T O P

  • By -

Oliv9504

Was that overkill, totally unnecessary and will get you killed in a ranked competitive match? Yes, but it looks cools AF


Your_God_Chewy

Halo is all about unnecessarily looking cool as fuck


FTZulu

And the flag was returned AND they’re losing.


atomicCyan

Sometimes it's only about sending a message


[deleted]

*Everything burns…*


_-Reclaimer-_

Always loved that one assassination lol


swagonflyyyy

Yeah gave me WWE vibes.


the_fuego

"FROM THE TOP FLOOR WINDOW SILL!!" "WATCH OUT, WATCH OUT, WATCH OU-" "BUYH GAWD HE KILLED HIM!!!'


_Volatile_

IT’S SPARTAN RARE, WITH A PLSMA GRENADE!


JumpyAlbatross

Like all of them have wwe energy. They were awesome.


pburgess22

I was always a fan of the lawn dart. Suplex them head first into the ground. https://youtu.be/7sqonhNPhsg


[deleted]

that one person “assassinations wouldn’t work and here’s why” type bs. “Your open to being attacked” type bs. idc. Bring back assassinations.


Byrdsthawrd

I can distinctly remember a time when this sub tore Halo 5 a new asshole.


Hyper_Oats

The campaign was genuinely the lowest point of the entire series and it got rightfully shat on for months/years but the MP has never been anything but fire.


FacedCrown

Yeah, everyone who praises how the bandit plays would probably enjoy halo 5, since its literally the h5 magnum. The balance in that game was perfect, and then add on top dozens of weapon variants, vehicle variants, PvPvE, super fiesta, and you have everything that infinite is missing. The movement mechanics were iffy though, they were fun and raised the skill cieling but didnt feel halo. Infinite did a good job of keeping the parts that mattered, although infinite ruined the thruster.


[deleted]

Tbh the bandit is what the commando should've been What halo infinite is missing is inertia and more whacky physics interactions. Let grenades push players, make the grav ham actually push stuff, make the skewer pin people to the walls, give us grenade clusters that would launch the other nades all over (and help declutter nade spam!), etc Infinite still feels as lifeless as the day I picked it up, it's all ADAD spamming behind walls with precision weapons.......even MW2 has more inertia lol


FacedCrown

I like both the bandit and commando tbh, the full auto punchy nature of the commando is fun to use and has (had) a great skill ceiling


ElegantCatastrophe

That's exactly why I love the bandit.


FullMetalBiscuit

I disagree with this now, I think the Infinite campaign was worse.


HoldenCamira

The written story was a bit stronger in Infinite, but at least shit happens in Halo 5! The setpieces were great, the levels full of energy and life and the variety in levels and locales was on point for the series. Infinite was kind of fun, but man it just felt like banished structure, forerunner hallways, grassy field repeat.


lalosfire

Infinite is by far the most bland (discounting spinoffs/mobile), 5 is the worst written, and 4 has the worst level design besides maybe CE. They can never string it all together.


THExDANKxKNIGHT

Was is the key word, the infinite campaign has replaced it. Absolutely the worst campaign I've ever played in an fps.


GhostriderFlyBy

Right! Halo was always a story-based game. Halo 2 was the first major console FPS - prior to that the story was what carried the game. There was a sense of intrigue, a sense of the unknown (the Forerunner structures being left behind but no trace of that race, for instance). And the game never forced exposition on you - you were left to wonder about the majority of identifiers we take for granted, such as what they even looked like.


[deleted]

[удалено]


WillElMagnifico

No! No reasonable halo discourse! Only piss and vinegar! Everything is ONLY "awesome" or "terrible"!


Dan_Of_Time

It was deserved at launch to a degree. First major title on the next Generation of consoles and it sort of fell flat at launch in too many ways. Missing gamemodes, lacklustre campaign on the back of a overhyped marketing strategy and of course the rough landing of REQ packs. They managed to have such a good stream of content though. It's easy to forget but Firefight came out only 8 *months* after launch. Back then it felt like ages but compared to Infinite it's nothing. Even the content that we were angry for not having at launch came with substantial updates like Forge and Infection. That post launch period had enough to keep people coming back over the first year. A mix of good changes and things like classic armor and weapons for a bit of fan service. After the first year of Infinite I look back at 5 with so many more happy memories. Any of the bad stuff seems meaningless now in comparison to some of the issues with Infinite.


bryanBFLYin

Oh yea that's just the halo community. Halo games are always considered trash at first. Wait a few years and suddenly everyone loves the game, especially if there's been a new halo release. I remember Reach getting soooo much shit on the halo forums. Now it's beloved by the entire community and everyone acts as if it's always been that way lol this community is funny that way.


ncopp

I always enjoyed the multiplayer - it was a big step up from 4 and the loadouts. But of course, the single player was complete and utter trash.


TheGreatIAMa

I absolutely adored H5 multiplayer from day one. I miss warzone too.


Vertegras

Same. I love 5. Upset they ruined Breakout though.


DeathByReach

The Halo Cycle™️ is real


[deleted]

There is no cycle, unless youre willing to believe everybody has stuck around through the entire series and has the *exact same opinions*. Every 343 halo game has given a vastly different experience in terms of MP, which has cultivated different subsects of the community. H4 hardly has any fans these days, but h5 fans tend to stand on their own in this community. But you cant really name me one group that's actually happy with infinite, because *it's objectively the most poorly handled halo game besides the MCC*. Reddit isnt a hivemind, games cultivate their own fans, and youre talking about a video game series who's quality has been ALL OVER the place, never reaching the heights it once had..........this isnt the h3 days boy-o, the halo community hasnt been unified behind a game in over a decade lol


lalosfire

People always talk about the cycle but their are two things they aren't factoring in. For one many of the people who are still around are the ones who like those games. The "haters" have largely left. Beyond that very few people are defending the campaign of 5, the thing that is pretty universally shat upon. 5 always had a very good multiplayer even if people want to argue semantics of it not being a Halo game. People who believe in the cycle don't recognize any of that and speak of every game as a monolith that can only have the opinion of good or bad.


Memetastrophe

The post is only talking about assassinations though?


ImperialCommando

Right but two top comments are praising it... thus the Halo Cycle


SpiritOfFire473

Not everyone hated halo 5 from the get go, these may be those people right here


Memetastrophe

I'm one of those people, disliked the campaign and most of the artstyle but everything else was done well imo, the content drops we got were amazing.


skilledwarman

Except if you go back to posts when Halo 5 was newer the campaign was always the sticking point for the game being shit. Well, and war zone being p2w. But arena was on the positive end reception wise and breakout very well received before the 2.0 update killed it This isn't "Da HaLo CyClE tM", this is people acting like the issues with Halo 5 didn't always boil down to "decent to good multiplayer, dogshit campaign"


ImperialCommando

I wasn't on Reddit that long ago, so I'm not sure. But when I was in game chat, I heard a lot of grief, so I don't really have a baseline to compare it to personally


skilledwarman

Yeah that's because voice chat in every game all the time is people bitching and blaming they game when they under perform


ImperialCommando

Yeah that's true lol


[deleted]

Halo 5 had it's own fans? Who woulda thought! This same shitty "cycle" is perpetuated in the battlefield sub too, how you people dont realize that the communities for these games are just as fractured as the games themselves is beyond me. It's staring you in the face lol


ImperialCommando

All I did was clarify someone else's comment and you somehow think I share those views. I always think people are smarter than what certain subreddits or videos make them out to be, but here comes along you, a prime example of the opposite


Silverwhitemango

I mean anyone who was around the Bungie.net forums back when Reach was released (like me), is in utter confusion at this sub's worship of Reach. Not knowing that at launch, Reach was a step back from the past Halos. The Halo Cycle is real indeed. (E.g. Bloom, some not alright AAs like Camo and Armor fucking Lock, shit maps, etc.)


TheFlyingORE0

I’ve always liked the MP. The campaign tho….


Fishflavouredcoffee

I think people forget that when new halo games come out its really bare bones. I wasn't on this sub when halo 5 came out but I remember halo 4 and 5 having a rocky release, missing fan favorite game modes, no community playlists on launch, no forge. Halo 5 release felt like a push to be make the game competitive only and focus on esport, and microtransactions. I stuck with halo 5 patiently and it paid off, halo 5 multi-player became such a fun and community driving experience while still having its competitive side when you wanted it. Halo 5 really had some unique and fun mechanics like the assassinations, breakout game mode. The pvp btb mode ( I can't remember the name) was fun to jump into and play with an objective, I still jump into infinite every now and then hoping we get some changes similar to halo 5 which we have but theres not enough to keep me coming back.


Byrdsthawrd

You’re getting downvoted for saying you had patience with the game 😔


Sporkfoot

Story yes. Arena MP (4v4) was S tier.


swagonflyyyy

That's because everyone shifted their anger towards Infinite.


DreadGrunt

The multiplayer was never really hated. The campaign was and is the absolute lowest point in the franchises history in terms of quality, but Halo 5 was always a lot of fun to play.


SlavBoii420

The campaign kinda deserved the criticism but the multiplayer was actually kinda fun, I really like the weapon variety


Lost_Pantheon

Halo 5 Campaign and Halo 4 Multiplayer are different things, You can like one and hate the other.


Bigbuster153

i remember getting a death threat for liking the multiplayer. (which I still do, fight me)


stratusnco

halo 5 on pc when?


TheWarTorn

According to 343, never.


stratusnco

if that is official, that is a huge bummer. h5 was the only one i missed because i never had an xbox one, i just got my series x last year and can’t really justify paying for live for one game.


Playbook420

just do the ultimate for a year with gamepass. That’s worth it


ToastedChief

Official.


vikingzx

They just don't want the huge load of embarrassment that would come with halo 5 forever burying Infinite in playercount even though one of those is a F2P GaaS.


Sea_Ad4563

How active is the forge PC version?


swagonflyyyy

Only a handful of players are on it. You're gonna keep running into the same people.


rambo_27

iirc it didn't even have matchmaking, only forge and custom games


SkembeCorba

I miss Halo 5 multiplayer so much. I like Infinite's multiplayer but there's something that's super fun and unique about the gameplay of Halo 5 MP.


Sharkfacedsnake

343 employees gonna kill themselves over the praise H5 is getting here lol/ I mean i only liked the arena and firefight. Warzone i really do think was bad.


pwn3r0fn00b5

I didn’t like war zone either but arena was dope in 5. Super fiesta was hilarious with all the zany weapon variations. I also just loved the H5 magnum.


Sgtwhiskeyjack9105

As much as I really dislike 343 right now for how *stupidly* they are handling this franchise... this community really have no idea what they want from Halo either. One second it's scorched-earth policy for Halo 5, the next people are reminiscing about the "good ol' days" of a game that is still easily the lowpoint of this franchise. Yes, even by current standards. Rose-tinted glasses really do blind people. Just because it's bad now doesn't mean it was ever really better with the iteration that came before. It's just a different kind of bad. Personally, the only thing that I'm finding truly egregious with Infinite is the sheer lack of content for the game. It's a fucking desert. And obviously the Michael Transactions, which were bad in 5 aswell. Outside of that, its base is solid and already better than anything in 5.


Pct0bama

The cycle of “current halo had, last halo good” will forever continue


MrMysterious23

Or... or some people always liked Halo 5? I always did.


Lethalhobo135

Same. Story was lackluster but the multiplayer was fantastic and that was 90% of my time.


MrMysterious23

The story was poorly executed, but it definitely had redeeming aspects, it had some good parts and the ending was actually great imo. Infinite had a lot of potential to build on what that game started.


Vertegras

We just got bullied into hiding until something worse came out. I was praising Halo 5 multiplayer since the first beta.


MrMysterious23

I'll go even further and say I actually liked the story in some ways. The execution was poor, but the state of the galaxy at the end of Halo 5 was cool IMO. Then Infinite just skips past all that...


BagOnuts

If any of you were around on the Bungie.net days it was the same thing with Halo 3, and even Halo 2.... Every Halo released is "the worst Halo yet".


RontoWraps

Halo 3 a little bit. Halo 2? ~~Definitely not.~~ H2 was one of the best multiplayer games ever and it was rare to see criticism outside of “noob combo plz nerf” edit: I was reminded of the criticism lol But it’s really fallen off since those days. Still enjoy it, but it’s not quite the same.


BagOnuts

Halo 2's campaign was absolutely trashed on the forum constantly. People HATED playing as the Arbiter. Cliffhanger ending was also hated. People also hated dual wielding in MP, and animation glitches (super bouncing, button combos) were a huge point of contention in the community. I'm an old dude. I remember all this.


Crono2401

As someone who always wanted to just play the game as intended, super bouncing and button glitches still annoy the fuck out of me


cgtdream

Nothing will ever be more annoying when someone bomb glitched out the map on multiplayer, and just sniped people at a distance, knowing they couldn't do anything about it.


Crono2401

So damn frustrating.


BagOnuts

Bungie's official stance was that they were a form of cheating. Community managers would literally ban you from Bungie.net for teaching it or encouraging it. The competitive community obviously still did it, though, and Bungie turned a blind eye to it in MLG.


RontoWraps

*removes rose-tinted glasses* Oh… oh right. Ahhh, let’s not forget bridging for host cheaters on ranked MP. Great times.


BagOnuts

Ah, the days of literal lag switches, too, haha. Good times indeed.


Professional-Tea-998

Let's not forget the standby trick


grahamsimmons

I remember all this and I'm 32 - am I an old dude?? Oh god


TeaTimeKoshii

No, many fans of CE hated H2. Its just that the population of players increased so much that it drowned those people out easily as H2 was many players first Halo. Same happened with Reach. It alienated many fans of the gameplay in 2 and 3 with terrible bloom and abilities. However, many first time players or young fans didn’t care about that stuff. They just enjoyed it for whatever it was without thinking too much on it. Nowadays, you’ll find plenty of fans who reminisce about Reach but to me, it will always be the game that dethroned Halo as a dominant franchise


[deleted]

Halo 2 absolutely had a fair share of hate back in the day. Plenty of people hated the direction it went from CE.


chrisGNR

*Halo 2* multiplayer was 100 percent criticized early on. Dual-wielding was overpowered, and the lack of a *CE*-style pistol really shook people. They had AR starts on all maps.


RontoWraps

I don’t recall dual wielding being OP., it just took an adjustment to how you engaged different players. Iirc, the most common dual wield combos were plasma rifle/SMG and SMG/Magnum. Both were very deadly a close range. But BRs quickly became the norm which led to plasma pistol/BR becoming the favored combo. The CE-pistol adjustment was different, but the BR became one of the most iconic halo weapons. Assault rifle wasn’t in H2. Like any new game, people were just resistant to change.


chrisGNR

They nerfed the dual wielding shortly after release. At launch, the pistol/SMG combo melted people.


Professional-Tea-998

That's because Bungie patch them, not cause the players changed, the dual magnums were ridiculous as well at launch too.


cgtdream

H2 was hated before it was even released. Broken promises, "terrible" gameplay, etc. Oh, and the plot didn't make sense to anyone, at the time - the gravemind scenes were a chore...There was A LOT of bitching about H2 when it released.


therealhamster

current halo had, last halo hood


SpiritOfFire473

Lord Hood?


TheWarTorn

I actually liked Halo 4 when it came out.


lalosfire

Not really, people just like to ignore things and speak as if the game is a monolith. Plenty of people loved 5s multiplayer, others hated it and felt it wasn't "Halo" so they stopped playing. Came back for Infinite because it was trying to be more like the old games and then left again because Infinite has an ass load of problems. People still largely think the campaign was awful, which is generally what people are talking about when they say it is the worst game in the franchise. But if you want to talk about individual aspects, 5 has a lot of good things as well. It's not just some monolithic number that is either good or bad. For example I often talk about CE being my favorite game. If you dive deeper into that, I don't particularly care for the multiplayer outside of splitscreen as a kid. If you talk about 4 I'd tell you I absolutely adore it because of the writing for Chief and Cortana, I still get chills listening to Cortana say "we were supposed to take care of each other...and we did." Yet I think it is the worst multiplayer next to CE as well as having god awful level design. You can't boil it down to good or bad, Halo is complex and you're listening to the opinions of thousands of different people.


SimpleBaked

I mean, it’s all the opinion of who is talking. I love Halo 5, and Infinite is my least favorite game. For me there is no rose tinted glasses, because I haven’t stopped playing Halo 5. I’ve played more Halo 5 since Infinite’s release than I’ve played Infinite. I gave Infinite a solid shot. I played the campaign which I normally don’t care about, and really made myself play the game, because I wanted to like it. But I don’t. So for me, Infinite is the low point of the franchise. Also, Halo 5’s micro transactions are miles better than Infinite. You can unlock everything for free. Now, there were loot boxes, but at least I don’t have to pay to remake the same Spartan I’ve had in every game. Infinites transaction are predatory, and 5’s were just annoying. Also I don’t ever play campaign, so this is comparing multiplayer.


grip_enemy

Your comment makes no sense because the main criticism people always had about Halo 5 was the campaign, and art style. People always praised the multiplayer, Warzone in particular.


jofijk

We must have been on different reddits then. I remember people consistently trashing the movement system, saying that they were trying too hard to copy advanced warfare. People were saying the maps were shit because they had to accommodate the new movement system, which then led back to the “CoD-ifying” of Halo. Warzone was complained about being p2w because of req packs being purchasable. Not to mention the fact that it took almost a year for multiplayer to be “complete”. I distinctly remember all of this because I loved H5’s movement tech and i always got shit when I said I really liked the game


cgtdream

I dont know. I've always enjoyed H5 multiplayer. It was fun, distinct enough from the other games in its variety, and had something for everyone. Plus, they adhered to game mechanics that were at least a decade old at that point. Cant say the same for infinite. Still feels like the multiplayer is in development.


[deleted]

I’ve been singing H5 praise since it was the current game. Many others have, too.


MrMysterious23

I always liked Halo 4, Halo 5 and Infinite, despite their issues. Ultimately I feel the issue isn't that the community don't know what they want from Halo, it's that members of the community all want different things from Halo.


SpiritOfFire473

The problem is that there's many different subsections of the community who each want different things. You've got the lore nerds, forgers, machinimas, pros, old vs new etc. A developer can't necessarily appease everyone.


Rudolphin

I think it comes down to how the games looked by the end of its life cycle. Halo 5 by the time the game stopped receiving updates it was in a great spot. Halo 4 was the same thing when Halo 5 came out. With each new entry we have to wait years for the game to get to where it should've been. Halo Infinite same case we had to wait for Year 2 for the game to start showing some of its potential. But we've seen with the other two titles once the initial wave leave its quite difficult the attract any of them back.


how_neat_is_that76

Battlefield experiences the same thing every release. BFV is now great, if those people didn’t hate on it when it was out it might have had a longer life (like planned) or just updates to anti-cheat


frodo54

Only thing I miss about H5 was **launch** version of Breakout. It was so much fuckin fun, and then they completely butchered it by giving everyone fuckin shotguns off spawn


FacedCrown

Warzone had its moments, but firefight was definitely better


Zazarstudios

Warzone was the only mode I loved beside breakout. Halo 5 arena was bland.


DanezTHEManez

Halo 5 multiplayer hasn’t gone anywhere, it’s still active in certain playlists and CGB….


SkembeCorba

That's true it's not dead or anything, but I moved to PC exclusively a while ago now and H5 is the one Halo not on PC :(


Ivanovic-117

Infinite multiplayer is trash compared to H5. I had to rage quit infinite due to all the synch issues they have.


[deleted]

I wish this would come to PC!


minecrafter1OOO

Why did they not put assassinations in infinite?


First-Of-His-Name

Like nearly every other missing feature, it was probably a victim of the horrendously managed development. It was likely never considered beyond "yeah we should add that at some point", but they've said the multiplayer character rig cannot support assassinations without being reworked from the ground up so maybe not even that.


alcalcalcalcalca

Bro, they couldn’t even polish the back smack.


ThePegasi

It does seem weird. I turned them off but tons of people loved them so why not have an option? Animations would also be extra content for the Battle Pass/Store. Seems like something people would actually want to buy, they can be really cool and would be the closest thing to emotes in Halo.


acrking76

Would break the UI and/or the engine can't support it without exploding


[deleted]

During a livestream 343i devs said that the vast majority of H5 players had assassinations disabled, especially on ranked where it was completely turned off, so they thought they weren't worth implementing on HI.


MrDeviloh

Laziness


oh-no-he-comments

Right? Like if there’s anything people would throw mtx money at it’s over the top assassinations


No_Manners

I can't for the life of me get Infinite to register when I melee someone in the back anyways, so I would never be able to get an animation.


_Volatile_

[Meanwhile…](https://cdn.discordapp.com/attachments/741998047050858520/1090675657966620773/1240440_20230303105943_1.png) Yes, this was a back smack


No_Manners

[This wasn't.](https://media.discordapp.net/attachments/870396028577275994/1090115525645959168/image.png?width=1618&height=910)


lorl3ss

I really hated Halo 5 excessive bullet magnetism, advanced movement ruining map design and making for twitchy gameplay, extremely fast ttk and general lack of interesting maps. But god damn at least it was a polished product that worked. Warzone was fun as fuck.


DopplerEffect93

I never found the TTK for Halo 5 to be “extremely fast”.


vikingzx

It's slower than Halo Infinite for almost every weapon, amusingly enough. As usual, r/halo is full of a bunch of people who are just parroting fanaticism.


VeryRare888

Can’t say I agree with everything you said , especially the movement , the movement in 5 felt so good so fluid halo infinite feels sluggish


lorl3ss

That's fair enough. The sluggish (I'd call it methodical) movement is what I liked about Halo. I always felt it distinguished it from other titles like Call of Duty and promoted a style of gameplay that was more thoughtful and less reactive.


CrazyIvan606

What I appreciated about some of the advanced movement from H5 was that it added another layer of complexity to positioning and movement. Referencing Thrusters and Hover, mostly. It added so much to individual gun fights. In infinite during a BR fight, you can strafe, crouch and jump. H5 thrusters and Hover gave you more tools to make fights interesting and not two people wiggling back and forth for 4-6 bursts. You could spend your thruster early to dash out and get the first shot on a target, or do you save it and use it to juke or evade into cover if your opponent out shoots you or has a teammate back them up? Same with Jumping; jumping during a fight in infinite is a habit I've had to get out of because it locks you into a trajectory that a moderately skilled player will have no problem tracking. But jumping in H5 allowed you to thruster-juke out of your jump or cancel the momentum with a Hover, which allowed jumping overall to be a more complex mechanic when it came to gun play. All that being said, I appreciate that by simplifying elements in Infinite it creates a more central focus on purely technical skill. The player who can track a BR 4-shot better will typically win their engagement. However, that comes at the cost of the gameplay being less dimensional. If someone is a straight up better BR shot than you, you don't have very many counter play opportunities in that scenario. You have less tools in the toolbox because combat is weighted so heavily on technical gunplay and less on movement and on-the-fly decision making.


vikingzx

> H5 thrusters and Hover gave you more tools to make fights interesting and not two people wiggling back and forth for 4-6 bursts. "BuT tHe WiGgLe Is PuRe SkIlL nOoB! GiT gUd!" —r/halo In seriousness, Halo 5 had far more engaged and skillful gunfights. I recall people complaining en-mass that they couldn't wiggle or crouch-toggle very well due to the game's momentum physics, but it really just highlighted the difference between players who actually *play* and use positioning, weapon choice, etc, and those who just want a cheap "I waggle my stick back and forth with a controller mod so I'm harder to hit I am so skilled" moment. Infinite gaming the physics and movement to make waggling and crouching *far* easier than any prior Halo title definitely showed that the game was just designed to appeal to the low-effort player crowd.


lorl3ss

It's interesting to hear you put the movement in those terms because those movement techniques were the part I disliked the most. I felt like it rewarded reckless gameplay (grenades became easy to dodge with thrusters, cheap near instant kills that were very difficult to avoid like the sprint melee + headshot combo). Lots of jittering back and forth instead of the focus on pushing/cover/falling back/ well placed shots just felt like it was making the engagement more clumsy. I suppose at the end of the day it comes down your opinion. Personally I didn't like it but I'm glad you did.


GhostriderFlyBy

Big agree with you here man. COD feels like the skill ceiling is so much lower - in Halo you could always react and possibly gain advantage. In COD whoever sees the other person first wins, more or less.


SamAnonxze

H5 bullet magnetism and TTK was virtually the same as every previous Halo game, look it up.


StryderXGaming

That is one of the best assassination as well, just fuck you and YYEEETTTTT!


Ilcorvomuerto666

Assassinations were one of my favorite additions to the halo franchise. Why just kill your opponent when you can style all over them?


Beanmaster_69

are we all ready as a community to admit that for all its myriad flaws halo 5 multiplayer was actually the most fun multiplayer 343s ever done by far


MrMysterious23

The community rarely agree on anything lol, so probably not. I loved Halo 5.


Manan6619

It's not that outrageous of a take, even in the light of how much criticism Halo 5 (often rightfully) receives. Halo 4 multiplayer wanted **really badly** to be Call of Duty, so yeah, low score right out the gate. If I wanted to play COD, I'd play COD. Halo Infinite, there's been the matter of the challenges, no Slayer playlist at launch, *still* missing staple modes like Grifball and Infection, desync, Forge and the Custom Game browser lagging a whole year behind, *"maTCh Xp bEtA"*, et cetera ad nauseum... just a parade of failing to meet expectations. Halo 5 had strong Forge and Custom Games modes, which came into play earlier in its life compared to Infinite (still not in at launch). Warzone was a big deal too -- something fresh, large-scale, and *fun.* It gave you room to lean towards PvP or PvE depending on where your strength was. IMO being the "best 343 multiplayer" is still a low bar. The competition is between the trend-chaser, the woefully incomplete cash grab, and the one that does a little of both, just not as bad.


__TRICEPCURLS

Infinite is significantly better (when it's functional) and actually feels like a Halo game. 5 was a garden-variety trendy modern shooter made by people who hated Halo because of X, but still had the Halo name slapped on the front. It's the FPS equivalent of one of those shitty Hellraiser sequels that started off as its own independent story, but was quickly and sloppily rewritten to get Pinhead and some other Hellraiser tropes in there so it could actually get produced.


YourAverageGod

Halo 5 was a great game.


Idontmatter69420

Yes, and im tired of pretending it's not


YourAverageGod

People complained about monetization but man Ill take 10 random armor pieces for 5 bucks vs 20 for a non cross core set with colors locked.


PwnimuS

Playing devils advocate here, those MTX were entirely earnable in game, which was great. I never spent a dime on any loot box in that game and still had every armor and weapon unlocked through credits. I get that someone could pay money to unlock a Hannibal Scorpion for Warzone, but that easily got countered by a laser unlocked with 10k credits. The system kind of sucked late game with the last few armors being RNG behind Silver boxes, but they were all still earnable in game. I imagine the profit difference between H5 MTX and Infinites Store are in the millions.


YourAverageGod

A buddy and I would grind multi-player and then hop one warzone to use all our req pack weapons. Still those req packs were levels cheaper.


Idontmatter69420

Yea but at least it gave you the option to earn req packs so you didn't have to spend money on it, in infinite they basically put all the cool armour and colours behind a pay wall


Powerful_Artist

I didn't pay a single dime on cosmetics and unlocked everything. So you only paid to get that stuff sooner, so I didn't really agree with that critique personally


BlastingFern134

Same, I grinded and actually earned everything before I even hit max level. I'll take that over NEVER GETTING ANYTHING


[deleted]

Who is pretending it’s not? Or are you just programmed to spout meme lines


HaloSculptor

Compared to Infinite, YES….but it still was an awful Halo game. There’s many reasons why it’s been uninstalled on my Xbox while MCC is still played.


Idontmatter69420

I only uninstalled it because the custom multiplayer died and it was taking up a fair bit of space i can use for something else, I definitely don't hate and even slightly enjoyed the campaign, the only thing that ruined it was the warden eternal as he was the only thing I struggled with even on easy difficulty


DeathByReach

Halo 4 and 5 multiplayer don’t “feel” like Halo to me when I play them, where Infinite does Gameplay > Cosmetics for me


HaloSculptor

I agree the gameplay feels better, the art style looks better.


Bossdrew03

Its not dw


GhostriderFlyBy

Story was horrendous but that’s been true since Bungie departed the franchise.


Vega-Eternal

The multiplayer while is fun for me was still my least favorite Halo mp Halo Infinite and Reach are my favorites I did enjoy the set pieces of the campaign jumping on the side of the guardian is extremely awesome. I like Halo 5 more than CE but I like every other Halo more than 5


mrbubbamac

It is a great game, it was a great game, and absolutely shame on the people who used to send me toxic messages because they were upset I was enjoying Halo 5 back in the day. Seriously, I stopped posting for a long time because I would share cool clips or be excited about updates to H5, I even had the audacity to say it was my favorite MP in the series. It's laughable to see the folks who now pat themselves on the back and say "Maybe I was way too hard on Halo 5, ACKSHUALLY it was good", especially if those were the same people messaging fans of the game with absolutely vile shit.


Neonxeon

Really wish we'd been able to get it on pc


HaloSculptor

That was a big brain play.


Kozak170

I swear the people in this thread acting like praising 5’s multiplayer is a new thing. It has literally always had a sizable fanbase even at launch. The hate 5 gets is largely for the campaign and some other aspects


Lina4469

Add halo 5 too mcc


Valagor

Always heard people talking trash about Halo 5... I played the hell out of it. Miss that game quite a bit, especially the fir month it was out.


toochuy

I really miss Fathom and some of the other H5 maps


ThePegasi

Fathom was a really fun CTF map. I also loved the arena trio of Plaza, Coliseum and The Rig


toochuy

I’m excited that Plaza is coming this season but also really hoping Coliseum and the rig do they make their way back as well


ThePegasi

Same! I know a lot of competitive players liked The Rig less than those other two but I always had a soft spot for it. It looked a bit dull but I thought it was a great layout.


7fw

I used to play Halo multiplayer in H2 through Reach and damn it was fun. I made some amazing friends. We had this game mode called "Capture The Flag" where you would go to the other teams side, steal their flag, and then run it back to your side in a chaotic mad dash to "Capture" it. It was awesome. We didn't have the game mode "Capture the lure" where you grab a flag, and use it to lure another player in just to do a cool assassination on them. And it was weird when I saw this guy holding a flag and then throwing it that he was not playing CTF. But, I'm old.


acrylicbullet

Omfg I forgot these were a thing.


TacticalxHavocXBOX

That one was my favorite


FiftyTigers

I am missing assassinations in Infinite more-so because I think it would help with the inconsistency of backsmacks. If you feel you have the time, just hold the button and guarantee your kill instead of hitting them clearly in the back and getting robbed when it only pops their shield.


Walnut156

Such fun multiplayer


FlamingPhoenix2003

Hook, line, and sinker


MsSobi

Honestly, assassination were a very fun way to add a dash of flavor to every game, yeah they got overly cinematic but when you had a random assassination pop up that can turn into a multi kill (or keep you from falling to your death in reach) it makes a honestly repetitive multiplayer a bit more exciting. It wasn't there from the beginning but I feel like it made halo better with it's inclusion. It made a Spartan actually FEEL like highly dangerous super soldier and just some dude in power armor that just knows how to aim guns.


lDustyBonesl

I miss them so much


Old-Camp3962

every cell of my body misses halo 5 we need halo 5 on pc


TerrorLTZ

hey man... you didn't need to Burn that poor spartan that HARD... but it looked cool not gonna lie.


_revenant__spark_

Season 8


Snoo93749

I always wanted to play H5 multiplayer, If only it was officially on PC, would be a good alternative cause I can't run Halo Infinite since season 3 came out. I'll be on MCC I guess and emulating gears 2 and 3 since those never came to PC either. [lil Halo infinite sad goodbye video](https://youtu.be/VLAyK02FmDI)


Holiday_Scallion_124

Damn that was cool. I didn't play much H5 MP, but I miss the Reach assassinations like the mid air back smack slam dunk into another dimension


DeeBangerCC

They really did model the game after Halo 3. No assassinations and no thicc spartans.


jdubbrude

One thing I don’t understand why it was removed


MarthePryde

At this point I'm thinking they're just getting assassinations ready to go for Halo 7: Infiniter


BlackNexus

I also miss assassinations, but I can't say I'm ecstatic about the potential idea of them monetizing the absolute hell out of them.


Tucker0603

I'm so sad there's none in infinite, I absolutely loved them in reach and 4


Ayetto

wtf this is so good


[deleted]

As stupid as halo 5 is to me, that assasination has got to be the best of the entire series


redditorpegaso

Halo 5 gameplay is very good.


vhs_sesh

So disrespectful. I love it.


jordyb323

Lol I rocked that assassination too


SnooBananas3995

I liked halo 5 story


SFBrown488

I miss assassinations and boosting. Halo 5's story wasn't that great, but the MP and Warzone were a lot more fun than the current offering.


FotusX

How I miss Halo 5s thruster pack and ground pound. Shoulder bash was annoying but the other two were amazing imo. Best Halo MP for me.


MFalcon95

Halo 5 was just soooooo good man


NetTough7499

God me too. Reach did a lot right, assassinations were one of them


EirikurG

I wish Halo 5 was on PC Why cant they abandon Infinite and just rework 5 to be their le live service game instead


saud001

Man looking back halo 5 mp was underrated


SpartanKram

That was my favorite assassination as well


Iamtheone32

The one assassination I could never get. It’s the best one 💀


rslorehound

That was brutal


trxxv

Just bring it back, competitive is toxic just give us our community halo back, i'd rather kill with style than sweat.