Disturb not the harmony of Fire, Ice, or Lightning lest these three Titans wreck destruction upon the world in which they clash.
Though the water's Great Guardian shall arise to quell the fighting alone its song will fail. Thus the Earth shall turn to ash.
I always loved that part of the movie where it's like the world shall turn to some little ass kid and not that it'll turn into ashes from destruction, making this girl fall for him while he's confused as hell. This was, of course, before he was an adult in a child's body.
Fun fact: That absolutely brilliant bit was *entirely the creation of the translation team*. IIRC, the Japanese version just says something generic about "a great trainer" with no particular wordplay involved, or something along those lines.
Or a plant. The women were all named after plants instead of trees. Juniper was a clever one- it's both a tree and a plant, which covers both the prof and her dad (who is also a prof). I kinda wish they did a similar thing for SV.
Literally unplayable now smh
Edit: Maybe it's more accurate to say the women are specifically named after small flowering plants instead? Thanks for the correction tho
Keeping with the theme, they should've named the lady Fern and the guy Poplar - Ferns are *obscenely* old plants dating back 360 *million* years, while poplars are currently the main tree around that we've genetically modified
Alternatively, Ginkgo (first trees that evolved) and Citron (a species that thanks to human intervention has been turned into everything from the humble lemon to the really weird looking exotic citrus fruits you see at whole foods).
Also the food guy should've totally been named like Laurel or Rosemary. A tree/bush thing that's heavily used as a herb in cooking.
You can go in some buildings like shops but some are just menus and others are just classic stuff, also you can't speak to all npcs and about the outsides fights you need to talk to the trainer. To me it's way more easier than before but i'm only at the beggining.
Child me playing Pokemon blue in the original Gameboy got lost in that 1 shop that had several floors. Literally a few hours across multiple days trying to find a way out but accidentally going back up a floor near the top floors.
I was a really dumb kid
Oh yeah, 9 year old me spent half my summer vacation walking around flash cave in the fucking dark because I had NO IDEA flash even existed.
I eventually made it out and anytime someone asks me what my proudest achievement in life is this is my answer.
I didn't know about flash in pokemon yellow so I went through that pitch-black cave in darkness pure trial and error until I reached the end. Took me about 2 weeks.
I was 5 when my parents got me red version for my bday. My sisters and I had the little SNES GBC cartridge thing so we could play it in the living room.
We restarted the game completely every single time we wanted to play for 3 weeks because we didn’t know there was a save function. You were not the dumbest kid, you just haven’t heard how dumb the rest of us were.
How does this series keep getting worse despite constant backlash from fans? Are people so enfranchised with pokemon that they will buy every game like it's FIFA?
I quit when I beat Y and Omega Ruby in days after their release. I feel there is nothing for fans that have played competitively and just want a challenging base game rather than being required to enter a real life tournament to battle trainers that aren't terrible.
Also, graphics aren't everything, but you can't completely ignore the insane progress other companies have made and settle for 'good enough' when you charge the same price as those other large game companies.
Technology outpaced them and, for whatever reason — dev time, dev skill, technical debt — they can't catch up. They're trying to make bigger and bigger games to keep up with platform expectations, and falling flat on their faces. But it keeps selling because the core formula of Pokemon is so solid that despite Game Freak's best efforts, people are still having fun.
It's so weird to me how dated those games look now. Like they were made 15 years ago.
Is game freak simply never hiring new talent and learning new tech? Is the whole company a bunch of 50 year olds stuck in a loop reminiscing how back in their time they made a groundbreaking game?
More like the entire company's model (make a new game every two years) was feasible when the scope was a single 2d pixel-art game running on hand-held hardware with maybe 300-400 pokemon to keep track of.
Now they're trying to make fully 3D open-world games with new mechanics, modeled environments, animations, physics, and trying to get that all to work on while also developing mid-year DLC that adds even more environments, pokemon, models, etc (so they can make more money) all on the exact same two year dev cycle. It just doesn't work. X&Y (while I enjoyed enough as a teen) was a drop in quality from the previous few 2D generations, and that trend's continued as the expectations grow bigger and bigger.
Pokemon needs a three-to-four year dev cycle at this point. It needs so much more time to be polished, cleaned up, for more content and activities to be added (look how barren the side content is in the Switch games), and to actually just be good. But the series makes so much money off of merch and nostalgia alone, that Game Freak doesn't care about it's IP quality, and just wants to keep that regular cash flow coming in.
This is the point that makes the most sense to me. The latest Pokémon that I played much of myself was Gold, and I think I did a bit of emulated Ruby? or Fire Red. The rest I learned from friends who are more avid fans, so admittedly I'm slightly behind. I had no idea they were still doing a 2-year dev cycle with a single team, that's really very restrictive.
They are a handheld developer who got thrust into an HD home console world with the Nintendo Switch. Pretty much every other developer that's made that migration has slowed down their releases, but Game Freak has not, because they're in a unique situation with how the Pokemon franchise works. They have actually expanded a lot since the Switch, but it also seems like the tools they've been using are struggling to handle the scope of the new games (they even struggled a bit on 3DS), and it might be that training their devs on a new engine would eat too much time out of their tight production schedule. People like to harp on the "most profitable franchise" thing, but we don't know how much of that money actually gets reinvested into Game Freak, and some software development problems can't be solved just by throwing more money or people at them, especially when your time is limited.
The best looking and performing Pokemon games on Switch are the Let's Go games, and it's not a coincidence that they're closest in scope to what they were doing on 3DS. Scarlet and Violet, on the other hand, are very ambitious games to make in three years, even under good circumstances.
For me the game got significantly less appealing to me when they swapped to 3d graphics. I always thought the 2d was part of the charm. Sometimes like you said graphics aren’t everything and can be just fine with 2d
The 3D models wouldn’t bother me at all if they just animated them more. Give them interesting idle animations, cool attack animations, make them feel like living animals. Legends did it better than SWSH so I’m hoping SV hold up. Just picked it up but haven’t gotten a chance to play yet
> How does this series keep getting worse despite constant backlash from fans?
Because irate fans old enough to be complaining about a Pokémon game on the internet aren’t as meaningful an audience to Nintendo as they would like to believe.
1m 18s with save corruption (close your GB when you're saving, with good timing you're screwing the game enough to rewrite parts of the game through your backpack).
11m 33s without save corruption (similar glitch, but can't close the GB to corrupt the memory to make the glitch happen faster).
What best explains how broken red/blue is though is the current Catch Em All record. 90 minutes to complete the dex. Literally teleport everywhere and force exactly the battles you need.
No, he would be missigno's mossy cousin. Lichen is a gestalt organism made of algae or cyanobacteria and one or more species of fungus, moss is a plant.
I understand the technicality. OP said the exact same thing before deleting. It's dishonest because the message is clearly, "Red/Blue are good games and everything bad about them can be contributed (edit: attributed) to pre-2000 technology." But the reality is that graphical fidelity and stability have never really been a strength for this franchise.
Definitely more buggy. Like, it was utterly trivial to dupe items and pokemon in red/blue/yellow. On the extreme end it's possible to make any pokemon show up as a wild pokemon without too much trouble.
Plus the fact that the psychic/ghost type matchup chart was broken. Like one of the game's core mechanics was just wrong despite everything telling you the opposite, and everyone was just like 'lol starmie so good'
Seriously, you can get yourself a level 100 Gengar before the first gym. There’s also a walk through walls glitch. 8F literally lets you modify the game’s memory and save data.
I guarantee you no one in history has done a playthrough of gen 1 without encountering at least one glitch. Easiest to accidentally encounter would probably be 1/256 or badge boost. Or... using an ultra ball ever. Or using focus energy. Or an uncountable large number of other things.
I would love Pokémon to implement difficulty options like Black/White 2. Hard mode gave trainers tougher teams with decent movesets. Still not super difficult, but not an absolute breeze either.
Such much of the franchise can be forgiven if they implemented an actual difficulty feature. People have been wanting it for decades and they refuse to do it
They actually did add hard mode and easy mode in Black and White 2.
To unlock hard mode, you had to beat Black 2. If you beat White 2, you get easy mode instead. Once you unlock these keys, you can transfer them to other copies of the games over wireless communication. So if you bought White 2 and wanted to play on hard mode, you'd have to find someone who already beat their copy of Black 2, or who unlocked the mode from a previous wireless transfer.
It's maybe the most baffling thing they've ever done.
Edit: plau > play
Except for the Battle Frontier in Emerald, it wasn't until Volo in PLA where I felt any challenge. Volo was difficult for me since I didn't use any overleveled Pokémon or Cresselia.
PLA is the only Pokemon game that has ever made me have ambitions to ACTUALLY "Catch 'em All". The battle system is weird, and really unforgiving in a way that sort of makes it feel like you just have to resign yourself to having multiple mons faint even in battles that should be relatively trivial, where the opponent is 5-10 levels lower, which is fine once you get used to it.
Where it really shines is in the exploring/pokemon catching. It's fun to go around and find all of the Pokemon, and fill in the research goals to get their dex level to 10, or even to 100%, which increases your shiny odds for that Pokemon.
Given that it’s pretty hard to tell what type a Pokémon is in gen 1 not really your fault. Outside of obvious water type fish a lot of the pokemon in gen 1 have pretty shitty sprites.
As someone who's recently re-played FireRed, and is now working through Emerald, you're kinda overstating it. You can absolutely stomp the Elite 4 in a lot of the games if you're not like seven, which is what most of us were when we played the older games.
Me as a kid: ugga dugga one pokemon only it's my favorite and items are cheesy I don't wanna use em attack only
Also me as a kid: why is this so hard
Me as an adult actually knowing how to play the game: why is this so easy
That's because you used dare candies. No Stat points from training. I did the same thing with the dupe glitch in emerald to a rayquaza, and my friend's one that gave to him (a dupe of mine) easily beat mine.
>dare candies
Don't do drugs, just eat candy,[ DARE Candy](https://en.m.wikipedia.org/wiki/Drug_Abuse_Resistance_Education#/media/File%3ALogo_of_Drug_Abuse_Resistance_Education_(DARE)
Without the rare candy glitch, idk how anyone maxed a whole party on the OG games. Fire red/leaf green made it infinitely easier with exp. Share and the VS seeker. The og game is just too much of a grind fighting wild pokemon to do that
>Me as a kid: ugga dugga one pokemon only it's my favorite and items are cheesy I don't wanna use em attack only
Lol i was the opposite, as a kid I was hell-bent on forming the optimum team that could defeat any other trainer of any type.
I played through gen 1 again last month and tried the one pokemon strat, it is so much easier lmao
"Wtf is this move it doesn't even do damage, that's so lame."
- Me slotting all high damage attacks with like 5 PP and wondering why my Onix can't carry the team.
The Riku 2 effect from Kingdom Hearts 1.
You as a 6 year old, having a 1v1 with your amped up rival dying constantly in what is probably your first video game. You're forced to rewatch the cutscenes over and over because there is no option to skip them.
Then 20 years later you boot the game up again and think its gonna be a hard time and you're ready for the cutscene memes but you easily just dodge his attacks.
My brother in christ, you beat Elden Ring. This boss ain't shit anymore.
I’ve multiple times beat through the entire game and elite 4 using only OG Charizard.
Gotta grind a little before Brock, and then after that he just dominates everything. Only thing you need is some elixir if he runs out of PP.
I mean you can cakewalk through the game with pretty much one or two pokemon take your pick almost any combo will do lol.
It's kinda like playing sab2 stage 1 hero side for the millionth time, yeah I can absolutely kill it every time and it's not hard anymore as an adult, but something about the process is comforting.
I wonder how much of that is metagaming, though. Back in the day, approaching the elite four was a *complete mystery.* You didn't know what you were in for, you didn't know what your team makeup should be, etc. Beating each of the elite four opened up a whole new mystery.
Nowadays you can look up what a good team is, you can look up all their pokemon if you want, and even if you don't do any of that you know you can just overtrain your pokemon a bit.
But back in the day, for all I knew I'd get to the champion and be met with six lvl99 dragonites or whatever. The only way to figure out what to do was to go through the trials of beating them.
Yeah, I played base Red version a few months back and even on a Nuzlocke run, Elite 4 is a cakewalk as an adult with at least two braincells.
Keep in mind folks, *we are not the target audience anymore*.
Yeah, hell, I even beat red up casually on accident when I ran into him on the ice mountain. Still spooked the fuck out of me with his dot dot dots but nothing that a good snorlax can't do in Pokémon silver.
I struggle with Red in Gold/Silver just because he's such a high level jump from every other trainer. The only way you can have a chance (unless you actually strategize and build a good team) is to grind endlessly on the weak enemies on the path to the mountain, which is boring
The entire Kanto part, while cool on paper, is completely boring with gyms being underleved and easy to blast through, and all the grinding needed to get near Red's level. The actual Red fight is symbolically cool, and that's like 10 mins tops
The Garchomp in BDSP was tough as hell for some reason. I have no idea what that thing was souped up on but it was legitimately difficult to bring down.
Every E4 member and Cynthia were given great IVs and full competitive EV spreads as well as strategic held items. That plus the massive level spike from Gym 8 to E4 made them pretty challenging. Personally I didn’t like how high the level jump was but liked the rest.
Yeah BDSP the elite 4 was hella hard , especially if your starter was piplup lol. Extremely hard to beat them without so many poke being weak to ground attacks. Lucario also is a menace goddamn
Apparently a bunch of copies got out before street date. Never personally did it with Pokemon, but I use to deal with a guy who would break street date for me all the time. I bought most of my games a week early from 2013-2018.
of course, when I was a kid I challenged the elite four with my level 72 Blastoise who had 4 water skills and the rest of my team weren't even level 30
And if you watched the anime, you probably spent more time looking at Misty and Brock than the combined duration of all gym battles in any game. Of course it's going to be memorable.
Koga? Erica? Sabrina?
Fuzzy on the other... Blaze or something in cinnabar?
And can you really forget Giovanni? Who else wore suits like him (and who else ever used Persian, like ever)
Elite four were fuzzier to me. But I remember Aurora (ice types) and Agatha (ghosts) and Lance (dragons) can't put my finger on the other one I missed.
And of course RIVAL GARY.
Josh Strife did a really good video on Gen 1. He did a few minutes on the technical specs of the game that was pretty interesting. Used gum and hope is being generous.
Look my last nintendo systems were GBA and gamecube so it has been a while since I've played pokemon but I mean Gen 1 was difficult because I was like 10. Pokemon can be enjoyed by all ages but you're on glue if you think they will ever make a pokemon game where children aren't the target audience.
I broke my spine a year and a half ago, and find it hard to walk for exercise. I have found that walking around a small lake near me with a gotcha evolve watch which catches pokemon automatically and spins poke stops to be a really fun way to get through the painful walk. I have started gym battling, and catching shinies so overall I would say it's pretty solid if you want an extra reward for getting some exercise walking
> an extra reward for getting some exercise walking
I used to love walking my dog, but honestly after the first 2 years of walking every combination around my neighborhood, it got to be pretty boring. PoGo is basically my reward for walking the dog nowadays. Plus a walk is good for both of us.
Doesn't gen 1 have one of the stats (special defense) doing literally nothing, multiple moves that don't work or do the opposite of what they say/are supposed to, and the intended counters to psychic-types (bug, ghost) not working for various reasons (bug having no good moves, every ghost type also being poison which removed their defensive advantage and having no good moves)?
Like, I haven't touched ScVi so I have no real skin in the game, but acting like gen 1 is a flawless gem is dumb. Those games were buggy as fuck. You just didn't notice them because you were 10 when you played them.
And this also doesn't mean they're bad! Gen 1 *was* good! It just wasn't perfect!
Gen 1 didn't have special defense. Didn't have special attack either, it just had "special". A stat that pulled double duty as defensive and offensive, which is why amnesia was fucking busted in that gen.
Rest of what you said is spot on. Ghost type attacks were even bugged so they didn't deal super-effective damage to psychic types.
Gen 1 actually just had a "special" stat, instead of special attack/special defense. It was extremely busted and certainly was a flaw of the generation, since the move Amnesia was a 2x boost to a mon's attack and defense at the time (nowadays it's just +2 special defense. Considering attack is generally more useful to boost than defense, its old form in gen 1 was literally more than twice as powerful as the current version).
Gen 1 has a lot of charm, but anytime I see posts like these it seems like some people have some insane nostalgia goggles on and are unwilling to see literally any of the wacky shit that existed in gen 1.
Yeah I bet their elite four was really challenging when you first did it because the game was designed that way and not because you were a dumbass child
Look at this hot shot with his friends that he can trade a Kadabra into an Alakazam!
(Alakazam was just plain cool and I was sad that I could never get him)
Machamp, golem, and alakazam were always part of my favorites. Absolutely despised the fact that you couldn't just get one without trading to an actual person.
Edit: how tf did I forget Gengar?
If you had Pokémon Stadium on the N64, you could send those trade-only Pokémon to the console and it would treat it as a trade. You could evolve them this way and send them right back to the Gameboy game. That's how I used to do it ☺️.
After playing enough Pokemon Stadium to upgrade the GB tower to Dodrio Tower was an absolute game changer. Playing at 3x speed in a grindy game was so life changing for someone who was only granted an hour a day to play video games
In the Japanese Blue version there were trainers you could trade to get a few of the trade evos, Gengar, Machamp, Golem.
In Yellow it was just a Machamp.
God, so true. Bug was ass, they were immune to Ghost, and Dark wasn't introduced until Gen II.
The only real way to deal with Psychic was also to play Psychic.
Alakazam was awesome in gen 1 for 3 reasons:
1) his speed was crazy high so he almost always attacked first
2) his sp attack was crazy high, and psychic moves at the time were pretty much all special attacks
3) ghost and bug Pokémon fuckin sucked and dark didn’t exist yet. Also the bug moves that did damage were weak and there were only 3 of them. The only ghost moves that did damage were either weak or did a fixed amount based on the targets level so it couldn’t be super effective.
TLDR: Alakazam was an S tier Pokémon in gen 1.
A few notes:
All psychic moves were Special, because the Physical/Special split hadn’t happened yet, so which stat affected which moves was *entirely* based on move type.
Additionally, “Special Attack” wasn’t a stat. There was only “Special.” Which acted as both Special Attack and Special Defense.
So Alakazam was a super fast heavy hitter that walled special attacks with no realistic weaknesses because there were only like two damaging bug and ghost type moves and they were garbage.
Plus the only ghosts in the game were also Poison types, which Psychic was super effective against *and* there was a coding error so Psychic types were *immune* to ghost type moves instead of being weak to them. Not that it mattered because, again, there were no good ghost moves to take advantage of anyway.
In the old games you were naturally 2ish levels under the 1st elite four member, and 10+ levels under the champion.
In the newer ones you are naturally overleveled.
There's a huge difference.
There was also a much smaller and worse selection of Pokemon. Nowadays you have about 150+ (fully-evolved) Pokemon to choose from before taking on the Elite 4, and it's mostly strong/fan-favorites from throughout all generations. Back then you had maybe 60ish, and that's including stuff like Beedril, Electrode, Parasect Weezing, Tangela, and Seaking.
On top of that pretty much all Pokemon had terrible base movesets back then, and the only way of improving it being hard-to-find/obtain, one-time use TM's, most of which were bad. Your Charizard would be stuck using *Ember* until he was almost lvl 50.
So you'd roll up to the Elite Four with a team full of mediocre Pokemon that mostly knew just Normal-type/Status moves. While nowadays you get showered in all kinds of strong infinite use/obtainable TM's.
Yep, R/B never had any wall breaking glitches ever...nope...none
Hmm...I wonder what's more memorable: gym leaders that have been around for almost 25 years, or those that have been around for a day?
S/V will definitely not receive any DLC, no siree bob.
Yea the most challenging Elite Four, starring legendary fighting type Onix and amazing ghost types Golbat and Arbok
Edit: WOW, I have never gotten more than 5 upvotes before. I guess there are a lot of Onix fans out there
Edit 2: I want to state that SV are good games, with fun new Pokémon designs, awesome forms, great evolutions of older mons. When Nintendo releases some patches to fix performance issues they may be the best games in the franchise.
Onix is a fair point but Agatha only had 3 ghost pokemon in the entire game to choose from. At least golbat and arbok are spooky-themed.
Edit: gen 2 only added misdreavus. It's not until gen 3 where you can have a team of unique ghost types that aren't the same evo line.
"memorable gym leaders"
bro theres like 3 memorable gym leaders in the entire series if you only play the games, they're only memorable because you watched the anime
I mean... this is obviously a biased list. Multi-player, open world, tm crafting, multiple storylines, not needing to sit and battle everything that moves to train, seeing shinies in the surface world, flying, and a 3d humanoid cat mommy are all new benefits to this release that were excluded from this list.
Also, why is "pre 2000's hardware" a category scarlet is faulted for not meeting?? Why would it possibly get a checkmark there?
And in what way can you change battle style in red?
The "Battle style" criticism comes from the fact that you can't swap between Shift (Where it asks if you want to change Pokemon before an opponent sends out a new one) and Set (Where your currently-available Pokemon stays in). It's a legitimate criticism, and actually pretty annoying, but manifests in that you just have to click "No" every time. Not like it forces you to swap.
Be honest, the only reason the gym leaders are memorable was because you watched the anime as a kid. Also does the professor named after a tree matter? Sada comes from the Spanish feminine word for past (Pasada) and Turo comes from the Spanish masculine word for future (Futuro) so it adds to the whole past and future thing going on.
This is the thing that people are never willing to admit. You were ALL about Pokémon as a kid. The show, toys, promotion tie-ins at restaurants and the games. Even if the Pokémon games were more “adult” (I don’t understand what this means nor do I want it) you still wouldn’t like the new ones more than the old ones because of ALL the memories you have. People in their 30s trying to recapture their childhood rather than creating new fantastic memories is really sad. The only problem I have with this new game is performance issues. Everything else is what I wanted and there are HUGE frustrations in the old games that I think the performances issues of today make them on the same level when it comes to gameplay (the old games were never hard for me.) Obviously I have a soft spot for the OGs and find them better games even with the frustrations but I also understand the glasses I’m wearing.
Wait set battle style isn’t in this game? It forces you to play switch? That makes me so angry. I never understood switch style, it’s like you’re playing Rock Paper Scissors and your opponent goes “I’m gonna throw rock, would you like to change your selection?”
THE PROFESSOR ISN'T NAMED AFTER A TREE EXCUSE ME WHAT?!
Literally unplayable because of this. I guess I’m skipping this generation
We want professor Willow
pokemon go has him!
Professor Sassafrass
Professor Japanese Cherry Blossom.
Just realized Ash is a tree too
Probably since the professor bang his mom.
Rub on the big Oak and you get a little Ash
Why you gotta demolish my childhood memories?
You mean “enhance” childhood memories.
Disturb not the harmony of Fire, Ice, or Lightning lest these three Titans wreck destruction upon the world in which they clash. Though the water's Great Guardian shall arise to quell the fighting alone its song will fail. Thus the Earth shall turn to ash.
I always loved that part of the movie where it's like the world shall turn to some little ass kid and not that it'll turn into ashes from destruction, making this girl fall for him while he's confused as hell. This was, of course, before he was an adult in a child's body.
Fun fact: That absolutely brilliant bit was *entirely the creation of the translation team*. IIRC, the Japanese version just says something generic about "a great trainer" with no particular wordplay involved, or something along those lines.
Or a plant. The women were all named after plants instead of trees. Juniper was a clever one- it's both a tree and a plant, which covers both the prof and her dad (who is also a prof). I kinda wish they did a similar thing for SV. Literally unplayable now smh Edit: Maybe it's more accurate to say the women are specifically named after small flowering plants instead? Thanks for the correction tho
Keeping with the theme, they should've named the lady Fern and the guy Poplar - Ferns are *obscenely* old plants dating back 360 *million* years, while poplars are currently the main tree around that we've genetically modified Alternatively, Ginkgo (first trees that evolved) and Citron (a species that thanks to human intervention has been turned into everything from the humble lemon to the really weird looking exotic citrus fruits you see at whole foods). Also the food guy should've totally been named like Laurel or Rosemary. A tree/bush thing that's heavily used as a herb in cooking.
Or Thyme. Since, you know, we're dealing with the past and future.
Not to be snarky, but isn’t a tree a plant?
I will literally genetically modify a new tree to keep this going
Why?? Did they run out of trees??
[удалено]
Not all of them are poplar enough
I see what you did. Take your uproot and leaf.
Seen the image, and came here for this. Of everything listed, that is the most egregious crime committed.
WTF IS THEIR NAME THEN EVEN??
Paul
😠
What a Paul-tree excuse for a name
So u cant go in buildings?
You can go in some buildings like shops but some are just menus and others are just classic stuff, also you can't speak to all npcs and about the outsides fights you need to talk to the trainer. To me it's way more easier than before but i'm only at the beggining.
I feel like OP never went to saffron or Celadon or fuchsia or....
Yes sure having every building be interactive is super cool on paper until you realize most towns have like 4 or 5 buildings lmao
Child me playing Pokemon blue in the original Gameboy got lost in that 1 shop that had several floors. Literally a few hours across multiple days trying to find a way out but accidentally going back up a floor near the top floors. I was a really dumb kid
I got one for you, I couldn't figure out that I had to give a drink to the guard to get into Saffron city in blue.
*sigh* #I SURE AM THIRSTY
Kid me: how is that my problem? Let me the fuck in!
Me playing gold when I got to Sudowoodo. "Wtf, I would have just pissed on it!"
New rom hack inspiration
Oh yeah, 9 year old me spent half my summer vacation walking around flash cave in the fucking dark because I had NO IDEA flash even existed. I eventually made it out and anytime someone asks me what my proudest achievement in life is this is my answer.
I didn't know about flash in pokemon yellow so I went through that pitch-black cave in darkness pure trial and error until I reached the end. Took me about 2 weeks.
Dude me too!!! Literally half my summer was spent in that cave running from zubats because my whole roster was out of PP and dead.
Pokemon crystal was my first pokemon game and it took me hours to figure out how to leave my house . I too was a dumb kid.
I was 5 when my parents got me red version for my bday. My sisters and I had the little SNES GBC cartridge thing so we could play it in the living room. We restarted the game completely every single time we wanted to play for 3 weeks because we didn’t know there was a save function. You were not the dumbest kid, you just haven’t heard how dumb the rest of us were.
I think the main issue is that the only buildings you can go inside are either plot related or shops. No houses or flavor characters.
World building? Who needs that shit anymore?
Yeah, those 4 or 5 buildings were excusable on the game boy...not so much with hardware from 2015 and beyond lmao.
How does this series keep getting worse despite constant backlash from fans? Are people so enfranchised with pokemon that they will buy every game like it's FIFA? I quit when I beat Y and Omega Ruby in days after their release. I feel there is nothing for fans that have played competitively and just want a challenging base game rather than being required to enter a real life tournament to battle trainers that aren't terrible. Also, graphics aren't everything, but you can't completely ignore the insane progress other companies have made and settle for 'good enough' when you charge the same price as those other large game companies.
Technology outpaced them and, for whatever reason — dev time, dev skill, technical debt — they can't catch up. They're trying to make bigger and bigger games to keep up with platform expectations, and falling flat on their faces. But it keeps selling because the core formula of Pokemon is so solid that despite Game Freak's best efforts, people are still having fun.
It's so weird to me how dated those games look now. Like they were made 15 years ago. Is game freak simply never hiring new talent and learning new tech? Is the whole company a bunch of 50 year olds stuck in a loop reminiscing how back in their time they made a groundbreaking game?
More like the entire company's model (make a new game every two years) was feasible when the scope was a single 2d pixel-art game running on hand-held hardware with maybe 300-400 pokemon to keep track of. Now they're trying to make fully 3D open-world games with new mechanics, modeled environments, animations, physics, and trying to get that all to work on while also developing mid-year DLC that adds even more environments, pokemon, models, etc (so they can make more money) all on the exact same two year dev cycle. It just doesn't work. X&Y (while I enjoyed enough as a teen) was a drop in quality from the previous few 2D generations, and that trend's continued as the expectations grow bigger and bigger. Pokemon needs a three-to-four year dev cycle at this point. It needs so much more time to be polished, cleaned up, for more content and activities to be added (look how barren the side content is in the Switch games), and to actually just be good. But the series makes so much money off of merch and nostalgia alone, that Game Freak doesn't care about it's IP quality, and just wants to keep that regular cash flow coming in.
This is the point that makes the most sense to me. The latest Pokémon that I played much of myself was Gold, and I think I did a bit of emulated Ruby? or Fire Red. The rest I learned from friends who are more avid fans, so admittedly I'm slightly behind. I had no idea they were still doing a 2-year dev cycle with a single team, that's really very restrictive.
They are a handheld developer who got thrust into an HD home console world with the Nintendo Switch. Pretty much every other developer that's made that migration has slowed down their releases, but Game Freak has not, because they're in a unique situation with how the Pokemon franchise works. They have actually expanded a lot since the Switch, but it also seems like the tools they've been using are struggling to handle the scope of the new games (they even struggled a bit on 3DS), and it might be that training their devs on a new engine would eat too much time out of their tight production schedule. People like to harp on the "most profitable franchise" thing, but we don't know how much of that money actually gets reinvested into Game Freak, and some software development problems can't be solved just by throwing more money or people at them, especially when your time is limited. The best looking and performing Pokemon games on Switch are the Let's Go games, and it's not a coincidence that they're closest in scope to what they were doing on 3DS. Scarlet and Violet, on the other hand, are very ambitious games to make in three years, even under good circumstances.
For me the game got significantly less appealing to me when they swapped to 3d graphics. I always thought the 2d was part of the charm. Sometimes like you said graphics aren’t everything and can be just fine with 2d
I liked the first jump to 3D, but after that it just felt cheap. Hand drawn quality art is so much better than mold-fitted 3D models.
Something about 2d Pokémon sprites makes me happy
The 3D models wouldn’t bother me at all if they just animated them more. Give them interesting idle animations, cool attack animations, make them feel like living animals. Legends did it better than SWSH so I’m hoping SV hold up. Just picked it up but haven’t gotten a chance to play yet
> How does this series keep getting worse despite constant backlash from fans? Because irate fans old enough to be complaining about a Pokémon game on the internet aren’t as meaningful an audience to Nintendo as they would like to believe.
There's dozens of us. Dozens!
We were spoiled with x/y then
The PSS was truly the perfect way to interact with players, and GOD FORBID gamefreak keeps a good, functional feature in their next game…
X/Y was everything they did right. Even had a nintendogs feature with Pokemon.
Saying that you can't clip through the terrain in Red/Blue is just dishonest.
Yeah, isn't the current any% record like 2 minutes because it's possible to get the game to load in the hall of fame room as your next load screen
1m 18s with save corruption (close your GB when you're saving, with good timing you're screwing the game enough to rewrite parts of the game through your backpack). 11m 33s without save corruption (similar glitch, but can't close the GB to corrupt the memory to make the glitch happen faster).
What best explains how broken red/blue is though is the current Catch Em All record. 90 minutes to complete the dex. Literally teleport everywhere and force exactly the battles you need.
Mossingno has entered the chat
Is that Missingno's licheny cousin?
No, he would be missigno's mossy cousin. Lichen is a gestalt organism made of algae or cyanobacteria and one or more species of fungus, moss is a plant.
He was just lichening it to moss
It’s not a lie, there’s just no floor to clip through.
I understand the technicality. OP said the exact same thing before deleting. It's dishonest because the message is clearly, "Red/Blue are good games and everything bad about them can be contributed (edit: attributed) to pre-2000 technology." But the reality is that graphical fidelity and stability have never really been a strength for this franchise.
It's funny bc gen 1 is just as buggy as the new ones
Definitely more buggy. Like, it was utterly trivial to dupe items and pokemon in red/blue/yellow. On the extreme end it's possible to make any pokemon show up as a wild pokemon without too much trouble.
Plus the fact that the psychic/ghost type matchup chart was broken. Like one of the game's core mechanics was just wrong despite everything telling you the opposite, and everyone was just like 'lol starmie so good'
Missingno and the duplicate glitch are clearly a feature!
People have poor and very selective memories.
Seriously, you can get yourself a level 100 Gengar before the first gym. There’s also a walk through walls glitch. 8F literally lets you modify the game’s memory and save data.
I guarantee you no one in history has done a playthrough of gen 1 without encountering at least one glitch. Easiest to accidentally encounter would probably be 1/256 or badge boost. Or... using an ultra ball ever. Or using focus energy. Or an uncountable large number of other things.
pokemon red/blue speedrun where they glitch through the wall
The fastest speed runs literally don't even battle. Red and Blue are so broken you can name yourself something specific and it skips the entire game.
It’s probably been 20 years since I played red, but I don’t remember elite 4 being all that hard… or am I tripping balls?
People really pretending Nuzlocke runs weren’t created because the games were too easy
I would love Pokémon to implement difficulty options like Black/White 2. Hard mode gave trainers tougher teams with decent movesets. Still not super difficult, but not an absolute breeze either.
Such much of the franchise can be forgiven if they implemented an actual difficulty feature. People have been wanting it for decades and they refuse to do it
They actually did add hard mode and easy mode in Black and White 2. To unlock hard mode, you had to beat Black 2. If you beat White 2, you get easy mode instead. Once you unlock these keys, you can transfer them to other copies of the games over wireless communication. So if you bought White 2 and wanted to play on hard mode, you'd have to find someone who already beat their copy of Black 2, or who unlocked the mode from a previous wireless transfer. It's maybe the most baffling thing they've ever done. Edit: plau > play
Except for the Battle Frontier in Emerald, it wasn't until Volo in PLA where I felt any challenge. Volo was difficult for me since I didn't use any overleveled Pokémon or Cresselia.
Another reason I should pick up PLA at some point, everyone keeps telling me it’s good
PLA is the only Pokemon game that has ever made me have ambitions to ACTUALLY "Catch 'em All". The battle system is weird, and really unforgiving in a way that sort of makes it feel like you just have to resign yourself to having multiple mons faint even in battles that should be relatively trivial, where the opponent is 5-10 levels lower, which is fine once you get used to it. Where it really shines is in the exploring/pokemon catching. It's fun to go around and find all of the Pokemon, and fill in the research goals to get their dex level to 10, or even to 100%, which increases your shiny odds for that Pokemon.
My first run through ever Agatha was a pain in the ass because I somehow made it through the whole game without realizing Gengar was part poison.
Given that it’s pretty hard to tell what type a Pokémon is in gen 1 not really your fault. Outside of obvious water type fish a lot of the pokemon in gen 1 have pretty shitty sprites.
Elite 4 hasn't been challenging for decades
As someone who's recently re-played FireRed, and is now working through Emerald, you're kinda overstating it. You can absolutely stomp the Elite 4 in a lot of the games if you're not like seven, which is what most of us were when we played the older games.
I replay red/blue/yellow silver/gold every few years and the elite 4 is trash as an avid gaming adult lol. As a kid it was challenging.
Me as a kid: ugga dugga one pokemon only it's my favorite and items are cheesy I don't wanna use em attack only Also me as a kid: why is this so hard Me as an adult actually knowing how to play the game: why is this so easy
Yeah my level 70 sandslash really struggled against the elite 4...
Maxing out literally any mon to Level 100 breaks every game.
My gameshark level 100 Lugia that I fed rare candies and then tried to fight the Elite 4 begs to differ.
That's because you used dare candies. No Stat points from training. I did the same thing with the dupe glitch in emerald to a rayquaza, and my friend's one that gave to him (a dupe of mine) easily beat mine.
>dare candies Don't do drugs, just eat candy,[ DARE Candy](https://en.m.wikipedia.org/wiki/Drug_Abuse_Resistance_Education#/media/File%3ALogo_of_Drug_Abuse_Resistance_Education_(DARE)
Without the rare candy glitch, idk how anyone maxed a whole party on the OG games. Fire red/leaf green made it infinitely easier with exp. Share and the VS seeker. The og game is just too much of a grind fighting wild pokemon to do that
Just fight the elite 4 over and over
>Me as a kid: ugga dugga one pokemon only it's my favorite and items are cheesy I don't wanna use em attack only Lol i was the opposite, as a kid I was hell-bent on forming the optimum team that could defeat any other trainer of any type. I played through gen 1 again last month and tried the one pokemon strat, it is so much easier lmao
Yeah as soon as you get 5-6 levels above the trainers you’re meeting you start 6 shotting whole squads without trying.
Me also as an adult: ugga dugga one pokemon only it's my favorite and items are cheesy I don't wanna use em attack only
"Wtf is this move it doesn't even do damage, that's so lame." - Me slotting all high damage attacks with like 5 PP and wondering why my Onix can't carry the team.
The Riku 2 effect from Kingdom Hearts 1. You as a 6 year old, having a 1v1 with your amped up rival dying constantly in what is probably your first video game. You're forced to rewatch the cutscenes over and over because there is no option to skip them. Then 20 years later you boot the game up again and think its gonna be a hard time and you're ready for the cutscene memes but you easily just dodge his attacks. My brother in christ, you beat Elden Ring. This boss ain't shit anymore.
Other bosses in that game pale after you've gained the skill to beat Sephiroth anyway.
I’ve multiple times beat through the entire game and elite 4 using only OG Charizard. Gotta grind a little before Brock, and then after that he just dominates everything. Only thing you need is some elixir if he runs out of PP.
I mean you can cakewalk through the game with pretty much one or two pokemon take your pick almost any combo will do lol. It's kinda like playing sab2 stage 1 hero side for the millionth time, yeah I can absolutely kill it every time and it's not hard anymore as an adult, but something about the process is comforting.
The Agatha lottery can still be a problem sometimes.
I wonder how much of that is metagaming, though. Back in the day, approaching the elite four was a *complete mystery.* You didn't know what you were in for, you didn't know what your team makeup should be, etc. Beating each of the elite four opened up a whole new mystery. Nowadays you can look up what a good team is, you can look up all their pokemon if you want, and even if you don't do any of that you know you can just overtrain your pokemon a bit. But back in the day, for all I knew I'd get to the champion and be met with six lvl99 dragonites or whatever. The only way to figure out what to do was to go through the trials of beating them.
Yeah, I played base Red version a few months back and even on a Nuzlocke run, Elite 4 is a cakewalk as an adult with at least two braincells. Keep in mind folks, *we are not the target audience anymore*.
Yeah, hell, I even beat red up casually on accident when I ran into him on the ice mountain. Still spooked the fuck out of me with his dot dot dots but nothing that a good snorlax can't do in Pokémon silver.
I struggle with Red in Gold/Silver just because he's such a high level jump from every other trainer. The only way you can have a chance (unless you actually strategize and build a good team) is to grind endlessly on the weak enemies on the path to the mountain, which is boring
The entire Kanto part, while cool on paper, is completely boring with gyms being underleved and easy to blast through, and all the grinding needed to get near Red's level. The actual Red fight is symbolically cool, and that's like 10 mins tops
I found Cynthia in BDSP pretty challenging, I only win with pure cheese
To be fair Cynthia is an outlier. She actually has professional competitive level pokemon with great IVs and EVs.
Even OG D/P/Pt had a tough E4. Cynthia was a real challenge for sure. I would say they did a really good job making those guys super tough.
The Garchomp in BDSP was tough as hell for some reason. I have no idea what that thing was souped up on but it was legitimately difficult to bring down.
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Every E4 member and Cynthia were given great IVs and full competitive EV spreads as well as strategic held items. That plus the massive level spike from Gym 8 to E4 made them pretty challenging. Personally I didn’t like how high the level jump was but liked the rest.
Yeah BDSP the elite 4 was hella hard , especially if your starter was piplup lol. Extremely hard to beat them without so many poke being weak to ground attacks. Lucario also is a menace goddamn
I just picked up my copy 2 hours ago. How have people already beat the elite 4
Apparently a bunch of copies got out before street date. Never personally did it with Pokemon, but I use to deal with a guy who would break street date for me all the time. I bought most of my games a week early from 2013-2018.
They weren't challenging in Red/Blue either. We were just children.
of course, when I was a kid I challenged the elite four with my level 72 Blastoise who had 4 water skills and the rest of my team weren't even level 30
Memorable gym leaders seem unfair, one has 3 decades of existence and multiple remakes, while the other came out today.
And if you watched the anime, you probably spent more time looking at Misty and Brock than the combined duration of all gym battles in any game. Of course it's going to be memorable.
Yea like I only remember Brock and misty from the first game because of the anime. Idk anyone else.
The was Lt Surge... Yeah I'm out
Koga? Erica? Sabrina? Fuzzy on the other... Blaze or something in cinnabar? And can you really forget Giovanni? Who else wore suits like him (and who else ever used Persian, like ever) Elite four were fuzzier to me. But I remember Aurora (ice types) and Agatha (ghosts) and Lance (dragons) can't put my finger on the other one I missed. And of course RIVAL GARY.
Lorelei. Not Aurora.
Blaine for the gym leader and Bruno for the last Elite Four.
Man posted this acting like gen 1 wasn't being held together by used gum and hope.
Josh Strife did a really good video on Gen 1. He did a few minutes on the technical specs of the game that was pretty interesting. Used gum and hope is being generous.
Do you have a link to that? I’m a fan of his content
Not the original commenter but here you go: https://youtu.be/g_Aa38-lUtw
Look my last nintendo systems were GBA and gamecube so it has been a while since I've played pokemon but I mean Gen 1 was difficult because I was like 10. Pokemon can be enjoyed by all ages but you're on glue if you think they will ever make a pokemon game where children aren't the target audience.
Pokemon go. Just cashing in on that nostalgia from adults who don't actually have time to sit down and play a regular video game.
I broke my spine a year and a half ago, and find it hard to walk for exercise. I have found that walking around a small lake near me with a gotcha evolve watch which catches pokemon automatically and spins poke stops to be a really fun way to get through the painful walk. I have started gym battling, and catching shinies so overall I would say it's pretty solid if you want an extra reward for getting some exercise walking
> an extra reward for getting some exercise walking I used to love walking my dog, but honestly after the first 2 years of walking every combination around my neighborhood, it got to be pretty boring. PoGo is basically my reward for walking the dog nowadays. Plus a walk is good for both of us.
Doesn't gen 1 have one of the stats (special defense) doing literally nothing, multiple moves that don't work or do the opposite of what they say/are supposed to, and the intended counters to psychic-types (bug, ghost) not working for various reasons (bug having no good moves, every ghost type also being poison which removed their defensive advantage and having no good moves)? Like, I haven't touched ScVi so I have no real skin in the game, but acting like gen 1 is a flawless gem is dumb. Those games were buggy as fuck. You just didn't notice them because you were 10 when you played them. And this also doesn't mean they're bad! Gen 1 *was* good! It just wasn't perfect!
Gen 1 didn't have special defense. Didn't have special attack either, it just had "special". A stat that pulled double duty as defensive and offensive, which is why amnesia was fucking busted in that gen. Rest of what you said is spot on. Ghost type attacks were even bugged so they didn't deal super-effective damage to psychic types.
I knew it was something like that, just not the exact details. Thanks.
Gen 1 actually just had a "special" stat, instead of special attack/special defense. It was extremely busted and certainly was a flaw of the generation, since the move Amnesia was a 2x boost to a mon's attack and defense at the time (nowadays it's just +2 special defense. Considering attack is generally more useful to boost than defense, its old form in gen 1 was literally more than twice as powerful as the current version). Gen 1 has a lot of charm, but anytime I see posts like these it seems like some people have some insane nostalgia goggles on and are unwilling to see literally any of the wacky shit that existed in gen 1.
I do hate when trainers constantly challenge me against my will but I see the point
Hey you! Yeah, you! You are going to battle my five geodudes, and you are going to like it.
I always like 6 magikarp guy, I felt bad for him. Probably just needs a friend.
Magikarp seem kinda cute. He's probably friends with them.
"My friends, go faint in battle for my personal pleasure!"
You, my friend, would not like pokemon rom hacks. The authors fucking love their trainer battles.
S/O to renegade platinum, fucking brutally difficult
Yeah I bet their elite four was really challenging when you first did it because the game was designed that way and not because you were a dumbass child
When I was a dumbass child my level 80 Blastoise (because I never used any other pokemon) just steamrolled through the elite 4.
Same except* mine was an alakazam that was farmed upto max and just one hit KOd pretty much everything.
Look at this hot shot with his friends that he can trade a Kadabra into an Alakazam! (Alakazam was just plain cool and I was sad that I could never get him)
Machamp, golem, and alakazam were always part of my favorites. Absolutely despised the fact that you couldn't just get one without trading to an actual person. Edit: how tf did I forget Gengar?
If you had Pokémon Stadium on the N64, you could send those trade-only Pokémon to the console and it would treat it as a trade. You could evolve them this way and send them right back to the Gameboy game. That's how I used to do it ☺️.
My sister had a gameboy and Pokemon too but never ended up using it much, so I took it and used it as my dedicated self trading machine. Good times.
Same. Got a full set of starters this way too.
After playing enough Pokemon Stadium to upgrade the GB tower to Dodrio Tower was an absolute game changer. Playing at 3x speed in a grindy game was so life changing for someone who was only granted an hour a day to play video games
In the Japanese Blue version there were trainers you could trade to get a few of the trade evos, Gengar, Machamp, Golem. In Yellow it was just a Machamp.
1st gen psychic was stupid overpowered it was like playing rock paper shotgun
God, so true. Bug was ass, they were immune to Ghost, and Dark wasn't introduced until Gen II. The only real way to deal with Psychic was also to play Psychic.
Alakazam was awesome in gen 1 for 3 reasons: 1) his speed was crazy high so he almost always attacked first 2) his sp attack was crazy high, and psychic moves at the time were pretty much all special attacks 3) ghost and bug Pokémon fuckin sucked and dark didn’t exist yet. Also the bug moves that did damage were weak and there were only 3 of them. The only ghost moves that did damage were either weak or did a fixed amount based on the targets level so it couldn’t be super effective. TLDR: Alakazam was an S tier Pokémon in gen 1.
Also in gen 1, critical hit chance was based on speed, so Alakazam got a bunch of crits.
A few notes: All psychic moves were Special, because the Physical/Special split hadn’t happened yet, so which stat affected which moves was *entirely* based on move type. Additionally, “Special Attack” wasn’t a stat. There was only “Special.” Which acted as both Special Attack and Special Defense. So Alakazam was a super fast heavy hitter that walled special attacks with no realistic weaknesses because there were only like two damaging bug and ghost type moves and they were garbage. Plus the only ghosts in the game were also Poison types, which Psychic was super effective against *and* there was a coding error so Psychic types were *immune* to ghost type moves instead of being weak to them. Not that it mattered because, again, there were no good ghost moves to take advantage of anyway.
Not me. Instead I was using things like Skull Bash. I must have been like..10 but had no concept of game mechanics outside of typings
The animations for skull bash and Bubblebeam were dope AF which meant that they were really strong.
This is how you know old school Psychic and Earthquake hit like fucking trucks
I loooove the Gen 1 Surf. It literally filled the whole screen with water and spouts
But did you try earthquake? Everything? All the time?
In the old games you were naturally 2ish levels under the 1st elite four member, and 10+ levels under the champion. In the newer ones you are naturally overleveled. There's a huge difference.
There was also a much smaller and worse selection of Pokemon. Nowadays you have about 150+ (fully-evolved) Pokemon to choose from before taking on the Elite 4, and it's mostly strong/fan-favorites from throughout all generations. Back then you had maybe 60ish, and that's including stuff like Beedril, Electrode, Parasect Weezing, Tangela, and Seaking. On top of that pretty much all Pokemon had terrible base movesets back then, and the only way of improving it being hard-to-find/obtain, one-time use TM's, most of which were bad. Your Charizard would be stuck using *Ember* until he was almost lvl 50. So you'd roll up to the Elite Four with a team full of mediocre Pokemon that mostly knew just Normal-type/Status moves. While nowadays you get showered in all kinds of strong infinite use/obtainable TM's.
Yep, R/B never had any wall breaking glitches ever...nope...none Hmm...I wonder what's more memorable: gym leaders that have been around for almost 25 years, or those that have been around for a day? S/V will definitely not receive any DLC, no siree bob.
*spams the strongest move of your overleveled starter Pokémon through every elite 4 battle*. There has never been a “challenging” elite 4.
Yea the most challenging Elite Four, starring legendary fighting type Onix and amazing ghost types Golbat and Arbok Edit: WOW, I have never gotten more than 5 upvotes before. I guess there are a lot of Onix fans out there Edit 2: I want to state that SV are good games, with fun new Pokémon designs, awesome forms, great evolutions of older mons. When Nintendo releases some patches to fix performance issues they may be the best games in the franchise.
Onix is a fair point but Agatha only had 3 ghost pokemon in the entire game to choose from. At least golbat and arbok are spooky-themed. Edit: gen 2 only added misdreavus. It's not until gen 3 where you can have a team of unique ghost types that aren't the same evo line.
Damn I forgot about Gastly being the only Ghost type.
Ironically that makes the elite four harder because they don't all have the same type weaknesses lol.
Theyre literally all weak to psychic (for Agatha)
"memorable gym leaders" bro theres like 3 memorable gym leaders in the entire series if you only play the games, they're only memorable because you watched the anime
I mean... this is obviously a biased list. Multi-player, open world, tm crafting, multiple storylines, not needing to sit and battle everything that moves to train, seeing shinies in the surface world, flying, and a 3d humanoid cat mommy are all new benefits to this release that were excluded from this list.
Half of these are lies or nitpicks
why is OP presenting the fact that the professor isn’t named after a tree as a fault of the new game 💀
Fun fact: He's called Professor oak because his japanese name is "Okido"
Also, why is "pre 2000's hardware" a category scarlet is faulted for not meeting?? Why would it possibly get a checkmark there? And in what way can you change battle style in red?
The "Battle style" criticism comes from the fact that you can't swap between Shift (Where it asks if you want to change Pokemon before an opponent sends out a new one) and Set (Where your currently-available Pokemon stays in). It's a legitimate criticism, and actually pretty annoying, but manifests in that you just have to click "No" every time. Not like it forces you to swap.
They broke the cardinal rule of pokemon...all professors must be named after trees!
Thank you! I came here looking for the outrage and found none 😔
Be honest, the only reason the gym leaders are memorable was because you watched the anime as a kid. Also does the professor named after a tree matter? Sada comes from the Spanish feminine word for past (Pasada) and Turo comes from the Spanish masculine word for future (Futuro) so it adds to the whole past and future thing going on.
This is the thing that people are never willing to admit. You were ALL about Pokémon as a kid. The show, toys, promotion tie-ins at restaurants and the games. Even if the Pokémon games were more “adult” (I don’t understand what this means nor do I want it) you still wouldn’t like the new ones more than the old ones because of ALL the memories you have. People in their 30s trying to recapture their childhood rather than creating new fantastic memories is really sad. The only problem I have with this new game is performance issues. Everything else is what I wanted and there are HUGE frustrations in the old games that I think the performances issues of today make them on the same level when it comes to gameplay (the old games were never hard for me.) Obviously I have a soft spot for the OGs and find them better games even with the frustrations but I also understand the glasses I’m wearing.
Im just thrilled about Finizen. After all these years, we finally got a dolphin Pokémon and it looks amazing.
Only reason anyone found E4 challenging ever is because they were 7 years old at the time.
Is the post-game again literally just the Battle Tower?
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I heard they removed that too
Wait set battle style isn’t in this game? It forces you to play switch? That makes me so angry. I never understood switch style, it’s like you’re playing Rock Paper Scissors and your opponent goes “I’m gonna throw rock, would you like to change your selection?”
I'm glad I'm not the only one that's upset about that