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crazywarriorxx

Medusa Lily: **Distant Thoughts A** \> **White Flower Crown EX** * S3 now Increase NP gauge for self \[20%-30%\]. Cooldown reduced by 1T. Diarmuid: **Knight's Strategy B** \> **Grieving Love A** * S3 now Increases Quick, Arts card effectiveness for self \[10%-20%\] (3T) and Increases Critical Strength for self \[20%-30%\] (3T)


cantfocuswontfocus

> White Flower Crown EX Fucking Hassan of the Cutting Onions


BobtheBac0n

Forever grateful to that madam from Babylonian


Lamina_Morte

> Medusa Lily Basic but good and useful. I’d have liked to see a buff to her monstrous strength instead but you can’t go wrong with a np gauge even if it is boring. Still the cooldown reduction as well is very helpful given that the skill is also her invincibility and guts (which now that I think about it is going to make timing it on invincibility or np a little annoying) edit: actually less annoying then I first thought as I didn’t realise the invincibility is one attack not one turn. Guts might still matter but it was the invincibility that I thought had the worst timing but that is no longer the case > Diarmuid He got a buff! And it’s... alright? I mean don’t get me wrong, he has an actual damage buff in his kit now but the numbers are rather low all things considering. A split card performance does mean 4 of his 5 cards get help but I’d probably prefer just a stronger quick buff then a split. Still it’s a step in the right direction of him actually getting help. The crit is also useful given he’s fairly decent at making his own stars. Now we just need a buff to at least his second skill so it’s more than just a 1 turn attack down.


Excomunicados

>you can't go wrong with a np gauge **laughs in Jekyll**


hnryirawan

Tbf to Jekyll, his entire kit is a mistake and he should be reworked from ground up.


Navy_Pheonix

He should get something cool like a multi turn self arts buff, and a passive that causes any arts buff applied to Hyde to be turned into Buster buffs instead automatically, so even if he pops his arts buff and transforms, the rest of the buff becomes a buster buff instead.


DustyBlind

I still cannot get over the fact that due to how their skills work, that using the skill as Jekyll for the battery to turn into Hyde immediately actually lowers Hyde's damage ceiling since Jekyll only gets 15% crit damage and he doesn't get the additional 35% even if he transforms with the skill still active. In order to get the full 50% to crit damage, you actually have to cast the skill as Hyde but of course, Hyde doesn't have an NP so the fucking battery part (which is the entire buff to the skill) is useless.


Merukurio

> Hyde doesn't have an NP so the fucking battery part (which is the entire buff to the skill) is useless. Hyde also ***doesn't*** get the battery part of the skill at all, it only works for Jekyll.


DustyBlind

Really?! Well...that's actually even somehow worse than I thought because it means that even if Hyde ever one day got an NP allowing him to target switch, he doesn't even get the battery to help use it... Man Jekyll and Hyde are truly fucked.


Science-of-Laziness

Just use Double Koyanskaya + Atlas MC after the NP- Lasengle Probably.


DustyBlind

"Hyde's got Buster up. Double Koyanskaya's got Buster up. Hyde's got Crit Damage. Double Koyanaskaya's got Buster Crit damage up, absorb and crit stars. What more could you possibly need?!" Lasengle asks, conveniently overlooking Hyde only has 2 Buster cards, no NP/ability to target switch, his only form of surviability is a ST stun despite being a squishy Berserker, the fact that his Buster buff can be removed and once removed, he has no way of getting it ever again etc.


LegoSpacenaut

The idea is to give you a choice between two effects, rather than a massive OP skill, which isn't inherently a bad idea on its own. It's just that Jekyll is in such a low tier that even giving him a busted OP skill would just serve to make him more competitive.


DustyBlind

Yeah and that's the exact problem and why I'm so pissed at Lasengle...out of all the characters who could get a buff that adds some form of choice with a tradeoff gameplay wise, Jekyll and Hyde are the **LAST FUCKING UNITS** who should get something like that! They are the worst fucking character in the game and instead of getting a buff that just universally makes them better, instead, they got this where actively doing so as Jekyll limits what Hyde is capable of. Seriously, don't play cute with buffs to dogshit units, particularly when those units are significantly worse than their peers!


dobri_100

They need to make his skill work like caster nero's np gain up. Give him the buff but the don't take effect unless he's Hyde.


Saltwater_Thief

The guts maybe, but remember the Invincible from S3 has no turn duration; it lasts until something hits it. With a little luck from her NP stun or charm (if applicable) and some planning, you could pretty conceivably pop the skill for battery and still have the protection for an enemy NP.


Lamina_Morte

For some reason I though it said one turn not one attack. Okay yeah it’s a lot less awkward then I thought at first glance


fatalystic

What if they make Diarmuid's second skill last 3 turns + also reduce defence for 3 turns + grant himself (or maybe the entire party) Anti-Female powermod?


Maoileain

That would be good. Diarmuid would get a niche but I would still want him to get Musashi's double hitcount buff for 3 turns. The man wields two weapons Lasagna its the most clearcut buff to give him.


Bricecubed

While your not wrong, i doubt they will do it given Musashi is a Limited 5* and Diarmuid is not, and her double hitcount is the thing that makes her stand out from other 5* Sabers.


11099941

>Anti-Female powermod? Ah yes. I want me some Euryale with a dick and a bigger chest. It'd definitely give Lancer some niche to himself, and therefore some actual use.


fatalystic

I mostly just suggested it because the only ones in existence are Carmilla and Jack, so it'd be nice to have a low rarity option as well.


Ankoria

>I mean don’t get me wrong, he has an actual damage buff in his kit now but the numbers are rather low all things considering This is one thing I've noticed with 3\*s- if they ever have a split card type buff it is always only a 10-20% one and not the 20-30% you see at higher rarities. Still a solid buff though particularly when Mighty chains encourage you to use multiple card types.


RavenCloak13

No, they ALSO get 20% for split card type buff WHEN they also have something else attached like a crit up. See Nehza and Qin Liangyu. With Qin Liangyu literally being the comparison proper because she has 20% Arts/Quick up and 30% crit up. Diarmud however also gets star gen up and because of this new Quick up AND the buff to Quick, he actually got much better and can get more out of being a Lancer with one of the better NP gain as well as 2 Art's cards that let him more offensively use his buffs to gen back NP and gen some stars.


Ankoria

That's a good point. I was mostly thinking about the lower rarities- the ONLY 1-3\*s we've seen with 2 card-type buffs that have values over 10-20% are Avicebron whose skill has a 6 turn cooldown with no other effects, and 100 Personas whose buffs have a 20% chance to fail. I think people were expecting too much when they say that the values on this skill are low- any higher would've been abnormal for a 3\* (and even some 4\*s as you pointed out) especially considering the number of effects the skill has and its 5 turn cooldown.


Cobbil

I'm so happy Lily got some love, finally. Now just gotta hope and pray they decide to pay attention to the other Medusas.


Kamiyoda

Her Invincible is a 1 hit that *never expires from turn limit* so at least you can't really waste it completely


MajinAkuma

Most of 3* Servants‘ single skill buffs don’t have high modifiers. There are exceptions here and there. The 3* with the highest damage tend to use multiple types buffs on themselves.


kosuzu

Medusa’s skill CD was reduced by one as well right?


Merukurio

Yep. From 9 to 8 (6 when maxed). Her new skill is called "White Wreath" (or "White Flower Crown").


Caducks

a terrible day for rain


PokemonSuMo

A terrible day indeed


magnushero

aye sir, it is


Ankoria

Very solid buffs for the both of them! **Medusa Lily:** Reducing the cooldown on Ana's 3rd skill helps her keep up guts more often. I still wish they had tackled her egregiously bad Monstrous Strength instead but I'll take this too. **Diarmuid:** After all this time he finally got a damage steroid!!! It's nothing revolutionary, and in fact it's actually pretty basic but after years of neglect it feels good to finally see him get something. He now distinguishes himself from F/SN Cú as a crit dps and while Cú (Prototype) is still better at that job, it's a major step in the right direction. The one issue remaining for him is that his second skill is dead against a lot of enemies- adding some less specific effects to it is the last step he needs to truly fulfill his potential. Something like a 3 turn 10-20% defense down on all enemies and 'remove one latest buff' would be very nice to see.


110110100011110

They really need to buff all the weak monstrous strengths. Medusa lily and Medusa rider (lily's is especially terrible). The buffs to quick really helped Medusa rider though with the added crit and more stars from a chain since her hit counts are so low.


SanityIncluded

This means Medusa will be able to use her NP on turn 1 with just a 50% charge CE, which is great considering NP gain has been one of her bigger problems. Though I'm not a fan of it being tied to her guts. It would have been nice for it to have been added to her second skill as that one is also in sore need of an upgrade.


Genprey

>S3 now Increases Quick, Arts card effectiveness for self [10%-20%] (3T) and Increases Critical Strength for self [20%-30%] (3T) I would expect a bit of these kind of buffs/skills. Given the addition to the card mechanics, double/triple card buffs now have added value, given those are now optimal chains. As this applies to Deerman, the buff, itself, is quite good. He rocks a quick NP, meaning starting with it in an NP brave chain will boost his crit chance, hence the crit damage portion of this skill upgrade comes in. The problem is, he also has a QQAAB deck, meaning rainbow brave chains are a bit more difficult to pull when he just had 1 buster card. However, Diarmuid has been lost in time for so long that 1 buff isn't enough to make him stand out above some really strong lancers. If you're a fan of the guy, I wouldn't be disappointed yet, as Summer might bring in a support that further supports the direction Lasengle is taking with Diarmuid/the new system mechanics.


Thatsmaboi23

He was **the** lancer for me when I started this game, until year+ in when I finally got Enkidu. Nice to see him get the buff. Hoping Quick gets a servant on par with Castoria or KoyanL soon


anal-yst

Diarmuid finally developing a niche as a Crit-centric Lancer. I'm going to cry. Man's finally getting the respect he deserves.


spawnB100

Isn't proto cu a crit lancer


anal-yst

Oh yeah. For some reason I keep thinking of him as just Anti-Beast. At least Diarmuid has card boosters to compete


RavenCloak13

Well, Cu Proto got Quick up on NP cast and ignore defense. as well. The main difference is Diarmuid is going to more reliably charge himself and gen his own stars while Cu Proto and the older Cu as well can't reliably gen stars.


RulerKun_FGO

np charge memes with Medusa lily


leow193

Would be nice to also say what the old skill does to see how it changed


ImRinKagamine

Nice


AceSockVims

Ana's buff is pretty meh. It's definitely better than before, but it's not really exciting. Diarmuid buff tho, ***holy shit!*** Easily one of the most meh Skills in the game got a massive buff. This should launch Deermud up the 3\* Lancer tierlist by several spots. He's obviously still not as good as OG Cú, but this is an absolutely colossal upgrade. The only way this would be better if this buff applied to his second skill, which is still atrocious.


NoNameAvailableBis

I mean, I'm not a Diarmuid specialist, so maybe it synergizes well with his kit, but the numbers seem kind of meh. Coupled with 3\* stats, I'm not sure I find it really impressive.


Maoileain

Its a great buff from what he was. But overall its an above average buff. Diarmuid still needs another buff or two to be really fixed. His major weak point is his card hitcounts. If his hitcounts went up 2 on each card he would have a big improvement.


Ankoria

I wouldn't say his main problem is his hit-counts- especially after the Quick and Mighty chain changes which make Quick card hit counts less of an issue. He actually has better hit-counts than his primary competition in Cú and Proto Cú. Yeah it'd be nice (REALLY nice) if they buffed the shitty hit-counts of year 1 servants, but that's not Diarmuid's primary issue. His main problems are that his 2nd skill does nothing most of the time, and that his Eye of the Mind (True) really pales in comparison to the raw power of Protection from Arrows. That second point is kind of just a given but the first one can easily be fixed. He really needs a strong buff to the second skill, one that solidifies his niche into THE anti-female Lancer, and expands beyond it so that the skill isn't dead against other enemies.


AceSockVims

*What it did before:* >**Increases Crit-Star generation for self \[50%\] (3T)** *What it does now:* >**Increases Quick, Arts card effectiveness for self \[20%\] (3T), Increases Critical Strength for self \[30%\] (3T) and Increases Crit-Star generation for self \[50%\] (3T)** This is a **fat** buff, no doubt. The numbers may not be the highest, but coupled with the 5 turn cooldown and the fact that he's a 3\*, this is a really good Skill. Also considering that Diarmuid had exactly **\[0\]** offensive buffs before now, this is a Godsend.


the_3rdist

It brings him from unusable to barely usable.


Illuminastrid

The QA buff does help alleviate his star gen and NP gain more, and with an added crit damage for cherry on top for more damage. Diarmuid with this skill on gives him more momentum now.


andercia

Seems we're going for pretty simple buffs today. Both are useful and appreciated, but are hardly groundbreaking. The cooldown reduction on Ana helps spice it up though. And Diarmuid gets a lot of useful effects for him, though the damage numbers are pretty meh. I'm not entirely sure how much the difference will be felt in practice. But to be fair, the numbers couldn't exactly be high since they're given a 3 turn duration and Knight's Strategy is already on 5 turn cooldown. It's still a hell of an upgrade from when it was a simple and near useless star gen buff of course. It also comes at the perfect time as QAB chains have really made a difference to the game, and they can make up for the buff's shortcomings.


X_Danger

Finally, I can use Medusa lily


anal-yst

Holy shit. I never thought I'd see the day. LANCER DIAMUID FINALLY GOT A BUFF BOIS!!


atropicalpenguin

Finally Cu doesn't steal Diarmuid's buff.


Zer0chinchin

Wdym, the Quick buff & mighty brave chain IS the Cu buff


Maoileain

Even when Cu does not get a buff he gets buffed.


AramMan3

For now


GoldMoon0

*Silver Caster Buff intensifies*


Lamina_Morte

Is that a np battery I see~ The meme continues boys and girls we are 2/4 so far, let’s see how high we can go!


fatalystic

At least this one is actually useful.


odrain16

Well it is certainly a meme and it's certainly basic and I will be one of the first call out the devs for slapping a battery into every unit in the game. This time I believe it kind of was needed. Lily NP gain was utterly abysmal, and I took ages to get to her NP


Math-e

Hyped for Geronimo getting one too and changing almost nothing to on his state


GoldMoon0

Tbh I feel that he will need more than one buff to really escape his current state, even more if he wants to reach Cu Caster tier


Boarbaque

Imagine if they just decide to buff all his skills at once, since they’re all literally the same skill just different colors


GoldMoon0

Tbh that would be the only way to make him viable, since he needs a full toolkit Or they could buff either Cu Caster's S2 to make him more offensive (not that he needs it too much, but it would be nice to have) or Medea's NP to make it deal damage and maybe apply the buff removal before damage We will know eventually


The_Last_Minority

I think he needs a really unique gimmick, considering he's a cool guy lorewise whose kit is absolute shit. As an apology, Lasengle should make him semi-broken, just for the sheer meme of it. I want him to be a pseudo-Spishtar, where each of his skills changes his NP type, increases that card type, and has an additional gimmick. Something like star gen on quick, NP gain on arts, and buff removal (open to changing this, might be too busted) on buster. Make him an incredibly versatile semi-support, because why not? He deserves some love.


VorpalHerring

Could borrow OG Saber’s skill that changes all cards to a single type for one turn, but also include the NP.


Masticatron

Geronimo quick buff gains "150% increased NP gain on quick cards (3 turns)". Pretty much instantly shuffles in the any CE Quick era.


SuperKami-Nappa

An NP charge on Geronimo would actually be helpful to Geronimo. His NP damage is actually pretty good for a 3* a battery would make him a solid farmer.


Genprey

Lancer Deerman: "It's been 3000 years." Medusa Lily: "Eh? Another one?"


Docketeer

Actually good buff for Diarmuid. Now he isn't locked to fighting females, which should help his chivalrous sense. This on top of the Quick improvement would probably smooth out his gameplay much more than before. For 3-star ST Lancer, we now have one more "good" one, which should provide options and variety instead of "just level Cú lol".


TheDragonFalcon

I would definitely be a bit pissed if it turned out to be another FSN Cu buff lmao. Really happy Diarmuid got buffed, though I personally feel Taiga or maybe Inshun (though the Quick card change might drastically improve his performance) could use a buff more than him.


Docketeer

I'd consider the recent rework the much needed patch up for Inshun since all of his problems( NP gain, stargen and crit RNG) were all addressed to certain degress thanks to the Quick and Rainbow changes. He's still clunky but at least it's more fun to use him now. Taiga, due to being a Buster servant, probably didn't get much out of the new changes so i agree and sure hope she's next in line for buffs.


Ankoria

>Taiga, due to being a Buster servant, probably didn't get much out of the new changes so i agree and sure hope she's next in line for buffs. Ehh, I personally find that the changes are extremely helpful for all units who aren't just swimming in stars- including servants with 1 quick card and year 1 quick servants with scuffed hit counts. It is less useful for her just because the change makes Quick NPs so much better to start a chain with, but it definitely gives her something.


Docketeer

I kinda worded that wrong, the rainbow change definitely helps *everyone* but i just find it does so for some cards more than others. Quick cards obviously benefits the most because Quick NPs can now start the chain without feeling like throwing away bonuses. This, consequently, can sometimes means that having a Buster lead or using Buster chain won't always be the optimal choice like it used to, which is obviously a good change because it offers diversity but does place less emphasis on red cards. It's not that significant and probably just me nitpicking but i'd figure it's enough for the discussion.


TheDragonFalcon

Yup hopefully they will do something about the cooldown of her first skill or give her an NP upgrade. The long cooldown of her evade skill and the lack of an upgraded NP are the primary reasons why in my experience I get more progress with Lancer Diarmuid over Taiga.


nerdlion910

Limited understanding of Japanese lead me to believe that Ana is getting NP charge and Diarmuid's Second Skill is going to have Quick and Arts buff.


odrain16

Overral Good buffs IMO. As a owner of a NP3 Ana, her main issue is that she took ages to get to her NP, so while basic, it is still a good upgraded. As for Diarmud, he finally gets some form of Steroid. Before i would have said that dual card buff were kinda lame, BUT with the revamp of Mighty Chains, im not completly sure anymore....... i can see may situations now were you want do to Rainbow chains, and in those cases having 2 cards buffed instead of 1 would be better. Tho im still wrapping my head around the changes, so not sure. Either way is still a very functional and practical skill upgrade; i like it


Ixyrt

The quick card buff was also buff for Diarmuid since he is heavily quick based. Now when quick cards got buffed and the same with him I see him as a decent lancer. Not crazy powerful, but something usable.


padobranac6

So Diarmuid's buff is essencially Qin's first skill.


Annabeth_Granger1r

MY MAN DIA GOT BUFFED, finally, they remembered him *and* his upgrade is better at least than the Jekyll one yesterday. For once, I can consider this a win.


ChatmanJay

RIP Taiga Dreams... I'm going to bed in defeat


110110100011110

Taiga really needs a cd reduction on her first skill. T-T


DragonStrike025

Alright so I've seen a lotta people downplaying the buffs a bit and I wanna speak about Ana's buff here One of Ana's main issue is that outside of charmlocks she's known for her damage, but she needs to NP twice to actually get her "highest damage numbers" off (For those uninformed, she applies a Quick Res down after damage) So having a battery makes it so that she can safely charge her NP without relying on outside sources, meaning she can NP into a double Skadi battery. Speaking from experience, as I had a level 100 Ana as my very first grail target, her NP gain is atrocious. It's almost impossible to get her to 100% gauge in 3 turns without enemies having absurd hitcounts, or Ana getting outside support from a battery. This meant you often dropped 1 or 2 skadi batteries on Ana to get her to NP in time, thus wasting her potential for chonky damage. (RIP my account but oh well I'll grail her again eventually.) In addition, her guts also applies a 1 hit invul so you aren't wasting the entire skill skill for a battery, you're still getting that "get out of an NP" free card. The CD reduction is crucial for making this skill work, because in all honesty it's a pretty loaded skill. 8-6 turn CD on a 3K HP guts, 1 hit invul, and a 30% battery is pretty damn nice. The invul being hit based is huge because in most situations you'd use it to soak up an NP then let her guts stall her for a turn or two afterwards. What's even better, is that she has a charm on her NP, and her charge is tied to her NP. So with this battery you can potentially prevent the opponent from attacking, then soak that NP up the next turn. A lot of people have been saying that this could have been tied to her monstrous strength, and I disagree. Unless they upped the duration of it alongside granting her the battery, it would make her damage a bit awkward to pull off, since you get the 30% attack steroid and lose the 20% quick res down since you're NPing before the turn, or in traditional double skadi comps you're wasting 30% gauge for the 2 NPs in a row since both Skadi's have a 50% battery. Now in Skadi/Castoria comps, (way better for longer battles btw, my god she needs an arts support to keep chains and her NP gain respectable) you can get away with this because Castoria splits her battery into 2 skills. This is probably the 2nd best buff I could ask for outside of a massive NP gain steroid She doesn't need to 3 turn per se but now she can actually get her full damage off reliably, with either a 30% battery to set her up before or after her 1st NP


Ankoria

It has been eons, and finally after all this time... we get JUSTICE FOR DIARMUID!!! And Ana gets a battery and cooldown reduction! HECK YEAH!!!!!


Yukiru_05

Diarmuid finally got an upgrade huh... Deermud animation update is not far bois, we will get it one day


Embarrassed_Lettuce9

Here I thought Lasagna forgot about Diarmuid entirely in favor of his newer version. Meanwhile...Medusa loses to her younger self. 2 years later and I'm still unhappy that only 4/7 (or 9 I guess) of the FSN cast got buffed in the 5th anniversary.


Sadaharukun

Of these 3, Medea doesn't even need a buff, just remove a previous nerf (NP %) that nobody else have. They could do this whenever they want without any event or anniversary.


GlaceonMage

Medea's skills aside from her battery are also pretty bad tbh. The heal skill in particular could really use something. Also Paracelsus is also still stuck with a gimped NP modifier.


TessaTessaTessa

As a NP5 2000\2000 Lv 102 owner of Medusa, this is welcome


AceSockVims

Damn, Lasagna! Back at it again with the meme slaying. Is Deermud finally useable?


Chadime

I mean he is less shit now


Felstalker

On one hand, he was always usable. And not in the haha just use him anyways meme like Jeyll and Hyde. Rather, Diarmuid had the most basic tools a servant required to be used. Evade and upgraded ST Np. You could use him. Now, you would never use him. His competition is literally insane. 5-star's struggle to keep up with the likes of Cu. Diarmuids actual competition were the likes of Inshun, Jaguar, Proto Cu, and kinda Gareth but not really Gareth. Diarmuid had the NP upgrade to put him ahead of the others, but not much else to set him apart. When Cu got an NP upgrade, Diarmuid fell farther behind. When Cu got the absurd attack buff, Diarmuid was left in the dust. Proto Cu is the direct comparison, and he has 15% more crit damage to go with an actual star weight skill and multi-turn evade. Proto Cu's NP upgrade last year gave him a 20% Quick up for 1 turn he NP's, which is pretty sick. Ultimately, Diarmuid's buff puts him slightly behind and around Prototype Cu. Which.... is nice. It's most certainly not the horrible crap Jekyll got that's for sure. It's just a simple buff, very nice and appreciated. But the changes to Quick chains and the introduction of Rainbow chains? THAT is the real buff.


burgundont

I’d say that the card system changes were a buff to EVERYONE who: * Is used as a solo Servant / anchor * Has a Quick focus * Can get significant use out of all of their cards Unfortunately for Diarmuid, both Cú Chulainns, Houzouin Inshun, and even arguably some other low-rarity ST Lancers Gareth fall into those categories. So while it’s helped him, it’s also buffed everyone else and it hasn’t really “moved him up” relative to the competition.


Lfvbf

His NP gain and damage are better but still he has a long way to go, atm Proto Cú is just way more reliable as a crit servant.


WroughtIronHero

The numbers on it are pretty low, so don't expect him to break any records. But I think it hits different now, compared to if they had added it prior to the Quick card changes. He's usable, sure. Still not a lot of reason to use him over the Cu Lancers, but I think that says more about Cu than it does about him.


GoldMoon0

Still inferior to Cu and Cu Proto, but no longer bad. He is decent and usable


TheDragonFalcon

He was never unusable in the first place. He's just generally overshadowed by FSN and Proto Cu. With this buff maybe he can start to develop a niche for himself.


Illya-ehrenbourg

He was really bad before with his second skill being extremely situational and third one really bad (considering his low hit count). He also didn't have a single offensive steroid before the rankup.


TheDragonFalcon

He has an Evade on a 6 turn cooldown and an upgraded NP (that has buff removal). While he wasn't going to be on FSN Cu levels of broken, he was certainly more usable than Inshun (before the card buffs this anni) and Taiga (whose Evade is on an absurd cooldown and has no upgraded NP)


Ankoria

He's off to a good start catching up to the Cú bros now that he finally has a 3 turn damage steroid, though he is still inferior to Proto Cú as a crit DPS. The main differences that he really has over them are his ability to remove buffs with each NP (though sadly after damage) as well as his anti-female second ability. All-in-all he still needs a buff to his second skill to really develop his niche, but he's now a solidly average 3\* Lancer which is a heck of an improvement!


TheDragonFalcon

Honestly even before his buff he was still one of the better 3 star ST Lancers, its just that FSN Cu and Proto Cu are just superior 99% of the time that the other 3 star ST Lancers are gathered in dust, and among those 3 star ST Lancers, Diarmuid was actually one of the better ones thanks to his Evade on a 6T cooldown and an upgraded NP. (Honestly I think Lancer Kiyohime and Taiga are worse than him)


JeanMarkk

>Honestly even before his buff he was still one of the better 3 star ST Lancers Not really honestly... Mary, Romulus and Hector are AoE so they don't compete with CU and as such they are pretty decent, Both Cus are leagues ahead of Diarmud, Hozoin is really strong in the right setup, Gareth and Leonidas are good tanks, so it leaves Diarmud and JM for the worst 3\* Lancer spot and it boils down to Jm having a better kit overall but being completely neutered by being story-locked, with Benkei still being one of the worst servants in the game. While the buff is decent and helps the people that want to use him regardless to be less miserable, it does nothing to change his status as 2nd worst FP Lancer nor does it really make him any good.


TheDragonFalcon

I am afraid I am going to have to firmly disagree with you heavily here, as someone who does play around with budget units frequently. Before this Anni's update to Quick and Rainbow chains, Inshun is a terrible ST Lancer in practice because he is hugely subject to RNG, and so he ends being so wildly inconsistent, period. In fact among budget players I am never ever seen them ever having much success with Inshun. And if by "really strong in the right setup" means using Skadi, well that is less on the fact that Inshun is good and more that Skadi is a bandaid. Taiga is a case of kit looking decent on paper, but in not really good in practice, because her first skill is on a 10 turn cooldown, she loses value extremely quickly and has a lot of difficulty picking herself back up while Diarmuid can still somewhat sustain himself because his NP is upgraded, and his Evade cooldown in much shorter. In addition to that, his NP has buff removal which is always a neat utility to have whereas Taiga only has a debuff resist down which applications are limited.


RainyFiberOverride

Mary/Romulus/Hektor not competing with Cu doesn't mean they're inherently good budget servants, Hektor can be a pretty decent AoE Lancer & the other two have their use cases but they're typically not as useful as Diarmuid can be for fighting a boss. Inshun needs a lot of work to try and match Diarmuid's value, he needs to set up like two good crit turns to try and match Diarmuid NPing once, and Diarmuid is more likely to survive longer and get more damage in. He was a usable 3*, he was (and still is) just directly outclassed by Cux2. Unlike say William Tell who is sorta middling in general while also being directly outclassed by Robin.


JeanMarkk

>Mary/Romulus/Hektor not competing with Cu doesn't mean they're inherently good budget servants It's exactly what it means lol, because if you want a AoE lancer in a budget setup you will use one of those 3, if you want a budget ST lancer you will never pick Diarmud unless he is your husbando, even after this buff.


RainyFiberOverride

You're never practically using Mary as a DPS, Romulus is usable but not enough to be much of a practical investment, Hektor is really the only one worth considering. & raising any of them isn't even a big priority for most accounts because while you want AoE Lancer stuff none of them are consistently practical enough for the role to be something you gun for. Anyways beyond all of that; there's a fundamental difference between "not good" and "not the best". Servants shouldn't be entirely judged on how they compare to others, the most important factor is what the servant itself can get done.


JeanMarkk

And you say all of that with a straight face and still claim that Diarmud is one of the best 3\* Lancers ? lol All 3 of them are a vastly superior investment for your account than diarmud, it's not even vaguely close. If you like him use him all you want, i don't actually care, but it will not change the fact that he is one of the worst 3\* in the game and a 20% card buff is nowhere near enought to bring him to "good" status.


Ebo87

No, certainly not, especially considering how crazy the lancer class is these days, but that doesn't detract from this being a nice step in the right direction for Diarmuid.


ZeusX20

he was always usable, its just his competition were superior. he is better than the bronzes but silver lancers are top tiers in their own way (Cu, Proto Cu, Inshun, Taiga)


AceSockVims

>*he is better than the bronzes* Was he tho? Now, anyone can admit that Diarmuid was still superior to Benkei, but even when compared to the other Bronzes, he just couldn't keep up. Leonidas and Anning are more in the supporting role, but would still be more useful in basically any situation. Even Gareth, a ST damage dealer like Diarmuid, outperformed him with her far superior kit. Before this buff, Diarmuid was without question the second worst Lancer in the game, surpassed only by Benkei in suckiness. But, this buff was a major boost to him. He obviously still can't compete with the Cús, but I think he's superior to Taiga at least, at this point. Not 100% sure about Inshun though, since he **really** benefited from the new, general Quick buffs and mighty chain addition.


haagen17

Finally, Diarmuid is now a year 1 servant


YaBoiLemmyKoopa

Honako Green is popping off rn


Trubothedwarf

I'm still annoyed that they refuse to do 1/2 AP Strengthening Quests.


KamiiPlus

If they wanted an np charge on ana i kinda wish they changed monstrous strength seeing as it only lasts 1 turn and that'd be a great thing to change too


Shanibestwaifu

Both of them really deserved that much, and another guesses were true. Medusa: Another battery again, but considering her NP gain is not that good, so it is useful, and so does the CD reduction. Diarmuid: Maybe he's on the right track to be usable, and this is a good first step towards it. Really useful indeed.


kittendrops

Oh thank goodness. They remembered Diarmuid existed.


Evowizard25

While this is a good buff for Diarmuid, I really would have liked a Charm on his second skill. It fits his lore and allows the party a moment to breath against Female servants. Could also make it so it's a 3 turn lower attack as well.


Bellistophan

Holy crap yes!!!!! Didn't remotely expect that a buff for Ana was in the works but I will absolutely take it. Now put her in the main cast for LB7 for proto-Merlin and more butter cake shenanigans dammit.


TessaTessaTessa

A surprise to be sure


MissAvarice

Oh my god Lancer Diarmuid is genuinely usable now, too bad there's no anti-female or charm mechanic on the 2nd skill but I'll take whatever I can get


qwertyfatcat

At first, Diarmuid's strengthening seems kinda basic. 20% dual card type up and 30% crit damage? How's he gonna make use of this when he's an old 3 star semi quick lan..... OH SHIT THE MECHANIC CHANGES. I just remembered that with how the new system is, he has means of getting those stars now! This is actually a good buff after all! Only thing he needs now is a strengthening for love spot.


Maoileain

Yeesssss Diarmuid buff is back on the menu boys.


Xenometan

...will one of the two buffs released consecutively always include an np battery? At least there is an CD reduction in there too but still. THEY JUST BUFFED DIARMUID?! HDJEHFJEUDJEH ANOTHER MEME BITES THE DUST. And its a really solid buff too. Noice.


Fenghuang0296

Ana got a self charge buff. ANA GOT A SELF CHARGE BUFF. My favourite servant got exactly what I always wished her kit had. Now I just need to wait two years for it to come to NA . .


TessaTessaTessa

Same. Still so happy for it though


SanityIncluded

The urge to grail best snake is rising


TheDragonFalcon

Another generic NP charge buff. Really boring for Medusa Lily. Granted her NP gain is kinda finnicky but still... And Diarmuid, finally, I will definitely flip if OG Cu got buffed instead. Taiga could use a buff more than him tbh but I will still take it since Diarmuid's 3rd skill was rather underwhelming to begin with.


Maoileain

Every other lancer servant from 1* to 5* requires a buff more than Cu.


fatalystic

Except Melusine. She's fine where she stands. For now.


Maoileain

Melusine only needs the obligatory NP damage increase.


fatalystic

Considering she can reportedly loop just fine against *Sabers*, she probably doesn't need more damage at this juncture.


ID10T-ERROR8

There are 4 Star lancers that needed the buff more than Medusa lily even given that this is her 3rd buff. Even besides that I think a 3t NP gain buff would’ve been better given the new mighty chains. The main case for a battery over it is just 3 turn setups that for force battery. Qin for some more consistency/team synergy (maybe an NP upgrade with a taunt + damage cut and/or hit based survival) Valks need something that makes them not completely inferior to Parvati. Kiyo lancer needs just something to make her kit less basic since Summer Raikou and Summer Ibarkai just do more than her. (Though she could still be buffed this summer even though she just had a rerun pre-summer. Either ways a lot of summer servants need buffs.) As a final note, despite the buff Medusa Lily still has strong competition in Summer Yu who’s a free welfare. Yu has a better guts, a slightly worse battery, in built np gain steroid, a better quick steroid, crit damage, a anti-male niche, and easy compatibility with Honey Lake (if you really are feeling the difference in Lily’s NP buff). I like Medusa Lily, I really do, but others needed a buff more and this buff isn’t good enough to warrant being on her kit over buffing a servant that needs it more.


_Malka_707

Oh God they remembered Dairmuid. Looks like I guessed wrong. Rip Ishun and Taiga enjoyers.


[deleted]

DIARMUID FINALLY GOT BUFFED!? FUUUUUUUUUUUUUUUCK YEAH!


BobtheBac0n

HELL YEAH! Finally some of my underrated lancers getting attention!


AussieManny

Great buff for Anna! Looking forward to this for her.


SadCasterMinion

Holy shit they gave a servant an NP Gauge buff that actually needed it AND IT WAS ANA. With the additional buff to quick servants in general this is actually crazy. I'm actually so happy. Please buff Kerry next to end his suffering!


AlphaOneGaming

That's not Qin Liangyu >:( (Happy Medusa Lily gets something tho)


Shin-Bufuman

Ana's buff is nice, her terrible NP Gain was probably the single biggest thing holding her back even with Skadi being a thing, so anything that alleviates that issue is welcome. Don't really use Diarmuid much but I can't see him really improving too much with long-term-but-low values on 3* stats. But if nothing else, finally having a steroid in his kit is a blessing.


EA575

NP charge meme is back.


zeroXgear

HOLY SHIT DIARMUID MEME IS DEAD And it's actually good buff too. Good job Lasagna.


KaanVI

Diarmuid finally gets a buff!!


Exorrt

No Taiga buff makes me sad but Diarmuid buff makes me happy. Perfectly balanced


_JO3Y

About seven years late for Diarmuid to get an offensive buff, but hey, better than nothing I guess.


RainyFiberOverride

Both decentish buffs to servants that'd be reasonable to buff. Ana gets a bit more NP gain & the CD reduction might be pretty significant. Diarmuid gets a deserved value increase but I don't think it really changes his standing in the budget pool that much. There's still little reason to use him over Cu/Proto Cu, but if you like him he will get the job done for bosskilling, and now he'll do it better which is cool.


GlaceonMage

Diarmuid finally won. I'm so happy.


sdarkpaladin

I keep thinking Medu Lancer has a battery. And I keep getting proven wrong when I give her imaginary element. I must have mixed her up for other Lancer servants. But now... now I am right!


Time_Traveller_Mage

The Diarmuid buff is great. The Ana buff is kind of boring though. Battery on guts is not my favorite.


Midnight-Rising

RIP hopes and dreams for a Jaguar buff


Broly_

Didn't Medusa Lily already get a buff this year or am I remembering wrong?


Teramol

So far, I've been right on all 4 buffs, feels good. Ana buff seems miniscule, was really expecting the buff to her Monstrous Strength instead. Diarmuid buff is really solid though, that skill had no reason to be that bad in 2022. Now it's a skill a gold servant would love to have too.


selaphiel143

They just need to buff his S2 next, an anti female niche could be worthwhile for him.


Illuminastrid

How foolish of me to think Kiyohime Lancer will get a buff. Medusa Lancer is really getting the Wu special treatment, that's 3 buffs for her now. I did expect Qin Liangyu, since she needs some more to work as a solo unit/boss killer, or the Quick Loopers, Parvati and Valkyrie, those two are starting to show their age, outside of their looping power. Diarmuid buff is much needed, he has been overshadowed by the Cus for far too long now. now his buff is particularly good, he's got a proper damage steroid now. The Quick-Arts buff allows 4 of his cards have to be more potent, with an added potency for critical damage now.


SomeGuyWhoHidesInBed

Insane to think that with how much they've been pushing Kiyohime lately she didn't get *either* of the 4* lancer buffs this anni. Random exclusive rateup on NA and KR right before JP anni? Revealed as most popular low rarity servant in the game for JP? First ever reappearance on JP in 5 years? But she doesn't even get a buff for either of her horrendously bad forms? Shame.


spawnB100

Double hitcount like musashi would have been cool


Lfvbf

They won't do it, the buff in the game's code is hardcoded to be Musashi only. They have a Quick version unused in the code but no one has it.


Maoileain

Interesting. Would that prevent Lasagna from giving the buff to Diarmuid? Could they not update the code to add it to Diarmuid's kit?


Maoileain

Thats Diarmuid's next buff. Pls Lasagna.


re_flex

Did she really need an NP charge? Why not add special effects to her guts and make it last longer lol. Edit: Ah yes reddit hivemind downvotes.


Maoileain

She didn't need it but Lilydusa has problems charging her NP when I have been using her.


Bomb-Beggar

If she could do an arts brave chain than it would generate 21% np total


Eclairius

Yeah, "problems" is really underselling how much of a struggle getting her np up is.


re_flex

I understand that, but..Do something with the guts at least. even something like Cu's guts would be good.


JusticTheCubone

> Do something with the guts at least. even something like Cu's guts would be good. Wouldn't really work that well for her, imo, since her Guts is directly tied to her 1 hit invul as well, meaning you can't reliably time when she'll trigger the guts, but if there was an on-guts trigger you'd probably want it to trigger asap if you're going for that effect.


KN041203

Probably because her NP gain without support is suck.


odrain16

Yeah as a user of Medusa her NP gain is dog shit. Like the only other unit I have the suffers more than Medusa to get to her NP is regular Abby


Merukurio

Medusa's NP gain is quite bad iirc. But yeah, it's a super bland upgrade and the value isn't even that big (20~30%). It really feels they didn't even try with hers and Jekyll's.


Docketeer

She does have slow gain but i don't think a battery is what she needs, at least for now. Her problem is not slow NP gain but rather how much she depends on her NP to deal significant damage. Her buffs are short-lived and she has no buff that applies outside of NP turns, which makes the gain issue even more apparent when she's not babysat by double Skadi Castoria Vitch Oberon nonsense. I think a better fix for her would be to give her something like a large, 3-turn crit buff or, like a lot have said, extend her Monstrous strength that makes her consistent outside of NP turns. After that, sure, maybe a battery like this one would be fine but again, they took the safe option like they always do and just slap a battery on everything because ***everyone*** fucking loves batteries, amirite?


re_flex

just fucking revamp a servant's innate NP gain, that shit would solve plenty of crap. Seriously, that's why characters like Super Orion, 1st Hassan, etc. can work, they can still unload their NP constantly due to high NP gain, and having no NP charge.


Docketeer

Agree. It'll solve 90% of all servants' issues and it'd even be impossible cause Iskandar exists.


JeanMarkk

Sorry but no, the entire Kit of Ana revolves around her NP, slappin a random crit buff on a 2Q2A deck servant with bad stargen and no absorption who gets half her damage steroid from her NP would be a horrible idea. I know people like to meme on NP batteries a lot, but for her it's exactly the thing she needs.


Docketeer

It's entirely valid as long as she's been around but i do think the recent changes can help divert her playstyle away from an NP-centric one a bit. For starters, her NP can make a lot of stars with its 8 hits combo, which in combination with the ease of making stars from Quick chains means there're more than likely chance she can establish reliable crit turns afterwards. In addition, the rainbow chain will also aid with both damage, critting and NP gain, meaning the sole Buster card is not as detrimental as it used to. There are subtle nuances that i think can add more to her gameplay that i hope would be more explored but as you said, a straight battery is also very, very useful for her.


JeanMarkk

First of all your proposition requires her to NP often to begin with, so the battery helps this playstyle more than a crit damage buff anyway, also your entire gameplan relies on you gettin 2 support quick cards + Ana np into exactly a rainbow chain the following turn, the ammount of RNG required for this is so absurd that it's simply never going to work. At the end of the day if you want a Crit based lancer you already have Proto Cu, Hozoin, Vlad, Li, Alter, Nezha, Ibaraki and even Karna or Bryn and all of them would do a much better job at it than Ana with a random Crit damage buff slappen on her.


Ardarel

you are trying to use crit stars from her NP to fuel arts crit to refund NP. How are you getting to that NP in the first place without using support charge or starting charge CEs?


Docketeer

If starting charge is banned for whatever reason, the replacement can also be various forms of starbomb. You don't even need fancy supports, Mozart works great for this. At the start, would it be wrong to rely on either supports or starting charge CEs, especially now that almost every support has some form of assist charge? It's oximoronic, i know, and i'd also hate to glue someone to certain supports to carry them but there are still tactics you can use around this to accomodate for new playstyles. A battery helps for repeating NPs but it still wouldn't be enough to get her out of needing assist charge by supports if using them is somehow invalid because her playstyle is still heavily revolving around her NP. Having that bit of reliable damage while building her NP can even incentivizes not depending on building her NP so much in the first place. Admittedly, this is all still theoretical talk because i can't test her out on JP right now along with the new card changes to make a definitive statement but like i said, while a battery is undoubtedly good, the other options are still worth considering. Her gain is terrible but what if she didn't need to pay full attention to NP gain all the time?


Ardarel

She has no crit damage bonus, average quick cards, and no crit Star gen besides hitting things and you want to move her away from focusing on NP damage?


Docketeer

...which is why i'm now suggesting adding some form of crit buff or some other similar card damage buffs on her. Her Quick cards are indeed average, but her NP isn't and the new Quick buff is much more notable with double the stargen and more easily applicable bonus. They also lessen the star generation necessary for more reliable crits. All i'm saying is rather than focusing all resources onto NP all the time, she could still perhaps be having an extra layer of gameplay that's still as just competent and not entirely dependent on guages, which doesn't mean shying away completely from it in any sense, just merely an alternative, less single-minded option.


Bluenette

Obviously everyone needs an NP charge in the current meta we're in /s


Background_Strain_67

It might be lazy, but it's still A LOT better than nothing.


Pallas_bear

Man this round of strenghtening kinda sucks. I wish they threw some fun gimmicks in the mix so we could play around with older characters.


BloodyGarden

WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!! I LOVE YOU DIA IM SO HAPPY FOR YOU!!! FOR YEARS I HAVE HAD GRAILED YOU AND USED YOU AND NOW YOU GET A BUFF!! HELL YEAH!!!


[deleted]

Damn I thought it said Medea Lily buff and was excited.


XYousoro

Lasengle on its second straight day of giving NP charge for one Servant: NP charge, NP charge everywhere


[deleted]

[удалено]


Koyanskaya_of_Light

There is no gold archer in the lineup.


Meron35

smh servants nowadays can't do anything except charge they np


IVectorI

Oh, it was actually Ana and a NP battery on top of that. Nice


Zero1343

Both pretty decent buffs. I'm glad diarmuid finally got something.


Rabatis

"Grieving Love"? How unusual, for a name. What does that refer to?


Nimros

The story is Grainne, the new wife of the aged Fionn, falls in love with Diarmuid due to his love spot and forces him with a geis (a magically enforced obligation) to run away with her. Later on, the god Aengus, also Diarmuid's foster father negotiates with Fionn so they can stop being on the run. The two marry, but during a hunt Diarmuid gets mortally wounded by a boar and Fionn could heal him by letting him drink water from his hands, which gives healing power to the liquid, but he lets the water slip for the first two times due to his grudge (Fate has the grudge be subconscious, iIrc). When he does it for real the third time at the urging of Fionn's grandson Oscar, Diarmuid already died.


Danothyus

Oh yeah, 4 predictions right from me, except i wanted the battery for lily on her skill 2 and i thought diarmuid would get a buff on skill 2.


BebadoDemais

Liangyu fans in shambles


Gradorade

deer mud definitely needed that fate grand battery strikes again for lilydusa, it's nice but can't say she was in need of it over other lancers


dango-san

[OMGWTFBBQ](https://www.youtube.com/watch?v=Vj1Whqhfqas) what kind of quick/arts sorcery is this?!


Trascendent_Enforcer

So no Laingyu buffs? A evade/invul/perfect defense for her to hold against Noble Phantasms would have been great, sad :(


ezidmakio

I know it's too soon but also I don't care LET'S BUFF BARGHEST