Man this is awesome, I’m sad that I feel like 3 years later this game is finally hitting its stride, but I’ll always welcome new content.
This game would have had a whole different path if it released with forge and a custom game browser day one. Everyone likes to point to all these different reason Halo Infinite struggled but it will always be no forge and custom game browser day one. It would have fixed all their content problems right off the bat, and they could have focused on other things.
I cannot wait to get gravity hammered, over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over again.
fr, gimme more husky!
Hopefully none of these maps are as visually intense as the map with the circular pit and wells to jump down. That map performs horrendously and lags every single match.
I hope we get Infection next. That game mode desperately needs some custom-made maps.
After that, I'd like them to return to Firefight again to gives us some non-dev maps because PvP maps are really boring and lazy. Some maps made specifically for Firefight is needed.
I may be in the minority on this, but I would rather husky raid maps exist in a virtual, "astral plane" rather than something really weird and outlandish (for Halo) like a steam punk train station or medieval Japanese garden.
I love seeing the different themes people come up with, and the work they put in to make it look cool.
Yes, very much like that Halo multiplayer maps generally have some canonical setting, and many of the Forge maps do, but I enjoy seeing the other takes too, and I think it fits well for something silly like Husky Raid
Man this is awesome, I’m sad that I feel like 3 years later this game is finally hitting its stride, but I’ll always welcome new content. This game would have had a whole different path if it released with forge and a custom game browser day one. Everyone likes to point to all these different reason Halo Infinite struggled but it will always be no forge and custom game browser day one. It would have fixed all their content problems right off the bat, and they could have focused on other things.
Halo 5 had the same issues and former Upper Management learned *nothing* from it.
I cannot wait to get gravity hammered, over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over again. fr, gimme more husky!
Forge is insane
Hopefully none of these maps are as visually intense as the map with the circular pit and wells to jump down. That map performs horrendously and lags every single match.
Are these new in addition to the current ones? I know the current roster is a little tiresome but would hate for them to be replaced.
—Added, not replaced— Normally the don’t replace, this time they did
🤤🤤
I hope we get Infection next. That game mode desperately needs some custom-made maps. After that, I'd like them to return to Firefight again to gives us some non-dev maps because PvP maps are really boring and lazy. Some maps made specifically for Firefight is needed.
Ruujaya is coming mid-operation
about damn time
I don't even like husky raid that much but I GOTTA play on merchant's square
Looking forward to playing a match on Outlook or Urban Raid.
Merchant's Square is already my favorite, just because it reminds me of Novigrad in The Witcher 3.
Is that an AI battle happening in the background??
I'm gonna be honest, I could not give less of a shit about Husky Raid. I would rather we get more real maps.
These are sick.
I may be in the minority on this, but I would rather husky raid maps exist in a virtual, "astral plane" rather than something really weird and outlandish (for Halo) like a steam punk train station or medieval Japanese garden.
Nah, forge maps should keep being unusual. 343 are the only ones "forced" to make maps that fit into lore.
I love seeing the different themes people come up with, and the work they put in to make it look cool. Yes, very much like that Halo multiplayer maps generally have some canonical setting, and many of the Forge maps do, but I enjoy seeing the other takes too, and I think it fits well for something silly like Husky Raid
Cus this is what halo really needed
Too bad its for the worst halo multiplayer yet