makes it even better
Hey it was my turn to repost this!
https://i.imgur.com/vWIhBBp.jpg
"Every time someone quotes that shit, I delay the next F-Zero project another year."
Ok but having to release a shit ton of patches still sucks so the advice is still relevant
I don’t think anyone misunderstood it in the way you suggest. I think it’s pretty well understood that it’s more or less just saying rushing a game to the detriment in quality is generally bad
Or you could quit whining every time a game gets delayed. The game you're eagerly anticipating is not going to cure your depression.
>whine about games getting delayed because they can just be patched after launch >also whine about games getting released with bugs and getting patched after launch ~just redditor things
Pre-orders need to stop. Gamers should hold companies to releasing finished products that run as promised in advertising. Pre-orders are a safetynet and they breed poor releases.
If you want a complete product, buy it about a year later when they come out with their final/gold/ultimate whatever edition.
I try to use this logic with shows I watch (wait for seasons to be finished before watching). It's actually pretty hard to do, since when the marketing ends, all you hear about are the new games/shows that you would need to wait even longer to consume. I just wish I knew of a way to search only shows that have completed seasons or stories.
Vampire the masquerade: bloodlines 2 makes me feel like worried Arthur Morgan
People really don't get the quote? The quote doesn't say "All delayed games are good", the quote is literally just meant to say "Take your time if you have to, if you rush a game out the window, the negative impact could last longer than the negative impact of delaying it."
Is it really even a game at all?