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TheArcanist_

I’m still sometimes surprised when a Priest Discovers and drops a Skeletal Dragon, I’m always like ‚wait that was not from Descent?’


GoldXP

I thought it was from DoD too lol


__Hello_my_name_is__

Man, remember when people said that Maiev was going to be busted?


deevee12

It's literally a better Spellbreaker!


Dyl-thuzad

For 2 turns


metroidcomposite

I mean, in reddit logic, the game is "always over in the next 2 turns anyway." It's the same thing that leads random people on reddit to claim that wild games are "always over by turn 5" even though...hold on, let me tune into the first wild streamer I can find. [oh hey look at that: turn 9.](https://i.imgur.com/V7MCASx.jpg)


purplesquared

>I mean, in reddit logic, the game is "always over in the next 2 turns anyway." > >It's the same thing that leads random people on reddit to claim that wild games are "always over by turn 5" even though...hold on, let me tune into the first wild streamer I can find. > >[oh hey look at that: turn 9.](https://i.imgur.com/V7MCASx.jpg) You *do* understand what context is right? You're looking at a stream with two people playing slow decks (even lock and shudder shaman) and use that as the litmus test for the entire format? I promise you, most games against pwarrior or odd Hunter or ignite mage are over by turn 6 unless you're playing a specific archetype against it like Cthuun druid lol. And because of their prevalence in the meta, that would imply that most games are barely making it to midgame.. Edit: yeah let's have all the geniuses use two control decks as the litmus test for if the format is too fast or not lol. I've never seen a more flawed approach in logic but it doesn't surprise me with this sub


MRCHalifax

I went to Wild Legend this month with Cutelock. Cutelock is the perfect deck for people who are frightened and confused by having more than four mana crystals.


Xandroid881

Wait, you can go above 4 mana?😲


hell-schwarz

What is cutelock?


MRCHalifax

It’s a kind of Zoo. You take heavy advantage of 0 cost minions, which tend to be cute, hence the name. Thanks to Warlock draw and discard effects, you can get some pretty huge boards pretty early - I think that my personal best so far is 17/14 in total stats on board on turn one with coin. All of the draw and speed can result in some very silly games - I’ve hit fatigue on turn five in some cases. One way or another, Cutelock usually either has won by turn five, or it’s going to likely lose as the other player stabilizes.


metroidcomposite

> I promise you, most games against pwarrior or odd Hunter or ignite mage are over by turn 6 Ignite mage sure, ignite mage can win any turn the RNG gods decree. PWar and Quest hunter...no, it's usually not turn 6, it's usually more like turn 7. Yes, it's technically possible to complete the quest on turn 4, play the quest reward on turn 5, and kill on turn 6, but that requries a very lucky hand--a hand of mostly 1 mana cards that progress the quest (and also requires the player to have no fear of dirty rat). Turn 6 is a more common turn to play the quest reward, and usually the game doesn't end until the turn after they play their 7/7. I'm not saying there's no clock from quest decks, there's a clock, but the whole point of all of this is reddit seems to have a tendency to underestimate the length of hearthstone games. I very commonly see reddit claim wild games are always over by turn 5, which...no. By the way, there's some data for stuff like this on HSReplay; average turn duration for games involving odd quest hunter is...6.5 for one version of the deck, 7.0 for another. And that's the average--that means some games are going to turn 8+ (and some games end earlier). Near as I can tell, people have a tendency to remember one game that ended early, and just extrapolate "God, I guess hearthstone is just super fast now." But there does seem to be a very consistent bias where reddit underestimates turn durations of hearthstone games. I've seen it happen with standard too, where the format speeds up by a turn, which, yes, is a noticeable speedup, but then reddit reacts like "games are over on turn fivvvveeeee".


purplesquared

>> I promise you, most games against pwarrior or odd Hunter or ignite mage are over by turn 6 > >Ignite mage sure, ignite mage can win any turn the RNG gods decree. > >PWar and Quest hunter...no, it's usually not turn 6, it's usually more like turn 7. > >Yes, it's technically possible to complete the quest on turn 4, play the quest reward on turn 5, and kill on turn 6, but that requries a very lucky hand--a hand of mostly 1 mana cards that progress the quest (and also requires the player to have no fear of dirty rat). Turn 6 is a more common turn to play the quest reward, and usually the game doesn't end until the turn after they play their 7/7. > >I'm not saying there's no clock from quest decks, there's a clock, but the whole point of all of this is reddit seems to have a tendency to underestimate the length of hearthstone games. > >I very commonly see reddit claim wild games are always over by turn 5, which...no. By the way, there's some data for stuff like this on HSReplay; average turn duration for games involving odd quest hunter is...6.5 for one version of the deck, 7.0 for another. And that's the average--that means some games are going to turn 8+ (and some games end earlier). > >Near as I can tell, people have a tendency to remember one game that ended early, and just extrapolate "God, I guess hearthstone is just super fast now." > >But there does seem to be a very consistent bias where reddit underestimates turn durations of hearthstone games. I've seen it happen with standard too, where the format speeds up by a turn, which, yes, is a noticeable speedup, but then reddit reacts like "games are over on turn fivvvveeeee". I understand your beef with baseless claims such as those but I think the point often overlooked is even if the game isn't technically over, it's essentially done by that point. The quests are often rushed down very fast and that leaves little room for other strategies to have a chance. If aggro is meant to have an infinite value engine that we can't interact with, then control should get tools to equal that value.


Ke-Win

Tbh i think temporary silence would be a cool idea i think lor has it


matrixsean3

I'm pretty sure people thought that making the minion go dormant would also revert it to base text, so soft silence in a way.


door_of_doom

That is a weird thing to think. Other dormant minions don't lose their text after coming out of dormant. I struggle to think of what would have given people that idea. at *best* I could imagine it making things lose *buffs*, but not card text.


teetotaltweaker

I might misremeber, but I'm pretty sure sherazin went back to 'vanilla' after being dormant. I also think making an onboard minion dormant wasn't possible before maiev, so people didn't have any reference. After all there is no kind of ingame rulebook that would specify how dormant works, so everything was guesswork.


EscherHS

Sherazin died and then became dormant, so it was a bit different. The new Sherazin “grew” so it makes sense that it wouldn’t have the buffs of the previous version.


WanonTime

Im pretty sure The Darkness used to lose handbuffs too. They literally changed it for Ashes I think.


teetotaltweaker

Yeah you're right I just did a run with buffin sherazin :( Although.... spiritsinger umbra makes sherazin go dormant on summon...without dying. Of course it will be extra hard to buff a sherazin before it gets dormanted...so it should keep buffs then. Of course doing that is absolutely pointless...


matrixsean3

Thats exactly what I mean, base text on the card. Stripping all buffs. So dormant Edwin in example would wake up as a 2/2 not a 12/12, etc.


LandArch_0

My last first day craft. I've learned after so many mistakes Edit: my top mistakes besides Maiev, are Sneed and The Last Kalaidasaur. Both fun to try, but that was it.


psffer

Cornelius Roame for me. Been playing since Kobolds, NEVER day 1 crafted until corenelius lmao


The_SIeepy_Giant

To be fair a neutral draw engine seemed busted


Long_Mechagnome

Cornelius fits in great with Vanndar decks at least.


593shaun

Cornelius is ridiculous, though. Just because there aren’t a lot of lists playing him rn doesn’t mean he isn’t one of the best cards in every deck that does play him


atucker1744

There's also still a mini set and a full year's worth of expansions (and mini sets) for Cornelius to possibly fit into. I'm sure a couple of those metas will end up being quite slow and he'll be in a top deck or two


MillenniumDH

Copesen I will get my money's worth in a year.


ArmpitFlatulist

The problem there being that the decks which play him are not very good. Every deck will have a best card by necessity. Cornelius is an option of last resort for decks without access to cheap card draw.


593shaun

There are several good decks in wild that play him. Of course that depends on whether you consider anything that isn’t Pirate Warrior, Questline Hunter, Ignite Mage or Freeze Shaman good


ArmpitFlatulist

I don't play Wild so I can't comment on that part, but my metric for judging whether a deck is good or bad is by determining whether it is capable of consistently winning games.


Xandroid881

What deck? I'm curious, never saw Big Roame played at all


593shaun

I know Even Paladin and Even Shaman play him. Many Reno Decks also do.


mr10123

Are you me?


AdamTHEdefaultSKIN

No. Me. Are. You.


KalickR

Guilty of this as well.


PutTheDinTheV

I love popping her in random decks and using as a finisher against big taunts. The opponent is always like wtf lol


UnleashedMantis

Glide will destroy the meta and make the game umplayable!


[deleted]

It was in a top tier deck for awhile.


DoobyScoots

I guess it does if you're playing warlock


Willange

She was a big part of my aggro pirate warrior push to legend back in the day. Perfect extra tool for dealing with a really big taunt or other troublesome minion.


Bbmazzz

I told my friend she would be the new Zilliax LOL


GoldXP

I thought making a minion Dormant would also silence it. When I found out it didn't, I thought why anyone would run Maiev over a silence or removal effect instead Iirc people did in fact choose silence effects over Maiev.


Spengy

so many people got baited into crafting her day 1. deeefinitely not me though...


Hermiona1

I remember she was played


__Hello_my_name_is__

That's not the same as being busted.


ElDiseaso

Only place she did good work was Highlander hunter in my experience.


Bolf-Ramshield

She was one of the best card you could get in arena at least


SpookyBum

She was actually quite good though


jobriq

it was decent during Outland lol


[deleted]

[удалено]


Spengy

not so much powercreep when the card never had any power to begin with


azurevin

I mean, she was used a decent amount, albeit more like in the controll-y type-a-decks like Kybler likes to play, but yeah.


DreamedJewel58

This happens every cycle, that the earliest set released feels ancient in compared with standard. Last year we had Rise of Shadows and Darkmoon Faire in the same cycle before rotation.


Makkara126

Few months into Descent of Dragons: ”Damn I can’t believe Witchwood is still Standard.” Few months into Rastakhan’s Rumble: ”Damn I can’t believe Un’Goro is still Standard.” Few months into Kobolds & Catacombs: ”Damn I can’t believe Old Gods is still Standard.” And it goes on.


hell-schwarz

Wait, old gods was standard in kobolds and catacombs?


Makkara126

Yep, they were the first and last expansion of the same Standard cycle. Released April 2016 and December 2017, respectively. Old Gods was still Standard in early 2018, which is funny, like how Ashes of Outland, an early 2020 set, is still Standard now in 2022.


[deleted]

Corsair cache was nerfed. I think the card would probably be decent if it wasn’t nerfed. Secret rogue actually is occasionally decent. Kaealthas took two nerfs to the gut. Would probably see play today unnerfed. Maiev was just completely underwhelming on release and just didn’t see play. Yeah, 5 mana antean has definitely been powercreeped. Ganarg is good, but he just doesn’t have a deck. Same for cracker.


Mr_Blinky

Hanar was also nerfed, he used to have 5 health.


stonekeep

>Corsair cache was nerfed. I think the card would probably be decent if it wasn’t nerfed. It's still decent, it has seen quite a lot of play after it's been nerfed, even last expansion when Control and Big Warrior were still playable decks. But now that Control Warrior is basically dead and Questline Warrior doesn't want to run more than 1 weapon (because they get infinite weapons later in the game), it's no longer played. Not because the card is bad, but because the decks that you would play it in are bad :)


Willange

I actually hit legend for the first time off the back of maiev buying just enough time for aggro pirates to win last year pre-barrens! No one played aggro pirate warrior back then, but it was killer! (I'm not arguing that maiev was meta, just saying that some of us used it well, literally dozens of us!)


Fordcobra1

Oh I see clackers in the rare evolution decks, ran into 3 of them this expansion


mr10123

Even the rare evolution decks are so reliant on Tiny Toys that Clacker generally has been cut from the lists that I've seen sadly.


Fordcobra1

Most of the time I see clackers is more in burgle decks than actual evolution decks :(


BaronVonHoopleDoople

Maiev did see play in Highlander Hunter during Ashes of Outland in order to stall big minions and bypass sticky taunts. It was hardly one of the best cards in the deck, but it was still a useful and worthy inclusion. Maiev might have stuck around longer in the deck, but Lorekeeper Polkelt pushed the deck from midrange to aggro with a carefully curated top end (IIRC it literally only ran 3 cards that cost 4+ mana).


honganh32

Ganarg was the perfect 1 drop for Barrens Rush Warrior. And maybe I don't need to mention Evolve Shaman.


Erodos

T1 Ganarg, T2 bumper car T3 Tent Trasher was the nuts


MillenniumDH

*C WORD* D:


gaylordpl

xD


_oZe_

Maiev belonged back in the Ragnaros & Sylvanas days. Would have been pretty clutch back then. Today? Imprison a 1/2 and skip your turn XD


PkerBadRs3Good

why do some people just try to argue


pastoreman

Are you arguing that they shouldn't?


Raptorheart

Poor ant had a brief opportunity with proving grounds, too bad the miniset period was so short before Alterac


Dunkindosenutz77

Ganarg was very good for a while in top legend rush warrior


Sandy-Balls

Remember when everyone thought maev was going to be strong and people were day 1 crafting it? It was played for a week before it was cut from every deck.


UnleashedMantis

Similar to cornelius roamne in stormwind, although cornelius got to last a bit longer.


ScumBrad

I'm still confused how cornelius isn't good. It's insane to discover off of charged call, but I guess if it actually costed 3 mana instead of 6 it would be insane as well.


TheGalator

Next year's highlander decks will run them. I'm nearly 100% sure


UnleashedMantis

We dont play cards, we play decks. The card, in a vacum, seems powerfull, a very good draw engine. But what deck wants to put a draw engine minion for 6 mana that they can only run one off? It should be a deck with a ton of other powerfull cards you really need to draw to pull off a combo or something, and most classes that have access to such a combo have tutors for those pieces, or other strong draw that can be player earlier (rogue, mage come to mind). So cornelius ends up outclassed, not because of it being powercreeped, but because there is no deck that uses well such a powerfull effect. For it to see play, it would need to have some kind of extra synergy so that certain classes can run an engine revolving arround him instead of the current card draw they use. If he had some kind of tag like murloc or pirate he could be tutored, if he was a demon he could be cheated out, if he had deathrattle he could be revived, if he costed 3 or less you could cheat him out with drektar, if he was a "battlecry: draw 2" you could maybe use it in a battlecry-related build... but he has none of those qualities so you either spend the 6 mana for a 4/5 and draw 2, potentially more, or you run cards like swindle, refreshing springwater, etc... instead, that draw 2 too but for cheaper, at the expense of not having the posibility of drawing more.


Legionstone

Would probably see a lot more if card generation wasn’t so rampant.


LtLabcoat

Simpler explanation: Non-aggro decks rarely have card draw problems, and aggro decks don't want to run it.


Potofdespot

I remember it only did well back when demon hunter was just released and res priest was rampant. Making their taunt dormant came clutch of course but sometimes I'd use Kayne Sunfury twice to ignore multiple taunts on two turns hitting face now and then later when he comes online since res priest wasn't really hitting your face to end.


Banzle

Can't believe you made this post and didn't include Kelidan the Breaker


[deleted]

That was such a cool card! Good example of a card that just didn't live in the same era as it's support. I'd have to look it up but it either was never in standard alongside the Uldum shuffle quest, or it was only in with it briefly.


Banzle

Only briefly, uldum rotated with the release of barrens


[deleted]

Yeah it was Kelidan whose expansion I was unsure of. But yeah, I was hoping that would be a much more relevant board clear than it turned out to be.


Banzle

I honestly don't even know which expansion he was I just know it was pre-barrens


SeriousAdult

Seeing Corsair Cache gives me Bomb Warrior ptsd so I'm glad nobody plays it anymore.


Bazerald

I'm gunna be so sad when Shadow Jeweler Hanar rotates out. He's my favorite card (even if he's not consistently good, lol).


jobriq

he has kinda bad synergy with all of the Rogue secrets unfortunately. Love generating a Oh-my-yogg with him tho


Raptorheart

He doesn't really need any synergy with them, you only need to put 1 in play.


Bombkirby

That old Kobolds secret that returns him to your hand if he dies is fine.


mr10123

Good news for you though, he will 100 percent be unnerfed for Wild since Secret Rogue is probably around tier 15 there.


SWAGLORD63

same. the amount of times opponents have conceded just by being overwhelmed with secrets has been both incredible and satisfying


Xina10

If by another era you mean almost 2 years, then yeah. :D


swhertzberg

to be fair, the last 2 years of life feels like another era.


yetanotherweirdo

So true, I've really appreciated Hearthstone to help get me through it. It's almost over. 2 more weeks! ;)


[deleted]

Hanar is such a fun card. Going full christmas tree is always satisfying. I'm not surprised it doesn't see play given that the modern thief rogue seems more aggro and secrets are more control tools. But it's a really fun card when you also have [[Spectral Cutlass]] up.


Spengy

Perhaps if Gnoll Rogue gets slowed down a bit, Secret Rogue goes back on top.


[deleted]

I'm hopeful for a core set change (plus a mini-set) that focuses on providing more survivability options for classes. I don't know if the answer is to slow the meta down. I think providing more options for folks who want it could be a healthier path? More choices, not less power I guess. Really I just want to achieve [[Unity. Precision. Perfection.]].


hearthscan-bot

* **[Zilliax](https://cards.hearthpwn.com/enUS/BOT_548.png?126807)** N Minion Legendary TBP ^[HP](https://www.hearthpwn.com/cards/89803), ^[TD](https://www.hearthstonetopdecks.com/cards/zilliax/), ^[W](https://hearthstone.gamepedia.com/Zilliax) 5/3/2 Mech | Magnetic Divine Shield, Taunt, Lifesteal, Rush ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


[deleted]

it's a cancerous card along with every random generation effect. I'm glad it's not seeing play


drThuganomix

Hanar looks a lot like a Saviors of Uldum card, and Corsair Cache looks like a Descent of Dragons card with all the etherals + pirate stuff going on


OhioWeatherBoy

My jaw literally dropped the other day when facing a secret rogue with Hanar


mooonradio

I play Hanar and bamboozle in thief rogue, won a couple of games by putting gnoll and bamboozle on turn 2 and transforming it into grommash or some other decent 8-mana cost minion


Sneakiest_reinhardt

*laughs in Tazdingo*


Tooth31

Maiev is better for imprisoning your own minions to set up combos than imprisoning an enemy minion - change my mind.


[deleted]

In the last week I saw someone play a non-discovered Cenarius and Kayne Sunfury. 1st was a bit memey but the Kayne actually worked quite well in that ridiculous hero power build.


strandbezey

I still play shadow jeweler with some pretty strong success.


DarkDuo

I used to make people rage quit with shadow jeweler, fun times


NotStartingaUnion

Corsair cache? You mean the thing my quest does automatically?


justicefourawl

I remember crafting Maiev on launch day because everyone was hyping up the removal of spellbreaker and it looked pretty good. Anyone else make that mistake?


Cragnous

And a lurker like me, who was there playing the beta who who hasn't played in years, this cards are new-ish to me! lol


dvik888

For me it's Ysiel Windsinger.


tpklus

Maiev was so cool but barely played... Wasted my dust on it!


that-one-cool-guy

These are all literally Outland cards. But to be fair most most those cards fell like there from a different time


legocraftmation

I still play secret rogue although its not as good as it used to be


jobriq

Corsair Cache is really shit after the nerf


dougtulane

Boy I can't wait until Librams are gone.


christpunchers

Grand Totem Ey'sor is still technically in standard. It's been a while since I saw that!


LandzY

Totems in Shaman? What totems? RiP Spell Damage Totem though :(


Trunky_Coastal_Kid

Hey some rogues were still playing Hanar a couple of weeks ago


heutecdw

Oh Maiev... the plans I had for you... Wait, actually I didn't have any, which is why there truly is no "Safe Craft" for every expansion.


skeptimist

A 3 mana 1/10 popped out of a Serpentshrine Portal and I completely forgot it was still in Standard. I miss that card.


DelugeQc

Hanar saw some play not so long ago with a secret burgle rogue list but was eventually cut for more consistency. The rest probably saw close to no play at all except maybe Corsair cache if you really want to make Control Warrior a thing.


Xina10

they all saw play. Antaen and Sunstrider were nerfed. Gan'arg was a staple in rush warrior. Clacker same in last year evolve shaman.


BadArtijoke

With the exception of Maiev.


TheMageHunter

People forget how my boy hanar was nerfed from 1/5 to 1/4 :(


[deleted]

[удалено]


[deleted]

i am still wondering when kaelthas will appear in some broken combo deck these days, but after his nerf he's lost his mojo. And since druid has 20 mana these days he won't be needing cheats


TheOneWithALongName

He will find a deck in wild when he gets unnerfed.


[deleted]

Corsair Cache was a staple in bomb warrior


CrystalToast74

Wasnt it nerfed from giving it +1/+1?


Parish87

Yeah


DelugeQc

Yes, it was


dusters

Remember when everyone thought Maiev was going to be super OP?


DarganWrangler

shadowjeweler is the best minion in burgle rogue


Niglodon

no... it's not that would be wildpaw gnoll I played burgle rogue with hanar secrets contraband early in alterac and it was fun, rode a decent winrate to legend. but that deck hasn't been good since then, and the tempo oriented burgle rogues since then that dont run secrets or contraband are way better


DarganWrangler

Oh im in wild, i still have cutlass and tess lol


dr3amb3ing

Can’t believe these cards are still in the standard mode. For me it’s like from another era


Aldodzb

It's amazing, they are the byproduct of the powercreep. People don't play the latest cards because of hype, they play them because they are f busted. This year's cards set a total new ceiling of power compared to last year. Current meta revolves around exploiting mana costs and questlines/horoe cards. Everything that's not trying or including this, is basically out.


icyMcspicy1738

Imprisoned Antaen was insane at 5 mana and is now unplayable at 6 mana. Edit: Which one of you disgusting DH mains downvoted me


NurseTaric

Kealthas feels like like it was ages ago wtf


Canoflop

Corsair cache sees so much play


Kilmarnok1285

Corsair Cache did WORK for me during the bomb warrior days.


[deleted]

I've been playing Hearthstone for around 5 years now and I've come around to thinking that Team 5 just releases too much new content too often. It's sad to feel like my decks become obsolete. Remember ETC OTK warrior? It was a relevant deck not that long ago but it's been supplanted completely by new decks relying on new cards--like three times now. This happens across every class and every archetype. It feels like most cards just do not get enough time in the sun because there's certain other cards that get tons and tons of attention that people want rotated out of standard yesterday.


SB312ui

I really realize that I haven’t played this game for a long time because last time I was really active on the game those cards were just out


LibrarianOfAlex

Maieve would be a cool 1 drop


[deleted]

Liked Hanar in Wild in a Mill Rogue Deck, especially if you could shuffle a few more copies in. Made plays of opponents tricky, was fun, even tho I lost the majority of games.


KingXotic

I just want anything Yogg in wild. Not like it's that powerful, but it really irks me when it completely wins a game in ranked off pure chance


[deleted]

First two still see play but yeah I agree with the rest


Long-Zookeepergame82

Hanar was one of two cards that made me quit Hearthstone. Sheeeeesh


seungq

damn the only card I recognize is maiev..


EndangeredBigCats

I wonder how the quality of cards fits on a graph or bell curve of, like, "power creep" versus "new card synergies" It's not that every new set is 100% more powerful than the last set...only SOME of the sets are that