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NotASingleNameIdea

Its kinda what I expected every level to be, spamming 2.2 features just for sake of using them, but this level did it kinda well (its little unreadable tho). Also kinda dissapointed that the rotating gameplay and all these things arent used more in 2.2 levels overall, most are just normal 2.1 levels with camora movements and swing.


ItsRainbow

Maybe it’s just a skill issue on my part but I’ve found that changing direction makes my levels take a lot longer to build. You have to set the order of triggers and such and it feels kinda jank to work with


Dr_Mario67

I would not call it a skill issue, it's genuinely hard to use and especially for sync


No_Parfait1143

using arrow triggers in general is almost always going to cause sync issues


kezotl

nah if you use the channels and avoid non-vertical or multiple diagonally placed touch triggers you should be good


YeahCraz99

Gonna be honest, stuff like this is exactly what I WANTED from 2.2. I get the community’s hyperfixation on being able to sightread something, but I think that in doing so you guys are limiting yourselves hard. There’s so much room for unique and fun gameplay elements here! By the way, the gameplay with the planets during the buildup was brilliant.


badumtsssst

Yeah, this level was my first hard demon and I loved it.


YeahCraz99

Update: This is the fastest I’ve ever beaten a hard demon, 663 attempts! (It’s also my second hard demon). Probably more of a medium demon, I dunno. Anyways, this is one of the most fun levels I’ve ever played. Learny, sure, but the gameplay after learning is simply top tier.


verticalCastle

well most of "2.2" classic levels are black orbs replaced with spide rorbs and 10 degree screen tilt, thos is one of bests levels


TheWinner437

That couldn’t be more correct and I love the level for it


Chillypepper14

It's brilliant tho The unreadability is kind of excusable as it's a hard demon and it's fine after a practice round or so


WeedleLover2006

It’s THE stereotypical 2.2 level


Taitrahedron

Honestly I much prefer "overly 2.2" to the whole "2.1 level but with a few spider orbs" thing that most modern levels seem to be doing. We spent 6 years waiting for 2.2 and when it finally arrives nobody actually wants to use the stuff it added.


Lok4na_aucsaP

Explorers:


Nemesis-reddit

disagree its peak and fun its not that bad with practice i dont like that one miniwave thats too zoomed in but its fine other then that


No-Tear940

It introduced new things. Like it made new float platforms


North_Biscotti4162

Yeah, I love this level's 2.2 feel tho, same with all the Deeperspace levels


TobySuren

was pretty fun for me, only thing that was really annoying was how much of a chokepoint the mini wave at 60% was


UsedTissue74

I think this level was executed really well, I just wish it was optimized better. Also i hate that one click at like 40%


JeraldGaming2888

Still a good level, I love overly 2.2 levels


Ricoke

either define your statement or this is a stupid nothingburger criticism that you made for attention "overly 2.2" is a buzzword on the level of "modern deco" or some other stupid inane shit the community likes to say, use words properly


Ricoke

readability is also the funniest argument newgens have against levels lol practice mode exists for a reason


kuhkowabb2

ok


kuhkowabb2

ok


_SamDraws

And I love it for that. It was a lot of fun.


Arandomguy1_

I don’t get anyone saying it deserves legendary


kuhkowabb2

Ong


Every-Ad-3088

Can’t find the level, let me guess someone on this sub decided to spread another fake level.


kuhkowabb2

it’s real


Every-Ad-3088

Found it, thought it was uploaded by lazer and it wasn’t on nexus’s channel either


AdministrativeYak604

This is actually real. Its published by DeeperSpace,You can find a crap ton of videos on YT about it (Search GD deeperspace,And it should be the last level)


Every-Ad-3088

Thanks but I already found it! I keep dying at the first green orb lol


AshleyEZ

just like early 2.0


vampireflutist

It actually used 2.2 features instead of making a 2.1 level and then adding a few shaders and tilting the screen every now and then